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Java PBL

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Java PBL

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You are on page 1/ 27

JAVA PROJECT REPORT ON

“Online E-commerce using Applet”


Submitted in the partial fulfilment of the requirements for the award of the
degree
Post Graduation
In
Master of Computer Applications
By
D. Anudeep 23MC201B18
K. S. Bharath Raj 23MC201B46
N. Vaishnavi 23MC201B62
Under the guidance of
Mr. K. Praveen
Assistant Professor

Department of Computer Applications


ANURAG UNIVERSITY
(Approved by AICTE & NBA Accredited)
Venkatapur(v), Ghatkesar(M), Medchal(d), T.G – 500088
2024 – 2025
CERTIFICATE
This is to Certify that A Project report entitled “ONLINE E-COMMERCE USING APPLET”
is being submitted by D. Anudeep 23MC201B18, K. S. Bharath Raj 23MC201B46, N.
Vaishnavi 23MC201B62 from MCA - C, in partial fulfilment of the requirement of the award
for the degree of “Post Graduation” in “Computer Applications” A.U., Hyderabad during the
year 2024-2025 is a record of bonafide work carried out by them under my guidance. The
results presented in this have been verified and are found to be satisfactory.

Mr. K. Praveen

Assistant Professor
Dept. of Computer Applications
ACKNOWLEDGEMENT
We wish to express our gratitude to project guide Mr. K. Praveen, for his valuable
supervisionand timely assistance in regard to our project work.

We wish to express our gratitude to project coordinator Mr. K. Praveen, Associate


Professor, Department of Computer Applications, Anurag University, for her unwavering
inspiration, guidance, cogent discussion, constructive criticisms, and encouragement
throughout this dissertation work.

We wish to express our gratitude to Mr. K. Praveen, Associate Professor, Department of


Computer Applications, Anurag University for permitting us to do this project.

We would like to thank C.A Department for providing us this opportunity to share and
contribute our part of the work to accomplish the project in time, and all the teaching and
supporting staff for their steadfast support and encouragement

The satisfaction that accompanies the successful completion of any task would be
incomplete without the mention of my family members and friends, who made it possible
and whose encouragement and guidance have been a source of our inspiration.
DECLARATION
We hereby declare that the project entitled “ONLINE E-COMMERCE USING APPLET”
submitted to the Anurag University in partial fulfillment of the requirements for the award of
the degree of B.E. in IT is a bonafide and original work done by us under the guidance of Mr.
K. Praveen, Associate Professor, Computer Applications and this project work have not been
submitted to any other university for the award of any degree or diploma.

D. Anudeep 23MC201B18
K. S. Bharath Raj 23MC201B46
N. Vaishnavi 23MC201B62
ABSTRACT
The "KaboomApplet" is a Java applet designed for interactive shopping of alcoholic beverages.
Implemented using Java's AWT, it features a user interface with customer detail entry, beverage
category selections (beer, wine, whiskey), and cart management functionalities. Users can add
items to their cart, remove selections, and make payments, with real-time updates of order
summaries and total amounts. The applet demonstrates effective GUI design and integration of
Java programming for creating engaging web-based shopping experiences.
INDEX
S.NO CONTENTS PG.NO
1. Introduction 1
1.1 Objective
1.2 Purpose & Scope
2. Literature Review 2
3. Requirements &System Analysis 3-4
3.1 Existing System
3.2 Proposed System
3.3 Software Requirements
3.4 Hardware Requirements
4. Implementation & Code 5 - 15

5. Testing Approach 16 - 17
6. Results 18 - 19
6.1 Home Screen
6.2 Customer Details
6.3 Payment Successful
7. Conclusion & Future Scope 20
7.1 Future Scope
8. References 21
1. INTRODUCTION
The "KaboomApplet" is a Java-based web application designed to facilitate the online purchase
of alcoholic beverages through a graphical user interface (GUI). It utilizes Java's Abstract
Window Toolkit (AWT) for creating an interactive environment accessible via web browsers.
This introduction outlines the objectives, purpose, and scope of the project, highlighting its
significance in enhancing user experience and facilitating e-commerce in the beverage industry.

