IMMAF Rules Document As of Oct 2022
IMMAF Rules Document As of Oct 2022
1) SCOPE:
Amateur Mixed Martial Arts [MMA] competition shall provide participants new to the
sport of MMA the needed experience required in order to progress through to a possible
career within the sport. The sole ethos of Amateur MMA is to provide the safest possible
environment for combatants to train and gain the required experience and knowledge
under directed pathways allowing them to compete under the confines of the rules set
out within this document..
It is recognized, through the International Mixed Martial Arts Federation [IMMAF] that
varying country legislation may differ from region to region and this can be reflected in
the resultant documentation and rules sets from the member countries. The annual
IMMAF MMA World Amateur Championships may be held in differing countries and as
such changes shall be facilitated and known prior to competition. What we are striving
for in conjunction with the unparalleled safety conscious nature of the combatants is a
unified and an aesthetically common identity of the sport of Mixed Martial Arts for
amateur competition.
2) DEFINITION:
“Mixed martial arts” means a combat competition involving the use, subject to any
applicable limitations set forth in these Unified Rules, of a combination of techniques
from different disciplines of the martial arts, including, without limitation, grappling,
kicking and striking.
3) JURISDICTION:
The Referee shall remain the sole arbiter of a contest. All contests and exhibitions of
mixed martial arts must be conducted under the supervision and authority of the
commission/host regulatory body.
4) ROUNDS:
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Each contest under IMMAF regulation shall be 3 [three] rounds each to be 3 [three]
minutes in duration, with a rest period of 1 [one] minute between each round.
The referee and the ringside physician are the only individuals authorized to enter the
ring/fighting area at any time during competition, and the referee is the sole arbiter of a
contest and is the only individual authorized to stop a contest.
6) JUDGING:
The 10-Point Must System will be the standard system of scoring a contest.
8) WARNINGS:
9) FOULS:
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18. Intentionally placing a finger into any orifice, or into any cut or laceration of your
opponent
19. Clawing, pinching, twisting the flesh
20. Timidity (avoiding contact, or consistently dropping the mouthpiece, or faking an
injury
21. Use of abusive language in the fighting area
22. Flagrant disregard of the referee's instructions
23. Unsportsmanlike conduct that causes an injury to opponent
24. Attacking an opponent after the bell has sounded the end of the period of unarmed
combat.
25. Attacking an opponent on or during the break
26. Attacking an opponent who is under the care of the referee
27. Interference from a mixed martial artist’s corner or seconds
28. Applying any foreign substance to the head or body in order to gain an advantage
In addition to the listed fouls above, techniques that shall remain forbidden in Amateur
Mixed Martial Arts contests shall be:
Disqualification can occur after any combination of fouls or after a single flagrant
foul.
Fouls resulting in a point[s] being deducted and as signaled by the referee must result in
the deduction from the offending contestant’s score and is to be notated by all three
judges and official scorekeeper.
Only a referee can assess a foul, if the referee does not call the foul then judges must
not make that assessment on their own.
If a foul is committed the referee may call time should the fouled contestant show
any visible sign of distraction or injury.
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3) The referee shall then instruct the fouling contestant to a neutral corner, assess the
foul to the fouled contestant, deduct points [if required] and notify the judges and
official scorekeeper.
If a bottom contestant commits a foul, unless the top contestant is injured, the contest
will continue without referee intervention.
1) The referee will verbally notify the bottom contestant of the foul.
2) When the round is over, the referee will assess the foul and notify both
corners, the judges and the official scorekeeper.
Fair Blows: If injury is severe enough to terminate a contest, the injured fighter loses
by TKO.
Fouls:
Intentional
Accidental
1) Any injury severe enough for the referee to stop the contest immediately, will result in
a NO CONTEST if stopped before 2 rounds have been completed in a 3 round contest
or if stopped before 3 rounds have been completed in a 5 round contest.
2) Any injury severe enough for the referee to stop the contest immediately after 2
rounds of a 3 round contest, or after 3 rounds of a 5 round contest have occurred, the
contest will result in a TECHNICAL DECISION, awarded to the contestant who is ahead
on the score cards at the time the contest is stopped.
3) If injury (b) above occurs, there will be no scoring of an incomplete round.
4) If injury (b) above occurs, and the referee penalizes either contestant, then point(s)
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shall be deducted from the final score.
Except with the approval of the commission/host regulatory authority the weight classes
for mixed martial arts contests shall be:
Weigh-ins for amateur contestants shall be on the day of competition, and each
subsequent day of competition that an athlete progresses.
All athletes are required to complete all pre competition medical examinations and tests
as set out by the commission/host regulatory authority. This can be found in the
competition license and registration handbook or the statutes as defined by the IMMAF.
The medical requirements set out pre competition shall be mandatory.
Competitors participating in IMMAF official events should comply with the IMMAF
regulations. National federations of the competing athletes are responsible for ensuring
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that athletes are wearing IMMAF Approved kit that comply with the rules.
