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Storytelling Frameworks

Diagram about storytelling
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0% found this document useful (0 votes)
175 views1 page

Storytelling Frameworks

Diagram about storytelling
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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ACT I ACT II ACT III ACT IV

Ordinary Call to Refusal of Meeting the Crossing Tests, Allies, Approach to Ordeal, Death, Reward
The Road Back Resurrection Return with the Elixir
'S JOURNEY

World Adventure The Call Mentor Threshold and Enemies Innermost Cave and Rebirth (Seizing the Sword)
CHRIS VOGLER

ORDINARY WORLD SPECIAL WORLD SPECIAL WORLD ORDINARY WORLD

Separation Descent Initiation Crisis Return and Climax


HERO

Limited Increased Reluctance


Overcoming Committing Experimenting Preparing Big Change Consequences Rededication Final Attempt Mastery
Awareness Awareness to Change

Atonement The Cross of


The Call to Refusal of the Crossing the Belly of Road of Meeting with Woman as The Ultimate Refusal of The Magic Rescue from Freedom
JOSEPH CAMPBELL

Supernatural Aid with the Apotheosis the Return Master of Two Worlds
MONOMYTH

Adventure Call Threshold the Whale Trials the Goddess Temptress Boon the Return Flight Without to Live
Father Threshold

SEP A RATION INITIATION RETURN


WATTS
NIGEL

Stasis Trigger The Quest Surprise Critical Choice Climax Reversal Resolution
HARMON

NEED FOR UNFAMILIAR SEARCHING AND FINDING A RETURN TO FAMILIAR CAPABLE OF


DAN

COMFORT ZONE PAYING THE PRICE

SOMETHING SITUATION ADAPTING SOLUTION SITUATION CHANGE

Inciting incident Plot Point 1 Pinch 1 Midpoint Pinch 2 Plot Point 2 Climax
SYD FIELD

Set - Up Confrontation Resolution


GEORGE

LUCAS

INTRODUCE THE CHARACTERS INTRODUCE THE PROBLEM SOLVE THE PROBLEM

Introduction , O rientation, Hero Is D riven to S olve Reframing Of Increasingly High


GULINO
PAUL

Response To I ncident; L arger Probability Of Actual New Characters or Final Solution Triggered by
P resent A P uzzle, A rouse the Problem : Main Tension : Stakes, F renzied Pace,
P roblem I ntroduced Resolution Subplots Ma or j Twist
A udience’s C uriosity F irst Attempt Calm Before the Storm “A ll Is Lost ” Moment

Posse peccare, posse non peccare Non posse non peccare Posse non peccare Non posse peccare
BIBLE OF HIPPO
THE AUGUSTINE

(POSSIBLE TO SIN, POSSIBLE TO NOT SIN) (NOT ABLE TO NOT SIN) (POSSIBLE TO NOT SIN) (NOT POSSIBLE TO SIN)

BEFORE THE LAW UNDER THE LAW UNDER GRACE FULL AND PERFECT PEACE

Creation Fall Salvation Eternity


THOMAS

BOSTON

PRIMITIVE INTEGRITY ENTIRE DEPRAVITY BEGUN RECOVERY CONSUMMATE HAPPINESS


WILDER

. fire. .
BILLY

Put a character up in a tree Set the tree on Get the character down from the tree
KIN
AARON

Throw rocks at him Get him down


Chase your hero up a tree
SOR

It’s okay if they die in the tree as long as they die trying Assuming the method of getting down has been established
K HITCHCOC
ALFRED

PROPOSITION ARGUMENT RESOLUTION


SCIENTIFIC

METHOD

PROBLEM RESEARCH HYPOTHESIS E XPERIMENT ANALYSIS CONCLUSION

Premise Deliberation Brave New World Gaining New Skills Pushed to the Limit On T he Run Epiphany Final Confrontation
DUNCAN
STEVE

Goals and Obstacles Questioning Resisting Change Harder Obstacles Seeking Truth O ff - Balance Realization Denouement

Inciting Incident Turning Point Fish out of Water Overcoming Failure Urgency Recommitment Glimpse of the Future
WELLS
DAN

HOO K PLOT TURN 1 PINCH POINT 1 MIDPOINT PINCH POINT 2 PLOT TURN 2 RESOLUTION
MAN IN

MAN GETS OUT OF TROUBLE,


HOLE

MAN E XISTS MAN GETS INTO TROUBLE


BETTER THAN WHERE THEY BEGAN

KE ANY
BOY MEETS

A DAY LI DISCOVERS SOMETHING


K AGAIN
GIRL

LOSES IT GETS IT BAC


KURT VONNEGUT

OTHER DAY WONDERFUL

LOSES EVERYTHING
CINDERELLA

MA XIMUM GRIEF A STRING OF GOOD FORTUNE ULTIMATE FORTUNE LIFE GOES ON, HAPPIER THAN THE START OFF SCALE HAPPINESS
Clock strikes 12,
Evil stepsisters in charge Fairy Godmother visits The prince falls in love with Cinderella She’ll always remember the ball The glass slipper fits, she gets her prince
magic undone
WORSE
BAD TO

