UserGuide 3
UserGuide 3
134
2.3. Profiling QNX Targets from the GUI.................................................................134
Chapter 3. Export Formats..................................................................................136
3.1. SQLite Schema Reference............................................................................ 136
3.2. SQLite Schema Event Values......................................................................... 138
3.3. Common SQLite Examples............................................................................ 144
3.4. Arrow Format Description............................................................................ 158
3.5. JSON and Text Format Description................................................................. 159
Chapter 4. Report Scripts................................................................................... 160
Report Scripts Shipped With Nsight Systems............................................................ 160
cuda_api_gpu_sum[:base] -- CUDA Summary (API/Kernels/MemOps)............................ 160
cuda_api_sum -- CUDA API Summary..................................................................161
cuda_api_trace -- CUDA API Trace.....................................................................161
cuda_gpu_kern_sum[:base] -- CUDA GPU Kernel Summary........................................ 162
cuda_gpu_mem_size_sum -- CUDA GPU MemOps Summary (by Size)............................ 162
cuda_gpu_mem_time_sum -- CUDA GPU MemOps Summary (by Time).......................... 162
cuda_gpu_sum[:base] -- CUDA GPU Summary (Kernels/MemOps)................................ 163
cuda_gpu_trace -- CUDA GPU Trace................................................................... 163
nvtx_pushpop_sum -- NVTX Push/Pop Range Summary.............................................164
openmp_sum -- OpenMP Summary..................................................................... 164
osrt_sum -- OS Runtime Summary..................................................................... 165
vulkan_marker_sum -- Vulkan Range Summary...................................................... 165
pixsum -- D3D12 PIX Range Summary................................................................. 166
opengl_khr_range_sum -- OpenGL KHR_debug Range Summary.................................. 166
Report Formatters Shipped With Nsight Systems....................................................... 166
Column...................................................................................................... 167
Table........................................................................................................ 167
CSV.......................................................................................................... 168
TSV.......................................................................................................... 168
JSON......................................................................................................... 168
HDoc.........................................................................................................169
HTable.......................................................................................................169
Chapter 5. Migrating from NVIDIA nvprof................................................................ 170
Using the Nsight Systems CLI nvprof Command........................................................ 170
CLI nvprof Command Switch Options.....................................................................170
Next Steps.....................................................................................................173
Chapter 6. Profiling in a Docker on Linux Devices.................................................... 174
GUI VNC container...........................................................................................175
Chapter 7. Direct3D Trace.................................................................................. 178
7.1. D3D11 API trace........................................................................................178
7.2. D3D12 API Trace....................................................................................... 178
Chapter 8. WDDM Queues................................................................................... 183
Chapter 9. WDDM HW Scheduler.......................................................................... 185
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