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DND Character

This is a character creation guide for dnd

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arka.mukherjee
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0% found this document useful (0 votes)
23 views4 pages

DND Character

This is a character creation guide for dnd

Uploaded by

arka.mukherjee
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Monk 1 somebody_once_told_me_to_do_this

CLASS & LEVEL PLAYER NAME


Mortis Susman
Human Folk Hero (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

• +7 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +4 Dexterity
+3 Constitution +4 14 11 --
20 +2 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
+5
+1 Charisma
Total 1d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

14 DEFENSES HIT DICE DEATH SAVES

+2 SAVING THROWS HEROIC INSPIRATION


=== WEAPONS ===
Crossbow, Hand, Scimitar, Shortsword,
CONSTITUTION P +4 Acrobatics DEX Simple Weapons
+2 PROFICIENCY BONUS
17 P +4

+2
Animal Handling WIS
Arcana INT
=== TOOLS ===
Cook's Utensils, Painter's Supplies, Vehicles
(Land)
+3 P +7 Athletics STR
ABILITY SAVE DC === LANGUAGES ===
P +3 Deception CHA
Common, Draconic, Elvish
+2 History INT
INTELLIGENCE
+2 Insight WIS
30 ft. (Walking)
14 +1 Intimidation CHA
+2 Investigation INT
+2 +2 Medicine WIS SPEED

+2 Nature INT PROFICIENCIES & TRAINING

WISDOM +2 Perception WIS


+1 Performance CHA === ACTIONS ===
14 +1 Persuasion CHA
Standard Actions
Attack, Magic, Dash, Disengage, Dodge, Help,
Hide, Ready, Search, Utilize, Opportunity Attack,
+2 Religion INT
+2 Grapple, Shove, Improvise, Two-Weapon Fighting,
+2 Sleight of Hand DEX Interact with an Object, Study, Influence

+2 Stealth DEX === BONUS ACTIONS ===


CHARISMA Unarmed Strike
P +4 Survival WIS
You can make an Unarmed Strike as a Bonus

13 Action, while unarmed or wielding only Monk


weapons, provided you aren’t wearing armor or
wielding a Shield.

+1

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

12 PASSIVE PERCEPTION
Dagger +7 1d6+5 Piercing Simple, Finesse, Light, Thrown, Nick, Range (20/60)

Dagger +7 1d6+5 Piercing Simple, Finesse, Light, Thrown, Nick, Range (20/60)
12 PASSIVE INSIGHT

Dagger +7 1d6+5 Piercing Simple, Finesse, Light, Thrown, Nick, Range (20/60)

12 PASSIVE INVESTIGATION
Dagger +7 1d6+5 Piercing Simple, Finesse, Light, Thrown, Nick, Range (20/60)

Dagger +7 1d6+5 Piercing Simple, Finesse, Light, Thrown, Nick, Range (20/60)

Spear +7 1d6+5 Piercing Simple, Thrown, Versatile, Sap, Range (20/60)

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Monk 1 somebody_once_told_me_to_do_this
CLASS & LEVEL PLAYER NAME
Mortis Susman
Human Folk Hero (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

=== MONK FEATURES === You gain proficiency in one skill of your choice.

* Core Monk Traits • free-rules 101 * Versatile • free-rules 194


You gain an Origin feat of your choice.
* Martial Arts • free-rules 101
You gain the following benefits when unarmed or * Languages • free-rules 37
wielding only Monk weapons, provided you aren’t Your character knows at least three languages:
wearing armor or wielding a Shield. Common plus two languages you roll or choose from
the Standard Languages table. Knowledge of a
• You can make an Unarmed Strike as a Bonus language means your character can communicate in it,
Action. read it, and write it.
• You can roll 1d6 in place of the normal damage
from your Unarmed Strikes or Monk weapons. * Ability Score Increases • free-rules
• You can use Dex. instead of Str. for the attack and When determining your character’s ability scores,
damage rolls of your Unarmed Strikes and Monk increase one score by 2 and a different one by 1, or
Weapons. In addition, when you use the Grapple or increase three scores by 1.
Shove option of your Unarmed Strike, you can use
Dex. instead of Str. to determine the save DC. | Increase two scores (+2 / +1) •
Increase one scores by 2 and a different score by 1.
| Unarmed Strike: 1 Bonus Action

* Unarmored Defense • free-rules 101 === FEATS ===


While you aren’t wearing armor or wielding a Shield,
your base AC equals 10 + Dex. modifier + Wisdom * Alert • free-rules 200
modifier. Initiative Proficiency. When you roll Initiative, add +2 to
the roll.

=== HUMAN SPECIES TRAITS === Initiative Swap. Immediately after you roll Initiative, you
can swap your Initiative with the Initiative of one willing
* Size • free-rules 194 ally in the same combat. You can’t make this swap if
Your Size is Medium or Small, chosen when you select you or the ally has the Incapacitated condition.
this species.

* Speed • free-rules 194


Your Speed is 30 ft.

* Resourceful • free-rules 194


You gain Heroic Inspiration whenever you finish a
Long Rest.

* Skillful • free-rules 193

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Dagger 1 1 lb. Rope 1 5 lb.

Dagger 1 1 lb. Bedroll 1 7 lb.

SP 0 Dagger 1 1 lb. Tinderbox 1 1 lb.

Dagger 1 1 lb. Torch 10 10 lb.


EP 0 Dagger 1 1 lb. Waterskin 1 5 lb.

Spear 1 3 lb.
GP 42 Clothes, Common 1 3 lb.

Pot, Iron 1 10 lb.


PP 0 Shovel 1 5 lb.

Backpack 1 5 lb.
WEIGHT CARRIED

96 lb. Cook's Utensils 1 8 lb.

ENCUMBERED Painter's Supplies 1 5 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

300 lb. Horn 1 2 lb.

PUSH/DRAG/LIFT Oil 2 2 lb.

600 lb. Rations 10 20 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Mortis Susman Lawful Good
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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