Devops&Agile
Devops&Agile
Course Objectives:
To understand the concept of DevOps with associated technologies and
• methodologies.
• To be familiarized with Jenkins, which is used to build & test software Applications
• & Continuous integration in Devops environment. To understand different Version
• Control tools like GIT, CVS or Mercurial
• To understand Docker to build, ship and run containerized images
• To use Docker to deploy and manage Software applications running on Container.
• To be familiarized with concept of Software Configuration Management &
• provisioning using toolslikePuppet,Chef, Ansible or Saltstack.
Course Outcomes (CO):
• Understand and Implement the Integration and Continuous deployment.
• Can implement anatomy of continuous delivery pipeline.
• Understands and implement static code analysis.
List of Experiments:
Agile Laboratory Programs:
1. Understand the background and driving forces fortaking an Agile Approach to Software
Development.
2. Understand the business value of adopting agileapproach.
3. Understand agile development practices
4. Drive Development with Unit Test using Test Driven development.
5. Apply Design principle and Refactoring to achieve agility
6. To study automated build tool.
7. To study version control tool.
8. To study Continuous Integration tool.
9. Perform Testing activities within an agile project.
To understand the background and driving forces behind adopting an Agile approach to
software development. This experiment aims to introduce students to the core principles,
values, and historical context of Agile methodologies, helping them appreciate why Agile is a
preferred approach in modern software development.
Theory:
Materials Required:
Procedure:
1. Introduction to Agile:
o Begin with a lecture or presentation on the history of software development
methodologies, leading up to the creation of Agile.
o Discuss the limitations of traditional development methods like Waterfall and
how Agile addresses these limitations.
2. Study of the Agile Manifesto:
o Read through the Agile Manifesto, understanding the core values and
principles.
o Participate in a group discussion on how these values and principles contrast
with traditional software development practices.
3. Case Study Analysis:
o Analyze a case study where Agile methodology was implemented in a real-
world project.
o Identify the key challenges faced in the project and how Agile practices helped
overcome them.
4. Group Activity:
o Divide students into small groups and assign each group a traditional
development scenario.
o Each group will then discuss how they could approach the same scenario using
Agile practices.
o Present the findings to the class, focusing on how Agile would change the
development process.
5. Discussion and Q&A:
o Engage in a class-wide discussion on the benefits and challenges of adopting
Agile.
o Encourage students to ask questions and share their insights.
Expected Outcome:
Understand the historical context and driving forces behind the Agile movement.
Explain the core values and principles of the Agile Manifesto.
Recognize the differences between Agile and traditional software development
approaches.
Discuss real-world examples of Agile implementation and its impact on software
projects.
Experiment 2: Understanding the Business Value of Agile
Objective:
To understand the business value of adopting Agile practices in software development. This
experiment focuses on identifying the benefits that Agile methodologies bring to businesses,
including improved time-to-market, enhanced customer satisfaction, and increased
adaptability to change.
Theory:
Agile methodologies are designed to deliver value to the business by fostering a development
process that is responsive to changing requirements and customer needs. By emphasizing
iterative development, close collaboration with stakeholders, and a focus on working
software, Agile helps businesses achieve their goals more effectively and efficiently.
Materials Required:
Procedure:
Expected Outcome:
To understand and apply core Agile development practices such as Scrum, Kanban, and
Extreme Programming (XP). This experiment aims to provide hands-on experience with
these methodologies, allowing students to learn how Agile teams operate and manage work
effectively.
Theory:
Agile development practices are a set of methods that help teams collaborate effectively,
manage tasks, and deliver high-quality software. These practices include frameworks like
Scrum, which organizes work into sprints and ceremonies; Kanban, which visualizes work
and limits work in progress; and XP, which emphasizes technical excellence and frequent
releases.