Protective Kit
Gloves
The gloves shall be new for all events and in good condition or they must be replaced.
Only gloves supplied by the commission/host regulatory authority with prior approval
from the IMMAF Technical Committee can be used for the duration of the competition.
All athletes shall wear gloves with protective padding weighing a minimum of no less
than 6 ounces and no more than 8 ounces. The gloves for amateur competition shall be
recognised as visibly different to those used under professional rules and have the
aesthetic of such. Athletes are not permitted to supply their own gloves.
Gloves are to be open handed with finger and thumb loops to facilitate grappling. The
wrist shall be supported by means of a Velcro strap. No lace up gloves are permitted.
Gloves shall be coloured either Red or Blue.
Shin guards
The use of shin guards and rash guards shall be a mandatory requirement for amateur
mixed martial arts competition. The type of shin guard used shall be able to facilitate the
grappling aspects associated with competition. As such the preferred type shall be a
tight fighting pull-on sock/neoprene type shin guard. The use of shin guards with Velcro
type strap fasteners or utilizing any substance other than which the shin guard is made
of shall be forbidden. Shin guards shall be coloured either Red or Blue.
Groin Protectors
All male athletes must provide and wear a groin protector. Females may choose to wear
a groin protector should they so wish.
Mouthpieces
All athletes are required to wear a well-fitting mouthpiece, which shall be subject to
examination and approval. A round will not begin until both athletes have their respective
mouthpieces in place.
If a mouthpiece is involuntarily dislodged during competition, the referee will call time
and replace the mouthpiece at the first opportune moment, which does not interfere with
the immediate action. Athletes are responsible for sourcing their own non-branded
mouth guards.
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Athlete’s Apparel
Shorts
Each athlete must wear mixed martial arts shorts/compression shorts. No pockets, zips,
fasteners or any foreign substance other than that of the material that the shorts are
made of shall be permitted to present on the shorts. No external lace up waistband on
the outside of the shorts are permitted, it must be inside the waist band of the shorts.
The shorts shall be coloured either Red or Blue.
Rash guards
The type of rash guard to be used shall be of tight fighting stretch material.
The rash guard will carry 3 letter country codes and the surname of the athlete on the
upper back of the garment in tournaments where back numbers are applicable.
All rash guards are to be of short sleeve type. No long sleeve rash guards are permitted.
The rash guards shall be coloured either Red or Blue.
Special Considerations
IMMAF understands and gives special dispensation to all cultural and religious belief
and practice. Any female athlete wishing to wear either/or long sleeve rash guards and
tights to cover the skin can do so with prior written notification to the commission/host
regulatory authority.
Shoes
Athletes’ equipment/kit must be exempt from stains and must not show any signs of
being worn out. If the condition of the equipment is assessed as unsatisfactory, the
athlete must obtain replacement equipment from the Equipment Room.
The surname of the athlete on the accreditation card has to correspond with the surname on
the back number.
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World Champion Athletes
At the IMMAF World Championships IMMAF will issue gold kit to previous athletes who are
gold medallists under ALL of the following conditions:
• Athlete is a Gold medallist from any tournament since the last World championships
including the previous year’s Worlds tournament
• Athlete is fighting in the same weight category as when they won gold
• Athlete is fighting at the same level of competition (e.g., seniors’ tournament).
The gold kit is not compulsory and can be swapped for the red/blue kit if preferred at the
Equipment Manager’s discretion.
Note:
1. In the instance that both athletes in the bout are in gold it; one or both athletes will be
issued with the red/blue protective kit for the bout as per the corner specified for the
athlete on the bout card.
2. If the gold kit is not available, the athlete will be defaulted to blue/red as per the corner
specified for the athlete on the bout card.
https://immaf.org/immaf-fighting-area/
In all other instances where the IMMAF approved fighting area is not used the
following specification for the fighting areas should be strictly followed. Close &
detailed fighting area inspections should take place before the start of IMMAF
competitions and each subsequent day of competition to ensure the highest of
safety standards.
Fighting Area:
1) The fighting area must be circular, or may form another shape such as hexagonal or
octagonal and have equal sides and must be no smaller than 20 feet x 20 feet and no
larger than 32 feet x 32 feet in diameter/cross section. The fighting area floor shall be
padded in a manner as approved by the commission/host regulatory authority with at
least a 40mm layer of high-density foam padding. Padding shall extend beyond the
ring/fighting area and over the edge of the platform. The ring/fighting area shall have a
vinyl covering. Canvas covers are not permitted unless for a single day competition or
final.
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Fence:
1) The canvas/vinyl floor covering of the fighting area shall be enclosed by a fence made
of such material as will not allow a contestant to fall out or break through it onto the
floor or spectators; including, without limitation, chain-link fence coated with vinyl.
Any metal portion of the fenced area must be covered and padded in a manner
approved by the and must n commission/host regulatory authority and must not be
abrasive to the contestants.
