Daughters Khaine: Faction Pack
Daughters Khaine: Faction Pack
Daughters Khaine: Faction Pack
DAUGHTERS
OF KHAINE
BATTLE TRAITS
Daughters of Khaine armies can use the following abilities:
July 2024
BATTLE FORMATIONS
You can pick 1 of the following battle formations for a Daughters of Khaine army. Each
battle formation grants a different ability you can use in the battle.
Once Per Turn (Army), End of Any Turn Once Per Turn (Army), Reaction: You
FRENZIED DEVOTEES: The Cauldron declared a Charge ability for a friendly
Daughters of Khaine Aelf unit
Guard seek to carve a path for their
worshipped engines through enemy GLADIATORIAL ACROBATICS: The
defences at the earliest opportunity. aelves of a Slaughter Troupe perform
breathtaking displays of acrobatics as they
Declare: Pick up to 3 friendly close the distance to the foe.
Daughters of Khaine Infantry or
War Machine units that are in combat Effect: Change one of the dice in the
to be the targets. charge roll to a 4.
July 2024
HEROIC TRAITS
PARAGONS OF MURDER (Hero only)
• The target cannot be healed. Effect: If a friendly unit wholly within 12"
• Slain models cannot be returned to the of this unit uses the ‘Rally’ command, you
target unit. can make 3 additional rally rolls of D6.
ARTEFACTS OF POWER
GIFTS OF MORATHI (Hero only)
Once Per Battle, Your Hero Phase Once Per Battle, Your Movement Phase
KHAINITE PENDANT: The wearer SEVENFOLD SHADOW: This hero
can call for Khaine’s blessing as easily as possesses a living shadow that can, at a
drawing breath. command, envelop them and transport
them across the shadow realm.
Declare: Pick a friendly Daughters of
Khaine Priest wholly within 12" of Effect: If this unit is not in combat,
this unit. remove it from the battlefield and set it up
again on the battlefield more than 9" from
Effect: Give that unit D6 ritual points. all enemy units.
Keywords Core
Passive
CROWN OF WOE: Forged from the cult
of Khaine’s first sacrificial altar, an aura
of dread surrounds the wearer of this
baleful crown.
Effect: Subtract 2 from the control scores
of enemy units while they are within 9"
of this unit.
July 2024
SPELL LORE
LORE OF SHADOWS
July 2024
PRAYER LORE
PRAYERS OF THE KHAINITE CULT
July 2024
MANIFESTATION LORE
MANIFESTATIONS OF KHAINE
July 2024
July 2024
MOV E
6 5+ MORATHI-KHAINE
S AV E
HE
CO
2
N T ROL
MOV E
CO
10
N T ROL
MOV E
KRETHUSA THE
A LT H
6 5+
S AV E
HE
CO
2
N T ROL
CRONESEER
MELEE WEAPONS Atk Hit Wnd Rnd Dmg Ability
Staff of Morai-Heg 4 3+ 4+ 1 D3 -
MOV E
12 4+ BLOODWRACK SHRINE
S AV E
HE
CO
5
N T ROL
MOV E
MELUSAI
A LT H
6 5+
S AV E IRONSCALE
HE
CO
2
N T ROL
MOV E
12 4+ HAG QUEEN
S AV E
HE
CO
5 ON CAULDRON OF BLOOD
N T ROL
MOV E
6 5+ BLOODWRACK MEDUSA
S AV E
HE
CO
2
N T ROL
Effect: Each time this unit attacks with Effect: Pick a friendly non-Hero
its Bloodwrack Stare, if the attack scores Melusai unit that has not used a Fight
a hit, roll a number of dice equal to the ability this turn and is within this unit’s
number of models in the target unit. For combat range to be the target. The target
each 5+, inflict 1 mortal damage on that can be picked to use a Fight ability
unit. You cannot pick the same enemy immediately after the Fight ability used
unit to be targeted by attacks made with by this unit has been resolved.
a Bloodwrack Stare more than once
per phase.
MOV E
5 5+ HAG QUEEN
S AV E
HE
CO
2
N T ROL
MOV E
7 3+ AVATAR OF KHAINE
S AV E
HE
CO
2
N T ROL
MOV E
12 4+ SLAUGHTER QUEEN
S AV E
HE
CO
5 ON CAULDRON OF BLOOD
N T ROL
MOV E
5 5+ SLAUGHTER QUEEN
S AV E
HE
CO
2
N T ROL
MOV E
5 5+ HIGH GLADIATRIX
S AV E
HE
CO
2
N T ROL
MOV E
DOOMFIRE
A LT H
3 5+
S AV E
WARLOCKS
HE
CO
1
N T ROL
Passive
OUTMANOEUVRE: Doomfire Warlocks
are the light cavalry of the war covens,
worrying the enemy’s flanks and engaging
unprotected targets.
