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High Performance Computing

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High Performance Computing

Uploaded by

Mustafiz Ali
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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Programming Shared Address Space

Platforms
Ananth Grama, Anshul Gupta, George Karypis, and Vipin Kumar

To accompany the text “Introduction to Parallel Computing”,


Addison Wesley, 2003.
Topic Overview

• Thread Basics

• The POSIX Thread API

• Synchronization Primitives in Pthreads

• Controlling Thread and Synchronization Attributes

• Composite Synchronization Constructs

• OpenMP: a Standard for Directive Based Parallel Programming


Overview of Programming Models

• Programming models provide support for expressing concurrency


and synchronization.

• Process based models assume that all data associated with a


process is private, by default, unless otherwise specified.

• Lightweight processes and threads assume that all memory is


global.

• Directive based programming models extend the threaded


model by facilitating creation and synchronization of threads.
Overview of Programming Models

• A thread is a single stream of control in the flow of a program.


A program like:

for (row = 0; row < n; row++)


for (column = 0; column < n; column++)
c[row][column] =
dot_product(get_row(a, row),
get_col(b, col));

can be transformed to:

for (row = 0; row < n; row++)


for (column = 0; column < n; column++)
c[row][column] =
create_thread(
dot_product(get_row(a, row),
get_col(b, col)));

In this case, one may think of the thread as an instance of a


function that returns before the function has finished executing.
Thread Basics

• All memory in the logical machine model of a thread is globally


accessible to every thread.

• The stack corresponding to the function call is generally


treated as being local to the thread for liveness reasons.

• This implies a logical machine model with both global memory


(default) and local memory (stacks).

• It is important to note that such a flat model may result in


very poor performance since memory is physically distributed
in typical machines.
Thread Basics
P M P

Shared Address Space

Shared Address Space


P M P

P M P

The logical machine model of a thread-based programming


paradigm.
Thread Basics

• Threads provide software portability.

• Inherent support for latency hiding.

• Scheduling and load balancing.

• Ease of programming and widespread use.


The POSIX Thread API

• Commonly referred to as Pthreads, POSIX has emerged as the


standard threads API, supported by most vendors.

• The concepts discussed here are largely independent of the


API and can be used for programming with other thread APIs
(NT threads, Solaris threads, Java threads, etc.) as well.
Thread Basics: Creation and Termination

• Pthreads provides two basic functions for specifying concurrency


in a program:

#include <pthread.h>
int pthread_create (
pthread_t *thread_handle,
const pthread_attr_t *attribute,
void * (*thread_function)(void *),
void *arg);

int pthread_join (
pthread_t thread,
void **ptr);

• The function pthread_create invokes function thread_function


as a thread.
Thread Basics: Creation and Termination (Example)

#include <pthread.h>
#include <stdlib.h>

#define MAX_THREADS 512


void *compute_pi (void *);
....

main() {
...
pthread_t p_threads[MAX_THREADS];
pthread_attr_t attr;

pthread_attr_init (&attr);
for (i=0; i< num_threads; i++) {
hits[i] = i;
pthread_create(&p_threads[i], &attr, compute_pi,
(void *) &hits[i]);
}
for (i=0; i< num_threads; i++) {
pthread_join(p_threads[i], NULL);
total_hits += hits[i];
}
...
}
Thread Basics: Creation and Termination (Example)

void *compute_pi (void *s) {


int seed, i, *hit_pointer;
double rand_no_x, rand_no_y;
int local_hits;

hit_pointer = (int *) s;
seed = *hit_pointer;
local_hits = 0;
for (i = 0; i < sample_points_per_thread; i++) {
rand_no_x =(double)(rand_r(&seed))/(double)((2<<14)-1);
rand_no_y =(double)(rand_r(&seed))/(double)((2<<14)-1);
if (((rand_no_x - 0.5) * (rand_no_x - 0.5) +
(rand_no_y - 0.5) * (rand_no_y - 0.5)) < 0.25)
local_hits ++;
seed *= i;
}
*hit_pointer = local_hits;
pthread_exit(0);
}
Programming and Performance Notes

• Note the use of the function rand r (instead of superior


random number generators such as drand48).

