Trimble RealWorks
Trimble RealWorks
USER GUIDE
Release 12.0
Revision A
October 2021
LEGAL NOTICES
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Legal Notices
© 2019–2021, Trimble Inc. All rights reserved.
Trimble, and the Globe & Triangle logo are trademarks of
Trimble Inc., registered in the United States and in other
countries.
All other trademarks are the property of their respective
owners.
Release Notice
This is the October 2021 (version 1) release of the Trimble
RealWorks User Guide.
LEGAL NOTICES 2
WELCOME 1
WHAT'S NEW 3
GET STARTED 14
4.3.4 Toolbars 18
4.3.5 Ribbon 18
4.3.7 Windows 19
4.3.7.2 WorkSpace 19
4.3.7.3 List 20
4.3.7.4 Property 21
4.3.7.9 3D View 23
4.3.7.9.2 2D Grid 25
4.3.8.2 Toolbars 27
4.3.8.2.1 Main 27
4.3.8.2.2 Display 27
4.3.8.2.3 3D View 27
4.3.8.2.8 Windows 31
4.3.8.3.11 Segmentation 34
4.3.8.3.12 Fitting 35
4.3.8.3.17 Toolbar/Ribbon 36
4.3.8.3.21 Ortho-Projection 36
4.3.9.1 Windows 37
4.3.9.2 Toolbars 40
4.5.1 Viewer 43
4.5.2 HD Display 43
4.5.3 Tools 44
4.5.3.2 Keep / Not Keep Displayed Objects Visible When Starting Segmentation 44
4.5.4 Navigation 46
4.5.5 General 47
DATA ORGANIZATION 89
EDIT 98
7.9.1.3.5 Display & Hide Clouds and Geometries Outside the Limit Box 140
7.10.1.5 Set the Cloud Inside the Limit Box as a Working Cloud 152
EXPLORE 179
8.6.6.5 Display & Hide the Network Visuals of all Stations 188
8.7.3 Render Point Clouds With Gray-Scale Intensity With Color 208
8.8.3.5 Display and Hide Clouds/Geometries Outside the Limit Box 226
13.5.1.2.2 Define a Limit Box by Defining a Slice Perpendicular to the Screen 392
13.5.1.3.1 Display and Hide Clouds/Geometries Outside the Limit Box 397
14.4.4.4.1.1 Define a Vertical Plane by Picking Two Screen Points (Horizontal Direction)
and One 3D Points 596
14.4.4.4.1.2 Define a Horizontal Plane By Picking Two Screen Points (Horizontal Direction)
and One 3D Point 597
14.4.4.4.1.3 Define a Plane By Picking Three Screen Points (Horizontal and Steepest Slope
Directions) and One 3D Points 598
14.5.1.5.10.1 Align to Join to Two Existing Secant Boxes of Same Section 642
14.5.2.2.2.1 Define a Vertical Plane by Picking Two Screen Points (Horizontal Direction)
and One 3D Points 648
14.5.2.2.2.2 Define a Horizontal Plane By Picking Two Screen Points (Horizontal Direction)
and One 3D Point 650
14.5.2.2.2.3 Define a Plane By Picking Three Screen Points (Horizontal and Steepest Slope
Directions) and One 3D Points 651
14.5.2.7.5 Define a Horizontal Face By Picking One 3D Point, Then Four Screen Points (Two
Horizontal Directions and Depth) 661
14.5.2.7.6 Define a Vertical Face By Picking One 3D Point, Then Four Screen Points (Hori-
zontal Direction, Vertical Direction and Depth) 663
14.5.2.8.1 Align to Join to Two Existing Secant Boxes of Same Section 665
14.5.3.6.4 Make Secant to a Cylinder With the Angle and Radius Constraints 689
14.5.3.7.2.1 Define a Vertical Plane by Picking Two Screen Points (Horizontal Direction)
and One 3D Points 692
14.5.3.7.2.2 Define a Horizontal Plane By Picking Two Screen Points (Horizontal Direction)
and One 3D Point 693
14.5.3.7.2.3 Define a Plane By Picking Three Screen Points (Horizontal and Steepest Slope
Directions) and One 3D Points 694
14.5.4.8.9.1 Align to Join to Two Existing Secant Boxes of Same Section 734
14.7.6.4.2.1 Define Measurement Rules Spaced at Regular Distance Between Two Welds 848
14.7.6.4.2.2 Define a Unique (or a Series of) Measurement Rule(s) Above the Bottom Weld
of a Course 848
14.7.6.4.2.3 Define a Unique (or a Series of) Measurement Rule(s) Below the Top Weld of a
Course 849
14.7.6.7.2 Analyze the Roundness from One Measurement Rule Line 859
EXPORT 886
Tip: RealWorksViewer is free. You can download it from the Trimble website. You only need to fill the form that will come
after clicking the link to download.
Note: You cannot save with RealWorks Viewer.
Note: RealWorks Viewer requires an RWP project file and its associated RWP folder. For more options relating to col-
laborating and sharing, see the Publisher function in certain modules.
REALWORKS
This software tool provides you with a set of tools for processing 3D point clouds and 2D images in order to obtain the
necessary information for your applications (or projects). Generally, this processing can be divided into three modes: Regis-
tration, OfficeSurvey™ and Modeling.
n In Registration, you can register scans with respect to other scans and/or with respect to a set of survey points. The
registration method is either target-based or cloud-based. When some targets have been used, you can first check
and modify them. Then the Target-Based Registration Tool automatically registers them simultaneously. The res-
ults are validated through registration errors, which can be saved in a report. You can also use the Geo-Referencing
Tool to put the scanned data into a known coordinate system.
n In OfficeSurvey™, you can extract different types of 2D drawings (polylines, contours, cross-sections, profiles, etc.)
from the point clouds. These extracted results can then be exported into CAD systems including, but not limited to,
AutoCAD® and MicroStation®. You can select and match 2D images to the point clouds; generate one (or multi)
ortho-image(s) or collect survey points as Total Stations can do. You can generate triangular meshes from the point
clouds and if required, carry out further editing of the result(s). You can determine the volume of a point cloud (or a
mesh), the volume between two point clouds (or two meshes) or the volume between a point cloud and a mesh. If
the volume information is not enough, you can compare two surfaces between each other (two point clouds or
meshes together, a point cloud with a mesh or a point cloud/mesh with a model) and generate an inspection map.
Since the metric information is still in the inspection map, you can extract measurements like surfaces, volumes,
points, drawings like polylines, sections, shifts, colored meshes, iso-curves, etc. You can match a profile (2D curve,
cross-section, polyline, etc.) at a specific point and in a given direction in a 3D scene; easily extract profiles along
curbs, pavements, rail lines, cuttings, natural features, etc. or fit a set of points with a geometry which can be of
planar, spherical or cylinder shape.
n In Modeling, you can create a geometry of the following types: Sphere, Plane, Cylinder, etc. The creation can be
based on a point cloud selection (or not). The created geometry can be then duplicated, modified, moved, etc. A
sub-module including tools for modeling pipes and structural steelworks (with the notion of catalogs) has been
added.
All RealWorks products can support a huge amount of points. The user is able to precisely control which points are loaded
into memory and thus which are available for editing with all the regular tools. All RealWorks products include tools for man-
aging Trimble FX data; importing TZS scans, automatically creating station(s) on import with link to TZS; creating scans,
extracting targets, registering the created stations, creating sampled scans with spatial resolution, converting to Trimble
LASERGen format.
The user interface has been completely redesigned to incorporate a ribbon with larger icons and a Quick Access Toolbar.
In this layout configuration, The Office Survey and Modeling modes have been combined into a new Production mode.
erated by moving objects (like e.g. pedestrians or moving cars) during a scan acquisition.
n START PAGE: The Start Page has been redesigned.
n UI THEMES: Optionally, change the user interface layout theme. Two themes are available: Light and Dark.
n AUTO-EXTRACT CYLINDERS: Enhancement of existing tool to let the users to only extract cylinders or cylinders
(TID).
n CREATE & EDIT PIPE: The Create Pipe feature enables you to manually create and edit a complete pipeline object
Note: Always update graphics card drivers before using Trimble 3D Spatial Imaging office software.
Note: Trimble Geospatial office software is designed to provide superior data processing and editing performance. To
ensure the best possible software use experience, and an optimum productivity/cost-of-equipment ratio, Trimble highly
recommends that users acquire the most powerful hardware configuration available at the time of purchase of the computer
equipment on which the software is intended to be used.
TRIMBLE SCAN EXPLORER:
Here are the minimum and recommended hardware requirements for Trimble Scan Explorer.
n Operating System: Microsoft® Windows® 8.1 (64-bit OS) and 10.
n Multi-Core Processor: 2GHz or higher
n RAM: minimum 8 GB - Recommended 16 GB
n Graphics card: 1GB, or higher, OpenGL 4.4
n Mouse: Three buttons with wheel
n Web Browser: Internet Explorer 8.0 or later
n Microsoft .Net Framework 4.8
n Microsoft Visual C++, Redistributable - X64: 2010, 2012, 2015 and 2017
n SketchUp, from 2014 to 2021
4. From the Manage 3D Settings panel, first click on the Global Settings tab.
5. From the Preferred Graphics Processor drop-down list, choose High Performance NVIDIA processor.
9. If required, click on the "Select the preferred graphics processor for this program" pull-down arrow.
10. Again, choose "High Perform NVIDIA Processor" from the list.
11. In the "Specify the settings for this program" panel, select "Prefer Maximum Performance" from the "Power Man-
agement Mode" line.
2. With the Downloads panel expanded, click on the Download Trimble RealWorks 12.0 link.
10. If you wish to install in a different directory, choose the Change button. After you have chosen the install directory,
press Next. The Setup Type dialog appears.
11. In the Setup Type dialog, choose the type of Setup you prefer. Complete will install the program with all features.
Custom will require you to choose the options to install. By default, Complete is selected.
12. If you have a HASP license file, keep the Complete option and click Next. The Select Program Folder dialog
appears;
13. You should select a program folder inside which Setup will add program icons. You can keep the given program
folder, type a new one in the Program Folder field or select an existing one from the Existing Folders field.
14. Press Next. The Ready to Install the Program dialog appears.
15. Press Install. The Setup Status dialog opens and files are installed. The Setup Type dialog appears.
16. Select the type(s) of file you wish Trimble RealWorks to take in charge. Four types are available: NEU and ASC are
an ASCII format file extension, JXL is an extension of text files exported from Trimble Survey Controller™, Survey
Manager™ or Survey Pro™ software. TZS is an extension of files from Trimble's LASERGen. TSPX is a Trimble
Survey Project file.
17. Click Next. The InstallShield Wizard Complete dialog appears. You have successfully installed RealWorks on your
computer.
18. Click Finish to complete the installation*.
Note: (*) Sometimes, you may need to restart your computer.
Caution: Please exit TrimbleRealWorks if there is already a version of RealWorks installed on your computer and if a ses-
sion is open. This avoids the Setup of a new version of RealWorks to interfere with the current version.
Note: These catalog files are necessary in the case you want to model point clouds with constraints in tools like the
SteelWorks Creator.
Note: The table files, installed during the installation of RealWorks, can be reached from a direct link in the user interface.
Refer to the Locate Tables section.
ponents to remove.
n Select Repair and click Next. All program components installed in the previous setup will be re-installed.
n Select Remove and click Next. All installed program components will be removed.
work (multi-user).
n Subscription license using a timed single- or multi-user subscription (requires logging in with your Trimble Iden-
tification (TID)).
The License Manager allows you to view and manage all licensing information.
Note: RealWorks will display a dialog to notify you when your license expires in less than two weeks.
To view the License Manager:
1. Select License Manager in Support > License. The License Manager dialog displays.
2. Use this dialog to do any of the following:
n For perpetual license users:
key is connected to a USB port on your computer. If it does not find a license on a HASP hardware key, it checks
whether a checked-out instance of a multi-user license is installed on your computer. If it does not find a
checked-out instance of a multi-user license, it checks whether a multi-user license is available on a HASP net-
work key. Optionally, specify a network server in the License Server drop-down list; otherwise, all network serv-
ers are searched.
n Perpetual - Hardware: RealWorks searches for a license installed on a HASP hardware key connected to a USB
computer.
n Perpetual - Network: RealWorks searches for a multi-user license on a HASP network key installed on the
server specified in the License server drop-down list. If the correct server is not already included in the list, select
the <search network> option to locate it.
n Subscription: RealWorks searches for any subscription licenses assigned to your TID and displays them in the
Subscription list.
- When a perpetual license is found, it is displayed at the top of the Features list, with all of the currently available
RealWorks editions and modules listed beneath it. The Status field indicates whether an edition or module is
included with the selected license. The Can check field? indicates whether a perpetual multi-user license can be
checked out.
- When a subscription license is found, it is displayed at the top of the Features list, with all of the associated fea-
tures listed beneath it.
3. If you select a different license or make other changes you want to save, click Apply (leaves dialog open) or OK
(closes dialog).
To upgrade a perpetual single-user license:
If you have been provided a 19-digit upgrade code, do the following:
1. In the License Manager dialog, click Upgrade.
2. In the Upgrade License dialog, network key can be found, the server on which it is installed is already selected.
3. In the Duration box, select the key to upgrade and enter the 19-digit code provided for your upgrade.
4. Click Upgrade.
After the upgrade process is complete, verify the upgrade completed successfully by, depending on the type of upgrade,
checking that new features were added or checking that the warranty date was updated
To check out a perpetual multi-user license:
If your organization is using a perpetual multi-user license installed on a network, you might be able to check out a detach-
able instance of the license so that you can run the software without being connected to the network. The following con-
ditions must be met to enable checkout. Contact your administrator for additional assistance.
n A HASP perpetual network key (multi-user license) is installed on your network and is configured to support license
checkout.
n There are licenses available for checkout.
n Your computer is configured to allow license checkout.
In the License Manager dialog, click the Subscription License Manager* link to display the License Manager in your web
browser.
Notes:
n (*) If you are not logged to the License Manager, the License Manager web page displays and prompts you to enter
your Trimble Identification (TID) credentials.
n If you are already logged to the License Manager, you do not have to re-log again. Optionally, use the Log Out but-
ton to sign out.
1. Select the Log In link located one the top right corner of the user interface. The Trimble Identity web page dis-
plays.
2. In the Sign In pane, do any of the following:
n Enter your Trimble Identification (TID) credentials and click Sign In.
n Select to sign in using Google or Apple.
n Click the Create an Account link to create a free new TID account.
You do not have to re-log in to access any of the services listed above.
You stay logged in after leaving RealWorks without signing out. You stay logged in for five days, afterward you
will have to sign in again.
You do not need to re-enter your credentials for nine days after the last session with a valid connection. If you
open RealWorks with a valid internet connection within the nine days you will never be asked to sign in again.
You do not need to sign in if you have already logged in with your TID in Trimble Business Center.
From your desktop, double-click the Trimble RealWorks icon to start the software. At each time you start the soft-
ware; a message opens and prompts you to participate in the Trimble Solution Improvement Program (TSIP). When you
click on the Trimble icon to learn more, the Preferences / Improvement Program dialog opens. The message will disappear
from the next startup (of the software) once you have chosen an option from the Improvement dialog.
A Start Page also opens. From the Start Page, you can get started working with the software, access to different links like
checking for updates, open the recent projects, etc.
Caution: A warning appears in the case you try to open a project from the link in the Start Page, with a tool (or feature) that
is in use.
Note: Refer to the Performing Basic Operations chapter for more information about the different file formats that
RealWorks can handle.
In the Ribbon layout, to switch from Production to Registration and vice versa, click on the Configuration pull-down arrow on
the Quick Access Toolbar.
In some rare situations, you may not be able to change the configuration. This is because the Configuration option has
been unchecked in the Quick Access Toolbar.
one has the following representation displayed at the bottom right corner of the 3D View.
RIBBON LAYOUT:
A session of RealWorks looks like the following example, when the Ribbon layout has been chosen:
To switch from the classic Menus & Toolbars interface to the Ribbon interface, and vice versa.
n
Select Ribbon/Toolbar in Support> Settings.
n
Select Ribbon/Toolbar from the Window menu or click the Ribbon/Toolbar icon on the Windows toolbar.
Tip: Use the following combination of keys Ctrl + Alt + F9.
Tip: Optionally, select Switch Theme in Support > Settings to change the user interface layout theme. Two themes are
available: Light and Dark.
The Start Page , included in the software, displays when you start the software for the first time. This page will appear
each time you start the software again until the option in the Preferences / General dialog remains checked. This page
includes many useful links.
Links in the Start Page
Open Files This link opens the Open dialog.
Check for This link brings you the Trimble Technical Support page, from which you
updates can check for new updates.
License Man- This link brings you to the License Manager system.
ager (*)
Click Here to This link opens the Trimble RealWorks User Forum web page where
Join the you can ask a question, share best practices, and get help from other
Trimble Forum users or Trimble experts.
Trimble This link brings you to the Trimble Global Support & Service web page.
RealWorks
Support
Video demos This link brings you to the official channel of RealWorks on YouTube.
on YouTube
Help (F1) This link opens the online help file.
Release Notes This link brings you the Trimble Technical Support page, from which you
can release notes, documentation, etc.
Trimble A panel inside which you can find all new news about Trimble
RealWorks RealWorks, as well as a link to download the last version of Trimble
News RealWorks
Video demos This panel gathers recent videos
on YouTube
Optionally, select Switch Theme in Support > Settings to change the user interface layout theme. Two themes are avail-
able: Light and Dark.
Note: Links with an asterisk in parenthesis are not available in the Viewer version of RealWorks.
4.3.4 Toolbars
In the Menus and Toolbars layout, the RealWorks user interface is composed of different toolbars. Each of them has spe-
cific uses. By default, all toolbars are not open when you start RealWorks. Those that are opened are displayed either hori-
zontally under the menu bar or vertically beside the WorkSpace window. You can move each toolbar to any location within
the user interface, open or close them.
4.3.5 Ribbon
A ribbon is a command bar that organizes RealWorks's features into a series of tabs, at the top of the user interface. By
adopting the ribbon layout, the user finds a modern way to find, understand and use commands and tools efficiently in order
to perform a task or a series of tasks.
To minimize the ribbon:
4.3.7 Windows
RealWorks main window has several components, which are described hereafter.
The Start Page disappears after you load a project in RealWorks, but you still have access to it by selecting Start Page
from the Window menu (or from the Support tab).
Tip: You can use the Ctrl + F4 key combination to close the Start Page.
4.3.7.2 WorkSpace
The WorkSpace window (always opened when the user interface appears) is the one located under the tabs and comprises
a set of tabs. This window is used for organizing data hierarchically in a tree called Project Tree. This main tree is sub-
divided into sub-trees called Scans, Targets, Models and Images. Each of them is used for organizing certain types of data
from a loaded project. To display a sub-tree, click the corresponding tab.
Only one tab can be displayed at any given moment. The Images tab can be found in OfficeSurvey, Modeling and Regis-
tration (or in Production and Registration). You can move this window to any location within the user interface, or resize it.
Note: The Cross button has been removed from the top right corner of the WorkSpace window. You are not able to close
the window with this button but you can still close it through the View tab, in the Windows group.
Caution: When the WorkSpace window is undocked, you can use the Alt and F4 combination to close it. First ensure that
the WorkSpace window is selected, otherwise, you close RealWorks and you lose all of your changes.
Note: You can change the orientation of the WorkSpace window to display the inner panels side-by-side horizontally (or ver-
tically), by clicking the Toggle Side-by-side / Top-Bottom View icon.
4.3.7.3 List
The List window, which was formerly a separate window, is now merged down with the WorkSpace window as a panel. It is
used to display the content of a selected group of the Project Tree. Each object node shown in this window is identified by
its icon, its name and its other properties. You can display it side-by-side with the WorkSpace panel horizontally (or ver-
tically), by clicking the Toggle Side-by-side / Top-Bottom View icon.
Note: Because the number of points for a point cloud is often large and the symbol (Digit Grouping Symbol) used for group-
ing the digits makes that number unreadable; you now can customize this symbol by first opening the Regional and Lan-
guage Options in the Control Panel (of Windows®) and then selecting Customize and Digit Grouping Symbol. This change
will be memorized and used for the next session of RealWorks and will affect the display of the numbers of points in that win-
dow.
Caution: The notion of Number of Loaded Points in the List window has been removed in RealWorks 8.0.
Caution: When the WorkSpace window is undocked, you can use the Alt and F4 combination to close it. First ensure that
the WorkSpace window is selected, otherwise, you close RealWorks and you lose all of your changes.
The version 9.2 of RealWorks introduces the concept of layers, one per object node, whatever its type. A column, named
Layer, is added in the List window. You may see it only in OfficeSurvey and Modeling (or in Production).
Note: You cannot modify the layer of an object from the List window.
4.3.7.4 Property
This window is used to list the properties of a selected object and is divided into two columns. The left one lists the titles of
each property and the right one shows property values (either fixed or modifiable). The properties in gray are fixed and
those in black are modifiable. Properties are classified by category such as General, Content, Geometry, etc.
You can shrink each category of properties by hiding its content. To do this, click on the Shrink button. By default, the Prop-
erty window is not displayed in the user interface. You have to open it by using the command from the main Window menu
or from the pop-up menu after selecting an object. You can move this window to any location in the user interface, or close,
reduce and restore it.
Note: Because the number of points for a point cloud is often large and the symbol (Digit Grouping Symbol) used for group-
ing the digits makes in that number unreadable; you now can customize this symbol by first opening the Regional and Lan-
guage Options in the Control Panel (of Windows®) and then selecting Customize and Digit Grouping Symbol. This change
will be memorized and used for the next session of RealWorks and will affect the display of the numbers of points in the
Property window.
Tip: You can select and copy any value from the Property window by using the Ctrl + C keys.
Caution: The notion of Number of Loaded Points in the Property window has been removed in RealWorks 8.0.
The version 9.2 of RealWorks introduces the concept of layers, one per object node, whatever its type. A line, named
Layer, is added in the Property window. You may see it only in OfficeSurvey and Modeling (or in Production). You are able
to change the layer of an object from this window.
Caution: The notion of Number of Loaded Points in the Selection List window has been removed since RealWorks 8.0.
Warning: Be aware that when you enter some tools like e.g. the Orientation in the Registration module, the objects you
selected as the input of the tool and listed in the Selection List window are removed from the window. When you leave the
tool, the selection is lost.
Note: (*) All the selected items do not appear in the List window. There are some exceptions. Please, refer to the Selection
Mechanism in the WorkSpace window.
The version 9.2 of RealWorks introduces the concept of layers, one per object node, whatever its type. A column, named
Layer, is added in the Selection List window. You may see it only in OfficeSurvey and Modeling (or in Production).
Note: You cannot modify the layer of an object from the SelectionList window.
Note: Please, refer to the section related to the Specific Station Marker(s) of a station (or set of stations).
Note: The ClassificationLayers Window is only available in OfficeSurvey and Modeling (or in Production).
Tip: The Limit Box window can also be opened with the Limit Box Extraction (or Limit Box Mode) toolbar.
4.3.7.9 3D View
The 3D View is always open at the right side of the user interface under the tabs. You can move, reduce and restore it in the
same way as for the other windows but you cannot close it. This window is mainly used for displaying (or hiding) the 3D rep-
resentation of a selection from the Project Tree. An orthonormal Reference Frame and a Scale are displayed respectively
at the bottom right and bottom left corners of this window. By default, the window background is gray dark with a gradient
effect. You can customize it to suit your preference.
With a certain type of tools, the 3D View can be split into two or three sub-views. The top sub-view remains the 3D View,
and the other(s) can be a 3D View, or a 3D View locked in 2D, or a graph. The View Manager at the bottom right corner of
the user interface lets you organize them as you wish.
The View Manager enables you to navigate through the different aspects that may have the 3D View when you use a cer-
tain type of tool. It appears as a toolbar at the bottom right corner of the 3D View and is composed of two sets of icons.
In the sub-view mode (two horizontal sub-views, two vertical sub-views or three sub-views), the sub-view with a yellow
edge is the active sub-view. In the one view mode, the view in full is always the active view.
The first set of icons is detailed in the table below. It enables you to change the configuration to full view, or to two sub-
views, or to three sub-views.
This icon Enables
The second set is composed of the icons described in the table below. It enables you to hide or to expand in full a sub-view.
It also enables the restore of the default layer.
This icon Enables
To display the main 3D View in full
Display Main View
To display the first planar sub-view in full
Display Sub-View 1
To display the second planar sub-view in full.
Display Sub-View 2
To restore the default layout.
Restore Default Layout
To hide the current view.
Hide View
Notes:
n The Hide View icon can only be selected from the pop-up menu (or from the 3D View / Layout menu).
n A sub-view, once expanded in full, cannot be hidden. That's why the Hide View icon is dimmed.
4.3.7.9.2 2D Grid
In the 2D View mode, there is by default a 2D Grid superposed on the current sub-view. This grid helps the user to have a
metric scale of objects displayed within the sub-view.
Note: The 2D View mode only appears when using some tools, like e.g. the Cutting Plane tool, where data (resulting from
the use of this category of tools) needs to be represented in 2D.
To hide & show 2D grid:
1. You can right-click in the sub-view.
2. Select Hide 2D Grid (if the 2D Grid is displayed) or Show 3D Grid (if the 2D Grid is hidden) from the pop-up menu.
Notes:
n Hiding the 2D Grid from the current sub-view will display the scale.
n Whatever the view (3D View or current sub-view) you select, you should be in Parallel to be able to display the
scale.
There are seven pre-defined and square sizes: 0.1x0.1, 1x1, 5x5, 10x10, 50x50, 100x100 and 1000x1000. All are
expressed in the current unit of measurement. The current size is displayed at the bottom left corner of the sub-view.
To change a size:
1. You can right-click anywhere in a sub-view.
2. Select 2D Grid from the pop-up menu. A sub-menu drops down.
3. Select a predefined size.
You can define a size which is either square (the same resolution in horizontal and in vertical) or not.
To customize a size:
1. Right-click anywhere in a sub-view.
2. Select Customize from the pop-up menu. A sub-menu drops down.
3. Select Customize from the sub-menu. The 2D Grid Size dialog opens.
4. Input a distance value in the Horizontal Size field.
5. Input a distance value in the Vertical Size field.
6. Click OK. The 2D Grid Size dialog closes.
When you manipulate a scene in the 3D View, you can apply a set of constraints like e.g. rotating it horizontally. All avail-
able constraints are split into two categories: temporary constraints or permanent constraints. All the permanent constraints
can be reached from the pop-up menu at the bottom right-corner of the user interface.
We will not discuss in detail these two constraint modes here. For more information, refer to the Displacement Modes sec-
tion.
dow.
n Window: This menu allows the user to organize the user interface.
n Help: This menu gives access to online help.
Note: (*) The Plant and Modeling menus are not present in RealWorks Starter.
4.3.8.2 Toolbars
Icons are the graphic representation of tools and commands in the toolbars. They are organized into different toolbars
according to their similarity in terms of function.
4.3.8.2.1 Main
Under the Main toolbar, you can find the following list of icons:
Open
Connect to Mobile Device
Open Scan Explorer
Open SketchUp
Save
Print
Undo
Redo
4.3.8.2.2 Display
Under the Display toolbar, you can find the following list of icons:
Display Cloud
Display Geometry
Hide Cloud
Hide Geometry
Hide All
Limit Box Mode
Lighting Direction
4.3.8.2.3 3D View
Under the 3D View toolbar, you can find the following list of icons:
Normal Shading
Ambient Shading
Enhanced Ambient Shading
Point Size / 1 Pixel
Point Size / 2 Pixels
Point Size / 3 Pixels
Point Size / 4 Pixels
Point Size / 5 Pixels
Adaptive Point Size
Projection Mode / Perspective
Projection Mode / Parallel
Navigation Mode / Examiner
Navigation Mode / WalkThrough
Navigation Mode / Station-Based
Selection Mode / Rectangular Selection
Selection Mode / Polygonal Selection
Show Stations
Show Station Maker Labels
Station Maker List
Change Cloud Color
Change Geometry Color
Under the View Alignment toolbar, you can find the following list of icons:
Zoom On Selection
Center On Point
Zoom Extents
Center of Rotation Defined by Cursor Position
Zoom In
Zoom Out
Front
Back
Left
Right
Top
Bottom
Object Front
Object Back
Object Left
Object Right
Object Top
Object Bottom
Go to Shooting Position
Here is a list of icons that you can find in the Tools toolbar when you are in the Registration module:
Auto-Extract Targets
Here is a list of icons that you can find in the Tools toolbar when you are in the OfficeSurvey™ module:
Move Label
Segmentation
Sampling
Auto-Classify Outdoor
Auto-Classify Indoor
Limit Box Extraction
Annotate
Measure
Cutting Plane
Contouring
Profile/Cross-Section
EasyProfile
2D-EasyLine
Polyline Drawing
Catenary Drawing
Alignment Stationing
2D-Polyline Inspection
Volume Calculation
Twin Surface Inspection
Surface to Model Inspection
Inspection Map Analyzer
Floor Inspection
Here is a list of icons that you can find in the Tools toolbar when you are in the Modeling module:
Segmentation
Sampling
Auto-Classify Outdoor
Auto-Classify Indoor
Limit Box Extraction
Annotate
Measure
Cloud-Based Modeler
Geometry Creator
Modify Geometry
Intersect
Duplicate
Plane Bounding
Auto-Extract Cylinders
4.3.8.2.8 Windows
Here is a list of icons that you can find in the Windows toolbar:
WorkSpace window
Property window
Selection List Window
Classification Layers
Limit Boxes
Station Maker List
Lock Panes
Ribbon/Toolbar
Switch Theme
Export Log
Cascade
Tile Vertically
Tile Horizontally
Close All Windows
Here is a list of icons that you can find in the Working Frame toolbar which only appears when you select the related com-
mand:
UCS Creation
You can use the following shortcut keys when applying Cloud Rendering options to clouds.
Press: To:
1 Render cloud(s) in white color
2 Render cloud(s) in Cloud color
3 Render cloud(s) in Station color
4 Render cloud(s) in Scan color
5 Render cloud(s) in Grey Scaled Intensity
6 Render cloud(s) in Color Coded Intensity
7 Render cloud(s) in True color
8 Render cloud(s) in Color Coded Elevation
Note: You need to first pick anywhere in the 3D View or perform a selection in the 3D View.
You can use the following shortcut key for displaying the edges of displayed geometries.
Press: To:
O Display the edges of displayed models
You can use the following shortcut keys when changing the Standard View.
Press: To:
Ctrl + 5 Bring the standard view to Front
Ctrl + 0 Bring the standard view to Back
Ctrl + 8 Bring the standard view to Top
Ctrl + 2 Bring the standard view to Bottom
Ctrl + 6 Bring the standard view to Right
Note: You need to first pick anywhere in the 3D View or perform a selection in the 3D View.
You can use the following shortcut keys for displaying (or hiding) all station markers and station marker Labels.
Press: To:
J Show (or hide) station markers
K Show (or hide) station marker labels
Note: You need to first pick anywhere in the 3D View or perform a selection in the 3D View.
You can use the following shortcut key for applying a Gray-Scale Intensity with Color overlay to clouds in the 3D View.
Press: To:
B Apply a gray-scale intensity with color overlay
Note: You need to first pick anywhere in the 3D View or perform a selection in the 3D View.
You can use the following shortcut keys when the View Manager toolbar opens at the bottom of the 3D View.
Press: To:
F11 Set the active sub-view in full mode
CTRL + Replace the current view by the next one (only available in full mode)
F11
SHIFT + Hide all open windows except the 3D View window or display them if
F11 hidden
You can use the following shortcut keys when the Picking Parameters toolbar appears to pick with constraints in the 3D
View (in the XYZ Coordinate System).
Press: To:
Shift + X Lock the X coordinate
Shift + Y Lock the Y coordinate
shift + Z Lock the Z coordinate
You can use the following shortcut keys when the Picking Parameters toolbar appears to pick with constraints in a 2D View
(in the Cartesian System).
Press: To:
Shift + H Lock the H coordinate
Shift + V Lock the V coordinate
You can use the following shortcut keys when the Picking Parameters toolbar appears to pick with constraints in a 2D View
(in the Polar System).
Press: To:
Shift + A Lock the Angle coordinate
Shift + D Lock the Distance coordinate
You can use the following shortcut key for selecting (or deselecting) the Head Always Up option.
Press: To:
U Select the Head Always Up option
You can use the following shortcut keys with the Limit Box Extraction.
Press: To:
R Rotate
T Pan
E Modify Shape
á Move the Limit Box Up (1) (2)
â Move the Limit Box Down (1) (2)
à Move the Limit Box Right (1)
ß Move the Limit Box Left (1)
Page Up Move the Limit Box Back (1)
Page Down Move the Limit Box Forward (1)
Esc. Leave the Box Extraction Tool
Notes:
n (1) These keys are only available in the Pan mode. Be sure that NUM LOCK is unpressed (or is Off).
n (2) Along the axis which is the closest to the vertical.
You can use the following shortcut keys with the Limit Box Mode.
Press: To:
F4 Launch the Limit Box Mode
R Rotate
T Pan
E Modify Shape
á Move the Limit Box Up (1) (2)
â Move the Limit Box Down (1) (2)
à Move the Limit Box Right (1)
ß Move the Limit Box Left (1)
Page Up Move the Limit Box Back (1)
Page Down Move the Limit Box Forward (1)
Esc. Leave the Box Extraction Tool
Notes:
n (1) These keys are only available in the Pan mode. Be sure that NUM LOCK is unpressed (or is Off).
n (2) Along the axis which is the closest to the vertical.
4.3.8.3.11 Segmentation
You can use the following shortcut keys with the Segmentation.
Press: To:
Shift and drag the mouse Draw a freehand selection
I Keep points inside the defined fence
O Keep points outside the defined fence
P Create the fenced points as a cloud
Esc. Cancel the defined fence
Or
4.3.8.3.12 Fitting
You can use the following shortcut keys with the Fitting.
Press: To:
I Keep points inside the defined fence
O Keep points outside the defined fence
P Create a fitted entity
Esc. Cancel the defined fence
Or
Leave the Fitting tool
Space Bar End fence
Double Click End fence
F Fit geometry to cloud
You can use the following shortcut keys with the Cloud-Based Registration.
Press: To:
Esc. Leave the Cloud-Based Registration Tool
F Refine the registration
F5 Apply the registration
C Change the manipulator center location
You can use the following shortcut keys with the Modify Geometry tool.
Press: To:
Shift + E Change the shape of the selected entity
Shift + T Pan along the Home Frame axes
Ctrl + T Pan along its own axes
Shift + R Rotate around the center of the selected entity
C Change the location of the manipulator
You can use the following shortcut keys with the SteelWorks Creator.
Press: To:
Ctrl + H Select the H Section type
Ctrl + I Select the I Section type
Ctrl + U Select the U Section type
Ctrl + L Select the L Section type
Ctrl + T Select the T Section type
You can use the following shortcut keys with the Tank Creation / Tank Classification.
Press: To:
4.3.8.3.17 Toolbar/Ribbon
You can use the following shortcut keys to switch from Toolbar to Ribbon, and vice versa.
Press: To:
Ctrl + F1 Minimize or restore the Ribbon
Ctrl + Alt + F9 Switch from Toolbar to Ribbon
You can use the following shortcut key with the Image Rectification.
Press: To:
Shift + R Set image resolution
You can use the following shortcut key with the Magnifier.
Press: To:
N Set the Magnifier mode for point clouds
You can use the following shortcut key with the Magnifier.
Press: To:
W Set the Magnifier mode for geometries
4.3.8.3.21 Ortho-Projection
You can use the following shortcut keys with the Ortho-Projection tool.
Press: To:
Shift + C Define a projection plane by existing ortho-image
Shift + R Define resolution of ortho-image
You can use the following shortcut key with the FF/FL Analysis (ASTM E1155) tool.
Press: To:
A Add sample
You can use the following shortcut key with the Polyline Drawing tool (when a polyline is selected in the tool).
Press: To:
L Change to the Line mode
C Change to the Arc mode
A Change to the 3-Point Arc mode
Enter Create the defined polyline
Esc. Close the Polyline Drawing tool
Ctrl + Shift + D Duplicate manually a polyline
You can use the following shortcut key with the Merge Coplanar Polylines features.
Press: To:
Ctrl + J Merge coplanar polylines
4.3.9.1 Windows
You can display (or hide) any window as required. Note that you cannot close the 3D View. You can only reduce (or resize)
it.
To display a window:
1. Select Window from the menu bar.
2. Select a window (to display) from the drop-down menu.
Or
3. Right-click anywhere on any open toolbar.
4. Select a window (to display) from the pop-up menu by checking it.
Tip: You can also select a window to open from the Windows toolbar.
To display a window:
n On the View tab, in the Windows group, click on e.g. the WorkSpace Window icon to display the window.
To hide a window:
1. Select Window from the menu bar.
2. Select a window (to hide) from the drop-down menu.
Tips:
n You can also click on the Close button or right-click on the Title Bar (of a Floating window) and select Hide from
the pop-up menu.
n You can right-click anywhere on any open toolbar and select a window (to hide) from the pop-up menu by un-check-
ing it.
Note: An open window has its icon highlighted in the drop-down menu.
Tip: You can also select a window to hide from the Windows toolbar.
To hide a window:
n On the View tab, in the Windows group, click on e.g. the WorkSpace Window icon to hide the window.
To undock a window:
1. Move the pointer somewhere over an area of the window (to un-dock). A good place to point is the title bar.
2. Press and hold the mouse button while you drag the window to a suitable location in your working environment.
3. Release the mouse button to drop the window to its new location. It will remain in this new place until you move it
again (or close it).
Tip: A window, once moved from its Docking position, becomes Floating. You can check its status by right-clicking on the
Title Bar.
To dock a Window:
1. Move the pointer somewhere over an area of the window (to dock). A good place to point is the Title Bar.
2. Press and hold the mouse button while you drag the window. A diamond guide appears.
You can lock all window panels (once docked within the RealWorks user interface) to avoid unintentional un-docked when
double-clicking on a title bar or when dragging and dropping a window.
4.3.9.2 Toolbars
In the Menus and Toolbars layout, you can display (or hide) any toolbar as required.
To display a toolbar:
1. In the Window menu, select Toolbars.
2. Select a toolbar (to display) from the drop-down submenu.
Tip: You can right-click anywhere on any open toolbar and select a toolbar (to display) from the pop-up menu.
To hide a toolbar:
1. In the Window menu, select Toolbars.
2. Select a toolbar (to hide) from the drop-down submenu.
Tip: You can right-click anywhere on any open toolbar and select a toolbar (to hide) from the pop-up menu.
To move a toolbar:
1. Move the pointer somewhere over an area of the toolbar that does not display a button (or drop-down list). A good
place to point is the title bar.
2. Press and hold the mouse button while you drag the toolbar to a suitable location in your window.
3. Release the mouse button to drop the toolbar to its new location. It will remain in this new place until you move it
again or close it.
ation, at the upper-left corner of the user interface, next to the Trimble RealWorks button image.
n Check the Show Quick Access Toolbar Below the Ribbon option to display the toolbar below the ribbon.
Or
3. Choose More Commands from the drop-down list. The Trimble RealWorks dialog closes.
4. Click on the pull-down arrow and choose a tab from the drop-down list.
Note: Some tabs appear two times, like for example Home. This is because it is in the Registration module and in
the Production module.
5. Choose a command from the list.
6. Click the Add button.
7. Click OK. The Trimble RealWorks dialog closes.
Note: In the Quick Access Toolbar, the commands are arranged in the order where they were added.
1. From the Support tab, click on the Quick Access Toolbar pull-down arrow.
2. Choose Export Quick Access Toolbar from the dropped-down list. The Export Quick Access Toolbar dialog opens.
3. Keep the default name which is "Commands".
4. Or enter a new name in the File Name field.
5. Locate a drive/folder to store the file in the Look In field.
6. Click OK. The Export Quick Access Toolbar dialog closes.
Preferences allow you to customize the behavior and aspects of RealWorks. These preferences are grouped under seven
tabs. Preferences are persistent in RealWorks, i.e. the setting changes will be memorized and used for the following
RealWorks sessions.
To set a preference:
1. From the Quick Access Toolbar, select Preferences . The Preferences dialog opens.
Or
2. First right-click in the 3D View (except on a displayed object and not within an open tool).
3. And then, select Preferences from the pop-up menu.
4.5.1 Viewer
The preferences in the Viewer tab are described in the table below and allow you to control the behavior and the aspect of
the 3D View.
This Option Enables
Display Coordin- To specify the choice between displaying and hiding the coordinate frame
ate Frame in the 3D View.
Display Scale In To specify the choice between displaying and hiding the scale in the 3D
Orthographic View.
Mode
Polyline Width To specify the width of all polylines in the software.
(Pixel)
Background To change the background color of the 3D View window. The default color
Color is dark gray when you first start RealWorks. You can change it to the color
you prefer. In addition to this, you can apply a gradient effect to this back-
ground color.
Highlight Color To change the color of the bounding box of selected objects. The default
color is yellow.
Information Box To apply transparency on any 3D widgets (like Information Box) and on any
Opacity Labels (Measure, Station Markers, Annotation Labels, Feature points, etc.).
3D Widgets Style To choose a style between Dark and Light for all 3D widgets (Information
Box, Labels, Annotations, etc.).
Empty Pixels To choose between black and white color to display empty pixels in an
Color inspection map.
4.5.2 HD Display
The preferences in the HD Display tab are described in the table below. They enable you to allocate a size to the VRAM
and RAM. HD stands for High Definition, RAM for Random Access Memory (volatile memory for the CPU) and VRAM for
Video Random Access Memory (volatile memory of the graphical card). VRAM, when increased, will improve the display
quality (number of points displayed) in HD mode at some point but also the point display processing mode. RAM is a disk
cache memory. When increased, it will improve the point loading performance in HD mode.
This Option Enables
Auto To automatically set the VRAM and RAM sizes according to the user's current
graphics card memory.
Advanced The user define manually allocated VRAM or RAM.
The Advanced option has to be chosen if you are an advanced user of RealWorks because you need to adapt the VRAM
and RAM values to the specifications of your computer. Both allocated VRAM and RAM sizes should be smaller than the
physical RAM size. For a smooth experience, the allocated RAM size should preferably be equal to or larger than twice the
allocated VRAM size. The VRAM size should be increased depending on the CPU speed. The dialog will ceil values if they
are too high for the amount of the computer RAM or VRAM.
4.5.3 Tools
The preferences in the Tools tab are described in the table below and are dedicated to the tools options.
This Option Enables
Keep displayed objects vis- To keep or to not keep the display state (clouds and geo-
ible when starting seg- metries) once entering in a partition tool, like e.g. the Seg-
mentation mentation tool.
Fence color To change the color of a fence when using a tool like the
Segmentation tool.
Drawing color To change the color of a drawing when using a tool like the
Polyline Drawing tool.
3D size To change the size of the manipulators when manipulating
a geometry.
Auto Save After Extraction To automatically save the project in Trimble RealWorks for
from Scan Explorer win- each extraction done in Trimble Scan Explorer.
dow
Note: If you try to change the color of a drawing in progress while you are using a tool like the Polyline Drawing tool, a warn-
ing message pops up and prompts you to first close the tool.
Note: You can change the color of a fence in progress when using a tool like the Segmentation tool.
4.5.3.2 Keep / Not Keep Displayed Objects Visible When Starting Segmentation
This preference enables to keep (or to not keep) the display state (of points (and/or of geometries)) when entering in a tool.
Instead of having only the selected cloud (or geometry) displayed after entering a tool, you now have the choice between
displaying and not displaying the unselected clouds and/or geometries. The tools, that are concerned, are those using the
cloud segmentation tool directly or not, such as:
n Segmentation as a main tool or a sub-tool,
n Fitting as a main tool or a sub-tool,
n SteelWorks tool.
n Railing tool,
n Etc.
Note: This preference is not activated by default. Once activated, it becomes persistent.
When you hover the cursor over a manipulator, it gets highlighted to let you know that it is active.
When using the Modify Shape manipulator, the corresponding value is shown in the information box.
The radius manipulator for a cylinder is now located at the center to avoid mis-selection with the length manipulator.
When picking a geometry in the Modify Geometry and Intersect tools, only the geometries of the required types are con-
sidered, even if other geometries or point clouds are displayed.
4.5.4 Navigation
The preferences in the Navigation tab are described in the table below and are dedicated to the navigation options in the 3D
View.
This Option Enables
Head When you move a 3D scene (rotate, zoom or pan) in the 3D View, you may
Always Up lose its orientation in relation to the coordinate frame. This option allows you to
(Z Axis) keep the 3D scene with its Z direction always up (relative to the active coordin-
ate frame).
Reverse To invert the motion when zooming in (or out) in all viewers (3D or 2D).
Mouse-
Zoom
Reverse To invert the direction of the rotation (in the WalkThrough mode only).
Mouse-
Rotation
Reverse To invert the direction of the translation (in the WalkThrough mode only).
Mouse-Pan
Auto-Spin A scene to turn around itself with a speed defined by the last mouse move-
ment.
Rotate To assign a mouse button for the rotation.
Pan To assign a mouse button for the translation.
Default Box To change the size of the clipping box in the Magnifier tool in a range between
Size 1 km and 1 mm. The default size is 1 cubic meter.
Auto- To center the cropped area at the center of the screen in the Magnifier tool
Centered when the option is activated.
Tip: You can use the U shortcut key instead of checking the Head Always Up (Z Axis) option.
4.5.5 General
The preferences in the General tab are described in the table below.
This Option Enables
Stack Size To specify the number of levels for undo/redo operations. You can choose
For between 1 and 50.
Undo/Redo
Location RealWorks creates a temporary backup file for each opened project. This
option allows you to specify a location to which this backup file will be stored.
By default, the backup folder is Windows/Temp.
Capacity This field indicates the capacity of the selected folder.
Coordinate To choose between the Cartesian Coordinate System and the Geographic
System Coordinate System.
Orientation To choose between two systems (Grade and Ratio) for the orientation meas-
Measure Sys- urement annotation. Grade (Percentage) is a ratio of Rise to Run. Ratio
tem (Meters) is the correspondence between horizontal and vertical displacement
stated in a reduced format.
Language To select a language. The setting will only take effect next time the application
Settings* is launched.
Start Page To display the Start Page when you start the software, only if the option has
been checked. The setting will only take effect next time the software is
launched.
Note: (*) A warning dialog opens and warns that you need to restart RealWorks when changing the language setting. Other-
wise the new language setting will not be taken effect.
Stationing
Tip: You are able to change the unit of measurement for Length directly within the user interface of RealWorks without hav-
ing to open the Preferences dialog. Please, refer to the Set the Unit of Measurement for Length topic.
Note: The US Gallons and Imperial Gallons have been added as units to quantify a Volume.
Note: The Fractional Inch format has been added for Length, Diameter and Residual Error in the following format: Inch for a
full unit (multiple of full unit) and Fraction of Inch for a portion of a unit divided equally into parts (e.g. 3 1/16).
The way to close Trimble RealWorks is similar to other softwares, by selecting Exit from the File menu or by clicking
on the top right corner of the user interface.
Caution: There is a limit to the size of a TRW format file when you try to open it with RealWorks 8.0. This limit is 4 GB. If
your file size is bigger, you are able to open it, not with RealWorks version 8.0, but only from 8.1. If you try to do so, an error
message below appears.
RealWorks can import the Trimble TX8 3D scanner data using the High Precision mode. To get the High Precision data, the
Trimble TX8 3D Scanner scans four times the same scene from the same station. The data should have a smaller RMS
error (measured on planes for example) and objects from the first pass are kept. Moving objects from pass 2, 3 and 4 are
totally removed if not seen in the first pass. Four files are created, one standard TZF file and 3 other files containing inform-
ation from pass 2, 3 and 4. Those files cannot be opened directly in RealWorks.
RealWorks only sees the first TZF format file, not the TZFx ones. The thumbnail and the preview are available for display
only for the first TZF format file. There is no change in RealWorks, neither in the workflow nor in the project properties.
When you extract some data from the TZF files or open Trimble Scan Explorer, the post-processing is triggered. The TZF
files from the High Precision mode are first detected and then merged into one. At the end, all the original files are removed
and only the processed TZF remains.
Caution: If your project file comes from the import of JXL format files from the Trimble SX10 instrument, you are able to
open it with RealWorks, only from the 10.1 version. If you try to do it with an earlier version, the error message below
appears. This restriction is due to the numerous images that the SX10 instrument can capture.
its order. The station takes the name of the TZF format file.
n A TZF Scan is also created and put under the station.
n The project is not saved. The user has to save it manually.
n Once saved, a project file and a folder are created. Both are named according to the name given by the user, with a
RWP extension for the first and a RWI extension for the second. The RWI folder is empty of content.
Note: The processing mode will automatically switch to Registration. The Scans Tree is selected by default.
Tip: A TZF format file can be either opened as a single project or imported into an existing project.
Note: (*) A Leveled Station is created and rooted in the Scans Tree for each TZF format file tagged as Leveled, once open
(or imported) into RealWorks.
You can preview a TZF format file as a Thumbnail in Windows Explorer. You need to first enable the Thumbnail Preview in
Windows Explorer and then to set the icon view size to Medium Icons, Large Icons or Extra Large Icons.
Some new information has been added to TZF format files, in RealWorks 8.0. This information, related to the instrument
itself and to the scanning settings, like Starting/Final Temperature (Internal) (in Celsius and Fahrenheit), Atmospheric Cor-
rection PPM (Parts Per Million), Grid Steps, Instrument Leveling and etc. appear when you display the properties of a TZF
Scan (only if the Property window is open).
Caution: The Extended range density is a level which only appears with an optional upgrade (of the TX8 instrument). For
more information about the Extended feature, please refer to the Trimble TX6 / TX8 user manual.
MULTIPLE SCANS:
When a set of TZF files belonging to the same station is open through the File / Open command, a project and a station are
created. A TZF Scan is created per TZF file. All TZF Scans are put under the (same) station and only one is by default a
Main Scan.
Note: If you drag and drop a set of TZF files into RealWorks, you will get the same result: a project with a station and a set
of TZF Scans (one per TZF file). All TZF Scans are placed under the station.
There is a tip to differentiate a native TZF Scan (coming from a Trimble TX instrument) and those converted from other (or
competitor) format files. In the first case, the name of the instrument is displayed in the Instrument Name line. [See A].
[A]
In the last case, the text "Converted from *.* file" appears in the Instrument Name line. See [B].
[B]
COLORED SCANS:
The new TX series has the capability to capture images thanks to its embarked camera. These images can be taken in the
Standard (or HDR) mode, with (or without) the exposure correction. After loading the RWP project file into RealWorks, you
can check with which color acquisition mode and with which type of exposure a scan has been acquired by displaying the
properties of its related TZF Scan in the Property window.
Some color discontinuities between individual images may be visible after coloring the TZF Scans (from the Trimble TX6
and TX8 instruments). Now in RealWorks 10.3, these images are blended so that the quality of the colorization is greatly
enhanced:
Note: All the TCF format files will be merged with the TZF files after the data processing. So if the user hasn't made a copy
of its original data sets, it is not possible to go back.
6. Or input a name in the File Name field. The RWP extension is automatically added.
7. Click Save. The conversion is then performed.
Once completed, a project and a station are created and rooted under the Project Tree. The project has the name
given by the user. The station has the name of the TZS format file.
A project file and a folder are created. Both are named according to the name given by the user, with a RWP exten-
sion for the first and a RWI extension for the second. Under the RWI folder, a scan file with the TZF extension is also
created.
shooting the images. Images are put with no link to the station under the Images Tree if stationing has not been car-
ried out when shooting the images.
1 - Missing TSF file opened (or imported) 2 - Missing image file opened (or imported) as
as null size scan broken link image
n Some object fields are missing,
n Images have been taken around zenith. These images are opened (or imported) in the Images Tree as
“Unmatched” images (they are still linked to their shooting station).
Tip: You can display (or hide) the Topo Point (or Survey Point)'s 3D Labels by clicking the Display 3D Labels icon in the Sta-
tion Makers group on the View tab.
Note: When you open a JOB file format, internally, the file is converted (to the JXL format). An error message opens in
case you do not have the last converter installed on your computer. To have the latest version of the converter, please
download and install Trimble Installation Manager from the Trimble web page (http://www.trimble.-
com/installationmanager/), and then install Trimble Field Link Job File Converter.
Note: The Trimble SX10 instrument is able to capture hundreds of images from three different cameras, called Overview,
Primary and Telescope. When you open a JXL format file coming from the instrument, those images are organized in
folders, one per camera type, in each a station in the Scans Tree,
And in folders, by station and then by camera type in the Images Tree.
When you open a JXL format file in RealWorks, two cases may occur: If there are images in the file, the point cloud is auto-
matically colorized using the color information therein in these images, in this order: Overview first, followed by Primary,
and ended by Telescope. The colorization process cannot be interrupted. If there is no picture, nothing happens. Only the
point cloud is imported.
Note: The user can stop the loading of points as well as its colorization by pressing Esc. In the first case, no point will be
loaded in RealWorks while in the second case, the colorization in progress will be stopped. Points that are already colorized
remain colorized. Those that are not yet colorized remain un-colorized.
example.
n Download Trimble Installation Manager from the Trimble web page (www.trimble.com/installationmanager) and install
n Copy the Geoid Grid File(s) (or Datum Grid File(s)) based on the geoid (or datum) used in the project's coordinate sys-
tem, and put them under the Program Data\Trimble\Geo Data folder. Such files have the GGF (or DGF) extension:
Note: All measurements from a station, e.g. Survey Points or Scans will not have the Combined Scale Factor applied. Only
the coordinates of the Stations and TopoPoints do have the Combined Scale Factor applied.
Note: The default scale factor value, which is displayed in the open dialog, is the value of the last scaled project when
importing a JOB (or JXL) format in the current session. If no scaled import had been done, the default value is 1.0.
After applying the scale factor, the project is scaled and the values of the entities should be the same as in Trimble Busi-
ness Center.
Note: Only topo points, and station positions are moved.
Notes:
n A file to open (or to import) containing some corrupted lines will be ignored.
n The processing mode will automatically switch to Production. The Models Tree is selected by default.
Units You have the choice between the Metric system and US/British system for the
values of X, Y, Z coordinates.
Select This part enables to display (or to not display) the information about the Intens-
Content ity, the Color and the Normal of loaded points.
If the Intensity option has been chosen, the user can customize the intensity
range. This means that intensity values larger than the value in the Max
Intensity field were replaced by 255 and those that are between 0 and the
Max Intensity value are mapped to the values from 0 to 255.
Data Type According to the option (or combination of options) chosen in the Select Con-
tent panel, this part identifies fourteen different combinations of the attributes
of a point. When the user chooses:
If you select one of the options when you load an ASCII file without Intensity,
Color or Normal RealWorks indicates that the Intensity, Color or Normal can-
not be found and displays this error with three question marks between two
brackets.
Preview Only the first thirty points are listed in the Preview panel.
3. Choose the parameters to fit the file to open.
4. Click OK. The Neutral Point Import dialog closes.
Tip: You can use the shortcut key Ctrl + O or click Open in the Main toolbar to pop-up the Open dialog.
Note: (*) We assume that there is no project opened. If there is one opened, the Add to Project option is enabled and
default checked. You can then import such a file into the already opened project.
An acquired scan is composed of a set of files and folders. All are put in a FLS folder under the Scans folder as illustrated
below. The file to open is mainly the FLS file in the FLS folder.
From a Trimble TX5Scanner's SD card, the opening through the File / Open menu is restricted to one FLS format file at a
time. The Import FLS Files feature avoids such restriction. Multiple selection of FLS files (or of FLS folder) is now permitted.
In addition to the FLS format, RealWorks also supports the iQscan format.
3. Select Trimble TX5 and Other FLS Files (*.iQscan; *.fls) from the File of Type field.
4. Do one of the following:
a. Navigate to the Trimble TX5' SD card.
b. Select the FLS file from the SD card / Scans / FLS folder. Its name appears in the File Name field.
Or
c. Navigate to a drive/folder where all the FLS files are located.
d. Select a FLS file (or a set of FLS files). Its name (or all names) appears (or appear) in the File Name field.
5. Click Open. The Open dialog closes.
Tip: You can also drag and drop a FLS file into RealWorks. This method is limited to one FLS file at a time.
Caution: Do not rename the extension (FLS) of the folder which contains the FLS format file to open. Otherwise, an error
dialog opens and warns you that the FLS format file has been removed (or deleted) from its previous location.
Note: A scan, acquired with colors, generates a colored file in the FLS format. The TZF Scan, that results, is colored. You
may see a colored preview in the Property window (only if it is open) when displaying the TZF Scan's properties.
Note: A scan, acquired with the dual-axis compensator On (compensated), is flagged as a leveled Fls format file. The TZF
Scan, that results, appears blue (leveled) in RealWorks. Those for which the dual-axis compensator is Off (none com-
pensated) remain yellow.
For each file, a dialog appears and informs you that you need to first create and save a project into the Trimble RWP
format.
A project and a station are created and rooted under the Project Tree. You have to give a name to the project while
the station takes the file name.
A TZF Scan is also created and put under the station.
A project file and a folder are created. Both are named according to the name given by the user, with a RWP exten-
sion for the first and a RWI extension for the second. Under the RWI folder, a scan file with the TZF extension is also
created.
Note: The processing mode will automatically switch to Registration. The Scans Tree is selected by default.
Note: The Open Wizard for ASCII Files option in the Open dialog becomes active and is default-checked if the file to import
has a TXT extension; and remains inactive (grayed out) for files with CRD and CR5 extensions.
Tip: You can display (or hide) the Topo Point (or 3D Point)'s 3D Labels by clicking the Display 3D Labels icon in the Station
Makers group on the View tab.
Note: The processing mode will automatically swap to Registration. The Scans Tree is by default selected.
Note: When you open a file to import topopoints, RealWorks does not create a new Topographic Station if there is already
one in the project. Topopoints from different files will be under the same Topographic Station. Also, if there are some points
in your project, you cannot import new ones with the same names and the same positions than those that already exist.
Station).
n Import the surveying network file as 3D points in a station.
Notes:
n The processing mode will automatically swap to Registration. The Scans Tree is by default selected.
n When importing a Surveying Network ASCII format file, you need to have at least a station within your project. Other-
wise the In a Station (Fill with GeomPoints) option is dimmed.
Caution: You are able to import points having the same names and the same positions as much as you like.
Tip: You can display (or hide) the Topo Point's 3D Labels by clicking the Display 3D Labels icon in the Station Makers
group on the View tab.
7. Click on the DXF Unit of Length (or DXF Unit of Length) pull down arrow.
8. Specify a unit of measurement to apply from the drop down list.
9. Choose between Merge Each 3D Face of the Same Layer into a Mesh and Merge Each 3D Point of the Same Layer
into a Cloud.
10. Or check both options.
11. Click OK. The DXFFile Import (or DXFFile Import) dialog closes.
Caution: A warning message appears if the DWG (or DXF) format file to open (or import) contains entities with no equi-
valent in RealWorks. These entities will not be opened (or imported) in RealWorks.
Note: If there is no project open, you can only open a DWG (DXF) format file. The Add to Project option in the Open dialog
is dimmed.
A set of model groups is created and put under a project rooted under the Models Tree. Each model group contains all 3D
faces (or 3D points) of the same layer - each opened as a mesh of two triangles (see A1) (or as a 3D point object (see B1
and B2)).
A1 - A mesh has been created for each 3D face A2 - A mesh has been created for all 3D faces of the same layer
B3 - The Project Cloud contains points B4 - All 3D points of the same layer are opened and
merged as a unique point cloud
Note: For all 3D Points of the same layer, a station is created and rooted under the Scans Tree.
In RealWorks, if no project is open, the Add to Project option in the Open dialog is grayed out and you are restricted to open-
ing a project file. If there is an open project, the Add to Project option is enabled and checked by default. Each scan file will
be converted to a TZF Scan and put under a station. All are rooted in the Scans Tree as illustrated below.
Note: RealWorks is being able to support the new RIEGL's point pout database format (RDB 2.0).
If the data has been acquired with no information of colors, only the ZFS format files are required. They can be opened (or
imported) directly into RealWorks. If the data has been acquired with colors taken by a Z+F camera (integrated or external),
the three types of files have to be processed in the Z+F LaserControl software which provides in return panoramic images,
in PNG or JPEG format. The color information is then stored in the panoramic images. If the data has been acquired with
colors taken by an external digital camera on a nodal point adapter, the images that come out the camera have to be pro-
cessed in a 3rd party software (PtGui, Autopano Giga).
In the last case, the panoramic images need to be:
n Be located in the same directory of each scan file (ZFS).
n Have the same name as the scan file (ZFS) followed by "Underscore and color".
n Have the same dimensions (in pixels) as the scan file (ZFS).
In RealWorks, if no project is open, the Add to Project option in the Open dialog is grayed out and you are restricted to open-
ing a scan file. If there is an opened project, the Add to Project option is enabled and checked by default. Each scan file
(ZFS) will be opened (or imported) as a TZF Scan put in a station in the Scans Tree.
Filter by Intensity
This filter, when it is chosen, discards pixels that are below the Min. value and above the Max. value in terms of Intensity.
These two values are defined in percentage by the user. The default values depend on the type of the scanner.
Filter by Range
This filter, when it is chosen, discards pixels which are not in the defined range. The filter is not active when the Min. and the
Max. values are equal to zero.
Filter Edge Points
This filter, when it is chosen, removes pixels, which are on edges of objects and therefore not valid. On edges you have
mixed range values, these range values are often between the foreground and the background (but also possible in front or
behind objects).
Filter Bottom
This filter, when it is chosen, removes pixels from the bottom of the instrument (Nadir) up to a user given angle.
Remove Isolated Points
This filter, when it is chosen, removes pixels which have no valid neighbor.
Remove Bad Lines
This filter, when it is chosen, deletes the first scan lines of recording, marked by the scanner as “bad” due to laser warm-up
procedure at the early beginning of the scan (first few scan-lines).
Remove Scan Outer Boundary
This filter masks pixels at the outer borders of the scan. The first and last line and the first and the last pixel of each line are
filtered.
Remove Points at Range Discontinuities
This filter detects jumps in range and filters out pixels.
Remove Lines at Tilt Discontinuities
This filter, when it is chosen, removes lines which show too big tilt changes.
Note: LAS/LAZ format from 1.0 to 1.3 support at most 4 billion of points. LAS/LAZ 1.4 does support virtually infinite point
cloud size (over 4 billion of points), however the current version of RealWorks does not support importing LAS/LAZ files
with more than 4 billion points.
The 1.2 and 1.4 LAS format versions support natively the classification of point clouds. Both standards contain a slight dif-
ference in terms of number of layers.
The import of a LAS format file, in version 1.4, should not create any issues as RealWorks sticks to the LAS 1.4 spe-
cification for point cloud classification. All valid classes (or layers), once imported, will match the same valid classes in
RealWorks, with the same meaning.
The import of a LAS format file, in version 1.2, is slightly different. All valid layers from 1.2 which will match the same valid
layers in RealWorks, except for the layers ID 8 and ID 12 (from 1.2), which are "Reserved" layers in 1.4. They will be then
imported as an "Unclassified", layer (ID 1).
The LAZ file format is a compressed LAS 1.2 file. The same class limitation is also applied to it. Importing from LAZ is the
same as importing from LAS 1.2.
