Id Model
Id Model
of
Learning Content
How to design Lesson Plan? RPH?
Pedagogy
Learning and Teacher provide Experience Same learning Online and virtual Online or
teaching resources materials Maturity resources and teacher conventional
Pursue education communication
platform
Role of the Design the layout, Facilitator Advisor/Facilitato Provide good Ourself
teacher materials and Enabler r/Peer/Friends contents
teaching style Respect openness
Instructional Design
History of Instructional Design?
• If you want to teach someone to make tea, you can simply list the different
steps to effectively communicate the process. However, that approach won’t
engage learners in a way that helps them internalize the information.
Wouldn’t it be more fun and effective to reframe those steps into an activity
that lets you explore tea-making and learn from your missteps?
• Weakness -the learner may find themselves in a situation where the stimulus for the
correct response does not occur, therefore the learner cannot respond. - A worker who
has been conditioned to respond to a certain cue at work stops production when an
anomaly occurs because they do not understand the system.
• Strength - the learner is focused on a clear goal and can respond automatically to the
cues of that goal. - W.W.II pilots were conditioned to react to silhouettes of enemy
planes, a response which one would hope became automatic.
Cognitivism
• Weakness - the learner learns a way to accomplish a task, but it may not
be the best way, or suited to the learner or the situation. For example,
logging onto the internet on one computer may not be the same as
logging in on another computer.
• Strength - the goal is to train learners to do a task the same way to
enable consistency. - Logging onto and off of a workplace computer is
the same for all employees; it may be important do an exact routine to
avoid problems.
Constructivism