• Executing this on a 4-processor SGI Origin, we observe a 3.91


fold speedup at 32 threads. This corresponds to a parallel
efficiency of 0.98!

• We can also modify the program slightly to observe the effect


of false-sharing.

• The program can also be used to assess the secondary cache


line size.
Programming and Performance Notes
6

Time
"optimal"
"local"
"spaced_1"
"spaced_16"
5 "spaced_32"

0
0 1 2 3 4 5 6 7 8 9

logarithm of number of threads

Execution time of the compute pi program.


Synchronization Primitives in Pthreads

• When multiple threads attempt to manipulate the same data


item, the results can often be incoherent if proper care is not
taken to synchronize them.

• Consider:

/* each thread tries to update variable best_cost as follows */


if (my_cost < best_cost)
best_cost = my_cost;

• Assume that there are two threads, the initial value of


best cost is 100, and the values of my cost are 50 and 75 at
threads t1 and t2.

• Depending on the schedule of the threads, the value of


best cost could be 50 or 75!

• The value 75 does not correspond to any serialization of the


threads.
Mutual Exclusion

• The code in the previous example corresponds to a critical


segment; i.e., a segment that must be executed by only one
thread at any time.

• Critical segments in Pthreads are implemented using mutex


locks.

• Mutex-locks have two states: locked and unlocked. At any


point of time, only one thread can lock a mutex lock. A lock is
an atomic operation.

• A thread entering a critical segment first tries to get a lock. It


goes ahead when the lock is granted.
Mutual Exclusion

The Pthreads API provides the following functions for handling


mutex-locks:
int pthread_mutex_lock (
pthread_mutex_t *mutex_lock);

int pthread_mutex_unlock (
pthread_mutex_t *mutex_lock);

int pthread_mutex_init (
pthread_mutex_t *mutex_lock,
const pthread_mutexattr_t *lock_attr);
Mutual Exclusion

We can now write our previously incorrect code segment as:


pthread_mutex_t minimum_value_lock;
...
main() {
....
pthread_mutex_init(&minimum_value_lock, NULL);
....
}

void *find_min(void *list_ptr) {


....
pthread_mutex_lock(&minimum_value_lock);
if (my_min < minimum_value)
minimum_value = my_min;
/* and unlock the mutex */
pthread_mutex_unlock(&minimum_value_lock);
}
Producer-Consumer Using Locks

The producer-consumer scenario imposes the following


constraints:

• The producer thread must not overwrite the shared buffer when
the previous task has not been picked up by a consumer
thread.

• The consumer threads must not pick up tasks until there is


something present in the shared data structure.

• Individual consumer threads should pick up tasks one at a time.


Producer-Consumer Using Locks

pthread_mutex_t task_queue_lock;
int task_available;
...
main() {
....
task_available = 0;
pthread_mutex_init(&task_queue_lock, NULL);
....
}

void *producer(void *producer_thread_data) {


....
while (!done()) {
inserted = 0;
create_task(&my_task);
while (inserted == 0) {
pthread_mutex_lock(&task_queue_lock);
if (task_available == 0) {
insert_into_queue(my_task);
task_available = 1;
inserted = 1;
}
pthread_mutex_unlock(&task_queue_lock);
}
}
}
Producer-Consumer Using Locks

void *consumer(void *consumer_thread_data) {


int extracted;
struct task my_task;
/* local data structure declarations */
while (!done()) {
extracted = 0;
while (extracted == 0) {
pthread_mutex_lock(&task_queue_lock);
if (task_available == 1) {
extract_from_queue(&my_task);
task_available = 0;
extracted = 1;
}
pthread_mutex_unlock(&task_queue_lock);
}
process_task(my_task);
}
}
Types of Mutexes

• Pthreads supports three types of mutexes – normal, recursive,


and error-check.

• A normal mutex deadlocks if a thread that already has a lock


tries a second lock on it.

• A recursive mutex allows a single thread to lock a mutex as


many times as it wants. It simply increments a count on the
number of locks. A lock is relinquished by a thread when the
count becomes zero.

