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Wizard 1 Squeak2022

CLASS & LEVEL PLAYER NAME


Karan narak
Halfling (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

+0 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH -1 Dexterity
-1 Constitution -1 9 5 --
11 • +5 Intelligence
CLASS
• +4 Wisdom INITIATIVE HIT POINTS
+0
+3 Charisma
Total 1d6 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage to avoid or end the
Frightened condition
9 DEFENSES HIT DICE DEATH SAVES

-1 SAVING THROWS HEROIC INSPIRATION


=== WEAPONS ===
Simple Weapons
CONSTITUTION -1 Acrobatics DEX
PROFICIENCY BONUS
=== LANGUAGES ===
+2
8 +2

+3
Animal Handling WIS
Arcana INT
Common, Draconic, Halfling

-1 +0 Athletics STR
ABILITY SAVE DC
+3 Deception CHA
+3 History INT
INTELLIGENCE
P +4 Insight WIS
30 ft. (Walking)
16 +3 Intimidation CHA
P +5 Investigation INT
+3 +2 Medicine WIS SPEED

+3 Nature INT PROFICIENCIES & TRAINING

WISDOM +2 Perception WIS


+3 Performance CHA === ACTIONS ===
14 +3 Persuasion CHA
Standard Actions
Attack, Magic, Dash, Disengage, Dodge, Help,
Hide, Ready, Search, Utilize, Opportunity Attack,
+3 Religion INT
+2 Grapple, Shove, Improvise, Two-Weapon Fighting,
-1 Sleight of Hand DEX Interact with an Object, Study, Influence

-1 Stealth DEX === SPECIAL ===


CHARISMA Arcane Recovery • 1 / Long Rest
+2 Survival WIS
Once per Long Rest, whenever you finish a Short

16 Rest, you can choose expended spell slots to recover.


The spell slots can have a combined level up to 1.

+3

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

12 PASSIVE PERCEPTION
Unarmed Strike +2 1 Bludgeoning

14 PASSIVE INSIGHT

15 PASSIVE INVESTIGATION

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Wizard 1 Squeak2022
CLASS & LEVEL PLAYER NAME
Karan narak
Halfling (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

=== WIZARD FEATURES === reroll the die, and you must use the new roll.

* Core Wizard Traits • free-rules 165 * Naturally Stealthy • free-rules 193


You can take the Hide action even when you are
* Spellcasting • free-rules 165 obscured only by a creature that is at least one size
larger than you.
* Ritual Adept • free-rules 166
* Languages • free-rules 37
* Arcane Recovery • free-rules 166 Your character knows at least three languages:
When you finish a Short Rest, you can choose Common plus two languages you roll or choose from
expended spell slots to recover. The spell slots can the Standard Languages table. Knowledge of a
have a combined level equal to 1, but none of the slots language means your character can communicate in it,
can be level 6 or higher. read it, and write it.

You can use this feature once per Long Rest. * Ability Score Increases • free-rules
When determining your character’s ability scores,
| 1 / Long Rest • Special increase one score by 2 and a different one by 1, or
increase three scores by 1.

=== HALFLING SPECIES TRAITS === | Increase three scores (+1 / +1 / +1) •
Increase three different scores by 1.
* Creature Type • free-rules 193
You are Humanoid.

* Size • free-rules 193


Your Size is Small.

* Speed • free-rules 193


Your Speed is 30 ft.

* Brave • free-rules 193


You have Advantage on saving throws you make to
avoid or end the Frightened condition.

* Halfling Nimbleness • free-rules 193


You can move through the space of any creature that
is a size larger than you, but you can’t stop in the
same space.

* Luck • free-rules 193


When you roll a 1 on the d20 of a D20 Test, you can

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Dagger 1 1 lb.

Dagger 1 1 lb.

SP 0 Quarterstaff 1 4 lb.

Robe 1 4 lb.
EP 0 Backpack 1 5 lb.

Book 1 5 lb.
GP 5 Parchment 10 --

Ink Pen 1 --
PP 0 Ink 1 --

Lamp 1 1 lb.
WEIGHT CARRIED

32 lb. Oil 10 10 lb.

ENCUMBERED Tinderbox 1 1 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

165 lb.
PUSH/DRAG/LIFT

330 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Male 25 Small 6 ft 110
GENDER AGE SIZE HEIGHT WEIGHT
Karan narak Chaotic Neutral Indian Red Black
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
INT 13 +5
Wizard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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