Architectural Styles
Architectural Styles
ARCHITECTURAL STYLES
1.1 Introduction
A crucial component of software engineering is software architecture, which establishes the high-
level organization of a system. It includes how parts are designed, how they work together, and
the guiding ideas behind how they are put together. Software system designers can use
architectural styles as templates and guides while creating software.
Architectural Style refers to a set of principles which shapes and guides the design of a system.
It defines a family of systems in terms of a pattern of structural organization. Architectural styles
help to address various aspects such as modularity, scalability, maintainability, and performance
in the design of complex software systems.
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1.2 Common Architectural Styles
1. Monolithic Architecture:
One of the earliest and most basic architectural forms is monolithic architecture. The system is
intended to function as a single, self-contained unit in a monolithic application. Each component,
including the data access layer, business logic, and user interface, is closely integrated into a
single codebase.
Characteristics:
o Tight Coupling: When parts are closely connected, it is challenging to scale or modify
individual elements without influencing the system as a whole.
o Simplicity: Small to medium-sized applications might benefit from monolithic
architectures since they are easy to build and implement.
o Performance: Monolithic programs can be quite performant because there are no inter-
process communication overheads.
Use Cases:
Monolithic designs work well in smaller applications where performance and ease of use are
more important than scalability and flexibility. Some e-commerce websites, blogging platforms,
and content management systems (CMS) are a few examples.
2. Layered Architecture:
Layered architecture, sometimes called n-tier architecture, divides the software system into
several levels, each in charge of a certain task. Better system organization and maintainability
are made possible by this division.
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Characteristics:
o Separation of Concerns: Distinct concerns, like data access, business logic, and
display, are handled by different levels.
o Scalability: The ability to scale individual layers allows for improved resource and
performance usage.
o Reusability: Reusing components from one layer in other applications or even in other
sections of the system is frequently possible.
Use Cases:
Web applications, enterprise software, and numerous client-server systems are just a few
applications that use layered structures. They offer an excellent mix of maintainability, scalability,
and modifiability.
3. Architecture of Client-Server:
The system is divided into two primary parts by client-server architecture: the client, which is
responsible for the user interface, and the server, which is in charge of data management and
business logic. A network is used to facilitate communication between the client and server.
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Characteristics:
o Scalability: This design works well for large-scale applications since servers may be
scaled independently to accommodate growing loads.
o Centralized Data Management: Since data is kept on the server, security and
management can be done centrally.
o Thin Clients: Since most work occurs on the server, clients can be quite light.
Use Cases:
Web applications, email services, and online gaming platforms are just a few of the networked
applications that rely on client-server architectures.
4. Microservices Foundation:
A more modern architectural style called microservices architecture encourages the creation of
autonomous, little services that speak to one another via APIs. Every microservice concentrates
on a certain business function.
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Characteristics:
o Decomposition: The system is broken down into smaller, more manageable services to
improve flexibility and adaptability.
o Independent Deployment: Continuous delivery is made possible by microservices' ability
to be deployed and upgraded separately.
o Scalability: Individual services can be scaled to maximize resource utilization.
Use Cases:
Large and complicated apps like social media networks, cloud-native apps, and e-commerce
platforms are frequently built using microservices. They work effectively when fault tolerance,
scalability, and quick development are crucial.
5. Event-Driven Architecture:
1. Event Generation: An event producer detects an occurrence (e.g., user input, system
status change) and generates an event. This event contains information about the
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Characteristics:
Use Cases:
Financial systems, Internet of Things platforms, and online multiplayer games are a few
examples of applications where event-driven architectures are appropriate since they require
real-time processing, flexibility, and scalability.
Example:
6. Service-Oriented Architecture:
services as the fundamental units of larger systems. Services may be coordinated to build large
systems since they are meant to be autonomous, reusable, and flexible.
Characteristics:
o Reusability: To minimize effort duplication, services are made to be used again in many
situations.
o Interoperability: SOA strongly emphasizes using open standards to ensure that services
from various suppliers can cooperate.
o Flexibility: Adaptability is made possible by orchestrating services to develop various
applications.
Use Cases:
Enterprise-level applications that necessitate integrating several systems and services frequently
employ SOA. It also frequently occurs in systems when various teams or organizations have
developed separate application components.
7. Peer-to-Peer Architecture:
Characteristics:
o Decentralization: The lack of a single point of failure in P2P systems results from their
decentralization.
o Resource Sharing: Nodes can share resources such as files, processing power, and
network bandwidth.
o Autonomy: Every node inside the network possesses a certain level of autonomy,
enabling it to make decisions on its own.
Use Cases:
Peer-to-peer (P2P) architectures are widely employed in distributed systems, video conferencing
software, and file-sharing programs. In these applications, nodes cooperate and exchange
resources without a central authority.
8. Cloud-Based Architecture:
Software systems are developed and delivered using cloud-based architecture, which uses cloud
computing services. Outsourcing infrastructure to cloud service providers makes scalability,
adaptability, and cost-effectiveness possible.
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Characteristics:
Use Cases:
Enterprise systems, mobile apps, and online applications are among the use cases for cloud-
based architectures. They are helpful when programs must manage changing workloads or when
regional distribution is crucial.
Over time, software architecture has changed due to technological developments, shifting
business needs, and a better comprehension of the trade-offs involved in various architectural
styles. Here is a quick summary of how architectural styles have changed over time:
This progress reflects the continuous search for the best architectural style, considering aspects
like cost-effectiveness, scalability, and maintainability for various applications.
Blockchain-Based Architectures:
The financial, supply chain, and healthcare sectors are among those that are being
revolutionized by blockchain technology. The challenges of distributed ledger systems,
such as scalability, security, and interoperability, will persist in shaping the architectures
of blockchain-based applications.
1.5 References
"Software Architecture in Practice" by Len Bass, Paul Clements, and Rick Kazman.
https://www.javatpoint.com/architectural-styles-in-software-engineering
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