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Net Technology Q3 Week 10

Net Technology Q3 Week 10

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Aileen Enriquez
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0% found this document useful (0 votes)
23 views5 pages

Net Technology Q3 Week 10

Net Technology Q3 Week 10

Uploaded by

Aileen Enriquez
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Republic of the Philippines

Department of Education
REGION IV A – CALABARZON
SCHOOLS DIVISION OF SAN PABLO CITY
CRECENCIA DRUSILA LOPEZ SENIOR HIGH SCHOOL
BARANGAY SAN ROQUE, SAN PABLO CITY, LAGUNA
GRADE 11 SCHOOL CRECENCIA DRUCILA LOPEZ SENIOR GRADE LEVEL 11
HIGH SCHOOL
DAILY LESSON LOG TEACHER AILEEN ENRIQUEZ LEARNING AREA WEB DEVELOPMENT
TEACHING DATES AND TIME April 24-27 QUARTER THIRD
CLASS SCHEDULE TUESDAY 12:45-2:45/ WEEK 10
THURSDAY 7:30-2:45
WEDNESDAY/FRIDAY 7:30-11:45
SESSION 1 SESSION 2 SESSION 3 SESSION 4
I. OBJECTIVES Objectives must be met over the week and connected to the curriculum standards. To meet the objectives, necessary procedures must be followed and if needed, additional lessons, exercises, and remedial activities may be done for developing content knowledge and competencies. These are assessed using Formative assessment
strategies. Valuing objectives supports the learning of content and competencies and enables one to find significance and joy in learning the lessons. Weekly objectives shall be derived from the curriculum guides.

A. CONTENT STANDARDS The learners demonstrate an understanding of principles and concepts in developing ASP.NET MVC 5 Web applications

B. PERFORMANCE STANDARDS The learners independently develop ASP.NET MVC 5 Web applications
C. LEARNING COMPETENCIES LO 1. Apply basics of Java class design
/OBJECTIVES Prepare feature list in line with client requirements.
Use effective Excel Survey form to gather client information and requirements.
Prepare release plan and agree with clients based on dependencies and business values.
Present visual presentation and supporting documents during the client meeting. TLE_ICTP.NET11-12DAMWAIc-h-35
II. CONTENT Content is what the lesson is all about. It pertains to the subject matter that the teacher aims to teach. In the CG, the content can be tackled in a week or two.

Preparing an Effective Feature List Utilizing Excel Survey Form


Developing a Release Plan Presenting Visual Presentation and
A. Understanding the client's A. Understanding the features of Excel
A. Understanding dependencies and Supporting Documents
requirements Survey Form business values A. Creating a visual presentation.
B. Identifying and prioritizing features B. Creating an effective survey form.
B. Identifying and prioritizing features B. Preparing supporting documents.
C. Creating an effective feature list based on dependencies and business
C. Gathering client information and C. Presenting visual presentation and
values.
requirements using Excel Survey Form supporting documents during the client
C. Creating a release plan based on meeting
identified features
III. LEARNING RESOURCES List the materials to be used in different days. Varied sources of materials sustain children’s interest in the lesson and in learning. Ensure that there is a mix of concrete and manipulative

CRECENCIA DRUSILA LOPEZ SENIOR HIGH SCHOOL


DLMP Compound, Brgy. San Roque, San Pablo City, Laguna
(049) 564 6980
Republic of the Philippines
Department of Education
REGION IV A – CALABARZON
SCHOOLS DIVISION OF SAN PABLO CITY
CRECENCIA DRUSILA LOPEZ SENIOR HIGH SCHOOL
BARANGAY SAN ROQUE, SAN PABLO CITY, LAGUNA
materials as well as paper- based materials. Hands- on learning promotes concept development.
A. REFERENCES
1. Teacher's Guide Pages Programmng in Java CG Programmng in Java CG Programmng in Java CG Programmng in Java CG
2. Learner’s Materials Pages
3. Textbook Pages
4. Additional Materials from Learning A. Additional Materials from Learning Resources (LR) portal
Resources (LR) portal B. Other Learning Resources: Computer with Java Development Kit (JDK) and Integrated Development Environment (IDE)
B. Other Learning Resources  Computer with Java  Computer with Java  Computer with Java  Computer with Java
programming environment programming environment programming environment programming environment
installed. installed. installed. installed.
 Projector or screen for  Projector or screen for  Projector or screen for  Projector or screen for
presentation presentation presentation presentation
 Handouts on OO concepts in  Handouts on OO concepts in  Handouts on OO concepts in  Handouts on OO concepts in
Java Java Java Java
IV.PROCEDURES
1. Reviewing previous lesson or presenting Review the client's requirements. Recap of the previous lesson about using Ask the learners about the previous lesson on using instance of operator and casting in
the new lesson access modifiers in Java programming. accordance with Java framework.