• An error check mutex reports an error when a thread with a


lock tries to lock it again (as opposed to deadlocking in the first
case, or granting the lock, as in the second case).

• The type of the mutex can be set in the attributes object before
it is passed at time of initialization.
Overheads of Locking

• Locks represent serialization points since critical sections must


be executed by threads one after the other.

• Encapsulating large segments of the program within locks can


lead to significant performance degradation.

• It is often possible to reduce the idling overhead associated


with locks using an alternate function, pthread mutex trylock.

int pthread_mutex_trylock (
pthread_mutex_t *mutex_lock);

• pthread mutex trylock is typically much faster than pthread mutex


on typical systems since it does not have to deal with queues
associated with locks for multiple threads waiting on the lock.
Alleviating Locking Overhead (Example)

/* Finding k matches in a list */


void *find_entries(void *start_pointer) {
/* This is the thread function */
struct database_record *next_record;
int count;
current_pointer = start_pointer;
do {
next_record = find_next_entry(current_pointer);
count = output_record(next_record);
} while (count < requested_number_of_records);
}

int output_record(struct database_record *record_ptr) {


int count;
pthread_mutex_lock(&output_count_lock);
output_count ++;
count = output_count;
pthread_mutex_unlock(&output_count_lock);
if (count <= requested_number_of_records)
print_record(record_ptr);
return (count);
}
Alleviating Locking Overhead (Example)

/* rewritten output_record function */

int output_record(struct database_record *record_ptr) {


int count;
int lock_status;
lock_status = pthread_mutex_trylock(&output_count_lock);
if (lock_status == EBUSY) {
insert_into_local_list(record_ptr);
return(0);
}
else {
count = output_count;
output_count += number_on_local_list + 1;
pthread_mutex_unlock(&output_count_lock);
print_records(record_ptr, local_list,
requested_number_of_records - count);
return(count + number_on_local_list + 1);
}
}
Condition Variables for Synchronization

• A condition variable allows a thread to block itself until


specified data reaches a predefined state.

• A condition variable is associated with this predicate. When


the predicate becomes true, the condition variable is used to
signal one or more threads waiting on the condition.

• A single condition variable may be associated with more than


one predicate.

• A condition variable always has a mutex associated with it. A


thread locks this mutex and tests the predicate defined on the
shared variable.

• If the predicate is not true, the thread waits on the condition


variable associated with the predicate using the function
pthread cond wait.
Condition Variables for Synchronization

Pthreads provides the following functions for condition variables:

int pthread_cond_wait(pthread_cond_t *cond,


pthread_mutex_t *mutex);

int pthread_cond_signal(pthread_cond_t *cond);

int pthread_cond_broadcast(pthread_cond_t *cond);

int pthread_cond_init(pthread_cond_t *cond,


const pthread_condattr_t *attr);

int pthread_cond_destroy(pthread_cond_t *cond);


Producer-Consumer Using Condition Variables

pthread_cond_t cond_queue_empty, cond_queue_full;


pthread_mutex_t task_queue_cond_lock;
int task_available;

/* other data structures here */

main() {
/* declarations and initializations */
task_available = 0;
pthread_init();
pthread_cond_init(&cond_queue_empty, NULL);
pthread_cond_init(&cond_queue_full, NULL);
pthread_mutex_init(&task_queue_cond_lock, NULL);
/* create and join producer and consumer threads */
}
Producer-Consumer Using Condition Variables

void *producer(void *producer_thread_data) {


int inserted;
while (!done()) {
create_task();
pthread_mutex_lock(&task_queue_cond_lock);
while (task_available == 1)
pthread_cond_wait(&cond_queue_empty,
&task_queue_cond_lock);
insert_into_queue();
task_available = 1;
pthread_cond_signal(&cond_queue_full);
pthread_mutex_unlock(&task_queue_cond_lock);
}
}
Producer-Consumer Using Condition Variables

void *consumer(void *consumer_thread_data) {


while (!done()) {
pthread_mutex_lock(&task_queue_cond_lock);
while (task_available == 0)
pthread_cond_wait(&cond_queue_full,
&task_queue_cond_lock);
my_task = extract_from_queue();
task_available = 0;
pthread_cond_signal(&cond_queue_empty);
pthread_mutex_unlock(&task_queue_cond_lock);
process_task(my_task);
}
}
Controlling Thread and Synchronization Attributes

• The Pthreads API allows a programmer to change the default


attributes of entities using attributes objects.