Scrum: A framework for managing work in iterations called sprints. It includes roles
(Product Owner, Scrum Master, Development Team), events (Sprint Planning, Daily
Standup, Sprint Review, Sprint Retrospective), and artifacts (Product Backlog, Sprint
Backlog, Increment).
Kanban: A visual management tool that uses a board to track tasks across various
stages of completion. It focuses on continuous delivery, limiting work in progress,
and visualizing workflow.
Extreme Programming (XP): A methodology that focuses on technical excellence
and includes practices like pair programming, test-driven development (TDD),
continuous integration, and frequent releases.
Materials Required:
Procedure:
1. Introduction to Scrum:
o Begin with a presentation on Scrum, explaining its roles, events, and artifacts.
o Discuss how Scrum sprints work and the importance of each Scrum ceremony.
o Provide examples of Product Backlogs and Sprint Backlogs.
2. Scrum Simulation:
o Sprint Planning: Create a Product Backlog with user stories for a
hypothetical project. Conduct a Sprint Planning meeting to select stories for
the Sprint Backlog.
o Daily Standup: Simulate a few Daily Standup meetings where team members
discuss what they did yesterday, what they will do today, and any blockers
they face.
o Sprint Review and Retrospective: At the end of the sprint, simulate a Sprint
Review to showcase completed work and a Sprint Retrospective to discuss
what went well and what can be improved.
3. Introduction to Kanban:
o Present the key concepts of Kanban, including work-in-progress (WIP) limits,
continuous delivery, and the visual representation of tasks.
o Set up a Kanban board with columns such as "To Do," "In Progress," and
"Done."
4. Kanban Simulation:
o Populate the Kanban board with tasks and simulate the flow of work through
the board.
o Discuss how WIP limits can help prevent bottlenecks and improve workflow
efficiency.
o Monitor the flow of tasks and discuss any improvements needed based on the
simulation.
5. Introduction to Extreme Programming (XP):
o Introduce XP practices such as pair programming, TDD, and continuous
integration.
o Discuss how these practices help maintain high-quality code and foster
collaboration among developers.
6. XP Simulation:
o Pair up students to practice pair programming on a simple coding task.
o Implement TDD by writing test cases before coding and running tests
frequently.
o Set up a simple continuous integration pipeline to automate the testing and
integration process.
7. Group Discussion and Reflection:
o After the simulations, engage in a group discussion on the strengths and
challenges of each Agile practice.
o Reflect on how these practices can be applied in real-world projects and the
benefits they offer to both developers and stakeholders.
8. Individual Report:
o Each student will write a report summarizing their experience with Scrum,
Kanban, and XP practices.
o The report should include reflections on how these practices improve
collaboration, task management, and product quality.
Expected Outcome:
Understand and apply Scrum practices, including sprint planning, daily standups,
sprint reviews, and retrospectives.
Use Kanban to visualize workflow and manage tasks effectively, implementing WIP
limits to improve productivity.
Apply XP practices such as pair programming, TDD, and continuous integration to
enhance code quality and collaboration.
Reflect on the strengths and challenges of each Agile practice and how they
contribute to successful project delivery.
Experiment 4: Agile Project Management with User Stories and
Backlogs
Objective:
To understand the importance of user stories and backlogs in Agile project management and
learn how to effectively create, prioritize, and manage them. This experiment will help
students gain practical experience in writing user stories, managing product and sprint
backlogs, and understanding their role in guiding Agile development.
Theory:
In Agile methodologies, user stories and backlogs are fundamental tools for managing work.
A user story is a simple, clear description of a feature from the perspective of the end-user,
typically following the format: "As a [user], I want [feature], so that [benefit]." The Product
Backlog is an ordered list of everything that might be needed in the product, maintained by
the Product Owner. The Sprint Backlog is a subset of the Product Backlog, selected for
completion during a sprint.
Key Concepts:
User Stories: These are brief, clear descriptions of features or functionality from the
user’s perspective. They are often written on index cards or sticky notes, making them
easy to organize and prioritize.