2) The fenced area must have 2 gated entrances [which must open outward] preferably
on opposite sides of the fenced area.
3) There must not be any obstruction on any part of the fence surrounding the area in
which the contestants are competing.
Ring Stools:
Other Equipment:
For each contest, the licensed promoter shall provide each contestant’s corner with:
Only water in clear plastic bottles is to be consumed by athletes at all times during
competition.
1) In all weight classes, the bandages on each contestant’s hand shall be restricted to
soft open weave gauze cloth not more than 20 yards in length and 2 inches in width,
held in place by not more than 10 ft. of surgeon’s/zinc oxide tape, 1 inch in width, for
each hand.
2) Surgeon’s/zinc oxide adhesive tape shall be placed directly on each hand for
protection near the wrist. Strips of tape may be used between the fingers to hold down
the bandages.
3) The bandages shall be evenly distributed across the hand.
4) Bandages and tape shall be placed on the contestant’s hands in the dressing room in
the presence of the commission/host regulatory authority.
5) Under no circumstances are gloves to be placed on the hands of a contestant until the
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approval of the commission/host regulatory authority is received. Each glove shall be
sealed and taped either in red or blue. Athletes may not remove the gloves once sealed
until the competition bout has taken place.
1) Submission:
Tap Out: When a contestant physically uses of their body to indicate that he or she no longer
wishes to continue; or
Verbal Tap Out: When a contestant verbally announces or voluntarily/involuntarily screams in
pain or distress to the referee that they do not wish to continue;
Technical Submission: When a legal submission act results in unconsciousness or
broken/dislocated bone(s)/joint(s).
Referee Stoppage: the referee stops the contest because the combatant IS NOT
INTELLIGENTLY DEFENDING THEMSELF
Strikes, Laceration, Corner Stoppage, Did Not Answer the Bell
TKO due to Medical Stoppage, Laceration, Doctor Stoppage, Loss of control of bodily function.
3) Knockout (KO):
Referee Stoppage: the referee stops the contest because the combatant CANNOT
INTELLIGENTLY DEFEND THEMSELVES
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No combatant can be saved by the bell in any round. If the referee determines that the fighter
was knocked out or submitted [including technically] when the round bell sounds he/she shall
loose the contest.
1) Unanimous Decision - When all three judges score the contest for the same
contestant
2) Split Decision - When two judges score the contest for one contestant and one judge
scores for the opponent
3) Majority Decision - When two judges score the contest for the same contestant and
one judge scores a draw
4) Draw, including:
a) Unanimous Draw - When all three judges score the contest a draw
b) Majority Draw - When two judges score the contest a draw
c) Split Draw - When all three judges score differently
5) Disqualification
6) Forfeit
7) Technical Draw
8) Technical Decision
9) No Contest
Only in a tournament format should overtime rounds be contested. At all other times the
judges evaluation and score remains final.
1) Effective Striking/Grappling
Legal blows that have immediate or cumulative impact with the potential to contribute
towards the end of the match with the IMMEDIATE weighing in more heavily than the
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cumulative impact.
Submission attempts that cause an opponent to tire and weaken, taking considerable
effort to escape shall be given greater weight when scoring than those attempt that are
easily defended and escaped without effort.
High amplitude and impactful throws and takedowns are weighed more heavily than
athletes who are tripped or bundled to the mat.
This will be the deciding factor in a high majority of decisions when scoring a round. The
next two criteria must be treated as a backup and used only when Effective
Striking/Grappling is 100% equal for the round.
2) Effective Aggressiveness
Aggressively making attempts to finish the fight. The key term is ‘effective’. Chasing after
an opponent with no effective result or impact should not render in the judges’
assessments
Fighting area control is assessed by determining who is dictating the pace, place and
position of the match.
Round scoring:
10–10 Round
A 10 – 10 round in MMA is when both fighters have competed for whatever duration of
time in the round and there is no difference or advantage between either fighter.”
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10–9 Round
A 10 – 9 Round in MMA is where one combatant wins the round by a close margin.
A 10 – 9 round in MMA is the most common score a judge assesses during the night. If,
during the round, the judge sees a fighter land the better strikes, or utilize effective
grappling during the competition, even if by just one technique over their opponent, the
judge shall give the winning fighter a score of 10 while assessing the losing fighter a
score of 9 or less.
10–8 Round
A 10 – 8 Round in MMA is where one fighter wins the round by a large margin.
A score of 10 – 8 does not require a fighter to dominate their opponent for the entire 3
minutes of a round.
The score of 10 – 8 is utilized by the judge when the judge sees verifiable actions on the
part of either fighter. Judges shall ALWAYS give a score of 10 – 8 when the judge has
established that one fighter has dominated the action of the round, had duration of the
domination and also impacted their opponent with either effective strikes or effective
grappling maneuvers that have diminished the abilities of their opponent.
10–7 Round
A 10 – 7 round in MMA, namely amateur competition is a score that judges will rarely
give.
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