Note: For LAS 1.4, in addition to meter distance units, you can now work with international foot and US survey foot distance
units.
name. The station takes the name of the E57 format file.
n In the case of a multi-scans file, there are as many stations as there are scans within the E57 file.
n A project file and a project folder are created, both named according to the given name, with the respective RWP
extension and the RWI extension.
n Under the RWI folder, a scan file with the TZF extension is also created.
n In the case of a multi-scans file, there are as many TZF Scan files as there are scans within the E57 file.
Caution: The default mode is Production. You have to switch to Registration to see the result(s).
Note: The conversion (of an E57 format file with gridded data) to a TZF Scan file can fail. If this case occurs, the file is then
considered as a non-gridded file.
Note: The project will be automatically saved at the end of the conversion(s).
The color information in an E57 format file is preserved when converting (the E57 format file) to a TZF Scan.
X is its order.
n Non-gridded data is imported as a Cloud. All of its points are put in the Project Cloud.
n A station and a scan are created in the Scans Tree.
n A project file and a project folder are created, both named according to the given name, with the respective RWP
Note: The project will not be saved. You have to save it manually.
sion for the first and a RWI extension for the second. Under the RWI folder, a scan file with the TZF extension is also
created.
Notes:
n The processing mode will automatically switch to Registration. The Scans Tree is selected by default.
n A PTX format file can be either opened as a single project or imported into an existing project.
n The project created within RealWorks is saved in the database.
PTX format files may contain several scans in the same station. RealWorks converts all the scans and creates TZF Scans,
one per scan, in the same station in the RealWorks project. The color information in a PTX format file is preserved when
converting (the PTX format file) to a TZF Scan.
The FBX File Import dialog opens when you import a FBX format file into RealWorks. You have to determine in which unit of
measurement the coordinates in the FBX format file are expressed. Once imported, a mesh entity is created and put under
a folder in the Models tree.
Note: Once the RealWorks project is saved, a SQL database (a file with the DMT extension) is created under the RWI
folder. This database records all the operations you perform on geometries.
Note: All FBX meshes are imported in RealWorks, but the hierarchy in the FBX scene graph is ignored.
performed to measure the horizontality of the instrument. If the result is within a range of +5° and -5°, Trimble
RealWorks creates a "Leveled" station (blue color). If the result is out of the +5° and -5° range, Trimble RealWorks
creates an "Unleveled" color (yellow color). In both cases, Trimble RealWorks applies a compensation to the scan
data*. When the Auto-Leveling option has been disabled when acquiring the scan data, Trimble RealWorks creates
an "Unleveled" station (yellow color), and does not apply any compensation.
n White Balance Correction: There are several correction modes for the white balance that can be set when acquiring
image data. For the Auto mode, no correction will be applied to the images during the acquisition but done in
Trimble RealWorks when processing the colorization of the scan data. All the TCF format files will be merged with
the TZF files after the data processing. So if the user hasn't made a copy of its original data sets, it is not possible to
go back. For the other modes, the chosen correction will be applied to the images during the acquisition.
n Scan and image IDs.
n IMU.
(*) Such Tilt compensated data (leveled) must be re-projected only before point eradication and upon the user's request. A
re-projection consists of correcting the significant shift between a pixel on the 2.5 Preview image (TZF Scan) and the 3D
Point that is behind by re-projecting each 3D Point onto its related pixel.
To import a TDX format file into the application, select Import / Open from the Home tab or by drag and drop the file into the
application. The application creates a new project and prompts to save it first. Once done, the TDX Processing dialog
opens. choose one of the following
n Sampling by Step: A method in which one point is taken into account at each defined Step vertically and horizontally
and by computing the normals on the points. The created scan is always named Preview, containing about two mil-
lion points.
n Filter by Range: A filter that discards pixels which are not in the defined range. The filter is not active when the Min.
and Max. values are equal to zero.
n Generate Panorama Image: An option to create a JPG format image from the High Quality panorama for each sta-
tion.
Click Start to process:
n For a leveled station created in Trimble Perspective, the application creates a leveled station (blue color). For an
unleveled station, an unleveled station (yellow color) is created. Each station is named according to the name set in
Trimble Perspective.
n For a registration set created in Trimble Perspective, the application creates a group and puts all the created sta-
tions belonging to the same registration set in the group. This group is named according to the registration set
name.
n For a created station, the application associates a TZF Scan, a sampled scan (or preview scan), and / or a set of six
station images, and / or an annotation entity and its linked image.
- If the imported station has a High Quality panorama and its scan is not colored, the High Quality panorama is used
to colorize the scan, create the set of station images and the JPG panorama image.
- If the imported station has no High Quality panorama and its scan is not colored, a temporary High Quality pan-
orama is created and used to colorize the scan, create the set of station images and the JPG panorama images.
- If the imported station has no High Quality panorama and its scan is already colored, the set of cubical images and
JPG panorama image are created from the color information found on the colored scan.
- If the imported station has no High Quality panorama and its scan is not colored (no TFC format associated), no
set of station images and JPG panorama image are created.
- In all cases, the TFC format file is merged with the TZF format file.
n Annotations and precision points created in Trimble Perspective are imported as annotations in RealWorks, each
with a 3D position, a name, a comment and a linked image.
- Those that have been set for a georeferencing use are put under the Target Annotations folder in the Targets
Tree. Those that have not been set for a georeferencing use are rooted in the Target Tree. Select an annotation
from the tree and display its properties to edit its name, color and description.
- Only for those that have been set for a georeferencing use, a survey point is created per imported annotation (or
precision point). All survey points are put under the Unmatched folder in the Targets Tree and under the station they
belong to in the Scans Tree.
- If the imported TDX project has been georeferenced in Trimble Perspective by pairing annotations (or precision
points) with control points, RealWorks creates a TopoPoint per control point and put them all under a Topographic
station in the Scans Tree,
- A matched pair of annotation (or precision point) and control point is put in a folder named by the control point
name.,
If required, you can create some groups under the tree to organize the imported annotations. In the Annotations
Tree, you can select and delete an annotation, copy an annotation and paste it to the same location or to a new loc-
ation, or cut an annotation and paste it to a new location. If an image is linked to an annotation, you can either open
the image in an independent window or display it as a thumbnail in the 3D View.
n Labels assigned to a station in Trimble Perspective are concatenated in one line once imported into Trimble
RealWorks. You can visualize and edit (rename or delete) the imported labels, on the Operator Labels line after dis-
playing the properties of the station.
n You can use the Find feature to sort the created stations by assigned labels, by name and leveling status. You need
to be in the Registration module, and press Ctrl + F. With the Find dialog opened, ensure to choose "Station" as
Type. For leveled stations, type 'True" in the Find What field, and "False" for unleveled stations.
IFC stands for Industry Foundation Classes, the set of internationally standardized object definitions for use in the con-
struction industry. IFC is developed as an open standard by buildingSMART.
n If no project is opened, a new one is created. Otherwise, the IFC models are imported under the currently opened
1. Select Open in Home > Import/Export > Import. The Open dialog opens with the Add to Project option dimmed.
2. Select a file type from the File of Type field.
3. Navigate to the drive/folder where the file is located.
4. Click on the file to select it. Its name appears in the File Name field.
5. Click Open. The Open dialog closes.
Tip: You can use the shortcut key Ctrl + O (or click Open in the Quick Access Toolbar) to pop-up the Open dialog.
You can also drag and drop to open a project file into RealWorks. If RealWorks is not already open, this operation will open
it. Only one project file can be dragged and dropped at a time. If it is already open, you can drag and drop a set (of project
files).
If no project is open in RealWorks, there is no difference in the result between opening a set of project files (through the File
/ Open menu) and dragging and dropping a set of files into RealWorks. In both cases, a project and a set of stations* are
created. For each project file, a scan is created and put under its related station*.
If there is a project already open in RealWorks, the result is the same. But in the first case, you can decide to open the pro-
ject files into the open project (or not). In the second case, you can only open the project files into a new project.
Notes:
n For files of certain types, you cannot drag and drop a set of projects into RealWorks when there is no open session.
n Projects are ranked by alphabetic order in the Project Tree in the WorkSpace. They are ranked from their opening
order in the List window.
n You can abort the opening of a project by pressing Esc.
n When you open a project previously saved in RealWorks format or in PointScape format or in JobXML format for
which images are missing, a warning message appears and all missing images are listed.
Note: (*) Except for TZF format files.
Note: You can also open a project by selecting from Open an Existing Project from the Start Page. When you try to do so
within a tool that is already open, a warning appears and prompts you to close the tool prior to loading a new project.
1. Select Open in Home > Import/Export > Import. The Open dialog opens with the Add to Project option dimmed*.
2. Select a type of file from the File of Type field.
3. Navigate to the drive/folder where the file is located.
4. Click on the file to select it. Its name appears in the File Name field.
5. Keep the Add to Project option checked.
a. Select the Connect to Mobile Device in > Home > Import/Export > Import. The Connection to Mobile Device
dialog opens and the Add to Project option is available and default checked.
b. Navigate the Drive / folder where the file is located.
c. Click on the file to select it. The Open button becomes active.
d. Keep the Add to Project option checked.
e. Click on the pull down arrow and choose a project from the drop down list.
f. Click on the Open button.
Note: The path to the file to open (or import) as well as the dialog box size are persistent. This means that they remain
unchanged till the user changes them.
2. Navigate to the Scans folder where all the FLS files are located.
3. Select the Scans folder. The Import button becomes enabled.
4. Do one of the following:
n Click Import. The Import FLS Files dialog closes. All FLS files from the Scans folder will be imported.
Or
n Select the FLS folders to import one by one.
n And click Import. The Import FLS Files dialog closes.
Note: The Open button becomes enabled if the selection (from the Import FLS Files dialog) is a drive (or a
folder). It swaps from Open to Import when you select a FLS folder (or a FLS file).
Note: The path to the FLS folders (or FLS files) to import in the dialog is persistent. This means that it remains
unchanged till you change it.
n If there is one (or more) project(s) open in RealWorks, the Add to Project option is enabled. You can then choose a
A project and a set of stations (one per file) are created and rooted under the Project Tree. You have to give a name
for the project while each station is named according to the file name.
A TZF Scan (one per file) is also created and put under its related station.
A project file and a folder are created. Both are named according to the name given by the user, with a RWP exten-
sion for the first and a RWI extension for the second. Under the RWI folder, a set of scan files with the TZF exten-
sion is also created.
Note: The processing mode will automatically switch to Registration. The Scans Tree is selected by default.
Caution: Do not rename the extension (FLS) of the folder which contains the FLS format file to open. Otherwise, an error
dialog opens and warns you that the FLS format file has been removed (or deleted) from its previous location.
Note: When a scan has been acquired with color, the FLS file that results is colored. The TZF Scan, created by opening (or
importing) such an FLS file, is colored too. You may see the color information by displaying the TZF Scan's properties (only
if the Property window is open).
Tip: When importing FLS format files into an existing project, the project is automatically saved once the import is com-
pleted.
Caution: The Import FLS Files feature is not available in RealWorks Viewer.
Trimble Scan Explorer is a plug-in hosted in RealWorks. It is a navigator dedicated to handling and navigating large data-
bases from which the user can extract and send data to RealWorks or to a specific file format. The Scan Explorer feature is
available with the following types of license: Viewer, Starter, Core, Performance and Storage Tank.
To open Scan Explorer:
1. Select either a project or a station (or set of stations).
2. Select Open Scan Explorer in Home > Scan Explorer.
Warning: A message appears if one (or more) TZF format file(s) is (or are) missing in the project (loaded through
RealWorks or if the project is not compatible with Scan Explorer.
Notes:
n If the TZF format file(s) has (have) not been yet processed, the Processing TZF Scans dialog opens and
Tip: You can also open Scan Explorer first, and load a project into RealWorks.
Note: You will be prompted to close Scan Explorer first in case you intend to merge two projects into RealWorks.
Note: Within Scan Explorer, the Create Entities in RealWorks and Create Entities in SketchUp features are
available with the Performance and Storage Tank licenses. For more information, refer please to the Trimble Scan Explorer
documentation.
Note: It is now possible to open Trimble Scan Explorer from the main Trimble RealWorks window without the need to first
save the project.
The Open SketchUp feature is available with the Core, Performance and Storage Tank versions of RealWorks. This fea-
ture is enabled only if SketchUp Pro 2014 or above (until SketchUp Pro 2021) is installed on your computer. Otherwise, it
remains dimmed. The feature, when selected, starts SketchUp and allows you exporting an existing geometry, either from
RealWorks to SketchUp (by selecting the Export to SketchUp feature) or with Trimble Scan Explorer opened nearby (by
selecting Create Entities in SketchUp).
To open SketchUp:
1. Select either a project or a station (or set of stations).
2. Select Open SketchUp in Home > SketchUp.
n If the selected project is unsaved, a dialog opens and prompts you to save it.
n If there are some TZF Scans in the selected project, you can Open Trimble Scan Explorer and use the Create
If the connection with RealWorks is broken, a dialog opens and prompts you to first leave SketchUp and then restart it from
RealWorks.
Caution: If there is no open project in RealWorks, the Open SketchUp feature remains grayed-out.
error message displays. The mesh (or unsupported geometry) cannot be exported.
n If there is an image in your selection which is not an Ortho-Image, an error message displays. The image cannot
be exported.
n If a Key Plan has been selected, all related ortho-images except the Preview are exported.
n A Preview, alone, can be exported.
n A geometry is exported in the common layer:
Caution: The Send to SketchUp feature remains grayed-out if SketchUp has not been opened from RealWorks first and
when you select an entity for which the feature is not enabled.
Note: An error message appears when you try to export while the Welcome to SketchUp dialog is still opened.
Note: This feature requires the installation of SketchUp Pro on your computer. If you have SketchUp Make instead, a mes-
sage appears and warns that this feature is not compatible with SketchUp Make.
Tip: You can cancel the export in progress by pressing Esc.
One good practice is to generate a Top view, a Front view and a side view, export them to SketchUp, and then use them as
background. In SketchUp, set the 'View>Face Type' to X-Ray to be able to view the ortho-images behind the model.
Note: For the Send to SketchUp feature to work successfully, ensure the TCP/UDP port numbers are 2002 and 2003.
The Open AutoCAD feature is enabled only if the AutoCAD 2019 (or 2020, 2021 and 2022) program from AutoDesk is
already installed on your computer. Otherwise, it remains dimmed. The feature, when selected, starts AutoCAD and opens
a dialog with prompts. After choosing to load the Trimble ARX (AutoCAD Runtime Extension) plugin into AutoCAD, a new
Drawing file, based on the current drawing template file, opens.
Note: If several versions of AutoCAD are installed on your computer, as only one instance of AutoCAD can communicate
with RealWorks at a time, AutoCAD 2021 is then considered.
Note: The Send to AutoCAD feature is dimmed if you choose to not load the Trimble ARX (AutoCAD Runtime Extension)
plugin into AutoCAD.
The Send to AutoCAD feature is enabled when a point cloud has been selected, and if the requirements below are
met:
n AutoCAD has been started from RealWorks (see Open AutoCAD), and,
n The connection between the Trimble ARX plugin and RealWorks is established, and
n A Drawing file, based on the current drawing template file, opens in AutoCAD.
And if:
n AutoCAD 2019 (or 2020, 2021 and 2020) from AutoDesk is already installed.
Note: When an object having both point cloud and geometry properties has been selected, only the point cloud properties
will be exported to AutoCAD.
The result of the export is a point cloud that displays in AutoCAD. After saving the Drawing file, a DWG format file with a
name given by the user and a folder with RCP format file(s) are created.
n You can also use the Ctrl + Z shortcut keys or click the corresponding icon in the Main toolbar.
n The Undo stack is limited to the value defined in Preferences.
Caution: Images from the Scans Tree cannot be deleted and Scans from which all points have been deleted are erased.
Note: The objects from the Scans Tree have no layer.
RealWorks does support the new functionality of the Trimble TX instrument, i.e., the opportunity that is offered to the user to
work with the same method a surveyor does with a Total Station. If the instrument station has been Leveled and the Instru-
ment Height entered in the field, RealWorks will read and display them properly in the Property window.
The Projected Instrument Position of a leveled station, initially displayed as 3D coordinates in the Property window, is now
symbolized by the icon shown in the hereafter snapshot.
For a project saved in a version of RealWorks older than 8.0, there is at least one Sub-Project attached at the root of the
Models Tree and only one is active at a time (the one in bold). After saving an old project in 8.0, all Sub-projects are
replaced by groups named "From "Sub-Project" name".
1 - The Models Tree in projects older than 2 - The Models Tree in projects saved in
8.0. 8.0.
Note: A project created and saved directly in 8.0 has no notion of groups (coming from Sub-Projects conversion).
Note: An object of any kind in the Models Tree has a layer, except for a folder.
Note: Refer to the Registration chapter for more details on the exact definition of the registration entities and how they are
organized and used.
Note: There is no layer associated with a target.
Note: The Targets tab does not display if the open project does not contain any target. If there are several projects open,
and one of the projects contains some targets, the related tab displays then.
Note: You can view an image (or group of images) as thumbnail(s) in the List window either by selecting first Database
Browsing, then Thumbnails from the Database toolbar.
Note: There is no layer associated with an image.
Note: The Images tab does not display if the open project does not contain any image. If there are several projects open,
and one of the projects contains some images, the related tab displays then.
Note: The Annotations tab does not display if the opened project does not contain any annotation.
After saving (a project) in 8.0, the Project Cloud of each Sub-project is converted to a Cloud with the same number of
points. This Cloud has the name "From Sub-Project" name Cloud".
The newly saved project has a unique Project Cloud with the same number of points as the Project Cloud of the active Sub-
Project of the old project.
WorkSpace
Project
Project, Opened
Unmatched target folder
Matched target folder
Station
Group of objects
Station, Unleveled
Station, Leveled
Station, Leveled and Setup
Scan
Scan, TZF
Image
Etc.
MODELS TAB - Here is a list of icons that you can find in this window when you select the Models tab:
Project cloud
Group
. Models Group
Model as cloud
Model of box shape
Model of cylinder shape
Model of fitted cylinder shape
Model of plane shape
Model of fitted plane shape
Model of circular torus shape
Model of fitted circular torus shape
Model of sphere shape
Model of regular cone shape
Image, Imported
Image, Matched
Image, OrthoPhoto
TARGETS TAB - Here is a list of icons that you can find in this window when you select the Targets tab:
Annotation
n With the Duplicate tool, if the Model Group contains some objects that cannot be duplicated, the warning below is
displayed:
And the Models Group is duplicated several times, not the same position in the 3D View but along the defined path.
All are put under the Duplication folder:
Note: In case there are some fitted entities within the Model Group, only the geometry property of the entities is duplicated.
Note: The cursor changes to when you try to drag and drop an item for which the operation cannot be performed.
You can use the Copy/Paste functionality to delete or re-organize the Project Tree according to conditions. It is important to
note that you cannot apply this operation to a scan or to an image; and this operation should be used inside a project. Copy-
ing a group node will duplicate its contents.
In the Scans tree:
From: To:
Project Group
Project No No
Group No No
Station No No
Scan No No
Targets No No
Tip: You can also choose the New Group command from the pop-up menu in the WorkSpace window.
7.7 Project
The Project group, on the Edit tab, in the Production and Registration modules, gathers the features that apply a trans-
formation to a project by changing its UCS frame, by merging some of them, etc.
Note: The UCS Creation tool and the Set as Home UCS feature are not available in the Registration module.
SCANS TREE: Stations from different projects are merged under the same project and are renamed accord-
ing to the project they belong to.
1 - Stations from two different projects under the 2 - Stations under the merged project
WorkSpace window
MODELS TREE: Objects (Group, Cloud, etc.) from different projects are merged under the same project
and are renamed according to the project they belong to.
1 - Objects from two different projects under the 3 - Objects under the merged project
WorkSpace node
2 - Merged project
Note: The Project Cloud of the merged project is the sum of all Project Clouds.
TARGETS TREE: Unmatched entities are merged under the same group (called Unmatched) and matched
entities (gathered in pairs) are put by order under the merged project. Pairs sharing the same name and the
same order than those in the first loaded project (first from the Project Tree) have their number changed in
order to continue the numbering*.
1 - Matched and unmatched entities 2 - Pairs of matched entities numbered 3 - Matched and
from two different projects under the from 001 to 010 becomes pairs of unmatched entities in the
WorkSpace node matched entities numbered from 007 to merged project
016 in the merged project
Caution: (*) Only pairs are renumbered, not the entities inside.
IMAGES TREE: In the Images Tree, images of each tree are placed under a folder named after the old pro-
ject. If all images are named IMAGEX where X is an order, all are renamed. The first image, from the first
selected project and at the root of the Image Tree, is renamed to IMAGE1, the second IMAGE2, and so on.
Note: Feature code libraries having the same name are also merged (Feature codes of same name belong-
ing to a library having the same name are duplicated).
ANNOTATIONS TREE: Annotations from different projects are merged together under the same project.
Attached images of each project are placed under a folder named after the old project name.
PROJECT LAYERS: When you select several projects you want to merge into one, the layer tables will be
also merged into one according two options:
n Merge Classification Layers That Have the Same Class IDs:
The layers with the same ID will be merged into a unique layer. The name of the merged layer will be
the name of the layer belonging to the first project (in selection).
Or
n Keep Classification Layers and Reassign Class IDs:
The layers won't be merged. The layers of the second (in order of selection), third, etc. project will be
added to the layers of the first project, in the layer table by concatenation.
Project [A]:
Project [B]:
SAVE MERGED PROJECT: A merged project is always unsaved. You have to manually save it by select-
ing Save (or Save As). Once done, a RealWorks project file and a folder, respectively with the RWP and
RWI extensions, are created. A set of RWC and RWV files for versions of RealWorks before 8.0 (or RWCX
and RWV files for RealWorks 8.0) is created. RWC and RWCX are cloud format files. RWV is an image
format file.
In the RWI folder of the merged project, RWV files from the first project (in order of selection) have their
name kept while those coming from the other projects are renamed in order to continue the numbering. For
RWC (or RWCX) files, their name also changes according to the name given by the user and follows the
same numbering rule as for the RWV files.
PROJECTS WITH TZF SCAN FILES OUTSIDE THE RWI FOLDER: If the selected projects contain TZF
Scan files but these files are out of the project folder (RWI), RWC and RWV files for versions of RealWorks
before 8.0 (or RWCX and RWV files for RealWorks 8.0) are copied into the RWI folder of the merged pro-
ject. TZF Scan files are not copied anymore into the RWI folder. Links to the original TZF Scan files are kept.
PROJECTS WITH TZF SCAN FILES INSIDE THE RWI FOLDER: If one of the projects contains TZF Scan
files in its project folder (RWI), the TZF Scan Files Management dialog appears.
With the Copy TZF Scan Files into the New Project option selected, TZF Scan files which are located inside
the RWI folder of the project(s) to merge are copied into the RWI folder of the merged project.
Caution: There is no undo once projects are merged together other than to not save the merged project.
A temporary frame in yellow appears in the middle of the scene. If the default origin is too far from the displayed
scene; RealWorks will prompt you to set it so that it matches the scene’s center.
Tip: You can open the UCS Creation tool by clicking its related icon in the Active Frame toolbar.
Note: (*) In the X, Y, Z Coordinate System.
This method is not based on the selection but the display. A display can be done before (or after) entering the UCS Creation
tool and it should be of point cloud (or of mesh) type.
To pick points:
1. Click the Pick Origin icon.
2. Pick a point (free or constrained) on the displayed object(s).
3. Click the Pick Axis ( , or ) icon.
The yellow frame is hidden.
The orientation of the yellow frame changes according to the new direction of the chosen axis.
This method is not based on the selection but on the display. A display can be done before (or after) entering the UCS
Creation tool and it should be of point cloud type; otherwise the three Fit Axis icons are dimmed.
To fit an axis:
1. Click the Fit Axis icon. The Fitting toolbar appears.
2. Fence an area on the displayed point cloud.
3. Choose In to keep points inside the fence.
4. Or choose Out to keep points outside the fence.
5. Click Plane. A plane is extracted from kept points and its normal gives the direction of the axis.
1 - The Fitting toolbar 3 - A plane extracted from points inside the drawn fence
2 - The drawn fence
6. Click Reset to cancel the parameters (if required).
Note: The Create Fitted Geometry icon in the Fitting toolbar which is dimmed means that you are not able to save the result
in the database.
Tip:
n Instead of selecting Close Fence from the pop-up menu, you can also double-click or press on the Space Bar of
your keyboard to close the fence.
n Instead of clicking on an icon in the Fitting toolbar, you can also select its related command from the pop-up menu
or use its related short-cut key: I for In, O for Out.
Tip: You are able to perform a lasso selection by using the Shift.
You can construct a new frame such that it becomes the local frame of the selected object.
To pick the local frame of an object:
1. Click the Pick Object Local Frame icon. The cursor takes the following shape:
2. In the WorkSpace window, click on the Models tab.
3. Right-click on the selected object.
4. Select Display Geometry from the pop-up menu.
5. Pick a point (free or constrained).
1 - The top picture shows a picked object 2 - Its associated local frame now becomes the con-
structed frame and is shown in yellow
6. Click Reset to cancel the parameters (if required).
Note: Picking another object will cancel the frame you have just constructed.
1. Click e.g. the Take the Axis of an Axial Geometry as X-Axis icon. The cursor takes the following shape:
2. In the 3D View, pick an entity with an axial direction.
n The values in the X-Axis field are updated with the values of the picked entity's axis direction.
To build a frame by picking three points, you have the following options: Pick 3 Points (Origin, X direction, Y direction) ,
Pick 3 Points (Origin, Y direction, Z direction) and Pick 3 Points (Origin, Z direction, X direction) . Once three points
are picked, a right-angled frame will be created.
To pick three points:
1. Click the Change 3 Points Pick Mode pull down arrow.
2. Choose a picking mode from the drop-down list.
3. Pick three points on the displayed object(s).
2. Define the X-Axis, Y-Axis, and Z-Axis. For each, do one of the following:
n Enter its 3D coordinates,
n Take the axis of an axial geometry as axis,
n Pick two points to define an axis,
n Fit an axis.
To lock an axis:
1. Define e.g. the X-Axis and click the Lock X-Axis icon.
3. Define the Y-Axis and Z-Axis. For each, do one of the following:
n Enter its 3D coordinates,
n Take the axis of an axial geometry as axis,
n Pick two points to define an axis,
n Fit an axis.
1. Click the Turn Around Axis icon. The Turn Around dialog opens.
4. Click Apply. In the 3D View, you may see the yellow frame turns around the selected axis and of the specified angle.
5. Click again Apply. The yellow frame turns again around the selected axis and of the specified angle.
6. Click Close. The Turn Around dialog closes.
Note: If you can combine e.g. the Lock Z Axis feature with the Turn Around Axis feature. In the Turn Around dialog; only the
Z Axis is available as it is used as a constraint and the others are dimmed.
This feature uses the intrinsic shape of a geometry and the position of the point that you picked to build a frame. Not all
kinds (of geometry) can be used with the feature but only those enumerated hereafter: Box, Cylinder, Cone and Extrusion.
To build a frame from a geometry:
1. Click the Build Frame From Geometry icon. The cursor takes the following shape: .
2. In the 3D View, pick a geometry.
From a box:
A Box has six Faces, eight Vertices and twelve Edges. The position of the point you picked on the box determines the Ori-
gin of the frame to create. Normally this Origin should be on:
n The Face (F) whose position is the lowest along the Z-Axis (of the current frame).
n The Vertex (V4) whose position is the closest to the picked point.
frame to create).
From a cylinder:
A Cylinder has two Bases connected by a curved surface, and an Axis joining the center of each base. No matter the pos-
ition of the Point (P) that you picked on the Cylinder, the Origin of the frame to be created should be on:
n The Base (B) whose position is the lowest along Z-Axis (of the current frame).
n The Center (C2) of the Base (B2).
The Z-Axis of the frame to be created is the Axis of the cylinder while the X-Axis and Y-Axis are randomly oriented.
The Z-Axis of the frame to be created is the Axis of the cylinder while the X-Axis and Y-Axis are randomly oriented.
From an extrusion:
An Extrusion is an entity coming from the conversion of a 2D Sketch into a 3D Object. The position of the point you picked
on an extrusion determines the Origin of the frame to be created. Normally this Origin should be on:
n The Face (F) whose position is the lowest along the Z-Axis (of the current frame).
n The Vertex (V4) whose position is the closest to the Point (P) you picked.
Tip: Instead of clicking Create, you can also select Create Frame from the pop-up menu.
Note: For more information related to Trimble RealColor, refer please to its FAQ.
Note: If the selected project has not been yet saved in the database, you are then prompted to do so. We advise you to
save the project under the same folder as the TZF format files.
By default, a Thumbnail is not shown in the 3D View. You need to toggle the On/Off icon to On to display it as a thumbnail in
the 3D View. You can then drag and drop the thumbnail to any location within the 3D View. To hide the thumbnail; you have
the choice between toggling Off the On/Off icon and clicking on the Close button at the top right corner.
Notes:
n If the TZF format file(s) has (have) not been yet processed, the Processing TZF Scans dialog opens and prompts
you to proceed to do so.
n All leveled TZF Scans will be automatically re-projected during the Post-Processing step.
This feature enables you to view panoramic images issued from colorized TZF Scans in the Station-Based mode and use
them for texturing a mesh. See Trimble RealColor to know how to colorize TZF Scans.
To create station images from TZF Scan color:
1. Select a project, a set of stations containing colored TZF Scans, or a set of colorized TZF Scans.
2. Select Create Station Images from TZF Scan Color in Edit > TZF Scan.
For each TZF Scan, a set of six matched images is created, one for each face of a cube map centered on the station
location.
Each matched image is named after the name of the TZF scan followed by information related to its orientation
(Front, Back, etc.).
All created images are put under a folder named according to the station name.
Each matched image has a size which is determined by the level of the used TZF Scan as specified below:
Level 1: 3105 x 3105
Level 2: 6211 x 6211
Level 3: 1243 x 1243
Extended: 9317 x 9317
3. If required, switch to the Station-Based mode.
Note: When you select a station with several TZF Scans, only the Main Scan will be considered in the creation process.
Caution: A TZF Scan, for which the link to the TZF format file is broken, has the following representation . You cannot
copy such TZF format files into the RWI folder.
Note: When opening a project with TZF station(s) created out of RealWorks, the correspondence(s) (from the TZF station
(s) to the TZF format file(s)) will be automatically updated only if the TZF format file(s) is (or are) in the RWI folder (of the
Project).
been selected).
Note: When you perform an operation on a station, its leveling status is first checked. If the station is Leveled, all its TZF
Scans are automatically re-projected. If the station is Unleveled, the user has to re-project all the TZF Scans manually as
described above.
You can manually set a leveled station (with TZF Scans within) to unleveled. This change (in the station leveling status) has
no impact on the TZF Scans themselves. The leveling information is still present in the TZF Scans. The TZF Scans are auto-
matically re-projected.
Note: The Re-Project TZF Scans feature is only available in the Registration mode.
Note: If the TZF format file(s) has (have) not been yet processed, the Processing TZF Scans dialog opens and prompts
you to proceed to do so.
Note: (*) Only with TZF Scans coming from a Trimble TX instrument.
6. If required, display points of the Project Cloud by turning the bulb to On.
7. In the Cloud group, click the Segmentation icon. The Segmentation toolbar appears.
8. Double-click on the "Points to Delete" folder to select it.
9. Select a portion of points to remove by fencing an area.
10. Create the set of points (by clicking Create).
11. Repeat the steps if required.
All created Clouds are put under the "Points to Delete" folder.
make the backup of all the original TZF files before applying the operation.
n When points are eradicated, only their 3D coordinates are removed from the TZF Scans. Neither the color nor
Tip: In the RWI folder, an image (PNG format) is created showing in red the points that have been removed as a result of
the eradication process. The image file name is based on the TZF file name.
default selected.
n If the project is not saved yet, you will be prompted to save it (in the RealWorks format).
Note: The images that will be taken into account are those that are inside the stations. If your selection is a project and
some of your images do not belong to a station, you may see the number of images in the Create TZF Scan dialog different
from the number of images in the project.
If there are images in your selection, but their type cannot be determined, the dialog looks as illustrated below:
If there are images in your selection, and all have been acquired using a Trimble SX10 instrument, all the types will
be automatically selected. All points will be colored with the images issued from the camera having the highest pri-
ority. The Telescope camera is the highest in priority while the Overview camera is the lowest.
n If no TZF Scan is available in the project, the default Resolution, which is of 128 MPixels, will be used. This res-
olution corresponds more or less to the Level 2 of the Trimble TX instrument or to the Overview camera of the
Trimble SX10 instrument.
n If one or more TZF Scan exists, the resolution of the Main Scan will be used.
Note: The images that will be taken into account are those that are inside the stations. If your selection is a pro-
ject and some of your images do not belong to a station, you may see the number of images in the dialog dif-
ferent from the number of images in the project.
2. Click the OK button. The Create TZF Scan dialog closes.
In the Advanced mode, the user has to input all the parameters needed to perform a custom conversion (to TZF). The
Advanced mode needs to be used to overcome the limitations of the Automatic mode.
To choose the advanced mode:
1. In the Create TZF Scan dialog, check the Advanced option.
If there is no image in your selection, the dialog looks as illustrated below and the Number of Images is equal to 0/0.
If there are images in your selection, but their type cannot be determined, the dialog looks as illustrated below:
If there are images in your selection, and all have been acquired using a Trimble SX10 instrument, then you can
choose the image type(s) to colorize the points by using the corresponding option(s).
Note: The images that will be taken into account are those that are inside the stations. If your selection is a project
and some of your images do not belong to a station, you may see the number of images in the dialog different from
the number of images in the project.
2. Select the Image Type(s) by checking the corresponding option(s).
3. Enter a value in the Grid Resolution field, and type Enter.
4. If required, click the Default button.
5. Click OK. The Create TZF Scan dialog closes.
Default resolution* will be used. TZF coverage will be based on the area that has been scanned: full dome will be
projected in the { [0, 2p[; [0, p[ } domain while smaller scanned area will be projected accordingly to a smaller
domain (TZF are cropped). The Intensity layer will be cosmetically filled up with interpolated values where there are
small holes. Bigger holes will remain untouched.
n In the Advanced mode; the resolution that will be used is the resolution defined by the user. No negative value nor a
pick up color. A small cosmetical filtering will be applied to fill up small isolated holes. Bigger unmeasured area will
remain uncolored (black). This is to avoid any confusion when proper coloring is not possible and when the TZF
might be used for measure in Trimble Scan Explorer. TZF will be cropped to fit the input domain.
n In the Advanced mode; the resolution that will be used is the resolution defined by the user. No negative value nor a
value equal to zero can be input.
For each TZF Scan created, a TZF format file will be created under the RWI folder. The TZF format file name is based on
the name of the station. If a TZF format file already exists with a certain name, the new one will be created with an incre-
mental suffix, i.e.: Station.tzf, Station (2).tzf, Station (3).tzf, etc.
In OfficeSurvey & Modeling or Production:
From a selection of clouds, points will be sorted by station. For each station, a TZF Scan will be created. Created TZF name
is based on the name of the station and adds a "_cloud" suffix to it. If a TZF format file already exists with a certain name,
the new one will be created with an incremental suffix, i.e.: Station_cloud.tzf, Station_cloud (2).tzf, Station_cloud (3).tzf,
etc. You may see the conversion in progress by observing the status bar.
7.9 Scan
In the Edit tab, the Scans group looks as illustrated below, in Registration:
And as shown below in Production where the Limit Box Extraction tool and the Change Cloud Color feature are not present.
n
Select Limit Box Extraction in Edit > Scan. The cursor becomes as follows .
The Limit Box Extraction toolbar opens as well as the Picking Parameters toolbar.
If an object has been selected (as input of the tool) and displayed in the 3D View; the object remains selected with
its limit box.
1 - Show/Hide Clouds and Geometries Outside the 3 - Select Limit Box Center Point
Limit Box 4 - Change Limit Box Center Point
2 - Show Limit Box 5 - Limit Boxes
To be able to leave the Limit Box Extraction tool, you need to first define a position by picking a point on the dis-
played objects, or select Close Center On Point from the pop-up menu, or press Esc. and then choose either Close
Tool or Esc.
Note: No selection is required to activate the tool. It is based on what is displayed in the 3D View.
the Store Current Limit Box, Extract Points from TZF Scans and Close Tool icons.
n The Show Limit Box and Modify Shape icons become enabled and selected.
Note: (*) To leave the picking mode, you can select Close Center on Point from the pop-up menu.
1. Click the Select Limit Box Center Point icon. The cursor changes to show the following .
2. Pick a point on displayed clouds and/or geometries.
n The limit box is then centered on the picked point which is set to the center of the screen.
Note: To leave the picking mode, you can select Close Center on Point from the pop-up menu.
There are three modes of manipulations, Modify Shape, Pan and Rotate.
3. To increase or decrease the size of the limit box, uniformly in all directions.
n Pick a Corner Handle to select it. It turns yellow.
n Drag and drop the Corner Handle away from (or toward) the center of the limit box.
Tip: You can also select Modify Shape from the pop-up menu.
Tip: You can also use the E shortcut key instead.
Tip: You can also select Pan from the pop-up menu or use its associated shortcut key T.
Note: It is advantageous to display the clouds and/or geometries that are outside the limit box and/or all of the Station Pos-
itions of the project. By doing this, you can know exactly where you are within the rest of the cloud and/or within all of the sta-
tions.
Tip:
n You can use the following keys (á, â, ß, à, Page Up, Page Down) on your numeric keypad to move the limit box.
n You can combine the use of the above keys with the Ctrl key to speed up the movement of the limit box.
To pan the limit box along a direction:
1. Pick an Axis Handle to select it. It turns yellow. A direction in yellow aligned with the Axis Handle appears.
2. Drag the Axis Handle along the direction to move the limit box in that direction.
3. Drop the Axis Handle.
The cloud inside the limit box is automatically updated.
Tip: You can also select Rotate from the pop-up menu or use its related shortcut key R.
You can easily switch between the different manipulation modes, i.e. from Modify Shape to Pan, and from Pan to Rotate,
and so on, by just picking one of the Handles.
7.9.1.3.5 Display & Hide Clouds and Geometries Outside the Limit Box
All objects that are outside the limit box, whatever they could be, can be at any time displayed, or hidden.
In the Limit Box window (if open), a limit box object with a default name (New Limit Box) is then created.
3. Choose among Sampling by Step, Spatial Sampling and Spatial Sampling (Keep Details).
4. Create scans from TZF Scans.
5. Close the tool.
Note: (*) It is advantageous to display the clouds and/or geometries that are outside the limit box and/or all of the Station
Positions of the project. This allows you to easily know exactly where you are within the rest of the cloud and/or within all of
the stations.
Note: When you clip a large region on a pure TZF Scan (with points that are extracted), and apply either the Sampling By
Step, or the Spatial Sampling, or the Spatial Sampling (Keep Details), a dialog opens and prompts to first save the project.
With the Sampling by Step filter, one point will be taken into account at each defined Step vertically and horizontally in the
2D image data. The Sampling by Step filter is required for getting a fast overview of all of the scans.
To apply a sampling by step filter:
1. Click on the first pull-down arrow.
2. Choose Sampling by Step from the drop-down list.
3. Enter a value in the Step field.
Note: A Step value is a value in pixels and it is always positive.
The Spatial Sampling method allows you to obtain a point cloud with a homogeneous spatial density that you have to
define.
To apply a spatial sampling filter:
1. Click on the first pull-down arrow.
2. Choose Spatial Sampling from the drop-down list.
3. Enter a value in the Distance field.
Note: A Distance value must always be positive.
This method enables to adaptively sample a TZF Scan using the local context, in order to extract a scan with high point
density in high contrast areas (e.g. edges) and low point density in flat, low varying areas (e.g. walls, floors). You have to
define a resolution which allows you to control the density of points in flat regions, and all the points in high information
areas are kept.
To apply a spatial sampling (keep details) filter:
1. Click on the first pull-down arrow.
2. Choose Spatial Sampling (Keep Details) from the drop-down list.
3. Enter a value in the Distance field.
Note: A Distance value must always be positive.
last. You can see the extraction status of each in the status bar.
n For TZF Scans inside the Limit Box, points are extracted and the process for each can take some time.
n At the end of the extraction:
n In the Models Tree, a cloud is created.
n In the Scans Tree, a scan is created for each TZF Scan (that is inside the Limit Box).
n In the 3D View, points inside the Limit Box are denser.
Note: Be aware that the extraction can take time in case there are a lot of TZF Scans inside the Limit Box and/or if the
(sampling) parameter is too small.
Caution: If there is no TZF Scan inside the Limit Box, the extraction (of points) is also launched. No point will be extracted.
Note: The project is automatically saved at the end of the extraction.
You can cancel an extraction in progress by pressing Esc. By doing this, no cloud and no scans will be created.
Details),
n You can add as many Sampled Scans as needed under a given station. If a project has been selected, Sampled
Scans (one per station) are created in batch processing mode. If a station has been selected, only a Sampled
Scan is created and under the selected station.
n All leveled TZF Scans will be automatically re-projected during the Post-Processing step.
Tip: You can also right-click on a TZF Scan and select Create Sampled Scans from the pop-up menu.
Note:RealWorks internally computes the final number of points a full resolution extraction takes, and then checks the local
disk place. If there is a risk for the operation to fail due to a lack of disk space, an information box pops up, displays an estim-
ated amount of needed space and the actual space left on the selected disk. If there is no risk, nothing happens.
There are two filters (Filter by Range and Filter by Zone) that you can use in order to reduce the number of points in the
scan data. Note that the use of the Filter by Range has no effect on the number of estimated points.
The By Range allows you to define a distance (from the center of the FX instrument) beyond which no point will be taken
into account. This filter is only applied to the scan data.
To filter by range:
1. Check the Filter by Range option. The Max Distance field becomes editable.
2. Enter a value in the Max Distance field.
3. Or use the Up (or Down ) button to choose a value.
The By Zone option allows filtering by defining a bounding box. The Min Point and Max Point are the two extremities of a
bounding box diagonal.
To filter by zone:
1. Check the By Zone option. The Min Point and Max Point fields become editable.
2. Enter a 3D coordinate in the Min Point field.
3. Enter a 3D coordinate in the Max Point field.
1. Select a project from the Project Tree (in any processing mode).
2. Or select a station (or a set of stations) from the Project Tree.
3. Select Colorize Points in Edit > Scan. A dialog appears and prompts you to continue or to abort the action.
4. Click Yes. The dialog closes.
If the current project comes from the import of a JXL format file, from the Trimble SX10 instrument, the Image Type
Selection dialog appears:
Note: The images that will be taken into account are those that are inside the stations. If your selection is a project
and some of your images do not belong to a station, you may see the number of images in the dialog different from
the number of images in the project.
5. Select a type by checking the corresponding check box. The number of images of the chosen type is displayed.
6. Click OK. The Image Type Selection dialog closes.
Note: You can select the three types at the same time.
Note: If no check box has been selected, a warning will open and no points will be colored.
7.10.1 Segmentation
This tool allows you to segment a point cloud object into several point sub-clouds. By using this tool, you can structure a
complex scene into its logical component parts, and work subsequently on each part. It is important to note that an object
containing both the point cloud and geometry representations cannot be segmented. In order to do this, you have to use the
Sampling tool to create a new point cloud without geometry and then perform the segmentation on the newly created point
cloud. In order to enable this tool, you should select one or several point cloud objects.
Note: The Segmentation tool, as a main tool, is only available in OfficeSurvey and Modeling (or Production). When using it
as a sub-tool, it is available anywhere.
A - Polygonal fence B - Points inside the polygonal C - Points outside the polygonal
fence are kept fence are kept
Tip: You can also select In (or Out) from the pop-up menu.
Note: After keeping points in (or out) the fence, you can rotate the scene to do the selection from another point of view.
Such a combination allows you to do a 3D point selection (like to segment the cloud with a 3D polyhedron which is the inter-
section of the extrusion of these 2D fenced polygons).
n If "Maintain Classification" has been chosen. clouds will be segmented and their attributes preserved. The num-
ber of output clouds will be equal to the number of input classification layers.
Clouds sharing the same classification layer will be merged into the segmentation result.
n If a specific classification layer has been chosen, clouds will be segmented and merged into a single cloud. The
chosen classification layer will be assigned to the segmentation result.
7.10.1.5 Set the Cloud Inside the Limit Box as a Working Cloud
The Box Selection feature lets the user set the cloud inside the Limit Box as a working cloud.
To set the cloud inside the limit box as a working cloud:
1. In the Limit Box group, click the Limit Box Mode icon. The Limit Box Mode toolbar and the Picking Parameters tool-
bar open.
2. Define a Limit Box. For more information, refer to the Limit Box Mode section.
3. If the clouds and/or geometries outside the Limit Box are displayed, hide them by clicking . Otherwise, the Box
Selection feature (in the Segmentation toolbar) remains grayed-out.
n With a fence drawn, choose e.g. In (I) . The working cloud is the selected cloud. The number of points inside
the fence is displayed in the information box.
n
With a fence drawn, first click Box Selection to set the cloud inside the Limit Box as the working cloud. And
then choose e.g. In (I) . The number of points inside the fence is equal to zero.
checked, all objects displayed in the 3D View remain hidden except the one selected.
n If the option is checked, all objects displayed in the 3D View remain displayed.
Tip: Instead of selecting Create from the pop-up menu, you can also press the P key on your keyboard.
Note:
n Selecting Create without closing the fence will close it automatically and a new cloud object will be created from all
points inside (or outside) this fence.
n The Create feature is always enabled after entering the tool even if there is no drawn fence. This way, you can cre-
ate a new cloud. It is based on all points of the selected cloud.
Note: When using the Segmentation tool as a main tool, you can save your project after creating the segmented clouds in
the database.
Caution: You cannot save your result(s) when using the Segmentation tool as a sub-tool. The Create button is dimmed.
Note: A dialog appears and asks if you really want to close the tool without saving the result in the database (after a fencing
only).
7.10.2 Sampling
The Sampling tool enables to create a sub-point cloud from a selected point cloud. There are at all six methods: Spatial
Sampling, Random Sampling, Scan-Based Sampling, Intensity-Based Sampling, Discontinuity-Based Sampling and
Ground Extraction. The initial point cloud remains unchanged after sampling. You can combine these six different methods
to sample the selected point cloud, that is; you can use the result from one method as the input to another method and con-
tinue until you are satisfied with the result. Or you can create several sub-point clouds within an opened session.
Note: In case of a single point cloud (as input), the point cloud, that will be created from each method, will have the same
layer than the selected one, except when using the Ground Extraction method with the Keep Ground option. In case of sev-
eral point clouds, the created point cloud will have "Unclassified" as a layer.
Tip: To leave the Sampling tool, you can select Close from the pop-up menu or press Esc.
Caution: You are prevented from changing the number of loaded points inside the Sampling tool. The Point Loading Man-
ager is grayed out.
Point clouds obtained by scanning from different positions and at different distances are often not uniform in terms of point
density. This method enables you to obtain a point cloud with a homogeneous density (that the user has to define).
To sample spatially:
1. In the Sampling dialog, click the pull down arrow.
2. Choose Spatial Sampling from the drop-down list. The Spatial Sampling dialog appears.
This method consists in sampling a point cloud by using a percentage ratio defined by the user, which will determine the
amount of points that will be kept in the initial point cloud. These points will be randomly selected from the original point
cloud.
To sample randomly:
This method can be used for sampling the selected point cloud according to the intensity associated with each point. In
RealWorks, the intensity value ranges from 0 to 255. After selecting the Intensity Based Sampling method, the selected
point cloud will be rendered in Gray Scale Intensity.
To sample based on intensity(ies):
1. In the Sampling dialog, click the pull down arrow.
2. Select Intensity-Based Sampling. The Intensity-Based Sampling dialog appears.
On certain occasions, you need to create a sub-point cloud including all points belonging to certain stations or scans. You
can use this method to achieve this. After selecting the method, the selected point cloud will be automatically rendered
according to the Scan Color.
If required, use the Expand All (or Collapse All ) icon to expand (or shrink) the Scans Tree in the dialog.
If required, use to select all items from the dialog, to clear the selection and to reverse the selection.
"On" items are shown in the 3D View and will be considered in the final result
"Off" items (blue points) are hidden in the 3D View and won't be taken into account in the final result
If the Split Per Scans option has been checked, a folder named "By Scan" is created. For each selected scan, a
cloud is created and named following the name of its station.
If a station has two scans and one is selected, only the selected scan is used to create the cloud.
If a station has two scans and both are selected, the two scans are merged as one cloud.
Tips:
n You can select several stations (or scans or a mix of them) (from the Scan-Based Sampling dialog) by using the
CTRL(or SHIFT) key combined with the left clicking.
n To select all items (scans and/or stations) at once (from the Scan-Based Sampling dialog), select first an item and
then use the CTRL+ A key combination.
In this sub-tool, only stations and scans from the selected cloud are displayed in the dialog, instead of all of the stations and
scans of the project.
Tip: You can resize all the sampling dialogs horizontally, in particular the Scan-Based Sampling dialog in order to be able to
see all item names fully in case they are too long.
You may encounter discontinuities in a point cloud in three cases. First is when some points of the cloud have opposite or
different normal direction than the rest. We call this discontinuity Edge. Second is when all the cloud points have the same
normal direction but some of them are separated by irregular distance. We call this discontinuity Gap. The third case can be
everything except Edges and Gaps.
When loading a file of ASCII format, Edges and Gaps are un-generated. You can use the Edge Detection tool to generate
them. After selecting the Discontinuity-Based Sampling method, the selected point cloud will be automatically rendered in
Discontinuity Display.
To sample based on discontinuities:
1. In the Sampling dialog box, click the pull down arrow.
2. Select Discontinuity-Based Sampling. The Discontinuity-Based Sampling dialog appears.
The idea behind this method is to separate valid points from invalid points inside a given point cloud. Because invalid points
are more or less important according to where they are on the point cloud, you need to be able to work separately on them.
This kind of situation occurs when the point cloud is a scene presentation with threes, bushes and the like. In such a case,
invalid points are trees, bushes, etc. and valid points are the ground.
To sample based on topography(ies):
1. In the Sampling dialog, click the pull down arrow.
2. Select Topography-Based Sampling. The Topography-Based Sampling dialog appears.
The Ground Extraction feature lets the user extract the ground information from an indoor (or outdoor) scan, whatever the
shape of the ground (flat or no flat surfaces).
It extracts a new point cloud region that includes only ground-level scan points, as determined based on the geometry of
the scene (not laser intensity). The extraction algorithm assumes that the ground is locally horizontal (normals are used if
available) and locally flat (local planarity is computed). Since the algorithm adapts its parameters automatically according to
the density of the point cloud, no input parameters are required.
Note the following when using the feature:
n The ground-extraction algorithm is intended to extract the lowest ground surface in the scene. For example, in a
points below the ground. Therefore, it is recommended that you manually eliminate these parasite points (by using
the Segmentation tool) before using the Ground Extraction feature.
To extract the ground information:
1. In the Sampling dialog, click the pull down arrow.
2. Select the Ground Extraction method from the drop-down list. The Ground Extraction dialog appears.
3. Click the Extract button.
After the extraction, all points that are on the ground, have their color unchanged and are called Ground points.
Those, that are not on the ground, are colored in red and are called Outlier points.
Note: The Show Outliers (Red) option is automatically chosen (checked) when applying the extraction.
Note: You are able to stop the extraction in progress by pressing Esc.
The number of points in the Remaining field is diminished from the amount of Outlier points.
This option enables you to add potentially missing parts to the extracted ground by simply picking points. This is useful
when the automatic extraction fails due to non-connected ground at different levels.
To add some regions to the ground:
1. Click the Pick Points button. The cursor has its shape changed to become . The Pick Points button changes Com-
pute.
2. Pick several points on the Outlier points.
In the 3D View, each picked point is used as seed to define a ground region, which is added to the previously extrac-
ted ground.
In the Ground Extraction dialog, the Remaining number is diminished from the amount of points that correspond to
the added regions. The Initial number remains unchanged.
4. If required, repeat the steps for other regions.
Note: To leave the picking mode, you can press Esc., select Cancel Picking from the pop-up menu, or press on the Com-
pute button.
Caution: You can decide to cancel the operation by selecting Undo or clicking the Reload Reference Points . Be aware
that this also cancels the ground extraction previously performed.
the number of Outlier points becomes the Initial points. The Keep Ground and Remove Ground buttons are
dimmed.
Caution: You can decide to cancel the operation by selecting Undo or clicking the Reload Reference Points . Be
aware that this also cancels the ground extraction previously performed.
Remaining points, which are also the Outlier points, become the Initial points. The Keep Ground and Remove
Ground buttons are dimmed.
Caution: You can decide to cancel the operation by selecting Undo or clicking the Reload Reference Points . Be
aware that this also cancels the ground extraction previously performed.
This feature lets the user extract the floor information from an indoor scan. The floors need to be flat or quasi-flat, which cor-
respond to man-made structures such as indoor floors, parking, street segments, etc. The feature can be used for extract-
ing multi-level floors. When used, it extracts first the lowest floor information, automatically and parameterless. If the user
desires to extract the other level information, he has to manually pick points.
Note: Concerning the Floor Extraction, from a technical point of view, the algorithm is based on the geometry of the scene.
In that sense, the result does not depend on the laser intensity. The algorithm uses the hypothesis that the floor is locally
horizontal (normals are used if available) and locally flat (local planarity is computed).
To extract the floor information:
1. In the Sampling dialog, click the pull down arrow.
2. Select the Floor Extraction (Indoor) method from the drop-down list. The Floor Extraction (Indoor) dialog appears.
3. Click the Extract button.
After the extraction, points on the floor have their color unchanged and are called Floor points.
Those, that are not on the floor, are colored in red and are called Outlier points.
Note: The Show Outliers (Red) option is automatically chosen (checked) when applying the extraction.
Note: You are able to stop the extraction in progress by pressing Esc.
The number of points in the Remaining field is diminished from the amount of Outlier points.
In case the floor has only one level, this option enables you to add potentially missing parts to the extracted floor. The miss-
ing parts can be due to the non-continuity of the floor or due to the fact that the floor is not really flat. In both cases, the auto-
matic method fails to extract the floor information. In case of multi-level floors, like in a building, the option enables the
extraction of the other levels.
To add some regions to the floor:
1. Click the Pick Points button. The cursor has its shape changed to become . The Pick Points button changes Com-
pute.
2. Pick several points on the Outlier points.
In the 3D View, each picked point is used as seed to define a floor region, which is added to the previously extracted
floor.
In the Floor Extraction dialog, the Remaining number is diminished from the amount of points that correspond to the
added regions. The Initial number remains unchanged.
4. If required, repeat the steps for other regions.
Note: To leave the picking mode, you can press Esc., select Cancel Picking from the pop-up menu, or press on the Com-
pute button.
Caution: You can decide to cancel the operation by selecting Undo or clicking the Reload Reference Points . Be aware
that this also cancels the floor extraction previously performed.
ber of Outlier points becomes the Initial points. The Keep Floor and Remove Floor buttons are dimmed.
Caution: You can decide to cancel the operation by selecting Undo or clicking the Reload Reference Points . Be
aware that this also cancels the floor extraction previously performed.
ing points, which are also the Outlier points, become the Initial points. The Keep Floor and Remove Floor buttons
are dimmed.
Caution: You can decide to cancel the operation by selecting Undo or clicking the Reload Reference Points . Be
aware that this also cancels the floor extraction previously performed.
The Auto-Classify Outdoor tool allows you to significantly increase productivity when classifying point clouds. It uses
algorithms that automatically classify point clouds in five classes: Ground, Building, Poles and Signs, Electric Lines and
High Vegetation.
Caution: The classification process is carried out on disk over all 3D points. It may take time with huge datasets.
n OPEN THE TOOL: The input of the Auto-Classify Outdoor tool is mainly a cloud (or a set of clouds). Select Auto-
Note: The algorithm works mainly on power lines from distribution corridors or urban environments. It may not
work properly on other use cases such as Railway Electrification Systems.
n High Vegetation includes trees, bushes and other vegetation higher than 1 meter.
n Remaining is everything matching none of the aforementioned classes.
Note: You need to have at least a class checked in the dialog, except the Remaining one. Otherwise, the
Extraction button remains grayed-out.
n A cloud for each individual pole is created. All reside on the Transmission Power layer (ID 15). A folder con-
taining all the Poles and Signs clouds will be created.
n A unique cloud is created. It belongs to the High vegetation layer (ID 5).
n A single cloud is created. It belongs to the Wire - Conductor layer (ID 14).
n A cloud containing everything that does not match aforementioned classes. This cloud is assigned to layer 1
(Unclassified).
n All the regions except the Remaining region display in the 3D View in the color defined for the region according
to the Classification Layers window, i.e. the Ground region is brown by default.
Note: You can undo the extraction process by pressing the Esc key. In the Classification Layers window,
the assigned layers remain active after an undo.
Tip: After the extraction, and if required, you can use the Segmentation tool to refine the result manually.
Please, refer to the Assign a Classification Layer to the Fenced Cloud topic for more information.
The Auto-Classify Indoor tool allows you to significantly increase productivity when classifying indoor point clouds from
buildings or complex industrial environments. It uses algorithms that automatically classify point clouds in five classes:
Floor, Grating Floor, Ceiling, and Walls.
This tool is intended to work on point clouds containing a single floor. In case of multiple floors, you must first manually sep-
arate each floor, e.g., using the Scan-Based Sampling.
Caution: The classification process is carried out on disk over all 3D points. It may take time with huge datasets.
n OPEN THE TOOL: The input of the Auto-Classify Indoor tool is mainly a cloud (or a set of clouds). Select Auto-Clas-
concrete. In the case of multiple-floors, only the lowest one will be retrieved.
n Grated Floor is a manmade floor composed of a regularly spaced collection of essentially identical, parallel,
elongated elements. In an industrial environment, grated floors are typically metallic and prevent access through
an opening while permitting communication or ventilation.
n Ceiling is the upper interior surface of a room or other similar compartment. The algorithm only manages flat ceil-
ing. Both grating and concrete ceilings will be extracted by the algorithm.
n Walls are vertical structures that enclose a space as part of the building envelope. The algorithm is intended to
work only on vertical walls (flat or curved). Inclined walls are not managed by the algorithm.
n Remaining is everything matching none of the aforementioned classes.
Note: You need to have at least a class checked in the dialog, except the Remaining one. Otherwise, the
Extraction button remains grayed-out.
(Unclassified).
n All the regions except the Remaining region display in the 3D View in the color defined for the region according
to the LAS standard, i.e. the Ground region is brown by default.
Note: You can undo the extraction process by pressing Esc. In the Classification Layers window, the
assigned layers remain active after an undo.
Tip: After the extraction, and if required, you can use the Segmentation tool to refine the result manually.
Please, refer to the Assign a Classification Layer to the Fenced Cloud topic for more information.
The Auto-Classify Tunnel feature classifies automatically the input point cloud into separate clouds in distinct clas-
sification layers: Tunnel Envelop, Ground and Remaining.
n PREREQUISITES: A tunnel should:
It should not:
- Have unscanned areas. If there are some, consider to cut the tunnel into several pieces and process each piece
separately.
- Have several branches, with overlapping parts.
Note: The Auto-Classify Tunnel feature does not work with bridges, vertical silos or vertical tanks.
n TOOL ACTIVATION: Select a point cloud and choose Auto-Classify Tunnel in Edit > Cloud.
n OPTIONS: Choose an option:
- Tunnel Envelop.
- Remaining.
- Ground.
n EXTRACT & CLASSIFY: Click Extract. The Rendering option switches automatically to Color Coded
Classification. Point cloud regions, for which the extraction succeeded, are created and classified as follows:
- A cloud for the Tunnel Envelop. It is assigned to the Tunnel Envelop layer (ID 30).
- A cloud for the Ground. It is assigned to the Ground layer (ID 2).
- A cloud containing everything that does not match aforementioned classes. This cloud is assigned to layer ID 1.
n If the selected clouds do not share the same layer, a new cloud is also created but it is put in the "Unclassified"
layer.
Tip: You can also use the following short-cut key CTRL + M.
Tip: You can also select Merge Clouds from the pop-up menu.
no warning.
Tips:
n You can also right-click on an object with both properties (cloud and geometry) in the Models Tree (or in the 3D
View) and select Delete Cloud from the pop-up menu.
n You can also use the combination of keys CTRL + D.
7.11 Geometry
In the Edit tab, the Geometry group looks as illustrated below, in the Production mode:
In the Registration module, the Geometry group is also present but the Delete Geometry and Convert to Mesh features are
not present.
no warning.
Tips:
n You can also right-click on an object with both properties (cloud and geometry) in the Models Tree (or in the 3D
View) and select Delete Geometry from the pop-up menu.
n You can also use the combination of keys CTRL + D.
Caution: You cannot change the color of all types of geometry. There are some restrictions. An inspection map is also a
geometry. You cannot change its color.
mon ends.
n A polyline with as many point chains as there are polylines in the selection, if the selected polylines do not
Tip: You can use the CTRL + J shortcut or choose Merge Coplanar Polylines in Drawing> Line Work.
Note: Fitted polylines cannot be merged.
appears and asks to blend the overlap regions of the images after adjusting the brightness. Jump to Step C.
n If the current project comes from the import of a JXL format file, from the Trimble SX10 instrument, the Image
Note: All of the images of the project will be taken, i.e., those that are inside the stations as well as those that are
outside.
a. Select a type by checking the corresponding check box. The number of images of the chosen type is dis-
played.
b. Click OK. The Image Type Selection dialog closes, and a dialog appears and asks to blend the overlap
regions of the images after adjusting the brightness.
c. Click Yes. This will adjust the brightness of the images and will blend the overlapped regions.
d. Or click No. This will only adjust the brightness of the images.
Note: You can select the three types at the same time.
Note: You are able to undo the operation, if required.
Note: You do not need to display (or open) the selected images to perform this operation. The selected images need to
belong to a station.
1. Select Find in Home > Search. The Find dialog box opens.
2. In the Find Text field, enter a name/or a partial name.
Or / and
3. From the Type list, choose a type. The number and the type of objects in the Type list differ depending on the mod-
ule you are using.
4. In the Registration module, the Type list looks as illustrated below:
5. In the OfficeSurvey - Modeling (or Production) module, the Type list looks as illustrated below:
7. Click Find. The found objects are displayed in the Find dialog.
n In the Find dialog, you can perform a multi-selection, by using the Ctrl (or Shift or Ctrl + A) key(s).
n All the objects, selected from the Find dialog, are listed in the Selection List window (if opened).
Tip: You can also right-click anywhere in the 3D View and select Find from the pop-up menu or use the short-cut key Ctrl +
F.
8.6 Display
The display of objects in the 3D View is like taking a photograph of a virtual scene with a camera. The steps may typically
be the ones given below and each will be discussed separately.
n You specify the rendering parameters for displaying objects.
n You choose camera characteristics; for example, the projection modes.
n You then select objects to display.
n Finally, you choose the point of view from which you want to shoot your photo. This is equivalent to choosing the
n If you select a group node and display it, all leaf nodes under this group node will be displayed. This avoids having
to display them one by one.
Tip: You can use the D shortcut key for displaying a cloud, previously hidden. The cloud should be initially selected in the
3D View.
Hiding an object with cloud property consists of removing its representation from the 3D View. For hiding an object, you
have to select it either from the WorkSpace window or the List window or directly from the 3D View. If the selected object is
a group node, you can either use the command Hide Cloud from the Display menu or its corresponding icon in the Display
toolbar. If the selected object is a scan node, you can either use the same methods as above or directly toggle the On or Off
icon beside the name of these selected objects in the List window.
