Arduino Budurasmala Code For Large Sets
Arduino Budurasmala Code For Large Sets
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*/
#define DATA_PIN 6 // Connected to the data pin of the first LED strip
CRGB leds[NUM_LEDS];
// Create the array of retro arcade characters and store it in Flash memory
};
};
};
};
};
const uint32_t ledarray5[] PROGMEM = {
};
};
};
};
};
};
};
};
};
};
const uint32_t ledarray16[] PROGMEM = {
};
};
};
};
///////////////
void setup() {
FastLED.setBrightness(16);
FastLED.clear();
void loop() {
FastLED.clear();
FastLED.show();
delay(200);
//////////////////
FastLED.clear();
FastLED.show();
delay(200);
FastLED.clear();
FastLED.show();
delay(200);
FastLED.clear();
FastLED.show();
delay(200);
FastLED.clear();
FastLED.show();
delay(200);
FastLED.clear();
FastLED.show();
delay(200);
FastLED.clear();
FastLED.show();
delay(200);
FastLED.clear();
FastLED.show();
delay(200);
FastLED.clear();
FastLED.show();
delay(200);
FastLED.clear();
FastLED.show();
delay(200);
FastLED.clear();
FastLED.show();
delay(200);
FastLED.clear();
FastLED.show();
delay(200);
///////////////////////
FastLED.clear();
FastLED.show();
delay(200);
///////////////////////
FastLED.clear();
FastLED.show();
delay(200);
///////////////////////
FastLED.clear();
FastLED.show();
delay(200);
///////////////////////
FastLED.clear();
FastLED.show();
delay(200);
///////////////////////
FastLED.clear();
FastLED.show();
delay(200);
///////////////////////
FastLED.clear();
FastLED.show();
delay(200);
///////////////////////
FastLED.clear();
for(int i = 0; i < NUM_LEDS; i++) {
FastLED.show();
delay(200);
///////////////////////
FastLED.clear();
FastLED.show();
delay(200);
/////////////////////////