7 - Computer Networks and DC
7 - Computer Networks and DC
and
Data Communication
Chapter 7
Computer Network
Packets
Pieces of data transmitted over a network
Packets are created by sending node
Data is reassembled by receiving node
Packet header
Sending and receiving address
Packet payload
Number and size of data
Actual data
Network Topologies
Bus topology
Also called linear bus
One wire connects all nodes
Terminator ends the wires
Advantages
Easyto setup
Small amount of wire
Disadvantages
Slow
Easy to crash
Network Topologies
Star topology
All nodes connect to a hub
Packets sent to hub
Hub sends packet to destination
Advantages
Easy to setup
One cable can not crash
network
Disadvantages
One hub crashing downs entire
network
Uses lots of cable
Most common topology
Network Topologies
Ring topology
Nodes connected in a circle
Tokens used to transmit data
Nodes must wait for token to send
Advantages
Time to send data is known
No data collisions
Disadvantages
Slow
Lots of cable
Network Topologies
Mesh topology
All computers connected together
Internet is a mesh network
Advantage
Data will always be delivered
Disadvantages
Lots of cable
Hard to setup
Network Architecture
Client/Server network
Nodes and servers share data roles
Nodes are called clients
Servers are used to control access
Database software
Access to data controlled by server
Server is the most important computer
Network
Architecture
Client Server Network
Network Architecture
Coaxial cable
Similar to cable TV wire
One wire runs through cable
Shielded from interference
Speeds up to 10 Mbps
Wire Based Media
Fiber-optic cable
Data is transmitted with light pulses
Glass strand instead of cable
Immune to interference and Very secure
Hard to work with
Speeds up to 100 Gbps
Wireless Media
Data transmitted through the air
LANs use radio waves
WANs use microwave signals
Easy to setup
Difficult to secure
Network Protocols