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Synopsis of Library Management System-1

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0% found this document useful (0 votes)
29 views9 pages

Synopsis of Library Management System-1

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v85433682
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SYNOPSIS

NAME:- PRIYANKA GURNANI

CLASS:- TYBSC (COMPUTER SCIENCE)

ROLL NO:- 1801

PROJECT TOPIC:-TIC TAC TOE


 NAME AND TITLE OF THE PROJECT:- TIC TAC TOE GAME

 STATEMENT ABOUT THE PROBLEM:-

Develop a two-player Tic Tac Toe game that allows


players to take turns marking spaces on a 3x3 grid.
The goal is to be the first to get three of their marks in
a horizontal, vertical, or diagonal row.
Requirements:
1. Game Setup:
o The game should initialize a 3x3 grid.

2. Gameplay:
o Players take turns to place their symbol in an empty

cell on the grid.


3. Winning Conditions:
o A player wins by getting three of their symbols in a

row horizontally, vertically, or diagonally.


o If all cells are filled and no player has won, the

game is a draw.
4. User Interface:
o Provide a simple text-based or graphical interface

for players to interact with the game.


5. Replay Option:
o After the game concludes, offer players the option

to play again.
6. Input Validation:
o Ensure that players can only select valid moves (i.e.,

placing a symbol in an empty cell).


Constraints:
The game should handle invalid input
gracefully (e.g., non-numeric input or selecting a filled
cell).

 OBJECTIVE AND SCOPE OF THE PROJECT:-


Objective of the Project
The primary objective of the Tic Tac Toe project is to create
an interactive game that allows two players to engage in a
classic Tic Tac Toe experience. The game should provide an
enjoyable user interface, enforce the rules of play, and
effectively handle user input while maintaining a smooth
gameplay experience. Key goals include:
1. Game Functionality:
Implement the core mechanics of Tic Tac Toe, including
turn-taking, symbol placement, and win/draw detection.
2. User Experience:
Design an intuitive and engaging interface that enhances
the player's experience, making it easy to understand
and play.
Scope of the Project
The scope outlines the boundaries and limitations of the
project, detailing what will be included and what will be
excluded.
Inclusions:
1. Game Implementation:
o A 3x3 grid for Tic Tac Toe.

o Two-player mode with alternating turns.


Win condition detection (horizontal, vertical,
o

diagonal).
o Draw condition detection.

2. User Interface:
o Text-based or simple graphical interface to display

the game state.


o Clear prompts for player input and move selection.

 METHODOLOGY :-
Methodology for Tic Tac Toe Project
1. Planning Phase
 Define Objectives:

Clearly outline the project objectives, including desired


features and functionality.
Gather requirements for the game, such as user
interface design, input handling, and game logic.
2. Design Phase
 Architecture Design:
Plan the overall architecture of the application, deciding
on components like game logic, user interface, and input
management.
Design algorithms for:
o Turn-taking logic

o Win/draw detection

o Input validation

3. Development Phase
 Set Up Development Environment:
Choose a programming language and tools (e.g., Python,
Java, JavaScript) and set up the development
environment.
 Implement Game Logic:

Code the core mechanics of the game:


o Initialize the game board

o Implement turn-taking

o Develop win and draw detection algorithms

 Create User Interface:

Build the user interface according to the design. This can


be text-based for simplicity or graphical using libraries
(e.g., Pygame for Python, HTML/CSS for web).
 Input Handling:

Implement functions to handle player input, ensuring


validity and providing feedback for invalid moves.
4. Testing Phase
 Unit Testing:

Test individual components (e.g., game logic, input


validation) to ensure they function correctly.
 Integration Testing:

Test the interaction between components to verify that


they work together as expected.
 User Acceptance Testing:

Conduct playtesting with real users to gather feedback


on gameplay, usability, and overall experience.
 Bug Fixing:
Address any issues or bugs identified during testing,
refining the code for stability.
5. Deployment Phase
 Prepare for Release:

Finalize the codebase, ensuring it’s clean and well-


documented. Prepare user documentation explaining
how to play and any relevant technical details.
 Deploy the Application:

Distribute the application, whether through a


downloadable executable, a web platform, or as part of
a coding portfolio.
 HARDWARE AND SOFTWARE TO BE USED:-

HARDWARE:
Input Devices:
 Buttons: To represent each cell on the Tic Tac Toe grid (9

buttons for a standard 3x3 grid).


 Touch Sensors: Alternatively, use touch-sensitive panels

for input.
Output Devices:
 LEDs: To indicate the current state of each cell (e.g.,

which player’s turn, winning combinations).


 LCD Screen: For displaying messages (e.g., "Player X

wins!" or "It's a draw")


SOFTWARE:-
Minimum Hardware Requirements:
 Computer or Laptop:
o Processor: Dual-core CPU (e.g., Intel i3 or
equivalent)
o RAM: 4 GB or more
o Storage: Sufficient space for the development
environment and project files (typically a few
hundred MB)
Development Environment:
 IDE or code editor (e.g., Visual Studio Code)
 Necessary libraries or frameworks for development (e.g.,
HTML, CSS, JAVASCRIPT)

 CODE USED
HTML:- HTML, or HyperText Markup Language, is the
standard markup language used to create and design
documents on the World Wide Web. It provides the
structure for web pages by using a system of tags and
elements to define content types such as headings,
paragraphs, links, images, tables, and more.
CSS:- CSS, or Cascading Style Sheets, is a stylesheet
language used to describe the presentation and formatting
of a document written in HTML or XML. CSS controls the
layout, design, and overall visual appearance of web pages,
enabling developers to separate content from design and
enhance the user experience.
JAVASCRIPT:- JavaScript is a high-level, interpreted
programming language that is primarily used to create
dynamic and interactive content on websites. It is an
essential technology of the World Wide Web, alongside
HTML and CSS, enabling developers to enhance web pages
with features such as animations, form validations, and
real-time updates.

CONCLUSION:-
The Tic Tac Toe project successfully demonstrates the
fundamental concepts of game development, user
interaction, and programming logic. Through this project, we
have achieved the following key objectives:
1. Game Functionality:
We have implemented a fully functional Tic Tac Toe
game that allows two players to compete against each
other. The game accurately tracks player turns, checks
for winning conditions, and recognizes draws.
2. User Experience:
The user interface is designed to be intuitive and
engaging, providing clear instructions and feedback to
enhance the overall experience. Players can easily
understand how to play and see the results of their
moves in real-time.
3. Input Validation:
Robust input handling ensures that players can only
make valid moves, preventing errors and enhancing
gameplay. This feature contributes to a smoother
experience, minimizing frustration and confusion.
 REFERENCES/BIBLIOGRAPHY:-
https://www.w3schools.com/tags
https://developer.mozilla.org/en-US/docs/Web/
JavaScript/Reference

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