Product Backlog: The Product Backlog is a living document that contains all the
desired work items (user stories, tasks, etc.) for a project. It is prioritized by business
value and is the single source of requirements for any changes to be made to the
product.
Sprint Backlog: The Sprint Backlog contains the set of Product Backlog items
selected for the sprint, as well as a plan for delivering the product increment and
achieving the sprint goal.
Materials Required:
Access to Agile project management tools like Jira, Trello, or physical index
cards/sticky notes.
Example project or case study to develop user stories and backlogs.
Templates for writing user stories and backlog items.
Procedure:
Expected Outcome:
To understand and implement Continuous Integration (CI) and Continuous Delivery (CD)
practices in Agile development. This experiment will provide hands-on experience with
setting up a CI/CD pipeline, automating tests, and deploying software, illustrating how these
practices improve code quality, reduce integration issues, and accelerate delivery.
Theory:
Continuous Integration and Continuous Delivery are core practices in Agile that aim to
ensure that software can be reliably released at any time. CI focuses on integrating code into
a shared repository frequently, with automated builds and tests to detect errors quickly. CD
extends this by automating the release process so that software can be deployed to production
at any time with minimal manual intervention.
Key Concepts:
Materials Required:
Procedure:
1. Introduction to CI/CD:
o Begin with a presentation on the concepts of Continuous Integration and
Continuous Delivery.
o Discuss the benefits of CI/CD, such as early detection of bugs, faster releases,
and improved collaboration among development teams.
2. Setting Up Version Control:
o Set up a version control repository (e.g., on GitHub or GitLab).
o Clone the repository to local machines and create a basic project structure.
o Commit and push initial code to the repository, demonstrating how version
control integrates with CI/CD.
3. Configuring Continuous Integration (CI):
o Choose a CI tool (e.g., Jenkins, GitLab CI) and configure it to work with the
repository.
o Create a CI pipeline that triggers on every code commit.
o Set up automated builds and basic unit tests. For example, use JUnit for Java
projects or PyTest for Python projects.
o Demonstrate how the CI pipeline automatically runs tests and reports results.
4. Implementing Continuous Delivery (CD):
o Extend the CI pipeline to include deployment stages. This could involve
deploying to a staging environment or directly to production, depending on the
project setup.
o Implement automated deployment scripts that push the code to the deployment
environment.
o Configure the pipeline to automatically deploy the application after passing all
tests.
5. Running the CI/CD Pipeline:
o Make code changes, commit them to the repository, and observe the CI/CD
pipeline in action.
o Monitor how the pipeline automatically builds, tests, and deploys the
application.
o Introduce deliberate code errors to demonstrate how the CI pipeline detects
and reports issues.
6. Testing and Monitoring:
o Discuss the importance of automated testing in CI/CD and how it ensures the
quality of the software.
o Introduce additional types of testing that can be integrated into the CI/CD
pipeline, such as integration tests, performance tests, and security scans.
o Set up monitoring tools to track the health and performance of the deployed
application.
7. Group Activity and Discussion:
o Divide students into small groups, each responsible for setting up and
configuring a CI/CD pipeline for a simple project.
o Each group will present their CI/CD setup, explain the pipeline stages, and
discuss any challenges they encountered.
o
Engage in a class discussion on best practices for CI/CD, the impact on team
productivity, and the role of CI/CD in Agile development.
8. Individual Report:
o Each student will write a report detailing their experience with setting up
CI/CD, including the tools used, challenges faced, and the benefits observed.
o The report should also include reflections on how CI/CD practices improve
the development process and how they can be applied in different project
contexts.
Expected Outcome:
To understand and apply Test-Driven Development (TDD) within Agile methodologies. This
experiment will give students hands-on experience in writing tests before code, refactoring
code to pass tests, and ensuring that the final product meets the expected quality standards.
