Tamaranth - Minecraft Mod Commands - BW
Tamaranth - Minecraft Mod Commands - BW
~~ CHAT COMMANDS ~~
/butcher Kills all hostile mobs (and only hostile //cyl <block> <radius> creates a vertical cylinder
ones) [,radius] [height]
/ex extinguishes fires //hcyl <block> <radius> creates a hollow vertical cylinder
/unstuck if you get stuck in a block it moves [,radius] [height]
you up to the first free spot //sphere <block> <radius> creates a sphere; specify "true" to
/ascend [number of levels] moves you up, even through solid [,radius,radius] [true|false] make it raised
blocks (number of levels optional) //hsphere <block> <radius> creates a hollow sphere; specify "‐
/thru moves you through the wall you're [,radius,radius] [true|false] true" to make it raised
looking at //pyramid <block> <size> creates a pyramid
//hpyramid <block> <size> creates a hollow pyramid
~~ BUILDING COMMANDS ~~ /forestgen [size] [type] [density] creates a forest
//hpos1 | //hpos2 Sets position 1 or 2 to the block /pumpkins [size] creates a pumpkin forest
you're looking at
//expand <amt> <direction> expands selected area by that ~~ SUPER PICKAXE COMMANDS ~~
number of blocks in that direction
// toggles the super pickaxe
//contract <amt> <direction> shrinks selected area by that number
/sp single switch to single block pickaxe
of blocks in that direction
mode
//set <block> sets all blocks within the selection to
/sp area <range> switch to area pickaxe mode
the specified block type
/sp recur <range> switch to recursive pickaxe mode
//replace <block1> <block2> replaces all type 1 blocks within the
selected area with type 2 blocks
~~ BIOME COMMANDS ~~
/fixwater <radius> levels nearby pools of water (also
works with /fixlava) //generatebiome [-hroc] sets biome according to formula
<block> <expression>
~~ CLIPBOARD COMMANDS ~~ //setbiome <biome type> sets selected area to the specified
biome type
//cut cuts selected region
/biomelist lists the available biome types
//copy copies selected region, including your
position relative to the selection
//paste pastes the clipboard
//rotate <y-axis> [x-axis] rotates the clipboard
[z-axis]
//flip [direction] flips the clipboard