• An attributes object is a data-structure that describes entity


(thread, mutex, condition variable) properties.

• Once these properties are set, the attributes object can be


passed to the method initializing the entity.

• Enhances modularity, readability, and ease of modification.


Attributes Objects for Threads

• Use pthread attr init to create an attributes object.

• Individual properties associated with the attributes object can


be changed using the following functions:
pthread attr setdetachstate,
pthread attr setguardsize np,
pthread attr setstacksize,
pthread attr setinheritsched,
pthread attr setschedpolicy, and
pthread attr setschedparam.
Attributes Objects for Mutexes

• Initialize the attrributes object using function:


pthread mutexattr init.

• The function pthread mutexattr settype np can be used


for setting the type of mutex specified by the mutex attributes
object.

pthread_mutexattr_settype_np (
pthread_mutexattr_t *attr,
int type);

Here, type specifies the type of the mutex and can take one
of:
– PTHREAD MUTEX NORMAL NP
– PTHREAD MUTEX RECURSIVE NP
– PTHREAD MUTEX ERRORCHECK NP
Composite Synchronization Constructs

• By design, Pthreads provide support for a basic set of


operations.

• Higher level constructs can be built using basic synchronization


constructs.

• We discuss two such constructs – read-write locks and barriers.


Read-Write Locks

• In many applications, a data structure is read frequently but


written infrequently. For such applications, we should use read-
write locks.

• A read lock is granted when there are other threads that may
already have read locks.

• If there is a write lock on the data (or if there are queued write
locks), the thread performs a condition wait.

• If there are multiple threads requesting a write lock, they must


perform a condition wait.

• With this description, we can design functions for read locks


mylib rwlock rlock, write locks mylib rwlock wlock, and
unlocking mylib rwlock unlock.
Read-Write Locks

• The lock data type mylib rwlock t holds the following:


– a count of the number of readers,
– the writer (a 0/1 integer specifying whether a writer is
present),
– a condition variable readers proceed that is signaled when
readers can proceed,
– a condition variable writer proceed that is signaled when
one of the writers can proceed,
– a count pending writers of pending writers, and
– a mutex read write lock associated with the shared data
structure.
Read-Write Locks

typedef struct {
int readers;
int writer;
pthread_cond_t readers_proceed;
pthread_cond_t writer_proceed;
int pending_writers;
pthread_mutex_t read_write_lock;
} mylib_rwlock_t;

void mylib_rwlock_init (mylib_rwlock_t *l) {


l -> readers = l -> writer = l -> pending_writers = 0;
pthread_mutex_init(&(l -> read_write_lock), NULL);
pthread_cond_init(&(l -> readers_proceed), NULL);
pthread_cond_init(&(l -> writer_proceed), NULL);
}
Read-Write Locks

void mylib_rwlock_rlock(mylib_rwlock_t *l) {


/* if there is a write lock or pending writers, perform condition
wait.. else increment count of readers and grant read lock */

pthread_mutex_lock(&(l -> read_write_lock));


while ((l -> pending_writers > 0) || (l -> writer > 0))
pthread_cond_wait(&(l -> readers_proceed),
&(l -> read_write_lock));
l -> readers ++;
pthread_mutex_unlock(&(l -> read_write_lock));
}
Read-Write Locks

void mylib_rwlock_wlock(mylib_rwlock_t *l) {


/* if there are readers or writers, increment pending writers
count and wait. On being woken, decrement pending writers
count and increment writer count */

pthread_mutex_lock(&(l -> read_write_lock));


while ((l -> writer > 0) || (l -> readers > 0)) {
l -> pending_writers ++;
pthread_cond_wait(&(l -> writer_proceed),
&(l -> read_write_lock));
}
l -> pending_writers --;
l -> writer ++
pthread_mutex_unlock(&(l -> read_write_lock));
}
Read-Write Locks