Effect: When this unit uses the ‘Redeploy’
command, if you roll a 1-3 when
determining the distance this unit can
move, you can use a value of 4 instead.
MOV E
1 6+ SISTERS OF SLAUGHTER
S AV E
HE
CO
1 WITH SACRIFICIAL KNIVES
N T ROL
MOV E
1 5+ SISTERS OF SLAUGHTER
S AV E
HE
CO
1 WITH BLADED BUCKLERS
N T ROL
Passive Passive
DANCE OF DIVERSION: Sisters of BLADED BUCKLERS: The martial skill
Slaughter move around their enemies with of these warriors allows them to turn
ease, making them nearly impossible to defensive techniques into deadly strikes.
strike down.
Effect: Each time you make an
Effect: Subtract 1 from hit rolls for unmodified save roll of 6 for a combat
combat attacks that target this unit. attack that targets this unit, inflict 1
mortal damage on the attacking unit after
the Fight ability has been resolved.
MOV E
1 5+ WITCH AELVES
S AV E
HE
CO
1 WITH BLADED BUCKLERS
N T ROL
Passive
BLADED BUCKLERS: The martial skill
of these warriors allows them to turn
defensive techniques into deadly strikes.
Effect: Each time you make an
unmodified save roll of 6 for a combat
attack that targets this unit, inflict 1
mortal damage on the attacking unit after
the Fight ability has been resolved.
MOV E
1 6+ WITCH AELVES
S AV E
HE
CO
1 WITH PAIRED SCIANSÁ
N T ROL
Passive
FRENZIED FERVOUR: Witch Aelves
hurl themselves at the enemy with no fear
of death, cutting down foes in a whirlwind
of blades.
Effect: Add 1 to the Rend characteristic
of this unit’s melee weapons for the rest
of the turn if this unit charged in the
same turn.
MOV E
2 5+ BLOOD STALKERS
S AV E
HE
CO
1
N T ROL
MOV E
KHINERAI
A LT H
2 5+
S AV E
HEARTRENDERS
HE
CO
1
N T ROL
MOV E
2 5+ BLOOD SISTERS
S AV E
HE
CO
1
N T ROL
MOV E
KHINERAI
A LT H
2 5+
S AV E
LIFETAKERS
HE
CO
1
N T ROL
MOV E
KHAINITE
A LT H
1 5+
S AV E
SHADOWSTALKERS
HE
CO
1
N T ROL
MOV E
10 4+ BLOODWRACK VIPER
S AV E
HE
BA 7+ T
NIS
HM EN
MOV E
7 6+ BLADEWIND
S AV E
HE
BA 7+
NIS MENT
H
MOV E
7 4+ HEART OF FURY
S AV E
HE
BA 7+
NIS MENT
H
Passive
LOCUS OF THE MURDER GOD: This
prayer takes the form of Khaine’s undying
power and bestows death-defying energies
upon his faithful.
Effect: Subtract 1 from wound rolls
for combat attacks that target friendly
Daughters of Khaine Infantry
units while they are wholly within 12" of
this Manifestation.
‘Let us gouge out the hearts of these fools and offer them to the
Bloody-Handed One!’
– Cariadra Hagg-Mawr
BATTLE TRAITS
BLOOD RITES
Before battle, the Daughters take ROUND ABILITY
part in holy rites of blood-letting. QUICKENING BLOODLUST: The Khainites’ hearts
With each sacrifice, the faithful 1 beat harder and their strides lengthen in anticipation of battle.
are imbued with a fraction of their
goddess’s furious power. Effect: Add 1 to run rolls for this unit.
HEADLONG FURY: Reciting the catechism of Crimson
At the start of each battle round, all Hate, the Khainites rush ahead in their eagerness to slaughter.
2
friendly units gain the Blood Rites
passive ability that corresponds to Effect: Add 1 to charge rolls for this unit.
the current battle round number, as ZEALOT’S RAGE: The faithful draw the god’s
shown in the table on the right (units murderous spirit to the battlefield.
keep all Blood Rites abilities gained 3
in previous battle rounds). Effect: Add 1 to hit rolls for combat attacks made by this unit.
