MITWPU - Unit 1-Theory of Computation

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MIT-WPU

T.Y. B.Tech

Theory of Computation
(CS314)

7/28/2021 1
Course Objective & Course Outcomes
• Course Objectives:
By participating in and understanding all facets of this Course a student will be able:
1. To understand the basics of automata theory and its operations.
2. To understand problem classification and problem solving by machines.
3. To study computing machines by describing, classifying and comparing
different types of computational models.
4. To understand the fundamentals of decidability and computational complexity.

• Course Outcomes:
After successful completion of this course students will be able:
1. To construct Finite State Machines to solve problems in computing.
2. To build mathematical expressions and syntax verification for the formal
languages.
3. To construct and analyze Push Down Automata and Turing Machine for formal
languages.
4. To classify the problems of decidability and complexity. 2
7/28/2021
Text Books & Reference Books
• Text Books
• John C. Martin, Introduction to Language and Theory of Computation, TMH,
3rd Edition, ISBN: 978-0-07-066048-9.
• Vivek Kulkarni, Theory of computation, Oxford University Press, ISBN-13: 978-0-
19-808458-7.

• Reference Books

• K.L.P Mishra,N. Chandrasekaran,Theory of Computer Science (Automata, Languages


and Computation), Prentice Hall India, 2nd Edition.
• Michael Sipser, Introduction to the Theory of Computation,CENGAGE Learning, 3rd
Edition, ISBN:13:978-81-315-2529-6.
• Daniel Cohen, Introduction to Computer Theory, Wiley India, 2nd Edition, ISBN:
9788126513345.
• Kavi Mahesh, Theory of Computation: A Problem Solving Approach, 1st Edition,
Wiley-India, ISBN: 978-81-265-3311-4.

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Important Instructions
• Be ready Be Attentive

• Tutorials : 4

• Keep a separate notebook for TOC

• Add your profile picture and use only MITWPU email-id for TOC communications and
submissions.

• Tutorial Instructions:
⮚Tutorial on Assignment/Ruled pages

⮚Before uploading label your pages with your Rollno., Name, Tutorialno.

⮚Upload pdf with name :Tut1_FirstNameLastname

⮚You maybe asked to keep your video ON anytime during the tutorial

7/28/2021 4
Unit I
• Introduction to Formal language, Basic concepts: Symbol, Alphabet, String
• Introduction to Finite Automata, State transition graph, Transition table,
Acceptance of a string, Acceptance of a Language
• Deterministic finite Automata (DFA)-Formal Definition
• NonDeterministic finite Automata (NFA)-Formal Definition
• NonDeterministic finite Automata (NFA) with epsilon transition
• Equivalence of NFA and DFA, Conversion from NFA to DFA, Conversion from
NFA with epsilon transition to DFA
• Finite Automata with output: Moore and Mealy Machine, Moore to Mealy
conversion, Mealy to Moore conversion

7/28/2021 5
Planner - Lectures
Lecture No Topics Covered
1 Introduction to TOC, Introduction to Formal language, Basic
concepts: Symbol, Alphabet, String
2 Introduction to FA, State transition graph, Transition table,
Acceptance of a string, Acceptance of a Language,
3 DFA -Formal Definition, NFA-Formal Definition, NFA with epsilon
transition, Equivalence of NFA and DFA
4 Conversion from NFA to DFA

5 Conversion from NFA to DFA (cont), Conversion from NFA with


epsilon transition to DFA
Topics
6 Conversion from NFA with epsilon transition to DFA (cont)

7 Minimization of FA

8 Finite Automata with output: Moore and Mealy Machine


Moore to Mealy conversion
9 Mealy to Moore conversion

Tutorial topics:
FA, DFA, NFA, FSM, Conversion from NFA to DFA

7/28/2021 6
About TOC
• Course is about models of computation, their power, and relationships.
• Hierarchy of models of increasing power:
-DFA < PDA < TM.
For each model, we study:
-What can be computed.
-What cannot be computed.