To hide a point cloud:
1. Select an object with cloud property from the ProjectTree.
2. Select Hide Cloud in View > Display.
Note: You can also right-click on a cloud in the Project Tree (or in the 3D View) so as to display the pop-up menu and select
Hide Cloud.
Tip: You can use the H shortcut key for hiding a cloud, initially selected in the 3D View.
n Resize: Place the mouse cursor anywhere on the thumbnail image frame. Stretch or shrink the frame by drag-
ging.
n
Change location: Place the mouse cursor over the Drag & Drop icon on the thumbnail image. Drag and drop
the thumbnail image to a suitable location in the 3D view.
n Zoom: Click in the thumbnail image and zoom it In or Out using the mouse wheel (if it exists).
To hide an image:
The command closes an image that is open as a thumbnail in the 3D View. You can only hide one image at once.
1. Select an image opened as a thumbnail.
2. Right-click on an image in the List window and select Hide Image from the pop-up menu.
Tips:
n Select an image from the List window and toggle the On/Off icon to Off.
n Move your cursor over the thumbnail image and click the Close icon.
To open an image:
Once an image is open in a separate window, you can zoom an area of this image In or Out using the Zoom In and Zoom
Out commands, zoom the whole image In or Out using the mouse wheel or by defining a zoom factor. If the image is
zoomed In more than the 2D window can display, you can pan it in any direction in order to view the hidden areas.
1. Select an image from the Images Tree.
2. Do one of the following:
n In the List window, double-click on its name.
n In the List window, right-click on its name and select Open Image from the pop-up menu.
3. To close the image window, click on the Close icon on the border of its frame.
Note:You cannot perform a distance measurement on an image that is open in a separate window; the Measure icon is
dimmed.
8.6.6 Station
You can display the position, name and properties of a station (or of all stations) within a project. All the options related to
the station visualization are gathered in the Stations Makers group, on the View tab.
Tip: You can use a shortcut key to hide (or display) all station Positions and all station Labels. Both are detailed in the Short-
cut Keys section.
Tip: You can also select Show Stations from the 3D View toolbar.
Tip: You can jump from one station to another by double-clicking on the station marker icon in the 3D View. The navigation
mode will be automatically switched to the Station Based navigation mode.
Note: If the Station Maker List window was open before choosing Show Station Markers, it will be open after.
To hide all station markers:
n Select Show Stations in View > Station Markers. The Show Station Marker Labels and Station Maker List icons
become dimmed. All station markers (shown as follows ) are removed from the 3D View.
Note: If the Station Maker List window was closed before choosing Show Station Markers, it will stay closed after.
n By default, all stations (or groups) from the project are checked.
n If required, use Clear Selection to hide all station markers at once.
n If required, use Expand All (or Expand ) to expand all groups (or a unique group) from the tree.
n If required, use Collapse All (or Collapse ) to collapse all groups (or a unique group) from the tree.
n Select a unique station from the tree.
n Or select several stations (from the tree) by using the Ctrl (or Shift) key combined with the left clicking.
n Uncheck the station(s) for which you want to hide the station marker(s).
Note: Hiding the station maker of a specific station also hides its label (if the label has been previously displayed).
Note: The J and K shortcut keys, respectively for Show Station Makers and Show Station Maker Labels, cannot be used
with the Station Maker List window open.
Or
4. In the Registration mode, select a single (or a set of) station(s) from the List window.
5. Right-click to display the pop-up menu.
6. Select Display/Hide Network Visuals (Selected Station) .
Or
7. In the Registration mode, select a single (or a set of) station(s) from the List window.
8. Select Display/Hide Network Visuals (Selected Station) in Registration > Target-Based Registration.
Note: For the steps from 4 to 6 and 7 to 8, you cannot view the network visuals if the station marker(s) of the station(s) is (or
are) not displayed.
To hide the network visuals of a station:
1. In the 3D View, right-click on the same station marker.
2. Select Display/Hide Network Visuals (Selected Station) from the pop-menu.
Or
3. In the Registration mode, select the same lonely (or set of) station(s) from the List window.
4. Right-click to display the pop-up menu.
5. Select Display/Hide Network Visuals (Selected Station) .
Or
6. In the Registration mode, select the same lonely (or a set of) station(s) from the List window.
7. Select Display/Hide Network Visuals (Selected Station) in Registration > Target-Based Registration.
Note: (*) You cannot get the pop-up menu when selecting a set of stations.
In the Registration mode, each station is shown by its station marker, its height (if existed), the registration targets that are
inside as well as their height (if existed).
Tip: You can toggle the bulb from to or click on the Close button.
To set a TZF Scan as a main scan:
You can set a TZF Scan as a Main Scan manually.
1. Right-click on a TZF Scan from the Scans Tree.
2. Select Set as Main Scan from the pop-up menu.
Notes:
n The Set as Main Scan feature remains dimmed when selecting a Main Scan.
n
The icon of the selected TZF Scan changes from to .
To visualize the preview of a TZF Scan:
A TZF Scan, once selected as an input of a tool like the Target Analyzer, is displayed as a 2D Preview Image in a specific
window. You can zoom In or Out an area of the 2D Preview Image using the Zoom In and Zoom Out commands, zoom the
whole image In or Out using the mouse wheel or select a zoom factor from the drop-down list. If the image is zoomed In
more than the 2D Viewer can display, you can pan it in any direction in order to view the hidden areas.
To visualize extracted targets from a TZF Scan preview:
All Spherical Targets, Black and White FlatTargets or Point Targets extracted from a TZF Scan by using e.g. the Auto-
Extract Targets feature, once created, are displayed within the TZF Scan as illustrated below.
A Target selected from the List window is highlighted in the TZF Scan (once open) as shown below.
If the loaded project contains an inspection map, you can display it in the 3D View or open it in an independent window.
Caution: An inspection map is of geometry type. You can delete it by selecting from the pop-up menu either Delete or
Delete Geometry.
name of the inspection map. The same window is called Map Preview when you are inside a comparison (or
inspection) tool.
n You can zoom the map In or Out. If it is bigger than the window can show, you can pan it in any direction.
n You can manage the ColorBar that is associated with the map, create a new one, etc. Refer to the ColorBars sec-
tion for more information.
To close an inspection map:
n Click on the Cross button at the top right corner of the window.
8.6.9 Annotation
An annotation is a note and / or an image attached to a picked location. The options below enable to display an annotation's
position, label and content in the 3D View. Select an annotation from the Annotations Tree, and choose from the pop-up
menu:
n Show Pin to display the pin (location) of an annotation:
Tip: Turn on (or turn off ) to display (or hide) the pin (location) of an annotation.
- Displaying the label of an annotation displays both the pin and the label.
- Displaying the content of an annotation displays all (pin, label and content).
- Click in an annotation's label to expand the content.
- Change the content's color from Dark to Light from the Preferences / Viewer.
n Double-click a pin (or a label) of an annotation to toggle to all views (pin, label and content).
Tip: The content of an annotation displays when you hover over the pin, expanding automatically its label or displaying the
tooltip.
For each annotation, you can:
n Change its name, color and attached comment in the Properties dialog.
n Copy and paste it at the same position as the initial annotation.
n Cut and paste (or drag and drop) it in order to organize the annotations under groups.
n Delete it
If an annotation has an attached image, you can:
n Open the attached image in a specific viewer by selecting Open Image from the pop-up menu.
n Export the attached image in JPG format by selecting Export Image from the pop-up menu.
Notes:
- An annotation (pin, label and content) display in a created ortho-projection image, in low-resolution and high-resolution
snapshots of the 3D View, and in a created video.
- In the Cloud-Based Registration tool where the 3D View is split into three sub-views, the annotations do not display in the
side-by-side views but only in the third sub-view.
- An annotation created from a 3D inspection cloud has the 3D Inspection Distance value displayed in the Property window.
8.6.10 ColorBar
A ColorBar is a scale of values and each color corresponds to a range of elevation values. It is always linked to an inspec-
tion map (or 3D inspection cloud). You can create, edit, delete, rearrange, import or export a ColorBar inside a comparison
(or inspection) tool like the Twin Surface Inspection or outside a tool after opening an inspection map.
Note: Outside a comparison (or an inspection), only an inspection map can be opened in an independent window, while an
3D inspection cloud cannot.
The Edit ColorBar feature enables to create (edit, import, delete, customize and export) a ColorBar.
To edit a ColorBar:
You can create as many ColorBars as required. Only one can be associated with an inspection map (or a 3D inspection
cloud) at once. By default, a ColorBar is automatically created after an inspection. When you save your project, all the cre-
ated Color Bar(s) are saved automatically. A ColorBar has no representation in the Project Tree. To view it, open the
related inspection map (or 3D inspection cloud).
To create a ColorBar:
1. Enter a new name in the Name field, or use the default one.
2. Choose a type.
n
Signed ColorBar: A ColorBar showing negative and positive distance values. Positive distance values stand
for points above the Reference, and negative distance values for points below the Reference.
n
Unsigned ColorBar: A ColorBar showing all distance values as absolute values (all positive).
n
Luminance ColorBar: A ColorBar showing positive / negative values in two colors; the color intensity show-
ing the distance amplitude.
3. Do one of the following:
n Color Level Step enables you to define a color level length (1). The number of levels is adjusted based on the
based on the maximum and minimum values of the current inspection map.
n Position Mid Cursor to Define Range to Modify: Move the central cursor to snap it to a color level (1). Optionally,
define a position for the end cursor(s) (2) or (3).
n Edit Range by Moving Mid Cursor: Set the central cursor to a position to scale the color levels' length (1) while
keeping the number color levels' number unchanged (2). Optionally, define a position for the end cursor(s) (3) or
(4).
nInstead of setting a slider to a position, select it and input a value in the Edit Value field.
7. Optionally, access the ColorBar Advanced Edition mode (see ColorBar Advanced Options).
8. Do one of the following.
n Click OK to create the ColorBar and close the dialog.
n Click Cancel to abort and close the dialog.
n Export the ColorBar (see Export a ColorBar).
Note: If two ColorBars have the same name; the second (according to the order of creation) is renamed with an increment
number between brackets.
Tip: To create a ColorBar based on an existing one; click the Existing ColorBar pull-down arrow in the ColorBar Editing dia-
log and select one from the drop-down list.
To edit a ColorBar:
1. Choose an existing ColorBar from the drop-down list.
2. Or import an existing ColorBar (see Import a ColorBar).
3. To customize the ColorBar to create, do one of the following:
n Before selecting an edition mode, the central cursor (1) is exactly at the center of the ColorBar and the Edit
n Level Mode: Move the central cursor to snap it to a color level (1). Optionally, define a position for the end cursor
(s) (2) or (3).
n Scale Mode: Set the central cursor to a position to scale the color levels' length (1) while keeping the number
color levels' number unchanged (2). Optionally, define a position for the end cursor(s) (3) or (4).
n Instead of setting a slider to a position, select it and input a value in the Edit Value field.
4. Optionally, access the ColorBar Advanced Edition mode (see ColorBar Advanced Options).
5. Do one of the following.
n Click OK to update the ColorBar and close the dialog.
n Click Cancel to abort and close the dialog.
n Export the ColorBar (see Export a ColorBar).
Use any TXT editor (WordPad for example) to create a ColorBar file and import it into your project. This file should contain a
series of RGB (Red Green Blue) and interval value pairs. The ColorBar once imported is automatically applied to the
opened (selected) inspection map (or 3D inspection cloud).
To import a colorBar:
1. Click Import. The Import ColorBar dialog opens.
2. Find a location in your disk where the ColorBar file is stored in the Look In field.
3. Click the ColorBar file name to select it.
4. Click Open. The Import ColorBar closes.
5. Click OK. The ColorBar dialog closes.
The Delete feature is available only if there is another ColorBar other than the default one.
To delete a ColorBar:
1. Check the Existing ColorBar option.
2. Select a ColorBar from the drop-down list.
3. Click Delete. If there are several ColorBars, the one that comes after becomes the active ColorBar.
4. Click OK. The ColorBar dialog closes.
Tip: No need to check the Existing ColorBar option. Clicking Delete selects the option and deletes the current ColorBar.
Note: You cannot delete a ColorBar from an inspection map or from an 3D cloud inspection.
The Advanced Options feature enables you to edit a ColorBar other than the default one by defining its intervals or by
choosing a color for each level.
To edit with advanced options:
4. Click Save.
8.6.10.2.6.1 Define Intervals
The Export feature is available only if there is another ColorBar other than the default one. A ColorBar, when exported, is a
TXT format file. This file, when opened, contains a series of RGB (Red Green Blue) and interval value pairs.
To export an existing ColorBar:
1. Click Export. The Export ColorBar dialog box opens.
2. Enter a name in the File Name field.
3. Find a location in your disk in the Look In field.
4. Click Save. The Export ColorBar dialog box closes.
The Switch to Cut/Fill ColorBar feature enables to display an inspection map with only two levels of information. All neg-
ative parts (of an inspection map) are rendered in blue and all positive parts are in red.
You can come back to the default ColorBar rendering by clicking Switch to Default ColorBar.
Note: First open an inspection map in an independent window, if not already done.
The Switch to Default ColorBar feature lets you display an inspection map, with the default ColorBar which is the one that
comes with the inspection map after it has been created.
A Rendering defines how an object is going to be displayed. For example, a geometry can be displayed in Wireframe or
shaded surface. We introduce the different options available for different object representations. A rendering will be applied
to all objects of the same type displayed in the 3D View. This means that you cannot specify different renderings for dif-
ferent displayed objects of the same type. For example, you cannot display a Geometry Object A in Wire-Frame, and the
Geometry Object B in Surface.
All the options related to the rendering are gathered in two places, in the Rendering group on the View tab and on the ver-
tical toolbar.
Tip: You can right-click anywhere in the 3D View (except on a displayed object) and select Rendering from the pop-up
menu. A sub-menu drops down. Select then a rendering option.
Tip: You can use a set of shortcut keys to swap from a Rendering option to another. All are detailed in the Shortcut Keys
section.
Note: You are able to customize the brightness and the contrast of points by using the Cloud Rendering Settings feature.
Note: The Color Coded Classification rendering is only available in the Production) mode. When you switch from e.g. Pro-
duction to Registration, the Color Coded Classification feature becomes dimmed.
Caution: The Color Coded Classification rendering is not available when exporting point clouds to the DXF format.
Tip: For the steps from 3 to 6, you can also use the Distance Measurement Along Vertical Axis feature.
7. In the Rendering group, click the Cloud Rendering pull-down arrow.
8. Choose the Color Coded Elevation option from the drop-down list.
9. Click the Cloud Rendering Settings icon. The Cloud Rendering Settings dialog opens.
10. Input the Z coordinate of the first picked point in the Origin field.
11. Input the gap value along the Z-Axis between the two picked points in the Interval field.
Caution: This feature does not require any selection. It is applied to all objects, mainly point clouds, displayed in the 3D
View.
Note: The current active frame determines the elevation direction. If required, use the USC tool to change the elevation dir-
ection.
Tip: You can apply the Gray-Scale Intensity With Color rendering to a point cloud that is displayed with the Color Coded by
Elevation rendering.
Tip: You can use the shortcut key 8.
n If Gray-Scaled Intensity or Color Coded Intensity has been chosen, the Gray-Scale Intensity With Color ren-
dering is not required.
n If True Color has been chosen, the adjustment will have any effect. You have to first blend the intensity and color
information.
3. In the Cloud Rendering Settings dialog, move the Contrast (or Brightness) slider.
4. Click OK. The Cloud Rendering Settings dialog closes.
The Point Shading group contains modes intended to highlight details, depending on the data content. Applied to all point
clouds displayed in the 3D View, these modes enable you to understand the scanned environment whatever the data type,
i.e., whether the scan has laser intensity or not, color or not, surface normals or not, viewing an indoor dataset from the out-
side or from the inside, viewing an outdoor dataset, etc.
NO SHADING:
This rendering mode is the default mode. Points are displayed without lighting effect.
AMBIENT SHADING:
This rendering mode shows how exposed each point in a scene is to the ambient lighting. This mode’s best use case is
when neither color nor normal information is available.
This mode shades each point relative to the amount of ambient lighting it receives. This shading reveals the details. Since it
applies on all datasets - it doesn't require normal information or intensity or color - this is the recommended mode for most
situations, combined with your favorite color and visibility options. Please note that some point clouds may look too dark
when the Intensity-Based Blending is on (press B to remove it or put it back, see the Render Point Clouds With Gray-Scale
Intensity With Color section).
ENHANCED AMBIENT SHADING:
This mode is an improved mode of the existing Ambient Shading mode. It shades each point relative to the amount of ambi-
ent lighting it receives and applies a pixel anti-aliasing. When used combined with your favorite color and visibility options,
this mode will give you the best visual results. Depending on the graphics card, it may slightly impact the frame rate, and so
the existing Ambient Shading mode may still be preferred in some situations.
NORMAL SHADING:
This rendering mode shades each displayed point by using its normal information.
NO FILTERS:
The filter is the default setting. All points are shown without visibility filtering.
HIDE BACKGROUND:
The navigation inside an indoor scene, composed of 3D points, may make the interpretation of the scene more or less dif-
ficult depending on the density of the point cloud. You may see the objects behind some others. This filter hides the 3D
points that are occluded by the foreground objects. It is especially useful in indoor scenarios when navigating in the Station-
Based (or WalkThrough) mode.
To hide the background:
1. If required, display objects in the 3D View.
2. In the Rendering group, click the Hide Background icon.
Caution: The Hide Background rendering cannot be used within the Tank Grid Definition sub-tool, of the Vertical Tank
Inspection tool.
Caution: The Hide Background rendering cannot be used with the Hidden lines rendering for geometry. Selecting the Hide
Background rendering disables automatically the Hidden Lines option.
SEE INSIDE:
This filter is ideal for looking at the interior of a building that has been scanned from the inside, from a viewpoint located out-
side. In this situation, if you use the Normal Shading, the scan points on the walls look black. The See Inside mode simply
hides these points, so that you can see what is behind, inside the building.
OUTLINE:
This filter is ideal for Keyplan-like visualization, e.g., for checking the registration on walls by hiding the points whose nor-
mal faces the screen (towards or backwards).
The same scene, viewed from Top, with the Outline and Normal Shading renderings applied.
Note: The Solid - Classification rendering is only available in the Production mode. When you switch e.g. from Production
to Registration, the Solid - Classification feature becomes dimmed.
Caution: There are some objects for which the Solid - Classification rendering has no effect when it is chosen like e.g. an
Inspection Map, a Measurement, a Frame, a Volume, a Polyline, etc.
The Geometry Outline rendering option enables to display the edges of all displayed models in the 3D View (except
meshes). It has to be used with the Solid rendering, and can be activated by the O key or by choosing the Geometry Outline
icon in the Rendering group on the View tab.
The Smooth Meshes option displays the surface meshes with a smooth rendering (one color per triangle with gradient
effect).
Point cloud displayed with the "Enhanced Ambient Shading" and "Adaptive Point Size"
n
Select Cloud Transparency in View > Rendering.
- A plain geometry behind and close to a point cloud has its colors blended with the colors of the point cloud. The
blending can be adjusted manually (see Cloud and Geometry Blending Settings).
- A plain geometry behind and far from a point cloud is hidden by any points with better z values.
- A geometry in front of a point cloud remains displayed as usual.
- A geometry which is not plain, like e.g. a 2D-segment, a polyline, remains displayed as it is.
n
Select Cloud and Geometry Blending Settings in View > Rendering.
- Slide the cursor to set a transparency to the point cloud, from Transparent (0) to Opaque (100), with intermediate
steps (12, 25, 37, 50, and 75).
3. Slide the cursor to set a transparency to the Ortho-Image, from Transparent (0) to Opaque (100), with intermediate
steps (12, 25, 37, 50, and 75).
Tip: In RealWorks Viewer, there is no menu entry nor shortcut (F4) for the Limit Box Mode feature. If there is a limit box pre-
viously stored in the project, you can load it. If there is no limit box, you can import one even from a non-related project. A
limit box, once loaded, can be edited, deleted and exported. Once the project is closed, all limit boxes which have been
modified within that Viewer session will be lost (apart from the exported ones).
1. Select Limit Box Mode in View > Limit Box. The cursor becomes as follows .
2. Or use the F4 shortcut key instead.
The Limit Box Mode toolbar opens as well as the Picking Parameters toolbar.
If an object has been selected (as input in this mode) and displayed in the 3D View; the object remains selected with
its bounding box.
1 - Show/Hide Clouds and Geometries Outside the 3 - Select Limit Box Center Pos-
Limit Box ition
2 - Show Limit Box 4 - Change Limit Box Center Pos-
ition
5 - Limit Boxes
To leave the Limit Box Mode, first define a position by picking a point on the displayed objects (or select Close
Center On Point from the pop-up menu, or press Esc.) and then choose F4 or Limit Box Mode in View > Limit Box.
Note: No selection is required to activate the Limit Box Mode. It is based on what is displayed in the 3D View.
1. Click the Select Limit Box Center Point icon. The cursor changes to show the following .
2. Pick a point on displayed clouds and/or geometries.
n The limit box is then centered on the picked point which is set to the center of the screen.
Note: To leave the picking mode, you can select Close Center on Point from the pop-up menu.
3. To increase or decrease the size of the limit box, uniformly in all directions.
n Pick a Corner Handle to select it. It turns yellow.
n Drag and drop the Corner Handle away from (or toward) the center of the limit box.
Tip: You can also select Modify Shape from the pop-up menu.
Tip: You can also use the E shortcut key instead.
Tip: You can also select Pan from the pop-up menu or use its associated shortcut key T.
Note: It is advantageous to display the clouds and/or geometries that are outside the limit box and/or all of the Station Pos-
itions of the project. By doing this, you can know exactly where you are within the rest of the cloud and/or within all of the sta-
tions.
Tips:
n You can use the following keys (á, â, ß, à, Page Up, Page Down) on your numeric keypad to move the limit box.
n You can combine the use of the above keys with the Ctrl key to speed up the movement of the limit box.
Tip: You can also select Rotate from the pop-up menu or use its related shortcut key R.
You can easily switch between the different manipulation modes, i.e. from Modify Shape to Pan, and from Pan to Rotate,
and so on, by just picking one of the Handles.
In the Limit Box window (if open), a limit box object with a default name (New Limit Box) is then created.
8.9 Navigate
In the last session, we mentioned that the visualization of objects in the 3D View is like taking a photograph with a camera.
A photograph is a static view of the scene being visualized. If we can modify the camera position continuously, we can
obtain the so-called object animation effects. We call this the navigation of the scene. Here, the modification of the camera
position will be executed interactively by the user. In RealWorks, there are mainly three different ways for navigating
through a 3D scene: Examiner, Walkthrough and Station-Based.
All the navigation features can be found in View > Navigation.
You can use some gestures instead of a mouse to navigate through a scene when your screen has the touch-sensitive cap-
abilities.
When you start the software for the first time after you install it, the Head Always Up option is by default selected. You can
deselect the option in the Preferences / Navigation dialog, or uncheck the option from the 'Navigation' group on e.g. the
View tab, or press the U shortcut key.
In a pure navigation mode in the 3D View, the Head Always Up option can be chosen in order to preserve the vertical ori-
entation of the scene. In some situations, mainly inside a tool, this option, even if it has been chosen, cannot be used. In this
8.9.3.1 Examiner
The Examiner mode is the base mode of the software, that is, it is the default navigation mode when you start the software.
In this mode, you turn the camera around an object. These operations are actually obtained by moving the scene with a
mouse. In the 3D View, the navigation can be done:
n Freely. We call this mode the Standard Navigation .
n Under a temporary constraint.
Note: If the Head Up option has been checked in the Preferences dialog, its representation is displayed at the bottom
right corner of the 3D View.
Note: In the Examiner mode, you can be in any projection mode (Perspective or Parallel).
You can perform the operations listed hereafter when you navigate in the Examiner mode, with no constraint.
Rotate is the action of turning a displayed object around the center of the screen.
ROTATE WITH A 2D MOUSE:
To rotate around the center of the screen:
1. Press the left button of the mouse. The cursor takes the following shape .
2. Drag the mouse in a direction while holding the left button pressed to rotate in that direction and around the center
of the screen*.
To rotate an object of 360° with a single displacement of the mouse:
1. Position the cursor on the left side of the 3D View.
2. Press the left button of the mouse. The cursor takes the following shape .
3. Drag the mouse to the opposite side of the 3D View.
n If the Head Up option and the Center of Rotation Defined by Cursor Position feature are not selected, the
3D scene rotates 180°.
n If the Head Up option is unchecked and the Center of Rotation Defined by Cursor Position feature is selected,
the 3D scene rotates of more than one full turn. The number of turns is defined by the height of the 3D View, as
illustrated below.
n If the Head Up option and the Center of Rotation Defined by Cursor Position features are both selected, the 3D
scene rotates of more than one full turn. The number of turns is defined by the height of the 3D View, as illus-
trated below.
Note: (*) You can change the center of rotation using the Center on Point feature.
Note: (*) You can change the center of rotation using the Center of Rotation Defined by Cursor Position feature.
ROTATE WITH A 3D MOUSE:
To tilt around the horizontal axis of the screen:
n
Tilt the controller cap forwards / backwards to tumble the displayed objects around the horizontal axis.
Tip: Try to not pull or push down the controller cap as you tilt.
To spin around the vertical axis of the screen:
1. Rotate the controller cap clockwise to spin the object around the vertical axis of the screen (clockwise)
2. Rotate the controller cap counterclockwise to spin the object around the vertical axis of the screen (coun-
terclockwise)
To rotate around the view axis of the screen:
n
Tilt the controller cap Left / Right to roll the displayed objects around the axis perpendicular to the screen.
Tip: Try tilting the controller cap on its X axis (forwards / backwards) without moving it on its Z axis (Left / Right).
ROTATE WITH GESTURES:
To rotate with a gesture:
n
Spin one finger on a position to rotate around that position.
In the Examiner mode, the rotation is by default done around the center of the screen. With the Center of Rotation Defined
by Cursor Position feature, the rotation is done at the position you picked in the 3D View.
ROTATE WITH A 2D MOUSE:
To rotate around the position of a picked point:
1. In the Navigation group, click the Center of Rotation Defined by Cursor Position icon.
2. Pick a point anywhere in the 3D View. The position of the picked point will then be the center of the rotation.
3. Keep the mouse button pressed and drag the mouse. The displayed scene rotates around the picked point.
Tip: You can also use the Q shortcut key instead to activate / deactivate this feature.
ROTATE WITH A 3D MOUSE:
To rotate around the position of a picked point:
1. In the Navigation group, click the Center of Rotation Defined by Cursor Position icon.
2. Click the left button of the 3D mouse.
3. Choose Properties from the Radial Menu. The Trimble RealWorks dialog opens.
4. Click the Buttons button. The Buttons - Trimble RealWorks dialog opens.
5. Click e.g. on the LEFT pull down.
6. Choose Trimble RealWorks / Application Use from the drop-down menu, as illustrated below.
3. Spin one finger around the position to rotate around that position.
Pan is the action of moving a displayed object in a plane parallel to the 3D View. You are able to pan in any direction or from
one side to another, or up and down.
PAN WITH A 2D MOUSE:
With a standard mouse, you can pan an object displayed in the 3D View in any direction.
To pan in a direction:
1. Press the middle button of the mouse. The mouse takes the following shape .
2. Drag the mouse in a direction while holding the button pressed to pan in that direction.
PAN WITH A MOUSE:
With a 3D mouse, you can only pan an object displayed in the 3D View in four directions, Up, Down, Right and Left.
To pan from up to down:
2. Push the controller cap to the Down to move the object downwards.
Tip: Keep the controller cap from moving side-to-side or from tilting.
To pan from right to left:
1. Push the controller cap to the Right to move the object to the right.
2. Push the controller cap to the Left to move the object to the left
Tip: Keep the controller cap from moving up / down and front / back.
PAN WITH GESTURES:
To pan with a gesture on a touchscreen:
n
Drag two fingers in a direction to pan in that direction.
The Zoom In and Zoom Out features behave differently depending on the combination of keys you use. The first behavior,
called Zoom (Distance), is like moving a camera forward (or backward) through a scene to simulate the Zoom In or Zoom
Out effect. The second behavior, called Zoom (Angle), is like taking a picture from a fixed position (of the camera), the
Zoom In and Zoom Out effects are then obtained by magnifying or reducing the camera angle.
Note: When you zoom in (or out), the focus is done from the position of the cursor, instead of from the center of the screen.
ZOOM WITH A 2D MOUSE:
Zoom (Distance)
To zoom in (or out):
1. Press the left and middle buttons together. The mouse takes the following shape .
2. Drag the mouse forward while holding both pressed to Zoom In. The "camera" moves backward, and the scene is
reduced.
3. Drag the mouse backward while holding both pressed to Zoom Out. The "camera" moves forward, and the scene is
enlarged.
4. Or use the mouse wheel.
Zoom (Angle)
To zoom in (or out):
1. First press the Ctrl key and the left and middle buttons together. The mouse takes the following shape .
2. Drag the mouse forward while holding both pressed to Zoom In. The "camera" does not move. Its angle is enlarged,
the scene is zoomed out.
3. Drag the mouse backward while holding both pressed to Zoom Out. The "camera" does not move. Its angle is
reduced, the scene is zoomed in.
4. Or press the Ctrl key and use the mouse wheel.
Tip: You can reverse the mouse for zooming in the Preferences dialog.
ZOOM WITH A 3D MOUSE:
Zoom (Distance)
To zoom in (or out):
1. First press the Ctrl key and then push the controller cap to Zoom Out. The mouse takes the following shape
.
2. Keep the Ctrl key pressed and pull the controller cap to Zoom In. The mouse takes the following shape .
Note: You can reverse the controller cap motion for Zoom In and Zoom Out in the Advanced Settings.
ZOOM WITH GESTURES:
To zoom with gestures:
You can navigate under a temporary constraint according to three directions: Horizontal, Vertical and Perpendicular-to-the-
Screen. By this way, you can switch easily from a free navigation (in the Standard Navigation) to a constrained navigation.
The illustration below shows where you need to place the cursor in the 3D View to activate a temporary constraint. There
are eight areas in the 3D View, illustrated by the letters A, B and C.
To rotate horizontally:
1. Place the cursor anywhere along the right (or left) side of the 3D View, (A areas in the 3D View).
2. Click on the LEFT button of your mouse.
3. Move your mouse from up to down and in reverse to rotate a scene constrained under the horizontal direction.
Note: When using a touchscreen, drag one finger up and down to rotate a scene constrained under the horizontal dir-
ection.
To rotate vertically:
1. Place the cursor anywhere along the top of the 3D View, (B areas in the 3D View).
2. Click on the LEFT button of your mouse.
3. Move your mouse from right to left and in reverse to rotate a scene constrained under the vertical direction.
Note: When using a touchscreen, drag one finger left and right to rotate a scene constrained under the vertical dir-
ection.
To pan horizontally:
1. Place the cursor anywhere along the top of the 3D View.
2. Click on the middle button of your mouse.
3. Move your mouse from right to left and in reverse to pan a scene constrained under the horizontal direction.
Note: When using a touchscreen, drag two fingers left and right to pan a scene constrained under the horizontal dir-
ection.
To pan vertically:
1. Place the cursor anywhere along the right (or left) side of the 3D View, (A areas in the 3D View).
2. Click on the middle button of your mouse.
3. Move your mouse from top to bottom and in reverse to pan a scene constrained under the vertical direction.
Note: When using a touchscreen, drag two fingers up and down to pan a scene constrained under the vertical dir-
ection.
To rotate locked in the screen:
1. Place the cursor anywhere at one of the four corners of the 3D View, (C areas in the 3D View).
2. Click on the left button of your mouse and move it clockwise and anticlockwise and in reverse to rotate a scene con-
strained under an axis perpendicular to the screen.
Note: You cannot rotate a scene constrained under an axis perpendicular to the screen if the Head Always Up option is
checked in the Preferences dialog.
Note: When using a touchscreen, spin one finger clockwise and anticlockwise and in reverse to rotate a scene con-
strained under an axis perpendicular to the screen.
A constraint can also be permanent (for all navigation purposes). There are five types at all: Horizontal Pan, Vertical Pan,
Horizontal Rotation, Vertical Rotation and Screen Rotation. All of these constraints can be accessed from the Navigation
group, on the View tab.
But you can right-click on a constraint mode icon at the right side of the status bar. This displays a pop-up menu from which
you can select a type of constraint.
You can also right-click anywhere in the 3D View (except on a displayed object) and select Mode from the pop-up menu. A
sub-menu drops down. Select then a constraint mode.
Tip: You can use the Alt key to slow down all navigations in the 3D View, free or permanent constraint.
Note: To get the Standard Navigation mode back, you can double-click on the constraint mode icon at the right side of
the status bar.
To pan horizontally:
1. In the Navigation group, click on the Navigation Constraints pull-down arrow. A sub-menu drops down.
2. Select Horizontal Pan from the sub-menu.
3. Press on the middle button of your mouse and move it from left to right and in reverse to pan the displayed scene
constrained under the horizontal axis.
Note: When using a touchscreen, drag two fingers right and left to pan along a horizontal axis constraint.
To pan vertically:
1. In the Navigation group, click on the Navigation Constraints pull-down arrow. A submenu drops down.
2. Select Vertical Pan from the submenu.
3. Press on the middle button of your mouse and move it from top to bottom and in reverse to translate the displayed
scene constrained under the vertical axis.
Note: When using a touchscreen, drag two fingers up and down to pan along a horizontal axis constraint.
To rotate horizontally:
1. In the Navigation group, click on the NavigationConstraints pull-down arrow. A submenu drops down.
2. Select Horizontal Rotation from the submenu.
3. Press on the left button of your mouse and move it from top to bottom and in reverse to rotate the displayed scene
constrained under the horizontal axis.
Note: When using a touchscreen, spin one finger to rotate constrained around the horizontal axis.
To rotate vertically:
1. In the Navigation group, click on the NavigationConstraints pull-down arrow. A submenu drops down.
2. Select Vertical Rotation from the submenu.
3. Press on the left button of your mouse and move it from left to right and in reverse to rotate the displayed scene con-
strained under the vertical axis.
Note: When using a touchscreen, spin one finger to rotate constrained around the vertical axis.
To rotate locked in the screen plane.
1. In the Navigation group, click on the Navigation Constraints pull-down arrow. A submenu drops down.
2. Select Screen Rotation from the submenu.
3. Press on the left button of your mouse and move it clockwise and anticlockwise to rotate the displayed scene con-
strained under an axis perpendicular to the screen.
Caution: The Screen Rotation feature is grayed-out if the Head Up option has been checked in the Preferences / Nav-
igation dialog.
Note: When using a touchscreen, spin one finger to rotate constrained around an axis perpendicular to the screen.
8.9.3.2 Walkthrough
In the Walkthrough mode, you use the mouse movement to simulate a walking through of the displayed scene. You cannot
apply a constraint of any kind (either temporary or permanent) in this navigation mode.
Note: If the Head Always Up option has been checked in the Preferences dialog, is displayed in the bottom right corner
of the 3D View.
Tip: If the Parallel mode is the current projection mode, choosing Walkthrough will automatically swap the projection mode
to Perspective.
The steps below describe the controls to use to simulate a "Look at a Direction" mode, by turning your head inside a dis-
played scene.
To use a 2D mouse:
1. Press the left button of the mouse. The cursor takes the following shape .
2. Drag the mouse in a direction while holding the button pressed to spin the camera in that direction.
Tip: The rotation can be inverted in Preferences > Navigation > Invert Mouse-Rotation.
To use a 3D mouse:
The steps below describe the controls to use to simulate a "Displacement" mode, left and right, and up and down.
To use a 2D mouse:
1. Press the middle button of the mouse. The cursor takes the following shape .
2. Drag the mouse in a direction while holding the button pressed to move the camera along that direction.
Or
3. Use the è (or ç) arrow key to move the camera along that direction.
4. Use the Page Up (or Page Down) key to move the camera up (or down) along the Z axis.
Tip: The pan can be inverted in Preferences > Navigation > Invert Mouse-Rotation.
To move up to down:
1. Pull the controller cap to the Up to move the camera from you.
2. Push the controller cap to the Down to move the camera toward you.
Tip: Keep the controller cap from moving side-to-side or from tilting.
To move left and right:
1. Push the controller cap to the Right to move the camera to the right.
2. Push the controller cap to the Left to move the camera to the left
Tip: Keep the controller cap from moving up / down and front / back.
To use gestures:
n
Drag two fingers in a direction to move the camera along that direction.
The steps below describe the controls to use to simulate a "Walking Through" mode, forwards and backwards through a
scene.
To use a 2D mouse:
1. Press the left and middle buttons together. The cursor takes the following shape .
2. Drag the mouse forward while holding both pressed to Walk Inside a scene (objects).
3. Drag the mouse backward while holding both pressed to Walk Out of a scene (or objects).
Or
4. Scroll the mouse wheel forward to Walk Inside a scene (objects).
5. Scroll the mouse wheel backward to Walk Out of a scene (or objects).
Or
6. Use the é arrow key to Walk Inside a scene (objects)
7. Use the ê arrow key to Walk Out of a scene (or objects).
Tip: You can reverse the mouse for zoom in the Preferences dialog.
To use a 3D mouse:
1. Pull the controller cap to Walk Out of a scene.
8.9.3.3 Station-Based
In the Station-Based mode, a scene is viewed from the viewpoint of one of the stations, i.e., the instrument location for this
station, and you can jump from one station to another (if there is more than one). The Head Up preference and the Per-
spective projection mode are both set.
The navigating through a scene is restricted to Rotate, Zoom In and Zoom Out. You cannot apply a constraint of any kind
(either temporary or permanent).
The scene is viewed from the first station viewpoint (the first in the Project Tree) with overlapped images in the back-
ground (see the upper illustration). You can use the AutoSpin feature in the Preferences to endlessly turn a scene
around the station position. You can display (or hide) the position of the other stations as well as their label in the 3D
View. For more information, refer to the Display (or Hide) all Stations and Display (or Hide) all Station Marker Labels
sections.
3. Do one of the following:
n To display the first (or last) station, click the Go toFirst Station (or Last Station) button.
n To display the next (previous) station, click the Go to Next (or PreviousStation) button.
n Click the current station button and choose another station from the drop-down list (1). The current station is
Rotate is the action of turning around the point of view of the current station.
ROTATE WITH A 2D MOUSE:
To rotate around the viewpoint of the current station:
1. Press the left button of the mouse. The cursor takes the following shape .
2. Drag the mouse in a Direction while holding the button pressed to rotate in that Direction and around the viewpoint
of the current station.
ROTATE WITH A 3D MOUSE:
To rotate around the viewpoint of the current station:
current station .
Zoom In (or Zoom Out) is the action of moving the camera backwards (or forwards) from the point of view of the current sta-
tion.
ZOOM WITH A 2D MOUSE:
To zoom in (or out):
1. Press the left and middle buttons together. The mouse takes the following shape .
2. Drag the mouse Forward* while holding both pressed to Zoom In.
3. Drag the mouse Backward* while holding both pressed to Zoom Out.
4. Or use the mouse wheel.
Note: (*) You can reverse the mouse for Zoom In and Zoom Out in the Preferences.
ZOOM WITH A 3D MOUSE:
To zoom in (or out):
1. Push the controller cap to Zoom In. The mouse takes the following shape .
2. Pull the controller cap to Zoom Out. The mouse takes the following shape .
Note: You can reverse the controller cap motion for Zoom In and Zoom Out in the Advanced Settings.
If the current project has some images which come from an instrument other than the Trimble SX10, the Select
Image Type dialog appears as illustrated below:
If the current project has some images which come from the Trimble S1X0 instrument, the Select Image Type dia-
log appears as illustrated below:
2. Select a type by checking the corresponding check box. The number of images of the chosen type is displayed. The
selected images are displayed in overlap in the background, only if the Display Images option has been chosen.
Note: Only one of the images can be selected at once.
Images taken by a Trimble SX10 instrument may be of three types (Overview, Primary and Telescope) and not be con-
centric, i.e., the camera is not in the same position as the center of the station. The current shift value used to check if the
images are not concentric is of 5 mm. You are able to apply a correction to this non-concentricity by editing manually the dis-
tances of the images in order to have a perfect overlay of the images on a specific area. Below are the different cases that
you may encounter depending on the number of image types in the project, and if the images are concentric or not.
The station contains several image types and the images have a shift:
The station contains several image types but no image has a shift:
The station has one image type and the images have a shift:
The station contains one image type and no image has a shift:
The default value is 15 m. The value you can input ranges between 0.5 m and 1000 m. This value will be applied not only to
the current station but to all stations of the project. The value will be kept inside the current session (of RealWorks), but not
from one session to another.
To edit manually a distance:
n Do one of the following:
n
Press to decrement the distance value of 5%.
n
Press to increment the distance value of 5%.
n Input a value followed by the unit of measurement in the Distance field.
n Press Shift and scroll up the mouse wheel to increment the distance value.
n Press Shift and scroll down the mouse wheel to decrement the distance value.
3. With the LEFT button of the mouse, click a position on the ground on the side of the screen. The camera will:
4. With the LEFT button of the mouse, move close to the wall and click a position on a wall. The camera will:
Tip: To assign a mouse button for the rotation, see Preferences > Navigation.
Tip: To assign a mouse button for the rotation, see Preferences > Navigation.
n
If Front View has been chosen, the view is brought to Front .
n
If Top View has been chosen, the view is brought to Top .
n
If Right View has been chosen, the view is brought to Right .
8.11 Zoom
At any time while you navigate in the 3D View and in any navigation mode (Examiner, Walkthrough or Station-Based), you
can re-align your view frustum by using the following functions: Zoom In, Zoom Out, Zoom on Selection, Zoom Extents,
Center on Point and Go to Shooting Position.
All the options can be selected in View > Zoom.
Note: Before drawing a fence, pressing Esc will leave the Zoom In or Zoom Out tool.
Tip: You can use the mouse buttons Left + Right to zoom in and out.
Tip:
n You can right-click anywhere in the 3D View (except on a displayed object) and select View Alignment from the pop-
up menu. A sub-menu drops down. Select then Zoom Extents.
n You can use the short-cut key Home instead of selecting the Zoom Extents command.
To zoom with a 3D mouse:
1. Click the right button of your 3D mouse. The Radial Menu appears.
2. Choose Fit from the Radial Menu, with the 2D mouse.
When using a touchscreen, you double tap anywhere in the 3D View except on displayed objects to use the Zoom
Extents feature.
Tip: When using a touchscreen, you double tap on displayed objects to zoom on the selection.
To center on point:
1. In the Zoom group, click the Center on Point icon. The Picking Parameters toolbar appears and the cursor becomes
as follows .
2. Pick a point on the displayed objects.
Note: Before picking a point, press Esc will leave the Center on Point tool.
Tip: You can use the X key on your keyboard as a shortcut.
it stays under the mouse cursor). The Auto-Center option can be activated / deactivated in the Preferences / Nav-
igation.
n If the current navigation mode is Station-Based (or Walkthrough), it swaps automatically to Examiner.
n If the current projection mode is Perspective, it swaps automatically to Parallel.
n If the current point size is less than 3, it is automatically set to 3, and is not modified.
3. Press the + key to widen the size of the clipping box by 10%.
4. Press the - key to reduce the size of the clipping box by 10%.
Note: The + and - keys are not changing the value of the box size in the Preferences, these changes are applied
only while the N key is pressed down
5. Press the * key to restore the size of the box as defined in the Preferences.
6. Release the N key:
n The zoom and the camera orientation are restored.
n The initial navigation mode is restored to the current mode.
n The initial projection mode is restored.
n The initial point size is restored.
Note: This mode deactivates itself, if you can change the navigation mode. It does not deactivate If you change the pro-
jection mode, and the canonical views, and when you rotate, pan and zoom.
Note: This mode deactivates itself when you access the majority of tools, except with the Measure and Segmentation tools.
Tip: The magnifier mode enables you to quickly visualize a cross section view. In particular, it is a powerful way to visually
check the registration quality on specific details.
Tip: To select all displayed objects in this window, you should use the following combination Ctrl + A.
Note: There is no Undo / Redo on the selection operations.
Note: You can change the bounding box’s color in the Preferences dialog.
All selections done in the List window and in the 3D View will reside in the Selection List window until you decide to clear
them. To do so, use the Clear Selection button in the Selection List window.
1 - Buttons 2 - Fields in which the user can enter values 3 - Lock on Primitive Center
Note: The unit of measurement is set by default to Meters; you do not have to enter “m” and you can change it when neces-
sary (see Preferences).
Tip: In the X, Y, Z Coordinate System, instead of clicking the X (or Y or Z) button, you can also use its related shortcut
SHIFT + X (or Y or Z).
Caution: No shortcut is available when you are in the North, East, Elevation Coordinate System.
CONSTRAIN THE PICKING ON A PLANE:
1. Enter a coordinate in any of the three fields. Its related button is automatically pressed-on.
2. Go to the 3D View and pick one point. Picking is locked in that position.
LOCK ON A CENTER OF A PRIMITIVE:
1. Click the Lock on Primitive Center icon.
2. Go to the 3D View and pick on a primitive. Wherever you pick on the primitive, you are locked on its center and its
3D coordinates are displayed in the X*, Y* and Z* fields.
Note: (*) In the X, Y, Z Coordinate System.
Tip: Instead of clicking on the H and V buttons; you can also use its related shortcuts key H and V.
USE THE POLAR COORDINATE SYSTEM:
Before you pick a first point, both fields (Angle and Distance) are grayed out. After you pick your first point; the Angle and
Distance fields are empty of value. When you pick the next point; the Angle field remains empty of value and the Distance
field is filled with a value that corresponds to the distance from the first point to this second point. When you try to pick a
third point, the Angle field is filled with the second point/first point and second point/third point angle value.
Tip: Instead of clicking on the Angle (or Distance) button; you can also use its related shortcut keys Shift + A (or D).
Tip: To avoid you from losing the Top view of the scene, we advise you to lock the scene in the Screen Rotation pos-
ition. By this way, when you manipulate the scene, the Top view is always kept.
Tip: You can define another Z axis direction by using the USC tool.
Tip: To avoid you from losing the Top view of the scene, we advise you to lock the scene in the Screen Rotation pos-
ition. By this way, when you manipulate the scene, the Top view is always kept.
The Face of Curb Point and Gutter Point pickings help you to be more productive when you want to draw a Curb (and/or
Gutter) contour in a 3D point cloud, by snapping the mouse position to the closest Face of Curb (and/or Gutter) Points in the
neighborhood. These smart picking capabilities are present in the Picking Parameters toolbar, next to the existing Highest
Cloud Point and Lowest Cloud Point pickings. The Picking Parameters toolbar opens when you use a tool like e.g. the
Polyline Drawing.
A Face of CurbPoint is the most external (i.e. closest to the road) and highest point on the sidewalk. It always corresponds
to a real (acquired) 3D point in the point cloud.
A Gutter Point, located on the road, is the closest point to the Face of Curb point. In the case of occlusions, the Gutter point
corresponds to a synthetic (computed) point just below the Face of Curb point.
There are three types of curb:
Vertical Curb:
Inclined Curb:
Occluded Curb:
Limitations:
n You are intended to work in a view in which both the sidewalk and the road are visible. Ideally a view near to the Top
n Since the algorithm works locally, objects looking like curbs, e.g. stairs, beams and low walls, might be detected by
the algorithm.
n Vegetation and noise near to curbs may produce false detection.
Caution: Please beware, every pick will launch a background computation; Trimble recommends that you sample your
point datasets first with any sampling method (Ground Extraction, Spatial Sampling, etc.) to avoid this drawback.
Note:RealWorks beeps when the algorithm fails.
Note: The resulting point is not necessarily a point of the selected point cloud but a computed point.
In [A], the number of points used by the Scan-Based Sampling is In [B], the number of points used by the Intensity-Based Sampling is
equal to the whole data set. equal to what is loaded in the RAM.
Here is a list of tools for which the need is to work on the full data, i.e., on disk.
n Segmentation tool: As a stand-alone tool, as a sub-tool in other tools and all tools working in a similar way (Cloud-
If you activate the HD Display mode by clicking the HD button, you may have some HD feedback to see more details. This
is useful for picking a precise point, visually checking, identifying an area of interest, etc.
Note: The new display technology used a VRAM memory. You can define the maximum VRAM and the cache RAM you
want to allocate to this session in Preferences / HD Display.
The behavior of the HD Display mode depends on the type of tool you are using.
HD Display Mode Outside a Tool:
Outside a tool, the HD Display mode is not available. The Loading Value field is useless, as the display (of points) does not
depend on it anymore.
1. Select Classification Layers in View > Windows. The Classification Layers window opens.
2. Do one of the following:
n Create a classification layer.
n Delete a classification layer.
n Edit a classification layer.
11.1.1 Create
A classification layer, newly created, is by default set to Active.
To create a classification layer:
1. Click the Add New Classification Layer icon. The CreateNew Classification Layer dialog opens.
2. Enter a name in the Name field.
3. Drop-down the Color pull-down arrow.
4. Choose a color from the color palette.
Or
5. Define a new color by clicking Other.
6. Drop-down the Active pull-down arrow.
7. Choose between Yes and No.
8. Input a number ranging from 64 to 255 in the ID field.
9. Click OK. The CreateNew Classification Layer dialog closes.
An error message appears in the case the input ID corresponds to an existing one (from 2 to 63).
What happens if you input 0, or 1, or anything else than a number? A new layer will be created with the last ID + 1.
Caution: There is no restriction about the number you can input in the ID field. You can of course exceed 255. However, be
aware in case this situation occurs, some information may be lost when exporting to the LAS format because you are out of
the LAS classification range. It is under the user's responsibility to maintain the layer IDs inside the LAS domain if he
intends to export later on.
11.1.2 Delete
You can only remove a classification layer whose LAS ID ranges from 64 to 255, i.e., the one you created.
To delete a classification layer:
1. From the Classification Layers window, select a classification layer.
2. Click the Remove Classification Layer icon. A dialog appears and prompts to continue or not.
3. Click Yes.
n If there are some clouds associated with the selected layer, all the clouds will be moved to the "Unclassified"
4. Or click No to abort.
Tip: You can also use the DEL. key on your keyboard instead.
11.1.3 Edit
You can edit a classification layer by changing its properties, except for Layer 0.
To edit a classification layer:
1. Select a layer from the Classification Layers window.
2. Click the Edit Classification Layer icon. The Edit Classification Layer dialog opens.
3. Do one of the following:
n Rename a classification layer: You can rename any layer except those with the LAS IDs 0 and 1, and those
an Inactive state, and vice versa, only for those whose LAS ID varies from 64 to 255.
n Change the LAS ID number: You can change the LAS ID number of any classification layer, except those ran-
Advanced View mode: All classification layers are listed by alphabetical order, except the two first ones, "Created,
Never Classified" and "Unclassified" with respectively the LAS ID "0" and "1". You can sort the classification layers
by clicking on the title of each column:
Name: Order the classification layers, except the LAS IDs 0 and 1 ones, from A to Z or from Z to A.
Color: Gather all the colored (or uncolored) classification layers together.
LAS ID: Order the classification layers by increasing (or decreasing) order.
Active: Gather all the active (or inactive) classification layers together.
Note: In the Classification Layers window, you are able to browse from the first layer to the last layer by using the á and â
keys on your keyboard or select them all by using the Ctrl + A shortcut keys.
Tip: You are able to select and display the contents of several classification layers.
Note: The objects, once displayed, are not necessarily centered in the center of the 3D View. We advise you to use the
Zoom Extents feature to center them.
To display all clouds in a classification layer:
1. Select a layer from the ClassificationLayers window.
2. Click the Display All Clouds in Classification Layer icon.
Or
3. Right-click to display the pop-up menu.
4. Select Display All Clouds in Classification Layer from the drop-down menu. All the clouds associated with the selec-
ted layer are displayed.
To hide all clouds in a classification layer:
1. Select a layer from the ClassificationLayers window.
2. Click the Hide All Clouds in Classification Layer icon.
Or
3. Right-click to display the pop-up menu.
4. Select Hide All Clouds in Classification Layer from the drop-down menu. All the clouds associated with the selected
layer are hidden.
To display all geometries in a classification layer:
1. Select a layer from the Layers window.
2. Click the Display All Geometries in Classification Layer icon.
Or
3. Right-click to display the pop-up menu.
4. Select Display All Geometries in Classification Layer from the drop-down menu. All the geometries of the selec-
ted layer are displayed.
To hide all geometries in a classification layer:
1. Select a layer from the Classification Layers window.
2. Click the Hide All Geometries in Classification Layer icon.
Or
3. Right-click to display the pop-up menu.
4. Select Hide All Geometries in Classification Layer from the drop-down menu. All the geometries of the selected
layer are hidden.
To hide other classification layers:
If there are several objects, belonging to different layers, that are displayed in the 3D View, you can select a layer and only
keep the objects of the layer displayed and hide the rest by selecting Hide Other Classification Layers .
12.1 Measure
This tool allows you to make point-to-point distance measurements, angular measurements, point-to-scanning position
measurements, orientation measurements, etc. You can try as many measurements as you wish and for those you need
later on, you can create them as persistent objects in the database. The created measurement objects will be put under the
current active group. Measurements are based on pickings which can be free (or constrained).
The toolbar is composed of a set of icons. They are grouped by category: 1 - Distance Measurements, 2 - Angu-
lar Measurements, 3 - Point Measurement, 4 - Orientation Measurements, 5 - Create and 6 - Close. The meas-
urement type which comes first is the one selected during the last use of that tool. While you are in this tool, an
information box will appear on the top right corner of the 3D View, and the mouse's cursor will change its shape
to that of a ruler. When you are on a 3D point, a circle surrounding this point appears at the end of the ruler.
Note: Each type of measurement can be activated via its corresponding icon in the Measurement toolbar or by selecting its
related command from the pop-up menu.
3. Navigate in the 3D View and pick another point on the selected object to assign the second measurement point (B).
The measurement is performed between point (A) and the projection of point (B) in the XY plane. The result and its
projections along the X, Y and Z axes are displayed in the 3D View. At the same time, the information box will dis-
play the measurement result in text. Each time you start a new measurement; this information box updates the
information inside automatically.
Length: Distance from point (A) to the projection of point (B) in the XY plane
Delta X: Delta distance between the two points along the X axis
Delta Y: Delta distance between the two points along the Y axis
Delta Z: Delta distance between the two points along the Z axis
Note: Press Esc (or select another measurement type) to undo the distance measurement.
3. Navigate in the 3D View and pick another point on the selected object to assign the second measurement point (B).
The measurement is performed between point (A) and the projection of point (B) along the Z axis. The result dis-
plays in the 3D View. At the same time, the information box will display the measurement result in text. Each time
you start a new measurement; this information box updates the information inside automatically.
Length: Distance from point (A) to the projection of point (B) along the Z axis
Delta X: Delta distance between the two points along the X axis
Delta Y: Delta distance between the two points along the Y axis
Delta Z: Delta distance between the two points along the Z axis
Note: Press Esc (or select another measurement type) to undo the distance measurement.
The distance measurement is displayed in the 3D View. At the same time, the information box will display the meas-
urement result in text. Each time you start a new measurement; this information box updates the information inside
automatically.
3. Move your mouse. A sphere whose diameter is formed by the first picked point and the cursor position appears.
This sphere is used as bounds for fitting a circular plane.
4. Pick a new point not necessary on the displayed object. A fitted circular plane appears.
Notes:
n The fitted (circular) plane will not be created in the RealWorks database once the measurement has been validated.
n The 'Point-to-Fitted Plane' Distance Measurement feature is not present in the toolbar when using the Measure tool
as a sub-tool in the Cloud-Based Registration tool.
Caution: The 'Point to Fitted Plane' Distance Measurement method is not available in a 2D View.
The set of points in the neighborhood of the first picked point is fitted with a cylinder and its diameter is measured
and displayed.
Note: The fitted cylinder will not be created in the RealWorks database once the measurement has been validated.
Caution: The Fitted Cylinder Diameter Measurement method is not available in a 2D View.
Note: The 'Point to Geometry' Distance Measurement feature is not present in the toolbar when using the Measure tool as
a sub-tool in the Cloud-Based Registration tool.
You can pick as many points as required. Each time a new point is added, the measurement is updated in the 3D
View and in the information box.
Once the third point is picked, the angular measurement will be displayed in the 3D View. At the same time, the
information box will display the measurement result in text. Each time you start a new measurement this information
box will automatically update the information inside.
Note: The three picked points should be on the displayed object.
3. Navigate through the scene and pick a new point [B]. This point will form with the first point the first segment of the
angle.
4. Navigate through the scene and pick a new point [C]. This point will form with the first point the second segment of
the angle.
The angular measurement will not be performed between the vertex [A] and points [B] and [C] but between the ver-
tex [A] and the projections of point [B] and point [C] in the XY plane. The result is displayed in the 3D View. At the
same time, the information box will display the measurement result in text. Each time you start a new measurement;
this information box updates the information inside automatically.
3. Navigate through the scene and pick a new point [B]. This point will form with the first point the first segment of the
angle to measure.
The angular measurement will be performed between the vertex [A], the point [B] and the projection of point [B] in
the XY plane. The result is displayed in the 3D View. At the same time, the information box will display the meas-
urement result in text. Each time you start a new measurement; this information box updates the information inside
automatically.
Caution: The Slope Angular Measurement method is not available in a 2D View.
The angular measurement will be performed between the vertex, the geometry's axis and the projection of the geo-
metry's axis in the XY plane. The result is displayed in the 3D View. At the same time, the information box will dis-
play the measurement result in text. Each time you start a new measurement; this information box updates
automatically the information inside.
Caution: The Geometry Slope Angle Measurement method is not available in a 2D View.
The angular measurement will be performed between the two axes of the picked geometries. The result is dis-
played in the 3D View. At the same time, the information box will display the measurement result in text. Each time
you start a new measurement; this information box updates automatically the information inside.
Note: A warning message appears if the axes (of the geometries) are not secant.
Caution: The 'Angle Between Geometries' Measurement method is not available in a 2D View.
the YX plane of the active coordinate frame. The second angle called Azimuth Angle is formed by the extracted plane and
the ZX plane of the active coordinate frame.
To measure an orientation / slope:
1. Click on the Slope / Orientation Measurement icon.
2. Pick a point on the displayed object.
3. Navigate through the 3D scene. A sphere whose diameter is formed by the first picked point and the cursor position
appears. This sphere is used as bounds for the plane extraction.
4. Pick a new point on the displayed object.
Once the second point is picked, the result will be shown in the 3D View as a Slope in Ratio or Grade
depending on the Slope / Orientation Measurement System display option in the Preferences. At the
same time, the information box will display the measurement in text (Azimuth Angle and Slope as Angle,
Grade and Ratio). Each time you start a new measurement the information box will update the inform-
ation inside.
Tip: Press Esc. (or select another type) to undo the measurement.
Notes:
n Because a measurement is based on point pickings, you cannot perform an orientation measurement on an object
of geometry type.
n You can reverse the orientation of a measurement. To do this, right-click anywhere in the 3D View to display the
pop-up menu and select Reverse Orientation Measurement.
Tip: In the 3D View, you can switch the orientation measurement’s notation from Grade to Ratio and vice versa in the
Preferences dialog.
Caution: The Slope / Orientation Measurement method is not available in a 2D View or in 3D locked in 2D.
After picking the two first points, a temporary plane (of triangular shape) is displayed. As long as you move the
cursor over a point of the displayed object, the temporary plane shape changes.
Once the third point is picked, the result will be shown in the 3D View as a Slope as a Ratio or Grade depending on
the Orientation Measurement System display option in the Preferences. At the same time, the information box will
display the measurement result in text (Azimuth Angle and Slope as Angle, Grade and Ratio). Each time you start a
new measurement this information box will update automatically the information inside.
Tip: Press Esc. (or select another method) to undo the measurement.
Notes:
n You can perform an orientation measurement on an object of geometry type.
n You can reverse the orientation of a measurement. To do this, right-click anywhere in the 3D View to display the
pop-up menu and select Reverse Orientation Measurement.
Tip: In the 3D View, you can switch the orientation measurement’s notation from Grade to Ratio and vice versa in the
Preferences dialog.
Caution: The Slope / Orientation Measurement Using Three Points method is not available in a 2D View or in 3D locked in
2D.
For the Generate Key Plan From Current View feature, the option to render the computed Key Plan is not based on the Elev-
ation information but on the Cloud Rendering options (White Color, Cloud Color, Station Color, Scan Color, Gray Scaled
Intensity, Color Coded Intensity, Color Coded Elevation and True Color). Points are rendered according to the chosen
option.
The Preview is an Ortho-Image of low resolution which is about 0.1 megapixels. The Ortho-Image, which is split into a set of
small pieces of Ortho-Image, is of high resolution which cannot exceed 10 megapixels. Each split Ortho-Image is named as
follows ImageX_Line Index_Colum Index. It has a size (W x H) in pixels which is about 500 x 500 pixels.
From the 9.1 version of the software, a Key Plan has two new attributes which can be viewed when displaying its prop-
erties. These attributes are the Elevation Max and the Elevation Min of the data (point cloud) along the Z-Axis of the current
frame. When a Key Plan has been created with an earlier version of RealWorks, i.e. before 9.1, these attributes are not
available. But when you load the Key Plan in RealWorks 9.1, they are automatically computed.
The attributes mentioned above are editable manually in the Property window. This can be useful in case of a Key Plan with
several floors because you are able to filter the positions of the stations to keep only those belonging to one level. The attrib-
utes of a Key Plan belong to the Key Plan, so that each is editable individually, and the result is visible directly in Trimble
Scan Explorer (if the Filter Station Markers by Elevation Range option has been checked). These attributes, once changed
and saved, become persistent. This means that you are not able to restore them to the default values.
Notes:
n (*) You should save your RealWorks project to be able to load the newly computed Key Plan in Trimble Scan
Explorer.
n A file with the RWV extension is created per Ortho-Image. All RWV format files are put under the RWI folder.
Tip: All Key Plans are created in the root of the Images Tree and have the same name: Key Plan. Only its order indicated
between brackets allows differentiating one Key Plan from another Key Plan. To make this distinction clearer and more obvi-
ous, we advise you to manually rename all Key Plans (in the Name line of the Property window).
Tip: You can export an Ortho-image from a Key Plan or the Key Plan itself toward Trimble SketchUp. For more information,
refer to the Export an Entity to SketchUp topic.
Note: A Key Plan has no layer.
2. Select Generate Key Plan From TZF Scans in Home > Scan Explorer > Key Plan.
Notes:
n When selecting a project with some TZF format files inside, it is not necessary to be within a specific processing
mode.
n The Generate Key Plan From TZF Scans feature is dimmed when there is no TZF scan in the project.
n You can be in Parallel or Perspective as projection mode.
Note: (1) All TZF Scans (of the project) are used for computing Key Plan. (2) All TZF Scans (of the station) are used for
computing Key Plan. (3) Only that TZF Scan is used for computing Key Plan.
Note: A filter is applied on the X, Y and Z directions when generating a Key Plan from TZF Scans in order to remove para-
site points.
You may meet the following message “The Survey Configuration load state will be kept in the Registration configuration. Do
you want to save the previous Registration configuration load state?”.
The Registration module includes a broad range of tools. Some are basic tools, like e.g. the Auto-Extract Targets and Tar-
get Analyzer features. By using them, you can quickly register a project and analyze the results. Some are advanced tools,
like e.g. the Auto-Register Using Planes, Refine Registration using Scans, etc. feature. By using them, you can register the
scan data quickly and automatically without having to place targets, and refine the registration.