Introduce the new lesson on using virtual method invocation in Java programming.
B. Establishing a purpose for the lesson Discuss the importance of creating an Presenting the objectives of the lesson and  Define virtual method invocation and explain its importance in object-oriented
effective feature list. its relevance in Java programming. programming.
Present examples and applications of virtual method invocation in Java programming.
1. Presenting examples/instances of the  Identify and prioritize features based  Showing a sample code that uses Provide examples of overriding and polymorphism using virtual method invocation.
new lesson on the client's requirements. instance of operator and asking the
 Create an effective feature list. students to identify its purpose.
 Providing examples of casting and
explaining its importance in Java
programming.
Discussing new concepts and practicing  Discuss the different types of access  Discussing the use of the instance of  Discuss the process of virtual method invocation in Java programming.
new skills #1 modifiers and their use in Java operator and its syntax through a Demonstrate how to apply virtual method invocation in Java programming using a

CRECENCIA DRUSILA LOPEZ SENIOR HIGH SCHOOL


DLMP Compound, Brgy. San Roque, San Pablo City, Laguna
(049) 564 6980
Republic of the Philippines
Department of Education
REGION IV A – CALABARZON
SCHOOLS DIVISION OF SAN PABLO CITY
CRECENCIA DRUSILA LOPEZ SENIOR HIGH SCHOOL
BARANGAY SAN ROQUE, SAN PABLO CITY, LAGUNA
programming. sample code. sample program.
 Practice applying access modifiers to  Guiding the students in performing
classes, methods, and fields. casting in Java programming by
providing step-by-step instructions.
Discussing new concepts and practicing  Review the use of access modifiers in  Providing exercises that involve the  Provide another sample program that uses virtual method invocation and ask the
new skills #2 Java programming. use of instance of operator and learners to analyze and debug the program.
 Practice applying access modifiers in casting.  Facilitate a discussion on the errors encountered and how to resolve them.
a larger codebase.  Encouraging the students to work in
pairs to solve the exercises.
F. Developing mastery  Discuss the importance of following  Providing more challenging exercises  Ask the learners to create their own program that uses virtual method invocation.
Java framework standards for access that require the use of instance of Monitor and provide guidance as needed.
modifiers. operator and casting.
 Provide exercises for students to  Providing feedback and guidance to
practice applying access modifiers to the students as they work on the
different scenarios. exercises.
(Leads to formative assessment)
G. Finding practical/applications of  Discuss real-world scenarios where Encouraging the students to think of real- Facilitate a discussion on how virtual method invocation can be applied in real-world
concepts and skills in daily living access modifiers are used in Java world applications of the concepts and situations.
programming. skills learned in the lesson.
 Provide examples of codebases that
adhere to Java framework standards.
H. Making generalizations and  Discuss the importance of access Summarizing the concepts and skills Summarize the key points of the lesson and relate them to the learners' previous
abstractions about the lesson modifiers in object-oriented learned in the lesson and discussing their knowledge and experience in programming.
programming. relevance in Java programming.
 Provide examples of how access
modifiers are used in other
programming languages.
I. Evaluating learning  Assess student understanding Summarizing the concepts and skills Conduct a quiz or assignment that assesses the learners' understanding of virtual method
through written and practical learned in the lesson and discussing their invocation in Java programming.
exercises. relevance in Java programming.
J. Additional activities for application or  Provide additional exercises for  Providing additional exercises for  Provide additional exercises or projects that the learners can work on to further
remediation students to practice applying access students who need more practice. develop their skills in using virtual method invocation in Java programming.

CRECENCIA DRUSILA LOPEZ SENIOR HIGH SCHOOL


DLMP Compound, Brgy. San Roque, San Pablo City, Laguna
(049) 564 6980
Republic of the Philippines
Department of Education
REGION IV A – CALABARZON
SCHOOLS DIVISION OF SAN PABLO CITY
CRECENCIA DRUSILA LOPEZ SENIOR HIGH SCHOOL
BARANGAY SAN ROQUE, SAN PABLO CITY, LAGUNA
modifiers to different scenarios.  Encouraging students to work on
mini-projects that require the use of
instance of operator and casting.
V. REMARKS  Reinforce the importance of following The lesson may take longer than one  Ensure that the learners have access to the necessary learning resources such
Java framework standards for access session, depending on the students' level of as Java IDE and code editor.
modifiers. understanding.  Encourage the learners to ask questions and clarify any doubts they may have
 Encourage students to continue during the lesson.
practicing and applying access
modifiers in their programming
projects.
VI. REFLECTION
A. No. of learners who earned 80%
on the formative assessment
B. No. of learners who require
additional activities for remediation.
C. Did the remedial lessons work?
No. of learners who have caught up with
the lesson.
D. No. of learners who continue to require
remedial
E. Which of my teaching strategies worked
well? Why did this work?
F. What difficulties did I encounter which
my principal or supervisor can help me
solve?
G. What innovation or localized materials
did I use/discover which I wish to share
with other teachers?

PERFORMANCE MANAGEMENT TEAM

CRECENCIA DRUSILA LOPEZ SENIOR HIGH SCHOOL


DLMP Compound, Brgy. San Roque, San Pablo City, Laguna
(049) 564 6980
Republic of the Philippines
Department of Education
REGION IV A – CALABARZON
SCHOOLS DIVISION OF SAN PABLO CITY
CRECENCIA DRUSILA LOPEZ SENIOR HIGH SCHOOL
BARANGAY SAN ROQUE, SAN PABLO CITY, LAGUNA

GLENDA A. BELEN Bella F. Culaban MARCIAL C. VILLANUEVA


ABM/STEM Subject Group Head/Master Teacher I TVL Subject Group Head/Master Teacher I HUMSS Subject Group Head/Master Teacher I

SONNY A. CABAEL, EdD NOLAN E. GLORIOSO, EdD


Assistant Principal Assistant Principal

DENWARD R. PACIA, EdD


Principal IV

CRECENCIA DRUSILA LOPEZ SENIOR HIGH SCHOOL


DLMP Compound, Brgy. San Roque, San Pablo City, Laguna
(049) 564 6980

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