• Automata theory is the study of abstract computing devices or


“machines”

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History of TOC
• 1930-45: Alan Turing studied Turing machine
Describe boundary between what a computing machine could do and
what it could not do
• 1940-50: Researchers studies Finite Automata
• Late 1950s: N. Chomsky studied formal
“Grammars”
• 1969-70: S. Cook extended Turing’s study
Separated problems that can be solved efficiently by computers and the
problems that can be solved theoretically, but takes so much time by
computers to solve

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Automata theory
• The study of abstract 'mathematical' machines or systems and
the computational problems that can be solved using these
machines.

• These abstract machines are called automata.

• Automata theory is also closely related to formal language theory,


as the automata are often classified by the class of formal
languages they are able to recognize.

• An automaton can be a finite representation of a formal language


that may be an infinite set.

• Automata are used as theoretical models for computing machines,


and are used for proofs about computability.

7/28/2021 9
Application of TOC
• Finite Automata:
• Software for designing and checking behavior of
digital circuits
• The “Lexical Analyzer” of a compiler
• Software for scanning large bodies of text
E.g. to find occurrences of words in collections of
web pages
• Software for verifying systems of all types that have a
finite number of distinct states
E.g. communication Protocols
7/28/2021 10
Application of TOC (cont…)
• Turing Machine:
• Prototype/Abstract of modern computer
• To find out what a computer can do and what it can
not do
• Help us understand what we can expect from our
software
• To decide, whether we can solve the problem, which
requires more time to solve, in less amount of time.

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Basic Definitions

• Difference Between Formal Language and Natural Language


Formal Language Natural Language
1. All the rules are stated explicitly 1. Not necessarily rules to be stated
explicitly. It is a medium of
communication.
2. Considered as Symbols on papers 2. Expressions of ideas in Natural way.
3. In formal Languages we are 3. We are interested in Meaning than
interested in the form of strings of only strings.
symbols and not meaning

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Basic Definitions
• Alphabet - a finite set of symbols.
Notation: Σ .
E.g.: Binary alphabet {0,1},
English alphabet {a,...,z,!,?}

• String over an alphabet Σ - a finite sequence of symbols from Σ.


E.g: 0100 is a string over the binary alphabet.
a!? is a string over the English alphabet.

• Language over alphabet Σ - a set of strings over Σ.


Notation: L.
E.g:
{0, 00, 000, ...} is an "infinite" language over the binary alphabet.
{a, b, c} is a "finite" language over the English alphabet.
7/28/2021 13
Basic Definitions (cont…)
• Empty string: e or ε denotes the empty sequence of symbols.

• Empty Language: Empty set of strings.


Notation: Ф

• Regular Language- a finite set of symbols.


L is called regular Language if there is some automaton that accepts L.
E.g.Σ* , Even length of strings, strings containing abba are regular Languages.

7/28/2021 14
Basic Machine and Finite State Machine

• Basic Machine:
• A machine that recognizes input set I and
produces output set O,
where I & O are finite.
• Machine Function(MAF): I-> O
• Deals with what output is generated, not how
output is generated

E.g.: Switch

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Basic machine
It is the most primitive machine with a set of inputs I and set of output O.
E.g. AND,OR,NOR… gates , Vending machine, Decimal to binary
converter, Electric fan…
Weighing machine : I/p- Coin
O/p- Printed weight ticket
It just maps input set to output set.
Mapping function is called Machine function MAF I -> O

E.g.for AND gate MAF:

I O
(0,0) 0

(0,1) 0

(1,0) 0

(1,1) 1
Limitations:
Cannot remember the intermediate states.

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Finite State machine(FSM)
In FSM the internal state of machine changes when it
receives I/P.
It has a pair of functions:
Machine Fn MAF : I x S -> 0

State Fn STF : I x S -> S

Where S: finite or internal state of machine


I: set of i/p symbols
O: set of o/p symbols

For a given i/p there will be always only one final state.

e.g. Binary Adder, Divisibility by 3 tester..