1.1 OBJECTIVE:
The primary objective of the KaboomApplet is to provide a seamless and efficient platform for
users to browse, select, and purchase alcoholic beverages online. By leveraging Java's AWT
capabilities, the applet aims to enhance user engagement through intuitive interface design and
real-time transaction updates. It seeks to streamline the shopping process, ensuring
convenience and accessibility for consumers interested in beer, wine, and whiskey selections.

1.2 PURPOSE & SCOPE:


The purpose of the KaboomApplet is to cater to a growing market segment seeking
convenience and variety in online shopping experiences for alcoholic beverages. It addresses
the need for a user-friendly interface that simplifies product browsing, selection, and
transaction management. The scope includes functionalities such as:
 Customer Registration and Details: Collecting essential customer information like
name, age, gender, and shipping address to facilitate personalized shopping experiences
and ensure legal compliance for alcohol sales.

 Product Selection: Offering a comprehensive range of alcoholic beverages categorized


into beer, wine, and whiskey, with detailed descriptions and pricing information.
 Shopping Cart Management: Allowing users to add items to a virtual cart, view
selected items, modify quantities, and remove selections as needed.

 Real-time Updates: Providing dynamic updates of the shopping cart contents and total
amount due as items are added or removed.
 Secure Payment Processing: Implementing secure payment gateways to ensure
confidentiality and integrity of financial transactions.
 Order Confirmation and Delivery: Generating order confirmations, estimating
delivery dates, and providing status updates to customers.

The KaboomApplet aims to enhance customer satisfaction by offering a seamless and secure
online shopping experience tailored to the unique requirements of purchasing alcoholic
beverages.

1
2. LITERATURE REVIEW
The development of web-based applications for e-commerce, particularly in specialized
markets such as alcoholic beverages, has been a subject of significant research and
development. Existing literature emphasizes several key aspects that are crucial for the success
of such applications:
 User Interface Design: Effective use of GUI frameworks like Java's AWT and Swing
for creating intuitive and responsive interfaces that enhance user interaction and
satisfaction.
 Security Considerations: Ensuring robust security measures in payment processing,
including SSL encryption, to protect sensitive customer data and prevent unauthorized
access.

 Database Management: Efficient handling of product catalogs, customer information,


and transaction records using relational databases to ensure data integrity and
scalability.
 Legal and Regulatory Compliance: Adherence to legal requirements and regulations
governing online alcohol sales, including age verification and shipping restrictions.

The literature review underscores the importance of integrating these factors into the design
and implementation of e-commerce applications like the KaboomApplet to ensure reliability,
security, and compliance with industry standards.

2
3. REQUIREMENTS & SYSTEM ANALYSIS
3.1 EXISTING SYSTEM:
Current online platforms for purchasing alcoholic beverages vary widely in terms of
functionality, user interface design, and security measures. Many existing systems may lack
intuitive interfaces, real-time updates on cart contents, or comprehensive security protocols for
payment processing. Issues related to data management and regulatory compliance also pose
challenges in ensuring a seamless and secure shopping experience for consumers.

3.1 PROPOSED SYSTEM:


The proposed KaboomApplet addresses these shortcomings by offering a robust solution with
the following key features:

 Intuitive User Interface: Designed using Java's AWT, the applet provides a visually
appealing and easy-to-navigate interface for users to browse and select products
effortlessly.

 Dynamic Product Selection: Users can browse through categorized sections (beer, wine,
whiskey), view detailed product descriptions, and add items to their cart with a single
click.
 Real-time Updates and Notifications: The applet updates the shopping cart in real-time,
reflecting changes in selected items and calculating the total amount due instantly.

 Secure Payment Gateway Integration: Implementing SSL encryption and secure


payment gateways ensures the confidentiality and integrity of financial transactions,
thereby enhancing trust and security for customers.