Note: Tools are grouped according to their functionality, no matter the layout chosen by the user.
n You can select several stations (from the tree) by using the Ctrl (or Shift) key combined with the left clicking. No
preview is displayed.
n Check all of the stations you need for your registration and uncheck those that are not necessary.
Notes:
n (1) With at least two stations inside a group. Otherwise, if there is only a unique station in a group, the tool is grayed-
out.
n (2) With several stations, a unique group or a set of groups. Otherwise, if the project has only a unique station
within, the tool is grayed-out.
If the input does not contain at least two valid stations (with TZF Scan within), a warning dialog is displayed and the Auto-
Extract Targets tool is not launched anymore.
Tip: If stations are gathered into a group, start by auto-registering first the stations within the group together. Then once the
stations within the group(s) have been registered, auto-register all groups together.
Note: If there is no TZF format file in one of the selected stations, the station is automatically removed from the auto-regis-
tration process.
Note: If a set of stations has been selected as input, the first selected station is by default the Reference Station. The order
(or selection) is preserved.
Caution: After clicking OK in the Auto-Extract and Register dialog, if the station selected as Reference Station is not a
Leveled Station, an error message appears and prompts you to change the selection. Close the Error message. The
Leveled Station is automatically set as Reference Station in the dialog.
Tip: RealWorks can differentiate a station from a group (of stations). A group is flagged as "(Group)" in the Auto-Register
Using Planes dialog.
Or
n Click Close. The Registration Report dialog closes. An Auto-Registered Group is created and rooted under the
Scans Tree.
An Auto-Registered Group is a group gathering the stations selected for the Auto-Register Using Planes pur-
pose. We distinguish two different groups, one called Reference and the other Secondary. Basically an Auto-
Registered Group (Reference) is a group that contains stations registered together and for which one of them is
registered with a station chosen as the Reference Station. An Auto-Registered Group (Secondary) is a group
with stations registered together and any of them cannot be registered with the Reference Station. An Auto-
Registered Group (Reference) can contain a sub-group which is also an Auto-Registered Group (Reference).
This occurs when both share the same Reference Station.
Stations that cannot be registered with the others are put under a folder named "Non-Registered Stations".
1 - Group with registered stations among 2 - Group with stations for the registration
which one of them is a Reference Station with the Reference Station failed
3 - Group containing all stations that can-
not be registered with others
And/or
n If the Generate a Preview Scan option has been checked, the Registration Report dialog remains open.
Sampled scans are then created. Again in the Registration Report dialog, click OK. The Registration Report dia-
log closes.
A - Common parts of the clouds are not yet superimposed B - Common parts of the clouds are superimposed
4. If stations cannot be registered together, an error dialog opens and suggests you to try the Cloud-Based Regis-
tration tool.
Note: (*) The user can abort the registration (of stations) in progress by clicking Esc. A dialog opens and prompts you to
abort or not.
Note: Stations with several TZF Scans within, for which the registration with the Reference Station fails, are put all together
under the "Non-Registered Stations" folder.
The purpose of the Auto-Register Using Planes (Target-Less) feature is to register stations based on planes (paired
together). The accuracy of two stations registered together is given by the Cloud-to-Cloud Error. This error is an
average distance between paired planes (of one station) and the point cloud (of the other station). The Cloud-to-
Cloud Error in a pair (of registered stations) is the same from one direction to the other (e.g. from Station_A to Sta-
tion_B or from Station_B to Station_A).
1 - Common points from Station_A to Sta- 2 - Common points from Station_B to Sta-
tion_B tion_A
Note: An Overall Cloud-to-Cloud Error (from all the station errors) is displayed at the bottom left corner of the Registration
Report dialog. This Overall Cloud-to-Cloud Error allows weighting of each station error with respect to their overlap per-
centage.
A new column, named Confidence, has been added in the Registration Report dialog. This Confidence, applied to a pair of
stations, is expressed in percentage. It is the ratio between Coincident Points and Occlusion, in terms of distance.
All Confidence rates, below 90%, have a red warning beside them. This does not mean that the results are wrong. It is
an indication that the results should be analyzed more closely.
Note: The Confidence column has been also added to the RTF report. No red warning appears next to the Confidence
value.
13.1.1.6 Options
There is one option that comes after the registration (of stations). If it has been chosen, the related process is then per-
formed, otherwise nothing occurs.
The Preview Scan option creates a Scan by first getting points, not based on a TZF Scan but from its Preview, and by com-
puting Normals on them. A Scan is always named Preview. The number of points for each is about two million points.
To generate preview scans:
n Check the Generate a Preview Scan option.
Notes:
n If several stations have been selected as input, a set of Scans (one per station) are created in batch mode, one after
the other.
n When you interrupt the Generate a Preview Scan step by pressing Esc, a dialog opens and prompts you to abort or
not.
Notes:
n You may not see anything happen in the 3D View if the option is not checked.
n The Generate a Preview Scan step is an optional step. If the Generate a Preview Scan option has been checked,
you will prompt to save the current project in the RealWorks database, if it is not yet saved. If the option has been
kept unchecked, no prompt appears.
Tip: When you create from several TZF Scans within a station, all Scans (in that station) do not have the same color. Each
has its own color.
Caution: The leveling status of the input stations in the reference group may affect the registration result when using either
the automatic method, or the manual method, or when performing a refinement after an initial registration. Ideally and for a
good result, the reference group should contain at least a leveled station. If the aforementioned condition is not met, i.e., the
reference group has no leveled station and the moving group has some unleveled stations, RealWorks cannot apply any
rotation to the Z axis of the unleveled stations and displays an error message to warn the user that he performs the regis-
tration if he desires but the result cannot be as good as it should be.
The 3D View is split into three sub-views, two sub-views side-by-side and one sub-view below. The left sub-view is sur-
rounded by a frame in red. It displays the Reference Cloud. The right sub-view is surrounded by a frame in green. It dis-
plays the Moving Cloud. The two clouds keep the rendering that they had before entering the tool. If you change the current
rendering option for a new one, it will be changed for the two clouds. The bottom sub-view displays the registration result
between the Reference Cloud and the Moving Cloud, respectively in red and in green. Only one sub-view can be active at
once. As the default layout is three sub-viewers; you can use the View Manager to display in one full view window or to
switch from one sub-view to another.
You are directly in the picking mode after entering the tool. When you hover the cursor over a sub-view, e.g. the bottom
one, its size switches, from small to large. When you hover the cursor over one of the side-by-side sub-views, the size of
both switches, from small to large, and so on.
You can manually resize each of the sub-views. Be aware that the new sizes, become at first persistent, and then can dis-
able the automatic tilting mechanism of the sub-views. The condition for the mechanism to be enabled is to have the height
of the side-by-side sub-views two times smaller (or higher) than the height of the bottom sub-view. If not, the mechanism is
disabled.
Because the refinement of the registration is based on the common parts of the two selected stations (or groups), you can
use the Segmentation to pre-select these common parts or the Sampling to simplify the clouds for registration refinement.
The Create command for these two tools is disabled. This means that you cannot save the result.
n For either the Reference Cloud or the Moving Cloud, click the Segmentation (or Sampling) icon.
n Inside a top sub-view, select Sampling Reference Points for the Reference Cloud (or Sampling Moving Points for
n Inside the bottom sub-view, select Sampling Reference Points and/or Sampling Moving Points) from the pop-up
menu.
Notes:
n The fact of sampling (or segmenting) the Reference Cloud (or Moving Cloud) updates the number of points (of the
Reference Cloud (or Moving Cloud)).
n When a group of stations has been selected as input, all scans of the group are displayed. The number of Points is
the sum of all points of all scans.
Caution: The number of points for the Reference Cloud (or for the Moving Cloud), in the case of a group (or a station) with
a large amount of points, depends on the loading state defined in the status bar. Refer to the Point Loading Manager
chapter for more information.
Note: When the Moving Cloud is too far from the Reference Cloud, i.e. more than 10 km, a warning, as illustrated below,
appears.
At the same time, the bottom sub-view which displays normally the registration result between the Reference Cloud and the
Moving Cloud, respectively in red and in green is empty of contents.
If you choose Yes, the Moving Cloud is moved close to the Reference Cloud. Both the clouds appear in the bottom sub-
view. If you choose No, nothing will be done.
You are able to register two stations or groups of stations automatically without picking points thanks to the Guess fea-
ture. An automatic algorithm determines a coarse transformation for aligning both stations/groups. It assumes that the Z
axis is not so far from the vertical in both stations/groups, thus only a 2D transformation is required.
The requirements for the feature to register with success are:
n The stations need to be levelled (or near to).
n There is enough information on the "Reference".
n There is enough overlap between the sets of data.
with a lot of rooms but without furniture insides. More the "Reference" grows, the more mistakes there are.
n If the Z axis is far from the vertical.
Once the first pair of points has been picked, the registration algorithm is then run. The result is displayed on the bot-
tom sub-view. At the same time, a tool-tip is displayed to show that a registration has been computed. You can
check the quality of the registration based either on the clouds that are superimposed or the computed error (see
Check the Quality of the Registration). If the result is not good enough, you can return to the top sub-views in order
to continue picking a new pair of points and improve the current registration.
Note: You can cancel the registration by selecting Undo. This brings you back to the state you are in before picking points.
Caution: To help you to easily pick points, you can lock each sub-view from rotating by selecting Screen Rotation from
the 3D View / Mode menu. Be aware that the view merged from the two sub-views is not locked anymore.
Once the second pair of points has been picked, the registration algorithm is again run and the result is again shown
on the bottom sub-view. If the result is not again good enough, you can switch again to the top sub-views in order to
pick the third pair of points and improve the current registration.
Note: You can cancel the registration by selecting Undo. This brings you back to the one point picking state.
Caution: To help you to easily pick points, you can lock each sub-view from rotating by selecting Screen Rotation from
the 3D View / Mode menu. Be aware that the view merged from the two sub-views is not locked anymore.
Once the third pair of points has been picked, the registration algorithm is run and the result is shown on the bottom
sub-view. A tool-tip is displayed to show you that a new registration has been computed. If the result is not good
enough, you can proceed from the beginning until you get a result.
Note: You can cancel the registration by selecting Undo. This brings you back to the two point picking state.
Caution: To help you to easily pick points, you can lock each sub-view from rotating by selecting Screen Rotation from
the 3D View / Mode menu. Be aware that the view merged from the two sub-views is not locked anymore.
If a pair is complete, i.e., one point per top sub-view. You can remove them from the sub-views by using . If a pair is incom-
plete, two points in e.g. the left sub-view and one in the right-view. The last picked point (in the left-view) is removed.
You can easily remove all the picked points from the two top sub-views by using . There is no requirement that the points
have been paired.
2. Pick an Axis Handle. It turns yellow. The direction along which you can displace the Moving Cloud is highlighted in
yellow. Those for which you cannot are in mauve.
3. Move the Moving Cloud along that direction.
4. Pick a Plane Handle. It turns yellow. The plane in which you can displace the Moving Cloud is highlighted in yellow.
Note that the cursor changes to when you hover it over a Handle.
ing Cloud around an axis passing through the center of a ring and perpendicular to it.
n At the same time, the Change Manipulator Center icon becomes enabled.
2. Pick a Sphere Handle. It turns yellow. The axis around which the Moving Cloud can be rotated is dotted and is in
green.
3. Move the Moving Cloud around that axis.
Tip: You can easily switch from Interactive Pan to Interactive Rotation, and vice versa, by just picking one of the Handles.
Note that the cursor changes to when you hover it over a Handle.
Note: For a station from a leveled instrument or from an instrument that is leveled and setup over a known point, respect-
ively of blue color and green color in the Scans Tree, you can only rotate it around the Z-Axis of the active coordinate frame.
This is to preserve the leveling information on the station.
The default position of a Manipulator, when it appears, is the center of the Moving Cloud.
To change the manipulator center location:
1. Click the Change Manipulator Center Location icon. The cursor becomes a cross. This means that you are in the
picking mode*.
2. Pick a point on the displayed clouds.
Tip: You can use the C shortcut key instead.
Note: (*) To leave the picking mode, you can either press Esc. or click again the Change Manipulator Center Location icon.
Tip: You can set the center of a manipulator to a station position by picking on its related triangle.
The registration error, in case of a registration, is simply called Error. It expresses the average distance error of the pair(s)
of points, as well as the overlap percentage.
The registration error, in the case of a refinement, is called Refine Error. It expresses the average distance error of the
points present in the common parts of the two clouds, as well as the overlap percentage.
The Error and Refine Error are expressed in the unit of measurement defined in the Preferences dialog.
item becomes the "Reference" item for the next registration, and the item which comes after the "Moving" item
becomes the new "Moving" item.
n If the "Add to the Reference" option has been chosen, the selected items are registered together. If the "Refer-
ence" item is not a group but a station, a folder named "Registered" is created. The registered items are then put
under the folder. See [A].
If the "Reference" item is a group, the registered items are gathered under that folder. See [B].
In both cases, the folder remains the "Reference" item and the item which comes after the "Moving" item
becomes the new "Moving" item.
n If the "Merge With the Reference" option has been chosen, the selected items are also registered together (as
for the "Add to the Reference" option), but the "Moving" item is merged with the "Reference" item.
n If your project contains only TZFScan(s) for each station, the feature launches an algorithm that uses the TZF files.
n If your project contains only RWCX files, the feature launches another algorithm that uses RWCX files.
n If your project contains both TZFScan(s) for each station and RWCX files, the TZF algorithm is launched (TZF has
the priority).
n If your project contains RWCX and only some TZF, the RWCX algorithm is used.
The dialog closes and the Refine Registration Using Scans dialog appears.
Notes:
n (1) With at least two stations inside a group. Otherwise, the feature is grayed-out.
n (2) With several stations, a unique group with at least three stations or a set of groups. If the project has a unique sta-
tion within, the feature is grayed-out.
Warning: By principle, the Refine Registration Using Scans feature does not refine within groups. If there are some groups
in your input, a warning appears and prompts you to continue or to abort the process. If you choose Yes, the refinement will
be performed between the groups, by using the proper stations in them. This is visible in the report, where only the stations
from different groups will be matched.
Warning: If the input does not contain at least two valid stations, i.e. with valid TZF Scans or regular scans, a dialog opens
and the feature cannot be run.
Caution: If the selection contains some leveled stations and the station selected as Reference Station is not leveled, an
error message appears and prompts you to change the selection. If you wish to use an unleveled station as reference, you
can set all the selected stations to unleveled (by using Registration / Modify Station / Force Unleveled).
below.
n If there are several TZF Scans within, the preview of the Main TZF Scan is displayed.
n No preview is displayed in case the selected station has a TZF Scan for which the link to the TZF file is broken.
n In case of a group, the first station (from the group) or the first leveled station (if existed) has its preview and
name displayed.
If the selected station has no TZF Scan within but only regular scans, no preview and no name are displayed in
n
the dialog.
5. Check only the stations you wish to include in the computation and leave the others unchecked.
Tip: You can select several stations (from the selection list) by using the Ctrl (or Shift) key with the left clicking. There is no
preview in that case.
ing, the Refine Registration Using TZF Scans method will be applied to the selection.
n If the selected stations contain only regular scans, the Refine Registration Using Extracted Scans method will be
the TZF files are not missing, the Refine Registration Using TZF Scans method will be applied.
n If the selected stations contain both (TZF Scans and regular scans), and some of the TZF links are broken or
some of the TZF files are missing, the dialog below opens:
a. Click Yes. The Refine Registration Using Extracted Scans method will be applied.
b. Or click No. No refinement will be applied.
n If the selected stations contain both (TZF Scans and regular scans), and some TZF links are broken or/and TZF
files are missing or/and some regular scans are missing, an error message appears:
second scan. The error is symmetrical: it has the same value from Station_A to Station_B as from Station_B to
Station_A).
1 - Common points from Station_A to Sta- 2 - Common points from Station_B to Sta-
tion_B tion_A
The Overall Cloud-to-Cloud Error (from all the station errors) is displayed at the bottom left corner of the Regis-
tration Report dialog. This Overall Cloud-to-Cloud Error is the average of the errors on all the station pairs.
This Confidence value gives an idea of how reliable a pair is. It is expressed in percentage. All Confidence rates,
below 90%, have a red warning beside them. This does not mean that the results are wrong. It is an indic-
ation that the results may require a closer analysis.
Note: The Confidence level resulting from a refinement, for which the input stations have unknown position, can-
not be trusted.
2. Click Save In RTF. The Registration Report dialog opens.
3. Click Close. The Registration Report dialog closes.
13.1.4 Orientation
The Orientation provides the user with tools to easily orientate a 3D scene after it has been locally registered. It is assumed
that, in most cases, the instrument (used to acquire the 3D scene data) is leveled, and the Z axis is correct. The Orientation
then allows orienting the scene in 2D in order to re-define the X and Y axis.
The Define Vertical Axis feature, from the Orientation toolbar, lets the user define the vertical orientation (Z-Axis) of a
non-leveled scan dataset, especially for structured environments like buildings, e.g., indoor environments. Two tools, inde-
pendent but complementary, are available.
To set the vertical orientation of a scene:
n Click the Define Vertical Axis icon. The Define Vertical Axis toolbar opens and the 3D scene is free from the 2D
lock. The 2D Grid is hidden (if not hidden previously).
Note: A warning appears in case a leveled station has been selected as input. If you wish to modify the vertical orientation
of a station, you need to set the station to unleveled (from the Registration / Modify station / Force Unleveled menu) before
entering in the tool.
The Automatic Vertical Axis Definition is an automatic method for defining the vertical orientation of a scene. It is inten-
ded to be applied to a set of data of structured environments like buildings or indoor environments, etc. The algorithm
behind this method uses the hypothesis that the initial orientation of the dataset is not so far from the real vertical. This
means that the instrument, required to acquire the dataset, is not leveled anymore and its inclination compared to the ver-
tical should be not more than S0 degrees. The automatic method, when chosen, will be applied not only to the stations dis-
played in the 3D View, but to the entire project. This is useful in case of a project with both indoor and outdoor scans, as the
computation will be carried out only on the indoor scans.
Note: The automatic method is based on normal vectors, i.e., it will not work if normals are not available and a warning mes-
sage will appear.
1. Click Define Vertical Axis by Picking Two Points . The cursor changes as follows *. The Picking Parameters
toolbar appears in the 2D constraint mode. The yellow frame disappears from the 3D View.
2. In the 3D View, pick two 3D points on a vertical structure like e.g. a wall.
n The first point should be on the bottom of the vertical structure
n The second point should be on the top of the vertical structure.
n Both points define the Z-Axis of the temporary frame.
n The temporary frame reappears in the 3D View. It remains unchanged in position but not in orientation. Its Z axis
is then parallel to the picked axis.
n The 3D scene is then locked again the XY plane of the temporary frame.
Notes:
n To leave the picking mode, press Esc.
n Picking should not be necessary on the displayed object.
Tip: To render the selection of points easier, we recommend that you switch to the Based-Station mode.
1. Click Define Horizontal Axis by Picking Two Points . The cursor changes as follows *. The Picking Para-
meters toolbar appears in the 2D constraint mode. The yellow frame disappears from the 3D View.
2. Pick a 3D point in the 3D View.
3. Pick another 3D point in the 3D View.
n The two picked points define an axis.
n The 3D scene is then rotated (in the XY plane and around the Z axis of the current frame) so that this axis
becomes horizontal.
n The yellow frame reappears in the 3D View. It remains unchanged in position but not in orientation. Its X axis is
then parallel to the picked axis.
Notes:
n (*) To leave the picking mode, press Esc.
n Picking should not be necessary on the displayed object.
The Automatic Axis Definition feature allows the user to find the correct orientation based on the Normal X, Normal Y and
Normal Z information that are in the displayed point cloud.
To automatically define the axis:
n Click the Automatic Axis Definition icon.
n Click Rotate Counterclockwise 90° . The whole 3D scene is then rotated 90° counterclockwise. The yellow frame
remains unchanged in position and in orientation.
1. Click Pick Origin . The cursor changes as follows *. The Picking Parameters toolbar appears in the 3D con-
straint mode
2. Pick a 3D point in the 3D View. The Define Origin dialog opens. The 3D coordinates of the picked point are dis-
played in the Picked 3D Point field. The values in this field are not editable.
3. Input Known Point coordinates in the New Coordinates field.
4. Click OK. The Define Origin dialog closes. The origin of the yellow frame is then moved to the picked point.
Notes:
n (*) To leave the picking mode, press Esc.
n Picking should be on the displayed cloud. You may hear a warning sound when picking an empty point.
Tip: You can select the 3D coordinates that appear in the Picked 3D Point field (after picking a point).
n You can select several stations (from the tree) by using the Ctrl (or Shift) key combined with the left clicking. No
preview is displayed.
n Check all of the stations you need for your registration and uncheck those that are not necessary.
If there is no TZF format file inside the whole selection, a warning message appears with the text "No TZF Scan found in
selected stations".
Note: (2) If the TZF format file(s) has (have) not been yet processed, the Processing TZF Scans dialog opens and prompts
you to proceed to do so.
A warning message appears in the Auto-Extract Targets dialog when one of the selected stations has a Level 3 Scan
within.
Note: You need to have at least one Target Type checked to enable the OK button. Otherwise, it remains dimmed.
Note: All leveled TZF Scans will be automatically re-projected during the Post-Processing step.
Tip: The current unit of measurement is in Millimeters. You do not need to enter "mm".
Note: Extracted targets are created in the database as Spherical Targets (or Black and White Flat Targets) with
Unmatched status. All of them are gathered in the Unmatched folder under the Project node in the Project Tree and each
one is put under its related station. An extracted target is named TargetX where X is an order, whatever its type.
Caution: The minimum distance between two targets should be 200 mm between two centers. The threshold is the same
for Spherical Targets as for Black and White Targets.
Note: For targets of spherical type, you need to know their exact diameter. If you enter a diameter (in the dialog) that is dif-
ferent from the diameter of the scanned targets, nothing (or a very small number of targets) will be extracted from the TZF
Scans.
Notes:
n If several stations have been selected as input, a set of Scans (one per station) is created in batch mode, one after
the other. You can interrupt each of them by pressing Esc.
n If the Generate a Preview Scan option has been checked, you will be prompted to save the current project in the
RealWorks database, if it is not yet saved. If the option has been kept unchecked, no prompt appears.
Tip: When you create from several TZF Scans within a station, all Scans (in that station) dot not have the same color. Each
has its own color.
Note: If a set of stations has been selected as input, the first selected station is by default the Reference Station. The order
(of selection) is preserved.
Caution: After clicking OK in the Auto-Extract Targets dialog, if the station selected as Reference Station is not a Leveled
Station, an error message appears and prompts you to change the selection. Close the Error message. The Leveled Sta-
tion is automatically set as Reference Station in the dialog.
Caution: After clicking OK in the Auto-Extract Targets dialog, an error message appears if the input (of the tool) contains a
Topographic Station and the station has not been chosen as Reference Station. Close the Error message. The Topo-
graphic Station is automatically set as Reference Station in the dialog.
If there are enough targets inside each station (and at least three in common between two stations), the auto-pair-
ing of targets will be performed and the Target-Based Registration dialog opens.
If the auto-pairing of targets succeeds, you may see the number of paired targets in the Station List of the Target-
Based Registration dialog. For a given station, the Number of Targets is shown as X/Y. Y is the sum of targets and
X is the sum of matched targets. The Adjust button in Step 3 of the Target-Based Registration dialog is dimmed
(because stations are registered). The Registration Details dialog opens automatically with the Station View set by
default.
1 - Reference Station (in bold) 3 - Total of targets (matched and unmatched) in a sta-
2 - Matched targets in a station tion
If there are not enough targets inside each station and/or if there are no common targets between stations, the auto-
pairing of targets will fail and the Adjust button in Step 3 of the Target-Based Registration dialog is enabled. The
Registration Details dialog is not open.
Note: The Target-Based Registration dialog will not open if the input is a single station.
Note: Target Matching Behavior in Degenerate Cases of Targets at Same Distance Target-based registration requires pla-
cing targets correctly in the field. In particular, one should avoid degenerate cases like having several targets at equal dis-
tances from each other, since they yield ambiguous configurations with several possible valid solutions. The target
matching algorithm identifies the case of three targets with two equal distances - isosceles triangles -, and chooses the solu-
tion that keeps the stations upward.
Notes: Some Degenerate Cases to Avoid in the Field
n Targets aligned on the same line.
n Repeated patterns, e.g. put targets at regularly placed assets like columns.
n Targets at equal heights
n Avoid isosceles triangles, i.e., targets that have equal distances
n For these reasons, it is always better to place the targets a bit randomly, at varying heights.
Tip: You can also select Target-Based Registration from the pop-up menu.
If you enter into the Target-Based Registration tool with some stations that have already been registered and some not, a
dialog appears and asks to register those that have not yet registered with those that are already.
If the auto-pairing of targets succeeds, you may see the number of paired targets in the Station List of the Target-Based
Registration dialog. For a given station, the Number of Targets is shown as X/Y. Y is the sum of the targets and X is the sum
of the matched targets. The adjustment (of stations) is then performed automatically without user interaction. The Adjust
button (in Step 3 of the Target-Based Registration dialog) becomes dimmed. The Registration Details dialog opens auto-
matically with the Station View set by default.
1 - Reference Station (in bold) 3 - Total of targets (matched and unmatched) in a sta-
2 - Matched targets in a station tion
If there are not enough targets inside each station and/or if there are no common targets between stations, the auto-pairing
of targets will then fail and the Adjust button (in Step 3 of the Target-Based Registration dialog) is enabled. The Registration
Details dialog is not open. The auto-pairing of targets can also fail even if there are not enough targets inside only in a sta-
tion in common with other stations.
If the extracted targets have already paired (Matched), they are gathered per pairing group named XXX where XXX is its
order. All pairing groups are rooted in the Targets Tree. The target pairing information is still displayed in the Station List as
illustrated above. After entering into the tool, the stations are automatically adjusted. The Adjust button in Step 3 is still
enabled as the stations are automatically registered.
If there is no target within each station, the tool opens too. For each selected station, you may see the sum of targets Y and
the sum of matched targets X, both equal to zero. An information box with the "Reference station is not registrable" text may
appear.
Tip: In general, a station should have at least three targets inside. If one of the stations is a Topographic Station and the
other a Leveled Station, two targets (per station) are enough.
Note: A pairing group (XXX where X is its order) is shown in the 3D View with a label. The label's name is the group
name and its color corresponds to the one that you can find in each of the targets matched together. Unmatched targets still
remain in the Unmatched folder.
Tip: Targets, extracted by using the Auto-Extract and Register method and paired together immediately in the Target-
Based Registration tool, are renamed as well as their pairing groups. They are renamed as XXX. XXX starts at 001 and is
incremented by one. See [A]. If the Auto-Extract and Register method is not combined with the Target-Based Registration
tool, paired targets are not renamed but only their pairing groups are. See [B].
Caution: Changing the current Reference Station to a new one will NOT reset the adjustment information. The Adjust but-
ton, in Step 3, will stay grayed-out.
Note: After registering a Leveled Station with a Topographic Station, the Up (Z direction) of the Leveled Station is retained.
The Overall Residual Error is the average of all station residual errors. It is displayed in Step 1 of the Target-Based Regis-
tration dialog below the Station List. The smaller the Overall Residual Error, the more accurate the registration of the sta-
tions.
ALL STATIONS ARE REGISTERED - When all of the selected stations have been successfully registered (together), the
Overall Residual Error in Step 1 of the Target-Based Registration dialog, below the Station List, displays a value as illus-
trated below.
The Registration Details dialog automatically opens with the same Overall Residual Error value.
SOME SELECTED STATIONS ARE REGISTERED - When some of the selected stations have been successfully
registered together, there is no value in the Overall Residual Error line in Step 1 of the Target-Based Registration dialog.
The Registration Details dialog still opens automatically. The Residual Error is not "Overall" but only for "Registered Sta-
tions". There is a value.
ALL STATIONS ARE NOT REGISTERED - If all of the selected stations have not been successfully registered (together),
there is no value for the Overall Residual Error in Step 1 of the Target-Based Registration dialog.
The Registration Details dialog is not open. You have to open it manually by clicking the Check button. The Residual Error
is also not "Overall" but only for "Registered Stations", and there is no value.
What is a Fitting Error? An extracted target is in fact a set of points fitted with a geometry. The accuracy of the fitting is given
by this error (a distance value in the current unit of measurement). This distance is the deviation from the fitted geometry to
the set of points. The shorter the distance, the more accurate the fitting.
As a target does not belong to only one station but to several stations and the fitting error (of this target) in a station differs
from the fitting error in another station. The Residual Error of a target is the average of all Fitting Errors (of this target), each
from a station observation.
A Residual Error of a station is the average of Fitting Errors of all targets (belonging to the station). The shorter the distance,
the more accurate the matching of targets.
A Target Group is a group inside which you can find all matched observations of this target from different stations. The
Residual Error in this case is the average of all Fitting Errors of this target.
Caution: The Projected Instrument Positions of leveled stations, which are also displayed in the Registration Details dia-
log, are not used for the registration.
The Matched Station tab lists in a table all registered stations with targets whether matched or unmatched. By default, all
are Off (undisplayed in the 3D View).
Registered Stations
The panel below the table displays for a registered station its name, the number of station(s) it is linked to, the name of each
linked station, the number of common targets and the Mean Distance (in the current unit of measurement).
Unmatched Targets
For an unmatched target, the panel displays its name and the station and group the matched target belonging to.
Matched Targets
For a matched target, the panel displays its name, the station and group it belonged to, the target(s) paired to it.
The Unmatched Station tab lists all unregistered stations. They are only those that have been selected (as input) but for
which the registration failed. There are some extracted targets inside (if there is a TZF scan) the stations.
1 - Station selected as input of the regis- 2 - Targets belonging to the unmatched sta-
tration tion
n Do one of the following:
n Toggle an unmatched target On. Its representation is shown in the 3D View.
n Toggle an unmatched station On. All targets inside this station have their representation displayed in the 3D
View.
n Match a target with.
Notes:
n The Unmatch button is not available (dimmed) when selecting the Unmatched Station tab.
n The Unmatched Station tab is not present in the Registration Details dialog if all the selected stations have been suc-
cessfully registered together.
Unregistered Stations
For an unregistered station, the panel below the table displays its name and the "0 linked station(s) text".
Unmatched Targets
For an unmatched target, the panel displays its name and the station it belongs to.
Match an unmatched target with.
UNMATCHED TARGET TAB - This tab lists all unmatched targets. All are put in the Unmatched folder.
the 3D View.
n Match a target with.
Note: The Unmatch button is not available (dimmed) when selecting the Unmatched Target tab.
The Auto-Match All feature allows you to first un-adjust stations that had previously been adjusted and then adjust them
again. No selection is required. Stations are those selected as the input of the Target-Based Registration (or Auto-Extract
Targets).
Note: The user can be in either the Station View or the Target View.
The Auto-Match Station feature allows you to auto-adjust a selected station from the Registration Details dialog. If the selec-
ted station is already adjusted, it is then unadjusted and adjusted again. If it is not already adjusted, it is then automatically
adjusted. A selection is required. It must be done in the Station View from either the Matched Station tab or the Unmatched
Station tab.
You are able to export the registration result in a report in a RTF format file without having to leave the Target-Based Regis-
tration tool, by clicking the Export Report button in the Registration Details dialog. For more information, refer to the Create
a Registration Report (Target-Based) topic.
Tree. All adjusted stations are put under that folder while all unadjusted stations are outside*. Targets and target
groups, instead of being named TargetX and mTargetX where X is an order, they are renamed as XXX. XXX
starts at 001.
Or
n Click No. A new dialog opens and asks you to apply all changes to the database.
a. Click Yes. The Target-Based Registration dialog closes. Targets remain paired. Stations are adjusted and
no new folder is created.
b. Or click No. The Target-Based Registration dialog closes. Targets are unpaired. Each target keeps its
default name: TargetX (where X is an order). Stations are not adjusted.
3. Click Close. The Target-Based Registration dialog closes.
Note: You can perform two undo operations, one for both the grouping and the adjustment (of stations) and one for the
auto-pairing (of targets).
Note: (*) Only stations registered to the Reference Station and the Reference Station itself are grouped.
Tips:
n When a single station has been selected, the whole project is then taken as the entry of the tool.
n You can also right-select on a project (or a group of stations(1) or a single station(1) or a TZF Scan) from the Project
Tree and Target Analyzer tool from the pop-up menu.
Note: All leveled TZF Scans will be automatically re-projected during the Post-Processing step.
Note: RealWorks internally computes the final number of points a full resolution extraction takes, and then checks the local
disk place. If there is a risk for the operation to fail due to a lack of disk space, an information box pops up, displaying an
estimated amount of needed space and the actual space left on the selected disk. If there is no risk, nothing happens.
You can zoom an area of this 2D Preview Image In or Out using the Zoom In and Zoom Out commands, zoom the
whole image In or Out using the mouse wheel or by defining a zoom factor. If the image is zoomed In more than the
2D Viewer can display, you can pan it in any direction in order to view the hidden areas.
Spherical Targets, Black and White FlatTargets or Point Targets extracted from a TZF Scan by using e.g. the Auto-
Extract Targets and Register feature, once created, are displayed within the TZF Scan. You can display (or hide) all
labels by clicking on the Show/Hide Labels icon.
Note: The 2D Viewer will not appear anymore when there is no TZF Scan within the input (of the tool).
Caution: If there is no TZF format file inside the selected station, a dialog opens and warns you that the TZF format file can-
not be opened. It may be absent, corrupted or blocked. The 2D Viewer disappears after closing the warning dialog.
A Target selected from Step 2 is highlighted in the TZF Scan and centered on the 3D View and on the 2D Viewer as
shown below.
Notes:
n You can only view the target height in the 3D View if its absolute value is greater than zero.
n You can first select any item from the current list and use Page Up and Page Down. The first and last item of this list
becomes consecutively selected and its representation is shown in the 3D View.
[C]
If already fitted items are not sufficient, you can create additional items with the Fitting tool. You should first select an item
from one of the two lists (Not Fitted and Scans). If the selected item is from the Not Fitted list and is of spherical shape (or
flat shape (or survey point)), the dialog appears as shown in [D], (or [E] (or [F])).
[D] [E]
[F]
If the selected item is from the Scans list, the dialog looks as shown in [G]. From each item of the Scans list, you can extract
a 3D point as in the 3D Point Creation tool.
[G]
Those, that are not correctly fitted and that belong to a leveled station (or from a survey instrument), can also be modified
and deleted. If the selected item is from the Fitted list, you can edit its height (see [H] when selecting a flat item). If it is either
from the Not Fitted list or from the Scan list, you cannot edit any height as the Target Height is grayed out (see [I] when
selecting a flat item).
[H] [I]
If the station selected in Step 1 contains fitted items extracted from a TZF scan, the dialog looks as shown in [J] (for an un-
leveled station) and [K] (for a leveled station).
[J] [K]
Tip: You can also right-click anywhere in the 3D View and select a command from the pop-up menu.
Note: The value entered in the Diameter field will no longer be kept. If you close the Fitting tool without creating the fitted
geometry.
A set of points, once fitted, is put with its geometry in the Fitted list and under the Unmatched folder of the Targets Tree and
under the active group of the Scans Tree. Undoing the fitting removes the set of points with its primitive from the Fitted list,
the Unmatched folder and the active group.
Note: Please, be aware that the Flat Target icon looks like this .
To create a 3D point:
1. Select a scan from the Scan list.
2. Click Pick Point to Create 3D Point icon. The Picking Parameters toolbar appears in 3D constraint mode and the
cursor becomes a cross.
3. Pick a point on the point cloud displayed in the 3D View. A 3D Point whose name is Scan_ObjectX where X is its
order is created. This 3D Point which is an unmatched target is put in the current station in the Scans Tree and in
the Unmatched folder in the Targets Tree.
To delete a target:
1. Select a target from the Fitted list.
2. Click Delete the Selected Target . A warning dialog appears.
3. Do one of the following:
n To delete both the geometry and the points, click Delete Scan and Target.
n To delete only the geometry, click Delete Target Only.
n To cancel, click Cancel.
4. If the selected item is of flat type, the Fitting tool toolbar appears as shown below.
4. If the selected item is of flat type, the Fitting toolbar appears as shown below.
d. Or select a diameter between 76.20 mm, 100 mm, 139 mm, 200 mm and 230 mm to perform a constrained fit-
ting.
e. In the Fitting toolbar, click Spherical Target again.
n If the target is of Flat Target type.
You can adjust the extracted target (of flat type) so that it fits exactly the points of the scanned target. A Manipulator (with
two axis handles and a plane) appears. You can adjust the fitted geometry by moving it with the manipulator. You can pan
the fitted geometry along a direction or in the plane.
To modify the target position:
1. Select a fitted item (of flat type) from the Fitted list.
2. Click Show Manipulators to Modify Target Position . A Manipulator (with two axis handles and a plane) appears.
3. Click on a handle; it turns yellow. The direction along which you can displace the geometry is highlighted in yellow
and the one along which you cannot displace it is in magenta.
4. Move the fitted geometry along that direction.
5. Click on the translucent plane. It turns yellow. The plane in which you can displace the fitted geometry turns to yel-
low.
The Extract feature allows the user to extract Spherical Targets, Black and White Flat Targets, Point Targets and Point Tar-
gets (Corner) from TZF scans and use the extracted targets to register the stations they belong to.
To extract targets:
1. In Step 1, select a station from the station list.
2. In Step 3, click the Extract button. The Target Creator toolbar opens.
n The extract method, which appears in the Target Creator toolbar, is the last used one.
Note: The targets shown in red are the newly created targets, i.e. the ones that have been created in the current
session of the Target Creator tool. Once you close the Target Creator toolbar, they are shown in green.
Note: An error dialog opens when RealWorks cannot find a Spherical Target close to the picked point.
Fence an Area
To fence an area:
1. Click the Polygonal Selection icon.
2. Pan (or zoom In or Out) the displayed TZF Scan (if needed).
3. Draw a polygonal fence by picking and double-clicking to end.
A Sphere, whose diameter has been previously defined, fits the points inside the fence. Both of them are displayed
in the 3D View. The Fitting toolbar opens as shown below. At the same time, a scan of Spherical Target type
(named TargetX) is created and put under the current station.
The information box, at the top right corner of the 3D View, displays the number of points in the created scan, as
well as the Standard Deviation information (except when the extraction failed), and the fitting Diameter. If the area
contains no points; nothing occurs.
The properties of a scan (of Spherical Target type) fitted with a geometry
Note: A dialog appears if the user decides to close the Fitting tool without creating the fitted geometry.
1. If the extraction has succeeded, click the Create icon in the Fitting toolbar.
Or
2. If the extraction has failed, fence again to refine the fitting.
3. If required, choose another diameter.
4. Click the Black and White Target icon.
5. And then, click the Create icon.
The created scan is displayed on the displayed TZF Scan. The Fitting toolbar closes on its own. The Flat Target is
assigned as "Unmatched" and put in the Unmatched folder in the Targets Tree. At the same time, the Modify Target
Properties dialog opens.
Properties of a scan (of Black and White Flat Target type) fitted with a geometry
Note: A dialog appears if the user decides to close the Fitting tool without creating the fitted geometry.
Note: An error dialog opens when RealWorks cannot find a Point Target close to the picked point.
Create the Fitted Geometry
An information box at the top right corner of the 3D View displays the number of points in the created scan as well
as the Standard Deviation information (except when the extraction fails).
An error dialog opens when a Point Target cannot be found closed to the picked point.
We advise you to pick a point on a corner. The extraction (of a target) can fail if you pick a point on a flat surface. If
that case occurs, only a point cloud is extracted and the Fitting toolbar which opens looks as shown below.
Fence an Area
You need to define an area from which a target will be created. This area is to be defined on the 2D image data in the 2D
viewer.
To fence an area:
1. Click the Polygonal Selection icon.
2. Pan (or zoom In or Out) the displayed TZF Scan (if needed).
3. Draw a polygonal fence by picking and double-clicking to end.
If the target extraction succeeds; points of the created scan with a fitted geometry and a manipulator are displayed
in the 3D View. The Fitting toolbar opens as shown below. A scan of Survey Point type (named TargetX) is created
and put under the current station.
An information box at the top right corner of the 3D View displays the number of points in the created scan as well
as the Standard Deviation information (except when the extraction fails).
Tips:
n Instead of double-clicking, press on the Space Bar of your keyboard.
n Press Esc (or select New Fence or Close Polygon tool from the pop-up menu) to undo the polygonal fence in pro-
gress.
Modify the Position of a Target
A manipulator is composed of three secant axis handles. This manipulator is set at the position of the target. In addition to
the three axis handles, the user can find three plane handles.
Use the manipulator to move the target along a direction. Click on an axis handle; it turns to yellow. The direction along
which you can displace the target is highlighted in yellow and those along which you cannot displace the target are in
mauve. Move the target along that direction.
Use the manipulator to pan the target in a plane. Click on a plane handle. It turns yellow. A plane in yellow appears. Pan the
target in that plane.
Note: In the Input Data 2D Viewer, you may not see the position of the target changed. This only occurs after you create the
target in the database.
Create the Fitted Geometry
To create the fitted geometry:
n Click the Create icon in the Fitting toolbar.
The created scan is displayed in the Input Data 2D Viewer. The Fitting toolbar closes on its own. This Survey Point
is assigned as "Unmatched" and put in the Unmatched folder in the Targets Tree. At the same time, the Modify Tar-
get Properties dialog opens.
The properties of a target are mainly its Name and its Height which is the distance the user has to measure from a point on
the ground and the center of the target.
To modify the properties of target:
1. In the Name field, input a new name
2. In the Height field, input a distance value.
3. Click OK. The Modify Target Properties dialog closes.
13.2.4 Georeferencing
Georeferencing describes the process of locating an object in the "real world" coordinates. For example, you can geor-
eference your house by determining its latitude and longitude coordinates. In RealWorks, the objective of this tool is to
allow you to georeference a station (or a group of stations or a project) to a known coordinate system. To do this, you have
to assign for some targets (or points) of the station (or group of stations) the corresponding known coordinates. Once you
assign at least three pairs, a least squares fitting method will be used to calculate the best transformation. You can also
import a control network surveyed by traditional surveying instruments, and use these control points to assign coordinates.
If you apply this procedure station by station, this amounts to performing registration sequentially (in contrast to Target-
Based Registration where the least squares adjustment is applied simultaneously to all selected stations).
Caution: The Georeferencing tool does only move point clouds. Geometries, created in OfficeSurvey (or Modeling), are
not moved anymore.
1 - The selected project 2 - The Target List window 3 - Targets in the selection
n For a leveled station, its Projected Instrument Position is also displayed in the Target List window.
Note: A measured point may have two states: Matched or Unmatched. All measured points when unmatched are gathered
into a folder named Unmatched and rooted under the Project node in the Targets Tree. This folder can be reached by
selecting the Targets tab.
Tip: The Georeferencing tool can also be selected from the pop-up menu.
You should first select a station for which you want to georeference. Once it is selected, all targets (if existed) of this station
are listed in the Target List window.
To select a station for Georeferencing:
1. Click on the Select Station pull-down arrow.
2. Select a station from the Select Station list. This station is displayed in the 3D View and all targets that are inside are
listed in the Target List window.
Note: Multi-selection is forbidden.
You cannot drop-down the list and select a station from if a project has been selected (as input of the tool). All targets from
the project are listed in the Target List window as illustrated below.
a. The Manual Edit in the Topo Point field is set by default. If not, select it.
b. Enter a known coordinate in the X field.
c. Enter a known coordinate in the Y field.
d. Enter a known coordinate in the Z field.
e. Keep the default name TopoPoint 1.
f. Or enter a new name in the Name field
1 - Name of the selected tar- 2 - Coordinates of the selected 3 - Values the user has to enter
get (not editable) target (not editable) manually
1 - A Topo point selected from the sur- 2 - Coordinates and name of the selec-
vey network file ted Topo point assigned to the selected
target
5. Click OK. The Assign Know Coordinates to Target dialog closes.
Note: You can mix the two ways of assigning coordinates (By Picking and By Target) in a single georeferencing operation
without leaving the tool.
Tip: For assigning known coordinates to a target, you can select it from the Target List window or pick on it in the 3D View.
A selected target is highlighted in the 3D View.
1 - Default name of the picked point 2 - 3D coordinates of the 3 - Values the user has to
picked point enter manually
a. Manual Edit in the Topo Point field is set by default. If not, select it.
b. Enter a known coordinate in the X field.
c. Enter a known coordinate in the Y field.
d. Enter a known coordinate in the Z field.
n Select known coordinates from the survey network file.
a. Click on the Topo Point pull-down arrow.
b. Select a Topo point from the list.
1 - A Topo point selected from the sur- 2 - Coordinates and name of the selec-
vey network file ted Topo point assigned to the selected
target
6. Click OK. The Assign Known Coordinates to Target dialog closes.
Notes:
n If you have selected a station, you can only pick points of that station.
n You can leave the picking mode by selecting Exit Picking Mode from the pop-up menu.
n You can mix the two ways of assigning coordinates (By Picking and By Target) in a single georeferencing operation
without leaving the tool.
Tip: You can remove the Topo point labels from the 3D View by first selecting Rendering, then Display 3D Labels from the
3D View menu.
4. Select an item from the Match With dialog. The OK button becomes active.
n If the selected item is not yet matched, both are matched together and put under a matched folder in the Targets
Tree.
n If the selected item is already matched, both are also matched together but no matched folder is created in the
Targets Tree. The item selected for matching (in the Match With dialog) is put under the existing matched folder
(the one inside which resides the selected item and its pair).
n If the selected item is the projection position of an instrument station, the status of that station switches from
n If the stations have been only leveled, the projection positions of both are matched together.
Tip: You can also right-click on a target group and select Rename Targets from the pop-up menu.
Note: In the Ribbon, the Rename feature can be reached from the Modify Target list, in the Target-Based Registration
group, on the Registration tab.
Note: The results in the report are split into two categories: By Stations and By Targets.
matically leveled.
n If there are some Topo Points inside your project, the TopoStation System the Topo Points belong to the Refer-
ence Station.
n If no Topo Point exists in your project, the first leveled station from the selection is the Reference Station.
Tip: The Station Setup tool can also be reached from the pop-up menu.
Note: If you are importing Topo Points and choose these ones for a backsight calculation, you must not put a target height.
It is already calculated during the import. If you need to adjust the target heights for Topo Points, please calculate only with
the delta.
A Station Setup is a method which enables to determine the Position and the Orientation of an instrument station by setting
the instrument over a Known Point on the ground, and by measuring a Backsight, as illustrated below.
In the Station Setup method, the user has to define the properties of an instrument station by inputting the Instrument
Height and setting the instrument station over a Known Point.
Define the Instrument Height
The Instrument Height (IH) is the distance which separates a point on the ground to the centre of the instrument. This dis-
tance, the user needs to measure in the field with a tape. A station coming from a project acquired with a Trimble TX instru-
ment has the Leveling and Instrument Height (IH) information within. In that case, both information will appear in the Station
Setup dialog when selecting such a station.
To define the instrument height:
n Input a distance value in the Instrument Height field. The input value is added to the Z coordinate of all items (point,
geometry, scanner origin, etc.) of the selected station, and RealWorks adjusts the whole network automatically.
Tip: For more information, refer to the Modify the Instrument Height topic.
1. Click the Select Point to Define Station Position icon. The Set Station Over a Known Point dialog opens.
2. Choose a Known Point from the dialog.
3. Click OK. The Set Station Over a Known Point dialog closes
Create a Known Point
This is the case where there is no target and no Topo point within your project. You can then create one by key-in its
coordinates.
To create a known point:
1. Click the Key-in Point to Define Station Position icon. The Create New Topopoint dialog opens.
2. In the Topo Point Name field, input a name or keep the default one.
3. In the Coordinates field, input or paste 3D coordinates.
4. Click Create. The Create New Topo Point dialog closes.
13.3.1.3.2 Resection
A Resection is a method which allows determining the Position and Orientation of an instrument station by measuring at
least two Backsight Points, as illustrated below.
To perform a resection:
1. Define the Properties of an Instrument Station.
2. If required, measure targets.
3. Define backsight points.
4. Check the result.
In the Resection method, the user has to define the properties of an instrument station by only inputting the Instrument
Height.
Define the Instrument Height
The Instrument Height (IH) is the distance which separates a point on the ground to the centre of the instrument. This dis-
tance, the user needs to measure in the field with a tape. A station coming from a project acquired with a Trimble TX instru-
ment has the Leveling and Instrument Height (IH) information within. In that case, both information will appear in the Station
Setup dialog when selecting such a station.
To define the instrument height:
n Input a distance value in the Instrument Height field. The input value is added to the Z coordinate of all items (point,
geometry, scanner origin, etc.) of the selected station, and RealWorks adjusts the whole network automatically.
Tip: For more information, refer to the Modify the Instrument Height topic.
The Extract feature allows you to first extract points from a displayed TZF Scan, and then fit them with a geometry of target
type. There are four types: Spherical Targets, Black and White Flat Targets, Point Targets and Point Targets (Corner). This
feature is grayed-out in case there is no TZF Scan in the project. The Extract feature is grayed-out in case there is no TZF
Scan within your project.
To extract targets:
n In Step 3, click the Extract button. The Target Creator toolbar opens.
Note: The extract method, which appears in the Target Creator toolbar, is the last used one.
Note: In the 3D View, the extracted points are displayed with a size in pixels. The size will automatically switch to 3 Pixels if
it is lower than this value. The size will not change if it is equal or greater than 3 Pixels. The change, when happened, will be
kept after you close the Target Creator toolbar and leave the tool.
Note: An error dialog opens when RealWorks cannot find a Spherical Target close to the picked point.
Fence an Area
To fence an area:
1. Click the Polygonal Selection icon.
2. Pan (or zoom In or Out) the displayed TZF Scan (if needed).
3. Draw a polygonal fence by picking and double-clicking to end.
A Sphere, whose diameter has been previously defined, fits the points inside the fence. Both of them are displayed
in the 3D View. The Fitting toolbar opens as shown below. At the same time, a scan of Spherical Target type
(named TargetX) is created and put under the current station.
The information box, at the top right corner of the 3D View, displays the number of points in the created scan, as
well as the Standard Deviation information (except when the extraction failed), and the fitting Diameter. If the area
contains no points; nothing occurs.
1. If the extraction has succeeded, click the Create icon in the Fitting toolbar.
Or
2. If the extraction has failed, fence again a new set of points.
3. If required, choose another diameter.
4. Click the Spherical Target icon.
5. And then, click the Create icon.
The created scan is displayed on the displayed TZF Scan. The Spherical Target is assigned as "Unmatched" and
put in the Unmatched folder in the Targets Tree. At the same time, the Modify Target Properties dialog opens.
The properties of a scan (of Spherical Target type) fitted with a geometry
Note: A dialog appears if the user decides to close the Fitting tool without creating the fitted geometry.
Properties of a scan (of Black and White Flat Target type) fitted with a geometry
Note: A dialog appears if the user decides to close the Fitting tool without creating the fitted geometry.
Note: An error dialog opens when RealWorks cannot find a Point Target close to the picked point.
Create the Fitted Geometry
To create the fitted geometry:
1. If the extraction has succeeded, click the Create icon in the Fitting toolbar.
Or
2. If the extraction has failed, fence again to refine the fitting.
3. If required, choose another diameter.
4. Click the Point Target icon.
5. And then, click the Create icon.
The created scan is displayed on the displayed TZF Scan. The Fitting toolbar closes on its own. This Survey Point is
assigned as "Unmatched" and put in the Unmatched folder in the Targets Tree. At the same time, the Modify Target
Properties dialog opens.
An information box at the top right corner of the 3D View displays the number of points in the created scan as well
as the Standard Deviation information (except when the extraction fails).
An error dialog opens when a Point Target cannot be found closed to the picked point.
We advise you to pick a point on a corner. The extraction (of a target) can fail if you pick a point on a flat surface. If
that case occurs, only a point cloud is extracted and the Fitting toolbar which opens looks as shown below.
Fence an Area
You need to define an area from which a target will be created. This area is to be defined on the 2D image data in the 2D
viewer.
To fence a zone:
1. Click the Polygonal Selection icon.
2. Pan (or zoom In or Out) the displayed TZF Scan (if needed).
3. Draw a polygonal fence by picking and double-clicking to end.
If the target extraction succeeds; points of the created scan with a fitted geometry and a manipulator are displayed
in the 3D View. The Fitting toolbar opens as shown below. A scan of Survey Point type (named TargetX) is created
and put under the current station.
If required, use the manipulator to modify the position of the target.
An information box at the top right corner of the 3D View displays the number of points in the created scan as well
as the Standard Deviation information (except when the extraction fails).
Tips:
n Instead of double-clicking, press on the Space Bar of your keyboard.
n Press Esc (or select New Fence or Close Polygon tool from the pop-up menu) to undo the polygonal fence in pro-
gress.
Modify the Position of a Target
A manipulator is composed of three secant axis handles. This manipulator is set at the position of the target. In addition to
the three axis handles, the user can find three plane handles.
Use the manipulator to move the target along a direction. Click on an axis handle; it turns yellow. The direction along which
you can displace the target is highlighted in yellow and those along which you cannot displace the target are in mauve.
Move the target along that direction.
Use the manipulator to pan the target in a plane. Click on a plane handle. It turns to yellow. A plane in yellow appears. Pan
the target in that plane.
Note: In the Input Data 2D Viewer, you may not see the position of the target changed. This only occurs after you create the
target in the database.
Create the Fitted Geometry
To create the fitted geometry:
n Click the Create icon in the Fitting toolbar.
The created scan is displayed in the Input Data 2D Viewer. The Fitting toolbar closes on its own. This Survey Point
is assigned as "Unmatched" and put in the Unmatched folder in the Targets Tree. At the same time, the Modify Tar-
get Properties dialog opens.
The properties of a target are mainly its Name and its Height which is the distance the user has to measure from a point on
the ground and the center of the target.
To modify the properties of a target:
1. In the Name field, input a new name
2. In the Height field, input a distance value.
All the targets belonging to the station selected in the Step 1 or those extracted in the Step 3, appear as a list in Step 4. For
some, you are able to re-fit, and for others, to change the position. But for all, you are able to modify the height, previously
defined in the Modify Target Properties dialog.
For each extracted target from the list, the distance-to-instrument information has been computed, and displayed in the
information box.
known point.
To refit a target:
1. Click on the pull-down arrow and choose either a Spherical Target or a Black and White Target.
2. Click the Re-Fit icon. The Fitting toolbar appears.
Note: Refer to the Extract Spherical Targets and the Extract Black and White Flat Targets section for more information.
Note: Refer to the Modify the Position of a Target for more information.
1. Click the Select Point to Define Backsight Position icon. The Match With dialog opens.
2. Choose a Known Point from the dialog.
1. Click the Key-in Point to Define Backsight Position icon. The Create New Topopoint dialog opens.
2. In the Topo Point Name field, input a name or keep the default one.
3. In the Coordinates field, input or paste 3D coordinates.
4. Click Create. The Create New Topo Point dialog closes.
The Residual Error of a Backsight Point corresponds to the average distance between the selected target and the control
point with which the selected target is matched with.
To check the results:
n In case of a Station Setup, RealWorks displays the residual error of the chosen backsight point in Step 5.
n In case of a Resection, RealWorks displays the residual error of each chosen backsight point in Step 5 and the
coordinates of the station point (Projected Instrument Position). It is undefined after adding the first backsight point.
The coordinates become 0;0;0 after adding the second backsight point.
n Either in the Station Setup method or in the Resection method, RealWorks computes the station setup errors as
illustrated below.
Caution: The adjustment may fail in case some links between stations are not sufficiently defined.
In the Targets Tree, targets matched together are put in a folder named mTARGET and rooted under the Project
node.
3. Click Apply. The Target-Based Registration dialog closes. All the changes are applied to the database.
4. Or click Close. An information box appears and prompts the user to apply the changes in the database or not.
4. Click Apply. The Target-Based Registration dialog closes. All the changes are applied to the database.
5. Or click Close. An information box appears and prompts the user to apply the changes in the database or not.
Note: When you select a project for which any target can be matched by name, you will be automatically directed to the
basic Target-Based Registration tool.
Tip: (*) You can also select a project for which no target has been initially matched.
Note: Targets that are matched together are not renamed.
The new set value is added to the Z coordinate of all items (point, geometry, scanner origin, etc.) of the selected sta-
tion.
If some targets of the selected station have been previously paired with targets of other stations, a warning mes-
sage appears and warns you that a Network Adjustment of the project is now necessary to adjust corresponding sta-
tions.
Tip: You can also select and right-click on a leveled station in the ProjectTree and select Modify Instrument Height from the
pop-up menu.
Note: You can undo the operation.
The Instrument Height is always related to a station. In case there are several TZF Scans within a selected station, you are
able to select a unique TZF Scan and set the Instrument Height parameter to it. This parameter is then applied to the station
the TZF Scan belongs to. When you switch from one station to another station, the value you set in the dialog for the first sta-
tion is not kept, it is reset to zero for the second station.
7. In the Targets Tree, a matched folder is created with the selected station and the known point inside.
new name.
5. Enter new coordinates in the Coordinates field.
6. Click Create. The Create New Topo Point dialog closes.
An unmatched Topo Point is created and placed under a station (named TopoStation System) in the Scans Tree.
This Topo Point is shown in the 3D View.
Topo point.
Each Topo Point is converted to a 3D coordinate point. In the Scans Tree, all are gathered in a scan named
TopoStationCloud which is placed under a leveled station (blue color) named FromTopoStation. This scan is dis-
played in the 3D View. In the Models Tree, a new point cloud (named FromTopoStation) is created.
Notes:
Note: A selection is always from the Scans Tree. When you select an unmatched entity from the Unmatched folder
(or a matched entity from a pair) in the Targets Tree, only the From Matched Targets command is available. For
both a warning message appears and warns that the selection is not valid.
Tip: You can display (or hide) the 3D Point's 3D Labels by selecting Rendering/Display 3D Labels from the 3D View menu.
The Display 3D Labels feature once selected has a check mark on its side.
To create a 3D point from a matched target:
1. From the Targets Tree, select at least a pair of matched entities.
2. Select Create Points / Create 3D Points From Targets in Registration > Survey Workflow. An information box
opens.
3. Click OK. The information box closes.
A group of AverageCenter_mTarget is created and rooted under the current project in the Models Tree. This group
contains the average barycenter of the matched entities. Each 3D Point has the name of the pair (of matched entit-
ies) it is issued from.
Notes:
n There is no Undo.
n The Create 3D Points From Matched Targets command is available even if you select a single matched entity from
a pair. But a warning message appears and warns you that the selection is not valid. No 3D Point is then created in
the Models Tree.
Tip: You can display (or hide) the 3D Point's 3D Labels by selecting Rendering/Display 3D Labels from the 3D View menu.
The Display 3D Labels feature once selected has a check mark on its side.
Notes:
n No selection is required but you need to have at least a project loaded in RealWorks.
n If the project contains a station that is not valid (with no TZF Scan(s) within), a dialog opens and asks you to pro-
ceed with the remaining station(s). Choosing No will interrupt the import process.
Note: You need to have at least a project loaded in RealWorks and you need to perform a selection from the project to
enable this feature, whatever the selection.
Note: (*) If any transformation has been applied to stations; the registration parameters (Vector of Translation, Axis of Rota-
tion and Angle of Rotation) are equal to zero.
the station. If the RMX format file has no corresponding station; the warning dialog below appears. Click OK.
The registration parameters won't be applied.
Notes:
n (*) 3D coordinates in millimeters.
n (**) Otherwise the above warning dialog appears.
Tip: You can open the Limit Box window by clicking the Limit Box List icon in order to view, edit and load the saved limit
box. Please refer to the Managing Limit Boxes section for more information.
Note: You can undo and redo certain operations when using the tool, or after using the tool. These operations are those
that affect the canonical views, the station color and the limit box creation.
The Horizontal Slice feature lets the user define a limit box whose:
n Orientation is given by a plane (1) whose center lies at the position of a picked point (2), and whose normal is par-
allel to the Z axis.
n Height (3) is given by the value in the Thickness field.
n Width (4) is extended to the whole displayed scene.
Note: You need to pick one point on the displayed objects in the 3D View.
Note: You cannot enter a negative value in the Thickness field.
The Slice Perpendicular to Screen feature lets the user define a limit box whose:
n Orientation is given by a plane (1) passing through two picked points (2) and perpendicular to the screen,
n Height (3) is given by the value in the Thickness field.
n Width (4) is extended to the whole displayed scene.
Note: You need to pick two points on the displayed objects in the 3D View.
Note: You cannot enter a negative value in the Thickness field.
A limit box is a three-dimensional figure with six square faces. It is used to isolate a region on clouds and/or geometries.
Change the Center of a Limit Box
To change the center point of a limit box:
1. Click the Change Limit Box Center Point icon. The cursor changes to show the following .
2. Pick a point on the displayed clouds and/or geometries.
n The limit box is then centered on the picked point.
3. To increase or decrease the size of the limit box, uniformly in all directions.
n Pick a Corner Handle to select it. It turns yellow.
n Drag and drop the Corner Handle away from (or toward) the center of the limit box.
Tip: You can also select Modify Shape from the pop-up menu.
Tip: You can also use the E shortcut key instead.
Note: Resizing a limit box will change consequently the value of its Thickness.
Pan a Limit Box
To pan a limit box:
1. Click the Pan icon. A manipulator, which is composed of three Axis Handles and three Plane Handles, appears. It
has as its origin the center of the limit box.
2. Do one of the following:
n Pan in a plane.
n Pan along a direction.
Tip: You can also select Pan from the pop-up menu or use its associated shortcut key T.
Note: It is advantageous to display the clouds and/or geometries that are outside the limit box and/or all of the Station Pos-
itions of the project. By doing this, you can know exactly where you are within the rest of the cloud and/or within all of the sta-
tions.
Tips:
n You can use the following keys (á, â, ß, à, Page Up, Page Down) on your numeric keypad to move the limit box.
n You can combine the use of the above keys with the Ctrl key to speed up the movement of the limit box.
Pan Along a Direction
To pan the limit box along a direction:
1. Pick an Axis Handle to select it. It turns yellow. A direction in yellow aligned with the Axis Handle appears.
2. Drag the Axis Handle along the direction to move the limit box in that direction.
3. Drop the Axis Handle.
The cloud inside the limit box is automatically updated.
Pan in a Plane
To pan the limit box in a plane:
1. Pick a Plane Handle to select it. A larger yellow Plane Handle is displayed.
2. Drag the Plane Handle in any direction on the plane to move the limit box in that direction.
3. Drop the Plane Handle.
The cloud inside the limit box is automatically updated.
3. Drag the Ring Handle to rotate the limit box around the axis.
4. Drop the Ring Handle.
The cloud inside the limit box is automatically updated.
Tip: You can also select Rotate from the pop-up menu or use its related shortcut key R.
Switch from one Mode of Manipulation to Another
You can easily switch between the different manipulation modes, i.e. from Modify Shape to Pan, and from Pan to Rotate,
and so on, by just picking one of the Handles.
All objects that are outside the limit box, whatever they could be, can be at any time displayed, or hidden.
The user has to specify a Step (3) to move from a section to another, along the direction (2) given by the normal of the sec-
tioning plane (1).
You can move the limit box previously defined with a constant Step (1) along the direction (2) given by the normal of the sec-
tioning plane.
n
Use the Next button to move up the defined limit box from one Step.
n
Use the Previous button to move down the defined limit box from one Step.
