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Arsenal OP

Yansjdjd

Uploaded by

gbcaxel
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0% found this document useful (0 votes)
45 views2 pages

Arsenal OP

Yansjdjd

Uploaded by

gbcaxel
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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--Made By xMiles_Games

game.StarterGui:SetCore("SendNotification", {
Title = "Arsenal OP Script V1";
Text = "Made by xMiles_Games"; -- what the text says (ofc)
Duration = 60;
})
wait(1)
game.StarterGui:SetCore("SendNotification", {
Title = "Executed!";
Text = "Subscribe To xMiles_Games!"; -- what the text says (ofc)
Duration = 60;
})
local replicationstorage = game.ReplicatedStorage

for i, v in pairs(replicationstorage.Weapons:GetDescendants()) do
if v.Name == "Auto" then
v.Value = true
end
if v.Name == "RecoilControl" then
v.Value = 0
end
if v.Name == "MaxSpread" then
v.Value = 0
end
if v.Name == "ReloadTime" then
v.Value = 0.1
end
if v.Name == "FireRate" then
v.Value = 0.05
end
if v.Name == "Crit" then
v.Value = 20
end
end

--Subscribe To xMiles_Games

function getplrsname() for i,v in pairs(game:GetChildren()) do if v.ClassName ==


"Players" then return v.Name end end end local players = getplrsname() local plr =
game[players].LocalPlayer coroutine.resume(coroutine.create(function() while
wait(1) do coroutine.resume(coroutine.create(function() for _,v in
pairs(game[players]:GetPlayers()) do if v.Name ~= plr.Name and v.Character then
v.Character.RightUpperLeg.CanCollide = false v.Character.RightUpperLeg.Transparency
= 75 v.Character.RightUpperLeg.Size = Vector3.new(21,21,21)
v.Character.LeftUpperLeg.CanCollide = false v.Character.LeftUpperLeg.Transparency =
75 v.Character.LeftUpperLeg.Size = Vector3.new(21,21,21)
v.Character.HeadHB.CanCollide = false v.Character.HeadHB.Transparency = 75
v.Character.HeadHB.Size = Vector3.new(21,21,21)
v.Character.HumanoidRootPart.CanCollide = false
v.Character.HumanoidRootPart.Transparency = 75 v.Character.HumanoidRootPart.Size =
Vector3.new(21,21,21) end end end)) end end))

--Made by Andrheyplayz_officalyt
local gui = Instance.new("BillboardGui");
gui.Name = "";
gui.AlwaysOnTop = true;
gui.LightInfluence = 0;
gui.Size = UDim2.new(1.75, 0, 1.75, 0);
local frame = Instance.new("Frame", gui);
frame.BackgroundColor3 = Color3.fromRGB(170, 0, 0);
frame.Size = UDim2.new(1, 0, 1, 0);
frame.BorderSizePixel = 4;
frame.BorderColor3 = Color3.fromRGB(0, 0, 0);
local gi = gui:Clone();
local body = frame:Clone();
body.Parent = gi;
body.BackgroundColor3 = Color3.fromRGB(0, 170, 170);

for _, v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Name ~= game:GetService("Players").LocalPlayer.Name and v.Character and
v.Character:FindFirstChild("Head") then
gui:Clone().Parent = v.Character.Head;
end
end

local c = 1 function zigzag(X) return math.acos(math.cos(X * math.pi)) / math.pi


end game:GetService("RunService").RenderStepped:Connect(function() if
game.Workspace.Camera:FindFirstChild('Arms') then for i,v in
pairs(game.Workspace.Camera.Arms:GetDescendants()) do if v.ClassName ==
'MeshPart' then v.Color = Color3.fromHSV(zigzag(c),1,1) c = c + .0001
end end end end)
net = true -- if false = do nothing
notify = true -- set this to false if u don't want to see notiflication

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