 Customer Management: The applet manages customer profiles securely, ensuring


compliance with legal requirements for age verification and shipping restrictions.
 Order Management and Tracking: Providing order confirmations, estimated delivery
dates, and status updates to keep customers informed throughout the purchasing
process.

3.3 SOFTWARE REQUIREMENTS:


The software requirements for the KaboomApplet include:

 Java Development Kit (JDK): Required for development and compilation of Java
programs.
 Integrated Development Environment (IDE): Tools such as IntelliJ IDEA or Eclipse
for coding, debugging, and managing project files.

 AWT and Swing Libraries: Used for creating graphical user interfaces and handling
user interactions effectively.

3
 Web Server: Deployment on servers like Apache Tomcat for hosting the applet and
handling client-server communication.

 Secure Socket Layer (SSL): Implementation for secure communication over the
internet, ensuring encrypted data transmission during payment transactions.

3.4 HARDWARE REQUIREMENTS:


The hardware requirements for running the KaboomApplet are minimal and include:
 Personal Computer or Laptop: Standard hardware capable of running Java
applications and supporting web browsing.

 Sufficient RAM and Processing Power: Adequate resources to handle concurrent user
sessions and database operations without performance degradation.
 Internet Connectivity: Essential for accessing the applet through a web browser and
facilitating online transactions seamlessly.

These requirements ensure that the KaboomApplet operates efficiently, meets user expectations
for performance and security, and complies with industry standards and regulations governing
online sales of alcoholic beverages.

4
4. IMPLEMENTATION & CODE
import java.applet.Applet;

import java.awt.*;
import java.awt.event.*;

import java.util.ArrayList;
import java.util.Calendar;

public class KaboomApplet extends Applet implements ActionListener {

private TextField nameField, ageField, addressField;


private Choice genderChoice, removeItemChoice;

private Button addToCartButton, makePaymentButton, removeFromCartButton;


private Button[] beerButtons, wineButtons, whiskeyButtons;
private TextArea orderSummary;

private Label messageLabel;


private ArrayList<String> cartItems;

private double totalAmount = 0;

private String[] beerItems = {"Kingfisher: $2", "Budweiser: $3", "Heineken: $4", "Corona:
$5", "Bira: $6"};
private String[] wineItems = {"Barefoot Cellars: $10", "Grover: $11", "Fratelli: $12",
"York: $13", "KRSMA: $14"};

private String[] whiskeyItems = {"Royal Stag: $8", "McDowell's: $9", "Blenders Pride:
$10", "Jack Daniels: $50", "Chivas Regal: $60"};

public void init() {


cartItems = new ArrayList<>();

setLayout(null);
setBackground(Color.ORANGE);

Label title = new Label("KABOOM", Label.CENTER);

5
title.setFont(new Font("Serif", Font.BOLD, 36));
title.setBounds(400, 10, 400, 50);

add(title);

// Customer details section


Label customerDetailsLabel = new Label("Customer Details", Label.CENTER);

customerDetailsLabel.setFont(new Font("Serif", Font.BOLD, 18));


customerDetailsLabel.setBounds(50, 80, 200, 30);

add(customerDetailsLabel);

Label nameLabel = new Label("Enter Name:");


nameLabel.setFont(new Font("Serif", Font.BOLD, 16));
nameLabel.setBounds(50, 120, 200, 30);

add(nameLabel);
nameField = new TextField();

nameField.setBounds(250, 120, 200, 30);


add(nameField);

Label genderLabel = new Label("Select Gender:");

genderLabel.setFont(new Font("Serif", Font.BOLD, 16));


genderLabel.setBounds(50, 160, 200, 30);

add(genderLabel);
genderChoice = new Choice();
genderChoice.add("Male");

genderChoice.add("Female");
genderChoice.setBounds(250, 160, 200, 30);

add(genderChoice);

Label ageLabel = new Label("Enter Age:");