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Finite Automata
• 5-tuple:
• M= (Q,Σ, 𝛿, qo, F)
where,
• Q: Finite set of states
• Σ: Finite input alphabet
• 𝛿: STF that maps Q X Σ to Q, i.e. Q X Σ Q
• qo: Initial state of FA, qo ∈ Q
• F: Set of final states, F ⊆ Q

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Finite Automata (cont…)
Input

String

Output

Finite
Automaton Accept/Reject

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Block diagram of FA
0 0 1 Input Tape

Tape Head
Finite Control
q0

• Tape is divided into units ,each containing one


symbol of the i/p string from Σ.
• Read the current letter of input under the tape head.
• Transit to a new state depending on the current input
and the current state, as dictated by the transition
function δ(qi,a)=qj.
• Halt after consuming the entire input.

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Acceptance of a String
• A string ‘x’ is said to be accepted by an FA
(given by):

M= (Q,Σ, 𝛿, qo, F)
if 𝛿 (qo,x) = p,

for some p ∈ F (i.e. p is a member of F)

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Acceptance of a Language
• If there is a language L such that:

L = {x | 𝛿 (qo,x) = p, for some p ∈ F},


Then it is said to be accepted by the FA, M

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Finite Automata (cont…)
• Finite number of states
• No memory to store intermediate results
• Limited power due to lack of memory
• Input string is considered to be accepted, if the FA resides in any
of the final states
• Input string is considered to be rejected, if the FA resides in any
of the non-final states

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Preferred Notation for FA

❑Transition Diagram

❑Transition Table

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Transition Diagram
Transition diagram for FA(Q,Ʃ,q0,F,δ) is a graph
defined as:
⮚For each state there is a node.
⮚For each state q in Q and for input symbol in Ʃ .
let δ(q,a)=p then
a
q p

⮚There is arrow into start state. q0

⮚Final states marked by double circle.


qf

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Transition Table

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Deterministic Finite Automata
• An FA is said to be deterministic, if for every state there is a
unique input symbol, which takes the state to the required next
unique state

• Given a state Sj, the same input symbol does not cause the FA to
move into more than one state-there is always a unique next state
for an input symbol
0
0
S0 S1

1 1

0 S2

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Designing FA
• Accept strings consisting of a & b, that has at
least one ‘a’
i)Min string :a
ii)∑ ={a,b}
b

a
q0 q1 a,b

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Finite Automata Example
❑FA for language over {1,0} in which every
string ends with 10.
0
1

1 0
Q0 Q1 Qf

0 1

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FA(DFA & NFA) Examples
1. Construct a FA to recognize language containing strings starting
with ‘10’
2. Construct a FA to recognize language containing strings ending
with ‘101’
3. Construct a FA to recognize language of strings with exactly two
0s anywhere
4. Construct a FA to recognize language containing strings
starting with ‘a’
5. Construct a FA to identify string containing even number of
‘a’s over ∑ ={a}
7/28/2021 30
Non-Deterministic Finite Automata
• NFA has the power to be in several states at once

• Each NFA accepts a language that is also accepted by some DFA

• NFAs are often easier than DFAs

• We can always convert an NFA to a DFA, but the latter may have
exponentially more states than the NFA (a rare case)

• The difference between the DFA and the NFA is the type of transition
function δ

• For a NFA δ is a function that takes a state and input symbol as


arguments
(like the DFA transition function), but returns a set of zero or more
states
(rather than returning exactly one state, as the DFA must)
7/28/2021 31
NFA Definition

• 5-tuple:
• M= (Q,Σ, 𝛿, qo, F)
where,
• Q: Finite set of states
• Σ: Finite input alphabet
• 𝜹: STF that maps Q X 𝜮 to Q, i.e. Q X 𝜮 2Q
• qo: Initial state of FA, qo ∈ Q
• F: Set of final states, F ⊆ Q

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Example : pair of 0’s or pair of 1’s