Tip: You can use the arrow keys, Left and Right, used as shortcut keys, instead of Previous and Next.
When you create a station, a random color is automatically assigned to the station. Inside an area, several stations may
have colors that are very close. This makes the comparison very difficult as each station cannot be easily distinguished
from the others with their color. You can manually change the color of each station, in the Property window, but this can be
very tough as all of the stations are not obviously in the same place in the Project Tree. You may need to expand or shrink
the Project Tree to change the color of a station.
The Change Station Color feature lets you change the color of each station directly in the 3D View. You can use a pre-
defined color, a customized color or a color coming from an imported color palette.
To change the color of a station:
1. Click on the Change Color drop-down arrow. A color palette appears.
2. Choose a color from the color palette.
3. In the 3D View, fill points with the chosen color.
The station whose points have been colored is colored with the same color.
Note: You can leave the coloring mode by selecting Close Pick Point from the pop-up menu.
To identify a station in the 3D View, you can place the cursor over the displayed point cloud, the name of the station the
point cloud belongs to appears as a tooltip.
The keys H and D, are commonly used as shortcuts to rapidly hide and show a scan in the 3D View. In the Registration
Check tool, these two buttons in addition to hide or display the selected scan, also hide and display the station the selected
scan belongs to.
The keys H and D, when used outside the tool, behave differently. They only hide or show the scan selected from the 3D
View.
plane of the current frame, with the 2D grid displayed (if not previously hidden).
n If the limit box has been defined with the Slice Perpendicular to Screen method, the 3D View is then locked in
2D, in the plane defined by the two picked points and perpendicular to the screen, with the 2D grid (if not pre-
viously hidden).
2. Pick two points to define a rectangular fence.
3. If required, resize the rectangular fence by doing the following:
n Drag and drop a corner.
n Drag and drop a middle node of a segment.
4. If required, cancel the current fence and start a new one by selecting Redraw Area from the pop-up menu.
5. Click the Done button.
The current limit box is resized to the size of the defined zone of interest.
Tip: You can also select Done from the pop-up menu.
Note: You need to input a name in the Name field to be able to store the area as a limit box.
Note: As described previously, no selection is required to open the tool. It is based on what is displayed in the 3D View win-
dow. The defined limit boxes will be saved in the current open project, and anywhere else. To avoid confusion, in the case
there are several projects that are open in RealWorks, the Save button will be grayed out. You will not be able to save the
defined limit boxes.
The Features group mainly includes two tools. The first one allows the collection of a set of surveying points/chains from a
scanned point cloud in a way that simulates regular surveying methods. The second one enables you to create and edit a
feature set library usable directly with the first tool or with the new feature set capability in the Trimble Scan Explorer.
The Slice Tools group includes a series of tools with the slicing capability. From either a point cloud or a mesh, the user can
create a terrain contour map, a set profile and cross-sections along an alignment, or perform a slice.
Note: The user can also find the Slice Tools group from the Drawing tab on the Surfaces tab.
14.1.1 2D-EasyLine
This tool allows you to create polylines from point cloud's slice(s) that result(s) from the use of the Cutting Plane tool or from
planar polylines. The resulting polylines can contain only segments or a combination of segments and circular arcs. The
2D-EasyLine tool can be used as a standalone tool or as a sub-tool inside the Cutting Plane tool.
n Both the number of segments and the number of arcs are equal to zero.
n The sub-tools (Sampling and Segmentation) as well as the Display Cloud option and the Preview button are
enabled.
If the input data is a planar polyline (without points inside), Step 1 of the 2D-EasyLine dialog looks as shown in [B]. You can
only edit the planar polyline (Step 2 in the 2D-EasyLine dialog).
[B] When a planar polyline has been selected:
1. Select a planar polyline (with no points inside) from the Models Tree.
2. Select 2D-EasyLine in Drawing > Line Work. The 2D-EasyLine dialog opens as shown below.
n The number of segments and the number of arcs inside the planar polyline are shown in text in Step 2.
n The sub-tools (Sampling and Segmentation) as well as the polyline computation parameter (Threshold) and the
Preview button are all dimmed.
If the input data is a planar and fitted polyline (with points inside), Step 1 of the 2D-EasyLine dialog looks as shown in [C].
You can choose between the two procedures for modeling new polylines or use the editing tools to modify the planar and fit-
ted polyline.
n The number of segments and the number of arcs inside the planar polyline are shown in text in Step 2.
n The sub-tools (Sampling and Segmentation) as well as the polyline computation parameter (Threshold), the Pre-
view button and the two displayed options (Display Cloud and Displayed Polyline) are all enabled.
The selection required to open the tool - planar polyline (fitted or not) or point cloud slice - is displayed in a planar view (2D)
with the 2D grid in superimposition. This means that the planar polyline (fitted or not) or the point cloud slice is locked in 2D;
you can navigate through it (like performing a zoom, panning or rotation). You can use the View Manager toolbar to show
the 3D sub-view and the planar view at the same time, or to switch between them. In the planar view, you can use the pop-
up menu to modify the size of the 2D grid or to hide it.
Both the Reload Initial Cloud - Polyline and the Display Polyline are dimmed
Polyline Drawing
text.
n If the input is a planar polyline (fitted or not), Reload Initial Cloud - Polyline becomes enabled. Click on it to
reload the initial polyline.
n If the input is a pure slice cloud, the other editing tools become enabled.
Note: The Create button in the Drawing toolbar is dimmed. To validate the polyline, choose Close Tool from the toolbar or
from the pop-up menu.
We describe hereafter the different selection modes that you can use for editing polyline(s). There are four modes in all.
Before selecting items from the displayed polyline(s), only two modes can be used: Standard Selection and Multi Selection.
Once a first selection is made, the two other modes become enabled: Partial Deselection and Partial Reselection.
Items in the polyline(s) are mainly arcs and segments. The information box at the top right-corner of the 3D View displays in
text the number of arcs and the number of segments in the selection. The 2D-EasyLine dialog displays the total number of
arcs and segments in the polyline(s). The numbers in the information box will be updated automatically each time you add
or subtract items from the polyline(s).
To select items:
1. Select item(s).
2. Add the new selected item(s) to the previous one(s).
Once a first selection is made, the two other selection modes - Partial Deselection and Partial Reselection - in
Change Selection Mode become active as well as Change Deletion Mode.
3. Subtract the new selected item(s) from the previous one(s).
4. Intersect the new selected item(s) with the previous one(s).
Clicking Reverse Selection will set unselected items as selected and those are selected as unselected. If any poly-
gonal fence has been drawn, clicking Reverse Selection will then select the whole polyline in the 3D View.
Notes:
n The polygonal fence should contain at least one item (segment or arc) in its entirety so that this item can be selec-
ted.
n You can undo a selection by using the Undo command.
n Selecting New Fence from the pop-menu (or pressing Esc) will undo the polygonal fence in progress.
n Selecting Clear Selection from the pop-menu will clear the polygonal fence from the polyline(s).
Tips:
n Instead of double-clicking to close the polygonal fence, you can also right click anywhere in the 3D View window
and select End Fence from the pop-up menu.
n You can select Clear Selection from the pop-up menu to cancel the selection.
To select:
1. Click on the Change Selection Mode pull down arrow.
2. Choose Standard Selection Mode .
3. Draw a polygonal fence.
14.1.1.4.1.2 Multi-Select
To multi-select:
1. Click on the Change Selection Mode pull down arrow.
2. Select Multi-Selection Mode .
3. Draw a series of polygonal fences.
1 - Initial selection 2 - Polygon in the Multi Selection 3 - Newly selected items are added to
mode previous selected items
Tip: In the Standard Selection Mode, hold the Ctrl (or Shift) key pressed and pick a point to define the first vertex of a poly-
gonal fence.
To partial deselect:
1. Click on the Change Selection Mode pull down arrow.
2. Select Partial Deselection Mode .
3. Draw a polygonal fence.
n If the polygonal fence contains some of the previously selected items. These items are deselected and the oth-
1 - Initial selections (in red) 2 - Polygon in the Partial Deselection 3 - Newly selected items are removed
mode from previous selected items
Tip: In the Standard Selection Mode, hold the Alt key pressed and pick a point to define the first vertex of a polygonal fence.
To partial reselect:
1. Click on the Change Selection Mode pull down arrow.
2. Select Partial Reselection Mode .
3. Draw a polygonal fence.
n If the polygonal fence contains some of the previously selected items; then common items remain selected and
1 - Initial selections (in red) 2 - Polygon in the Partial Reselec- 3 - Only common items between new
tion mode and old selected items are kept
Tip: In the Standard Selection Mode, hold the Ctrl + Alt keys pressed and pick a point to define the first vertex of a poly-
gonal fence.
You can now continue editing the selected/modeled polyline(s) using the available filters. Filters can be separated into two
categories. The first category contains filters for which you do not need to set parameters. These filters are: Delete Selec-
tion, Delete Selection Filling Holes and Smooth.
To delete items:
tial polyline.
Note: You can also right-click anywhere in the 3D View window to display the pop-up menu and select Delete Selection.
To delete items and prevent from hole creation:
1. Perform a selection as described previously.
2. Click on the Change Deletion Mode pull down arrow.
3. Select Delete Selection Filling Holes from the drop down list.
n Segments and arcs inside the selection are deleted and the extremities are connected together.
n If the input is a slice cloud, Reload Initial Cloud - Polyline remains dimmed.
n If the input is a polyline (fitted or not), Reload Initial Cloud - Polyline becomes enabled. Click on it to reload the ini-
tial polyline.
1 - Selected items (in red) 2 - Selected items are deleted 3 - Selected items are deleted and extremit-
ies are connected
Tip: You can also right-click anywhere in the 3D View to display the pop-up menu and select Delete Selection Filling Holes.
The second category contains filters for which parameters and options should be set. These filters are Simplification and
Fill Line Breaks. The purpose of the Simplification filter is to simplify the selected/modeled polyline(s) by segments. The Tol-
erance parameter will be used in this filter so that the original points or the polyline vertices will be inside this tolerance with
respect to the final approximated polyline(s). You can choose the Use Arcs option; the filter will use both segments and arcs
to approximate the original polyline(s). The purpose of the Fill Lines Breaks filter is to fill gaps on the selected/modeled poly-
line(s) with segments. The Gap parameter will be used in this filter so that gaps whose size is smaller than this parameter
will be filled by segments. Note that the default unit of measurement is set to millimeters; you do not need to enter “mm”
after the value. You can change the default unit of measurement in Preferences.
Notes:
n No selection is required for both the Simplification filter and the Fill Line Breaks filter.
n If a selection has been done, both the Simplification filter and the Fill Line Breaks filter are applied to the selection.
To simplify the modeled polyline:
1. Drop down the selection list and select Simplification.
2. Enter a value in the Tolerance field and press Enter.
3. Or select a value using the Up (or Down ) button.
tial polyline.
To fill the line breaks:
1. Drop down the selection list and select Fill Line Breaks.
2. Enter a value in the Gap field and press Enter.
3. Or select a value using the Up (or Down ) button.
4. Click on the Fill button.
n Line breaks are filled with segment lines.
n If the input is a slice cloud, Reload Initial Cloud - Polyline remains dimmed.
n If the input is a polyline (fitted or not), Reload Initial Cloud - Polyline becomes enabled. Click on it to reload the ini-
tial polyline.
Note: No selection is necessary to access the tool. Anything that is displayed in the 3D View, whether selected or not, can
be picked.
Tip: You can change the color of a drawing polyline in the Preferences / Tools dialog. This change should be done before
entering in the tool, otherwise a message pops up.
To define a 3D plane:
1. Click the Start 3D Plane Tool icon. The 3D Plane toolbar and a 3D plane in yellow both appear.
2. Define a 3D plane, and validate it. The Show/Hide Plane icon becomes enabled. The Lock In 2D icon is default
set. The defined 3D plane has the following representation:
3. If required, click the Show/Hide Plane icon to display the defined plane.
Tip: You can also select the Start 3D Plane icon from the pop-up menu.
Note: In the Polyline Drawing tool, you can swap from a navigation mode (Examiner/Walkthrough/Station-Based) to
another as often as required.
Note: In the Station-Based mode, the Lock in 2D icon remains unavailable before defining a 3D plane.
Note: If a 3D plane has been selected as input of the Polyline Drawing tool, the 3D scene will be locked on that plane with a
2D grid superimposed (if not hidden previously).
The basic tool to draw a polyline is the action of picking which can be free or constrained. The Polyline Drawing tool, split
into three modes (Polyline, Rectangle and Circle), behaves differently according to the input. In the Polyline mode, if the
input data is of 3D type, you can only draw segments as the Change Mode to Arc icon is dimmed. This is true unless you
lock in 2D in a 3D plane that you have to define. In that case, you can draw segments and/or a combination of segments
and circular arcs. In the Rectangle and Circle modes, the input data can only be of 2D type, or of 3D type but locked in 2D in
a 3D plane the user has to define.
Before RealWorks 9.0:
When you start drawing a polyline, if the cursor is over another polyline, the first node will start exactly at the middle of a seg-
ment (or arc), as illustrated below.
In RealWorks 9.0:
When you start drawing a polyline, if the cursor is over another polyline, the start node will be exactly on the existing poly-
line at the cursor position, as illustrated below. The behavior is the same with the end of the polyline.
If you are in 3D, the Drawing tool toolbar opens as shown below and the Picking Parameters toolbar (in the 3D constraint
mode) appears. The Change Mode to Arc, Draw Circle and Draw Rectangle icons are unavailable.
In 3D:
If you are in 2D, the Drawing toolbar looks as shown here below and the Picking Parameters toolbar in the 2D constraint
mode (H/V or Angle/Distance) appears. The Change Mode to Arc, Draw Circle and Draw Rectangle icons are available.
In 2D:
Tip: You can switch from Line to Arc (or 3-Point Arc) as often as you wish just by pressing respectively the L and C (or A)
keys on your keyboard, by clicking on the Change Mode button in the Drawing toolbar or by selecting its related command
from the pop-up menu.
Note: Pressing Esc while you are picking points will end and validate (but not create) the polyline in progress.
Note: Each time you validate a polyline by double-clicking or by using the End Line and Close Line commands; you can
continue to draw other polylines. These polylines will not be connected.
Tip: You can double-click to end the drawing. In this case, the drawn polyline is always an open one.
Note: For the 3-Point Arc mode, double-clicking with only one validated point will cancel the arc in progress. When two
points have been validated, double-clicking will add a third point at the position of the cursor and will complete the arc. The
Close Line command becomes enabled once there are three valid vertices.
To be able to draw a rectangle when the input is of 3D data type, first click the Lock in 2D icon to lock the 3D View in 2D or
define a 3D plane by using the 3D Plane tool. Otherwise, the Draw Rectangle icon remains grayed-out. When the scene is
locked in 2D, there is a 2D grid superimposed (if not hidden previously) and the picking mode switches from 3D constraint
to 2D constraint. When you click again the Lock in 2D icon, the scene is free from the 2D lock and from the 2D constraint
picking mode. If the input is of 2D data type; you do not need to lock the scene in 2D because it is (by definition) locked in a
2D plane.
In 3D:
In 2D:
To draw a rectangle:
1. Click on the Draw Rectangle pull-down arrow.
2. Choose Draw Rectangle by Defining 2 Points from the drop down list.
3. Pick a point. A node appears. This sets up the first corner of a rectangle.
4. Move your cursor to set up the opposite corner. The node disappears and a dotted rectangle appears. Its shape
changes as long as you move the cursor.
5. Pick a point. A rectangle is then drawn.
Or
6. Click on the Draw Rectangle pull-down arrow.
7. Choose Draw Rectangle by Defining 3 Points from the drop down list.
8. Pick a point. A node appears. This sets up the first end of a rectangle’ side.
9. Move your cursor to set up the opposite end. The node disappears and a dotted segment appears. Its shape
changes as long as you move the cursor.
10. Pick a point. The segment in dotted becomes continuous and another node appears.
11. Move your cursor to set up the opposite end. The node disappears. Three other sides in dotted and perpendicular to
the first side appear. Their length changes as long as you move the cursor.
12. Pick a point. A rectangle is then drawn.
Note: You can switch from the 2-point drawing mode to the 3-point drawing mode and conversely as often as you wish just
by clicking on the Draw Rectangle icon.
Tip: You can also select Lock in 2D, Draw Rectangle by Defining 2 Points and Draw Rectangle by Defining 3 Points from
the pop-up menu.
To be able to draw a circle when the input is of 3D data type, first click the Lock in 2D icon to lock the 3D View in 2D or
define a 3D plane by using the 3D Plane tool. Otherwise, the Draw Circle icon remains grayed out. When the scene is
locked in 2D, there is a 2D grid superimposed (if it has not been hidden previously) and the picking switches from the 3D
constraint mode to the 2D constraint mode. When you click again the Lock in 2D icon, the scene is free from the 2D lock
and from the 2D constraint picking mode. If the input is of 2D data type; you do not need to lock the scene in 2D because it
is by definition locked in a 2D plane.
In 3D:
In 2D:
To draw a circle:
1. Click on the Draw Circle pull-down arrow.
2. Choose Draw Circle by Defining the Center and the Radius from the drop-down list.
3. Pick a point. It will be the center of a circle to come.
4. Navigate through the 3D scene and pick another point. These two points will form the radius of a circle.
Or
5. Click on the Draw Circle pull-down arrow.
6. Choose Draw Circle by Defining the Diameter .
7. Pick a point to start the first point of a circle’s diameter.
8. Navigate through the 3D scene and pick another point to set the second point of the diameter.
Note: You can switch from the center-and-radius drawing mode to the diameter drawing mode and conversely as often as
you wish just by clicking on the Draw Circle button.
Tip: You can also select Lock in 2D, Draw Circle by Defining the Center and the Radius and Draw Circle by Defining the Dia-
meter from the pop-up menu.
If there is an already created polyline or a feature set displayed in the 3D View, you can select it by picking on it. Note that
this is only available in 3D (or 3D locked in 2D).
To select a polyline (or a feature set):
picked polyline (or feature set) (the Lock in 2D in the Drawing Polyline toolbar is default set and dimmed) with a
2D grid superimposed (if not hidden previously). The Picking Parameters toolbar appears in the 2D constraint
mode.
n If a 3D polyline (or a non-planar feature set) has been picked, the scene remains unlocked and the Picking Para-
1 - The selected node on the polyline 2 - The selected node is removed 3 - The selected node is moved
from the polyline
Notes:
n Deleting the Start (or End) node of a chain of segments will remove the First (or Last) segment from that chain.
Deleting a Conjunction node will delete the segment on both sides of that node.
n Deleting a node at the end of a lonely segment won't delete that segment.
n You cannot delete a node of a lonely arc.
To move a node:
1. Place the cursor over a node. A solid square appears upon the node.
2. Drag the node to a position. The green square turns to yellow. If the node belongs to a segment; that segment
becomes dotted. If it belongs to an arc, the arc shape does not change.
3. Drop the node to that position. Note that in the case of drawing in the 3D View, the new position should be on dis-
played objects.
Notes:
n Moving a node at the end of a segment (or arc) will only move that node.
n Moving a node in the middle of a segment will move the whole segment.
n Picking a point anywhere on a segment except on the end and middle nodes or on an arc except on the end nodes
will transform that point to a node.
To insert a node:
1. Place the cursor anywhere on a segment (except at the end/middle nodes) or on an arc (except at the end nodes).
A hollow square appears upon the segment at the cursor position.
2. Right-click to display the pop-up menu and select Insert Middle Node. A new Middle Node is inserted not at the pick-
ing position but at the middle of the segment (or arc).
To continue a polyline:
1. Place the cursor over the end (or start) node of a polyline or anywhere over the last segment of a polyline.
2. Right-click to display the pop-up menu and select Continue. A dotted line appears between the cursor and the selec-
ted node if the end (or start) node has been chosen or between the cursor and the last node if the last segment has
been chosen.
3. Left-click anywhere in the 3D View to continue the polyline.
1 - Selected node on the polyline 2 - A segment is added after the selected vertex
In 2D:
In 2D:
Tip: You can choose the Selection Mode from the pop-up menu.
Note: Moving an already created polyline (which is set as selected) will not displace it but only the selection (the green poly-
line which appears over the created polyline).
To pan a polyline:
After choosing Pan, a Manipulator in a plane parallel to the screen view appears. If there is a polyline selected, (or when
there are several polylines drawn), the Manipulator has as origin the selected (or last drawn) polyline’s center. You can
move the selected (or last drawn) polyline along a direction at once or anywhere in the Manipulator’s plane.
1. Click the Selection Mode icon. The Change Move Mode becomes enabled.
2. Click on the Change Move Mode pull-down arrow.
3. Choose Pan from the drop-down list. A Manipulator appears. It is composed of two Axis-Handles and one Plane-
Handle.
4. If you are in 3D, rotate slightly so that the plane - inside which the Manipulator is - is unparalleled to the screen view.
5. Pick an Axis-Handle to select it; it turns to yellow. The direction along which you can move the selected polyline is
highlighted in yellow. Those (two in all) for which you cannot move the selected polyline are in mauve. Move the
selected polyline along that direction.
6. Or pick on the Plane-Handle. The two Axis-Handles remain with their own color and the two directions along which
you can move the selected polyline are highlighted in yellow. The forbidden direction - normal to the plane - is in
mauve. Move the selected polyline in that plane.
7. If you are in 2D, you can only move the selected polyline along a direction. You may only see one forbidden dir-
ection in mauve. If you move the selected polyline in a plane, you may not see any forbidden direction.
Tip: You can easily switch between Rotate and Pan, and inversely, by just picking one of the Handles. The cursor changes
to when you hover it over a Handle.
To rotate a polyline:
After choosing Rotate, a Manipulator of ring shape (in deep blue) with two extended diagonals (in light blue and mauve)
appears in a plane parallel to the screen view. If there is a polyline selected (or when there are several polylines drawn), the
Manipulator has as origin the selected (or last drawn) polyline’s center. You can rotate the selected (or last drawn) polyline
around an axis perpendicular to the ring’s plane.
1. Click the Selection Mode icon. The Change Move Mode becomes enabled.
2. Click on the Change Move Mode pull-down arrow.
3. Choose Rotate from the drop-down list. A Manipulator appears. It has a Ring Handle with two extended and per-
pendicular diagonals.
4. If you are in 3D, rotate slightly so that the plane - inside which the two extended diagonals are - is unparalleled to the
screen view. You may see the direction - around which you can rotate the selected polyline - in dashes.
5. Pick the Ring Handle; it turns to yellow. The direction around which you can rotate the selected polyline tilts to deep
blue. Rotate the selected polyline around that direction.
6. If you are in 2D, do the same procedures as in step 4. You may not see any forbidden direction.
Tip: You can also right-click to display the pop-up menu and select first Change Move Mode and then Rotation.
Tip: You can easily switch between Pan and Rotate, and inversely, by just picking one of the Handles. The cursor changes
to when you hover it over a Handle.
If the current project has some images which come from the Trimble SX10 instrument, the Select Image Type
dialog appears as illustrated below:
b. Select a type by checking the corresponding check box. The number of images of the chosen type is displayed.
The selected images are displayed in overlap in the background, only if the Display Images option has been
chosen.
Note: Only one type of images can be selected at once.
4. Click the Auto-Duplicate Horizontally (Image-Based) icon to duplicate the selected (or drawn) polyline hori-
zontally.
Tip: You can also select a part of an already duplicated polyline using the Selection Mode and duplicate it horizontally.
To duplicate a polyline vertically:
1. Draw a 3D coplanar polyline, or select one.
2. If not done, switch to the Station-Based mode.
If the current project has some images which come from the Trimble SX10 instrument, the Select Image Type
dialog appears as illustrated below:
b. Select a type by checking the corresponding check box. The number of images of the chosen type is displayed.
The selected images are displayed in overlap in the background. only if the Display Images option has been
chosen.
Note: Only one type of images can be selected at once.
4. Click the Auto-Duplicate Vertically (Image-Based) icon to duplicate the selected (or drawn) polyline vertically.
Tip: You can also select a part of an already duplicated polyline using the Selection Mode and duplicate it vertically.
1. Select a drawn polyline using the Selection Mode *. The Change Move Mode becomes enabled. The selected
polyline color swaps from green to yellow and a manipulator (with two handles (Green and Red)) appears over it.
2. Select Copy Selection and Create from the pop-up menu. You cannot see the duplicated polyline because it is upon
the original polyline.
3. If required, click on the Change Move Mode pull-down arrow.
4. Choose between Pan and Rotate.
5. Move the duplicated polyline in consequence. The duplicated polyline becomes selected (yellow) and the original
polyline unselected (green).
Notes:
n You can also use the following short-cut key Ctrl + Shift + D.
n (*) If your polyline has been already created in the RealWorks database, first set it using the Select Polyline com-
mand.
If a feature set has selected, it will be converted to a polyline independently of its display mode (i.e. Points Only, Continuous
Segment and Dash-Line Segment).
This step consists in picking three points, no matter the order of the points. Two of the points need to be the locations where
the power line ends, typically, where it reaches the poles.
To pick three points:
1. If required, click the Pick Three Points icon. The cursor becomes as follows . A yellow cross appears at the
picked position.
2. Pick a point on the displayed point cloud. The cursor becomes as follows . A yellow cross appears at the picked
position.
3. Pick another point on the displayed point cloud. The cursor becomes as follows .
4. Pick the last point on the displayed point cloud. A power line is extracted from the point cloud and the Create icon
becomes enabled.
Note: Pressing Esc. while you are picking points, cancels the points.
Note: An error message appears in the case no power line can be computed from the picked points, for instance if the
points are not on a hanging catenary shape. You are then prompted to pick new points.
14.1.4 EasyProfile
The idea behind this new feature is to allow you to easily extract profiles along curbs, pavements, rail lines, cuttings, natural
features etc. Profiles are determined by tracking a predetermined section. A section can be of segment and circle arc based
shape. This tool requires a point cloud selection to be able to be activated.
Caution: You can select several point clouds as input of the tool but one of them should not be the Project Cloud.
1 - 2D-curve (profile) in white 2 - Section size (in red) 3 - Preview the tracking result
Points inside each Element (shown in yellow) can be hidden by un-checking the Display Used Points option. Those
outside the Elements can be also hidden by un-checking the Display Remaining Points option. Once the tracking
ends, profiles are then computed from the sequence of built Elements and the start button becomes dimmed.
1 - First Elements (in red) with profile (in white) 2 - Propagation of consecutive Elements
Note: The Delete Elements and Pick to Continue buttons are not available before clicking Start.
Caution: You cannot enter a value equal to zero or negative in the Step Size field.
1 - The picked Element 2 - The picked Element and those follow are deleted
Note:
n You can undo the deletion by selecting Undo Delete Elements from the pop-up menu or by using the following
short-cut Ctrl + Z.
n You cannot delete the first Element; the one which contains the selected 2D-curve and is used for tracking.
To continue tracking:
1. Click Pick to Continue . The mouse cursor becomes as shown below.
2. If required, change the Step Size value.
3. Pick one point on the working cloud.
1 - The picked point 2 - The old sequence is appended to the 3 - Propagation of another
new sequence sequence of Elements from the
picked point
Note: You can undo continuing tracking by selecting Undo Continue from the pop-up menu or by using the following short-
cut Ctrl + Z.
1 - The 3D View 3 - The 3D-locked view 5 - The selected point cloud sli-
2 - A 3D plane 4 - The selected point cloud cing
6 - The profile
Notes:
n The Picking Parameters toolbar opens in the distance constraint mode below the 3D View.
n (*) In the X, Y, Z Coordinate System.
1 - The initial 3D plane with the selected profile inside 2 - The new 3D plane with new profile
Note: For more information related to (1), see Step 2 of the Cutting Plane tool. For (2), see the Picking Parameters.
To set a thickness:
1. Enter a value in the Thickness field.
2. Or use the Up and Down buttons to select a value.
1. Click Interactive Mode (in Plane) . The Profile Matcher information window appears at the top right corner of the
3D-locked viewer. This window displays the profile's current scale factor.
2. Do one of the following:
n Rotate the profile in the 3D plane.
n Pan the profile in the 3D plane.
n Scale the profile in the XY plane.
n Scale the profile up and down using the mouse wheel.
1 - The mouse shape in Rotate mode 2 - Before rotating the profile 3 - After rotating the profile
Tip: You can also click in the 3D-locked viewer and use the m or M key to activate or deactivate the Interactive Mode.
1 - The mouse in Pan mode 2 - The Profile before panning 3 - The Profile after panning
Tip: You can also click in the 3D-locked viewer and use the <Arrow> keys to pan the profile Up, Down, Right and Left.
1 - The profile before scaling down 4 - The scale factor before scaling down
2 - The profile after scaling down 5 - The scale factor after scaling down
3 - The mouse shape in Scale mode
Tip: You can also click in the 3D-locked viewer and use the + and – keys to scale the profile Up and Down.
Tip: You can also right-click in the 3D-locked viewer and select Flip Polyline on Plane from the pop-up menu.
The Feature Set Creation dialog opens and is composed of three parts. The first part is for collecting points. The
second part is to define a library and feature codes. The last part allows you to save (or apply) the results, close the
tool and obtain access to the online help.
1. Click the Edit Feature Code Library . The Feature Code Library Editing dialog opens.
2. Click New. A new feature code library is added.
3. Click OK.
To import a feature code library:
You can import a Feature Code Library that originates from surveying applications.
1. Click the Edit Feature Code Library icon. The Feature Code Library Editing dialog opens.
2. Click Import. The Import Feature Code Library dialog box opens.
3. Navigate through your hard disk to locate the library to be imported and select it.
4. Click Open.
To rename a feature code library:
1. Click the Edit Feature Code Library icon. The Feature Code Library Editing box opens.
2. Click Rename. The feature code library name becomes editable.
3. Enter a new name and press Enter.
4. Click OK.
To delete a feature code library:
If the loaded project contains a Feature Code Library that you don't want anymore; you can delete it. If the Feature Code
Library you delete is the last in your project, a warning message appears and a default Feature Code Library is created.
1. Click the Edit Feature Code Library icon. The Feature Code Library Editing box opens.
2. Drop down the Library list and select a feature code library.
3. Click Delete. The selected feature code library is deleted.
4. Click OK.
To export a feature code library:
A library once filled with Feature Codes can be exported to a TXT format file so that it can be used for other RealWorks pro-
jects.
1. Click the Edit Feature Code Library icon. The Feature Code Library Editing box opens.
2. Click Export. The Export Feature Code Library opens.
3. Enter a new name in the File Name field or keep the default one.
4. Specify a location on your hard disk in which to store the library in the Look In field.
5. Click Save.
A Feature Code is a system for codifying Feature Points. A Feature Code should reflect the Feature Points you intend to col-
lect.
To define a feature code:
1. Click Edit Feature Code Library. The Feature Code Library Editing dialog opens.
A Feature Point can be collected either by free (or constrained) picking a point. In that case, the mouse cursor’s shape
changes to a pencil.
To pick a feature point:
1. Pick a Feature Point on the displayed scene in the 3D View. Its 3D coordinates are displayed in the Point field.
2. If required, enter a name in the Prefix field.
3. Click on the Feature Code Library pull down arrow.
4. Select a library from the Feature Code Library list.
5. Click on the Feature Code pull down arrow.
6. Select a code from the Feature Code list.
7. Continue in collecting other Feature Points.
Note: An empty point will not be taken into account.
You can edit a Feature Point previously defined. Just pick on it in the 3D View. Its features are displayed in the Prefix, Index
and Point fields. You can then modify them as you please.
You can delete the last collected Feature Point by undoing the operation or by removing it from your selection using the
Delete Point command. You can insert or add a Feature Point to your collection once the selection is completed.
To delete a feature point:
1. Pick on an already picked point in the 3D View.
2. Right-click in order to display the pop-up menu.
3. Select Delete Point from the pop-up menu.
Note: Instead of selecting Delete Point from the pop-up menu, you can also use the Del key on your keyboard.
To insert a feature point:
You can insert a Feature Point between two Feature Points only if they are linked by a Continuous (or Dash-Line) Segment.
1. Place the cursor over a position between two Feature Points.
2. Click to insert a Feature Point at this position.
1 - The cursor' shape when placing it between two 2 - The last collected feature point has a red label
connected feature points 3 - The inserted feature point
1 - The last collected Feature Point has a red label 2 - A Feature Point has been added at this position
1 - The selected Feature Point current position 2 - The cursor' shape while dragging and dropping the
selected Feature Point
3 - The selected Feature Point new position
1 - Close a set of feature 2 - Field for selecting display 3 - The number of feature
points mode points
1. Select Edit Library in Drawing > Features. The Feature Code Library Editing dialog opens.
2. Do one of the following:
n Edit a library.
n Edit a feature code.
3. Click Apply (or OK). The Feature Code Library Editing dialog closes.
1. Click the Edit Feature Code Library . The Feature Code Library Editing dialog opens.
2. Click New. A new feature code library is added.
3. Click OK.
To import a feature code library:
You can import a Feature Code Library that originates from surveying applications.
1. Click the Edit Feature Code Library icon. The Feature Code Library Editing dialog opens.
2. Click Import. The Import Feature Code Library dialog box opens.
3. Navigate through your hard disk to locate the library to be imported and select it.
4. Click Open.
To rename a feature code library:
1. Click the Edit Feature Code Library icon. The Feature Code Library Editing box opens.
2. Click Rename. The feature code library name becomes editable.
3. Enter a new name and press Enter.
4. Click OK.
1. Click the Edit Feature Code Library icon. The Feature Code Library Editing box opens.
2. Drop down the Library list and select a feature code library.
3. Click Delete. The selected feature code library is deleted.
4. Click OK.
To export a feature code library:
A library once filled with Feature Codes can be exported to a TXT format file so that it can be used for other RealWorks pro-
jects.
1. Click the Edit Feature Code Library icon. The Feature Code Library Editing box opens.
2. Click Export. The Export Feature Code Library opens.
3. Enter a new name in the File Name field or keep the default one.
4. Specify a location on your hard disk in which to store the library in the Look In field.
5. Click Save.
1 - Select From Frame 3 - Pick Axis From Object 5 - Pick Three Points on
2 - Fit 4 - Plane Perpendicular to Plane
Screen 6 - Edit Parameters
To set coordinates:
n Enter the coordinates of a plane’s normal vector in the Normal field.
This method consists of selecting an axis from the active frame as Normal direction. The initial plane will be moved so that
its Normal will be parallel to the selected axis. Its position in the 3D scene will be kept and its Offset (altitude) will be reset.
To select a frame axis:
1. Click on the Set from Frame pull down arrow.
2. Choose among X Axis , Y Axis and Z Axis (in the X, Y and Z Coordinate System).
3. Or choose among North Axis , East Axis and Elevation Axis (in the North, East and Elevation Coordinate
System).
This method consists of picking an object's local frame. The initial plane will be moved so that its Normal will be parallel to
the picked local frame. Its position in the 3D scene and its Offset (altitude) will be set by the picked point.
To pick an object local frame:
1. Click the Pick Axis from Object icon. The initial cutting plane disappears from the 3D View.
2. In the WorkSpace window, click on the Models tab.
3. Right-click on the selection to display the pop-up menu.
4. Select Display Geometry.
5. Click an object.
Note: Pressing Esc while the picking is in progress will cancel the selected point(s) and make the last defined plane
appear.
This method consists of picking three points. The initial plane will be moved so that it will pass through the three picked
points. Its position in the 3D scene and its Offset (altitude) will be the barycentre of the three picked points.
To pick three points:
1. Click the Pick 3 Points on Plane icon. The Picking Parameters toolbar appears.
2. Pick three points (free or constrained). Picking is always on the displayed object.
1 - Picked points 2 - The cutting plane passes through the picked points
Note: Pressing Esc while the picking is in progress will cancel the selected point(s) and make the last defined plane
appear.
This method consists of picking two points. The initial plane will be moved so that it will pass through the two picked points
and perpendicular to the screen.
To pick two points:
1 - In (i) 4 - Plane
2 - Out (o) 5 - Create Fitted Geometry
3 - Display Un-partitioned Points 6 - Close Tool (Escape)
To fit a plane:
1. Fence a set of points for which you want to fit with a plane.
2. Click the Plane icon. Kept points are fitted with a plane.
Note: It is not necessary to fence a set of points; fitting a plane can be applied to the entire point cloud.
To edit parameters:
1. Click the Edit Parameters icon. The 3D Plane Editing dialog opens.
2. Click on the pull down arrow and do one of the following:
n Choose Normal + Point to define a normal and a position.
position.
a. Enter a point position in the Point (To) field.
b. Enter a point position in the Point (From) field.
3. Click OK. The 3D Plane Editing dialog closes.
Notes:
n (*) In the current unit of measurement. You can change it in Preferences.
n Moving the slider Up (or Down) will increase (or decrease) the Offset value.
To define a position by Interpolation:
1. Check the By Interpolation option.
2. Enter a point position in the Point 1 field.
3. Or click the Pick First Point icon. The Picking Parameters toolbar appears in 3D constraint mode and the cursor
becomes as shown below.
4. Pick a point in the 3D scene.
n The initial plane will pass through Point 1.
n The Ratio value is equal to 0.
8. Define the exact position of the plane by entering a value between 0 and 1 in the Ratio field.
Note: If the selected object is a mesh, the cutting result will be a polyline. Otherwise the result will be a cloud slice.
[B]
Note: If the selected object is a mesh, the cutting results will be polylines. Otherwise the results will be cloud slices.
n Instead of clicking Display Next Slice or (Display Previous Slice), you can also use the Up (or Down) key on your
keyboard.
n You can multi-select cloud slices (or polylines) in the 3D View using the Ctrl + A shortcut keys, open the 2D-
EasyLine tool and build polylines based on the selected cloud slices or polylines.
n The 2D-EasyLine tool is not available in RealWorks Viewer.
14.1.9 Contouring
The purpose of the Contouring tool is to create iso-contours from 2.5 point cloud(s) or mesh(es) along the Z Axis (or Elev-
ation Axis) of the active coordinate frame. The output of this tool will be a set of contours, each of which is represented by a
polyline lying on the plane situated at the corresponding elevation.
The Tolerance value is used to decimate contours. The polyline of each contour will be decimated in such a way that the ver-
tices of the original polyline will be inside the defined tolerance range.
To define the Tolerance parameter:
1. Enter a value in the Tolerance field.
2. Or use the Up and Down buttons to select a value.
After defining an elevation range and the decimation tolerance, you can use the Preview button to visualize the contouring
result. At this moment, the 3D View will be split into two sub-windows: one for visualizing the data with the contours super-
posed in 3D and another for displaying each contour in a planar view.
To preview the contours:
1 - Intermediate contours have no label 2 - Each principal contour is shown with a label
5. Enter a value in the Skip field and press Enter.
Note: You can leave the Contouring tool by pressing Esc or by right-clicking anywhere in any window and select Close from
the pop-up menu.
Note: The created contours have the "Unclassified" layer.
14.1.10 Profile/Cross-Section
This tool is of particular use in civil engineering applications such as tunnel, bridge or road inspections. It is used for gen-
erating profiles and cross-sections from a point cloud (or from a set of point clouds) or from a mesh. A profile is a cut along a
given polyline (also called Path). Cross sections are cuts performed perpendicularly to a given path.
last part is to save the created sections in the database, close the tool and give access to the online help. The selec-
ted point cloud is displayed in white in the 3D View, and the others are hidden.
Tip: You can also select a couple of point cloud (or meshe) and fitted polyline (or set of segments) as input of the Pro-
file/Cross Section tool.
Tips:
n If the input is a couple of point cloud (or mesh) and fitted polyline, the No Bounds text remains displayed. The fitted
polyline name appears in the Path line. The number of cross-sections is calculated based on the default value of the
Interval parameter.
n If the input is a couple of point cloud (or mesh) and set of segments, the No Path Selected and No Bounds texts
remain displayed. The number of cross-sections is equal to the number of segments.
Note: (*) The user does not need to select them.
If there is at least one path (polyline) in the loaded project. You can select it for calculating the cross-sections. In that case,
the selected point cloud (or mesh) and the current path (polyline) - the one listed in the selection box - with its projection (if
existing) in the XY* plane are displayed in the 3D View.
To select a path:
1. In the Cut Positions on Path dialog, click the pull down arrow.
2. Select a path (polyline) from the drop down list.
1 - Combo box for selecting an existing path 3 - Draw and Create Path in Data-
2 - Radio buttons for choosing between Horizontal base
Path or Use 3D Path 4 - Field for setting the Starting
value on the path
If the Use Horizontal Path option has been checked, cross-sections will be computed from the path projection in the
XY plane. If the Use 3D Path option has been checked, cross-sections will be computed perpendicularly from the
path in 3D (not projected in the XY plane). The Starting on a path is like its origin; its default-value is equal to zero
but you can set it to a value that meets your needs.
If any path (polyline) exists in your project, the combo box is grayed out. You have to create at least one in the database. In
that case, only the selected scene (point cloud or mesh) is shown in the 3D View. The scene is constrained in the XY* plane
of the active coordinate frame and movements while picking points are restricted to navigation movements. You can rotate
the complete scene around the Z* axis, zoom (in or out) along this same axis and pan in the XY* plane.
To draw a path:
1. Click the Draw and Create Path in Database icon. The Drawing toolbar appears. The scene is locked in a 2D
plane in the Top view with a 2D grid superimposed (if not hidden previously). The Picking Parameters toolbar
appears in the 2D constraint mode. The mouse cursor changes to a pencil.
2. Pick at least two points (free or constrained).
3. Click End Line. The last picked point ends the line.
4. Or click Close Line. The start and end picked points are linked with a segment in order to form a closed line.
5. Click Create. The drawn line is saved and created in the database as a polyline.
Notes:
n If the 2D Grid had been hidden in a previous case, it will also be hidden when you activate the Polyline Drawing tool.
n (*) In the X, Y, Z Coordinate System.
You need to define a portion from the selected or created path (polyline) - more exactly a portion from its projection on the
XY* plane of the active coordinate frame (if Use Horizontal Path has been checked) or the path in 3D (if Use 3D Path has
been checked) - for which you want to calculate cross sections. You need to define the Start and End points along the path
(polyline). If the Starting value in Step 1 is equal to zero; the Start and End points are set to the beginning and the end of the
path (polyline). If this value is different from zero; the Start and End positions on the path are shifted of that value.
1 - Set the Start/End position by 3 - Reload the initial 4 - Pick the Start/End pos-
inputting a value Start/End position ition
2 - Reverse the path direction 5 - An estimation of the num-
ber of sections
1 - The Start position on the horizontal (projected) path 3 - The End position on the horizontal (pro-
2 - The Start position modified on the horizontal (projected) jected) path
path 4 - Pick to modify the Start position on the
horizontal (projected) path
Here below are two screen-captures showing the Start and End positions when the Use 3D Path option has been
chosen.
1 - The Start position on the 3D path 3 - The End position on the 3D path
2 - The Start position modified on the 3D path 4 - Pick to modify the Start position on the 3D
path
3. Click the Reload Initial Start Position On Path icon (if required).
4. Click the Reload Initial End Position On Path icon (if required).
To pick the Start and End positions:
1. Click the Pick Start Position On Path icon. The mouse cursor shape changes to a pointer.
2. Pick a point along the path (polyline). The picked point becomes the Start point.
3. Repeat the two above steps for the End position.
4. Click the Reload Initial Start Position On Path icon (if required).
5. Click the Reload Initial End Position On Path icon (if required).
To reverse the Start and End positions:
The Start and End positions give a direction to the path. That’s why the Start value must be positive and smaller than the
End value. You can change the path’s direction by reversing the Start and End positions.
Cross-sections will be calculated between the Start and End positions along the path (polyline). The distance between two
consecutive cross-sections is defined in the Interval field. The estimated number of cross-sections is given in the dialog
box. Each time you change the Start (or End) position or the Interval parameter, this number is updated.
To set the Interval parameter:
1. Enter a new value in the Interval field and press Enter.
2. Or use the Up and Down buttons to select a value.
Note: The given number of cross-sections is an estimation. If a cross-section contains no points, it will not be created in the
database even if the Create command is selected.
The Interval between two consecutive cross-sections is not enough to define them along the path (polyline). You also need
to define their width by bounding them from each side. The left and right boundaries that delineate the width of each cross-
section can be equal or different one from each other. The Width of a cross-section on a given position on the path (poly-
line) is the width of the point cloud.
To define a width:
1. Check the Use Fixed Width option. The Left and Right fields become editable.
2. Enter a new value in the Left field.
3. Enter a new value in the Right field.
Once you have finished defining the cut positions (path, positions on path, step length and cross section width) on the selec-
ted point cloud (or mesh), you can use the Apply button. Note that after leaving the From Path method, the name of the
selected (or drawn) path (polyline) as well as the number of cross-sections are displayed in text in the Profile/Cross-Section
dialog. If the Use Fixed Width option has been selected, the With Bounds text appears.
1 - A combo box for selecting a group of segments 3 - The number of segments in the selected
2 - The selected segments (in yellow) group
4 - The selected segments projected in the XY
plane (in red)
The number of segments in the selected group appears below the selection list. Each segment (in yellow) and its
projection (in red) in the XY* plane of the active coordinate frame are shown in the 3D View. Note that the segments
in yellow are in 3D while those in red are in 2D.
Note: (*) In the X, Y, Z Coordinate System.
As in the From Path method, a path (if available in your project) allows you to generate a profile and to set the cross sec-
tioning direction (Start and End positions). Note that a path is not necessary for generating cross-sections; that's why this
step (in the From Segments method) is optional. A path becomes necessary if you wish to order all cross-sections and to
have the position of each of them along the profile (distance from the Start position to the current (active) cross-section). If
no path exists in your project, you can use the Draw and Create Path in Database tool to draw one.
Tip: You can use a path that comes from the From Path method in the From Segments method, and conversely.
To select a path:
1. Check the Define Path option. The Select Path field becomes active.
2. Click on the Select Path pull-down arrow.
3. Select a path (polyline). The path (polyline) representation appears in the 3D View.
1 - A box for selecting an existing path 4 - The path projected in the XY plane
2 - The Define Path option 5 - The Draw and Create Path in Database
3 - A path
The selected path (in yellow) and its projection in the XY* plane (in red) are displayed in the 3D View window.
Note: (*) In the X, Y, Z Coordinate System.
To define a path:
1. Click the Draw and Create Path in Database icon. The Drawing toolbar appears. The scene is locked in a 2D
plane in the Top view with a 2D grid superimposed (if not hidden previously). The Picking Parameters toolbar
appears in the 2D constraint mode.
2. Draw and create a path.
The drawn path (in yellow) and its projection in the XY* plane (in red) are displayed in the 3D View.
Note: (*) In the X, Y, Z Coordinate System.
You can constrain the point cloud’s sectioning with the segment’s width by using the Use Segment Width option. In [A], this
option is unused - each selected segment and its projection have differing widths. In [B], this option is used - each segment
and its projection have identical widths.
Once you have finished defining the cut positions on the selected point cloud (or mesh), you can use the Apply button. After
leaving the From Segments method, the number of cross-sections is displayed in text in the Profile/Cross-Section dialog
box. If a path has been selected, its name is displayed. And if the Use Segment’s Width option has been selected, With
Bounds text appears.
The distance between two consecutive cross-sections defined in the previous step is not a sufficient parameter for com-
puting the whole cross-sections. You must also define a value which will be used as a cutting thickness along the profile.
To set a thickness:
1. Enter a new value in the Thickness field.
2. Or use the Up (or Down ) button to select a value.
Note: The Thickness field is enabled only if there is a fitted polyline (or set of segments) selected.
Tolerance is a parameter used for approximating the model (profile) to the reality (cloud). The smaller this parameter is, the
closer the approximation will be. Tolerance zero means that the corresponding profile or cross-sections pass through all
sectioned points.
To set a tolerance:
1. Enter a new value in the Tolerance field.
2. Or use the Up (or Down ) button to select a value.
Note: The Tolerance field is enabled only if there is a fitted polyline (or set of segments) selected.
You have to preview the results before saving in the RealWorks database or change the parameters and perform a new pre-
view as many times as you please.
To preview the profile and cross-sections:
When selecting the From Segments method - in (A) no path has been selected, the active (selected) cross-section’s
position is unknown while its order is known. In (B) a path has been selected, the same cross-section’s position is in
text in the information box and its order differs from the one in (A).
For a given linear graph, you can zoom it in/out, pan it or change its scale. Note that Zooming In/Out will change the linear
graph scale. Changing a linear graph scale can be done by using the mouse wheel or by selecting the Scales command
from the pop-up menu.
To manipulate the profile and cross-Sections:
1. Click inside a graph to select it.
2. Do one of the following:
n Drag and drop the graph (with the left button) to a new location to pan it.
n Use the mouse scroll wheel to zoom in/out.
n Or use the left and middle buttons.
Tip: Instead of clicking Display Next Section or (Display Previous Section), you can also use the Up (or Down) key on your
keyboard.
Note: The Display Sections panel becomes enabled only if a preview of cross-sections has been performed.
These results are fitted polylines and can be exported via DXF/DGN formats to AutoCAD® and MicroStation®.
To save the profile and cross-sections:
1. Click Create.
2. Click Close.
Notes:
n Close can also be selected from the pop-up menu.
n Instead of selecting Close, click inside a sub-view and press Esc.
n Leaving the Profile/Cross-Section tool without leaving the results will make a warning message appear.
The Slice Tools group includes a series of tools with the slicing capability. From either a point cloud or a mesh, the user can
create a terrain contour map, a set profile and cross-sections along an alignment, or perform a slice.
The Volume group includes only one tool. It enables you to compute a volume from a point cloud or a mesh.
14.2.1 Fitting
This tool is used for fitting a geometry to a set of points. The geometry can be a plane, a sphere or a cylinder. Creating a
plane (or a cylinder) can be useful when you need to compare a surface to a geometric model in the Surface-to-Model
Inspection tool.
n The information window displays the total number of points in the selected point cloud (Right Number) and the
number of points after defining a region for fitting (Left Number). Before fencing, the Right Number and the Left
Number are both equal.
n If the Keep Displayed Objects Visible When Starting Segmentation option (in the Preferences dialog) is not
checked, all objects displayed in the 3D View are hidden except the one selected. All of the displayed objects
have their bulb icon turned to Off.
n If the option is checked, all objects displayed in the 3D View remain displayed. All displayed objects have their
bulb icon remained On, except the one selected.
Note: You can fit the whole selected point cloud without fencing as Fit Geometry to Cloud is active. If no fence has been
defined, a geometry also appears when clicking Sphere, Cylinder, Vertical Cylinder, Plane or Horizontal Plane. In this case,
the geometry fits all points of the selected point cloud and the two numbers of points in the information window remain
unchanged.
Caution: (*) You can select several point clouds as input of the tool but one of them should not be the Project Cloud.
n You can also select In (or Out) from the pop-up menu or use the related short-cut key I (or O).
n Instead of selecting End Fence from the pop-up menu, press the SpaceBar.
Notes:
n Pressing Esc will undo a closed fence (validated) or a fence in progress (still to be validated).
n After fencing, the Display Un-partitioned Points becomes enabled. Clicking on it will reload all points of the selected
point cloud.
Caution: Be careful with the Keep Displayed Objects Visible When Starting Segmentation option in the Preferences dialog.
If you decide to keep the option unchecked, all displayed clouds remain displayed with the selected cloud after entering the
tool. You are able to fence, not only the selected cloud but also those that are not selected (but only displayed). This may be
confusing but keep in mind that the displayed clouds are not taken into account in the fencing result.
fence.
n If Vertical Cylinder has been chosen, the Cylinder has a direction of axis parallel to the Z-Axis.
n If Horizontal Plane has been chosen, the Plane has a normal direction parallel to the Z-Axis.
n If Vertical Plane has been chosen, the Plane has a normal direction parallel to the Y-Axis.
4. If Sphere has been chosen, the Fitting toolbar looks as shown below. The Diameter field becomes enabled.
8. Click Sphere.
n If Auto has been chosen, a Sphere appears so that it fits all points inside the fence.
n If 76.20 mm, 100 mm, 139 mm, 200 mm and 230 mm (or a user-defined value) has been chosen, a Sphere
View.
n The selected Point Cloud recovers its total number of points (in the information window and in the 3D View).
checked, all objects displayed in the 3D View remain hidden except the one selected.
n If the option is checked, all objects displayed in the 3D View remain displayed.
Notes:
n Before leaving the Fitting tool, be sure to create the newly fitted geometry in the database; otherwise it will be lost.
n Pressing Esc will close the Fitting tool but will not cancel the created geometry.
n The Create In feature can only be selected from the pop-up menu. It is available only if there is at least one group of
models under the selection (required to open the Fitting tool). Otherwise, it won't appear in the pop-up menu.
Tip: Instead of clicking on a button in the Fitting toolbar, you can also select its corresponding command from the pop-up
menu.
The dialog is composed of four parts. The first part enables editing the selected point cloud with the Sampling and
Segmentation tools. The selected point cloud is called Working Cloud and its total number of points is displayed in
this dialog. The second part allows you to select a projection mode. The third and last parts enable previewing and
building a mesh.
Note: The Sampling and Segmentation tools can be selected either from the pop-up menu or from the dialog.
After choosing the Plane-Based Projection, a projection plane perpendicular to the Y Axis* of the active coordinate frame
appears in the 3D View. You can change its direction as you are used to do in the Cutting Plane tool or by manual-editing.
In all cases, the bounding box that highlights the selection (point cloud) delimits the height of the projection plane and you
cannot exceed it.
1 - Set From Frame 3 - Pick Axis From Object 5 - Pick Three Points on Plane
2 - Fit 4 - Plane Perpendicular to Screen 6 - Edit Parameters
After choosing the Cylinder-Based Projection method, a projection cylinder with an axis parallel to the Y Axis* of the active
coordinate frame appears in the 3D View. You can change the projection cylinder’s direction according to the two other
axes (X* and Z*). If the selection (point cloud) that you performed in Step 1 contains an entity, you can pick on it so that its
axis becomes the new axis of the projection cylinder. You can also pick points on your selection to define a projection cyl-
inder or edit one manually. In all cases, the bounding box that highlights the selection (point cloud) delimits the height of the
projection cylinder and you cannot exceed it.
This method consists of selecting an axis from the active frame as Normal direction. The initial plane will be moved so that
its Normal will be parallel to the selected axis. Its position in the 3D scene will be kept and its Offset (altitude) will be reset.
To select a frame axis:
1. Click on the Set from Frame pull down arrow.
2. Choose among X Axis , Y Axis and Z Axis (in the X, Y and Z Coordinate System).
3. Or choose among North Axis , East Axis and Elevation Axis (in the North, East and Elevation Coordinate
System).
1. Click Pick Axis from Object . The initial projection disappears from the 3D View.
2. Click on the Models tab.
3. Right-click on the selection to display the pop-up menu.
4. Select Display Geometry.
5. Click one point.
To draw a circle:
To draw a cylinder:
1. Click Draw Cylinder . The Picking Parameters toolbar appears.
2. Pick three free points or three constrained points.
Note: Picking should be on the selection (point cloud or mesh) for the two first points and anywhere for the third point (on
selection or not). The first and second picked points give the projection cylinder’s direction and the second and third picked
points determine its diameter.
The Screen View-Based Projection method uses the current viewing direction to define a 2D projection.
The Station-Based Projection method uses the scanning direction to define a 2D projection.
By choosing the No Projection method, the user can compute a mesh on more complex geometries. The point cloud, selec-
ted as input, will be spatially sampled with a 2 mm resolution for reducing the point cloud density where it is too high, i.e.
close to the scanner. The resulting mesh will be slightly smoothed: it will not exactly pass through the input points.
Note: When the input point cloud has less than 90% of non-zero normals, the normals are discarded from the mesh com-
putation. When it has more than 90% of non-zero normals, the normals are used in the mesh computation.
2. Check the Display Edges option. This will display the edges of triangles for easier verification of the result.
3. If needed, uncheck the Display Points option. The input representation is removed from the 3D View.
4. If needed, check the Remove Discontinuities option. This will remove the triangles around surface discontinuities
(spikes, peaks etc.).
5. Click on the Preview Meshes button. The triangulation procedure will be performed.
n On completion, the triangular mesh will be displayed in the 3D View.
n The Number of Vertices and Number of Triangles in the final mesh are shown in the dialog.
n You can cancel the mesh and compute a new one. The Number of Vertices and Number of Triangles will then be
updated automatically.
Notes:
n The Remove Discontinuities option is not available in the No Projection method.
n The Display Edges, Display Points and Remove Discontinuities options can be checked either before or after pre-
viewing the meshes.
Tip: Preview Meshes can also be selected from the pop-up menu.
when decimating.
n Reduction Factor - Define the number of iterations required to decimate the triangles in the displayed mesh. Light-
weight is to obtain a mesh with fewer triangles with a great number of decimation iterations (100). High Detail is to
obtain a mesh with a great number of triangles with only one decimation iteration. Use the slider to choose a factor
in between.
n Desired Number of Triangles - Define the number of triangles to keep by entering a number or using the slider. Light-
weight is to obtain a mesh with fewer triangle (1% of triangles). High Detail is to obtain a mesh with a great number
of triangles (100% of triangles). Use the slider to choose a number in between.
Once done, press Reduce.
If required, press .
Note: After decimation, the Displayed Mesh field updates to display the final number of triangles (see Step 2). This number
cannot be the exact number of triangles defined in the Desired Number of Triangles field. It depends on how the mesh is
made of and on the chosen option(s) (Maintain Outer Edge and/or Reduction Factor).
Add Triangles
Click the Add Triangles button, and pick a vertex and an edge to add a triangle. Pickings should be in the following order:
first a vertex first and then an edge.
Note: Before filling a hole, consider removing any isolated triangles inside the hole, or to complete it if it is incomplete by
adding some triangles.
Note: The Fill Holes will detect any object with boundaries, thus, any set of triangles as a hole.
Use Select Elements to pick a component, whatever the component. Use Select Vertices, Select Edges or Select Triangles
to respectively pick a vertex, an edge and a triangle.
To pick an element:
1. Check the Show Edges option (if required).
2. Drop-down the Change Selection Mode list.
3. Choose Select Elements.
4. Pick an element from the selected mesh. The picked element becomes yellow (or red).
5. Click Reverse Selection. All non-selected elements are selected and appear in red.
Notes:
n
The Keep Selected and Keep Unselected icons remain dimmed for either a vertex or an edge and become
enabled for a triangle.
n To add a new selection to the previous one, first press CTRL and then pick. Otherwise, the previous selection will
be canceled.
Tip: The Select Elements icon can also be selected from the pop-up menu.
Pick a vertex:
1. Check the Show Edges option (if required).
2. Drop down the Change Selection Mode list.
3. Choose Select Vertices. A vertex symbol appears next to the cursor.
4. Pick a vertex from the selected mesh. The picked vertex becomes yellow.
5. Click Reverse Selection. All non-selected items are selected and appear in red.
Notes:
n
The Keep Selected and Keep Unselected icons remain dimmed.
n To add a new vertex to the previous selection, first press CTRL and then pick. Otherwise, the previous selection will
be canceled.
To pick an edge:
1. Check the Show Edges option (if required).
2. Drop-down the Change Selection Mode list.
3. Choose Select Edges. An edge symbol appears next to the cursor.
4. Pick an edge from the selected mesh. The picked edge becomes yellow.
5. Click Reverse Selection. All non-selected items are selected and appear in red.
Notes:
n
The Keep Selected and Keep Unselected icons remain dimmed.
n To add a new edge to the previous selection, first press CTRL and then pick. Otherwise, the previous selection will
be canceled.
Pick a triangle:
1. Check the Show Edges option (if required).
2. Drop down the Change Selection Mode list.
3. Choose Select Triangles. A triangle symbol appears next to the cursor.
4. Pick a triangle from the selected mesh. The picked triangle becomes red.
5. Click Reverse Selection. All non-selected items are selected and appear in red.
Notes:
n
The Keep Selected and Keep Unselected icons become enabled.
n To add a new triangle to the previous selection, first press Ctrl and then pick. Otherwise, the previous selection will
be canceled.
The Reload All command becomes active after choosing Keep Selected or Keep Unselected. You can then reload all tri-
angles of the selected mesh.
The Show Models in List Window (1) lists all polylines in the project, see [A3]. After selecting one, the Enhance Mesh With
Break Lines Using Polyline(s) (2) icon becomes enabled, see [A4].
After selecting a vertex (or an edge), the Flip Selected Edges (1) becomes enabled, see [A5].
The Smooth feature applies a median filtering to the vertices of the selected triangles.
To smooth a mesh:
1. In the Mesh Editing dialog, click Smooth.
2. Or select the command from the pop-up menu.
The Remove Peaks feature removes certain noisy peaks in the displayed mesh.
To remove peaks:
1. In the Mesh Editing dialog, click Remove Peaks.
2. Or select the command from the pop-up menu.
To reverse triangles:
1. In the Mesh Editing dialog, click Invert Triangle Normal.
2. Or select the command from the pop-up menu.
Note: The Invert Triangle Normal will be applied to the whole mesh in display whatever the selection you made.
To delete an element:
1. In the Mesh Editing dialog, click Delete.
2. Or select the command from the pop-up menu.
n Deleting a vertex will delete all triangles of the displayed mesh having that vertex in common.
n Deleting an edge will delete all triangles of the displayed mesh having that edge in common.
n Deleting a triangle will only delete that triangle.
Tip: Instead of selecting Delete, use the related short-cut key Del.
The Extract to New Mesh feature creates a new mesh from the selection done in Step 2. By performing this operation, you
can segment a mesh into different sub-meshes. This feature can be applied to a single triangle (or a set of triangles).
To extract to a new mesh:
1. In the Mesh Editing dialog, click Extract To New Mesh.
2. Or select the command from the pop-up menu.
Tip: Instead of selecting the Extract to New Mesh icon, use the related short-cut key P.
The Enhance Mesh With Break Lines Using Polyline(s) feature does not require a selection; it will be applied to the dis-
played mesh. This enables the integration of a polyline into a mesh.
To enhance with a break lines using polyline(s):
1. Click the Show Models in List View icon. Polylines are listed in the List window and none is displayed in the 3D
View.
2. Select the appropriate polyline from the List window. The Enhance Mesh With Break Lines Using Polyline(s) button
becomes enabled.
3. Toggle the selected Polyline's On/Off icon On (if required). It is displayed in the 3D View.
4. Click the Enhance Mesh With Break Lines Using Polyline(s) icon.
The new mesh contains new edges that correspond to the Polyline. All the vertices of the previous mesh are pre-
served during this operation.
Note: Several polylines may be selected at the same time.
Tip: The Enhance Mesh With Break Lines Using Polyline(s) icon can also be selected from the pop-up menu.
When an edge is shared by two triangles, you can use the Flip Selected Edges tool for swapping it so that it is still shared by
these two triangles but from the two other vertices.
To flip an edge:
1. Select an edge (or a set of edges) from the displayed mesh.
2. Click on the Flip Selected Edges icon.
3. Or select the command from the pop-up menu.
Note: An unmatched image cannot be used for texture mapping. This is why selecting one will not show it as a thumbnail in
Step 4 and the Apply Texture button is dimmed.
Note: Several matched images may be selected at the same time and applied as textures.
Within the Map Texture step, you have the ability to texture a mesh using the images that you previously used for coloring a
TZF Scan in Trimble RealColor. You do not need to create some matched images from the colored TZF scans in the Regis-
tration module to use the images for texturing.