6
ageLabel.setFont(new Font("Serif", Font.BOLD, 16));
ageLabel.setBounds(50, 200, 200, 30);

add(ageLabel);
ageField = new TextField();

ageField.setBounds(250, 200, 200, 30);


add(ageField);

Label addressLabel = new Label("Enter Shipping Address:");

addressLabel.setFont(new Font("Serif", Font.BOLD, 16));


addressLabel.setBounds(50, 240, 200, 30);

add(addressLabel);
addressField = new TextField();
addressField.setBounds(250, 240, 200, 30);

add(addressField);

addToCartButton = new Button("Add to Cart");


addToCartButton.setFont(new Font("Serif", Font.BOLD, 16));

addToCartButton.setBackground(Color.cyan);
addToCartButton.setBounds(50, 300, 200, 40);

addToCartButton.addActionListener(this);
add(addToCartButton);

removeFromCartButton = new Button("Remove from Cart");


removeFromCartButton.setFont(new Font("Serif", Font.BOLD, 16));

removeFromCartButton.setBackground(Color.cyan);
removeFromCartButton.setBounds(50, 350, 200, 40);

removeFromCartButton.addActionListener(this);
add(removeFromCartButton);

7
makePaymentButton = new Button("Make Payment");
makePaymentButton.setFont(new Font("Serif", Font.BOLD, 16));

makePaymentButton.setBackground(Color.cyan);
makePaymentButton.setBounds(50, 400, 200, 40);

makePaymentButton.addActionListener(this);
add(makePaymentButton);

// Beer section

Label beerSectionLabel = new Label("Beer Section", Label.CENTER);


beerSectionLabel.setFont(new Font("Serif", Font.BOLD, 18));

beerSectionLabel.setBounds(550, 70, 200, 30);


add(beerSectionLabel);

// Create buttons for beers


beerButtons = new Button[beerItems.length];

for (int i = 0; i < beerItems.length; i++) {


beerButtons[i] = new Button(beerItems[i]);

beerButtons[i].setBounds(550, 100 + i * 60, 200, 50);


beerButtons[i].setFont(new Font("Serif", Font.BOLD, 16));

beerButtons[i].setBackground(Color.cyan);
beerButtons[i].addActionListener(this);

add(beerButtons[i]);
}

// Wine section
Label wineSectionLabel = new Label("Wine Section", Label.CENTER);

wineSectionLabel.setFont(new Font("Serif", Font.BOLD, 18));


wineSectionLabel.setBounds(760, 70, 200, 30);
add(wineSectionLabel);

8
// Create buttons for wines

wineButtons = new Button[wineItems.length];


for (int i = 0; i < wineItems.length; i++) {

wineButtons[i] = new Button(wineItems[i]);


wineButtons[i].setBounds(760, 100 + i * 60, 200, 50);

wineButtons[i].setFont(new Font("Serif", Font.BOLD, 16));


wineButtons[i].setBackground(Color.cyan);

wineButtons[i].addActionListener(this);
add(wineButtons[i]);

// Whiskey section

Label whiskeySectionLabel = new Label("Whiskey Section", Label.CENTER);


whiskeySectionLabel.setFont(new Font("Serif", Font.BOLD, 18));

whiskeySectionLabel.setBounds(970, 70, 200, 30);


add(whiskeySectionLabel);

// Create buttons for whiskeys

whiskeyButtons = new Button[whiskeyItems.length];


for (int i = 0; i < whiskeyItems.length; i++) {

whiskeyButtons[i] = new Button(whiskeyItems[i]);


whiskeyButtons[i].setBounds(970, 100 + i * 60, 200, 50);
whiskeyButtons[i].setFont(new Font("Serif", Font.BOLD, 16));

whiskeyButtons[i].setBackground(Color.cyan);
whiskeyButtons[i].addActionListener(this);

add(whiskeyButtons[i]);
}

9
Label orderSummaryLabel = new Label("Order Summary", Label.CENTER);
orderSummaryLabel.setFont(new Font("Serif", Font.BOLD, 18));