Q = {q0, q1, q2 , q3 , q4} 0/ 0/


Σ = {0, 1} 1 1
0 q 0 q
Start state is q0 q0
4
F = {q2, q4} 3
1 0/
δ: 0 1 1
q0 q 1 q
1 2
q1 {q0, q3} {q0, q1}

q2 {} {q2}
q3
{q2} {q2}
q4
{q4} {}

{q4} {q4}
7/28/2021 33
NFA

7/28/2021 34
NFA Examples
1. Construct a FA to recognize language containing strings starting
with ‘10’
2. Construct a FA to recognize language containing strings ending
with ‘101’
3. Construct a FA to recognize language of strings with exactly two
0s anywhere
4. Construct a FA that recognizes the language of strings that end in
01

7/28/2021 35
NFA

Example: NFA that recognizes the language of strings that end in 01

0,1

1
q0 0 q1 q2

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Equivalence of NFA and DFA
For every NFA, there exists an equivalent DFA.
NFA and DFA have equal powers
• Example: NFA vs DFA

Example NFA Equivalent DFA

Identify the language

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Conversion of NFA to DFA
(Method I)

• For every NFA, there is an equivalent DFA


• Let us consider Q’= 2Q, set of states for resulting DFA
Q’ X 𝜮 Q’
• Find all transitions from every state in Q’ on reading
each input symbols
• Every combination of states can be considered as a new
state in the resulting DFA and can be given a new label

7/28/2021 38
Conversion of NFA to DFA
Method I (cont…)

• In the resulting DFA, there should be a unique state


resulting from an input to the previous state
• The initial state remains unchanged for the resultant
DFA
• All possible subsets of Q (i.e. 2Q) are the possible
states for the resultant DFA
• Final state in resulting DFA is all the states
containing final state of given NFA

7/28/2021 39
Conversion of NFA to DFA
Method I (cont…)
Example:
Convert the NFA : M = ({q0, q1}, {0, 1}, 𝛿, q0,
{q1}) to its equivalent DFA
State Transition Table 𝜹 for example NFA
0 1

0,1
q0 q1

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Conversion of NFA to DFA
Method I (cont…)

State Transition table for resultant NFA State Transition Graph for resultant NFA

7/28/2021
41
Conversion of NFA to DFA
Method II

• Easier and direct


• Takes lesser number of steps and time to build
an equivalent DFA
• Instead of considering the set Q’=2Q and then
removing non-required states, consider only
those states that are required

7/28/2021 42
Conversion of NFA to DFA
Method II (cont…)

• Start building an equivalent DFA with the


transition diagram of given NFA
• Find the transition, one state at a time
• If the next state of a given transition is a new
combination, add that to the set of states for
the resultant DFA

7/28/2021 43
Conversion of NFA to DFA
Method II (cont…)
• Example:
– Convert the NFA: M = ({q0, q1}, {0, 1}, 𝛿, q0,
{q1}) to its equivalent DFA
State Transition Table 𝜹 for example NFA Transition Graph for example NFA

7/28/2021 44
Conversion of NFA to DFA
Method II (cont…)
DFA construction from the given NFA:
(a) Step 1 (b) Step 2 (c) Step 3 (d) Step 4 (e)Final DFA

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DFA Minimization
• Identify equivalent states and keep any one of them.

• Replace remaining states by that one.

• Identify unreachable states and remove them

• Identify dead (or trap) states and remove them

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46
DFA Minimization (cont..)
• Equivalent states:
– go to same next state on reading the same input
symbol
– same type (final or non-final)
• Unreachable states:
– Can not be reached from initial state on reading any
input symbol
• Dead (or Trap) states:
– Have no outgoing transitions, except to themselves
7/28/2021 47
DFA Minimization Rules
• One non-final state can be replaced by its equivalent
non-final state only

• One final state can be replaced by its equivalent


final state only

• Initial state can not be replaced by any other state

• One final state can not be replaced by a non- final state or


one non-final state can not be replaced by a final state

7/28/2021 48
DFA Minimization Rules (cont…)
• Replacing state A by state B means deleting all entries related to state A
i.e. deleting all the transitions for state A from the state transition table.