EVERYTHING IS
IT GETS WORSE AND WORSE AND WORSE AND WORSE AND WORSE
AWFUL
KISHŌTENKETSU

Ki Sh ō Ten Ketsu
Introduction Development Twist, Complication Conclusion, Reconciliation
FREYTAG
GUSTAV

INTRODUCTION RISE CLIMA X RETURN OR FALL CATASTROPHE

The High
Opening Theme Gathering Executing Dig Deep Execution
Break Break
Tower
SNYDER
KE

Image Stated
All is Dark Night the Team the Plan Down of New Plan Final

Catalyst Debate Into B - Story Fun and Games Midpoint Bad Guys Close In Into Surprise
BLA

Image
Lost of the Soul
Two Three

Setup Finale

INCITING INCIDENT PROGRESSIVE COMPLICATIONS CRISIS CLIMA X RESOLUTION


KEE ROBERT MC

INNER CONFLICT
INCITING PROTAGONIST FIGHTS FOR CONSCIOUS DESIRE, REALISATION OF CONSCIOUS AND
PUSH AND PULL OF CONFLICT PERSONAL CONFLICT
INCIDENT UNCONSCIOUS DESIRE PULLS THEM UNCONSCIOUS OBJECTS OF DESIRE
E XTRA PERSONAL CONFLICT

FIRST SECOND
SEGER
LINDA

SET - UP DEVELOPMENT, COMPLICATION


TURNING TURNING CLIMA X RESOLUTION
Image, Catalyst, Central Question Dramatic Stakes Raised, Main Characters Struggle and Grow, Urgency Rises
POINT POINT

st

1
Audience
&
nd

Self - Overall Reversal, 2 Reversal


Revelation Gate,
& & 3 & /
TRUBY

rd
JOHN

Realisation, Ghost Problem, Inciting Desire Opponent, Opponent,


Decision: Opponent’s Plan Decision: Obsessive Revelation Self - Revelation New
Ally(ies) Plan Drive Attack by Ally Apparent Defeat About Gauntlet, Visit Battle Moral Decision
st
Mastery Ally
Need, Context Need Incident (Start Changed 1 Counterattack Drive, Changed Decision Thematic Revelation Equilibrium
Opponent, to Death
Desire Low) Desire & Desire & Motive
Ally
Motive

j
OUTER JOURNEY

Change of Point of No Ma or
Setup Opportunity New Situation Progress Complications & Higher Stakes Final Push Climax Aftermath
HAUGE

Plans Return Setback


Stage I Turning Point I Stage II Stage III Stage IV Stage V Turning Point V Stage VI

Turning Point II Turning Point III Turning Point IV


MICHAEL

Living The Journey


INNER JOURNEY

Fully Glimpsing, Longing, or Destiny; Moving Towards Essence Living One’s Truth with Everything to Complete,

Fully Committed to Essence but Growing Fear


Within Destiny
Glimpse of Living Life in Essence Without Leaving Identity Lose

Identity Achieved

ACT 1 ACT 2 ACT 3 ACT 4 ACT 5


Knowledge, Knowledge,
KE
JOHN

No Doubt, Experimenting with Doubt, Reawakening and Change,


YOR

Growing Knowledge, Overcoming Reluctance, MIDPOINT Growing Reluctance, Re - Acceptance,

Awakening Acceptance Experimenting Post - Knowledge Regression and Weakness Total Mastery
FICHTEAN

INCITING FALLING
CURVE

FIRST CRISIS SECOND CRISIS THIRD CRISIS FOURTH CRISIS CLIMA X


INCIDENT ACTION
DONATUS
AELIUS

PROTASIS EPITASIS CATASTROPHE

COMPLICATION DENOUEMENT ; UNRA VELING

just
TRAGEDY

Up to the point before the hero ’s change in fortune From the be ginning of the change to the end
A RISTOTLE

END
BEGINNING MIDDLE
ON

That which i tsel f na tu rally follows some other thing, either by


That wh ich has nothing pr eceding it That which follows something as some thi ng follows it
neces sity or as a rule, but has nothing following it
KYŪ

BE GINNING BRE A K RAPID


HO -HA -

Ac tions and e ffo rts be gin slowly Ac tion speeds up Action ends quickl y
N

AC T 1 ACT 2
MUSICAL
EUROPEA

Normal Wo rld Inciting I ncident The Point of No Re turn INTERMISSI ON Midpo int Continues The Big Gloom C lima x into Resolution New Normal

HERO ’S RETURN
INTRODUCTION BODY DONOR SEQUENCE
/ Hero is Chased / Pursuit Ends / Her /F
VLADIMIR

Return o Arrives Unreco gnised alse Hero


SET - UP / Interdiction, / Violation of Interdiction / fied / Mediation, / Counteractio / / Hero Reaction / / Hero Arri / Hero and
PROPP

Absentation Warning Villainy and Lack, Villain Identi D iscovery of L ack n Testing Hero Hero Acquire s Item ves
M akes C laims / Task is Resolved / Recogni tion / Expo sure of False Hero / He ro is
Villain Reco n / Villain Delivery / Villain Trickery /C ompli city Depart ure Villai n Battle / Her o is Brande d / Villain is Defea ted / Resolution of Lack
Change d / Villain is Punished / Her o Marries and As cen ds the Throne

Not every element is necessa ry to be p resent, but events will lar gely occu r in this sequence

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