ART170 Tut Illus2
ART170 Tut Illus2
Design
character-based pattern. My
starting point, as usual, was to
sketch out some rough ideas for
characters. I like to store a
seamless
collection of ideas for eyes, noses,
legs, mouths etc so that I can
re-use some and mix them about.
This way the characters will all
character
have a consistent style.
02
patterns
Once I am happy with the
character sketches (in this case I’ve
drawn three) I create a square
document in Illustrator, scan the
drawings and bring them into
05 Using the same method I drew the body with, I select 06 To draw the suckers, I use the Ellipse tool and hold down Shift to create a
the Pen tool and trace the tentacles before sending them to the perfect circle, making sure I’ve brought the object to the front (select it then go to
back (as in Step 4). I then select three of them and change the Object>Arrange>Bring to front). Using the Eye Dropper tool, I select the circle and click
colour to a darker green (the same dark green used for the on the dark green colour used elsewhere. I then use the Selection tool, holding down
nose) to give a 3D effect to my character. Alt/Opt, to duplicate and place the other suckers.
VisualguCideVto
In pictures: a
rk of
the career and wo
iters
our Technique wr
Anna Wray
The designer and ‘Forest Creatures’ –
‘Fantasy Cloud Island’ – October 2009 November 2009
illustrator selects five of This illustration was created in October ‘09 for This is a very recent piece created
her favourite projects an independent fashion boutique in Cambridge. for Strumpet Designs.