orderSummaryLabel.setBounds(550, 400, 620, 30);


add(orderSummaryLabel);

orderSummary = new TextArea("Order Summary:\n", 5, 40,


TextArea.SCROLLBARS_VERTICAL_ONLY);

orderSummary.setFont(new Font("Serif", Font.BOLD, 16));


orderSummary.setBounds(550, 430, 620, 150);

add(orderSummary);

messageLabel = new Label();


messageLabel.setFont(new Font("Serif", Font.BOLD, 16));

messageLabel.setBounds(50, 470, 300, 30);


add(messageLabel);

removeItemChoice = new Choice();


removeItemChoice.setBounds(300, 350, 150, 40);

add(removeItemChoice);
}

public void actionPerformed(ActionEvent e) {

if (e.getSource() == addToCartButton) {
for (Button btn : beerButtons) {

if (btn.getBackground() == Color.GREEN) {
cartItems.add(btn.getLabel());
totalAmount += Double.parseDouble(btn.getLabel().split("\\$")[1]);

removeItemChoice.add(btn.getLabel());
btn.setBackground(Color.cyan);

10
}
}

for (Button btn : wineButtons) {


if (btn.getBackground() == Color.GREEN) {

cartItems.add(btn.getLabel());
totalAmount += Double.parseDouble(btn.getLabel().split("\\$")[1]);

removeItemChoice.add(btn.getLabel());
btn.setBackground(Color.cyan);

}
}

for (Button btn : whiskeyButtons) {


if (btn.getBackground() == Color.GREEN) {
cartItems.add(btn.getLabel());

totalAmount += Double.parseDouble(btn.getLabel().split("\\$")[1]);
removeItemChoice.add(btn.getLabel());

btn.setBackground(Color.cyan);
}

}
updateOrderSummary();

} else if (e.getSource() == removeFromCartButton) {


String selectedItem = removeItemChoice.getSelectedItem();

if (selectedItem != null && cartItems.contains(selectedItem)) {


cartItems.remove(selectedItem);
totalAmount -= Double.parseDouble(selectedItem.split("\\$")[1]);

removeItemChoice.remove(selectedItem);
updateOrderSummary();

}
} else if (e.getSource() == makePaymentButton) {
if (validateCustomerDetails()) {

11
Calendar cal = Calendar.getInstance();
cal.add(Calendar.MINUTE, 40); // Set delivery date to three days from now

String deliveryDate = cal.getTime().toString();


displayMessageBox("Payment successful. Order placed!\nDelivery Date: " +
deliveryDate);

}
} else {

for (Button btn : beerButtons) {


if (e.getSource() == btn) {

toggleButtonSelection(btn);
}

}
for (Button btn : wineButtons) {

if (e.getSource() == btn) {
toggleButtonSelection(btn);
}

}
for (Button btn : whiskeyButtons) {

if (e.getSource() == btn) {
toggleButtonSelection(btn);

}
}

}
}

private void toggleButtonSelection(Button btn) {


if (btn.getBackground() == Color.cyan) {

btn.setBackground(Color.GREEN);
} else {

12
btn.setBackground(Color.cyan);
}

private void updateOrderSummary() {


orderSummary.setText("Order Summary:\n");

for (String item : cartItems) {


orderSummary.append(item + "\n");

}
orderSummary.append("Total Amount: $" + totalAmount + "\n");

private boolean validateCustomerDetails() {

String name = nameField.getText();


String ageStr = ageField.getText();

String address = addressField.getText();


int age = 0;

try {

age = Integer.parseInt(ageStr);
} catch (NumberFormatException e) {

messageLabel.setText("Invalid age. Enter a number.");


return false;
}

if (name.isEmpty() || age < 21 || address.isEmpty()) {

messageLabel.setText("Age must be above 20.");


return false;
}

13
return true;

private void displayMessageBox(String message) {


Frame frame = new Frame();

