Network Applications Detailed Explanations
Network Applications Detailed Explanations
Network application architecture defines the structure and interaction model of networked
- **Client-Server Architecture**: In this model, a central server provides services or resources, and
clients request services. The server is always on, with a fixed IP, and can handle multiple client
- **Peer-to-Peer (P2P) Architecture**: Unlike client-server, in P2P, each device (peer) functions both
as a client and a server. Peers communicate directly with one another, and each peer contributes
resources. This architecture is decentralized, scalable, and suitable for applications like file-sharing
(e.g., BitTorrent). P2P networks can handle intermittent peer connections but have more complex
management challenges.
In network applications, **processes communicating** refers to how two or more programs running
on different machines exchange messages. Typically, one process (the client) initiates
Processes communicate over the network using application-layer protocols (e.g., HTTP, SMTP) and
transport-layer protocols (e.g., TCP, UDP). To enable communication, each process is identified by
- **Client-Server Communication**: A client sends a request message to the server, and the server
- **Peer Communication**: In a P2P network, peers communicate directly, requesting and providing
Transport services provided by the transport layer offer reliable or unreliable communication
- **Reliable Data Transfer (TCP)**: Applications that need error-free and ordered data use TCP.
TCP offers reliable, connection-oriented communication with flow and congestion control. Examples
- **Unreliable Data Transfer (UDP)**: Applications that prioritize speed over reliability use UDP. UDP
is connectionless and does not ensure ordered or error-free delivery. It's suitable for real-time
guarantees that all packets arrive in order and are free of errors. TCP also uses congestion and flow
control to avoid overwhelming the network. Applications like web browsing, email, and file transfers
rely on TCP.
- **UDP (User Datagram Protocol)**: UDP is a connectionless, fast transport service. It does not
guarantee the delivery or order of packets, making it less reliable but faster than TCP. It's ideal for
**Application-layer protocols** govern how application processes communicate with each other.
They define the message format, message exchange process, and actions to be taken in response
to messages.
- **HTTP (Hypertext Transfer Protocol)**: Used for web browsing, HTTP defines how web clients
- **SMTP (Simple Mail Transfer Protocol)**: SMTP is used to send emails from a client to a mail
server.
- **FTP (File Transfer Protocol)**: FTP allows for the transfer of files between a client and a server.
These protocols operate over TCP or UDP, depending on the reliability or speed required by the
application.