• If more equivalent states are found after applying all the rules,
repeat the same five steps to further reduce the DFA.

Example

𝜮 0 1
Q
p p,q p

q r r

r s -

s s s

7/28/2021 49
DFA Minimization (cont…)
State Transition Table of the DFA to be minimized

7/28/2021 50
DFA Minimization (cont…)
Minimized DFA

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DFA Minimization (cont…)
Further minimized DFA

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52
NFA with 𝜀 − Transitions
• 5-tuple:
• M= (Q,Σ, 𝛿, qo, F) where,
• Q: Finite set of states
• Σ: Finite input alphabet
• 𝜹: STF that maps Q x (𝜮∪ { 𝜺} ) to 2Q
i.e. Q X (𝜮 ∪{𝜺 }) 🡪 2Q
• qo: Initial state of FA, qo ∈ Q
• F: Set of final states, F ⊆ Q

7/25/21 53
NFA with 𝜀 − Transitions
(cont..)
• Example:
Transition Graph for example NFA with 𝛆 − 𝐭𝐫𝐚𝐧𝐬𝐢𝐭𝐢𝐨𝐧𝐬

7/25/2021 54
NFA with ℇ moves Example

7/28/2021 55
NFA with 𝜀 − Transitions
(Examples)
• Example:
Transition Graph for example NFA with 𝛆 − 𝐭𝐫𝐚𝐧𝐬𝐢𝐭𝐢𝐨𝐧𝐬

7/25/2021 56
NFA with 𝜀 − Transitions
(Examples)
• Example:
Convert the NFA with 𝜀 −transitions given in the figure to its equivalent DFA

State Transition table for example NFA with State Transition Graph for example NFA
𝛆 −transitions with 𝛆 −transitions

57
NFA with 𝜀 − Transitions
(Examples)
• Example:
Transition Graph for example NFA with 𝛆 − 𝐭𝐫𝐚𝐧𝐬𝐢𝐭𝐢𝐨𝐧𝐬

7/25/2021 58
Significance of NFA with 𝜀 − Transitions

• Helps to split complex language acceptance problems into smaller


once.
• Solution to these problems can be integrated with the help of ϵ -
transition.
• Concatenation ,parallel path can be connected with the ϵ -
transition.

7/25/2021 59
C Conversion of NFA with 𝜀 − Transitions to
DFA

• Indirect Conversion Method


• Direct Conversion Method
NFA with 𝜀 moves

Indirect Method
Direct Method
NFA without 𝜀
moves

Indirect Method Direct Method

Equivalent DFA

7/29/201 60
9
Indirect Conversion Method

1. Construct the NFA without 𝜀 − 𝑡𝑟𝑎𝑛𝑠𝑖𝑡𝑖𝑜𝑛𝑠 from the given


NFA with 𝜀 − move
2. Construct an equivalent DFA with this newly constructed NFA
without 𝜀 − 𝑡𝑟𝑎𝑛𝑠𝑖𝑡𝑖𝑜𝑛𝑠 (using existing methods)

7/25/2021 61
Indirect Conversion Method
(cont…)

• 𝜀-closure of a state:
• Set of all states p, such that there is a path from state q to
state p labeled ‘𝜀’, is known as 𝜀-closure (q)
• Set of all the states having distance zero from state q
• Every state is at distance zero from itself
• Denoted by 𝛿^

7/28/2021
7/29/201 62
9
Indirect Conversion Method
(cont…)
• Example:
Convert the NFA with 𝜀 −transitions given in the figure to its equivalent DFA

State Transition table for example NFA with State Transition Graph for example NFA
𝛆 −transitions with 𝛆 −transitions

