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Computer Graphice Unit 4

computer graphics 4

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0% found this document useful (0 votes)
50 views4 pages

Computer Graphice Unit 4

computer graphics 4

Uploaded by

pranavmittal8433
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Computer Graphics

UNIT 4
1. In the following geometric modeling techniques which is not a three dimensional modeling?
(A)Wireframe modeling
(B)Drafting
(C)Surface modeling
(D)Solid modeling
Answer B
2. In the following three-dimensional modeling techniques, which do not require much computer time and memory?
(a) Wireframe modeling
(b) Solid modeling
(c) Surface modeling
(d) Drafting

Option (a)
3.B-rep and C-Rep are the methods of .
(a) solid modeling
(b) surface modeling
(c) wireframe modeling
(d) 2D modeling
Answer:Option (a)
4. From the following, which modeler defines model without mass properties?
(a) Wireframe
(b) Primitive
(c) B-rep
(d) CSG
Answer:Option (a)
5. The model which is created by using basic entities of two dimensioning is called .
(a) surface model
(b) wireframe model
(c) solid model
(d) isometric model

Answer:Option (b)

6. What is the basic part of the surface model on which the surface is to be drawn?
(a) Ruled
(b) Ruler
(c) Size
(d) Mesh
Answer: Option (d)

Dr. Sanjeev Tayal HOD (BCA & B.Sc(C.S) SDCMS


7. A cylinder can be created by drawing a rectangular shape using the tool.

(a) revolve
(b) sweep
(c) extrude
(d) blend
Answer:Option (a)
8. The time required to retrieve, edit or update is less for .
(a) wireframe modeling
(b) solid modeling
(c) surface modeling
(d) can't say
Answer:Option (a)
9. can also serve as a means of geometric input for finite element analysis.
(a) Surface model
(b) Solid model
(c) Wireframe model
(d) 2D drafting
Answer:Option (b)
10. Which kind of model can store information about geometry and topology both?

(a) Solid model


(b) Surface model
(c) Wireframe model
(d) none of the mentioned
Answer:Option (a)

11. refers to the common elements of graphics scenes ,often used in graphics package as
primitive components

A. Quadric surfaces
B. Wire frame model
C. Composite transformation
D. None of these
Correct answer: (A)
Quadric surfaces
12. refers to the result obtained by multiplying the matrix of the individual transformation
representation sequences

A. Wire frame model


B. Constructive solid geometry methods

Dr. Sanjeev Tayal HOD (BCA & B.Sc(C.S) SDCMS


C. Composite transformation
D. None of these
Correct answer: (C)
Composite transformation
13. A plotter is capable of
A. Printing a map
B. Printing a similar images
C. Both a & b
D. None of these
Correct answer: (C)
Both a & b

14. Pen or inkjet plotters use the following devices

A. Drum
B. Flat bed
C. Both a & b
D. None of these
Correct answer: (C)
Both a & b

15. A 16*16array of black and white pixels could be represented by

A. 64bytes
B. 32bytes
C. 128bytes
D. 96bytes
Correct answer: (B)
32bytes

16. A A joystick is a
A. Graphics input device
B. Graphics output device
C. Both a & b
D. None of these
Correct answer: (A)
Graphics input device

17. A A wireless mouse works on


A. Infra blue radiation
B. Infra red radiation
C. Infra green radiation
D. None of these
Correct answer: (B)
Infra red radiation
18. A basic interactive picture construction technique are

A. Positioning and pointing, constraints


B. Grid, gravity field, rubber band method
C. Sketching, dragging, inking and painting
Dr. Sanjeev Tayal HOD (BCA & B.Sc(C.S) SDCMS
D. All of these
Correct answer: (D)
All of these

19. A Bezier curve is a polynomial of degree the no of control points used


A. One more than
B. One less than
C. Two less than
D. None of these
Correct answer: (B)
One less than

20. A composite transformation matrix can be made by determining the of matrix of the
individual transformation

A. Addition
B. Subtraction
C. Product
D. None of these
Correct answer: (C)
Product

21. A process with the help of which images or picture can be produced in a more realistic way is called
A. Fractals
B. Quad-tree
C. Rendering
D. None of these
Correct answer: (C)
Rendering

22. A quad-tree is a data structure which is used for graphical representation of

A. 2D digital picture or object


B. 3D picture or object
C. Both a & b
D. None of these
Correct answer: (A)
2D digital picture or object

23. An can be considered as an extension of spherical surface

A. Bezier
B. Ellipsoid
C. Shearing
D. None of these
Correct answer: (B)
Ellipsoid

Dr. Sanjeev Tayal HOD (BCA & B.Sc(C.S) SDCMS

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