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Hardware Engineering Intern - Jul To Dec - Internship JD

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0% found this document useful (0 votes)
45 views3 pages

Hardware Engineering Intern - Jul To Dec - Internship JD

Uploaded by

ABHISHEK
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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HARDWARE INTERN JD – NVIDIA

Do you have a passion for computing using new age technologies?

Do you want to work on leading-edge problems alongside some of the best & brightest in the
world?

Do you like working in a dynamic working environment that involves creative problem solving
and thinking on your feet?

We, at NVIDIA, are in the lookout for the brightest young technologists of our generation to do
their life’s best work at NVIDIA.

We are hiring interns for our 6 months July to December fall internship for across multiple
positions in our HW teams and a brief about the teams and there.

GPU ARCHITECTURE TEAM


GPU architecture team is engaged in the development of industry leading high performance and
power e cient GPUs.

Speci c areas include architecture modelling, analysis, and performance veri cation. The team
works on GPUs across all application domains such as gaming for PC and mobile devices,
professional graphics and visualization and high-performance computation.

Skills you will use/develop:

• C++ modelling, test development

• RTL design, debug

• ASIC design & veri cation tools, methodologies

• Computer architecture, Graphics, GPU micro-architecture, parallel computing

• Performance evaluation, analysis, and debug

• Perl/Python scripting

Areas you will be working on: Computer Architecture, Memory Systems Architecture, Compiler
Architecture / Performance Modelling

GPU ASIC DESIGN / VERIFICATION TEAM


Today NVIDIA’s GPUs simulate human intelligence, running deep learning algorithms and acting
as the brain of super computers, robots, and self-driving cars that can perceive and understand
the world. We are seeking a passionate, innovative, and highly motivated senior veri cation
engineer to join us in the development of the next generation of PCI Express controllers used in
NVIDIA's GPUs and SOCs.

In this position, you will be responsible for veri cation of the ASIC design, architecture and
microarchitecture using advanced veri cation methodologies. You are expected to understand
the design and implementation, de ne the veri cation scope, develop the veri cation
infrastructure, and verify the correctness of the design. You will be working with architects,
designers, pre and post silicon veri cation teams to accomplish your tasks.

What you’ll be doing:

• Develop test plans, tests, and veri cation infrastructure for PCIE at IP/sub system/SOC level

• Create veri cation environment using UVM methodology

• Create reusable bus functional models, monitors, checkers, and scoreboards

• Drive functional coverage driven veri cation closure

• Work with architects, designers, and post silicon teams

Ways to stand out from the crowd:

• Good knowledge of PCIE protocol Gen 3 and above

• Good debugging and problem-solving skills

• Good communication skills

• Ability/ desire to work as a team player

TEGRA SOC DESIGN & VERIFICATION


As a Hardware Engineer at NVIDIA, you will design and implement the industry's leading Graphics,
Video and Mobile Communications Processors. Speci c areas include 2D and 3D graphics, mpeg,
video, audio, network protocols, high-speed IO interfaces and bus protocols, and memory
subsystem design. You will be responsible for Architecture and microarchitecture design of the
ASICs, RTL design and synthesis, Logic and Timing veri cation using leading edge CAD tools and
Semiconductor process technologies.

Areas you will be working on:

• ASIC, RTL, Design and Veri cation of Processors

• Low Power veri cation

• Power Estimation and Modelling

• PCIe Design veri cation

• Functional / Formal veri cation

CPU VERIFICATION TEAM


As a design and veri cation/validation engineer in the ARM CPU team, you will be working on the
next generation of 64bit ARM CPUs and SOCs. As part of this assignment, you will get a chance
to learn about computer architecture at a very granular level, System Verilog, Design Veri cation,
SOC Veri cation, Veri cation methodologies and C/C++ programming. You also will get an
opportunity to get familiar with industry standard tools in veri cation and validation.
During the internship, you will contribute to building test benches, developing architectural
simulators, modifying random instruction generators, and creating stimulus for veri cation and
validation of di erent units of the CPU and SOC.

Areas you will be working on:

• Computer Architecture

• Digital Design and Programming in C/C++/Perl

• ARM, CPU Design and Veri cation/ Validation

VLSI TEAM
VLSI team works in the areas of RTL Design, Veri cation, Design for Test, CAD tools, Synthesis,
Timing, Place & Route, Circuit Design, Silicon Bring-up and Characterization. Responsible for
state-of-the-art methodologies, tools, ows and project execution on all Nvidia GPU, CPU, Auto,
and Switch chips. As an intern you will be working on one or more such areas.

Skills you will use/develop:

• RTL Design, VCS, SV, UVM, Formal

• Verilog, C/C++, Python, TCL, Perl

• Logic Scan Test, Memory Test, High-speed IO Test, In-System Test

• Synthesis, Timing Closure (Primetime)

• Physical Design, Innovus, ICC2, Physical extraction, Place and Route, Floorplan

• SRAM, Analog, Digital circuit design, Hspice, EMIR, Silicon Correlation (ATPG, data

visualization & analysis)

• Layout (Cadence Virtuoso)

• Silicon characterization for ageing, DPPM, Signal Integrity, Power Integrity, and familiarity with
PC/SOC sub-system Architecture

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