void mylib_rwlock_unlock(mylib_rwlock_t *l) {


/* if there is a write lock then unlock, else if there are
read locks, decrement count of read locks. If the count
is 0 and there is a pending writer, let it through, else
if there are pending readers, let them all go through */

pthread_mutex_lock(&(l -> read_write_lock));


if (l -> writer > 0)
l -> writer = 0;
else if (l -> readers > 0)
l -> readers --;
pthread_mutex_unlock(&(l -> read_write_lock));
if ((l -> readers == 0) && (l -> pending_writers > 0))
pthread_cond_signal(&(l -> writer_proceed));
else if (l -> readers > 0)
pthread_cond_broadcast(&(l -> readers_proceed));
}
Barriers

• As in MPI, a barrier holds a thread until all threads participating


in the barrier have reached it.

• Barriers can be implemented using a counter, a mutex and a


condition variable.

• A single integer is used to keep track of the number of threads


that have reached the barrier.

• If the count is less than the total number of threads, the threads
execute a condition wait.

• The last thread entering (and setting the count to the number
of threads) wakes up all the threads using a condition
broadcast.
Barriers

typedef struct {
pthread_mutex_t count_lock;
pthread_cond_t ok_to_proceed;
int count;
} mylib_barrier_t;

void mylib_init_barrier(mylib_barrier_t *b) {


b -> count = 0;
pthread_mutex_init(&(b -> count_lock), NULL);
pthread_cond_init(&(b -> ok_to_proceed), NULL);
}
Barriers

void mylib_barrier (mylib_barrier_t *b, int num_threads) {


pthread_mutex_lock(&(b -> count_lock));
b -> count ++;
if (b -> count == num_threads) {
b -> count = 0;
pthread_cond_broadcast(&(b -> ok_to_proceed));
}
else
while (pthread_cond_wait(&(b -> ok_to_proceed),
&(b -> count_lock)) != 0);
pthread_mutex_unlock(&(b -> count_lock));
}
Barriers

• The barrier described above is called a linear barrier.

• The trivial lower bound on execution time of this function is


therefore O(n) for n threads.

• This implementation of a barrier can be speeded up using


multiple barrier variables organized in a tree.

• We use n/2 condition variable-mutex pairs for implementing a


barrier for n threads.

• At the lowest level, threads are paired up and each pair of


threads shares a single condition variable-mutex pair.

• Once both threads arrive, one of the two moves on, the other
one waits.

• This process repeats up the tree.

• This is also called a log barrier and its runtime grows as O(log p).
Barrier
50
Log Barrier (1000, 32 procs)
Linear Barrier (1000, 32 procs)
45

40

35

30
Time (seconds)

25

20

15

10

0
0 20 40 60 80 100 120 140
Number of threads

Execution time of 1000 sequential and logarithmic barriers as a


function of number of threads on a 32 processor SGI Origin 2000.
Tips for Designing Asynchronous Programs

• Never rely on scheduling assumptions when exchanging data.

• Never rely on liveness of data resulting from assumptions on


scheduling.

• Do not rely on scheduling as a means of synchronization.

• Where possible, define and use group synchronizations and


data replication.
OpenMP: a Standard for Directive Based Parallel
Programming

• OpenMP is a directive-based API that can be used with


FORTRAN, C, and C++ for programming shared address space
machines.

• OpenMP directives provide support for concurrency, synchronization,


and data handling while obviating the need for explicitly
setting up mutexes, condition variables, data scope, and
initialization.
OpenMP Programming Model

• OpenMP directives in C and C++ are based on the #pragma


compiler directives.

• A directive consists of a directive name followed by clauses.

#pragma omp directive [clause list]

• OpenMP programs execute serially until they encounter the


parallel directive, which creates a group of threads.

#pragma omp parallel [clause list]


/* structured block */

• The main thread that encounters the parallel directive


becomes the master of this group of threads and is assigned
the thread id 0 within the group.
OpenMP Programming Model

The clause list is used to specify conditional parallelization,


number of threads, and data handling.

• Conditional Parallelization: The clause if (scalar expression)


determines whether the parallel construct results in creation of
threads.