Dialog dialog = new Dialog(frame, "Order Status", true);


dialog.setLayout(new FlowLayout());

Label label = new Label(message);


label.setFont(new Font("Serif", Font.BOLD, 16));

Button okButton = new Button("OK");


okButton.setFont(new Font("Serif", Font.BOLD, 16));
okButton.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent e) {


dialog.setVisible(false);

dialog.dispose();
clearCustomerDetails();

}
});

dialog.add(label);
dialog.add(okButton);

dialog.setSize(800, 250);
dialog.setVisible(true);
}

private void clearCustomerDetails() {

nameField.setText("");
ageField.setText("");
addressField.setText("");

14
genderChoice.select(0);
cartItems.clear();

totalAmount = 0;
removeItemChoice.removeAll();

updateOrderSummary();
}

HTML FILE:
<!DOCTYPE html>
<html>

<head>
<title>KABOOM Applet</title>
</head>

<body style="background-color: rgb(200, 165, 165);">


<center>

<h1 style="font-size: 36px;">KABOOM</h1>


<applet code="KaboomApplet.class" width="1200" height="600">

Your browser does not support Java applets.


</applet>

</center>
</body>

</html>

15
5. TESTING APPROACH

Software testing is a process used to identify the correctness, completeness, and quality of
developed computer software. It includes a set of activities conducted with the intent of
findingerrors in software so that they can be corrected before the product is released to the
end users. In other words, software testing is an activity to check that the software system is
defect-free. Software testing is primarily a broad process that is composed of several
interlinked processes. The primary objective of software testing is to measure software
health along with its completeness in terms of core requirements. Software testing involves
examining and checkingsoftware through different testing processes. The objectives of these
processes can include:

➢ Completeness - Verifying software completeness in regards to functional/business


requirements ➢ Errors Free - Identifying technical bugs/errors and ensuring the software is
error-free

➢ Stability - Assessing usability, performance, security, localization, compatibility, and


installation This phase determines the error in the project.

If there is any error then it must be removed before delivery of the project. Type of Testing
Fordetermining errors various types of test actions are performed: -

Unit testing: - Unit testing focuses verification effort on the smallest unit of software design
– the module. Using the detailed design description as a guide, important control paths are
testedto uncover errors within the boundary of the module. The relative complexity of tests
and the errors detected as a result is limited by the constrained scope established for unit
testing. The unit test is always white box oriented, and the step can be conducted in parallel
for multiple modules. Unit testing is normally considered an adjunct to the coding step. After
source-level code has been developed, reviewed, and verified for correct syntax, unit test case
design begins.

Integration Testing - A level of the software testing process where individual units are
combined and tested as a group. The purpose of this level of testing is to expose faults in the
interaction between integrated units.

System Testing: - Software is only one element of a larger computer-based system.


Ultimately, software is incorporated with other system elements (e.g., new hardware,
information), and a series of system integration and validation tests are conducted. Steps
taken during software design and testing can greatly improve the probability of successful
software integration in the larger system. A classic system testing problem is “finger-
pointing”. This occurs when a defect is uncovered, and one system element developer blames
another for the problem. The software engineer should anticipate potential interfacing
problems and design error handling paths that test all information coming from other

16
elements of the system, conduct a series of tests that simulate bad data or other potential
errors at the software interface, record the results or tests to use as “evidence” if finger
pointing does occur, participate in the planning and design of system test to ensure that
software is adequately tested.