Theory:
Key Concepts:
Development environment with support for unit testing frameworks (e.g., JUnit for
Java, PyTest for Python, NUnit for C#).
Access to a version control system (e.g., Git).
Sample codebase or simple coding tasks to apply TDD.
Documentation or guides on the selected unit testing framework.
Procedure:
Expected Outcome:
To learn and apply Agile estimation techniques, specifically using story points, and to create
effective sprint and release plans. This experiment will help students understand how to
estimate the effort required for user stories, plan sprints, and manage project timelines within
an Agile framework.
Theory:
Agile estimation and planning differ from traditional methods by focusing on relative sizing
and prioritization rather than fixed deadlines. Story points are a common estimation unit in
Agile that represent the relative effort, complexity, and risk of implementing a user story.
These points help teams plan their work and predict the amount of work they can complete in
future sprints.
Key Concepts:
Story Points: A relative unit of measure used to estimate the effort required to
implement a user story. Story points consider complexity, risk, and the time required.
Planning Poker: A collaborative estimation technique where team members assign
story points to user stories by consensus.
Sprint Planning: A meeting where the team selects a set of prioritized user stories
from the product backlog and plans their work for the upcoming sprint.
Velocity: The average number of story points a team completes in a sprint, used to
predict future capacity.
Materials Required:
Procedure:
Expected Outcome:
Understand and apply story points to estimate the effort required for user stories.
Use Planning Poker to facilitate collaborative estimation in Agile teams.
Create effective sprint and release plans based on estimated story points and team
velocity.
Reflect on the impact of Agile estimation on project planning and delivery.
To understand the role of retrospectives in Agile development and how they contribute to
continuous improvement. This experiment will involve conducting a simulated Agile
retrospective, identifying areas for improvement, and developing action plans to enhance
team performance and project outcomes.
Theory:
Retrospectives are a key practice in Agile methodologies, particularly in Scrum, where teams
regularly reflect on their work process to identify what went well, what didn’t, and how to
improve. The primary goal of retrospectives is to foster continuous improvement by
encouraging open communication, collaboration, and a commitment to enhancing team
efficiency and product quality.
Key Concepts:
Agile Retrospective: A recurring meeting where the Agile team reflects on the past
sprint or iteration to identify successes, challenges, and areas for improvement.
Continuous Improvement (Kaizen): A philosophy that emphasizes the need for
constant, incremental improvement in processes, products, and services.
SMART Action Items: Specific, Measurable, Achievable, Relevant, and Time-bound
actions identified during a retrospective to address issues or enhance team
performance.
Materials Required:
Procedure:
Expected Outcome:
Key Concepts:
1. Continuous Testing:
o Testing is integrated throughout the Agile development cycle, rather than
being a final phase. This includes automated tests, regression tests, and
exploratory tests conducted frequently.
2. Types of Testing:
o Unit Testing: Tests individual components or functions for correctness. Often
driven by Test-Driven Development (TDD) practices.
o Integration Testing: Validates interactions between integrated components or
systems.
o System Testing: Checks the complete and integrated software for compliance
with requirements.
o Acceptance Testing: Ensures the software meets business requirements and is
ready for release. This often includes User Acceptance Testing (UAT).
3. Test Automation:
o Automated tests are created and run frequently to provide quick feedback.
Tools such as Selenium, JUnit, or TestNG may be used.
o Automated testing helps to ensure that new changes do not break existing
functionality.
4. Test-Driven Development (TDD):
o Writing tests before writing the actual code. The cycle involves writing a test,
writing code to pass the test, and then refactoring the code.
5. Behavior-Driven Development (BDD):
o A practice where test scenarios are written in a natural language that describes
the behavior of the system. Tools like Cucumber or SpecFlow are often used.
6. Continuous Integration (CI):
o CI systems automatically run tests every time code is committed, providing
immediate feedback to developers about the impact of their changes.
7. Exploratory Testing:
o Testing performed without a formal test plan, focusing on exploring the
application to find unexpected issues.