To apply a new texture:
1. Select an area from the selected mesh or the whole mesh.
2. Click the Show Images In List View icon.
a. If there are some matched images in your project, all of them are listed in the List window and none is displayed.
b. Jump to step 5.
Or
c. If there is no matched image in your project, a dialog opens. It first warns you that no matched image has been
found and then prompts you to create some.
d. Click Yes. The dialog closes.
If there is a non-colored TZF Scan in your project, nothing occurs. Skip the Map Texture step.
If there is a colored TZF Scan in your project, the Create Station Images from TZF Scan Color process is then
launched.
Once the process has completed, a set of six matched images is created, one for each face of a cube centered
on the station location. All matched images are put under a folder named according to the station.
e. Jump to step 5.
Or
f. If there is no TZF Scan, a warning appears. Click OK. The dialog closes.
g. Skip the Map Texture step.
3. If required, switch to the Station-Based mode.
4. Filter the images:
If the current project has some images which come from an instrument other than the Trimble SX10, the Select
Image Type dialog appears as illustrated below:
If the current project has some images which come from the Trimble SX10 instrument, the Select Image Type dia-
log appears as illustrated below:
Select a type by checking the corresponding check box. The number of images of the chosen type is displayed. The
selected images are displayed in overlap in the background., only if the Display Images option has been
chosen.
5. Select the matched image behind the selected mesh in the 3D View window. It is shown as a thumbnail in Step 3.
6. Click the Apply Texture button.
n If the Project Image Borders option is not checked, only the selected triangles that lie entirely inside the image
will be textured.
n If the Project Image Borders option is checked, the selected triangles that lie entirely inside the image will be tex-
tured in the same way, but the triangles that intersect the selected image boundaries will also be split. In this
way, the whole image is used for texturing the selected triangles. Note that the shape of the mesh does not
change during this operation.
A merged mesh, with the "Unclassified" layer and whose name is OBJECTX, is created under the current project in
the Models Tree. X is its order. This mesh has no point cloud representation inside.
Note: If multiple meshes have been selected, the manipulator is at a position that is equidistant from all of them.
2. If required, Change the manipulator location.
3. Pick an Axis Handle. It turns yellow as well as the moving direction. The two other directions for which you cannot
move are in mauve.
4. Drag to move the mesh along the yellow direction.
5. Pick a Plane Handle. It turns yellow as well as the plane one which the handle is lying on.
6. Drag to displace the mesh on the yellow plane.
Note: If multiple meshes have been selected, the manipulator is at a position that is equidistant from all of them.
2. If required, Change the manipulator location.
3. Pick e.g. the red Sphere Handle. It turns to yellow. The axis around which the mesh can be rotated is dotted and is
in red.
4. Move the mesh around that axis.
n If the selected surface is a mesh, these two sub-tools (Segmentation and Sampling) are unavailable.
n If the input contains a point cloud and a mesh; the mesh will be by default the Reference Surface and will not be
able to change to the Comparison Surface.
It is up to the user to orientate the initial plane. There are several tools available for this purpose.
1 - Set From Frame 4 - Plane Perpendicular to Screen 7 - Plane Parallel to Screen View
2 - Fit 5 - Pick 3 points on Plane 8 - Field for defining a direction
3 - Pick Axis From Object 6 - Edit Parameters
Note: After selecting (1), the Picking Parameters toolbar appears. You can pick free or constrained points.
This method consists of selecting an axis from the active frame as Normal direction. The initial plane will be moved so that
its Normal will be parallel to the selected axis. Its position in the 3D scene will be kept and its Offset (altitude) will be reset.
To select a frame axis:
1. Click on the Set from Frame pull down arrow.
2. Choose among X Axis , Y Axis and Z Axis (in the X, Y and Z Coordinate System).
3. Or choose among North Axis , East Axis and Elevation Axis (in the North, East and Elevation Coordinate
System).
1 - In (i) 4 - Plane
2 - Out (o) 5 - Create Fitted Geometry
3 - Display Un-partitioned Points 6 - Close Tool (Escape)
To fit a plane:
1. Fence a set of points for which you want to fit with a plane.
2. Click the Plane icon. Kept points are fitted with a plane.
Note: It is not necessary to fence a set of points; fitting a plane can be applied to the entire point cloud.
Find the Best Cross Plane
This method consists of picking an object's local frame. The initial plane will be moved so that its Normal will be parallel to
the picked local frame. Its position in the 3D scene and its Offset (altitude) will be set by the picked point.
To pick an object local frame:
1. Click the Pick Axis from Object icon. The initial cutting plane disappears from the 3D View.
2. In the WorkSpace window, click on the Models tab.
3. Right-click on the selection to display the pop-up menu.
4. Select Display Geometry.
5. Click an object.
Note: Pressing Esc while the picking is in progress will cancel the selected point(s) and will make the last defined plane
appear.
This method consists of picking two points. The initial plane will be moved so that it will pass through the two picked points
and perpendicular to the screen.
To pick two points:
This method consists of picking three points. The initial plane will be moved so that it will pass through the three picked
points. Its position in the 3D scene and its Offset (altitude) will be the barycentre of the three picked points.
To pick three points:
1. Click the Pick 3 Points on Plane icon. The Picking Parameters toolbar appears.
2. Pick three points (free or constrained). Picking is always on the displayed object.
1 - Picked points 2 - The cutting plane passes through the picked points
Note: Pressing Esc while the picking is in progress will cancel the selected point(s) and will make the last defined plane
appear.
To edit parameters:
1. Click the Edit Parameters icon. The 3D Plane Editing dialog opens.
2. Click on the pull down arrow and do one of the following:
n Choose Normal + Point to define a normal and a position.
position.
Once the initial plane is well oriented, you have to define its position in the 3D space.
To define a position:
1. Enter a 3D position in the Point field.
2. Or first click on the Pick Point icon. The Picking Parameters toolbar appears in 3D constraint mode.
3. And then, pick a point in the 3D scene.
n The initial plane passes through that point.
n The Offset value is set to 0.00.
The initial plane in the 3D View is hidden and the Volume Calculation dialog appears in grey. This means that
the options and commands from this dialog are unavailable. The dialog comes back to its initial state when you
have picked a point.
Note: The picking must be done on the selected surface (point cloud or mesh).
Once the initial plane's position has been defined, you have to set its position along its normal. By default, its current pos-
ition corresponds to Offset 0. Setting a positive value will move the plane Up along its normal while a negative value will
move it Down.
To define an offset value:
1. Enter a value in the Offset field.
2. Or use the Up and Down buttons to select a value.
Once a preview has been performed, the Preview button becomes disabled and the Check Volume to Keep options
become enabled. See (A2) and (B2).
1 - Edit and export the volume result(s) 2 - Check Volume to Keep options
Once you are satisfied with the previewed volume(s), you can create a report and export to RTF format.
To save a volume in a report:
1. Click Report. The Volume Calculation Report dialog opens.
2. Click Export. The Export Volume Calculation Report dialog opens.
3. Enter a name in the File Name field.
4. Specify a drive/folder where to store the file.
5. Click Save. The report is opened as an rtf file in the Microsoft Word application.
6. Print the report as required.
You can filter the computed volume according to a range of elevation values. Note that this filter cannot be applied to a part
of the volume.
To filter from an elevation range:
1. Click the Range Based Filtering icon. The Range Based Filtering dialog opens.
2. Enter a value in the Minimum Value field.
3. Enter a value in the Maximum Value field.
4. Click OK.
Parts of the volume out of the defined range are not taken into account
If you start by fencing an area on the volume, the Fill Holes and Smooth Cells icons become enabled and the Range Based
Filtering icon swaps from enabled to disabled.
To fence an area:
1. Fence an area on the volume.
2. Right-click anywhere in the 3D View.
3. Select End Fence from the pop-up menu.
4. Click the Keep Cells icon.
5. Or click the Empty Cells icon.
Tips:
n You can also right-click in the 3D View to display the pop-up menu and select the command you want to use.
n Instead of selecting Keep Cells (or Empty Cells), you can also use the related short-cut key I (or O).
n Instead of selecting End Fence from the pop-up menu, you can also double-click.
Notes:
n Once a fence has been drawn, the user can no longer manipulate the volume.
n To start a new fence, please cancel the current one by selecting New Fence from the pop-up menu or by pressing
Esc.
To fill holes:
1. Fence an area on the computed volume.
2. Click on the Fill Holes icon.
Tip: The Fill Holes icon can also be selected from the pop-up menu.
Note: The Positive (Cut) (or Negative (Fill)) value is then updated.
To smooth cells:
1. Fence an area on the computed volume.
2. Click on the Smooth Cells icon.
Tip: The Smooth Cells icon can also be selected from the pop-up menu.
Note: The Positive (Cut) (or Negative (Fill)) value is then updated.
The 3D Inspection group includes mainly two tools. The first one enables you to determine the from-point-point distances,
from two different point clouds. The result can be analyzed with the second too.
The Polyline Inspection group enables the inspection of a point cloud along a planar polyline.
The Polyline Inspection group enables you to define station positions on an alignment.
The Floor group includes mainly two tools. It enables you to inspect the flatness of a floor, and to measure its flatness as
well as the levelness values.
The Walls group enables you to inspect if a wall is flat and vertical.
play in green.
n The Start and End indications show the direction along which stations will be positioned.
n Stations are automatically positioned along the polyline, following the values found in the Beginning Station,
Interval Start Station and Interval fields.
n Each station position, symbolized by a cross and a label, display in the color of the selected polyline.
n The value displayed on the labels is the sum of the values found in the Beginning Station, Interval Start Station
and Interval fields except for the first label which is the addition of Beginning Station and Interval Start Station val-
ues.
n The Interval Start Station specifies the distance between the Start position to the first station position (0 m is the
default value).
n The Beginning Station specifies the start value in terms of distance of the first station (0 m is the default value).
Note: If you enter in the tool with a polyline for which an alignment stationing has been already performed, the dialog which
appears is filled up with the parameters of the alignment.
Tip: You can specify the style used to format a station value, among No Formatting, 2 Digits: 10+00, and 3 Digits: 1+000, in
the Preferences / Units dialog.
Note: You can leave the tool by pressing Esc.
3. Enter a distance value in the Beginning Station field. This value can be positive or negative.
4. Enter a value in the Start Prefix field. This value can be any combination of ASCII characters. It is used for naming
the stations with the number defined above.
recomputed to be between the beginning of the polyline and the value of the first Interval.
n If the Interval value induces the creation of more than 1000 stations, a question pops up and asks you to con-
tinue or not.
n If the Interval Start Station value is higher than the length of the selected polyline, this value is not taken into
account.
4. Click the Apply button. The Alignment Stationing dialog closes.
A new object, named "Polyline - With Stations", is created. When displaying its properties, you can see the number
of stations defined in the polyline, the Station Prefix used for the stations name, as well as the interval between two
stations, and the slicing method (Horizontal Step (2D) or Distance Along Alignment (3D)).
If the selected polyline is composed of a set of segments and arcs. The created polyline doesn't contain arcs. All of
them are discretized in segments.
Note: When you save a project with the newly created polyline in RealWorks 10.2, this changes the database. As a result,
the project cannot be opened in 10.1.
Note: The exact position of a station on the polyline is not exported when exporting the properties of a "Polyline - With Sta-
tions" object. Only the number of stations, and the prefix of the stations, are exported.
Note: A "Polyline - With Stations" object can be used like a polyline.
If the two selected surfaces are of plane shape, choose the Plane-Based Projection method. Step1 of the Twin Surface
Inspection dialog becomes as shown below:
A projection plane with a normal direction parallel to the Z axis* of the active coordinate frame appears in the 3D View. A
slider at the left side of the 3D View allows you to move the projection plane from the top to the bottom and vice versa. The
way of defining a 3D plane is the same as in the Cutting Plane tool.
If the two selected surfaces are of cylinder shape, choose the Cylinder-Based Projection method. Step1 of the Twin Sur-
face Inspection dialog becomes as shown below:
A projection cylinder with an axis parallel to the Z axis* of the active coordinate frame appears in the 3D View. You can
change the projection cylinder axis direction according to the two other axes (X* and Y*). If the selection (only point cloud)
that you performed in Step 1 contains an entity, you can pick on it so that its axis becomes the new axis of the projection cyl-
inder. You can also pick points on your selection (point cloud or mesh) to define a projection cylinder or edit one manually.
In all cases, the bounding box that highlights the selection (point cloud or mesh) delineates the height of the projection cyl-
inder. You cannot exceed it.
If the two selected surfaces are of tunnel shape, choose the Tunnel-Based Projection method. If your project contains a 3D
Path and a 2D Shape (respectively a 3D polyline and a 2D polyline), the name of each is displayed. If there is more than
one path or shape, you can drop-down the selection list for each and select another 3D Path or 2D Shape. See [A]. If your
project contains no 3D Path and no 2D Shape; the dialog displays as shown in [B], and you are not able to perform an
inspection.
A projection tunnel of the 3D Path’s length and of the 2D Path’s shape appears with the reference and comparison surfaces
respectively in red and green.
You can inspect the Comparison Surface (in green) with the Reference Surface (in red) along or perpendicular to the 3D
Path by checking Perpendicular or along the 3D Path and in the Z axis* direction (of the active coordinate) by checking Ver-
tical.
Note: (*) In the X, Y and Z Coordinate System.
To define the Start and End positions when no alignment stations has been defined:
If no alignment stationing has been defined on the selected 3D Path, the dialog displays as illustrated:
n If required, drop-down the 3D Path (and/or 2D Shape) list and choose which 3D Path (and/or 2D Shape) to be used
n If required, you can define the Start (or End) position of the inspection, by picking a point along the 3D Path.
n You can reset the Start position (and/or the End position) to the beginning (and/or to the end) of the 3D Path.
To define the Start and End positions when an alignment stations has been defined:
If an alignment stationing has been defined on the selected 3D Path, the dialog displays as illustrated below:
n If required, drop-down the 3D Path (and/or 2D Shape) list and choose which 3D Path (and/or 2D Shape) to be used
n Define the Start and End positions of the inspection, by picking a point along the 3D Path.
n Or enter a distance value in the Start and End fields.
n If required, reset the Start position (and/or the End position) to the beginning (and/or to the end) of the 3D Path.
Note: If the alignment stationing is done with the Distance Along Alignment (3D) option, the distance will be along the 3D
Path. If the alignment stationing is done with the Horizontal Distance (2D) option, the distance will correspond to the dis-
tances along the curve projected onto the horizontal plane.
Note: You cannot set the Start position after the End position. To swap the path orientation, you need to go to the Align-
ment Stationing tool and do the Reverse Alignment.
Note: There is no minimum distance between the Start position and the End position for performing an inspection. When
you enter the exact value of the Start position into the End field, this value is not taken into account.
circumference when you unfold it. If the projection surface is a 3D tunnel, the resolution directions will be the 3D Path and
2D Shape directions.
To determine a resolution in the Plane/Cylinder-Based Projection:
1. Enter a value in the Resolution field.
2. Or use the Up and Down buttons to select a value.
To determine a resolution in the Tunnel-Based Projection:
1. Enter a value in the Along 3D Path field.
2. Enter a value in the Along 2D Shape field.
3. Or use the Up and Down buttons to select a value.
then unavailable
5. Click again the Preview.
The inspection result is a map. It is shown in a specific window, called Map Preview. It is opened beside the 3D View. This
map is a 2D image inside which each pixel is colored according to the difference (expressed in terms of elevation) between
the two surfaces. A ColorBar located at the right side of the inspection map is a scale of elevation values and each color cor-
responds to a range of elevation values.
1 - The scale and the origin of the inspection map 3 - The comparison surface (green)
2 - The reference surface (red) 4 - The inspection map
In the Map Preview window, you can zoom the inspection map In or Out. You can do this in three ways. The first one is to
magnify (or reduce) an area of the inspection map using Image Zoom In and Image Zoom Out . The second way is to
magnify (or reduce) the inspection map using the mouse wheel (if present). The last way is to select a rate from the drop-
down list. If the inspection map is larger than the Map Preview window can show, you can pan it on left-click in four dir-
ections: Up, Down, Right and Left. In the 3D View, the inspection map is shown in superposition with the two selected sur-
faces and the projection surface. A frame (red and green) corresponding to the inspection map’s origin appears in both the
3D View and the Map Preview window.
Tip: Please, refer to the ColorBars section for more information about how to use the features.
Note: When a cylinder is vertical, i.e. when the angle between its axis and the Z-axis of the current coordinate system is
less than 45 degrees, the orientation of the inspection map changes between RealWorks 10.1 and RealWorks 10.2. When
the angle is greater than 45 degrees, the cylinder is considered horizontal. In this case, the orientation of the map does not
change between 10.1 and 10.2. Refer to the table below.
Horizontal Cylinder Vertical Cylinder
10.1 10.2 10.1 10.2
Note: When you save a project for which the orientation of the inspection map changed due to the verticality of the cylinder
in RealWorks 10.2, this changes the database. As a result, the project cannot be opened in 10.1.
When the Fill Holes option has been kept unchecked, all the holes on the clouds are preserved on the inspection map.
When the Fill Holes option has been checked, all the holes on the clouds are filled on the inspection map.
To fence an area:
1. Click the Draw Polygon to Edit.
2. Fence an area on the inspection map.
3. Right-click in the 3D View window.
4. Select End Fence from the pop-up menu.
Notes:
n To cancel the current polygonal fence, you can press Esc or select New Fence from the pop-up menu.
n To leave the Draw Polygon to Edit tool, click again the Draw Polygon to Edit, select Close Polygon Tool from the
pop-up menu or press Esc.
Tips:
n Instead of selecting End Fence from the pop-up menu, you can either double-click or press on the Space Bar.
n You can also select Keep Cells (or Empty Cells) from the pop-up menu or use their related short-cut key I (or O).
To filter an area:
1. Click the Fill Holes, if the fenced area contains holes.
2. Or click Smooth Cells, if the fenced area contains spikes for example.
Notes:
n You can also select Fill Holes (or Smooth Cells) from the pop-up menu or use their related short-cut key F (or S).
n An inspection map, once created, becomes uneditable.
1 - Option for setting only pos- 2 - Number of levels in the 3 - Field for defining inter-
itive values of intervals current ColorBar vals by setting values
3. Click in the interval value field and key in new values. The number of levels is displayed below.
4. Select the Positive Values option (if required).
5. Click in an interval line. A pull down arrow appears
6. Click on the pull down arrow. A color palette appears.
7. Choose an existing color or click Other to define yours.
8. Click Save.
If the Model is a plane, the projection should be based on a 3D plane, with the same direction (Normal) and whose dimen-
sions (Width and Length) are delineated by the highlighting box.
If the Model is a cylinder, the projection should be based on a 3D cylinder, with the same size (Diameter and Length).
If a 2D Shape and a 3D Path (respectively a 2D polyline and a 3D polyline) have been selected, the projection is based on a
3D Tunnel of the 3D polyline’s length and of the 2D polyline’s shape. The 2D Shape and 3D Path names are displayed in
Step 1. You can inspect the Comparison Surface (point cloud or mesh) with the Reference Surface (model) along or
perpendicular to the 3D Path by checking Perpendicular or along the 3D path and in the Z axis direction (of the active
coordinate) by checking Vertical. You can also swap the 3D path and the 2D Shape.
Note: The step Define Projection is only available when selecting a 2D shape and a 3D path.
Define the Start/End Position When no Alignment Stationing has been Defined
If no alignment stationing has been defined on the selected 3D Path, the dialog displays as shown as illustrated:
n By default, the inspection performs from the beginning of the 3D Path to its end.
n You can define the Start (or End) position of the inspection, by picking a point along the 3D Path.
n If required, reset the Start position (and/or the End position) to the beginning (and/or to the end) of the 3D Path.
Define the Start/End Position When an Alignment Stationing has been Defined
If an alignment stationing has been defined on the selected 3D Path, the dialog displays as illustrated below:
n By default, the inspection performs from the beginning of the 3D Path to its end.
n The value in the Start field is the value of the Beginning Station (see the Alignment Stationing tool).
n The value in the End field corresponds to the position at the end of the 3D Path.
n Define the Start and End positions of the inspection, by picking a point along the 3D Path.
n Or enter a distance value in the Start and End fields.
n If required, reset the Start position (and/or the End position) to the beginning (and/or to the end) of the 3D Path.
Note: If the alignment stationing is done with the Distance Along Alignment (3D) option, the distance will be along the 3D
Path. If the alignment stationing is done with the Horizontal Distance (2D) option, the distance will correspond to the dis-
tances along the curve projected onto the horizontal plane.
Note: Along a given 3D Path, you cannot set the Start position after the End position.
Note: There is no minimum distance between the Start position and the End position for an inspection. When you enter the
exact value of the Start position into the End field, this value is not taken into account.
Tip: Please, refer to the ColorBars section for more information about how to use the features.
Tip: Please, refer to the ColorBars section for more information about how to use the features.
When a cylinder is vertical, i.e. when the angle between its axis and the Z-axis of the current coordinate system is less than
45 degrees, the orientation of the inspection map changes between RealWorks 10.1 and RealWorks 10.2. When the angle
is greater than 45 degrees, the cylinder is considered horizontal. In this case, the orientation of the map does not change
between 10.1 and 10.2. Refer to the table below.
Horizontal Cylinder Vertical Cylinder
10.1 10.2 10.1 10.2
Note: When you save a project for which the orientation of the inspection map changed due to the verticality of the cylinder
in RealWorks 10.2, this changes the database. As a result, the project cannot be opened in 10.1.
Tip: Please, refer to the ColorBars section for more information about how to use the features.
When the Fill Holes option has been kept unchecked, all the holes on the clouds are preserved on the inspection map.
When the Fill Holes option has been checked, all the holes on the clouds are filled on the inspection map.
Note: The Switch to Color Layer icon is grayed out if an inspection map has been generated without the Create Color Layer
With Current Rendering off.
To fence an area:
1. Click the Draw Polygon to Edit.
2. Fence an area on the inspection map.
3. Right-click in the 3D View window.
4. Select End Fence from the pop-up menu.
Notes:
n To cancel the current polygonal fence, you can press Esc or select New Fence from the pop-up menu.
n To leave the Draw Polygon to Edit tool, click again the Draw Polygon to Edit, select Close Polygon Tool from the
pop-up menu or press Esc.
Tips:
n Instead of selecting End Fence from the pop-up menu, you can either double-click or press on the Space Bar.
n You can also select Keep Cells (or Empty Cells) from the pop-up menu or use their related short-cut key I (or O).
To filter an area:
1. Click the Fill Holes, if the fenced area contains holes.
2. Or click Smooth Cells, if the fenced area contains spikes for example.
Notes:
n You can also select Fill Holes (or Smooth Cells) from the pop-up menu or use their related short-cut key F (or S).
n An inspection map, once created, becomes uneditable.
The map gives you a global vision of the inspection between the selected surface and the model. You can move your cursor
over a point on the inspection map in order to have the difference of elevations between both the surface and the model at
this point. The difference of elevations appears in text beneath the Map Inspection.
The Section Viewer [B] shows the extraction result(s) in 3D and optionally the inspection map if the Display 3D Map
option is checked. The Lock in 2D option (when not dimmed and if checked) locks the extractions result(s) in 2D
(constrained in the XZ* plane of the active frame) with a 2D Grid in superposition. You can hide and display the 2D
Grid again. When the Lock in 2D option is checked, you can only pan the results(s) in the YZ* plane, zoom (in or
out) or rotate around the X* axis. Un-checking Lock in 2D will hide the 2D Grid and will free the result(s) from the 3D
locked constraint.
The way the two viewers (Inspection Map Analyzer and Section) will be represented depends on the sub-tool you
select. You can rearrange the viewers as you please using the View Manager tools
Notes:
n Pressing Esc will close the Inspection Map Analyzer tool.
n Clicking Close in the Inspection Map Analyzer dialog (or selecting Close from the pop-up menu in the viewers) will
not close the current sub-tool but will close the main tool.
n (*) In the X, Y, Z Coordinate System.
The Inspection Map Analyzer and Section Viewers are both opened. In the Section Viewer, the inspection map is by
default hidden and the navigation is locked in 2D. In the Inspection Map Analyzer Viewer, the horizontal and vertical
sliders are shown and only one is active.
3. If required, check the Display 3D Map option to view the inspection map in the Section Viewer.
4. If required, uncheck the Lock in 2D option to free the navigation from 2D lock in the Section Viewer.
5. In Step 1, choose between Pick on Reference Surface and Pick on Comparative Surface.
Tip: You can use the Up/Down (or Right/Left) arrows of your keyboard to vertically (or horizontally) move the slider with con-
stant step. This step corresponds to one pixel on the inspection map (not one pixel on the screen). To do this, you should
first click inside the Inspection Map Analyzer Viewer to select it.
Picking should always be done inside the Inspection Map Analyzer Viewer and anywhere over the color area of the inspec-
tion map (except on black area).
To pick a point:
1. Pan (or zoom) the inspection map in or out (if required).
2. Click the Pick Point icon. The two sliders disappear from the Inspection Map Analyzer Viewer.
3. Pick a point on the inspection map in the Inspection Map Analyzer Viewer.
The picked point is shown in the Inspection Map Analyzer Viewer [A] and in the Section Viewer [B]. Its 3D position
(XYZ coordinates) is displayed in text in the Section viewer. Starting a new picking will cancel the current one.
Tips:
n You can also select Quit Point Creation Mode from the pop-up menu or press on the Esc key.
n You can remove the picked point labels from the 3D View by first selecting Rendering, then Display 3D Labels from
the 3D View menu.
You can create the extracted result(s) in the database and start a new point picking (or polyline drawing) without leaving the
tool. An object of 3D Point (or Polyline) type is created and rooted in the Models Tree. Before saving a point (or polyline),
add comments to it. After saving a point (or polyline), you can edit its related comments. To do this, display the created
object properties and go to the Label line for edition.
To save the results:
1. For each picked point (or drawn polyline), you can add comments.
2. Click Create to save the result.
Note: Be sure to first save the picked point (or drawn polyline) before leaving the Point Creation (or Draw Polyline) tool.
Otherwise, it will be cancelled.
viewers. The top sub-viewer displays a section, or a couple of sections, or a shift depending on the option(s)
(Comparison Section, Reference Section, or 1D Inspection) chosen in Step 2. The bottom sub-viewer displays
the difference plot between a couple of sections.
n A section is a profile resulting from the slicing over a surface on an inspection map. A slice over a reference sur-
face, in red, is called Reference Section. A slice over a comparison surface, in green, is called Comparison Sec-
tion.
n The shift between a couple of Reference Section and Comparison Section, at a given position, is called 1D
Inspection.
You need to define a direction and a position over the selected inspection map. The direction is given by the displacement
direction of a slider and the position by its position. You have at all two sliders (Vertical and Horizontal) and only one can be
activated at a time. The active slider is in blue.
Caution: The Set Horizontal Slider is grayed out when the selected inspection map is a Tunnel.
To choose a slider:
1. Click the Set Horizontal Slider icon to choose the horizontal direction.
2. Or click the Set Vertical Slider icon to choose the vertical direction.
3. Or position the cursor over the end of a slider and click on it.
Note: To hide (or display) the active slider, select Hide Slider (or Display Slider) from the pop-up menu in the Inspection
Map Viewer.
To set a slider position by drag & drop:
1. In the Inspection Map viewer, position the cursor over one of the two ends of a slider, as illustrated below.
2. If the Horizontal Slider has been chosen, drag and drop it from Up to Down and reversely until it meets the position
required. The slicing will be done in this direction and at this position.
3. If the Vertical Slider has been chosen, drag and drop it from Right to Left and reversely until it meets the position
required. The slicing will be done in this direction and at this position.
Note: The Set Horizontal Slider icon is grayed out when the selected inspection map is a Tunnel.
Tip: You can move the two sliders in four directions (Right, Left, Up and Down) using the arrow keys of your keyboard. In
that case, the displacement is done with a constant interval. The interval value is the one you set in the Interval field in Step
3.
To set a slider to a position by picking:
1. Choose a slider's direction.
2. Click the Set Slider Position icon. The two sliders disappear from the Inspection Map Analyzer viewer. The cursor
changes its default shape to a pointer.
3. Pick a point on the displayed inspection map.
n If the inspection map is a Plane (or a Cylinder); the chosen slider moves to the picked position in the chosen dir-
ection.
n If the inspection map is a Tunnel; the Vertical Slider moves horizontally to the picked position.
Tip: You can also right-click anywhere in the Inspection Map Analyzer viewer to display the pop-up menu and select Set
Slider Position.
Tip: Instead of choosing Set Slider Position, you can also double-click in the inspection map.
To set a slider position by defining values:
1. Click the Set Slider Point Position icon. The Slider Position Definition dialog opens.
2. If the inspection map is a Plane (or a Cylinder); choose between Horizontal Slider and Vertical Slider.
3. If the inspection map is a Tunnel; only the Vertical Slider option can be chosen.
4. Do one of the following:
n Check the Point option, and enter the 3D coordinates of a point. Its related position, along the 3D Path and on
If the position of the point is out of the inspection map. A warning message displays in red in the Slider Position
Definition dialog, and the OK button is grayed out.
If no alignment stationing is available on the selected 3D Path, no Start Prefix value displays next to the edit
field.
Enter a distance value. The 3D coordinates and the position on the map of the related point, get updated. You
cannot input a position that is out of the range delimited the Start and End positions. These positions are those
defined when performing an inspection.
5. Click OK. The Slider Position Definition dialog closes.
n If Horizontal Slider has been chosen, the horizontal slider becomes active and it jumps vertically to the defined
position.
n If Vertical Slider has been chosen, the vertical slider becomes active and it jumps horizontally to the defined pos-
ition.
Note: When the format 2 Digits: 10+00 or 3 Digit 1+000 is used for the stationing, the sub units are not used.
You can now choose the type of object you want to extract from the selected inspection map. By default, all types are selec-
ted.
To choose a type of object to extract:
1. Keep all options checked.
2. Or/and clear the Reference Section option. The section in red is hidden.
3. Or/and clear the Comparison Section option. The section in green is hidden.
4. Or/and clear the 1D Inspection option. The shift is hidden.
You can slice the selected inspection map with a constant interval along a defined direction and at a defined position. The
result is a set of Reference Sections; and/or Comparison Sections, and/or 1D Inspections. Only a couple of sections (Refer-
ence and Comparison) can be active at a time, it's the couple in fussing.
To navigate through the sections:
1. In Step 3, check the Multi-Slices option.
2. If the selected map is a Cylinder, click on the Choose Type of Unit pull-down arrow*.
a. Select the Use Length Unit option from the list. The unit of the Interval changes according to the unit set in the
Preferences / Units / Unit System / Length.
b. Or select the Use Angular Unit option from the list. The unit of the Interval changes according to the unit set in
the Preferences / Units / Unit System / Angle.
c. And jump to the step 5.
3. If the selected map is a Plane, jump to the step 5.
path).
n If the Horizontal Interval option is checked, the slices are set with a regular interval, not along the 3D Path, but
Tip: Instead of clicking Next (or Previous), you can use the Up and Down (or the Left and Right) Arrows on your keyboard.
Caution: (*) Only if the Horizontal Slider has been set.
Note: The 2D Lock option is unchecked on its own in case the Multi-Slices has been chosen.
The Plot viewer displays the difference plot between a couple of sections. You can zoom it in/out, pan it, or change its scale
or print it.
When you create a tunnel inspection map with a 3D Path with an alignment stationing, you can see the position of the ver-
tical slider in the Plot viewer.
In the case of an inspection map, resulting from a cylindrical projection, to avoid having the axis of the difference plot inver-
ted compared to the slicing direction, we automatically compare the axis of the cylinder with the Z-Axis, as illustrated below.
In the case of a vertical cylinder and if the angle between its vector and the Z-Axis is less than 45°, the difference plot is dis-
played vertically along the slicing direction.
In the case of a horizontal cylinder and if the angle between its vector and the Z-Axis is less than 45°, the difference plot is
displayed horizontally along the slicing direction.
In other cases, you can invert the axes manually by selecting Swap Axes.
To Manipulate a plot:
1. Click inside a graph to select it.
2. Drag and drop the graph (with the left button) to a new location to pan it.
3. Or use the mouse scroll wheel to zoom in/out.
4. Or use the left and middle buttons.
Note: Zoom In or Zoom Out will change the linear graph scale.
Note: The Zoom is centered on the current mouse location.
To print a plot:
1. Right-click inside a graph.
2. Select Print from the pop-up menu. The Print Setup dialog opens.
3. Define the properties of your Printer.
4. Set the Size of the Paper.
5. Add title, reference, etc. in the Legend panel.
6. Choose an Orientation between Portrait and Landscape.
7. Choose a Scale between Auto Scale and Fixed Scale.
8. Click OK. The Print Setup dialog closes.
To scale a plot:
1. Right-click inside a graph.
2. Select Scales from the pop-up menu. The Plot Scale dialog opens.
3. Do one of the following:
1. Choose Automatic Scaling to
2. Or click on the Horizontal Scale (or Vertical Scale) pull-down arrow.
You are able to export a set of sections to the AutoCAD DXF (or DWG) format.
Note: For all of the exports described in the next topics, the Amplification Factor value is by default set to 3.
n If the Multi-Slices option has been checked, the Vertical Interval field is grayed-out with the Interval value, as
illustrated below.
below.
n If the Multi-Slices option has been checked, the Horizontal Interval field is grayed-out with the Interval value,
as illustrated below.
below.
n If the Multi-Slices option has been checked, the Horizontal Interval field is grayed-out with the Interval value,
as illustrated below.
below.
n If the Multi-Slices option has been checked, the Horizontal Interval field is grayed-out with the Interval value,
as illustrated below.
Within the Inspection Map Analyzer tool, you cannot export the Horizontal Slices from a tunnel inspection, but you can do
this out of the tool by selecting the Export Inspection Map Horizontal Slices from the File / Advanced Exports menu.
below.
n If the Multi-Slices option has been checked, the Horizontal Interval field is grayed-out with the Interval value,
as illustrated below.
n If the object type is 1D Inspection, a 1D Inspection named OBJECT is created under the current project, in the
Models Tree.
n Each polyline is named Map_Section_Ref (or Map_Section_Comp), with an ordering at the beginning and a pos-
ition (in term of distance or angle*) at the end, as illustrated below. The ordering is given by the direction of the
slider chosen in Step 1.
Polylines created with the Distance Along Alignment (3D) option chosen in the Alignment Stationing tool:
2. If the 1D Inspection option has been checked in Step 2, click the Create All button.
n A set of 1D Inspections is created. All are put in a folder, named Map_Section_Insp followed by the Interval
value
n Each 1D Inspection is named Map_Section_Insp, with a numbering at the beginning and a position (in term of
distance or angle*) at the end, as illustrated below.
n If the inspection map is a Tunnel, and an Alignment Stationing applied to the selected 3D Path, and the sta-
tioning information is added to each created 1D Inspection. This helps the user to visualize which 1D Inspection
is at which position along the alignment:
3. If the Reverse Directions option has been chosen in Step 3, the numbering order is inverted and the position of the
active section(s) (and/or 1D Inspection) changes.
4. Click Close. The Inspection Map Analyzer dialog closes.
Caution: (*) For a cylindrical inspection map (Tunnel), the cross map data lines are numbered with the following order: from
0° to +360°. All are put in a folder, whose name is followed by the Interval value in degrees.
Because the metric information is still stored in the inspection map, you can extract the volume and surface information
(respectively in cubic meters and in square meters) from it as in the Volume Calculation tool. You can do this by fencing a
specific area or a series of areas. You can also filter according to a color defined by picking, from a range of colors by spe-
cifying values or using surface (or altitude) values. In selection, the mouse pointer changes depending on the mode you are
using. In Volumes & Surfaces, only the Inspection Map Analyzer viewer* is opened and the horizontal and vertical sliders
are hidden**.
To select "Volumes & Surfaces":
1. In the Inspection Map Analyzer dialog, click on the pull down arrow.
2. Select Volumes & Surfaces. The Volumes & Surfaces dialog appears.
Fencing an area is always done by picking anywhere (colored and black areas) on the inspection map. If no area has been
fenced, the whole inspection map will be selected by default.
To fence an area:
1. Click Polygonal Selection .
2. Pan or zoom the inspection map in or out (if required).
3. Draw a polygonal fence by picking and double-clicking to end.
1 - Fencing of addition shape 2 - The newly defined area is added to the old one
Tip: Instead of selecting Add By Polygonal Selection, you can also use its related shortcut key Ctrl. You should do
this before ending the polygon.
7. Click on the pull down arrow of the Polygonal Selection list.
8. Select Subtract by Polygonal Selection .
9. Draw another polygonal fence. Areas in common are subtracted.
To pick a color:
1. Picking should always be done inside the Inspection Map Analyzer viewer and anywhere over the colored areas of
the map.
2. Pan or zoom the inspection map in or out (if required).
3. Click Select Color Range .
4. Pick a pixel on the inspection map. The map is filtered according to the picked point color; the areas of this map shar-
ing the same color as the picked point are kept.
The elevation difference inside or outside the bound values are kept and the others are darkened
4. Click OK.
The shift between two surfaces on an inspection map along a given direction and at a defined position can be viewed in the
Section viewer when selecting 1D Inspection in Sections & Shifts. This shift is a surface of its own. That’s why; the purpose
of this new feature in RealWorks is to allow the user to filter an inspection map according to a surface value or between two
values.
To use the surface values:
1. Click Select by Using Surface Values. The By Surface Selection dialog opens.
This dialog opens as the third tab of the WorkSpace window in place of the Inspection Map Analyzer dialog. In
Select by Using Surface Values, only the Inspection Map Analyzer viewer is opened and the horizontal and vertical
sliders appear again.
1 - Surfaces inside two bounds 3 - Surfaces out of bound tolerance are 4 - selected
2 - Section direction and darkened
Surfaces outside two bounds
5. Check the results in Step 2.
6. Click Apply.
Tip: You can also choose Select by Using Surface Values from the pop-up menu.
The new RealWorks feature allows you to filter an inspection map based on a given altitude or between two defined alti-
tudes. The inspection map needs to be of Cylinder shape.
To filter an altitude:
1. Click Altitude Filter. The Altitude Filtering dialog opens.
2. Do one of the following:
n Filter according to one bound.
The extraction results are listed in text in the Volumes & Surfaces dialog. You can save these results in a report file in rft
format. Note that you cannot save the results as permanent objects in the RealWorks database as in the Volume Cal-
culation, Twin Surface Inspection and Surface to Model Inspection tools.
To report the volume and surface information:
In Iso-Curves, the Inspection Map Analyzer and Section viewers are opened. The horizontal and vertical sliders are hidden
in the Inspection Map Analyzer viewer and the Section viewer is empty of contents*.
To extract iso-curves:
1. In the Inspection Map Analyzer dialog, click on the pull down arrow.
2. Select Iso-Curves. The Iso-Curves dialog appears. The inspection map is by default not displayed in the Section
viewer.
3. If required, check the Display 3D Map option to view the inspection map.
Notes:
n Computing a huge quantity of Iso-Curves may take a very long time. In that case, an information dialog appears and
prompts you to continue or abort the operation.
n * To make one of the two sliders appear, select Display Slider from the pop-up menu.
n To be able to view the iso-curves in the Section viewer, hide the inspection map in the 3D View by un-checking the
Display 3D Map option.
The active Iso-Curve is the first in the computation’s order. It is of fuchsia color in the Section viewer and is colored accord-
ing to its value in the ColorBar in the Inspection Map Analyzer viewer.
To browse iso-curves:
1. Click Display Next Iso-Curve (or Display Previous Iso-Curve ) to set the next (or previous) iso-curve as active.
2. Or click Display First Iso-Curve (or Display Last Iso-Curve ) to set the first (or last) iso-curve as active.
3. Or key in an iso-curve’s number and press Enter.
4. Or pick an iso-curve in the Inspection Map Analyzer viewer.
Notes:
n You can set several iso-curves as active. To do this, multi-select the ones you need in the Section viewer by com-
bining the use of Ctrl with clicking.
n You can use the Up (or Down) Arrow key instead of Display Next Iso-Curve (or Display Previous Iso-Curve).
After previewing the result, you can choose and assign some of the Iso-Curves as principals. The remaining Iso-Curves are
then considered as intermediate Iso-Curves. Each principal Iso-Curve has a label which contains its height information in
text.
To define principal iso-curves:
1. Check the Define Principal Iso-Curves option.
1 - Defines the first principal Iso- 2 - Defines the number of 3 - Select First Principal
Curve by entering a number Iso-Curves to skip Iso-Curve by Picking
2. To define the First value, do one of the following:
n Enter a number in the First field.
n Or click (or ) to set a number.
Iso-Curves are created in the RealWorks database as 3D polylines in a set (named Cross-MapData-IsoCurves XX where
XX is the Interval value) under the current (active) project. You can export them to the AutoCAD application.
To create iso-curves:
1. Click Create All.
2. Click Close.
Notes:
n Close can also be selected from the pop-up menu.
n Leaving the Iso-Curves sub-tool without saving the result will display a warning message.
In Colored Mesh, the Inspection Map Analyzer and Section viewers are opened and the horizontal and vertical sliders are
hidden*.
To extract colored meshes:
1. In the Inspection Map Analyzer dialog, click on the pull down arrow.
2. Select Colored Mesh. The Colored Mesh dialog appears. The inspection map is by default not displayed in the Sec-
tion viewer.
3. If required, check the Display 3D Map option to view the inspection map.
4. Do one of the following:
n Check the Reference Surface option.
n Check the Comparison Surface option.
Notes:
n After clicking Preview, the number of vertices and the number of triangles related to the computed mesh are shown
in the Colored Mesh dialog.
n * To make one of the two sliders appear, select Display Slider from the pop-up menu.
1. Click the Define Area button. The 3D scene is locked in 2D, in Top view, in the XY plane of the current frame.
2. Choose one of the following:
n Define Rectangle by Defining Two Points has to be used to draw a rectangle aligned with the current coordinate
frame.
n Define Rectangle by Defining Three Points has to be used to draw a rectangle free of alignment.
3. Pick two opposite points, if Define Rectangle by Defining Two Points has been chosen.
4. Pick three unaligned points, if Define Rectangle by Defining Three Points has been chosen.
n The two (or three) points define a rectangular area which delimits the part of the ground to inspect.
n Points inside the defined area are fitted with a plane, with red edges and yellow background. This plane is called
Reference Plane. It will be used as a projection plane for inspecting the ground. Its height along the Z axis (of the
current frame) is displayed in the Elevation field.
n When you change the current area to a new one, the value in the Elevation field changes too.
n When you hover the cursor over the plane, its manipulators appear, one per edge and one per corner.
Note: You cannot undo the defined area. If you wish to do it, you need to define a new one.
The Grid, which appears over the area previously defined, has by default its Origin set at its bottom left corner. The Spacing
between two consecutive lines (horizontal or vertical) is the last set one. The origin sets the position where the grid starts.
Or
3. Click . The 3D scene is locked in 2D, in Top view, in the XY plane of the current frame.
4. Pick a point on the defined area. You are not allowed to pick a position outside the defined plane.
2. In the Grid Spacing field, input a distance value.
identify the regions, on the ground and in the defined area, above zero (Red), and those that are below (Blue).
You may have some regions in black. There are no points inside such regions. Empty region color can be
changed to white in Preferences > Viewer.
n A set of horizontal and vertical lines is also displayed. These lines contain the points found for each node of the
Grid. Each of these points is the deviation of the corresponding cell of the Inspection Map. If the Origin point
defined is inside the area of the Inspection Map, a node is at this position.
n The snapshot below illustrates the Inspection Map, the Grid and the cloud intentionally un-stacked
N - Node, intersection between a vertical line and P - Point on the cloud with XYZ coordinates
horizontal line, on the grid
ED - Elevation Difference
4. If required, check either Display Cloud, or Display Inspection Map, or Display Grid to hide each of them in the 3D
View.
5. If required, change each of the parameters previously defined.
6. And generate a new preview.
n If the Fill Holes option has been checked, the regions in black (or white) on the inspection map are filled with the
n If the Out of Tolerance option has been checked, some regions in gray appear on the inspection map. These
regions are the points whose deviation is in the defined Tolerance, as illustrated below.
n All the points are displayed on the inspection map as follows: X (cross), ID (name) and deviation value.
n Points in yellow and white color are those the user explicitly asks to be exported, while those in dark gray are
not.
n "Given_Name"_Map in TIF format. The file contains an image of the Inspection Map.
n "Given_Name"_Map in TXT format. This file contains the four corners for the Tiff image: Top Left, Top Right, Bot-
tom Left and Bottom Right. They are useful to locate the Inspection Map in 3D.
n "Given_Name"_Points in TXT format. This file contains the points written in the following format:
n The name of each point is based on a unique ID defined in the InspectionGrid. When you export several times with the
same grid, you will always have the same ID and the same coordinates for each point. The coordinates of the points are
exported in the current frame, and with the current units and decimal place that have been set in the Preferences of
RealWorks.
n If the Above Reference (Red) option has been checked, only points with positive deviation are exported (in the report).
n If the Below Reference (Blue) has been checked, only points with negative deviation are exported (in the report).
n If the Out of Tolerance option has been checked, points whose deviation enters in the field of the defined option are not
exported (in the report).
6. Click Validate.
Or
7. Pick the third point on the displayed point cloud data to validate.
If the drawn test section is not in compliance with the ASTM E1155 standard in terms of dimensions and surface, an
error message appears and prompts you to resize the drawn section by using the edge and corner manipulators.
Tip: You can choose Define Test Section from the pop-up menu instead of clicking Define.
Tip: You can press Enter or choose Validate from the pop-up menu instead of clicking Validate.
Note: Press Esc. to cancel the test section in progress.
To create samples:
1. Click Add Sample . The 3D scene is locked 2D in Top view, with a 2D grid superimposed (if not hidden pre-
viously). The Picking Parameters toolbar appears in the 2D constraint mode.
2. Pick a point on the displayed point cloud.
3. Move the cursor to pick another point. The segment, linking the first picked point to the cursor, initially in ORANGE
turns GREEN when its length matches the length specified by the ASTM E1155 standard (3.35 m).
4. Pick the point. The 3D scene is unlocked.
5. Add a new sample. It is in RED if the minimum distance which separates that sample to the first one is less than
1.22 m. It turns GREEN if the minimum distance matches the ASTM E1155 standard specification (1.22 m).
n A sample newly created is added to a list of samples with its FF and FL values.
n Each new sample is automatically named (1, 2, 3, etc.).
n The minimum and overall values of FF and FL are displayed with the 90% interval.
n The Minimal Number of Readings according to the measured area and the Total Number of Readings are also
displayed. Readings are the measurements done on the samples, spaced a constant step of 1ft.
n A defined sample is visible in the 3D View with its full name (name + FF: xx FL:xx).
Tip: You can also use the shortcut A or choose Add Sample from the pop-up menu.
To delete samples:
1. Select an already defined sample from the list.
2. Click the Delete Sample icon.
Tip: You can choose Delete Sample from the pop-up menu.
Note: You can undo the deletion of a sample.
6. Input a value in the Specified Overall Value (SOV) field for FF.
7. Input a value in the Minimum Local Value (MLV) field for FF.
8. Input a value in the Specified Overall Value (SOV) field for FL.
9. Input a value in the Minimum Local Value (MLV) field for FL.
10. Click Create. The Enter Contract Specifications for Report dialog closes and the report displays.
The report contains a snapshot of the test section with the samples displayed.
It also contains the tolerances (Specified Overall Value (SOV) and Minimum Local Value (MLV) for both FF and FL) used
and associated pass/fail result for each sample and overall, the number of readings, the measured area.
It shows the FF and FL values, and the 90% Conf. Intervals for each sample, for the overall and the minimum.
and keep points only on the wall. The resulting point cloud is called Working Cloud.
n REFERENCE PLANE DEFINITION: It's a plane used as reference for inspecting a wall, (zero in distance). An
inspection consists in computing the distances of points related to that reference.
Use:
- to fit a plane on the Working Cloud with a vertical constraint.
- to fit a local plane on the Working Cloud with a vertical constraint.
- Once fit, a Reference Plane displays. By default, the entire Reference Plane is the area to inspect, with a Grid in
superimpose, and an Origin at the bottom left corner.
- Define a 3D position (depth) for the Reference Plane by picking a point on the Working Cloud or by entering 3D
coordinates.
Tip: To easily pick a point, rotate the Working Cloud to visualize it from the top.
n GRID DEFINITION: To resize the area to inspect (previously the entire Reference Plane), click Define Area. The
view is locked in 2D in the Reference Plane's plane (with a 2D Grid in superimpose).
Use:
- to draw a rectangle by picking two points.
- to draw a rectangle by picking three points.
- Once drawn, click Done. The inspection area updates as well as the Grid.
A Grid is a two-dimensional structure with intersecting vertical and horizontal lines. The inspection will be done at
the intersection positions, called Deviations.
- Spacing is the distance between two consecutive lines, either vertical or horizontal. Enter or choose a value.
Define the Origin by picking a point inside the inspection area or by entering 3D coordinates.
- Origin helps to set a naming order for the Deviations. Enter a 3D coordinate position or pick a point on the Working
Cloud, inside the inspection area.
n INSPECTION PREVIEW: Use either Fill Holes or Out Of Tolerance and click Preview.
A plane-based Inspection Map is computed with a resolution smaller than the resolution of the defined Grid (1/10 of
Grid resolution with a minimum of 1 mm (see RFT format file when generating a report). Colors on the Inspection
Map help to identify on the wall:
- Areas in front of the Reference Plane (Red).
- Areas behind the Reference Plane (Blue).
- Areas with no points (Black). Empty regions color can be changed to White in Preferences > Viewer.
- If Fill Holes has been checked, areas in black (or white) are filled with the information found in the neighborhoods.
- If Out Of Tolerance has been checked with a value, some gray areas appear meaning that points whose distance
from either side of the Reference Plane are within the defined tolerance.
- If Cloud has been checked, the Working Cloud remains displayed. Un-check to hide.
- If Display Inspection Map has been checked, the computed Inspection Map remains displayed. Un-check to hide.
- If Grid has been checked, the defined Grid remains displayed. Un-check to hide.
n REPORT GENERATION: Choose In Front Of Reference (Red) and/or Behind Reference and click Export.
A set of files is created:
- A report in RFT format:
- An image of the Inspection Map with annotated Deviations in JPEG format. A Deviation is the inspection result at
an intersection position of the Grid. It is annotated as follows: X (position), ID (name) and deviation value (positive
when it is in front the reference, and negative when it is behind the reference):
- A TXT format file with all inspection positions in the following format:
If In Front Of Reference (Red) has been checked, only positive Deviations are exported in the TXT report.
If Behind Reference has been checked, only negative Deviations are exported in the TXT report.
If Out of Tolerance has been checked, Deviations within the defined tolerance are exported in the TXT report.
n INSPECTION CREATION: Click Create. A folder with an Inspection Map (Map) and a Polyline (Grid) are created.
14.3.8 3D Inspection
The main purpose of the 3D Inspection tool is to calculate the distance between each point of the compared cloud to a ref-
erence surface. The result is a colored cloud where colors stand for a distance (e.g. blue for the closest points and red for
furthest points, according to a predefined ColorBar). You can select two point clouds or a point cloud and a mesh to com-
pare.
1. Select two point clouds (or a point cloud and a mesh) from the Project Tree.
2. Select 3D Inspection in Inspection > 3D Inspection. The 3D Inspection dialog opens.
The first selected item is a Reference, it displays in red in the 3D View. The second selected item is a Comparison, it
is in green. You can display (or hide) each of them by checking (or un-checking) the Display Reference (or Display
Comparison) option. If one of the selections is a mesh, it is by-default a Reference.
The two sub-tools (Segmentation and Sampling) let you define a region (or reduce the number of points) in each
selection. The input of these two sub-tools is the Comparison if the Display Comparison option is checked (or both
the Comparison and the Reference if both options are checked). Reload Points reloads only points from the selec-
tion for which the display option has been checked.
Compensate For Low Density applies a density correction to the Comparison point cloud, where points are not
dense enough. This option is enabled only if the Comparison is a point cloud. It works only for structured terrestrial
scans.
the 3D View. This colored cloud results from the Comparison point cloud colorization, inside which each point is
colored according to the distance from the Reference.
n A ColorBar displays next to the colored point cloud. It is a scale of colors and each color stands for a distance
the Reference, and negative distance values for points below the Reference.
n If Absolute Distances (Positive Values Only) has been unchecked, all distance values stand for absolute values
independently points are above or below the Reference.
n At the same time, the maximum and minimum distances are computed and displayed in the dialog. If a value
has been defined in the Max. Distance field, the displayed value for the Max. Distance cannot exceed that value
and the Comparison points whose distance exceeds the defined distance are not taken into account for the
inspection.
2. If required, click Swap Surfaces .
n The Reference becomes a surface to inspect (Comparison) and the Comparison swaps for Reference.
n The Compute becomes enabled again.
An object of 3D Inspection Cloud type named Inspection is created and rooted under the Models Tree. This object is
by-default selected so that you can launch directly the 3D Inspection Analyzer; and the two items required for the
comparison are both unselected.
You can select a folder from the Project Tree under which you want to put the created 3D Inspection Cloud. You
only need to do that before clicking Create.
Tip: Close can also be selected from the pop-up menu.
Notes:
- Optionally, select the Cloud Color rendering from the 3D View > Rendering menu to view the 3D inspection cloud with
color information.
- Optionally, add some annotations on the computed 3D Inspection Cloud. See Annotate.
1 - The "To" slider and the "To" value in the ColorBar 4 - Points of the 3D inspection cloud below the "To" value
2 - The "From" slider and the "From" value in the ColorBar 5 - Points of the 3D inspection cloud above the "From" value
3 - The 3D inspection cloud
The 3D inspection cloud's Number of Points (see Step 1) as well as its aspect and the color associated with it
(see 3D View) will be then updated. Kept points are those in the defined range; they remain with their own
color. The unkept points are those out of the defined range. All are colored in black when they are above the
From value, and in white when below the To value. The Reload Points becomes enabled.
2. Click Extract. Unkept points are removed from the 3D View.
3. If required, define a new range. The Extract button becomes enabled again.
4. If required, click Reload Points . The 3D inspection cloud takes its initial state (number of points and distances
From and To) as well as the ColorBar even if you have done several extractions.
Notes:
n The unit of measurement for From (or To) is set to Meter, you do not need to enter "m" after the value. You can
change the unit of measurement in Preferences.
n The From value cannot be greater than the To value, and reversely.
n The Extract button becomes dimmed.
n The Display Inspection Cloud option when checked (or unchecked) enables to display (or hide) the cloud in display
in the 3D View. This cloud can be the initial 3D inspection cloud or an extracted cloud.
Cloud
. Each has its own color and all are put under a folder called
Extracted Clouds
.
2. If required, use the extracted cloud as input for a new extraction (or splitting).
3. Click Close. The 3D Inspection Analyzer dialog closes.
Tip: Close can also be selected from the pop-up menu.
3. Select AutoCAD® files (*.dxf, *.dwg) from the File Of Type field.
4. Select the Add To Project option (if needed).
5. In the Look In field, navigate to the drive/folder where the .dxf file is located.
6. Double-click on the file to select it. The DXF File Import dialog opens.
7. Select the DXF length unit and click OK.
8. Select 2D-Polyline Inspection in Inspection > Polyline Inspection. The 2D-Polyline Inspection dialog opens.
This dialog opens as the third tab of the WorkSpace window and is composed of four parts: The first part contains
two sub-tools: Segmentation and Sampling. The second part allows you to select a model and to set a thickness.
The third part is to perform the inspection. The fourth and last part is to save the inspection result in the RealWorks
database, close the tool and obtain access to the online help. The selected cloud is displayed in white in the 3D
View.
1 - The inspection graph 4 - Sliders for filtering points based on a given distance
2 - The selected model 5 - The color scale giving the distance information
3 - The inspection between the model and the
cloud at this position
[B]
In this picture, the selected point cloud, the selec- In this picture, only points resulting from the inspection with
ted model and the inspection result are displayed the selected model are displayed
in the 3D View window.
Note: In the 2D locked position, you can display the 2D grid. To do this, you can either right-click anywhere in the 3D View
to display the pop-up menu and select Show 2D Grid or select the 2D Grid/Show 2D Grid command from the 3D View menu
bar.
Note: In the 2D locked position or not, you can print the inspection result. To do this, you can either right-click anywhere in
the 3D View to display the pop-up menu and select Print or select the Print command from the File menu bar.
14.3.11 Annotate
An annotation is a note and/or an image attached to a location which has to pick on a displayed point cloud (or scan, or geo-
metry, or image) in the 3D View. The Annotate tool requires no input, it can be selected in Home > Annotation.
n From the Annotation Creation dialog:
n Pick a position on the displayed point cloud (or scan) or enter a 3D coordinate position in the Position field. A Pin
The Ortho-Image group includes a set of tools dedicated to the production of either a unique (or a series) of ortho-image(s)
from a point cloud, by converting imported images. The created images can be exported or used for creating rectified
images.
Note: You can also find the Ortho-Image group in the Registration module, but without the Ortho-Projection, Multi Ortho-
Projection and Image Rectification features.
This group includes a set of tools that are related to matched images.
Note: You can also find the Matched Image group in the Registration module, but without the Image Matching feature.
Note: You can select an Ortho-Image and access the Convert to Ortho-Image to refine it (see Refine) or to change
its size (See Ortho-Image Size).
Tip: Select an image and choose Convert to Ortho-Image from the pop-up menu.
n DEFINE A PROJECTION PLANE - This step consists of defining a plane to project the three points to be picked
onto the point cloud in the next step. Do one of the following:
- Click Define Horizontal Plane by Picking 3D Position and pick a point. A plane perpendicular to the Z axis is cre-
ated at the picked position.
- Click Place Image by Entering Coordinates of Corners and set the Top Left Corner, Top Right Corner and Bot-
tom Left Corner of a projection plane. These three corners should form a square area. Otherwise, the OK button
remains grayed-out.
n DEFINE SCALE & POSITION - Click Place by Picking and pick three similar points onto the image and onto the
point cloud. These three points should be picked in the same order and should not be aligned.
If required:
- Use (or select Undo 2D Point from the pop-up menu) to cancel the last picked point in the image.
- Use ( or select Undo 3D Point from the pop-up menu) to cancel the last picked point in the point cloud.
- Use to cancel all picked points, and to stay in the picking mode.
- Press ESC. to cancel all picked points, and to leave the picking mode.
Click Apply (or press Enter) to validate. The software matches the 2D points of the image with the 3D points of the
point cloud and creates an Ortho-Image.
The Lock Ratio option enables you to create an Ortho-Image with an aspect ratio maintained.
- If the option has been checked, the software may deform the image while keeping its aspect ratio maintained to
match the 2D points with the 3D points.
- If the option has not been checked, the software may deform the image without keeping its aspect ratio maintained
to match the 2D points with the 3D points.
As a result the created Ortho-Image may not have the exact same size as the image.
If required, reset the created Ortho-Image to the original size of the image.
n CHECK & EDIT - Click and drag the slider to set a transparency.
n
REFINE: Use to refine the Ortho-Image. Do one of the following:
- Bring the view to Front View. Select and drag the manipulator to move the Ortho-Image along the manipulator.
If required use to change the manipulator position.
- Bring the view to Front View. Select and pick a position to move the Ortho-Image moves along the direction of
its normal, at the position set by the picked point.
- Bring the view to Top View. Select
and use the manipulator to rotate the Ortho-Image in its plane. If required use to change the manipulator pos-
ition.
- Bring the view to Top View. Select and use the manipulator to pan the Ortho-Image in its plane. If required use
to change the manipulator position.
- Bring the view to Top View. Select and pick two points to move the Ortho-Image in its plane along the direction
defined by the two picked points.
n RESIZE - To change the Height of the Ortho-Image proportionally with the Width, ensure the aspect ratio is main-
tained by checking Lock Ratio.
n CREATE - Input a name and click Apply.
14.4.2 Ortho-Projection
Conventional and perspective photographs taken by any 2D camera show distortions caused by the camera angle and the
topography itself. These phenomena can be noticed particularly on aerial photographs. Non-uninformed scale on this kind
of photographs prevents from direct measurement, like on a map. These disadvantages can be cancelled by ortho-rec-
tification. This means that such photographs are computer-deformed.
The Ortho-Projection tool allows you to create ortho-images from a point cloud (or a textured mesh) displayed in the 3D
View. You can either export the ortho-images to CAD software, such as AutoCAD® or MicroStation® for further processing
or drafting operations, or you can perform 2D measurements directly within RealWorks. The basic principle behind this tool
is to choose a Projection Plane on which the ortho-image will be created, and choose the right information that you want to
store in this image, and then create it. All the metric information will be stored in this image, i.e. measurements made on this
photo will be accurate.
You can pick three points to define a Projection Plane. The accuracy of such a Projection Plane's orientation will be influ-
enced by the points you pick. It is recommended to pick these points in such a way that they are distributed across the area
on which you want to calculate the ortho-projection.
To pick three points:
1. Click the Define Projection Plane by Picking 3 Points icon. The Picking Parameters toolbar appears.
2. Pick three points (free or constrained) on the displayed objects.
In certain applications, you may need to visually choose a projection plane. The Define Projection Plane by Screen View
tool allows this. You first need to rotate the 3D scene to find the right viewing direction, and use the current screen plane as
the Projection Plane.
To use the current camera view:
1. Turn the scene to find the right viewing direction.
2. Click the Define Projection Plane By Screen View icon.
Another method for defining a Projection Plane consists of setting its corner values. This operation has no influence upon
the View direction and the Right and Up orientations (X and Y directions).
To set the corners:
1. Click the Define Corners of Zone of Interest icon. The Vertical Rectangle Corner Coordinates dialog opens.
2. Enter a point position in the Top Left Corner field.
3. Enter a point position in the Bottom Right Corner field.
4. Click OK.
Tip: You can also select the Set Projection Plane Corners icon from the pop-up menu.
Note: You can measure the 3D coordinates of two opposite points in the 3D View thanks to the Point Measurement feature
in the Measure tool, and copy and paste the coordinates in the Vertical Rectangle Corner Coordinates dialog.
Sometimes, you may need to edit manually the parameters of the current Project Plane or use the parameters of an exist-
ing ortho-image to calculate your own ortho-image. You can use the method below to recover the Projection Plane from
that of an existing ortho-image by getting its directions (View, X* and Y*), its position in the 3D scene and its Resolution and
Size. An option allows you to preview that ortho-image in 3D View.
To set (or edit) the parameters:
1. Click the Parameters button. The Set Parameters of Projection Plane dialog opens.
The Define Horizontal By Picking 2 Points feature enables to align the horizontal orientation of a Projection Plane to the dis-
played point cloud by picking two points. It means that for a given Projection Plane, you keep unchanged its Normal (View
direction) and you adjust its Right and Up orientations (horizontal and vertical).
To define the horizontal:
1. Click the Define Horizontal by Picking 2 Points icon. The Picking Parameters toolbar appears.
2. Pick a free or constrained point on the selected object to start the first point of the X direction.
3. Pick then the second point (free or constrained) to end this X direction.
1 - The first and second picked points 2 - The projection plane is aligned to the defined horizontal
After clicking Define Horizontal By Picking 2 Points, a 2D Grid appears upon the 3D scene. You can hide it or
change its size. The mouse cursor shape changes. The arrow becomes a pointer. A number beside this pointer
guides you in selecting points. It starts from One that corresponds to the first point of the X direction and ends by
Two. Once the two points are reached, a red segment links them and the new Projection Plane will be then gen-
erated. No need of defining a Normal direction. It keeps the former one. You can cancel it whenever you want and
start a new one. To do it, start again the previous procedure.
