Surya, Aaron, Savanth Ip Project
Surya, Aaron, Savanth Ip Project
1
JALAHALLI WEST, BANGALORE
A PROJECT REPORT
ON
ANALYSIS OF GAMING DEVICES
FOR
CBSE 2023 EXAMINATION
[AS A PART OF THE INFORMATICS
PRACTICES(065)] DONE BY
Surya Subramanyam
Aaron Mohammad
Savanth Navaneetham
SUBMITTED BY
Surya Subramanyam
UNDER THE GUIDANCE OF:
MRS. DIVYA
PGT (COMP.SC)
CERTIFICATE
This is to certify that the Project entitled
“ANALYSIS OF GAMING DEVICES IN INDIA” is a
work done by
Surya Subramanyam,Aaron Mohammad and Savanth
Navaneetham of Class XII Session 2022-23 in partial
fullfilment of CBSE Examination 2023 and has been
carried out under my direct supervision and
guidance. This report or a similar report on the topic
has not been submitted for any other examination
and does not form a part of any other course
undergone by the candidate.
………………..
……………….
Signature of Principal Signature of Teacher/Guide Name: MRS. DIVYA
Designation: PGT (Comp.Sc.)
ACKNOWLEDGEMENT
I undertook this Project work, as the part of my XII
INFORMATION PRACTICES course. I have tried to apply best of
knowledge and experience, gained during the study and class
work experience. However, developing an efficient code is
generally a quite complex and time-consuming process. It
requires a systematic study, insight vision and professional
approach during the design and development.
I would like to extend my sincere thanks and gratitude to my
teacher MRS DIVYA C. K PGT (Comp.Sc).
I am very much thankful to our Principal Mr. Ravindra S
Devadiga for giving valuable time and moral support to
develop this code.
I would like to take the opportunity to extend my sincere
thanks and gratitude to our parents for being a source of
inspiration and providing time and freedom to develop this
project.
CONTENTS
1. AIM
2. INTRODUCTION
3.THEORITICAL APPROACH
5.CODE
6. OUTPUT
7. CONCLUSIONS
8. BIBLIOGRAPHY
AIM
1. Gathering data of top 10 games played on
devices like pc,mobile and console
from a domain and displaying it:-
# graphically
# with the help of data frame.
Taking into account the worlds’ population playing
online
#PS4 GAMES
import matplotlib.pyplot as pl
x=['It Takes Two','FIFA 2022','GTA 5','Mass Effect Legendary Edition','Psychonauts 2','Disco Elysium The
FinalCut','Hitman 3','Castlevania Advance Collection','Guilty Gear -Strive','FIFA 17']
y=[5000,3100,1700,5981,1700,7000,5000,500,3000,1500]
pl.xlabel('game names')
pl.ylabel('total downloads ')
pl.pie(y,labels=x)
pl.show()
import matplotlib.pyplot as pl
x=['It Takes Two','FIFA 2022','GTA 5','Mass Effect Legendary Edition','Psychonauts 2','Disco Elysium The
FinalCut','Hitman 3','Castlevania Advance Collection','Guilty Gear -Strive','FIFA 17']
y=[5000,3100,1700,5981,1700,7000,5000,500,3000,1500]
pl.xlabel('game names')
pl.barh(x,y,color=['r','c','k','g','m','y'])
pl.show()
import matplotlib.pyplot as pl
y=[200000,300000,400000,500000,400000,500000,900000,400000,300000,150000]
pl.xlabel('game names')
pl.barh(x,y,color=['r','c','k','g','m','y'])
pl.show()
import pandas as pd
p={2020:44301850,2019:148910000,2021:66400000}
df=pd.DataFrame(p,index=[1])
df
import matplotlib.pyplot as pl
x=[' Disco Elysium - The Final Cut','Final Fantasy XIV:Endwalker','Forza Horizon 5','Chicory:A Colorful
Tale ','pyschonaunts 2','It Takes Two','Streets of Rage 4',' HITMAN 3','Mini Motorways','Deathloop']