8. Test-Driven Deployment (TDD):
o Ensuring that deployment pipelines are robust, with automated deployment
and testing stages to catch issues early.
Procedure:
Outcome: By performing testing activities within an Agile project, you will ensure that
software quality is maintained throughout the development process. This helps in identifying
and addressing issues early, thereby reducing the risk of defects in the final product and
enhancing overall project efficiency.
DEV OPS
LABORATORY
PROGRAMS
Key Concepts:
Procedure:
1. Install Jenkins:
o Download and install Jenkins on a server or local machine. Follow the
installation instructions for your operating system (e.g., Windows, Linux).
2. Configure Jenkins:
o Access the Jenkins dashboard through a web browser. Perform initial setup
tasks such as configuring the Jenkins URL, setting up administrator access,
and installing essential plugins.
3. Set Up Jenkins Jobs:
o Create a new Jenkins job (project) for your application. This job will define
the build, test, and deployment steps.
o Build Configuration:
Define the source code repository (e.g., Git, SVN) from which Jenkins
will pull code.
Configure the build tools (e.g., Maven for Java projects, npm for
Node.js projects) to compile the code and produce build artifacts.
o Test Configuration:
Set up Jenkins to run automated tests as part of the build process.
Configure test reporting to view results directly in the Jenkins
dashboard.
o Deployment Configuration:
Optionally, configure Jenkins to deploy the built application to a server
or cloud platform after a successful build and test.
4. Create a Build Pipeline:
o Use Jenkins Pipelines (either Declarative or Scripted) to define a sequence of
stages for the CI process. Typical stages include Build, Test, and Deploy.
5. Trigger Builds:
o Configure Jenkins to trigger builds automatically upon code commits, pull
requests, or on a scheduled basis.
6. Monitor and Analyze:
o Monitor the Jenkins dashboard to view build status, test results, and
deployment outcomes. Analyze build and test logs to identify and resolve
issues.
7. Iterate and Improve:
o Continuously refine the CI pipeline by adding additional stages, optimizing
build and test processes, and integrating feedback from the development team.
Outcome: By completing this experiment, you will have set up a Jenkins-based CI pipeline
that automates the build, test, and deployment processes for Java or web applications. This
setup will enhance code quality, reduce manual intervention, and accelerate the development
workflow, ensuring that changes are tested and deployed in a consistent and reliable manner.
Key Concepts:
Procedure:
Outcome: By completing this program, you will have hands-on experience with different
version control tools, understanding how to manage code changes, track project history, and
collaborate effectively. This will enhance your ability to maintain code quality and support
collaborative development efforts.
Key Concepts:
1. Containerization:
o The process of packaging an application and its dependencies into a container
that can run consistently across different environments. Containers share the
host OS kernel but provide isolated environments for applications.
2. Docker:
o A popular containerization platform that allows you to build, deploy, and
manage containers. Docker simplifies the process of containerizing
applications and their dependencies.
3. Docker Images:
o Pre-built snapshots of an application and its environment. Images serve as the
blueprint for creating Docker containers.
4. Docker Containers:
o Instances of Docker images running as isolated processes on the host
operating system. Containers provide a lightweight and consistent
environment for applications.
Procedure:
1. Install Docker:
o On Linux:
Update the package index and install Docker using your package
manager (e.g., apt, yum).
For example, on Ubuntu: sudo apt-get update && sudo apt-get
install docker.io
o On Windows/Mac:
Download and install Docker Desktop from the Docker website.
Follow the installation wizard to set up Docker on your system.
2. Start Docker:
o Ensure that the Docker service is running. On Linux, you might use sudo
systemctl start docker. On Windows/Mac, Docker Desktop should start
automatically.
3. Verify Docker Installation:
o Run docker --version to check the installed Docker version.
o Use docker info to get detailed information about your Docker installation
and environment.