• Degree of Concurrency: The clause num threads (integer


expression) specifies the number of threads that are
created.

• Data Handling: The clause private (variable list)


indicates variables local to each thread. The clause
firstprivate (variable list) is similar to the private,
except values of variables are initialized to corresponding
values before the parallel directive. The clause shared
(variable list) indicates that variables are shared across
all the threads.
OpenMP Programming Model
int a, b;
main() {
// serial segment
#pragma omp parallel num_threads (8) private (a) shared (b)
{
// parallel segment
}
// rest of serial segment Sample OpenMP program
}

int a, b;
main() {
// serial segment

Code for (i = 0; i < 8; i++)


inserted by pthread_create (......., internal_thread_fn_name, ...);
the OpenMP for (i = 0; i < 8; i++)
compiler pthread_join (.......);
// rest of serial segment

void *internal_thread_fn_name (void *packaged_argument) [


int a;

// parallel segment
} Corresponding Pthreads translation

A sample OpenMP program along with its Pthreads translation


that might be performed by an OpenMP compiler.
OpenMP Programming Model

#pragma omp parallel if (is_parallel == 1) num_threads(8) \


private (a) shared (b) firstprivate(c)
{
/* structured block */
}

• If the value of the variable is parallel equals one, eight


threads are created.

• Each of these threads gets private copies of variables a and c,


and shares a single value of variable b.

• The value of each copy of c is initialized to the value of c before


the parallel directive.

• The default state of a variable is specified by the clause


default (shared) or default (none).
Reduction Clause in OpenMP

• The reduction clause specifies how multiple local copies of a


variable at different threads are combined into a single copy
at the master when threads exit.

• The usage of the reduction clause is reduction (operator:


variable list).

• The variables in the list are implicitly specified as being private


to threads.

• The operator can be one of +, *, -, &, |, ˆ, &&, and ||.


#pragma omp parallel reduction(+: sum) num_threads(8)
{
/* compute local sums here */
}
/* sum here contains sum of all local instances of sums */
OpenMP Programming: Example

/* ******************************************************
An OpenMP version of a threaded program to compute PI.
****************************************************** */

#pragma omp parallel default(private) shared (npoints) \


reduction(+: sum) num_threads(8)
{
num_threads = omp_get_num_threads();
sample_points_per_thread = npoints / num_threads;
sum = 0;
for (i = 0; i < sample_points_per_thread; i++) {
rand_no_x =(double)(rand_r(&seed))/(double)((2<<14)-1);
rand_no_y =(double)(rand_r(&seed))/(double)((2<<14)-1);
if (((rand_no_x - 0.5) * (rand_no_x - 0.5) +
(rand_no_y - 0.5) * (rand_no_y - 0.5)) < 0.25)
sum ++;
}
}
Specifying Concurrent Tasks in OpenMP

• The parallel directive can be used in conjunction with other


directives to specify concurrency across iterations and tasks.

• OpenMP provides two directives – for and sections - to


specify concurrent iterations and tasks.

• The for directive is used to split parallel iteration spaces across


threads. The general form of a for directive is as follows:

#pragma omp for [clause list]


/* for loop */

• The clauses that can be used in this context are: private,


firstprivate, lastprivate, reduction, schedule, nowait,
and ordered.
Specifying Concurrent Tasks in OpenMP: Example

#pragma omp parallel default(private) shared (npoints) \


reduction(+: sum) num_threads(8)
{
sum = 0;
#pragma omp for
for (i = 0; i < npoints; i++) {
rand_no_x =(double)(rand_r(&seed))/(double)((2<<14)-1);
rand_no_y =(double)(rand_r(&seed))/(double)((2<<14)-1);
if (((rand_no_x - 0.5) * (rand_no_x - 0.5) +
(rand_no_y - 0.5) * (rand_no_y - 0.5)) < 0.25)
sum ++;
}
}
Assigning Iterations to Threads

• The schedule clause of the for directive deals with the


assignment of iterations to threads.

• The general form of the schedule directive is


schedule(scheduling class[, parameter]).