63
Indirect Conversion Method
(cont…)

1. Conversion of NFA with 𝜀 −transitions to NFA without


𝜀 −transitions:
State Transition Graph for NFA without 𝛆-transitions

State Transition Table for NFA without 𝛆-transitions

64
Indirect Conversion Method
(cont…)
2. Conversion of NFA without 𝛆 −transitions to an equivalent DFA:
(a) Step 1 (b) Step 2 (c) Final DFA

65
Indirect Conversion Method
(cont…)
2. Conversion of NFA without 𝛆 −transitions to an equivalent DFA:

State Transition table for the equivalent DFA Reduced State Transition table for the
equivalent DFA

66
Direct Conversion Method
• Begin with the initial state
• Go on adding the states as & when required to the diagram
• Follow the same process until there exists no state without
having the transitions specified
• Each state label consists of:
• Name of state label
• Combination of all the state symbols, which are reachable
from the given state

67
Direct Conversion Method (cont…)
• Start building an equivalent DFA with the transition diagram of
given NFA
• Find the transition, one state at a time
• If the next state of a given transition is a new combination, add
that to the set of states for the resultant DFA

68
Direct Conversion Method
(cont…)
• Example (Refer slide no. 53 for example NFA with 𝜺 −transitions
Resultant DFA (a) Step 1 (b) Step 2 (c) Step 3 (d) Final DFA

69
Convert Є-NFA to DFA example
a b c Є

p {P} {q} {r}

q {q} {r} {p}

*r {r} {p} {q}

Solution Є-closure(p) = { p}
NFA Є-closure(q) = { p, q}
a b c Є-closure(r) ={ p, q,r}

p {P} {p,q} {p,q,r}

q {p,q} {p,q,r} {p,q,r} DFA using direct method


a b c
*r {p,q,r} {p,q,r} {p,q,r}
[p] [p] [pq] [pqr]
[pq] [pq] [pqr] [pqr]
*[pqr] [pqr] [pqr] [pqr]

76
Convert Є-NFA to DFA example
0 1 Є

A {A} {B}

B {C} {D}

C {B} {D}

*D {D} {D}

Solution
NFA
0 1 DFA using direct method

A {A,B,C,D} {D} 0 1
B {C,D} {D} [A] [ABCD] [D]
[ABCD] [ABCD] [BD]
C --- {B,D}
*[D] -[D] [D]
*D {D} {D} [BD} [CD] [D]
[CD} [D] [BD]

77
FA with output
Machine generates an output on every input. The value
of output is a function of current state and the current
input.

Such machines are characterized by two behaviors


State transition function(δ)
Output function(λ)

Types of Automata with transition


1) Mealy machine
2) Moore machine

78
Mealy Machine (cont…)
• Six-tuple
• M= (Q,Σ, Δ, 𝛿, 𝜆, qo)
where,
• Q: Finite set of states
• Σ: Finite input alphabet
• Δ: An output alphabet
• 𝛿: STF that maps Q X 𝛴 to Q,
• i.e. Q X 𝛴 Q
• 𝝀: Machine function (MAF); 𝝀: Q X 𝜮 𝜟
• qo: Initial state of the machine, qo ∈ Q
79
Mealy Machine Example
Mealy machine for exclusive-or of the two most-recent
input values

80
Mealy Machine
• The output symbol at any given time depends on the current
input symbol and the current state (i.e.transition)
• An output symbol is associated with the transition

81
Mealy Machine
• A machine with finite number of states, and for which the output
symbol at any given time is a function of (i.e. it depends on) the
current input symbol as well as the current state of the machine
• Example:
• Construct a Mealy machine to find 2’s complement of a given binary
number
Example Mealy Machine

82
Moore Machine (cont…)
• Six-tuple
• M= (Q,Σ, Δ, 𝛿, 𝜆, qo)
where,
• Q: Finite set of states
• Σ: Finite input alphabet
• Δ: An output alphabet
• 𝛿: STF that maps Q X 𝛴 to Q,
• i.e. Q X 𝛴 Q
• 𝝀: Machine function (MAF); 𝝀: Q 𝜟
• qo: Initial state of the machine, qo ∈ Q

