Lecture - 3 - HW Components
Lecture - 3 - HW Components
2. Output
- Result of a computation to a user or
another computer
- Example: Screen
5. Control
– Brain of the computer
– Commands the datapath, memory, I/O
Components:
WORKING: when the ball is rolled across a surface it would cause an x and y
counter to be incremented. The amount of increase in each counter told how far the
mouse had been moved.
Pointing Device – Mouse
• WORKING: LED illuminates the surface underneath the mouse; the camera takes
1500 sample pictures a second under the illumination. A a simple optical processor
compares the successive images and determines whether the mouse has moved and
how far.
• The decreasing costs and higher reliability of electronics has caused an electronic
solution to replace the older electromechanical technology.
Display Device – Liquid Crystal Displays
• LCD’s are thin, low-power display used in laptops and handheld devices –
computers, calculators, mobiles, etc.
• LCD is not the source of light; instead, it controls the transmission of light.
• LCD includes rod-shaped molecules in a liquid that form a twisting helix that bends
light entering the display, from either a light source behind the display or less often
from reflected light.
• WORKING: The rod straighten out when a current is applied and no longer bend the
light. Since the liquid crystal material is between two screens polarized at 90°, the
light cannot pass through unless it is bent.
Display Device – Liquid Crystal Displays
• Today, most LCD displays use an active matrix that has a tiny transistor switch at
each pixel to precisely control current and make sharper images.
• A red-green-blue mask associated with each dot on the display determines the
intensity of the three colour components in the final image.
• In a colour active matrix LCD, there are three transistor switches at each point.
Display Device – Liquid Crystal Displays
• Color display uses 8-bits for each of the three colors – 24 bits per pixel.
• The computer hardware support for graphics consists mainly of a raster refresh
buffer, or frame buffer, to store the bit map.
DIMM (Dual Inline Memory Module): A small board that contains DRAM chips on both sides.
SIMMs have DRAMs on only one side. Both DIMMs and SIMMs are meant to be plugged into memory
slots, usually on a motherboard.
Cache Memory: A small, fast memory that acts as a buffer for a slower, larger memory.
Central Processor Unit (CPU): Also called processor. The active part of the computer, which contains
the datapath and control and which adds numbers, tests numbers, signals I/O devices to activate, and so
on.
Control: The component of the processor that commands the datapath, memory, and I/O devices
according to the instructions of the program.
INSIDE THE COMPUTER
Memory: The storage area in which programs are kept when they are running and that contains the
data needed by the running programs.
Volatile Memory: Storage, such as DRAM, that only retains data only if it is receiving power.
Nonvolatile Memory: A form of memory that retains data even in the absence of a power source and
that is used to store programs between runs. Magnetic disk is nonvolatile and DRAM is not.
Primary Memory: Also called main memory. Volatile memory used to hold programs while they are
running; typically consists of DRAM in today’s computers.
Secondary memory: Nonvolatile memory used to store programs and data between runs; typically
consists of magnetic disks in today’s computers.
Magnetic Disk: Also called hard disk. A form of nonvolatile secondary memory com- posed of rotating
platters coated with a magnetic recording material.
COMMUNICATING WITH OTHER COMPUTERS
We have seen how to input, compute, display, and save data. Next – computer networks.
• Networks connect whole computers, allowing computer users to extend the power of computing by
including communication.
• Networks are the backbone of current computer systems; a new machine without an optional
network interface would be ridiculed.
ü Resource sharing: Rather than each machine having its own I/O devices, devices can be
shared by computers on the network.
ü Nonlocal access: By connecting computers over long distances, users need not be near the
computer they are using.
COMMUNICATING WITH OTHER COMPUTERS
• Networks vary in length and performance. Cost of communication increases according to both the
speed of communication and the distance that information travels.
• Local Area Network (LAN): A network designed to carry data within a geographically confined
area, typically within a single building.
• Wide Area Network (WAN): A network extended over hundreds of kilometres which can span a
continent.
• Wireless technologies different form wire-based networks – use airwaves to share information.
• IEEE standard name 802.11, allow transmission rates from nearly 1 to 100 million bits per second.