Note: In the picking mode, pressing Esc or selecting Cancel Picking (Esc) from the pop-up menu cancels the selection of
points in progress and closes Define Horizontal by Picking 2 Points.
You can also modify the position of a Projection Plane by picking a point on the displayed scene (point cloud or mesh). This
is important if you want to use the elevation information for calculating the ortho-projection.
To set a position:
1. Click the Define Projection Plane Position by Picking Point icon. The Picking Parameters (in 3D constraint mode)
toolbar opens.
2. Pick a point (free or constrained) anywhere on the selected object.
1 - A point picked on the displayed cloud 2 - The projection plane moves from its current position
to its new position
Notes:
n Modifying a Projection Plane’s position will not modify its orientation.
n Press Esc (or select Cancel Picking (Esc) from the pop-up menu) to close the Define Projection Plane Position by
Picking Point tool.
You can resize the previous Projection Plane. This operation has not an influence upon the View direction and the Right
and Up orientations (X* and Y* directions). The resized Projection Plane keeps the same parameters than before except
the dimensions. You can do this either by dragging & dropping a corner for example in the 3D View or by entering coordin-
ates in a dialog.
To change the dimensions:
1. Place the mouse cursor upon any handle of a Projection Plane. A green square appears.
1 - The handle before the drag & drop operation 2 - The handle during the drag & drop operation
2. If a corner handle is selected, drag it to increase or reduce the Projection Plane size. During this operation, the
green square becomes yellow.
3. If a middle handle is selected, drag it to increase or reduce the Projection Plane width (or length). During this oper-
ation, the green square becomes yellow.
Note: (*) In the X, Y, Z Coordinate Frame.
1 - Rotate 90° around Vertical Axis 2 - Buttons for selecting a canonical view
The user can view the displayed scene from each of the Projection Plane' sides.
To view from a projection plane's side:
1. Click on the canonical view pull down arrow.
2. Choose among Front View, Back View, Left View, Right View, Top View and Bottom View.
Notes:
n You need to first define a Projection Plane. Otherwise, all views are dimmed.
n You can swap from a view to another not by clicking on the button as are used to do in the View Alignment toolbar
but by clicking on the pull down arrow. Because clicking on that button will always bring you to the Front View of the
Projection Plane which is the view required to compute an ortho-image.
The projection plane remains fixed while the 3D scene rotates 90° around its vertical axis
At the same time, the Rotate Counterclockwise 90° icon becomes enabled.
1 - Shape of the cursor for the first point to pick 2 - The cursor shape of the second point to
pick
3 - The Zone of Interest size
A 2D Grid appears upon the locked scene. You can hide it or change its size. The mouse cursor shape changes.
The arrow becomes a pointer with a number beside; this guides you in selecting points. This number starts from
One (first corner of a rectangular frame) and ends by Two (opposite corner). You can cancel the rectangular frame
whenever you want and start a new one.
Notes:
n Select Cancel Rectangle (Esc) from the pop-up menu to undo the selection of points in progress (once the first has
been picked).
n Movements are constrained to the Projection Plane's plane and are restricted to Pan and Zoom. Rotate is not
allowed.
The Rotate Counterclockwise 90° feature rotates left both the displayed scene and the Projection Plane.
To rotate counterclockwise 90°:
1. Set the Projection Plane to see its front view (by choosing Front View).
2. Click the Rotate Counterclockwise 90° icon. The displayed scene and the Projection Plane are rotated left.
3. Click again the Rotate Counterclockwise 90° icon. The displayed scene and the Projection Plane are rotated left
again, and so on.
Both the Projection Plane and the 3D scene are rotated left
3. Click OK.
Tip: You can use the short-cut key R or select Set Image Resolution (R) from the pop-up menu to open the Set Image Res-
olution of Ortho-Image dialog.
Note: (*) In the X, Y, Z Coordinate Frame.
Note: Within the Multi-Ortho-Projection tool, you don't have to change the loading state in order to load more or less points
in RAM. Now the computation of connected-ortho-images is done with all points available on the disk. As a result, the time
to compute may be a bitter longer but the resolution is much more higher
Note: The Head Always Up option is kept after opening the tool, i.e., if the option has been enabled, it will remain enabled.
If there is a polyline within the project, it is displayed in the Define Polyline field. The "Number of Segments" is not then
equal to zero. The selected point cloud (or mesh) and the Projection Planes obtained by extruding each segment of this
selected polyline along the Z* direction are displayed in the 3D View.
1 - Field for selecting an existing 2 - Number of segments in the selected (or drawn)
Polyline Polyline
To select a polyline:
1. Click on the Define Polyline pull down arrow.
2. Select a polyline from the drop down list.
Notes:
n A polyline which is composed of arcs will not appear in the selection list.
n (*) In the X, Y, Z Coordinate System.
If no polyline is available. The Define Polyline combo box is grayed out and the "Number of Segments" is equal to zero. You
have to create at least one in the database. The selected point cloud (or mesh) is shown with a 2D Grid in superimpose (if
not hidden previously) in the 3D View. The scene is constrained in the XY* plane of the active coordinate frame, brought to
the Top view and movements while picking points are restricted to Rotate (around the Z* axis), Zoom (along the Z* axis),
and Pan (in the XY* plane).
To draw a polyline:
1. Click the Create New 2D Polyline icon. The Drawing and Picking Parameters (in 2D constraint mode) toolbars
appear in the 3D View. The mouse cursor shape changes to a pencil.
2. Draw a polyline by picking several points.
3. Click End Line. The last picked point ends the line.
4. Click Create. The drawn Polyline appears in the Define Polyline field and its "Number of Segments" is updated.
Tip: You can select each of the Drawing features from the pop-up menu.
Notes:
n (*) In the X, Y, Z Coordinate System.
n In the Drawing toolbar, the Change Mode to Arc, Draw Circle by Defining the Center and Radius and Draw Circle by
Defining the Diameter icons are enabled and let the user draw such a polyline but any will be taken into account.
You can modify all the Projection Plane heights at once by changing the Maximum Altitude (or Minimum Altitude) value or
each Projection Plane height individually. The Maximum (or Minimum) Altitude default value will be the Maximum (or Min-
imum) Altitude value of the active Projection Plane. The maximal value must be higher than the minimal value.
1 - Top Align all Planes 3 - Start Editing Table 4 - Inverse Normal of All Planes
2 - Bottom Align all Planes
n You undo the change you have done and redo it again by selecting Undo and Redo.
n You can also select a Projection Plane in the 3D View by picking it. Enlarge (or reduce) the selected Projection
Plane's height by dragging and dropping the two horizontal edges.
Note: (*) The value will be incremented (or decremented) by 5 millimeters. If the unit of measurement in use is too
big, the user won't see the increment (or decrement).
Note: The value will be incremented (or decremented) by 5 millimeters. If the unit of measurement in use is too big,
the user won't see the increment (or decrement).
To edit planes:
1. Click the Start Editing Table icon. The Multi-Ortho-Image Area Parameters dialog opens.
n Each area in the Area column corresponds to a unique Projection Plane.
n The length of an area in the Length column is the gap between its Minimum Altitude and its Maximum Altitude
1 - The Auto-hide button 3 - Only the Maximum Altitude of the selected Pro-
2 - The Close button jection Plane is modified
The Auto Hide feature allows displaying more information using less screen space by hiding (or showing) the Multi-
Ortho-Image Area Parameters dialog. When you press the Auto Hide button, the Multi-Ortho-Image Area Para-
meters dialog will hide away. Move the mouse pointer over the Multi-Ortho-Image Area Parameters title bar, it will
slide out and will become visible. If you want the Multi-Ortho-Image Area Parameters dialog to stay visible after it
has been slid out, just press the Auto Hide button.
Tip: (*) You may see the Projection Plane corresponding to the selected area appeared in Step 4 - Preview Single Image
as well as its Size, Minimum Altitude and Maximum Value.
The user should define a Resolution to apply to the active Projection Plane. A Resolution is by default square.
To set a resolution:
1. Enter a value in the Resolution field.
2. Use the and Down to select a value.
The Density expressed in terms of PPI (Pixels Per Inch) is automatically computed according to the current value of the
Resolution.
You can choose an option to render the computed ortho-image(s). The Colorize by Depth (Cloud Only) rendering option
has to be used if only point clouds are displayed in the current view. It enables you to create an ortho-projection image
using a color scale based on the distance of each of the point clouds to the defined area. Use the Current 3D View Settings
rendering option for other cases (point clouds to display with geometries, limit box, station markers, station labels or annota-
tions). You can use all rendering option combinations (except Adaptive Point Size and Perspective projection mode), like
doing a snapshot of the current view.
To choose a rendering option:
1. Click on the pull down arrow below the Resolution button.
2. Select a rendering option from the drop down list.
You also should select the Define Depth option in order to define the distance forwards and backwards all rectangular
areas. Front value is the distance from all rectangular areas, in the normal direction (or in the opposite direction for Back).
Values can be zero but not negative.
To define the depth parameter:
1. Check the Define Depth option. The Front and Back fields become editable.
1 - Distance Front and Back all Projection Planes 2 - Reload Front Depth
3 - Reload Back Depth
2. Enter a value in the Front field. The Reload Front Depth icon becomes enabled.
3. Enter a value in the Back field. The Reload Back Depth icon becomes enabled.
4. If required, load the initial value by pressing Reload Front Depth.
5. If required, load the initial value by pressing Reload Back Depth.
Note: You can use a limit box to delimit a region of interest.
An active Projection Plane is the one which appears in the Preview Single Image field and is shown in red in the 3D View.
The user can view the displayed scene from each of the active Projection Plane' sides.
To view from a projection plane' side:
1. Select a Projection Plane.
2. Click on the canonical view pull down arrow.
3. Choose among Front View, Back View, Left View, Right View, Top View and Bottom View.
You can create an ortho-image at a time or all at once in the database. Each ortho-image is named as follows: Cross-
Object-Polyline's name-Segment's order. You can export each of them as a TIFF format file or via the DXF format to
AutoCAD®. Note that you can create several series of ortho-images without quitting the tool.
A single ortho-image is created and put under the current active group of the Images Tree.
To create a single ortho-image:
1. First preview a single ortho-image.
2. Click Create.
3. Click Close.
A set of ortho-images is created and put in a folder under the current active group of the Images Tree. This folder is named
as follows: Multi-Ortho-Polyline's name
To create all ortho-images:
1. Click Create All.
2. Click Close.
4. Or click inside the station number's field and select a station from the drop-down list.
Note: In case no selection has been performed before entering the tool, the entire project will be taken into account. The
first station of the project is by default chosen.
If the current project has some images which come from an instrument other than the Trimble SX10, the Select
Image Type dialog appears as illustrated below:
If the current project has some images which come from the Trimble S1X0 instrument, the Select Image Type dia-
log appears as illustrated below:
2. Select a type by checking the corresponding check box. The number of images of the chosen type is displayed. The
selected images are displayed in overlap in the background, only if the Display Images option has been chosen.
Note: Only one type of images can be selected at once.
There are several methods available in the Station-Based mode for defining a 3D plane.
You can swap from the Station-Based mode to the Examiner (or Walkthrough) mode and vice versa; Switching to the Exam-
iner mode is typically useful for checking a plane that has been defined in the Station-Based mode.
To define a plane in the Station-Based mode:
n Use one of the following methods:
n Define a Vertical Plane by Picking Two Screen Points (Horizontal Direction) and One 3D Points,
n Define a Horizontal Plane By Picking Two Screen Points (Horizontal Direction) and One 3D Point,
n Define a Plane By Picking Three Screen Points (Horizontal and Steepest Slope Directions) and One 3D Points.
Note: You can define a projection plane even if the selected station does not contain any image.
14.4.4.4.1.1 Define a Vertical Plane by Picking Two Screen Points (Horizontal Direction) and One 3D
Points
To define a vertical plane by picking two screen points (Horizontal Direction) and one 3D point:
1. Click on the button. The cursor becomes as shown in [A].
2. Pick a point anywhere on the screen. The cursor becomes as shown in [B].
A]
B]
3. Pick another point anywhere in the 3D View (on the displayed point cloud or not). The cursor becomes as shown in
[C] and the Picking Parameters toolbar appears in 3D constraint mode.
4. Pick the last point anywhere in the 3D View (only on the displayed point cloud). A vertical plane appears with the
third picked point as center.
C]
[D]
14.4.4.4.1.2 Define a Horizontal Plane By Picking Two Screen Points (Horizontal Direction) and One 3D
Point
To define a horizontal plane by picking two screen points and one 3D point:
1. Click on the button. The cursor becomes as shown in [A].
2. Pick a point anywhere on the screen. The cursor becomes as shown in [B].
[A]
[B]
3. Pick another point on the screen. These two points will define the orientation of the first axis of the horizontal plane's
frame. The cursor becomes as shown in [C] and the Picking Parameters toolbar appears in 3D constraint mode.
4. Pick the last point in 3D (on a cloud point, a measured point or a geometry). This point defines the height of the ver-
tical plane. A horizontal plane appears with the third picked point as center.
[C]
[D]
14.4.4.4.1.3 Define a Plane By Picking Three Screen Points (Horizontal and Steepest Slope Directions)
and One 3D Points
[B]
3. Pick another point on the screen so that the two points represent a horizontal segment in the 3D space. These two
points define the orientation of a horizontal segment drawn on the final plane. The cursor becomes as shown in [C].
4. Pick another on the screen so that the previous point and this new one represent the steepest slope direction of the
final plane. The cursor becomes as shown in [D] and the Picking Parameters toolbar appears in 3D constraint
mode.
[C]
[D]
5. Pick the last point in the 3D View (only on the displayed point cloud). The three first picked points - which are not col-
linear (not lying on the same line) - draw a 3D plane; the fourth picked point is its center.
You can swap from the Station-Based mode to the Examiner (or Walkthrough) mode and vice versa; Switching to the Exam-
iner mode is typically useful for checking a plane that has been defined in the Station-Based mode.
To pick three 3D points:
1. Click the Define Plane by Picking Three 3D Points icon. The Picking Parameters toolbar appears in 3D con-
straint mode.
2. Pick three points (free or constrained) in the 3D View.
To pick two 3D Points:
1. Click the Define Vertical Plane by Picking Two 3D Points icon. The Picking Parameters toolbar appears in 3D
constraint mode.
2. Pick two points (free or constrained) in the 3D View.
If there are some rectified images in your project, the From button in Step 2 is active. You can select a rectified image and
use its parameters for computing a new one.
To load existing rectified image parameters:
1. Click on the From button. The Copy From Existing Rectified Image dialog opens. All rectified images inside the pro-
ject are listed.
2. Select a rectified image from the ProjectTree. The OK button becomes active.
3. Click OK. The Copy From Existing Rectified Image dialog closes.
The rectified image parameters appear in the Step 3 and Step 4 of the Image Rectification dialog. Its projection
plane is shown in the 3D View window.
You can resize the previous projection plane. The resized projection plane keeps the same parameters as before except
the dimensions. You can do this by dragging & dropping a corner in the 3D View window.
To modify a projection plane's size:
1. Place the mouse cursor upon any handle of a projection plane. A green square appears.
2. If a corner handle is selected, drag it to increase (or reduce) the projection plane size. During this operation, the
green square becomes yellow.
1 - Handle before the drag & drop operation 2 - Handle during the drag & drop operation
3. If a middle handle is selected, drag it to increase (or reduce) the projection plane width (or length). During this oper-
ation, the green square becomes yellow.
1 - Handle before the drag & drop operation 2 - Handle during the drag & drop operation
1. Click Draw. The cursor will take the shapes as shown below and the projection plane is hidden.
2. Draw a rectangular frame by picking two points.
1 - Cursor shape of the first 2 - Cursor shape of the second 3 - Size of the interest zone
point to be picked point to be picked
The mouse cursor shape changes. The arrow becomes a pointer to indicate that you are in the picking mode. A
number beside this pointer guides you step-by-step in the point's selection. It starts from One that corresponds to
the first point of the X* direction and ends by Two. Once the two points are reached, the interest zone is generated.
You can cancel it whenever you want and start a new one.
Notes:
n Pressing Esc cancels the selection of points in progress and leaves the drawing mode.
n (*) In the X, Y, Z Coordinate System.
You need to have at least one image inside the selected station to be able to preview the rectified image. Otherwise, the
Preview button remains dimmed even if a projection plane and a zone of interest have been defined.
To preview a rectified Image:
n Click the Preview button. The computed image is shown in a 2D Image viewer called Image Preview of Image Rec-
tification Tool.
In this 2D Image viewer, you can zoom-in (or zoom-out) by doing one of the following:
n Magnify or reduce an area on the rectified image with the Image Zoom In and Image Zoom Out buttons,
n Use the mouse wheel,
n Choose a zoom factor from the drop-down list.
If the rectified image is larger than the 2D Image viewer can show, you can pan it on left-click in any direction.
Tip: You can select Preview Rectified Image from the pop-up menu.
Note: If you close the Image Rectification tool before previewing the result, the position of the rectified image will be lost. If
you close the tool after previewing the result, a dialog opens and prompts you to save the result or not.
You can perform a 2D-distance measurement on the rectified image. As the metric information is stored in the calculated
rectified-image, the measurement is accurate.
To perform a 2D-distance measurement:
1. Click Measurement.
2. Pick two points on the rectified image. The measurement distance is shown in text in the 2D Image viewer.
3. Select Create Measurement from the pop-up menu.
4. Select Close Tool from the pop-up menu.
Tip: You can also use the Esc key instead of selecting Close Tool from the pop-up menu.
Note: Pressing Esc without saving the measured distance will cancel that distance.
For rectified images of large size, you can split them into rectified images of small size. Splitting can be done along a rec-
tified image's width, along its height or in both directions.
To split a rectified image:
1. Enter a number in the W (or H) field.
2. Or use the Up (or Down ) button to select a number in the W (or H) field.
1. If required, bring the view to Front , and the projection mode to Parallel .
2. Click the Move Perpendicular to Ortho-Image icon. A manipulator perpendicular to the plane of the Ortho-Image
appears.
3. Pick the manipulator and move the Ortho-Image along its direction.
1. If required, bring the view to Front , and the projection mode to Parallel .
2. Click the Move Perpendicular to Ortho-Image by Picking icon. The cursor becomes as illustrated below.
3. Pick a position. The Ortho-Image moves along the direction of its normal, at the position set by the picked point.
4. To pan the Ortho-Image in any direction, click on the Plane Handle and move the Ortho-Image in its plane.
3. Drag the manipulator and rotate the Ortho-Image in its plane and around its normal, clockwise or counterclockwise.
4. Pick another point, on the displayed point cloud or the displayed Ortho-Image.
The Ortho-Image is moved in its plane along the direction defined by the two picked points.
Tip: Inside the Image Matching tool, you can go back to the Models Tree tab to display or hide objects for marker selection
purposes.
You can drag and drop a vertical (or horizontal) edge of the thumbnail image to extend it in width (or length).
Place your cursor over the symbol and drag and drop the thumbnail image to a location within the 3D View.
To select markers:
1. Pick a pair of makers.
2. Or load a set of maker pairs.
Notes:
n Press the Esc button twice to close the Image Matching tool.
n In the marker list table, each selected marker pair will be shown. You can see in the second column whether the pair
is completely defined, or if it is just partially defined.
You should pick at least four pairs of markers. Each pair may be either a 3D Point/2D Point pair or a 3D Line/2D Line pair.
The order of these pairs has no influence on the final calculation. So you can pick them whenever you find a corresponding
marker pair (no matter its type) in both 3D View and 2D View (for image). Movements are restricted in the 3D View to Pan,
Zoom and Rotate while picking markers.
To pick markers:
1. Pick a pair of points.
2. Or pick a pair of lines.
3. Or pick a combination of point pairs and line pairs.
Notes:
n Pressing Back (or once on Esc) while the picking is in progress cancels the selected markers.
n A pair of points is always put at the first position in the marker list when you select a combination of points and lines.
3. Click the Add Point Marker icon. You are now in the picking mode.
4. Pick a point marker on the reference image.
n This point is shown by a red square with One as order.
n In the marker list, "Undef" becomes "Point#1" in the Pairs column and "?" swaps to "[2D]/ " in the Define In
column.
5. Pick a point marker on the 3D scene.
n This point is shown by a yellow P with One as order.
n In the marker list, "[2D]/ " in the Define In column becomes "[2D]/[3D]".
n A check mark beside this pair means that it is taken into account for the matching.
6. Repeat the steps from 4 to 5 for the three other pairs of point markers.
Notes:
n Point markers can be selected by pair (one from a view and one from the other view) as described above or con-
tinuously (four from a view and four the other view).
n When you select a pair from the list, its related point marker P on the object becomes green (the number label
remains in yellow) and the red square in the reference image becomes pink (the number remains unchanged).
You can import an image that has been already matched, load and use its parameters for matching new images. Usually,
such parameters are stored in a TXT (or ASCII) format file.
To load markers:
1. Right-click anywhere in the 3D View to display the pop-up menu.
2. Select Load Marker Pairs From File. The Open dialog box opens.
3. Select a file type (*.txt or *.asc) from the drop-down list in the File of Type field.
4. Navigate to the drive/folder where the file to load is in the Look In field.
5. Select the file. Its name appears in the File Name field.
6. Click Open.
Tip: You can also use the short-cut key L instead of selecting Load Marker Pairs From File from the pop-up menu.
When you place the mouse cursor upon a point (P), its color tilts from red to pink in the reference image and from
yellow to green in the point cloud (or mesh). This means that the point (P) is selected and can be deleted. Deleting a
point (P) will remove it from both the reference image and the point cloud (or mesh). A point (P) once deleted is
replaced by one which is just after it and the pairs list is automatically updated. Once all markers are deleted, you go
back automatically to the selection mode. When you delete a line (L), you delete by the same way the line (L) in the
other view.
Tip: You select a pair of markers from the marker list table and press the Del key to delete it.
14.4.6.6.1 Preview
You can now preview the matching. The image will be projected into the 3D View. It is displayed in the background and blen-
ded with the 3D scene. You can use the slider to change the blending parameter in order to check the coincidence of the
image with the 3D data. The markers set on the displayed scene appear on the reference image, this enables the user to
visually compare them with those set on the reference image.
To preview:
1. In Step 3 of the Image Matching dialog, click Preview.
Gap between markers set on the reference image and on the displayed scene
3. If required, click Hide. The image in the background will be removed from the 3D View.
Tips:
n Instead of using the slider, you can click anywhere in the 3D View and use the Up and Down keys of your keyboard.
n You can click anywhere in the 3D View and use the short-cut key A to set the blending parameter to 0 (slider in Low
position) or to 1 (slider in Top position).
Note: You can hide the image by right-clicking anywhere in the 3D View and selecting Projected Image.
14.4.6.6.2 Improve
Where necessary, you can improve the matching by adding more markers, deselecting some from the calculation (by using
the check box in the marker list), or modifying the position of certain markers, and then re-perform the preview.
14.4.6.6.3 Adjust
You can also manually adjust the 3D scene over the projected image by small movements. To do this, you can use either
the free or the constrained movements. Free movements consist of using basic navigation tools (Zoom, Pan and Rotate)
for moving the 3D scene while constrained movements require the use of constraint tools.
To adjust:
1. Constrain to a pair of markers.
2. Or constrain to two pairs of markers.
Note: Because you need to adjust the 3D scene to cover the projected image by small movements in all directions, the
Head Always Up option in Preferences if checked is then disabled.
You can select either a 3D Point/2D Point pair or a 3D Line/2D Line pair as constraint.
To constrain to one pair of makers:
1. Select a pair of markers from the marker list which you consider offer the best coincidence
2. The first Constrained to Marker Pair icon becomes active. Click on it.
3. Go to the 3D View, and move the scene. You can see that the movement is constrained in such a way that the selec-
ted marker pair will always be coincident.
Tip: To unset a pair of markers as constraint, click again on the Constrained to Marker Pair icon.
If the first constraint is a 3D Point/2D Point pair, you can add a new constraint which should be necessary a 3D Point/2D
Point pair. You may see in the third column (called Constraint) of the marker list table if a pair is selected as constraint (or
not). The first constrained pair is shown as follows . The second constrained pair is shown
as follows .
1. Select another pair of markers from the markers list. The second Constrained to Marker Pair icon becomes
enabled.
2. Click on the Constrained to Marker Pair icon.
3. Go to the 3D View, and move the scene. You can see that the movement is constrained in such a way that both the
selected pairs will always be coincident.
Tip: To unset a pair of markers as constraint, click again on the Constrained to Marker Pair icon.
14.4.6.6.4 Project
If the selected image is already matched, the Project button in Step 3 of the Image Matching dialog becomes enabled. Click-
ing on it allows you to view the matching.
Notes:
- Colorization may take a while for huge datasets.
- Uncolored points remain in white.
The first screen capture shows an image thumbnail The second image shows the view alignment after
with a displayed cloud the Go to Shooting Position command is executed
Tip: You can right-click on an image and select Go to Shooting Position from the drop-down menu.
Note: The Go to Shooting Position feature is only available in the Examiner (or Walkthrough) mode.
Tools to modify the objects created previously can be found in Model > Edit.
n This dialog opens as the third tab of the WorkSpace window. The Segmentation tool is open default and its tool-
bar appears. The input point cloud is called Cloud Data. The information box at the top right corner of the 3D
View displays the RMS Deviate and Number of Points information (both are initially "Undefined") for the Cloud-
Based Modeler tool and the Number of Points information for the Segmentation tool. The RMS (Root Mean
Square) Deviate corresponds to the standard deviation between points used for fitting and the fitted geometry.
n If the Keep Displayed Objects Visible When Starting Segmentation option (in the Preferences dialog) is not
checked, all objects displayed in the 3D View are hidden except the one selected. All of the displayed objects
have their bulb icon turned to Off.
n If the option is checked, all objects displayed in the 3D View remain displayed. All displayed objects have their
bulb icon remained On, except the one selected.
Note: (*) If the selected point cloud is On before starting the tool, it automatically tilts to Off. We advise you to maintain it
Off.
Caution: (**) You can select several point clouds as input of the tool but one of them should not be the Project Cloud.
1 - The initial Cloud Data 3 - The cursor in the Set New Cloud Data
2 - The newly selected Point Cloud mode
4 - The new Cloud Data
Note: (*) The Hide Cloud icon becomes Display Cloud after clicking on it.
After segmenting/sampling the Cloud Data, the Keep Only Displayed Cloud in Cloud Data and Delete Displayed Cloud from
Cloud Data icons (respectively for keeping/deleting points in/from the current Cloud Data (after decimation) and the Reload
Points icon become active.
Tip: Outside the segmentation mode, you can select the Segmentation tool from the pop-up menu or use its related short-
cut key (S).
To delete the displayed cloud:
1. Draw a fence on the Cloud Data.
2. Use the In (or Out )* icon to keep points inside (or outside) the fence.
3. Or sample the Cloud Data.
4. Click the Delete Displayed Cloud from Cloud Data icon. Points displayed in the 3D View are unkept (removed
from the Cloud Data).
Notes:
n The Reload Points icon is only for reloading points of the current Cloud Data after sampling or segmenting.
n (*) You can skip the step of keeping In (or Out). In that case, points inside the fence are unkept.
Tip: Outside the segmentation mode, you can select the Segmentation tool from the pop-up menu or use its related short-
cut key (S).
Tip: You can also select a geometry type from the pop-up menu.
14.5.1.5.1 Plane
Three types of constraint are available (see [A]). The constraint list (with two columns Type and With) is empty before apply-
ing a constraint. A constraint (once applied) is put in the constraint list and each is selected by default (box checked). You
can apply one constraint of the same type at once. You can mix a constraint type with another; but you have some restric-
tions in combining constraint types (see the table).
If you mix incompatible constraints together; a warning message appears. For those you do not want anymore, you can
deselect them by unchecking their check box. To remove all created constraints, click on the Clear button. After applying
constraints, the constraint list looks as shown in the table.
[A]
To make parallel:
1. Click the Make Parallel icon. The Make Parallel toolbar opens with three tabs (By Picking Entity, To Plane and To
Direction) inside.
Each tab corresponds to a tool (respectively 3D Picking, 3D Plane and 3D Direction). The By Picking Entity tab
opens first, its information box takes place at the top right corner of the 3D View and the Pick Entity with Direction
mode is set by default.
2. Do one of the following.
n Define a plane,
n Define a direction,
n Pick an entity with direction.
To make perpendicular:
1. Click the Make Perpendicular icon. The Make Perpendicular toolbar opens with three tabs (By Picking Entity, To
Plane and To Direction) inside.
Each tab corresponds to a tool (respectively 3D Picking, 3D Plane and 3D Direction). The By Picking Entity tab
opens first, its information box takes place at the top right corner of the 3D View and the Pick Entity with Direction
mode is set by default.
2. Do one of the following.
n Define a plane,
n Define a direction,
n Pick an entity with direction.
1. Click the Pass through Point icon. The 3D Point toolbar and its information box at the top right corner of the 3D
View.
2. Define and validate a 3D point.
14.5.1.5.2 Sphere
Three types of constraint are available (see [A]). The constraint list (with two columns Type and With) is empty before apply-
ing constraints. A constraint (when applied) is put in the constraint list and each is selected by default (box checked). You
can apply one constraint of the same type at once. You can mix a constraint type with another; but you have some restric-
tions in combining constraint types (see the table).
If you mix incompatible constraints together; a warning message appears. For those you do not want anymore, you can
deselect them by unchecking their check box. To remove all created constraints, click on the Clear button. After applying
constraints, the constraint list looks as shown in [B].
[A]
To lock a radius:
1. Click the Lock Radius icon. The 3D Radius toolbar opens as well as its information box.
2. Do one of the following:
n Pick a radial entity,
n Pick two points,
n Pick an axis and a point,
n Edit parameters.
To lock a center:
1. Click the Lock Center icon. The 3D Point toolbar opens as well as its information box.
2. Define and validate a 3D point.
1. Click on the Lock Center on Line icon. The 3D Axis toolbar opens.
2. Define and validate a 3D axis.
14.5.1.5.3 Cylinder
Six types of constraint are available (see [A]). The constraint list (with two columns Type and With) is empty before applying
constraints. All constraints cannot be mixed together; refer to the table below to check how a constraint is compatible with
the others. If you mix incompatible constraints together; a warning message appears. After applying constraints, the con-
straint list looks as shown in [B].
[A]
To make parallel:
1. Click the Make Parallel icon. The Make Parallel toolbar opens with three tabs (By Picking Entity, To Plane and To
Direction) inside.
Each tab corresponds to a tool (respectively 3D Picking, 3D Plane and 3D Direction). The By Picking Entity tab
opens first, its information box takes place at the top right corner of the 3D View and the Pick Entity with Direction
mode is set by default.
2. Do one of the following.
n Define a plane,
n Define a direction,
n Pick an entity with direction.
To make perpendicular:
1. Click the Make Perpendicular icon. The Make Perpendicular toolbar opens with three tabs (By Picking Entity, To
Plane and To Direction) inside.
Each tab corresponds to a tool (respectively 3D Picking, 3D Plane and 3D Direction). The By Picking Entity tab
opens first, its information box takes place at the top right corner of the 3D View and the Pick Entity with Direction
mode is set by default.
2. Do one of the following.
n Define a plane,
n Define a direction,
n Pick an entity with direction.
1. Click the Pass Axis Through Point icon. The 3D Point toolbar opens with the Pick Point mode set by default.
2. Define and validate a 3D point.
To lock a radius:
1. Click the Lock Radius icon. The 3D Radius toolbar opens as well as its information box.
2. Do one of the following:
n Pick a radial entity,
n Pick two points,
n Pick an axis and a point,
n Edit parameters.
To fix to an axis:
1. Click on the Fix to Axis icon. The 3D Axis toolbar opens.
2. Define and validate a 3D axis.
two following constraint types: Make Axis Secant to Axis and Lock Angle with Direction.
n If only Use Given Angle has been checked and the given angle value is equal to 90° and 270°, you have the two
following constraint types: Make Axis Secant to Axis and Make Perpendicular to Direction.
n If only Use Given Angle has been checked and Perpendicular pressed-on, you have the two following constraint
types: Make Axis Secant to Axis and Make Perpendicular to Direction.
n If the two options have been checked with an angle other than 90° or 270°, you have the three following con-
straint types: Make Axis Secant to Axis, Lock Radius and Lock Angle with Direction.
n If the two options have been checked with an angle equal to 90° or 270°, you have the three following constraint
types: Make Axis Secant to Axis, Lock Radius and Make Perpendicular to Direction.
n If the two options are kept unchecked, you have the Make Axis Secant to Axis constraint type.
Three types of constraint are available (see [A]). The constraint list with (two columns Type and With) is empty before apply-
ing constraints. All constraints cannot be mixed together; refer to the table below to check how a constraint is compatible
with the others.
If you mix incompatible constraints together; a warning message appears. After applying constraints, the constraint list
looks as shown in [B].
[A]
To make parallel:
1. Click the Make Parallel icon. The Make Parallel toolbar opens with three tabs (By Picking Entity, To Plane and To
Direction) inside.
Each tab corresponds to a tool (respectively 3D Picking, 3D Plane and 3D Direction). The By Picking Entity tab
opens first, its information box takes place at the top right corner of the 3D View and the Pick Entity with Direction
mode is set by default.
2. Do one of the following.
n Define a plane,
n Define a direction,
n Pick an entity with direction.
To make perpendicular:
1. Click the Make Perpendicular icon. The Make Perpendicular toolbar opens with three tabs (By Picking Entity, To
Plane and To Direction) inside.
Each tab corresponds to a tool (respectively 3D Picking, 3D Plane and 3D Direction). The By Picking Entity tab
opens first, its information box takes place at the top right corner of the 3D View and the Pick Entity with Direction
mode is set by default.
2. Do one of the following.
n Define a plane,
n Define a direction,
n Pick an entity with direction.
To fix to an axis:
1. Click on the Fix to Axis icon. The 3D Axis toolbar opens.
2. Define and validate a 3D axis.
Five types of constraints are available (see [A]). The constraint list (with two columns Type and With) is empty before apply-
ing constraints. All constraints cannot be mixed together; refer to the table below to know how a constraint is compatible
with the other(s).
If you mix incompatible constraints together; a warning message appears. After applying constraints, the constraint list
looks as shown in [B].
[A]
1 - Make Perpendicular to Dir- 4 - Align to Join Two Existing Secant Cylinders of Same
ection Radius
2 - Make Parallel to Plane 5 - Lock Pipe Radius
3 - Lock Center Line Radius
[B]
1. Click the Make Perpendicular to a Direction icon. The 3D Direction toolbar opens.
2. Define and validate a 3D direction.
n A warning appears if the two cylinders are not secant or do not have the same diameter. In that case, use the
Make Secant to a Cylinder constraint from the Geometry Modifier tool, and then repeat the steps 2 and 3.
n If required, use the Connect a Geometry Sequence constraint from the Intersect tool to connect the cylinders
and the torus together as illustrated below.
14.5.1.5.6 3D Point
Two types of constraint are available (see [A]). The constraint list (with two columns Type and With) is empty before apply-
ing constraints. These two constraints cannot be mixed together; refer to the table below to check how a constraint is com-
patible with the others.
If you mix incompatible constraints together; a warning message appears. After applying constraints, the constraint list
looks as shown in [B].
[A]
To lock on a plane:
1. Click the Lock on Plane icon. The 3D Plane toolbar opens with the Pick Entity with Direction mode set by default.
2. Define and validate a 3D plane.
1. Click the Lock to Line (or Axis) icon. The 3D Axis toolbar opens with the Pick Axis Entity mode set by default.
2. Define and validate a 3D direction.
Three types of constraint are available (see [A]). The constraint list (with two columns Type and With) is empty before apply-
ing constraints. Lock on Plane, Make Parallel to Plane and Make Perpendicular to Direction (already evoked) will be
detailed here. All constraints cannot be mixed together; refer to the table below to check how a constraint is compatible with
the others.
If you mix incompatible constraints together; a warning message appears. After applying constraints, the constraint list
looks as shown in [B].
[A]
To lock on a plane:
1. Click the Lock on Plane icon. The 3D Plane toolbar opens with the Pick Entity with Direction mode set by default.
2. Define and validate a 3D plane.
14.5.1.5.8 Segment
Three types of constraint are available (see [A]). The constraint list (with two columns Type and With) is empty before apply-
ing constraints. All constraints cannot be mixed together; refer to the table (click to see) to know how a constraint is com-
patible with the other.
If you mix incompatible constraints together; a warning message appears. After applying constraints, the constraint list
looks as shown in [B].
[A]
To make parallel:
1. Click the Make Parallel icon. The Make Parallel toolbar opens with three tabs (By Picking Entity, To Plane and To
Direction) inside.
Each tab corresponds to a tool (respectively 3D Picking, 3D Plane and 3D Direction). The By Picking Entity tab
opens first, its information box takes place at the top right corner of the 3D View and the Pick Entity with Direction
mode is set by default.
2. Do one of the following.
n Define a plane,
n Define a direction,
n Pick an entity with direction.
To make perpendicular:
1. Click the Make Perpendicular icon. The Make Perpendicular toolbar opens with three tabs (By Picking Entity, To
Plane and To Direction) inside.
Each tab corresponds to a tool (respectively 3D Picking, 3D Plane and 3D Direction). The By Picking Entity tab
opens first, its information box takes place at the top right corner of the 3D View and the Pick Entity with Direction
mode is set by default.
2. Do one of the following.
n Define a plane,
n Define a direction,
n Pick an entity with direction.
1. Click the Pass Axis Through Point icon. The 3D Point toolbar opens with the Pick Point mode set by default.
2. Define and validate a 3D point.
14.5.1.5.9 Extrusion
This step is not in option as for the other geometry types. The Use Constraint option is checked by default and cannot be
unchecked. The Drawing and Picking Parameters (in 3D constraint mode) toolbars appear and the cursor is in the drawing
mode. Two types of constraints are available. The constraint list (with two columns Type and With) is empty before applying
constraints.
In the Drawing toolbar, not only the Change Mode icon is available but also the Draw Rectangle and Draw Circle icons. This
differs from the Drawing toolbar in the Polyline Drawing tool.
To define a polyline:
n If required, click the Start 2D Drawing Tool icon.
Notes:
n After defining a polyline, all drawing modes (Line, Arc, Rectangle and Circle) are dimmed in the Drawing toolbar.
n The Walkthrough navigation mode is forbidden. If you are in the Walkthrough mode, the navigation mode will swap
of its own from that mode to Examiner after starting drawing.
To draw a polyline in a plane parallel to the screen view:
1. Choose a drawing mode among Line, Arc, Rectangle and Circle.
2. Draw a polyline. The scene is locked on a plane parallel to the screen view with a 2D grid superimposed (if not hid-
den previously) and the Picking Parameters toolbar appears in the 2D constraint mode.
3. Validate the polyline. The scene is free from the 2D lock.
The Lock 2D Curve and Make Parallel to Direction constraints appear in the constraint list. The primitive to extrude
will have an axis direction perpendicular to the screen view.
Notes:
n (*) Please, refer to the 3D Plane tool on how to define a 3D plane.
n The Find Best Extrusion View is only present when using the 3D Plane tool in the Cloud-Based Modeler tool. It
enables you to find the best cutting direction.
If there is a polyline within the project (or after drawing and creating one), you can set it as selected. Only a 2D polyline and
3D coplanar polyline (all nodes are in the same plane) can be selected.
To select a polyline:
If you wish the primitive to extrude has an axis direction parallel to a defined direction, follow the steps below:
To make parallel to a direction:
1. Click the Make Parallel to Direction icon. The 3D Direction toolbar opens.
2. Define and validate a direction. The Make Parallel to Direction constraint is put in the constraint list.
3. Draw* or select a polyline (if existing).
4. Validate the defined polyline.
Notes:
n (*) Picking a first point in the polyline drawing mode will bring the 3D scene locked to a view perpendicular to the
defined direction.
n After validating the defined polyline, the Lock 2D Curve constraint is put in the constraint list under the Make Parallel
to Direction constraint.
Tip: You can also select an applied constraint from the constraint list and use the Del to clear it.
If you wish the primitive to extrude has an axis direction parallel to the normal direction of a defined plane, follow the steps
below:
To make perpendicular to a plane:
1. Click the Make Perpendicular to Plane icon. The 3D Plane toolbar opens.
2. Define and validate a plane. The Make Perpendicular to Plane constraint is put under the constraint list.
3. Draw* or select a polyline (if existing).
4. Validate the defined polyline.
Notes:
n (*) Picking a first point in the polyline drawing mode will bring the 3D scene locked to a view parallel to the defined
plane with a 2D Grid (if not previously hidden).
n After validating the defined polyline, the Lock 2D Curve constraint is put in the constraint list under the Make Per-
pendicular to Plane constraint.
Tip: You can also select an applied constraint from the constraint list and use the Del to clear it.
Only one constraint type is available (see [A]). The constraint list with (two columns Type and With) is empty before apply-
ing a constraint. After applying a constraint, the constraint list looks as shown in [B].
[A]
[B]
3. Pick another box. If the two boxes are secant and have the same section, a rectangular torus appears.
n Its Direction of Normal (also called Direction of Axis) is parallel to the two boxes' Direction of Normal (also called
Direction of Width).
n Its Bend Angle is equal to the angle drawn by the two boxes' Direction of Height.
n Its Outer Diameter is equal to the two boxes' Depth.
4. If the two picked boxes are not secant; the "This constraint cannot be activated because the two boxes are not sec-
ant" warning message appears. Click OK. The warning message closes and the Align to Join to Two Existing
Secant Boxes of Same Section constraint is left.
5. If the two picked boxes do not have the same section, the "There is too much indetermination to activate this con-
straint: two boxes are identical, one of them is a cube or they have no common face" warning message appears.
Click OK. The warning message closes and the Align to Join to Two Existing Secant Boxes of Same Section con-
straint is left.
Tips:
n If required, make the two boxes secant using the Make Secant to a Box (With Same Section) constraint in the Geo-
metry Modifier tool.
n If required, modify manually the two boxes' parameters (like Center, Width, Height, Depth, Directions, etc.) in the
Property window to make sure that both are secant and have the same section.
14.5.1.5.11 Box
Three types of constraint are available (see [A]). The constraint list with (two columns Type and With) is empty before apply-
ing constraints. All constraints cannot be mixed together, refer to the table below to check how a constraint is compatible
with the others.
If you mix incompatible constraints together; a warning message appears. After applying constraints, the constraint list
looks as shown in [B].
[A]
1. Click Extract.
2. Pick a point. A primitive of the type selected in Step 1 appears.
After fitting a geometry on points or extracting a geometry from a picked point, you can change the geometry shape
by opening the Geometry Modifier tool. Note that modifications on the geometry will create it as a persistent object
in the database. If you swap from a geometry type to another, the fitted/extracted geometry will be lost; and no warn-
ing message will appear. If constraints have been applied; clicking on the Clear button will also cancel the fitted or
extracted geometry.
Tip: If a sampling/segmentation has been started; you can directly fit and create a geometry in the database without doing
this in two steps. Choose for that the Fit and Create command from the pop-up menu or use its related short-cut key Space
bar.
Notes:
n Fit and Extract are dimmed if Extrusion has been selected in Step 1 and remains in this state as long as a polyline
has not been drawn and validated.
n The Extract function will work well when the picked point is in a clear area on the model, i.e., where the model is only
present in a large enough neighborhood around the point. When it is difficult to find a clear area, then it is better to
first fence then fit
n
Select Geometry Creator in Model > Creation. The Geometry Creator dialog opens.
[B]
3. Click Create.
4. Click Close.
A plane whose name is OBJECTX is created and put under the current Sub-Project in the Models Tree. X is its
order. With the Property window open, you can edit manually the plane parameters like its Center and Direction of
Normal.
There are three methods available in all navigation modes for interactively defining a plane's orientation and position: Pick
two Screen Points, Pick Three Points and Pick Two Points. For the first method, the plane will pass through the line defined
by these two points and will be perpendicular to the screen plane. For the second method, the plane will pass through these
three points. The third method is to pick two points which define a vector. As a plane is defined by two vectors. Selecting
this method will orientate the plane so that the second vector is parallel to the Z Axis (or Elevation Axis) of the active coordin-
ate frame.
There are two methods for precisely defining the orientation of a plane: Axis and Pick Entity with Direction. For the first
method, the plane becomes perpendicular to an axis of the active frame. For the second method, the plane's orientation will
be aligned to the axis of the picked entity.
To pick an entity with a direction:
1. Click Pick Entity with Direction .
2. Pick an entity with direction.
To make perpendicular to an axis:
1. Choose among X Axis , Y Axis and Z Axis (in the X, Y and ZCoordinate System).
2. Or choose among North Axis , East Axis and Elevation Axis (in the North, East and Elevation Coordinate
System).
To pick two screen points:
1. Click Pick three Points . The Picking Parameters toolbar opens in the 3D constraint mode.
2. Pick three points (free or constrained) on displayed objects or not.
To pick two points:
There are several methods available in the Station-Based mode for defining a 3D plane.
You can swap from the Station-Based mode to the Examiner (or Walkthrough) mode and vice versa; Switching to the Exam-
iner mode is typically useful for checking a plane that has been defined in the Station-Based mode.
To define a plane in the Station-Based mode:
n Use one of the following methods:
n Define a Vertical Plane by Picking Two Screen Points (Horizontal Direction) and One 3D Points,
n Define a Horizontal Plane By Picking Two Screen Points (Horizontal Direction) and One 3D Point,
n Define a Plane By Picking Three Screen Points (Horizontal and Steepest Slope Directions) and One 3D Point.
Note: You can define a projection plane even if the selected station does not contain any image.
14.5.2.2.2.1 Define a Vertical Plane by Picking Two Screen Points (Horizontal Direction) and One 3D
Points
To define a vertical plane by picking two screen points (horizontal direction) and one 3D point:
1. Click on the button. The cursor becomes as shown in [A].
2. Pick a point anywhere on the screen. The cursor becomes as shown in [B].
[A]
[B]
3. Pick another point anywhere in the 3D View (on the displayed point cloud or not). The cursor becomes as shown in
[C] and the Picking Parameters toolbar appears in 3D constraint mode.
4. Pick the last point anywhere in the 3D View (only on the displayed point cloud). A vertical plane appears with the
third picked point as center.
[C]
[D]
14.5.2.2.2.2 Define a Horizontal Plane By Picking Two Screen Points (Horizontal Direction) and One 3D
Point
To define a horizontal plane by picking two screen points and one 3D point:
1. Click on the button. The cursor becomes as shown in [A].
2. Pick a point anywhere on the screen. The cursor becomes as shown in [B].
[A]
[B]
3. Pick another point on the screen. These two points will define the orientation of the first axis of the horizontal plane's
frame. The cursor becomes as shown in [C] and the Picking Parameters toolbar appears in 3D constraint mode.
4. Pick the last point in 3D (on a cloud point, a measured point or a geometry). This point defines the height of the ver-
tical plane. A horizontal plane appears with the third picked point as center.
[C]
[D]
14.5.2.2.2.3 Define a Plane By Picking Three Screen Points (Horizontal and Steepest Slope Directions)
and One 3D Points
[B]
3. Pick another point on the screen so that the two points represent a horizontal segment in the 3D space. These two
points define the orientation of a horizontal segment drawn on the final plane. The cursor becomes as shown in [C].
4. Pick another on the screen so that the previous point and this new one represent the steepest slope direction of the
final plane. The cursor becomes as shown in [D] and the Picking Parameters toolbar appears in 3D constraint
mode.
[C]
[D]
5. Pick the last point in the 3D View (only on the displayed point cloud). The three first picked points - which are not col-
linear (not lying on the same line) - draw a 3D plane; the fourth picked point is its center.
To edit parameters:
1. Enter a direction in the Normal field.
2. Enter a point’s position in the Position field.
The value by default for the Radius is one meter. The 3D coordinates in the Center field are the 3D position of the middle of
the 3D View.
To edit parameters:
1. Enter another 3D coordinates in the Center field.
2. Enter a new value in the Radius field.
1. Click the Cylinder icon. Pick Three Points * is selected by default. The Picking Parameters toolbar appears in
the 3D constraint mode. The cursor is in the picking mode.
2. Do one of the following:
n Pick three points*.
n Edit parameters.
3. Click Create.
4. Click Close.
A Cylinder whose name is OBJECTX is created and put under the current project in the Models Tree. X is its order.
With the Property window open, you can edit manually the cylinder parameters like its Center, Pipe Diameter,
Length, Direction of Axis, Direction of Bound 1 and Direction of Bound 2.
Notes:
n The Direction of Bound 1 and the Direction of Bound 2 are aligned with the Direction of Axis.
n (*) In the picking mode, pressing Esc (or selecting Cancel Picking from the pop-up menu) first leaves that mode and
then makes a vertical Cylinder appear in the middle of the 3D View. This Cylinder has as parameters the defaults
(the ones in the dialog after choosing Cylinder as Geometry Type). If you choose another geometry type, a dialog
appears and prompts you to create the current geometry (or not).
1. If required, click the Pick Three Points icon. The Picking Parameters toolbar opens in the 3D constraint mode.
2. Pick a point. This point will be the first extremity of a cylinder.
3. Pick another point. This point will be the second extremity of a cylinder.
4. Pick a third point. This point will define the pipe radius.
To edit parameters:
1. Click on the pull down arrow.
2. Choose between "Two Points and Radius" and "Point, Direction and Length".
n If "Two Points and Radius" has been chosen:
3. Click Create.
4. Click Close.
A Regular Cone whose name is OBJECTX is created and put under the current Sub-Project in the Models Tree. X is
its order. With the Property window open, you can edit manually the regular cone parameters like its Center, Dia-
meter at Base, Diameter at Top, Distance Between Extremities and Direction of Axis.
Notes:
n The Center and Direction of Axis (automatically computed based-on the other parameters) can be modified.
n (*) In the picking mode, pressing Esc (or selecting Cancel Picking from the pop-up menu) first leaves that mode and
then makes a vertical Regular Cone appear in the middle of the 3D View. This Regular Cone has as parameters the
default parameters (the ones displayed in the dialog after choosing Regular Cone as Geometry Type). If you
choose another geometry type, a dialog appears and prompts you to create the current geometry (or not).
To edit Parameters:
1. Enter a 3D position in the First Point field.
2. Enter another 3D position in the Last Point field.
3. Give a radius for the first point in the Top Radius field.
4. Give a radius for the last point in the Base Radius field.
3. Click Create.
4. Click Close.
A Circular Torus whose name is OBJECTX is created and put under the current project in the Models Tree. X is its
order. With the Property window open, you can edit manually the Circular Torus parameters like its Center, Pipe Dia-
meter, Center Line Diameter, Direction of Axis and Bend Angle.
Notes:
n (1) With no constraint applied, the created Circular Torus is of closed shape (the Bend Angle equal to 360 degrees).
n (2) With one constraint applied, the created Circular Torus is an open regular torus, its Bend Angle is equal to 90
degrees.
n (3) With two constraints applied, the created Circular Torus is an open regular torus, its Bend Angle is equal or less
than 90 degrees.
Note: In the picking mode, pressing Esc (or selecting Cancel Picking from the pop-up menu) first leaves that mode and
then makes a Circular Torus appear in the middle of the 3D View. This Circular Torus has as parameters the defaults para-
meters (the ones displayed in the dialog after choosing Circular Torus as Geometry Type). If you choose another geometry
type, a dialog appears and prompts you to create the current geometry (or not).
n A warning appears if the two cylinders are not secant or do not have the same diameter. In that case, use the
Make Secant to a Cylinder constraint from the Geometry Modifier tool, and then repeat the steps 2 and 3.
n A circular torus appears between the two cylinders.
n If required, use the Connect a Geometry Sequence constraint from the Intersect tool to connect the cylinders
and the torus together as illustrated below.
To edit parameters:
1. Give a direction in the Normal field.
2. Enter a 3D position in the Center field.
3. Enter a distance in the Center Line Radius field.
4. Enter a distance in the Pipe Radius field.
1. Click the Box icon. Step 2 of the Geometry Creator dialog becomes as shown in [A] in the Examiner (or Walk-
through) modes and in [B] in the Station-Based mode.
[A
[B]
3. In the Station-Based mode, in addition to the five construction methods above, do one of the following:
n Define a horizontal face by picking one 3D point, then four screen points (two horizontal directions and depth),
n Define a vertical face by picking one 3D point, the four screen points (horizontal direction, vertical direction and
depth).
4. Click Create.
5. Click Close.
A 3D Box whose name is OBJECTX is created and put under the current project in the Models Tree. X is its order.
With the Property window open, you can edit manually the box parameters like its Center, Width, Depth, Height, etc.
Note: In the picking mode, pressing Esc (or selecting Cancel Picking from the pop-up menu) first leaves that mode and
then makes a 3D Box appear in the middle of the 3D View. Its parameters are displayed in the dialog. If you choose another
geometry type, a dialog appears and prompts you to create the current geometry (or not).
Note: A main axis direction property is added to a Box. It is initialized to the largest direction of the Box upon construction. It
is possible to change the Box main axis in the Geometry Modifier tool.
[B]
n It has the picked entity's Direction of Axis as Normal Z direction (also called Direction of Height in the Property
window),
n Its center is the same as the picked entity.
[B]
The Direction of Normal (of the plane) [C] and the Direction of the Height (also called the Normal Z* of the box) [D]
are parallel but not necessarily in the same direction. In the example below, both are opposite.
[C] [D]
1. Click the Pick Bottom Left Corner of Box icon. The cursor becomes as shown and the Picking Parameters
toolbar in the 3D constraint mode opens.
2. Pick a point. A 3D Box appears. Its bottom left corner is the point you picked.
Note: Picking should be on displayed objects.
[B]
4. Pick the second screen point*. The cursor then takes the shape shown in [C].
5. Move your mouse. Two other segments in orange link the first and second screen points previously picked to the
cursor. The two picked points and the cursor draw a triangular plane.
6. Pick the third screen point*. The cursor then takes the shape shown in [D] and the triangular plane changes to a rect-
angular plane.
[C]
[D]
7. Move your mouse again (from Up to Down or vice versa). A 3D Box (with an orange frame) appears.
8. Pick the fourth screen point* to complete the 3D Box.
Note: Picking should be on displayed points.
14.5.2.7.5 Define a Horizontal Face By Picking One 3D Point, Then Four Screen Points (Two Horizontal
Directions and Depth)
To define a horizontal face by picking one 3D point, then four screen points (two horizontal directions and depth):
1. Click the Define Horizontal Face By Picking One 3D Point, Then Four Screen Points (Two Horizontal Directions and
Depth) icon. The cursor becomes as shown in [A].
2. Pick a 3D Point. Picking should be on displayed points. The cursor then takes the shape shown in [B].
3. Pick the first screen point. Picking doesn't need to be on displayed points.
[A]
[B]
4. Move your mouse. The cursor then becomes as shown in [C]. A segment in orange links the first screen point to the
cursor. This segment can be vertical or horizontal.
5. Pick the second screen point, not necessary on displayed points.
6. Move your mouse again. The cursor then becomes as shown in [D]. A horizontal plane (with an orange frame)
appears.
7. Pick the third screen point, not necessarily on displayed points.
[C]
[D]
8. Move your mouse again. The cursor then becomes as shown in [E]. A 3D Box (with an orange frame) appears.
9. Pick the fourth screen point to complete the 3D Box.
[E]
14.5.2.7.6 Define a Vertical Face By Picking One 3D Point, Then Four Screen Points (Horizontal Dir-
ection, Vertical Direction and Depth)
To define a vertical face by picking one 3D point, then four screen points (horizontal direction, vertical direction and depth):
1. Click the Define Vertical Face By Picking One 3D Point, Then Four Screen Points (Horizontal Direction, Vertical Dir-
ection and Depth) . The cursor becomes as shown in [A].
2. Pick a point. Picking should be on displayed points. The cursor then takes the shape shown in [B].
3. Pick the first screen point. Picking doesn't need to be on displayed points.
[A]
[B]
4. Move your mouse. The cursor then becomes as shown in [C]. A segment in orange links the first screen point to the
cursor. This segment should not be vertical but horizontal.
5. Pick the second screen point, not necessary on displayed points.
6. Move your mouse again. The cursor then becomes as shown in [D]. A vertical plane (with an orange frame)
appears.
7. Pick the third screen point, not necessarily on displayed points.
[C]
[D]
8. Move again your mouse. The cursor becomes then as shown in [E]. A 3D Box (with an orange frame) appears.
9. Pick the fourth screen point to complete the 3D box.
[E]
To edit parameters:
1. Enter a point position in the Center field.
2. Enter a direction in the Normal Z field.
3. Enter a direction in the Vector X field.
4. Enter a distance value in the Depth (X) field.
5. Enter a distance value in the Width (Y) field.
6. Enter a distance value in the Height (Z) field.
Note: After updating a parameter, remember to press Enter. The current 3D Box (the one in display in the 3D View) will
change its shape according to the updated parameter.
3. Click Create.
4. Click Close.
A rectangular torus whose name is OBJECTX is created and put under the current Sub-Project in the Models Tree.
X is its order. With the Property window open, you can edit manually the rectangular torus parameters like its
Center, Width, Height, etc.
Note: If no constraints have been applied; the created rectangular torus is of open shape (the Bend Angle is less
than 360 degrees). If no constraint has been applied, the created rectangular torus is of closed shape (the Bend
angle is equal to 360 degrees).
[B]
3. Pick another box. If the two boxes are secant and have the same section, a rectangular torus appears.
n Its Direction of Normal (also called Direction of Axis) is parallel to the two boxes' Direction of Normal (also called
Direction of Width).
n Its Bend Angle is equal to the angle drawn by the two boxes' Direction of Height.
n Its Outer Diameter is equal to the two boxes' Depth.
4. If the two picked boxes are not secant; the "This constraint cannot be activated because the two boxes are not sec-
ant" warning message appears. Click OK. The warning message closes and the Align to Join to Two Existing
Secant Boxes of Same Section constraint is left.
5. If the two picked boxes do not have the same section, the "There is too much indetermination to activate this con-
straint: two boxes are identical, one of them is a cube or they have no common face" warning message appears.
Click OK. The warning message closes and the Align to Join to Two Existing Secant Boxes of Same Section con-
straint is left.
Tips:
n If required, make the two boxes secant using the Make Secant to a Box(With Same Section) constraint in the Geo-
metry Modifier tool.
n If required, modify manually the two boxes' parameters (like Center, Width, Height, Depth, Directions, etc.) in the
Property window to make sure that both are secant and have the same section.
1. Click the Extrusion icon. The Drawing and Picking Parameters (in 3D constraint mode) toolbars appear.
2. Draw or select a polyline.
3. Enter a distance value in the Length field.
4. Click Create.
5. Click Close.
An Extrusion whose name is OBJECTX is created and put in the Models Tree. X is its order. With the Property win-
dow open, you can edit manually the segment parameters like its Center, Length, Direction of Axis, Direction of
Bound 1 and Direction of Bound 2.
An Extrusion with holes is mainly a three-dimensional geometry of Plane shape with holes within.
To create an extrusion with holes:
1. In OfficeSurvey, use the Polyline Drawing tool to draw a series of circles.
2. Finalize the drawing with a plane surrounding the circles.
9. Click Close.
A 3D Point in yellow appears in the 3D View. Its parameter (Center) is updated in the dialog in the Position field.
n Edit parameters.
3. Click Create.
4. Click Close.
A 3D Point whose name is OBJECTX is created and put under the current project in the Models Tree. X is its order. With the
Property window open, you can only edit manually the 3D Point's Center.
Note: (*) In the picking mode, pressing Esc (or selecting Cancel Picking from the pop-up menu) first leaves that mode and
then makes a 3D Point appear in the middle of the 3D View. If you choose another geometry type, a dialog appears and
prompts you to create the current geometry (or not).
To pick a point:
1. Click the Pick Point icon. The cursor takes the following shape , the initial 3D Point is hidden and the Picking
Parameters toolbar opens in the 3D constraint mode.
2. Pick a point (free or constrained) on displayed objects (or not).
If three planes are not parallel two-by-two (with no coplanar normals), then they will intersect (cross over) somewhere at a
point.
To pick three planes:
1. Click the Pick Three Planes icon. The initial 3D Point is hidden in the 3D View and the cursor becomes as shown
in [A].
2. Pick a plane. A red frame with a yellow background upon the picked plane appears. The cursor becomes as shown
in [B].
3. Pick another plane. Another red frame with a yellow background appears upon the picked plane. The cursor
becomes as shown [C].
4. Pick another plane again. A 3D Point (the intersection of the three picked planes) appears. [D]
In this creation mode, you need to have a plane and a segment - both intersected at a point.
To pick a plane and a segment:
1. Click the Pick Plane and Segment icon. The initial 3D Point disappears from the 3D View and the cursor takes
the shape shown in [A].
2. Pick a plane. A red frame with a yellow background upon the picked plane appears. The cursor takes the shape
shown in [B].
3. Pick a segment. The plane and the segment intersect at a 3D Point [C].
1. Click the Pick Entity with Center icon. The cursor takes the following shape . The initial 3D Point disappears
from the 3D View.
2. Pick an object of any type having a center (except point cloud, mesh, etc.).
2. Pick a 3D Point. A yellow label with the following text “Point to Project on Plane” appears over the picked point [B].
To edit parameters:
n Enter a 3D Point position in the Position field.
A Segment in yellow appears in the 3D View. Its parameters (Direction of Axis and Center) are updated in the
dialog in the Direction, Point and Length fields (if "Point, Direction and Length" has been chosen) and in the First
Point and Last Point fields (if "Two Points" has been chosen).
n Edit parameters.
3. Click Create.
4. Click Close.
A Segment whose name is OBJECTX is created and put under the current project in the Models Tree. X is its order. With
the Property window open, you can edit manually the segment parameters like its Center, Direction of Axis and Length.
Note: (*) In the picking mode, pressing Esc (or selecting Cancel Picking from the pop-up menu) first leaves that mode and
then makes a Segment appear in the middle of the 3D View. This Segment has as parameters the default parameters (the
ones displayed in the dialog). If you choose another geometry type, a dialog appears and prompts you to create the current
geometry (or not).
If two planes are not parallel, then they will intersect (cross over) each other somewhere at a line.
To pick two planes:
1. Click the Pick Two Planes icon. The Picking Parameters toolbar opens in the 3D constraint mode. The cursor
becomes as shown in [A].
2. Pick a plane. A red frame with a yellow background upon the picked plane appears. The cursor takes the shape
shown in [B].
To edit parameters:
1. Click on the pull down arrow.
2. Choose between "Two Points" and "Point, Direction and Length".
n If "Two Points" has been chosen:
14.5.3 Sub-Tools
There are no direct entries for sub-tools. All of them can only be open within a main tool to perform basic operations such as
editing or transforming an existing shape or a shape to create. There is no creation anymore
14.5.3.1 3D Picking
The 3D Picking is a tool for picking entities with direction. It only appears when you apply constraints to object manipulation.
When using the Make Parallel (or Make Perpendicular) constraint, the 3D Picking tool opens as a tab of the Make Per-
pendicular (or Make Parallel) toolbar with the Pick Entity with Direction mode set by-default (see [A]). When the Make Par-
allel to Plane or Lock on Plane constraint has been applied to object manipulation; Pick Entity with Direction appears in the
3D Plane tool opens as shown in [B]*. When the Make Perpendicular to Direction constraint has been applied to object
manipulation; the 3D Direction tool opens as shown in [C]*.
