Module 1
Module 1
Empowerment
Technologies
Quarter 1 Module 1:
Information and
Communication
Technology
Empowerment Technologies Grade 11/12
Self-Learning Module (SLM)
Quarter 1 Module 1: Information and Communication Technology
First Edition, 2020
Republic Act 8293, section 176 states that: No copyright shall subsist in any work of
the Government of the Philippines. However, prior approval of the government agency or office
wherein the work is created shall be necessary for exploitation of such work for profit. Such
agency or office may, among other things, impose as a condition the payment of royalties.
Borrowed materials (i.e., songs, stories, poems, pictures, photos, brand names,
trademarks, etc.) included in this module are owned by their respective copyright holders.
Every effort has been exerted to locate and seek permission to use these materials from their
respective copyright owners. The publisher and authors do not represent nor claim ownership
over them.
Empowerment
Technologies
Quarter 1 Module 1:
Information and
Communication
Technology
Introductory Message
For the facilitator:
This module was collaboratively designed, developed and reviewed by educators both
from public and private institutions to assist you, the teacher or facilitator in helping
the learners meet the standards set by the K to 12 Curriculum while overcoming
their personal, social, and economic constraints in schooling.
This learning resource hopes to engage the learners into guided and independent
learning activities at their own pace and time. Furthermore, this also aims to help
learners acquire the needed 21st century skills while taking into consideration their
needs and circumstances.
In addition to the material in the main text, you will also see this box in the body of
the module:
As a facilitator you are expected to orient the learners on how to use this module.
You also need to keep track of the learners' progress while allowing them to manage
their own learning. Furthermore, you are expected to encourage and assist the
learners as they do the tasks included in the module.
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For the learner:
The hand is one of the most symbolized part of the human body. It is often used to
depict skill, action and purpose. Through our hands we may learn, create and
accomplish. Hence, the hand in this learning resource signifies that you as a learner
is capable and empowered to successfully achieve the relevant competencies and
skills at your own pace and time. Your academic success lies in your own hands!
This module was designed to provide you with fun and meaningful opportunities for
guided and independent learning at your own pace and time. You will be enabled to
process the contents of the learning resource while being an active learner.
What I Need to Know This will give you an idea of the skills or
competencies you are expected to learn in the
module.
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Assessment This is a task which aims to evaluate your
level of mastery in achieving the learning
competency.
1. Use the module with care. Do not put unnecessary mark/s on any part of the
module. Use a separate sheet of paper in answering the exercises.
2. What I Know before moving on to the other activities
included in the module.
3. Read the instruction carefully before doing each task.
4. Observe honesty and integrity in doing the tasks and checking your answers.
5. Finish the task at hand before proceeding to the next.
6. Return this module to your teacher/facilitator once you are through with it.
If you encounter any difficulty in answering the tasks in this module, do not
hesitate to consult your teacher or facilitator. Always bear in mind that you are
not alone.
We hope that through this material, you will experience meaningful learning and
gain deep understanding of the relevant competencies. You can do it!
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What I Need to Know
This module was designed and written with you in mind. It is here to help you master
the Information and Communication Technology. The scope of this module permits
it to be used in many different learning situations. The language used recognizes the
diverse vocabulary level of students. The lessons are arranged to follow the standard
sequence of the course. But the order in which you read them can be changed to
correspond with the textbook you are now using.
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What I Know
Choose the letter of the best answer. Write the chosen letter on a separate sheet of
paper.
1. This media is designed to help people who have visual and reading
impairments.
a. Assistive Media
b. Social Media
c. Bookmarking Site
d. Media Sharing
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Lesson
Information and
1 Communication Technology
Directions: Search the words that are related to ICT. The words have been placed,
horizontally, vertically, or diagonally frontwards or backwards. Write your answers
on the separate sheet of paper.
T W I T T E R O S A T T E L I
E S O C I A L N E T W O R K S
C O Y C L S Y M B I A N O T T
H C W M O N W E B S I T E E U
N I U C B O M A L W A R E L N
O A I H R I D E A I K O P E E
L L L A N I A T D O W Q I P I
O O N C O N V E R G E N C E N
G V V R S I M O O L B Y U R S
Y E D M A L B I P A P N T E T
S N R S A E M S F D A R P A A
A O M I C R O B L O G G I N G
W F C A M E R L I A E A R S R
R O F T O P S O C Z O T E D A
S I G N I N G G K A O S P A M
1. _____________________________ 6. _____________________________
2. _____________________________ 7. _____________________________
3. _____________________________ 8. _____________________________
4. _____________________________ 9. _____________________________
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Directions: Answer the following questions honestly.
1. How many times have you checked your phone this morning?
2. How many status updates have you posted in Facebook or Twitter today?
3. Did you use the Internet for an hour after you woke up this morning?
are a digital native. And chances are, from the moment you were born, you were
surrounded by technology. You are surrounded by ICT.
Digital Native is a person born or brought up during the age of digital technology
and therefore familiar with computers and the Internet from an early age.
What is It
As the famous saying goes, "Love makes the world go round." But you might argue
how the Internet has made the world go round for decades before you start searching
for someone to fall in love with. Likewise, the Internet has probably made your world
go round in the motivation activity. In this lesson we will understand how
information and communication technologies in such a short period of time have
improved our lives.
Having a unified way to communicate is one of the goals of ICT. We spend less
because of ICT.
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World Wide Web
The World Wide Web, commonly referred to as WWW, W3, or simply the Web
is an interconnected system of public webpages accessible through the
Internet. It was invented Sir Tim Berners-Lee in 1989.