• OpenMP supports four scheduling classes: static, dynamic,


guided, and runtime.
Assigning Iterations to Threads: Example

/* static scheduling of matrix multiplication loops */


#pragma omp parallel default(private) shared (a, b, c, dim) \
num_threads(4)
#pragma omp for schedule(static)
for (i = 0; i < dim; i++) {
for (j = 0; j < dim; j++) {
c(i,j) = 0;
for (k = 0; k < dim; k++) {
c(i,j) += a(i, k) * b(k, j);
}
}
}
Assigning Iterations to Threads: Example
A A A

128 128 128

32

B B B

32
32 32
16 cols
C C C

(a) (b) (c)

Three different schedules using the static scheduling class of


OpenMP.
Parallel For Loops

• Often, it is desirable to have a sequence of for-directives


within a parallel construct that do not execute an implicit
barrier at the end of each for directive.

• OpenMP provides a clause – nowait, which can be used with


a for directive.
Parallel For Loops: Example

#pragma omp parallel


{
#pragma omp for nowait
for (i = 0; i < nmax; i++)
if (isEqual(name, current_list[i])
processCurrentName(name);
#pragma omp for
for (i = 0; i < mmax; i++)
if (isEqual(name, past_list[i])
processPastName(name);
}
The sections Directive

• OpenMP supports non-iterative parallel task assignment using


the sections directive.

• The general form of the sections directive is as follows:

#pragma omp sections [clause list]


{
[#pragma omp section
/* structured block */
]
[#pragma omp section
/* structured block */
]
...
}
The sections Directive: Example

#pragma omp parallel


{
#pragma omp sections
{
#pragma omp section
{
taskA();
}
#pragma omp section
{
taskB();
}
#pragma omp section
{
taskC();
}
}
}
Nesting parallel Directives

• Nested parallelism can be enabled using the OMP NESTED


environment variable.

• If the OMP NESTED environment variable is set to TRUE, nested


parallelism is enabled.

• In this case, each parallel directive creates a new team of


threads.
Synchronization Constructs in OpenMP

OpenMP provides a variety of synchronization constructs:


#pragma omp barrier

#pragma omp single [clause list]


structured block

#pragma omp master


structured block

#pragma omp critical [(name)]


structured block

#pragma omp ordered


structured block
OpenMP Library Functions

In addition to directives, OpenMP also supports a number of


functions that allow a programmer to control the execution of
threaded programs.
/* thread and processor count */
void omp_set_num_threads (int num_threads);
int omp_get_num_threads ();
int omp_get_max_threads ();
int omp_get_thread_num ();
int omp_get_num_procs ();
int omp_in_parallel();
OpenMP Library Functions

/* controlling and monitoring thread creation */


void omp_set_dynamic (int dynamic_threads);
int omp_get_dynamic ();
void omp_set_nested (int nested);
int omp_get_nested ();

/* mutual exclusion */
void omp_init_lock (omp_lock_t *lock);
void omp_destroy_lock (omp_lock_t *lock);
void omp_set_lock (omp_lock_t *lock);
void omp_unset_lock (omp_lock_t *lock);
int omp_test_lock (omp_lock_t *lock);

In addition, all lock routines also have a nested lock counterpart


for recursive mutexes.
Environment Variables in OpenMP

• OMP NUM THREADS: This environment variable specifies the


default number of threads created upon entering a parallel
region.

• OMP SET DYNAMIC: Determines if the number of threads can be


dynamically changed.

• OMP NESTED: Turns on nested parallelism.

• OMP SCHEDULE: Scheduling of for-loops if the clause specifies


runtime.
Explicit Threads versus Directive Based Programming

• Directives layered on top of threads facilitate a variety of


thread-related tasks.

• A programmer is rid of the tasks of initializing attributes objects,


setting up arguments to threads, partitioning iteration spaces,
etc.

• There are some drawbacks to using directives as well.

• An artifact of explicit threading is that data exchange is more


apparent. This helps in alleviating some of the overheads from
data movement, false sharing, and contention.

• Explicit threading also provides a richer API in the form of


condition waits, locks of different types, and increased flexibility
for building composite synchronization operations.

• Finally, since explicit threading is used more widely than


OpenMP, tools and support for Pthreads programs are easier
to find.

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