SLAUGHTERER’S STRENGTH: Khaine’s flock are
imbued with shocking strength.
4
Effect: Add 1 to wound rolls for combat attacks made by
this unit.
Effect: Each time a model is slain by your general, Effect: Add 1 to the Rend characteristic of melee
Heal (1) your general. weapons used by friendly Blood Stalkers units while
they are wholly within 12" of your general.
Effect: Until the end of the phase, subtract 1 from hit Declare: Pick a friendly unit wholly within 9" of your
rolls for attacks that target friendly units while they general that is not in combat. Roll a dice for each
are wholly within 12" of your general. slain model from that unit.
6 5+
SAVE
2 RANGED WEAPONS Range Attacks Hit Wound Rend Damage Ability
CONTROL
Keldrisaíth 12" 2 3+ 3+ 1 D3 -
MELEE WEAPONS Attacks Hit Wound Rend Damage Ability
Crafted from the souls of aelves Keldrisaíth 6 3+ 4+ 1 2 -
that blazed brightest with the
need for revenge, the Melusai
Ironscales serve Morathi- Your Hero Phase
Khaine as elite war leaders ALL-OUT SLAUGHTER: The Melusai Ironscale exhorts
amongst the Scáthborn and are
terrifying martial champions
their warriors to commit acts of terrible bloodshed.
in their own right. Each of the Declare: Pick a friendly unit wholly within 12" of this unit
Scáthborn is bound in loyalty
to be the target. You cannot pick this unit.
to Morathi-Khaine, and they
are her eyes and ears outside Effect: Until the start of your next turn, add 1 to hit rolls
her temple within Hagg Nar.
for combat attacks made by the target.
Their baleful magic is capable
of transforming their enemies
into statues of living crystal,
in which they remain forever
End of Any Turn
imprisoned at the agonising TURNED TO CRYSTAL: The touch of an Ironscale can
point of death. permanently transmute an enemy into a crystal statue.
Declare: Pick an enemy unit within 1" of this unit to be the
target and roll a dice.
Effect: On a 2+, inflict 1 mortal damage on the target.
2 5+
SAVE
1 RANGED WEAPONS Range Attacks Hit Wound Rend Damage Ability
CONTROL
Heartseeker Bow 18" 3 3+ 4+ 1 1 Crit (Auto-wound)
MELEE WEAPONS Attacks Hit Wound Rend Damage Ability
Drawing their ornate Scianlar 2 3+ 4+ - 1 -
heartseeker bows, the slithering
Melusai archers known as
Blood Stalkers loose terrifyingly Passive
accurate volleys. Their bows are HEARTSEEKERS: The blood-
carved from wood taken from
blessed arrows loosed by these
the sentient ashdusk tree, and
their arrows are blessed by the Melusai unerringly seek out the
Hag Queens of their coven. Each enemy’s vital organs.
missile fired by these serpentine
hunters is guided by these
Effect: Shooting attacks made
enchantments straight towards by this unit score critical hits on
an enemy’s heart. unmodified hit rolls of 5+ if this
unit did not use a Move ability in
the same turn.
3 5+
SAVE
1 RANGED WEAPONS Range Attacks Hit Wound Rend Damage Ability
CONTROL Doomfire Crossbow 10" 2 3+ 4+ - 1 -
MELEE WEAPONS Attacks Hit Wound Rend Damage Ability
Doomfire Warlocks are expert Cursed Scimitar 2 3+ 4+ 1 1 -
light cavalry, adept at harrying
flanks with crossbow fire or Dark Steed’s Vicious Bite 2 5+ 3+ - 1 Companion
cutting down targets with their
cursed scimitars. They can Your Hero Phase
harness the power of shadow,
hurling bolts of black flame to DOOMFIRE: The Doomfire
destroy their targets. Each is Warlocks hurl bolts of blazing black
branded with a painful rune flame at their foes.
upon their forehead, without
which they would gradually Declare: Pick a visible enemy unit
wither away, for the majority within 12" of this unit to be the
of males in the temple-cities target, then make a casting roll
are born weak of body and of 2D6.
spirit. These sigils greatly
amplify the Warlocks’ magical Effect: On a 6+, inflict D3 mortal
potential , allowing them to damage on the target.
cast searing bolts of magical
doomfire at those nearby,
but forever leash them to
Morathi-Khaine’s service.
1 6+
SAVE
1 MELEE WEAPONS Attacks Hit Wound Rend Damage Ability
CONTROL
Paired Sciansá 3 3+ 4+ - 1 Crit (Auto-wound)