Game Theort
Game Theort
HISTORY
3.1 PLAYER
In a game, if sum of the gain to one player is exactly equal to the sum of
losses to another player, so that the sum of the gains and losses equals to
zero, then the game is said to be a zero-sum game. Otherwise it is said to
be non zero-sum game.
3.4 STRATEGY
The strategy for a player is the list of all possible actions (moves or
courses of action) that he will take for every payoff (outcome) that might
arise.
3.4.1 PURE STRATEGY
In this pay-off matrix, positive pay-off is the gain to maximizing player (X)
and loss to minimizing player (Y). E.g., if X chooses strategy X_{2} and Y
chooses strategy Y1, then X's gain is 32 and Y's loss is 32.
3. Each player has available with him finite number of possible strategies
(courses of action). The list may not be the same for each player.
4. One player attempts to maximize gains and the other attempts to
minimize losses.
5. Players know all possible available choices but do not know which one
is going to be chosen.
1. Algebraic Method
2. Arithmetic Method
3. Matrix Method
4. Graphical method
Maximize the player's minimum gains. That means select the strategy
that gives the maximum gains among the row minimum value.
Minimize the player's maximum gains. That means, select the strategy
that gives the minimum loss among the column maximum values.
(3) Saddle Point:
If the maximin value equals the minimax value, the game is said to have a
saddle (equilibrium) point and the corresponding strategies are called
"Optimal Strategies".
This is the expected payoff at the end of the game, when each player uses
his optimal strategy.
➤ Select the minimum (lowest) element in each row of the payoff matrix
and write them under 'Row Minimum' heading. Then, select the largest
element among these element and enclose it in a rectangle [].
➤ Select the maximum (largest) element in each column of the pay off
matrix and write them under 'Column Maximum' heading. Then, select the
lowest element among these elements and enclose it in a circle ().
➤ Find out the element(s) that is same in the circle as the well as
rectangle and mark the position of such element(s) in the matrix. This
element represents the value of the game and is called the Saddle (or
equilibrium) point.