Intro To Motion Graphics Unit 1
Intro To Motion Graphics Unit 1
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5) Click on lm icon below the project window to open comp settings (one way to
make composition)- then drag les into timelin
6) Select ntsc dv – 12 secs (title ame
7) Or! Double click on color lm icon On panda layer in your Project panel above to
get layers in timeline (this resorts to composition size and preset preferences
8) also look at them in project pane
9) Look at the Time Panel (below image
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11) Save your project frequently (Here after you can simply Command+S to save)
13) Using Time Navigator start and end brackets (see above) to make work area
larger or smaller for previe
14) With any layer selected Click I, O, to move to beginning or end of the laye
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5) Set key frames by clicking on the stopwatch with your timeline indicator at any
point on the timelin
6) Create new keyframes by moving the timeline indicator to another point on the
timeline and clicking the box to the right of the stopwatc
7) !!be careful!!! After you click the stopwatch you will loose all of your keyframes
if you click it again- so remember to only click the stopwatch once!!!
8) Make the panda! Using position, scale, rotation and opacity key frame
9) Ram preview in the Preview panel- You can “scrub” or manually preview your work
by moving the time line indicator back and forth over the timeline or you can press
the spacebar or the play button in the preview panel to Ram Preview- Note: in
After Effects you usually can’t preview a long period of time because there just isn’t
enough memory (ram) to manage it- use your work area brackets to narrow the
time you want to watch and the preview will work bette
10) Save project frequently (Command+S)
Rendering- to render is to create a video le- You have to render a lot in After
Effects because you can never really see your work until it’s rendered as AE les are so
complex and use outside sources
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Some short cuts-
Command C- cop
Command V- past
Command X- delet
Command Z- und
Command A- select al
Command S- Sav
On layers
T- opacit
P- positio
S- scal
R- rotatio
J- previous keyfram
K- next keyframe
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