4. Pull Docker Images:
o Use the docker pull command to download images from Docker Hub or
other repositories.
o For example: docker pull ubuntu:latest to pull the latest Ubuntu image.
5. Create and Run Containers:
o Use the docker run command to create and start a container from an image.
o For example: docker run -it ubuntu:latest /bin/bash to start an
interactive shell in an Ubuntu container.
6. Manage Containers:
o List Containers: Use docker ps to list running containers and docker ps -
a to list all containers (running and stopped).
o Stop Containers: Use docker stop <container_id> to stop a running
container.
o Remove Containers: Use docker rm <container_id> to remove stopped
containers.
7. Create Custom Docker Images:
o Dockerfile: Create a Dockerfile that defines the environment and application
setup. The Dockerfile contains instructions for building an image.
o Build Image: Use docker build -t <image_name>:<tag> . to build an
image from the Dockerfile.
o Push Image: Optionally, push the image to a Docker repository using docker
push <image_name>:<tag>.
8. Explore Docker Hub:
o Browse Docker Hub (hub.docker.com) for available images and explore
various containerized applications and operating system images.
9. Advanced Docker Configuration:
o Volumes: Use Docker volumes to manage persistent data across container
restarts and deployments.
o Networking: Configure Docker networking to enable communication
between containers or between containers and the host machine.
10. Documentation:
o Document the Docker installation process, image creation, container
management, and any challenges encountered. Include practical examples and
use cases.
Outcome: By completing this program, you will gain practical experience in using Docker
for containerization. You’ll understand how to install and configure Docker, manage
containers, and create custom images. This knowledge will enable you to leverage Docker for
building, deploying, and managing applications in a consistent and efficient manner.
Key Concepts:
1. Containerization of Applications:
o The process of packaging an application along with its dependencies into a
Docker container. This ensures that the application runs consistently across
different environments.
2. Docker Workflow:
o Involves building a Docker image, running a container from that image, and
managing the container throughout its lifecycle.
3. Dockerfile:
o A script containing instructions for building a Docker image. It specifies the
base image, application dependencies, and configuration steps.
4. Docker Compose:
o A tool for defining and running multi-container Docker applications. It uses a
YAML file to configure application services, networks, and volumes.
Procedure:
CODE:
FROM node:14
WORKDIR /app
# Copy package.json and package-lock.json
COPY package*.json ./
COPY . .
EXPOSE 3000
Java Application:
CODE:
FROM openjdk:11-jre
WORKDIR /app
EXPOSE 8080
# Define the command to run the application CMD ["java", "-jar", "myapp.jar"]
CODE:
CODE:
docker run -d -p 8080:8080 --name myapp-container myapp:latest
CODE:
version: '3'
services:
web:
image: myapp:latest
ports:
- "8080:8080"
Outcome: By completing this program, you will be able to effectively build, deploy, and
manage web or Java applications using Docker. You’ll gain hands-on experience in
containerizing applications, running and managing Docker containers, and using Docker
Compose for complex setups. This will enhance your ability to streamline application
deployment and ensure consistent environments across different stages of development and
production.
Key Concepts:
1. Configuration Management:
o The process of managing and automating the configuration of systems,
servers, and applications. It ensures that infrastructure is consistent, reliable,
and easily reproducible.
2. Configuration Management Tools:
o Chef: An open-source automation platform that manages infrastructure as
code using recipes and cookbooks.
o Puppet: An open-source configuration management tool that automates the
provisioning and management of infrastructure using manifests.
o Ansible: An open-source automation tool that simplifies configuration
management, application deployment, and task automation using playbooks.
o SaltStack: An open-source tool for managing and automating infrastructure
using states and formulas.
Procedure:
Outcome: By completing this program, you will gain practical experience in using
configuration management tools to automate and manage infrastructure. You will understand
how to install and configure tools like Chef, Puppet, Ansible, or SaltStack, and apply
configurations consistently across environments. This will help streamline infrastructure
management, reduce manual configuration errors, and improve overall efficiency.