There are many types of system tests that are worthwhile for software-based systems: -

 Usability Testing - Usability Testing is a type of testing done from an end-user’s


perspective to determine if the system is easily usable.
 Functionality testing - Tests all functionalities of the software against the requirement.
Performance testing – Performance testing is designed to test the run-time performance
of software within the context of an integrated system
 Security testing – Security testing attempts to verify that protection mechanisms built
into a system will protect it from improper penetration
 Stress tests – Stress tests are designed to confront programs with abnormal situations.
Use Case
 A use case diagram is essentially a picture showing system behavior along with the key
actors that interact with the system. The use case represents complete functionality. Use
case diagram can be imagined as a black box where only the input, output, and function
of the black box are known. Use Case elements are used to make test cases when
performing the testing. The use case should contain all system activities that have
significance to the users. A use case can be thought of as a collection of possible
scenarios related to a particular goal, indeed. Use cases can be employed during several
stages of software development, such as planning system requirements, validating
design, and testing software.
 Use case Diagram
 Objects Use case diagrams mostly consist of 3 objects: - Actor - Actor is a use case
diagram is any entity that performs a role in one given system. This could be a person,
an organization, or an external system.
 Use Case - A Use case represents a function or an action within the system. is drawn as
an oval and named after the function.
 System - The system is used to define the scope of the use case and is drawn as a
rectangle. There are two functions: -
 Include – This represents required.
 The symbol of this function is a dashed arrow and the arrow is labeled with the keyword
<> Extend – This represents optional and it is also shown with a dashed arrow the arrow
is labeled with the keyword <>

17
6. RESULTS
6.1 HOME SCREEN:

6.2 CUSTOMER DETAILS:

18
6.3 PAYMENT SUCCESSFUL:

19
7. CONCLUSION & FUTURE SCOPE
The development of the "KaboomApplet" marks a significant advancement in the realm of
online shopping for alcoholic beverages. Leveraging Java's AWT for its user interface, the
applet offers a seamless and interactive platform that enhances user experience through
intuitive design and robust functionalities. By addressing key challenges such as secure
payment processing, real-time updates of shopping carts, and compliance with regulatory
requirements, the KaboomApplet ensures reliability and trustworthiness for consumers.

The applet's successful implementation demonstrates its capability to streamline the purchasing
process, making it convenient and accessible for customers to browse, select, and manage their
orders. Through effective integration of software and hardware resources, it meets the needs of
both consumers and administrators involved in the online sale of alcoholic beverages.

7.1 FUTURE SCOPE:


Looking ahead, there are several avenues for enhancing and expanding the capabilities of the
KaboomApplet:
 Enhanced User Interface: Further refinement of the GUI using modern frameworks like
JavaFX to offer more dynamic and responsive user interactions.

 Mobile Compatibility: Adaptation of the applet for mobile platforms (iOS and Android)
to reach a broader audience and facilitate on-the-go shopping.

 Integration with CRM Systems: Implementation of Customer Relationship


Management (CRM) functionalities to manage customer interactions, preferences, and
loyalty programs effectively.
 Advanced Analytics: Incorporation of data analytics tools to gain insights into customer
behavior, product preferences, and sales trends for strategic decision-making.
 Expansion of Product Catalog: Diversification of product offerings beyond alcoholic
beverages to include related accessories, gift packages, and seasonal promotions.
 Geographical Expansion: Scaling the applet to support international sales with
localization features, currency conversion, and compliance with global shipping
regulations.
These future enhancements and expansions aim to further enhance the KaboomApplet's
competitiveness in the e-commerce market, ensuring continued growth and adaptation to
evolving consumer preferences and technological advancements. By staying at the forefront of
innovation and customer-centric design, the KaboomApplet is poised to remain a reliable and
preferred choice for online shopping in the beverage industry.

20
8. REFERENCES
For further exploration and learning, interested individuals can refer to a variety of resources
such as:
Java AWT Documentation:
https://docs.oracle.com/en/java/javase/11/docs/api/java.desktop/java/awt/package-
summary.html
Java Event Handling:
https://docs.oracle.com/javase/tutorial/uiswing/events/index.html
Introduction to Java Applets:
https://docs.oracle.com/javase/tutorial/deployment/applet/
Java GUI Programming:
https://docs.oracle.com/javase/tutorial/uiswing/index.html
These links provide comprehensive information on Java AWT, event handling, Java applet
deployment, and GUI programming using Swing, which are relevant to the development of the
"KABOOM" applet.

21

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