Conceptual Framework
Conceptual Framework
This part presents the flow of this study. This will facilitate a better understanding of how this
study is developed. This study aims to investigate the relationship:
For this study, the Input will be the demographic profile of the Grade 12 students which includes
age, sex, grade, and attendance in 1st semester. Also, it shows the factors that influence their
good and bad gaming habits of the respondents in terms of, there a significant relationship
among absenteeism and gaming habits. In gathering data, the researchers formulated the standard
questionnaire. The Process includes administering the question, retrieval of the questionnaire,
tabulation, analyzing data, interpreting data, conclusions, and the recommendation of data-
driven.
The Output of the study includes a data driven utilized to extract data from the respondents and
to assess the good and bad gaming habits of grade 12 students in Pamplona National High
School.