. Program 6: Provisioning
Objective: To perform software configuration management and provisioning using tools like
Chef, Puppet, Ansible, or SaltStack. This program focuses on automating the setup and
management of infrastructure, ensuring that systems are provisioned and configured
consistently and efficiently.
Key Concepts:
1. Provisioning:
o The process of setting up and configuring hardware or virtual resources to
meet specific requirements. This includes creating servers, installing software,
and configuring system settings.
2. Configuration Management:
o Managing and automating the configuration of systems, servers, and
applications. This ensures that systems are configured consistently and can be
replicated easily.
3. Infrastructure as Code (IaC):
o Managing and provisioning infrastructure through code. This approach
automates the setup of environments and ensures consistency across different
stages of development and production.
Procedure:
1. Choose a Tool for Provisioning:
o Select one or more tools (Chef, Puppet, Ansible, SaltStack) for this program.
Each tool has its approach to provisioning and configuration management.
2. Install and Configure the Tool:
o Chef:
Install Chef Workstation: Download and install Chef Workstation.
Set Up Chef Infra Server (Optional): Install Chef Infra Server for
centralized management.
Install Chef Client: Install Chef Client on the nodes you want to
manage.
o Puppet:
Install Puppet Agent: Install Puppet Agent on the nodes.
Set Up Puppet Server (Optional): Install Puppet Server for
centralized management.
o Ansible:
Install Ansible: Install Ansible on a management machine.
Configure Inventory: Define the inventory file with the list of nodes
to manage.
o SaltStack:
Install Salt Master: Install Salt Master on a central server.
Install Salt Minion: Install Salt Minion on the nodes to be managed.
3. Define Infrastructure as Code:
o Chef:
Create Cookbooks: Write cookbooks that define the desired state of
your infrastructure.
Write Recipes: Define recipes to specify the configuration tasks (e.g.,
installing software, managing services).
Use Roles and Environments: Organize cookbooks into roles and
environments for better management.
o Puppet:
Write Manifests: Create Puppet manifests that describe the
configuration of your infrastructure.
Define Modules: Organize configuration code into modules for
reusability.
Use Hiera (Optional): Use Hiera for hierarchical data lookup to
manage configuration values.
o Ansible:
Write Playbooks: Create playbooks to define the steps for
provisioning and configuring systems.
Use Roles: Organize playbooks into roles to reuse common
configuration tasks.
Configure Inventory: Specify the inventory file with target nodes and
groups.
o SaltStack:
Write States: Define states in Salt to describe the desired
configuration of systems.
Use Formulas: Utilize Salt formulas for common configurations.
Configure Pillars (Optional): Use pillars to manage sensitive or
environment-specific data.
4. Provision and Configure Systems:
o Run Configuration Code:
Chef: Use chef-client to apply cookbooks and recipes to nodes.
Puppet: Use puppet agent to apply manifests to nodes.
Ansible: Use ansible-playbook to execute playbooks on target
nodes.
SaltStack: Use salt to apply states to managed nodes.
5. Test and Validate:
o Test the provisioning and configuration in a staging environment before
applying it to production.
o Validate that the configuration is applied correctly and troubleshoot any
issues.
6. Manage and Update:
o Continuous Updates: Continuously update and manage the configuration
code to handle changes and improvements.
o Version Control: Use version control to manage configuration code changes
and track revisions.
7. Documentation:
o Document the provisioning and configuration process, including code
examples, setup instructions, and best practices. Include any challenges faced
and solutions implemented.
Outcome: By completing this program, you will gain practical experience in using
configuration management tools to automate the provisioning and configuration of
infrastructure. You will understand how to use tools like Chef, Puppet, Ansible, or SaltStack
to set up and manage systems consistently, improving efficiency and reducing manual
configuration efforts.