83
Moore Machine (cont…)
• Example:
• Construct a Moore machine that takes set of all strings over {a,b} as an
input and prints ‘1’ as an output for every occurrence of ‘ab’ as a
substring

Example Moore Machine

84
Moore Machine
• The output symbol at any given time depends only upon the
current state of the machine (and not on the input symbol read)
• An output symbol is associated with each state
• When the machine is in particular state, it generates the output,
irrespective of the input that caused the transition

85
Moore Machine Example

7/28/2021 86
Moore Machine Example
Machine that counts occurrences of aab

7/28/2021 87
Conversion of Moore Machine to
Mealy Machine
• Moore Machine:
• M1= (Q,Σ, Δ, 𝛿, 𝜆, qo)
• Equivalent Mealy Machine:
• M2= (Q,Σ, Δ, 𝛿, 𝜆′,
qo) where,
• 𝛌′ 𝐪, 𝐚 = 𝛌 (𝛅(q, a))

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Moore to Mealy Machine
❑Let us take moore machine and it’s transition
Table.

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Moore to Mealy Machine
❑It’s transition Table.

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Algorithm
Step1:Construct an empty mealy machine using
all states of moore machine as shown in Table

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Algorithm
Step 2: Next state for each state can also be directly found fro
m moore machine transition Table as:

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Algorithm
Step 3: As we can see output corresponding to each
input in moore machine transition table. Use this to fill the Output
entries.

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Algorithm
Step4:As we can see from above
table, q10 and q11 are similar to each other (same value of next st
ate and Output for different Input). Similarly, q20 and q21 are also
similar. So, q11 and q21 can be
eliminated.

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Final Mealy Machine
Number of states in Mealy machine can’t be greater than
number of states in Moore machine

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Conversion of Moore Machine to
Mealy Machine (cont…)
• Example:
• Convert the given Moore machine to an equivalent
Mealy Machine
Example Moore Machine Equivalent Mealy Machine

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Conversion of Mealy Machine to
Moore Machine
• Mealy Machine:
• M1= (Q,Σ, Δ, 𝛿, 𝜆, qo)
• Equivalent Moore Machine:
• M2= ([QX Δ]),Σ, Δ, 𝛿′, 𝜆′, [qo, bo]
where,
• bo is an arbitrarily selected member of Δ
• 𝜹′ 𝒒, 𝒃 , 𝒂= [𝜹 (𝒒, 𝒂), 𝝀 (q, 𝒂)]
• 𝝀′ ([q, b]) = b
b: output symbol a: input
symbol

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Mealy to Moore Machine
❑Let us take mealy
machine and it’s transition
Table.

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Algorithm
Step 1.Find states having more than 1 outputs
associated with them.
Here we have q1 and q2.

Step 2. Create two states for these states.


For q1, two states will be q10 (state with output 0)
and q11 (state with output 1). Similarly for q2, two
states will be q20 and q21.

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Algorithm
Step 3. Create an empty moore machine with new
generated state. For moore machine, Output will be
associated to each state irrespective of inputs.

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Algorithm
Step 4. Fill the entries of next state using mealy machine tr
ansition table shown in Table. For q0 on
input 0, next state is q10 (q1 with output 0).
Similarly, for q0 on input 1, next state is q20 (q2 with output 0).

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Final Moore Machine

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Conversion of Mealy Machine to
Moore Machine (cont…)
• Example:
• Convert the given Mealy Machine to an equivalent
Moore Machine
Example Mealy Machine Equivalent Moore Machine

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Comparison of Moore and Mealy
Machine
Moore Machine Mealy Machine

Output depends only upon Output depends upon both


current current
state input symbol and current state
Generally, it has Generally, it has
more states than fewer states than
Mealy machine Mealy machine
If the input string is of length n, then If the input string is of length n, then
the output string is of length n+1. the output string is also of length n
This is because first state also
produces output
𝜆: Q Δ 𝜆: Q X 𝛴Δ

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