Web pages are what make up the world wide web and it can either be static
or dynamic.
Web 1.0
create an account.
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Web 2.0
term used to describe the present generation of the World Wide Web that
concentrates on its capability of providing people the means to collaborate and
share information online.
The second stage in World Wide Web
Dynamic Website
o The content of the website changes
Interactive
o The user may be able to comment or create user account
enables an increased user participation in the web
Darcy DiNucci, an information architecture consultant, coined the term Web
2.0 in her 1999 article,
User Participation - The owner of the website is not the only one who is able
to put content. Others are able to place a content of their own by means of
comment, reviews, and evaluation. Some websites allow readers to comment
on an article, participate in a poll, or review a specific product (e.g.,
Amazon.com, online stores).
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Mass Participation - It is a diverse information sharing through universal
Web 3.0
Trends in ICT
As the world of ICT continues to grow, the industry has focused on several
innovations. These innovations cater to the needs of the people that benefit most out
of ICT. Whether it is for business or personal use, these trends are current front
runners in the innovation of ICT.
1. Convergence
Technological convergence is the combination of two or more
different entities of technologies to create a new single device.
Example: Using of smartphone to create word documents that was
previously can only be created using desktop computer.
2. Social Media
It is a website, application, or online channel that enables web users
to create, co-create, modify, and exchange user-generated content.
3. Social News - sites that allow users to post their own news
items or links to other news sources.
Examples: reddit, dig
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5. Microblogging - sites that focus on short updates from the
user. Those who are subscribed will receive updates.
Examples: Twitter Plurk
3. Mobile Technologies
The popularity of smartphones and tablets has taken a major rise
over the years. This is largely because
do tasks that were originally found in personal computers.
Different types of mobile operating systems:
1. iOS used in Apple devices such as the iPhone and iPad
2. Android an open source operating system developed by
Google. Being open source means several mobile phone
companies use this OS for free.
3. Blackberry OS used in blackberry devices
4. Windows Phone OS a closed source and proprietary
operating system developed by Microsoft
5. Symbian the original smartphone OS used by Nokia
devices
6. WebOS originally used for smartphones; now used for
smartTVs
7. Windows Mobile developed by Microsoft for smartphones
and pocket PCs.
4. Assistive Media
It is a nonprofit service designed to help people who have visual and
reading impairments. A database of audio recordings is used to read
to the user. You may visit http://assistivemedia.org/ for several of
their audio recordings.
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Activity 1: Matching Type
Directions: Match column A with the correct answer on column B. Write only the
letter of your answer on the space provided before each number.
Column A Column B
______1. The Supreme Student Government A. Folksonomy
of KNCHS organized a successful B. Rich User Experience
unity run for a cost called C. User Participation
KapatiRUN. Everyone especially the D. Mass Participation
official page of KapatiRUN had E. Software as a Service
included #KapatiRUN2020 on their F. Technological
social media posts. They categorize Convergence
the information on their page by the G. Assistive Media
use of tags. H. Social Networks
______2. Celine used her smartphone I. Bookmarking sites
instead of using her laptop in doing J. Media Sharing
her research. K. Microblogging
______3. Angelo created a website intended L. Blogs and Forums
to help people with visual and
reading impairments.
______4. Albert is fond of pinning things he
finds on the web using Pinterest.
______5. Ana likes to post short updates on
her Twitter account.
______6. Lucy uploads her pictures in
Instagram to update her followers of
her daily activities.
______7. Alice uses Facebook to connect with
her friends.
______8. Most Internet users subscribe to
Netflix for new movies.
______9. Justine posted an article on his blog
and his followers commented on his
post.
______10. Aside from news article websites,
journalists post their news item on
platforms like Reddit.
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What I Have Learned
The Philippines is known as Asia's "ICT Hub". When the Internet was created by Tim
Berners-Lee, most of the web pages were static, which are now called Web 1.0. A
static Web page is a page with content that cannot be manipulated by the user. On
the other hand, a dynamic web page, introduced in Web 2.0, is a page in which its
contents depend on the user or the website visitor.
Web 2.0 has many main features, including folksonomy, rich user interface, user
interaction, long tail services, web apps, and mass participation. Folksonomy deals
with information tagging; rich user experience deals with how a site uses user
information for a personalized content; user participation means that those who view
the website can also put their own information; long tail services on demand as
opposed to a one-time purchase; software as a service contains how user would
subscribe to a software as opposed to purchasing them; and mass participation deals
with diverse information sharing through universal web access. Web 3.0 seeks to
enhance Web 2.0 by implementing user-specific content through user preferences.
Nonetheless, Web 3.0 implementation is hindered by several issues, namely
compatibility, security, vastness, vagueness, and logic.
The trends in ICT include convergence, social media, mobile technologies, and
assistive learning.
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What I Can Do
Differentiate Web 1.0, Web 2.0, and Web 3.0 in your own words.
Compare and contrast the implications of varied online platforms, sites and
content. Write down your insight below.
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Assessment
1. Web pages that are the same regardless of the user are referred to static.
2. Blogging sites are sites that focus on short updates.
3. Android is a mobile operating system for Apple devices.
4. Folksonomy deals with information tagging.
5. ICT deals with the use of different technologies to work on a similar goal or
task.
1. Facebook
2. Blogger
3. Twitter
4. Reddit
5. WordPress
6. Google+
7. Instagram
8. Pinterest
9. YouTube
10. Flickr
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Additional Activities
1. Why do you think microblogging platforms have become popular when regular
blogging platforms already exists?
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2. What do you think of Web 3.0? Do you think it will be realized someday in the
future?
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