y=[6700000,5000000,4000000,5000000,17000000,9000000,250000,6000000,13000000,450000]# total
downloads
pl.xlabel('a')
pl.ylabel('s')
import matplotlib.pyplot as pl
x=[' Disco Elysium - The Final Cut','Final Fantasy XIV:Endwalker','Forza Horizon 5','Chicory:A Colorful
Tale ','pyschonaunts 2','It Takes Two','Streets of Rage 4',' HITMAN 3','Mini Motorways','Deathloop']
pl.xlabel('game names')
pl.barh(x,y,color=['r','c','k','g','m','y'])
pl.show()
pl.pie(y,labels=x)
pl.show()
pl.show()
import matplotlib.pyplot as pl
y=[1030000,7000000,21000000,1000000, 5771850,3100000,1000000,1000000,2000000,14000000]#
total downloads
pl.xlabel('a')
pl.ylabel('s')
pl.pie(y,labels=x)
pl.show()
import matplotlib.pyplot as pl
pl.xlabel('a')
pl.ylabel('s')
pl.barh(x,y,color=['r','c','k','g','m','y'])
y=[45000000,2000000,67000000,5000000,9000000,1200000,710000,8000000,1000000,10000000]
pl.xlabel('game names')
pl.pie(y,labels=x)
pl.show()
y=[45000000,2000000,67000000,5000000,9000000,1200000,710000,8000000,1000000,10000000]
pl.xlabel('game names')
pl.barh(x,y,color=['r','c','k','g','m','y'])
pl.show()
import pandas as pd
p={2019:2481800000,2020:46800000,2021:1640100000}
df=pd.DataFrame(p,index=[1])
df
# mobile 2021
import matplotlib.pyplot as pl
y=[1000000,500000,500000,100000,100000,100000,100000,127000,100000,100000]
pl.xlabel('g')
pl.pie(y,labels=x)
pl.show()
# mobile 2021
import matplotlib.pyplot as pl
y=[1000000,500000,500000,100000,100000,100000,100000,127000,100000,100000]
pl.xlabel('g')
pl.barh(x,y,color=['r','c','k','g','m','y'])
pl.show()
# mobile 2020
import matplotlib.pyplot as pl
y=[127000,121000,12000,27000,25000,13000,13000,3000,2000,8000]
pl.xlabel('g')
pl.pie(y,labels=x)
pl.show()
# mobile 2020
import matplotlib.pyplot as pl
y=[127000,121000,12000,27000,25000,13000,13000,3000,2000,8000]
pl.xlabel('Games Name')
pl.barh(x,y,color=['r','c','k','g','m','y'])
pl.show()
import matplotlib.pyplot as pl
pl.xlabel('g')
pl.pie(y,labels=x)
pl.show()
import matplotlib.pyplot as pl
pl.xlabel('g')
pl.barh(x,y,color=['r','c','k','g','m','y'])
pl.show()
import matplotlib.pyplot as pl
x=('mobile','pc','console')
y=(416870000,125511850,381031000)
pl.xlabel('platform')
pl.ylabel('no. of downloads')
pl.pie(y,labels=x)
pl.show
import matplotlib.pyplot as pl
x=('mobile','pc','console')
y=(416870000,125511850,381031000)
pl.xlabel('platform')
pl.ylabel('no. of downloads')
pl.plot(x,y,marker='d',markeredgecolor='m')
pl.show
OUTPUT:
CONCLUSIONS
‘ANALYSIS OF GAMING IN THE WORLD’
Is basically the overall analysis in the world of gaming, number of people playing,
Use of games on different devices and the growth of the gaming community. The scope
for gaming as a career is evolving and slowly making a change in the society .
BIBLOGRAPHY
In order to work on this project titled – ‘ANALYSIS OF
GAMING IN THE WORLD’ the following websites
were referred by me me during the various phases of
development of the project.
● https://www.metacritic.com/
● www.google.com
● https://www.ign.com/articles/best-ps4-games
● https://www.gamesradar.com/best-ps5-games/
● https://www.theverge.com/22165493/pc-gaming-best-
games-2020
● https://www.metacritic.com/browse/games/score/
metascore/year/pc/all?year_selected=2019
● https://www.pastemagazine.com/games/the-20-best-pc-
games-of-2021/