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Mobile App

Data science app
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0% found this document useful (0 votes)
55 views4 pages

Mobile App

Data science app
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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AMPLISOFT TECHNOLOGY

COURSE OUTLINE FOR MOBILE APP DEVELOPMENT USING DART AND FLUTTER:

Course Title: Mobile App Development with Dart and Flutter

Module 1: Introduction to Mobile App Development


1.1 Overview of Mobile Development

- Native vs. Cross-Platform

- Introduction to Flutter

1.2 Setting Up the Development Environment

- Installing Dart SDK

- Installing Flutter SDK

- Setting up an IDE (Visual Studio Code/Android Studio)

Module 2: Dart Programming Language


-2.1 Basics of Dart

- Variables and Data Types

- Control Structures (if, switch, loops)

- 2.2 Functions and Collections

- Defining Functions

- Lists, Sets, and Maps

- 2.3 Object-Oriented Programming in Dart

- Classes and Objects

- Inheritance and Mixins

- Interfaces and Abstract Classes


Module 3: Flutter Fundamentals
- 3.1 Understanding Flutter Architecture

- Widgets, BuildContext, and the Widget Tree

- 3.2 Flutter Layouts

- Using Common Layout Widgets (Container, Row, Column, Stack)

- Responsive Design with MediaQuery

- 3.3 State Management Basics

- Stateful vs Stateless Widgets

- Managing State with setState()

Module 4: Building User Interfaces


- 4.1 Material Design and Cupertino Widgets

- Implementing Material Design Widgets

- Using Cupertino Widgets for iOS

- 4.2 Navigation and Routing

- Setting up Routes

- Passing Data Between Screens

- 4.3 Forms and User Input

- Text Fields, Checkboxes, and Radio Buttons

- Validating Forms

Module 5: Advanced Flutter Concepts


- 5.1 State Management Techniques

- Provider Package
- Riverpod and BLoC Pattern

- 5.2 Working with APIs

- Making HTTP Requests

- Parsing JSON Data

- 5.3 Local Storage Options

- Shared Preferences

- Using SQLite with sqflite

Module 6: Flutter Animations and Graphics


- 6.1 Introduction to Animations

- Implicit vs Explicit Animations

- 6.2 Building Custom Animations

- AnimationController and Tween

- 6.3 Using Flutter’s Painting and Graphics

- Custom Painters and Drawing

Module 7: Testing and Debugging


- 7.1 Unit Testing and Widget Testing

- Writing Tests with Flutter Test Framework

- 7.2 Debugging Techniques

- Using DevTools

- Common Debugging Practices

Module 8: Deploying and Publishing Your App


- 8.1 Preparing for Release
- Building APKs and App Bundles

- Configuring App Icons and Splash Screens

- 8.2 Publishing to App Stores

- Google Play Store

- Apple App Store

Module 9: Final Project


- 9.1 Project Planning and Design

- Choosing a Project Idea

- Designing the UI/UX

- 9.2 Development and Presentation

- Developing the App

- Presenting the App to the Class

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