Idt Assignment 2 2023 24
Idt Assignment 2 2023 24
3. Augmented virtualization is
a) Problem Solving
b) Integration of digital information with the user's environment in real time
c) Physical dispersion of group members across geographically distant locations
d) User Interviews Answer: Key-b
4. Co-ordination tool that helps integrate teamwork and task work functions.
a. Enterprise resource planning software
b. Video conferencing
c. Digital whiteboard
d. None of the above Answer: Key-a
5. Collaborative tools for the design team are categorized on
a) Document synchronization
b) Digital whiteboards
c) Collaborative screenshots and video shots
d) All of the above. Answer: Key-d
6. One of the techniques is not a part of the brainstorming
a. Brainwriting
b. Brain-netting
c. Crawford's Slip Writing Approach
d. Affinity Diagrams Answer: Key-d
9. The stored learning from an organization’s history that can be used for decision making
and other purposes best describes:
a) Organizational learning
b) Tacit knowledge
c) Knowledge warehouse
d) Best practices Answer: Key-a
11. refers to replacing workers with machines and refers to enhancing workers’
capabilities through technology.
a) Innovation, augmentation
b) Automation, augmentation
c) Augmentation, automation
d) Innovation, automation Answer: Key-b
15. Which one of the following is not a direct rapid tooling method?
a) LOM Composite
b) Direct AIM (ACES Injection Molding)
c) Injection molding
d) Sand Molding Answer: Key-c
18. simple experimental model of a proposed solution used to test or validate ideas,
design assumptions
a) Empathy
b) Ideate
c) Prototype
d) Test Answer: Key-c
28. Hypothesis is
a) a statement or assertion that expresses a judgement or opinion.
b) something which is affirmed or denied concerning an argument of a proposition.
c) a proposition made as a basis for reasoning, without any assumption of its truth.
d) None of the above Answer: Key-c
29. is based on the belief that the users' presence is essential in the creative
process
a) Co-creation
b) Prototype
c)Test
d)Ideate Answer: Key-a
31. One of the most useful ways to efficiently record the information from an interview is by
completing a(n) , which is a tool that helps you collate and integrate your
observations in order to discover surprising or unanticipated insights.
a) cognitive map
b)mind map
c) empathy map
d)spatial information map Answer: Key-c
33. The action of closely monitoring the behavior and activities of users/potential customers in
their own environment is also known as?
a) Wants
b) Inspiration
c) Observation
d) None of these Answer: Key-c
34. Which of the following is a recommendation for conducting an interview for the purpose
of understanding customer needs?
a) Focus on selling your product or service to the customer.
b) Use your questions as a guide only.
c) If there is a pause in the conversation, use the time to move to your next prepared question.
d) Try to get validation for your product or service ideas. Answer: Key-b
39. What do we do with the steps in the customer journey map which have sad-face emoticons
on them?
a) Turn it upside down so that they look like happy-face emoticons.
b) List them down as problems to solve
c) List them down as problems to solve.
d) Remove them from the customer journey map so that we can visualize what the positive
journey looks like. Answer: Key-b
40. In multi-whys, it is recommended that you
a) check with experts/customers on the validity of your reasoning
b) stop when you have reached a natural limit that you can't possibly change
c) Persist till you reach the fifth level
d) go to the shop floor to the gather the data Answer: Key-a
41. Activity that takes information beyond text and numbers and into images, maps, and
stories.
a) Visualization
b) Journey mapping
c) Mind Mapping
d) Stories Answer: Key-a
57. In the method, the prototype developed initially is incrementally refined on the basis of customer
feedback till it finally gets accepted.
a) Evolutionary Prototyping
b) Incremental Prototyping
c) Extreme Prototyping
d) All of the mentioned above Answer: Key-b
59. should be used when the desired system needs to have a lot of interaction with the end users.
a) Waterfall model
b) Prototype model
c) Rapid Application Development model
d) None of the mentioned above Answer: Key-b
60. After a successful deployment of the system at the clients ‘end, it is compulsory to it from time to
time
a) Maintain
b) Analysis
c) Design
d) Testing Answer: Key-a