The 3D Picking tool information at the top right corner of the 3D View is empty of information. The Make Perpendicular (or
Make Parallel) toolbar contains three tabs detailed below. When this toolbar appears; the By Picking Entity tab comes first.
All these constraints can be found in tools like Geometry Modifier, Cloud-Based Modeler, etc.
[A]
[B]
[C]
Notes:
n To leave the Pick Entity with Direction mode, press Esc or select Cancel Picking from the pop-up menu.
n (*) In the Examiner (or Walkthrough) navigation mode.
4. Click Cancel. The Make Perpendicular (or Make Parallel) toolbar closes.
Note: When picking a plane as constraint, the entity in selection will be parallel (or perpendicular) not to the plane’s normal
direction but to the plane itself.
Tip: You can also select Pick Entity with Direction and Cancel from the pop-up menu. For Cancel, you can press Esc.
14.5.3.2 3D Direction
The 3D Direction allows you to define 3D primitives of linear shape (only direction). This tool appears when applying con-
straints to object manipulation. When using the Make Perpendicular or Make Parallel constraint, the 3D Direction tool
opens as a tab of the Make Perpendicular (or Make Parallel) toolbar with the X-axis* mode set by-default (see [A]). The
Make Perpendicular (or Make Parallel) toolbar contains three tabs detailed below. When this toolbar appears; the By Pick-
ing Entity tab comes first.
To use the 3D Direction tool, you need to click on the To Direction tab. A 3D direction in yellow and dotted appears. To use
the tool fully, you need to have objects selected and displayed. When the Make Perpendicular to Direction constraint has
been applied to object manipulation; the 3D Direction tool opens as shown in [B]. The 3D Direction tool information box at
the top right corner of the 3D View displays the current 3D direction (default or drawn) parameters. These constraints can
be found in tools like Geometry Modifier, Cloud-Based Modeler, etc.
[A]
[B]
Tip: All direction definition modes can be selected from the pop-up menu or using available short-cut keys (Space Bar for
Validate and Esc for Cancel).
Note: (*) In the X, Y and Z Coordinate System.
There are four methods for precisely defining the orientation of a 3D segment. The first method is to select an axis (from the
active coordinate frame) so that the initial 3D direction becomes parallel to it. The second method is by picking points on dis-
played objects. In general, the 3D direction’s orientation will be aligned to these two picked points. The third method is to
edit parameters. The fourth method is to pick an entity with direction.
To define a 3D direction perpendicular to an axis:
1. Choose among X axis , Y axis and Z axis (in the X, Y and Z Coordinate System).
2. Or choose among North Axis , East Axis and Elevation Axis (in the North, East and Elevation Coordinate
System).
To define a 3D direction by picking two points:
1. Click Pick Two Points . The Picking Parameters toolbar appears in 3D constraint mode and the cursor becomes
as shown in [A] and the initial 3D direction disappears from the 3D View.
2. Pick a point (free or constrained) on the displayed entity. The cursor becomes as shown in [B].
3. Pick another point (free or constrained). A direction in the form of a yellow dotted line appears.
There are two methods for visually defining a 3D segment’s orientation. The first method is to pick two points. A 3D seg-
ment will pass through the line defined by these two points. The second method is to pick two secant planes.
To define a 3D direction by picking two points:
Once you are satisfied with the defined 3D direction, you can validate it by clicking Validate. Note that any persistent object
will be created in the database. Be sure to first validate the result before leaving the 3D Direction tool; there is no warning
message prompting you to save the result or not.
Note: To leave the 3D Direction tool, you can click Cancel in the Make Perpendicular, Make Parallel or 3D Direction tool-
bar, select Cancel from the pop-up menu or press Esc.
14.5.3.3 3D Point
The 3D Point allows you to define a 3D primitive of Point shape. This tool can only be used as a sub tool inside main tools
like Geometry Modifier, Cloud-Based Modeler, etc. The 3D Point tool opens with the Pick Point mode set by-default and the
cursor in the picking mode. The 3D Point information box at the top right corner of the 3D View displays the current 3D
Point’s parameters - Position. Press on the Esc key (or select Cancel Picking) from the pop-up menu to leave the Pick Point
mode. A 3D Point appears and the other modes become enabled. To use the tool fully, you need to have objects selected
and displayed.
Tip: All point definition modes can be selected from the pop-up menu or using available short-cut keys (Space Bar for Val-
idate and Esc for Cancel).
To pick a point:
1. Click the Pick Point icon. The cursor takes the following shape , the initial 3D Point is hidden and the Picking
Parameters toolbar opens in the 3D constraint mode.
2. Pick a point (free or constrained) on displayed objects (or not).
If three planes are not parallel two-by-two (with no coplanar normals), then they will intersect (cross over) somewhere at a
point.
To pick three planes:
1. Click the Pick Three Planes icon. The initial 3D Point is hidden in the 3D View and the cursor becomes as shown
in [A].
2. Pick a plane. A red frame with a yellow background upon the picked plane appears. The cursor becomes as shown
in [B].
3. Pick another plane. Another red frame with a yellow background appears upon the picked plane. The cursor
becomes as shown [C].
4. Pick again another plane. A 3D Point (the intersection of the three picked planes) appears. [D]
In this creation mode, you need to have a plane and a segment - both intersected at a point.
To pick a plane and a segment:
1. Click the Pick Plane and Segment icon. The initial 3D Point disappears from the 3D View and the cursor takes
the shape shown in [A].
2. Pick a plane. A red frame with a yellow background upon the picked plane appears. The cursor takes the shape
shown in [B].
3. Pick a segment. The plane and the segment intersect at a 3D Point [C].
1. Click the Pick Entity with Center icon. The cursor takes the following shape . The initial 3D Point disappears
from the 3D View.
2. Pick an object of any type having a center (except point cloud, mesh, etc.).
2. Pick a 3D Point. A yellow label with the following text “Point to Project on Plane” appears over the picked point [B].
To edit parameters:
1. Click Edit Parameters . The initial 3D point is hidden and the Position Editing dialog opens.
2. Enter a point’s position in that dialog.
3. Press OK.
Once you are satisfied with the defined 3D Point, you can validate it by clicking Validate. No persistent object will be created
in the database. Be sure to first validate the result before leaving the tool because there is no warning message prompting
you to validate the result (or not).
14.5.3.4 3D Axis
The 3D Axis allows you to define primitives of Segment shape (with Direction and Position). This tool appears when you
apply constraints such as Lock Center on Line or Fit to Axis in object manipulation. These constraints can be found in tools
like e.g. Geometry Modifier and Cloud-Based Modeler. This tool also appears when evoking the 3D Axis tool inside the
Duplicator tool.
In the first case, the 3D Axis tool opens with the Pick Axial Entity mode set by-default - the other modes are dimmed - and
the cursor in the picking mode. In the second case, the Pick Axial Entity mode is not set by-default. The 3D Axis information
box at the top right corner of the 3D View displays the current 3D axis parameters - Direction and Position. If the Pick Axial
Entity has been set by default; press on the Esc key (or select Cancel Picking) from the pop-up menu to leave this mode. A
3D axis (red dotted line) appears and the other modes become available. To use the tool fully, you need to have objects
selected and displayed.
Tip: All axis definition modes can be selected from the pop-up menu or by using available short-cut keys (Space Bar for Val-
idate and Esc for Cancel).
1. Click the Pick Axial Entity icon. The cursor becomes as follows and the initial 3D axis disappears from the 3D
View.
[A] [B]
Note: Picking can be free or constrained and the Picking Parameters toolbar opens in 3D constraint mode. In this creation
mode, you can have objects of any type.
After clicking Pick Two Planes , the initial 3D axis is hidden and the cursor takes the shape shown in [A]. This means that
you are in the picking mode. After picking a plane, it takes the shape shown in [B]; this means that you need to pick a
second plane. In this creation mode, you need to have secant planes.
[A] [B]
To pick two planes:
1. Pick a plane. A red frame with a yellow background upon the picked plane means that it is selected.
2. Pick another plane. An axis (the intersection of the two picked planes) in red and dotted appears.
1 - The first picked plane 3 - The cursor before picking the second
2 - The cursor before picking the first plane plane
To edit parameters:
1. Click Edit Parameters . The Axis Editing dialog opens and the initial 3D axis disappears from the 3D View.
2. Click on the pull-down arrow in the Axis Editing dialog.
3. Do one of the following:
Once you are satisfied with the defined 3D axis, you can validate it by clicking Validate. No persistent object will be created
in the database. Be sure to first validate the result before leaving the 3D Axis tool because there is no warning message
prompting you to validate the result (or not).
14.5.3.5 3D Radius
The 3D Radius dialog only appears when you apply a constraint like e.g. Lock Radius, Lock Center Line Radius or Lock
Pipe Radius respectively to a sphere or a cylinder and to a regular torus. The 3D Radius dialog opens with the Pick Radial
Entity mode set by-default. The information box, at the top right corner of the 3D View, displays the radius value of the cur-
rent entity. To leave the Pick Radial Entity mode, press Esc (or select Cancel Picking) from the pop-up menu.
To constrain the radius of an entity:
1. First, select an entity with a radius from the Project Tree.
2. From the Geometry Modifier toolbar, select Lock Radius . The 3D Radius dialog opens.
Tip: All commands in the 3D Radius tool dialog can be selected from the pop-up menu. The user should first leave the pick-
ing mode.
To edit parameters:
1. Choose between Radius and Diameter.
2. Enter a distance value in the corresponding field.
3. Click OK. The 3D Radius dialog closes.
The radius (or diameter) of the selected entity changes to fit the input value.
entity.
n If the Diameter option has been checked, the diameter of the selected entity changes to fit the diameter of the
picked entity.
14.5.3.6 3D Secant
The 3D Secant dialog appears when you use the Make Secant to Cylinder constraint in tools like Geometry Modifier or
Cloud-Based Modeler. The Pick Cylinder to be Secant With mode is set by default. To leave this mode, press Esc or select
Cancel Picking from the pop-up menu.
The 3D Secant information box, at the top right corner of the 3D View, contains the information related to the secant cyl-
inder and the secant angle if the Use Same Radius and Use Given Angle options are unchecked, the secant cylinder, the
radius value and the secant angle if the Use Same Radius option is checked and the secant cylinder and the secant value if
the Use Given Angle option is checked.
All are undefined before applying the constraint except the secant angle which has the value in the Use Given Angle field or
is equal to 90 degrees if Perpendicular is pressed-on.
Note: When you use the Make Secant to Cylinder constraint inside the Geometry Modifier tool; you need to have a cylinder
first selected. This condition is unnecessary in the Cloud-Based Modeler tool.
14.5.3.6.4 Make Secant to a Cylinder With the Angle and Radius Constraints
cylinder axis is secant to the picked cylinder axis with the given angle and both entities have the same radius.
n Check the Use Given Angle and Use Same Radius options with an angle equal to 90° or 270°. The selected cyl-
inder axis is secant and perpendicular to the picked cylinder axis both entities have the same radius.
3. Click OK. The Make Secant dialog closes.
14.5.3.7 3D Plane
The 3D Plane allows you to define a 3D primitive of planar shape. In the Modeling processing mode and whatever the nav-
igation mode you use (Examiner, WalkThrough or Station-Based), this tool appears when you apply constraints to object
manipulation. When using the Make Perpendicular (or Make Parallel) constraint, the 3D Plane tool opens as a tab of the
Make Perpendicular (or Make Parallel) toolbar with the X-Axis* mode set by-default (see [A1] and [A2] respectively in the
Examiner/Walkthrough and Station-Base mode).
The Make Perpendicular (or Make Parallel) toolbar contains three tabs. When it appears; the By Picking Entity tab comes
first. To use the 3D Plane tool, you need to click on the To a Plane tab (or click on the (or ) button). A 3D plane per-
pendicular to the screen appears and the 3D Plane information box at the top right corner of the 3D View displays the cur-
rent (default or drawn) 3D plane parameters - Normal and Position.
To use the tool fully, you need to have an object selected and displayed.
[A1]
[A2]
There are three methods for precisely defining the orientation of a 3D plane. The first method is to select an axis (from the
active coordinate frame) so that the initial 3D plane becomes perpendicular to it.
To select an axis:
1. Choose among X Axis , Y Axis and Z Axis (in the X, Y and Z Coordinate System).
2. Or choose among North Axis , East Axis and Elevation Axis (in the North, East and Elevation Coordinate
System).
The second method is to edit parameters.
To edit parameters:
1. Click the Edit Parameters icon. The Plane Editing dialog opens.
2. Enter a direction in the Normal field.
3. Enter a point position in the Point field.
4. Click OK. The Plane Editing dialog closes.
The third method is to pick an entity with a direction so that the initial 3D plane normal becomes parallel to the picked entity
direction.
To Pick an Entity With Direction:
1. Click the Pick Entity with Direction icon.
2. Pick an entity with a direction in the 3D View.
There are three methods for visually defining the orientation of a 3D plane. The first method is to pick two points. The initial
3D plane will pass through the line defined by these two points and perpendicular to the screen plane.
To pick two screen points:
1. Click the Pick 3 Points icon. The Picking Parameters toolbar appears.
2. Pick three points (free or constrained). Picking is always on displayed objects.
The third method is to pick two points which define a vector. As a plane is defined by two vectors. Applying this constraint
will orientate the selected plane so that the second vector is parallel to the Z Axis (or Elevation Axis) of the active coordinate
frame.
To pick two points:
1. Click the Pick Two Points icon (in the X, Y and Z Coordinate System).
2. Or click the icon in the North, East and Elevation Coordinate System).
3. Pick two points. No need to pick on displayed objects.
Tip: All plane definition modes can be selected from the pop-up menu or using available short-cut keys (Space Bar for Val-
idate and Esc for Cancel).
There are ten methods available in the Station-Based mode for defining a 3D plane. Three are specific to that mode: two
are based on two screen points and a 3D point and one on three screen points and a 3D point. The other methods are
already described in the Examiner (or Walkthrough) mode.
14.5.3.7.2.1 Define a Vertical Plane by Picking Two Screen Points (Horizontal Direction) and One 3D
Points
To define a vertical plane by picking two screen points (horizontal direction) and one 3D point:
1. Click on the button. The cursor becomes as shown in [A].
2. Pick a point anywhere on the screen. The cursor becomes as shown in [B].
[A]
[B]
3. Pick another point anywhere in the 3D View (on the displayed point cloud or not). The cursor becomes as shown in
[C] and the Picking Parameters toolbar appears in 3D constraint mode.
4. Pick the last point anywhere in the 3D View (only on the displayed point cloud). A vertical plane appears with the
third picked point as center.
[C]
[D]
14.5.3.7.2.2 Define a Horizontal Plane By Picking Two Screen Points (Horizontal Direction) and One 3D
Point
To define a horizontal plane by picking two screen points and one 3D point:
1. Click on the button. The cursor becomes as shown in [A].
2. Pick a point anywhere on the screen. The cursor becomes as shown in [B].
[A]
[B]
3. Pick another point on the screen. These two points will define the orientation of the first axis of the horizontal plane's
frame. The cursor becomes as shown in [C] and the Picking Parameters toolbar appears in 3D constraint mode.
4. Pick the last point in 3D (on a cloud point, a measured point or a geometry). This point defines the height of the ver-
tical plane. A horizontal plane appears with the third picked point as center.
[C]
[D]
14.5.3.7.2.3 Define a Plane By Picking Three Screen Points (Horizontal and Steepest Slope Directions)
and One 3D Points
[B]
3. Pick another point on the screen so that the two points represent a horizontal segment in the 3D space. These two
points define the orientation of a horizontal segment drawn on the final plane. The cursor becomes as shown in [C].
4. Pick another on the screen so that the previous point and this new one represent the steepest slope direction of the
final plane. The cursor becomes as shown in [D] and the Picking Parameters toolbar appears in 3D constraint
mode.
[C]
[D]
5. Pick the last point in the 3D View (only on the displayed point cloud). The three first picked points - which are not col-
linear (not lying on the same line) - draw a 3D plane; the fourth picked point is its center.
You can resize the previous 3D plane. The resized 3D plane keeps the same parameters as before except the dimensions.
You can do this by dragging & dropping a corner in the 3D View.
To modify the size of a 3D plane:
1. Place the mouse cursor upon any handle of a 3D plane. A green square appears.
2. If a corner handle is selected, drag it to increase (or reduce) the 3D plane size. During this operation, the green
square becomes yellow.
3. If a middle handle is selected, drag it to increase (or reduce) the 3D plane width (or length). During this operation,
the green square becomes yellow.
Once you are satisfied with the defined 3D plane, you can validate it by clicking Validate. Note that any persistent object will
be created in the database. Be sure to first validate the result before leaving the 3D Plane tool; there is no warning message
prompting you to save the result or not.
Note: To leave the 3D Plane, you can click Cancel in the Make Perpendicular, Make Parallel or 3D Plane toolbar, select
Cancel from the pop-up menu or press Esc.
Notes:
n You cannot modify the shape of a Plane (or 3D Point).
n You can select a geometry before or after choosing the Modify Shape command.
Tip: You can select Modify Shape from the pop-up menu or use its related shortcut key Shift + E.
14.5.4.2.1 Sphere
To modify a sphere:
1. Select and display a sphere.
2. Click the Modify Shape icon. The selected sphere is displayed with a manipulator (with one ring and two
handles).
3. Pick on the ring to select it. It turns yellow.
4. Drag to increase (or reduce) the sphere's diameter.
14.5.4.2.2 Cylinder
To modify a cylinder:
1. Select and display a cylinder.
2. Click the Modify Shape icon. The selected cylinder is displayed with a manipulator (with two rings and two
handles).
3. Pick on a ring manipulator to select it. It turns to yellow.
4. Drag to increase or reduce the cylinder’s diameter.
14.5.4.2.3 Cone
To modify a cone:
1. Select and display a cone.
2. Click the Modify Shape . The selected cone is displayed with a manipulator (with two rings and two handles).
3. Pick e.g. the top ring manipulator to select it. It turns to yellow.
4. Drag to increase or reduce the cone’s top diameter.
5. Pick the generator radius ring manipulator to select it. It turns to yellow.
6. Drag to increase or reduce the selected circular torus generator radius.
14.5.4.2.5 Segment
To modify a segment:
1. Select and display a segment.
2. Click the Modify Shape icon. The selected segment is displayed with a manipulator (with two handles).
3. Pick one of the two handles to select it. It turns to yellow.
4. Drag to increase or reduce the selected segment’s length.
14.5.4.2.6 Extrusion
To modify an extrusion:
1. Select and display an extruded entity.
2. Click the Modify Shape icon. The extruded entity in selection is displayed with a manipulator (with two handles).
3. Pick one of the two handles to select it. It turns yellow.
14.5.4.2.7 Box
To modify a box:
1. Select and display a Box.
2. Click the Modify Shape icon. The selected Box is displayed with a manipulator which has six Face Handles, one
on each face, and eight Corner Handles.
3. To increase or decrease the size of the Box in one direction:
a. Pick a Face Handle to select it. It turns yellow.
b. Drag and drop the Face Handle away from (or toward) the center of the Box.
Caution: Modifying the size of a Box will not change the direction of the main axis anymore.
Note: If you don't want to snap on any face, press the CTRL key while dragging the handle.
Note: You can select a geometry before or after choosing one of the above displacement modes.
This feature lets the user displace a selected entity along the three axes of the Home Frame.
To pan along the Home Frame axes:
5. Select a plane handle by picking it. It turns yellow. The directions (two) along which you can pan the selection are
highlighted in yellow and the one for which you cannot is in mauve.
6. Move the selection in that plane.
Tip: You can also select Pan along Home Frame Axes from the pop-up menu or use the Shift + T short-cut key to choose
this manipulation mode.
Note: The manipulator will not appear if there is no selection.
This feature lets the user displace a selected entity along its own axes.
To pan along its own axes:
1. Select and display a geometry.
2. Click the Pan Along Own Axes icon. A manipulator (with three-axis handles and three-plane handles) appears.
This manipulator does not have the same color as the Home Frame. It has as Origin the center of the selection if
several entities are selected. Otherwise, its Origin is the center of the selected geometry, if a unique geometry is
selected.
5. Select a plane handle by picking it. It turns to yellow. The directions (two) along which you can pan the selection are
highlighted in yellow and the one for which you cannot is in mauve.
6. Move the selection in that plane.
Tip: You can also select Pan along Own Axes from the pop-up menu or use the Ctrl + T short-cut key to choose this manip-
ulation mode.
Note: The manipulator will not appear if there is no geometry selected.
This feature lets the user turn a selected entity around its center.
To rotate a geometry:
1. Select and display a geometry.
2. Click the Rotate icon. A manipulator (with three ring handles (red, light blue and green)) appears. This manip-
ulator has as origin the center of the selection if several entities are selected. Otherwise, it has as origin the center
of the selected geometry, if only a unique geometry has been selected.
Tip: You can also select Rotate from the pop-up menu (or use the Shift + R short-cut key).
Or
The selected geometry rotates according to the two input values.
3. Or / and enter an angle in the Blue field and click Validate .
The selected geometry rotates according to the input value, around an axis passing through the center of the Blue
ring handle and perpendicular to it.
Or
The selected geometry rotates according to the three input values.
Tip: Instead of clicking Validate, you can also press Enter.
Cautions:
n A value, once input in a field, will not be reset (to zero) once the transformation is applied. You have to manually
This feature lets the user change, not the position of a selected entity, but the position of its manipulator. This can be helpful
in the case the manipulator is not visible anymore in the 3D View.
To change the manipulator location:
1. Select and display a geometry.
2. Choose among Pan Along Home Frame Axes, Pan Along Own Axes and Rotate.
3. Click the Change Manipulator Location icon.
4. Pick a position anywhere. The picking can be on a displayed object or not. The manipulator will move to the picked
position.
Tip: You can also select Change Manipulator Location from the pop-up menu (or use the C short-cut key).
Caution: There is no Undo for this kind of operation.
Note: The cursor changes from to when you hover it over a Handle.
The Pick an Axis From Other Geometry, then Pan feature lets you move an entity along a direction which is given by the
axis of another entity.
To pick an axis from other geometry, then pan:
1. Click the Pick an Axis From Other Geometry, then Pan icon. The cursor takes the shape shown in [C1]. This means
that you are in the axis picking mode.
2. Pick the object. The cursor takes its default state (Arrow); this means that you leave the picking mode and you are in
the selection mode.
3. Select another object. A position manipulator (in blue) (in the picked object’s axis and having as origin its center)
appears [C2].
4. Pick the object. The cursor takes its default state (Arrow); this means that you leave the picking mode and you are in
the selection mode.
5. Select another object. A position manipulator (in blue) (in the picked object’s axis and having as origin its center)
appears [C2].
6. Select the position manipulator. It turns yellow. The direction along which you can pan the second object is in yellow
and those (two) for which you cannot are in mauve.
7. Drag the position manipulator to pan the second object along the first object’s axis [C3].
Tips:
n You can also select Pick Axis from Other Geometry and Pan from the pop-up menu.
n With this tool, you can pan an object along its own axis or along another object’s axis. Only objects having an axis
can be picked for panning purposes.
Note: To leave the picking mode, press Esc (or select Cancel Picking from the pop-up menu).
The Pick an Axis From Other Geometry, then Rotate feature lets you rotate an entity around a direction which is given by
the axis of a picked entity.
To pick an axis from other geometry, then rotate:
1. Click the Pick an Axis from Other Geometry, then Rotate icon.
2. Pick an entity other than the selected one. A manipulator, perpendicular to the axis of the picked entity and having
as origin its center, appears.
3. Select the ring handle (in deep blue) by picking it. It turns yellow.
4. Drag the ring handle to rotate the selected entity around the axis of the picked one.
Tip: You can also select the Pick Axis from Other Geometry and Rotate icon from the pop-up menu.
Note: With this manipulation mode, you can rotate an entity around its own axis, or around the axis of another entity. Only
an object with an axis can be picked.
Note: To leave the picking mode, press Esc (or select Cancel Picking from the pop-up menu).
3. Pick the object. The cursor takes its default state (Arrow); this means that you leave the picking mode and you are in
the selection mode.
4. Select another object by picking it. A manipulator appears [C2]. This manipulator has three rings (red, light blue and
green) and has as origin the center of the picked object.
5. Select a ring handle by picking it. It turns yellow. An axis passing the center of that ring handle and perpendicular to
it appears. This axis has the color of the selected ring handle.
6. Drag the ring handle to rotate the second object around the axis of the second object (C3).
Tip: You can also select the Pick a Point from Other Geometry, then Rotate from the pop-up menu.
Note: To leave the picking mode, press Esc (or select Cancel Picking from the pop-up menu).
After selecting Pick Plane and Pan , the cursor takes the shape shown in (A). This means that you are in the plane pick-
ing mode. After picking a point, it returns to its default shape (Arrow); this means that you are in the selection mode. With
this tool, you can pan an object in a plane or along a plane’s axis.
[A]
Tip: You can also select Pick Plane and Pan from the pop-up menu.
Note: To leave the picking mode, press Esc (or select Cancel Picking from the pop-up menu).
2. Pick the plane. The cursor takes its default state (Arrow); this means that you leave the picking mode and you are in
the selection mode.
3. Select the same plane by picking it. A manipulator appears (B2). This manipulator has two axis handles (red and
green) and a plane handle and has as origin the center of the picked plane.
4. Select an axis handle by picking it. It turns yellow. The direction along which you can pan the plane is highlighted in
yellow and those (two) for which you cannot are in mauve.
5. Drag the axis handle to pan the plane along the direction in yellow (B3).
6. Select the plane handle by picking it. It turns yellow. The directions (two) along which you can pan the object are
highlighted in yellow and the one for which you cannot is in mauve.
7. Drag the plane handle to pan the plane along any of the two directions (B4).
2. Pick the plane. The cursor takes its default state (Arrow); this means that you leave the picking mode and you are in
the selection mode.
3. Select another object (plane or others) by picking it. A manipulator appears (C2). This manipulator has two axis
handles (red and green) and a plane handle and has as origin the center of the picked object.
4. Select an axis handle by picking it. It turns yellow. The direction along which you can pan the object is highlighted in
yellow and those for which you cannot are in mauve.
5. Drag the axis handle to pan the object along the plane direction in yellow (C3).
6. Select the plane handle by picking it. It turns yellow. The directions (two) along which you can pan the object are
highlighted in yellow and the one for which you cannot is in mauve.
7. Drag the plane handle to pan the object along any of the plane directions C4).
2. Pick the plane. A manipulator appears (D2). This manipulator has two axis handles (red and green) and a plane
handle and has as origin the center of the picked plane.
3. Select an axis handle by picking it. It turns yellow. The direction along which you can pan the plane is highlighted in
yellow and those (two) for which you cannot are in mauve.
4. Drag the axis handle to pan the plane along the direction in yellow (D3).
5. Select the plane handle by picking it. It turns yellow. The directions (two) along which you can pan the object are
highlighted in yellow and the one for which you cannot is in mauve.
6. Drag the plane handle to pan the plane along any of the two directions (D4).
2. Pick the plane. A manipulator appears (E2). This manipulator has two axis handles (red and green) and a plane
handle and has as origin the center of the picked object.
3. Select an axis handle by picking it. It turns yellow. The direction along which you can pan the object is highlighted in
yellow and those for which you cannot are in mauve.
4. Drag the axis handle to pan the object along the plane direction in yellow (E3).
5. Select the plane handle by picking it. It turns yellow. The directions (two) along which you can pan the object are
highlighted in yellow and the one for which you cannot is in mauve.
6. Drag the plane handle to pan the object along any of the plane directions (E4).
Note: You need to select a geometry before choosing one of the above commands. Otherwise, they are dimmed. Each of
the commands can be selected from the pop-up menu.
MOVE A GEOMETRY USING A 2-POINT DEFINED VECTOR:
After choosing the Move Geometry using 2-Point Defined Vector icon, the cursor takes the shape shown in [A] and the
Picking Parameters toolbar appears in 3D constraint mode. This means that you are in the point picking mode. After picking
a point, it becomes as shown in [B]. This means that you need to pick another point. After picking, it returns to its default
shape (Arrow); this means that you are in the selection mode. With this tool, you can pan a geometry by picking two points.
[A] [B]
1 - The first and second picked points 2 - The selected object is translated from the first picked
point to the second picked point
Note: You can select Cancel Picking from the pop-up menu (or use the Esc key) to leave the Move Geometry using 2-Point
Defined Vector tool.
ALIGN GEOMETRY (Z-AXIS) ALONG 2-POINT-DEFINED AXIS:
After choosing the Align Geometry (Z-Axis) along 2-Point-Defined Axis icon, the cursor takes the shape shown in [A] and
the Picking Parameters toolbar appears in 3D constraint mode. This means that you are in the point picking mode. After
picking a point, it becomes as shown in [B]. This means that you need to pick another point. After picking, it returns to its
default shape (Arrow); this means that you are in the selection mode. With this tool, you can align an object’s Z-axis along
two picked points.
[A] [B]
Note: You can select Cancel Picking from the pop-up menu (or use the Esc key) to leave the Align Geometry (Z-Axis) along
2-Point-Defined Axis tool.
After selecting a plane (before or after opening the tool), the Modify Geometry toolbar becomes as shown below. There are
seven types of constraints.
1. Click Pass through Axis. The 3D Axis toolbar and its information box appear.
2. Do one of the following to define an axis:
n Pick an axial entity,
n Pick two points (free or constrained),
n Pick two planes,
n Enter axis parameters.
To make vertical:
1. Select a geometry.
2. Click the Make Vertical icon. The selected geometry is moved so that its Direction of Axis is parallel to the Z-Axis
of the Home frame.
To make horizontal:
1. Select a geometry.
2. Click the Make Horizontal icon. The selected geometry is moved so that its Direction of Axis is perpendicular to
the Z-Axis of the Home frame.
To make parallel:
1. Click the Make Parallel icon. The Make Parallel toolbar opens with three tabs (By Picking Entity, To Plane and To
Direction) inside.
Each tab corresponds to a tool (respectively 3D Picking, 3D Plane and 3D Direction). The By Picking Entity tab
opens first, its information box takes place at the top right corner of the 3D View and the Pick Entity with Direction
mode is set by default.
2. Do one of the following.
n Define a plane,
n Define a direction,
n Pick an entity with direction.
To make perpendicular:
1. Click the Make Perpendicular icon. The Make Perpendicular toolbar opens with three tabs (By Picking Entity, To
Plane and To Direction) inside.
Each tab corresponds to a tool (respectively 3D Picking, 3D Plane and 3D Direction). The By Picking Entity tab
opens first, its information box takes place at the top right corner of the 3D View and the Pick Entity with Direction
mode is set by default.
2. Do one of the following.
n Define a plane,
n Define a direction,
n Pick an entity with direction.
1. Click the Pass through Point icon. The 3D Point toolbar and its information box at the top right corner of the 3D
View.
2. Define and validate a 3D point.
14.5.4.8.2 Sphere
After selecting a sphere-shaped geometry (before or after opening the tool), the Modify Geometry toolbar becomes as
shown below. There are four constraint types.
1. Click the Lock Center icon. The 3D Point toolbar opens as well as its information box.
2. Define and validate a 3D point.
To lock a center on a line:
1. Click on the Lock Center on Line icon. The 3D Axis toolbar opens.
2. Define and validate a 3D axis.
To pass through a point:
1. Click the Pass through Point icon. The 3D Point toolbar and its information box at the top right corner of the 3D
View.
2. Define and validate a 3D point.
14.5.4.8.3 Cylinder
After selecting a cylinder-shaped geometry (before or after opening the tool), the Geometry Modifier toolbar becomes as
shown below. There are six constraint types.
To make vertical:
1. Select a geometry.
2. Click the Make Vertical icon. The selected geometry is moved so that its Direction of Axis is parallel to the Z-Axis
of the Home frame.
To make parallel:
1. Click the Make Parallel icon. The Make Parallel toolbar opens with three tabs (By Picking Entity, To Plane and To
Direction) inside.
Each tab corresponds to a tool (respectively 3D Picking, 3D Plane and 3D Direction). The By Picking Entity tab
opens first, its information box takes place at the top right corner of the 3D View and the Pick Entity with Direction
mode is set by default.
2. Do one of the following.
n Define a plane,
n Define a direction,
n Pick an entity with direction.
To make perpendicular:
1. Click the Make Perpendicular icon. The Make Perpendicular toolbar opens with three tabs (By Picking Entity, To
Plane and To Direction) inside.
Each tab corresponds to a tool (respectively 3D Picking, 3D Plane and 3D Direction). The By Picking Entity tab
opens first, its information box takes place at the top right corner of the 3D View and the Pick Entity with Direction
mode is set by default.
2. Do one of the following.
n Define a plane,
n Define a direction,
n Pick an entity with direction.
1. Click the Pass Axis Through Point icon. The 3D Point toolbar opens with the Pick Point mode set by default.
2. Define and validate a 3D point.
To lock a radius:
1. Click the Lock Radius icon. The 3D Radius toolbar opens as well as it information box.
2. Do one of the following:
n Pick a radial entity,
n Pick two points,
n Pick an axis and a point,
n Edit parameters.
To fix to an axis:
two following constraint types: Make Axis Secant to Axis and Lock Angle with Direction.
n If only Use Given Angle has been checked and the given angle value is equal to 90° and 270°, you have the two
following constraint types: Make Axis Secant to Axis and Make Perpendicular to Direction.
n If only Use Given Angle has been checked and Perpendicular pressed-on, you have the two following constraint
straint types: Make Axis Secant to Axis, Lock Radius and Lock Angle with Direction.
n If the two options have been checked with an angle equal to 90° or 270°, you have the three following constraint
types: Make Axis Secant to Axis, Lock Radius and Make Perpendicular to Direction.
n If the two options are kept unchecked, you have the Make Axis Secant to Axis constraint type.
After selecting a cone-shaped geometry (before or after opening the tool), the Geometry Modifier toolbar becomes as
shown below. There are three constraint types.
To make vertical:
1. Select a geometry.
2. Click the Make Vertical icon. The selected geometry is moved so that its Direction of Axis is parallel to the Z-Axis
of the Home frame.
To make parallel:
1. Click the Make Parallel icon. The Make Parallel toolbar opens with three tabs (By Picking Entity, To Plane and To
Direction) inside.
Each tab corresponds to a tool (respectively 3D Picking, 3D Plane and 3D Direction). The By Picking Entity tab
opens first, its information box takes place at the top right corner of the 3D View and the Pick Entity with Direction
mode is set by default.
2. Do one of the following.
n Define a plane,
n Define a direction,
n Pick an entity with direction.
To make perpendicular:
1. Click the Make Perpendicular icon. The Make Perpendicular toolbar opens with three tabs (By Picking Entity, To
Plane and To Direction) inside.
Each tab corresponds to a tool (respectively 3D Picking, 3D Plane and 3D Direction). The By Picking Entity tab
opens first, its information box takes place at the top right corner of the 3D View and the Pick Entity with Direction
mode is set by default.
2. Do one of the following.
n Define a plane,
n Define a direction,
n Pick an entity with direction.
To fix to an axis:
1. Click on the Fix to Axis icon. The 3D Axis toolbar opens.
2. Define and validate a 3D axis.
After selecting a circular torus-shaped geometry (before or after opening the tool), the Geometry Modifier toolbar becomes
as shown below. There are seven constraint types.
Each tab corresponds to a tool (respectively 3D Picking, 3D Plane and 3D Direction). The By Picking Entity tab
opens first, its information box takes place at the top right corner of the 3D View and the Pick Entity with Direction
mode is set by default.
2. Do one of the following.
n Define a plane,
n Define a direction,
n Pick an entity with direction.
Each tab corresponds to a tool (respectively 3D Picking, 3D Plane and 3D Direction). The By Picking Entity tab
opens first, its information box takes place at the top right corner of the 3D View and the Pick Entity with Direction
mode is set by default.
2. Do one of the following.
n Define a plane,
n Define a direction,
n Pick an entity with direction.
14.5.4.8.6 3D Point
After selecting a 3D point (before or after opening the tool), the Geometry Modifier toolbar becomes as shown below. There
are two constraint types.
1. Click the Lock to Line (or Axis) icon. The 3D Axis toolbar opens with the Pick Axis Entity mode is set by default.
2. Define and validate a 3D direction.
14.5.4.8.7 Segment
After selecting a segment (before or after opening the tool), the Geometry Modifier toolbar becomes as shown below. There
are four constraint types.
To make vertical:
1. Select a geometry.
2. Click the Make Vertical icon. The selected geometry is moved so that its Direction of Axis is parallel to the Z-Axis
of the Home frame.
To lock on a plane:
1. Click the Lock on Plane icon. The 3D Plane toolbar opens with the Pick Entity with Direction mode is set by
default.
2. Define and validate a 3D plane.
To make parallel:
1. Click the Make Parallel icon. The Make Parallel toolbar opens with three tabs (By Picking Entity, To Plane and To
Direction) inside.
Each tab corresponds to a tool (respectively 3D Picking, 3D Plane and 3D Direction). The By Picking Entity tab
opens first, its information box takes place at the top right corner of the 3D View and the Pick Entity with Direction
mode is set by default.
To make perpendicular:
1. Click the Make Perpendicular icon. The Make Perpendicular toolbar opens with three tabs (By Picking Entity, To
Plane and To Direction) inside.
Each tab corresponds to a tool (respectively 3D Picking, 3D Plane and 3D Direction). The By Picking Entity tab
opens first, its information box takes place at the top right corner of the 3D View and the Pick Entity with Direction
mode is set by default.
2. Do one of the following.
n Define a plane,
n Define a direction,
n Pick an entity with direction.
1. Click the Pass Axis Through Point icon. The 3D Point toolbar opens with the Pick Point mode set by default.
2. Define and validate a 3D point.
14.5.4.8.8 Extrusion
After selecting an extrusion (before or after opening the tool), the Geometry Modifier toolbar becomes as shown below.
There are two constraint types.
To make vertical:
1. Select a geometry.
2. Click the Make Vertical icon. The selected geometry is moved so that its Direction of Axis is parallel to the Z-Axis
of the Home frame.
[B]
3. Pick another box. If the two boxes are secant and have the same section, a rectangular torus appears.
n Its Direction of Normal (also called Direction of Axis) is parallel to the two boxes' Direction of Normal (also called
Direction of Width).
n Its Bend Angle is equal to the angle drawn by the two boxes' Direction of Height.
n Its Outer Diameter is equal to the two boxes' Depth.
4. If the two picked boxes are not secant; the "This constraint cannot be activated because the two boxes are not sec-
ant" warning message appears. Click OK. The warning message closes and the Align to Join to Two Existing
Secant Boxes of Same Section constraint is left.
5. If the two picked boxes do not have the same section, the "There is too much indetermination to activate this con-
straint: two boxes are identical, one of them is a cube or they have no common face" warning message appears.
Click OK. The warning message closes and the Align to Join to Two Existing Secant Boxes of Same Section con-
straint is left.
Tips:
n If required, make the two boxes secant using the Make Secant to a Box (With Same Section) constraint in the Geo-
metry Modifier tool.
n If required, modify manually the two boxes' parameters (like Center, Width, Height, Depth, Directions, etc.) in the
Property window to make sure that both are secant and have the same section.
14.5.4.8.10 Box
The Normal Z (also called the Direction of the Height in the Property window) of the box is parallel** to the Dir-
ection of Axis of the picked entity (or to the Direction of Normal of the defined plane or to the defined direction).
Notes:
n (*) First click on the corresponding tab.
n (**) But not necessarily in the same direction.
[B]
The Direction of Normal (of the plane) [C] and the Direction of the Height (also called the Normal Z* of the box) [D]
are parallel but not necessarily in the same direction. In the example below, both are opposite.
[C] [D]
You can change the main axis' direction of a Box so that it becomes parallel to:
n
The X-Axis of its (local) frame,
n
The Y-Axis of its (local) frame,
n
The Z-Axis of its (local) frame.
requires a selection as input data (mainly a plane from the database (already created)) when used alone as a main tool or is
based on local objects (not yet created in the database) when used as a sub-tool in e.g. the Cloud-Based Modeler tool.
Tip: You can also click on the Plane Bounding icon in the Tools toolbar.
2D Grid is displayed. The Picking Parameters toolbar (in 2D constraint mode) is displayed.
3. Do one of the following:
n Edit a bounding polyline.
n Move a bounding polyline.
n Delete a bounding polyline.
n Apply the bounds.
5. Pick another point. The newly picked point is linked to the previous picked point by an arc.
6. Click on the Change Mode pull-down arrow.
7. Choose Change Mode to Line .
8. Pick another point. The newly picked point is linked to the previous picked point by a segment.
9. Continue picking in order to define the other nodes of the polyline.
10. Right-click anywhere in the 3D View to display the pop-up menu.
11. Select Close Line to end and close the polyline. The start node is linked to the last selected node.
Notes:
n Double-click to end drawing. The polyline is closed.
n Picking can be free or constrained on displayed objects or not.
Tips:
n You can switch from the line drawing mode to the arc drawing mode and conversely as often as you wish by press-
ing respectively the L and C keys on your keyboard.
n Out of the picking mode, press Esc to quit the Plane Bounding tool. Or select Close Tool from the pop- up menu.
Note: What happens if you press Esc while you are picking points. If at least three points (for segments) (or two (for an arc))
have been picked, then the polygonal polyline will be closed and validated.
a. Pick a point.
b. Pick another point. The segment, linking the new point to the previous one, defines a diagonal of a rectangle.
n If Draw Rectangle by Defining 3 Points has been chosen:
a. Pick a point.
b. Pick another point. The segment, linking the new point to the previous point, defines the first side of a rect-
angle.
c. Pick another point. The segment, linking the new point to the previous point, defines the second side of the
rectangle and is perpendicular to the first one.
a. Pick a point.
b. Pick another point. The segment, linking the new point to the previous one, defines a diameter of a circle.
n If Draw Circle by Defining the Middle Point and the Radius has been chosen:
To delete a node:
1. Place the cursor over a node. A solid square appears over the node.
2. Right-click to display the pop-up menu and select Delete Node.
n If the node is shared by two segments, the two segments will be deleted and replaced by a segment.
n If the node is shared by two arcs; the two arcs will be deleted and replaced by a segment.
Tip: You can press Del on your keyboard instead of selecting Delete Node from the pop-up menu.
Note: Nothing occurs if you delete a node that is along a segment.
To move a node:
1. Place the cursor over a node. A solid square appears on the node.
2. Drag and drop the node to a new location. The green square turns to yellow during this operation.
n If the node at the end of two segments, the node will be moved and the two segments will be extended.
n If the node in the middle of a segment, the whole segment will be moved.
Tip: Picking a point anywhere on a segment except on the End and Middle nodes (or on an arc except on the End node) will
transform that point to a node.
ter.
n If Rotate has been chosen, a rotation manipulator is displayed. It has as origin the current bounding polyline’s
center.
3. Move the bounding polyline within the selected plane.
Tip: You can also select Pan (or Rotate) from the pop-up menu. Just first select Change Move Mode.
Note: After choosing Selection Mode, the Change Move Mode icon becomes enabled. The moving mode which comes first
is the last used one.
Tip: You can easily switch between Pan and Rotate, and vice versa, by just picking one of the Handles. Note that the cursor
To apply bounds:
1. Define a bounding polyline as previously described.
2. Choose between Set as External Curve and Create Hole.
Tip: The Set as External Curve and Create Hole icons can also be selected from the pop-up menu.
[B]
14.5.6.2.1 Cylinder
14.5.6.2.2 Sphere
14.5.6.2.3 Plane
14.5.6.2.4 Cone
14.5.6.2.6 Box
The intersection of a Box is always done along the Box main axis. A Box can only be intersected with:
n A Rectangular Torus of the same section,
n A Plane not passing through the Box center. The intersection can bevel the Box edges.
n A secant Box.
Tip: If required, use first the Change Main Axis constraint in the Geometry Modifier tool to change a Box main axis' dir-
ection.
14.5.6.2.8 Extrusion
14.5.6.2.9 3D Point
14.5.6.2.10 Line
14.5.6.3.1 Cylinder
14.5.6.3.2 Sphere
A Sphere can only be intersected with two Planes parallel to the Sphere existing bound (if any).
14.5.6.3.3 Plane
14.5.6.3.4 Cone
A Circular Torus can only be intersected with two Cylinders of same radius, when the Circular Torus joins them.
14.5.6.3.6 Box
A Rectangular Torus can only be intersected with two Boxes of the same section, when the Rectangular Torus joins them.
14.5.6.3.8 Extrusion
14.5.6.3.9 3D Point
14.5.6.3.10 Line
Caution: Planes used as bounds need to be picked in order in any direction (clockwise or anti-clockwise).
For two cylinders, not secant in axes and having the same diameter, a connected cylinder is created in between:
For two cylinders, not secant in axes and not having the same diameter, two connected cylinders and one regular
cone are created in between:
For two cylinders, with aligned axes but not having the same diameter, a regular cone is created in between:
14.5.7 Duplicate
The Duplicate tool enables to duplicate a geometry along (or around) a path defined by the user. A path can be a line, a
circle or a combination of both (called Polyline). This tool requires a selection as input. If the input is an object from the data-
base (already created), the tool can be used as a main tool. When the object is being created, the tool is a sub-tool inside a
main tool like the Geometry Creator tool.
Before defining a path, Step 2 of the Duplicator dialog takes the appearance shown below in [A]. After defining a path, the
Select Global Frame for Manipulator icon becomes enabled; it enables you to switch from a one-handle manipulator to a
three-handle manipulator (see [B]).
[A] [B]
1 - Draw Line by Defining Two Points 3 - Select Global Frame for Manipulator
2 - 3D Direction
To define a line:
1. Define a line by picking two points.
2. Or define a 3D direction.
Tip: The Select Global Frame for Manipulator can also be selected from the pop-up menu.
The Draw Line by Defining Two Points icon (set by-default) enables to define a path of segment shape by picking two
points. The first point is always at the center of the selected item. The second point with the first point defines a path used
for duplication.
To define two points:
1. Click on the Draw Line by Defining Two Points icon. The Picking Parameters toolbar appears in 3D constraint
mode.
2. Pick a point (free or constrained) on displayed items. A Red Line linking the first picked point to the cursor appears.
This Red Line has a label in red showing the distance from the first picked point to the cursor’s current position.
3. Pick another point (free or constrained), always on displayed items.
After choosing Around an Axis, you need to indicate the displacement mode for duplication by checking either the All Par-
allel option or the All Rotated option. Step 2 of the Duplicator dialog becomes as shown below.
To define a circle:
1. Draw a circle by defining its center.
2. Or define a 3D axis.
This Red Circle may have two shapes (dotted and/or continuous arc) with an arrow as duplication direction. The ini-
tial item is duplicated around that Red Circle according to the parameters in Step 3.
If All Parallel has been checked, all newly duplicated items have the same direction as the first one.
If All Rotated has been checked, each newly duplicated item has its own direction. The initial (selected) item still
remains selected and the last duplicated item has an End label at its center.
The Draw Circle by Defining its Center icon (set by-default) enables to define a circular path by its circle. This circular path
has as Normal the direction perpendicular to screen view.
To draw a circle by defining its center:
1. If required, bring the scene to the Top view.
2. Click Draw Circle by Defining its Center . The Picking Parameters toolbar appears in the 3D constraint mode.
The cursor takes the shape shown below. A Red Circle in the screen plane appears. It has as Origin the cursor cur-
rent position and passes through the initial item's center.
3. Pick a point (free or constrained) anywhere - not necessary on displayed items.
Tip: The Draw Circle by Defining its Center can also be selected from the pop-up menu.
The 3D Axis icon enables to define an axis which will be used in the Normal direction of a circular path.
To define a 3D axis:
1. Click on the 3D Axis icon. The 3D Axis toolbar appears as well as the 3D Axis information box.
2. Define a 3D axis. A Red and Dotted Segment appears.
3. Validate the 3D axis. The Red and Dotted Segment disappears. A Red Circle appears with a Red and Green Manip-
ulator along and in the middle of the defined axis.
Tip: The 3D Axis icon can also be selected from the pop-up menu.
Before selecting (or defining) a polyline, Step 2 of the Duplicator dialog takes the appearance shown in [A]. After selecting
(or defining) a polyline, Pick on the Wanted Position of the Start of the Path and Reload the Start to its Initial Value become
active (see [B]).
[A] [B]
To define a polyline:
1. Select an existing polyline.
2. Or create a new polyline.
3. Enter a value distance value in the Start field.
4. Or click Pick on the Wanted Position of the Start of the Path .
5. Go to the 3D View and pick a point on the selected/drawn polyline. The Start position changes on the path.
6. If required, get back the Start position by clicking Reload the Start Position.
The initial (selected) item is duplicated according to the parameters set in Step 3 along the defined path (in red).
Starting a new polyline selection (or a new polyline drawing) will undo the duplication. Duplicated items except the
initial (selected) one are removed from the 3D View.
The Select Polyline icon enables you to select a path of segment (or a combination of segment and circular arc) shape -
mainly polyline - if present in your project.
To select a polyline:
1. Click Select Polyline . The cursor takes the shape as shown below.
2. Pick a polyline to select it.
A red path of the same shape as the polyline starting from the initial item’s center appears. The Start and End positions on
the path are indicated with a label. It’s up to you to change the Start position.
Tip: The Select Polyline icon can also be selected from the pop-up menu.
The Create Polyline to Define Path icon enables you to draw and create a polyline.
To create a polyline:
1. Click Create Polyline to Define Path . The Drawing and Picking Parameters (in 3D constraint mode) toolbars
appear.
2. Draw a polyline by picking points (free or constrained).
3. Validate the polyline.
After choosing Step & Quantity, Step 3 of the Duplicator dialog changes its appearance according to the duplication method
set in Step 1.
Along a Line (or Along a Polyline) Around an Axis
After choosing Step & Length, Step 4 of the Duplicator dialog changes its appearance according to the duplication method
selected in Step 1.
Along a Line (or Along a Polyline) Around an Axis
After choosing Length & Quantity, Step 3 of the Duplicator dialog changes its appearance according to the duplication type
selected in Step 1.
2. If required, choose a station (or a set of stations) for which you want to proceed to a cylinder extraction:
n Use "Select All" to select (CHECKED) all of the stations (or groups) from the tree,
n Use " Clear Selection" to deselect (UNCHECKED) all of the stations (or groups) from the tree,
n Use "Expand All' (or Expand) to expand all groups (or a unique group) from the tree,
n Use "Collapse All" (or Collapse) to collapse all groups (or a unique group) from the tree.
3. Input a value in the Min. Diameter field. The default value is 0.05 meter, you cannot input a value lower than 0.01
meter.
4. Input a value in the Max. Diameter field. The default value is 1 meter, you cannot input a value higher than 10
meters.
5. If required, apply some constraints to the cylinder fitting by checking one of the following option:
n Force Vertical Alignment: A cylinder direction is forced to the vertical when the angle drawn by its main axis and
and the horizontal plane is within the Tolerance range defined hereafter.
n Ensure 90° Angles between Connected Cylinders: Two connected cylinders are perpendicularly forced to 90°
when the angle drawn by their main axes is in the Tolerance range defined hereafter.
n Input a value in the Tolerance field.
Note: The Tolerance field becomes enabled only if one of the three options is checked.
6. If required, use the Extract Cylinders Only (No Pipe Groups) option.
7. Click OK. The Automatic Cylinder Extraction closes.
Notes:
n If the number of selected TZF Scans is higher than 25, a dialog opens and prompts you to continue (or not). "Yes"
will lead to a long processing time and potential memory issues.
n If the number of selected TZF Scans is equal (or higher) than 100 and the amount of RAM lower than 8 GB, a dialog
opens and prompts you to continue (or not). "Yes" will lead to a long processing time and potential memory issues.
Note: You can abort the extraction in progress by pressing Esc.
At the end of the extraction, if:
n The Extract Cylinders Instead of Pipes option has been checked, only cylinders are extracted.
- A dialog pops up and prompts you to visually check the results and if required modify (or edit) them (see Geometry
Visual Check).
- A folder named "Extracted Cylinders" is created and rooted under the project node in the Models Tree, and all
extracted cylinders are put under that folder. A cylinder is named ObjectX where X is its order.
n The Extract Cylinders Instead of Pipes option has been unchecked, cylinders and elbows are extracted as pipeline
objects (Pipe Group).
- A dialog displays to notify the number of extracted pipes and the total of extracted objects.
- Extracted cylinders and elbows belonging to the same sequence (pipeline) have the same color and they are sor-
ted by sequences from 1 and ending at 10 with a step of 1/2. A group is created for each extracted pipe.
- Isolated cylinders and elbows (not belonging to a sequence (pipeline)) are not kept. As a consequence, the
amount of extracted objects is less than when the option has been checked, but the extraction quality is higher.
Note: Trimble RealWorks internally uses a bend factor for extracting the elbows, i.e., the factor between the radius of
curvature and the nominal radius which should be in a range starting from 1 and ending a 10 with a step of 1/2.
Notes:
n A cylinder with a length lower 1.2 times its radius will not be extracted.
n A cylinder with an angular coverage of less than 70° will not be extracted.
1. Click + to increase the size of the visible area surrounding the current geometry*.
2. Click - to decrease the size of the visible area surrounding the current geometry*.
3. If required, click the Show / Hide icon to display (or hide) all clouds and geometries outside the limit box.
4. If required, click the Hide Other Geometries icon to only display the current geometry. The other selected geo-
metries are hidden.
Tip: (*) You can press + (or -) on your keyboard.
Note: All commands can be selected from the pop-up menu.
the Models tree. The next geometry (from the selection list) is displayed.
Tip: You can also select Delete from the pop-up menu, or use the Del key on your keyboard
To modify a Geometry:
n Click the Modify button. The Modify Geometry toolbar and the Limit Box Mode toolbar open. You can use the fea-
tures available in the Limit Box Mode and in the Modify Geometry tool to respectively increase the bounding area
around the current geometry and to modify it. The current geometry will be replaced by the modified one.
To fit a Geometry:
n Click the Fit button. The Cloud-Based Modeler dialog and the Segmentation toolbar both open. You can use the fea-
tures available in the Cloud-Based Modeler tool to fit a new geometry. The current geometry will be replaced by the
refitted one.
Tools that bring you the benefits of streamlined workflow to the world of engineering are gathered in the SteelWorks group.
Tools for creating ladders, ladder cages, railing and stairs are gathered in the Access group.
ACTIVATE THE TOOL: Before choosing Create Pipe in Model> Piping, select and display:
n
A point cloud to create a complete pipeline object from it. is selected by default.
n
Or a complete pipeline object (pipe group) to edit it. is selected by default.
START A RUN:This step consists in defining the first segment or selecting several pipeline objects (pipe group) to edit
them.
n
Use to start a new run by picking two points in the point cloud. The result is a fitted cylinder, its extremities are
the two picked points. Its color:
Notes:
- The fitted cylinder diameter is displayed in the Current Diameter field.
- You can also use the C shortcut key to select this mode .
Note: The Cloud Transparency feature, which lets you visualize geometries without needing to hide the point cloud
that is in front of, should be automatically enabled. If not, enable it.
n
Use to start a new run by picking a cylinder.
Note: You can also use the G shortcut key to select this mode .
BUILD A RUN: This step consists in defining the next segment(s). After defining the first segment of a pipe:
n
Pipe Segment is automatically selected and enabled. Use it to define the next segment by picking a point on the
point cloud, either from the right side or left side of the first segment.
n
Use Pipe Horizontal Tee to define a tee by picking a point on the point cloud perpendicular to the orthogonal
branch.
n If required, click Change Active Extremity and pick an extremity of a pipeline to select it.
Note: You can also use the E shortcut key to select Change Active Extremity.
n
Use Pipe Reducer to pick a point on the point cloud, not the reducer,
n
Use Merge Pipe With Reducer to merge a reducer with the current pipe. The two pipes should have adjacent
extremities.
n
Use Merge Pipe With Tee to a reducer with the current pipe. The two pipes should have adjacent extremities.
n
Use Edit Pipe Diameter to change a pipe diameter. Pick a pipe to select it and enter a value to change its dia-
meter.
n
Use Edit Elbow Radius to change the curvature ratio of an elbow (or of all the elbows of a pipe run). The
curvature ratio is defined as the pipe diameter (D) over the bend radius of curvature (Rc).
Use the slider to change the ratio, from 1 to 5, with a step of 0.5 to see the changes automatically applied.
Note: Sometimes, the maximum value for the ratio can be lower than 5; this occurs when the selected elbow(s) is
(are) not compatible with too high values.
n
Select Split Pipe :
- Pick a pipe to split it into two small pieces. Two pipe groups will be created, one for each piece.
- Press the CTRL key. Keep the key pressed and pick a pipe as much as required to obtain the number of desired
pieces. A pipe group will be created for each piece.
n
Select Delete Pipe Object :
- Pick to delete an element of a pipeline. If you select a cylinder, the non-cylinder neighbours will be deleted, if any.
- Press the CTRL key. Keep the key pressed and pick a pipe as much as required to delete the exact number of
items.
EXPLORE: Click Magnifier Mode to activate the mode (or use the N key). See Modifier Mode for Point Clouds.
n Pick a location in the 3D View to crop and zoom on an area of interest around the location. The default size of the
cropped area can be changed in the Preferences > Navigation.
n Optionally, use + and - keys to increase or decrease the size of the cropped area.
CREATION OPTIONS: Use one of the following options:
n Extract All Points When Creating Pipes - To model a pipe run, RealWorks does use only a small portion of the dis-
played points. To extract all points from the full project cloud to create a pipe run, enable the option. The process
can be a bit slow and depends on the point cloud and the pipe(s) to model.
n Snap to Common Elbow Angles - The angles of the elbows will be rounded off to standard values (5°, 15°, 22.5°,
CREATE: For each run of pipe, a pipe group is created, with fitted items inside:
n
For a cylinder, a fitted cylinder is created .
n
For an elbow, a fitted circular torus is created .
n
For a tee, a fitted cylinder and a fitted sphere are created.
n
For a reducer, a fitted regular cone is created.
Notes:
n A pipe group cannot be modified with the Modify Geometry tool, but it can be edited by using the Create Pipe tool.
n A pipe group can be deleted, but not the fitted items (whether geometry or cloud).
Tip: You can select and export a pipe group to the IFC format.
This feature enables to convert manually a set of pipe components (in old format) to the pipe object format.
To convert geometries to a pipe group:
1. Select a set of pipe elements (cylinders, circular torus (elbows) and cone (reducers)).
2. Choose Convert Geometries to Pipe Group in Model > Piping.
3. Enter a distance in the field.
4. Click Apply. A pipe group is created, containing the pipe elements parts.
Note: To avoid conversion errors, the following has to be observed:
n All geometries have to be linked with two others except the extremities which have only one neighbor.
n A geometry has to be not linked with a geometry of the same kind, meaning that cylinder-to-cylinder, elbow-to-
cm) will be added at the end of the pipe. In the case of a single non-cylinder element, two cylinders will be added on
each extremities.
Note: A pipe group cannot be modified with the Modify Geometry tool. It can be edited it by using the Create Pipe tool.
Tip: You can select and export a pipe group to the IFC format.
14.6.3 EasyPipe
The EasyPipe is very easy to use because you only need a few clicks to execute the following tasks: extract a pipe path
from more than one million points and model the extraction with geometric entitie(s) if needed. The procedure given here-
after guides you step-by-step through the use of this tool. For each command, you can use its short-cut key (if available);
this allows you to accelerate your work.
checked, all objects displayed in the 3D View are hidden except the one selected. All of the displayed objects
have their bulb icon turned to Off.
n If the option is checked, all objects displayed in the 3D View remain displayed. All displayed objects have their
3. Click the Set New Cloud Data icon. The cursor becomes as shown below and the information box related to the
Segmentation tool disappears from the 3D View.
4. Pick a point on the selected point cloud. It becomes the new Cloud Data. The Segmentation information box
appears again with the new cloud data number of points.
1 - The initial Cloud Data 3 - The cursor in the Set New Cloud Data
2 - The newly selected Point Cloud mode
4 - The new Cloud Data
Note: (*) The Hide Cloud icon becomes Display Cloud after clicking on it.
After segmenting/sampling the Cloud Data, the Keep Only Displayed Cloud in Cloud Data and Delete Displayed Cloud from
Cloud Data icons (respectively for keeping/deleting points in/from the current Cloud Data (after decimation) and the Reload
Points icon become active.
Notes:
n The Reload Points icon is only for reloading points of the current Cloud Data after sampling or segmenting.
n (*) You can skip the step of keeping In (or Out). In that case, points inside the fence are kept.
Tip: Outside the segmentation mode, you can select the Segmentation tool from the pop-up menu or use its related short-
cut key (S).
To delete the displayed cloud:
1. Draw a fence on the Cloud Data.
2. Use the In (or Out )* icon to keep points inside (or outside) the fence.
3. Or sample the Cloud Data.
4. Click the Delete Displayed Cloud from Cloud Data icon. Points displayed in the 3D View are unkept (removed
from the Cloud Data).
Notes:
n The Reload Points icon is only for reloading points of the current Cloud Data after sampling or segmenting.
n (*) You can skip the step of keeping In (or Out). In that case, points inside the fence are unkept.
Tip: Outside the segmentation mode, you can select the Segmentation tool from the pop-up menu or use its related short-
cut key (S).
Note: An information box at the top right corner of the 3D View displays the first extracted cylinder parameters like its Dia-
meter, the Number of Points (used for fitting) and the Standard Deviation.
Tip: You can cancel the current cylinder and extract a new one by using the Start button again.
Caution: The first extracted cylinder will not be saved if you close the tool by pressing Esc. (or by selecting Close).
[B]
Note: An information box at the top right corner of the 3D View window displays the information related to the picked cyl-
inder like its Diameter, Number of Points and Standard Deviation.
Tip: You can also select a point cloud and a cylinder as input of the tool. The selected cylinder will be automatically con-
sidered as the first cylinder, without picking.
Notes:
n The Start button takes the name of Pick to Continue.
n The Delete Elements, Smooth and Model buttons become enabled. The Number of Elements will be updated
according to the fitted cylinders.
[B]
Tip: You can undo a deletion by selecting Undo Delete Elements from the pop-up menu (or by using the following short-cut
Ctrl + Z).
Note: You cannot delete the first cylinder; the one used for tracking. The cursor will stay in the picking mode until a valid cyl-
inder will be selected.
Geometries, Selected Geometries and Selected Clouds. Selected Geometries is set by default and the option is
dimmed.
n Export Frame: A project may have several coordinate frames. This option allows you to select which coordinate
frame from the drop-down list you want to apply to the exported data.
n Master Unit: This option allows you to select a unit system to the Master unit.
n Sub Unit: This option allows you to select a unit system to the Sub unit.
n Positional Unit: This option allows you to enter a value for the Positional unit.
1. Select Import SteelWorks Catalog(s) in Model > SteelWorks. The Import Catalog dialog opens.
2. Navigate to the drive/folder where the SteelWorks catalog file is located in the Look In field.
3. Click on the SteelWorks catalog file to select it. Its name appears in the File Name field.
4. Click Open. The Import Catalog dialog closes.
Note: Importing a catalog file that is already imported will open a warning message.
Some catalog files may have been installed in X:\Program Files\Trimble\RealWorks 12.0\Tables\SteelWorks after installing
RealWorks. These catalog files are samples. If the user decides to not install these tables, he needs to first choose the
"Custom" option when installing RealWorks and then uncheck the "RealWorks Plant Tables" option in the Select Features
window.
You can delete all steelworks catalogs inside (or out of) the SteelWorks Creation tool. The Remove SteelWorks Catalog
List command will remain dimmed until a catalog file is first imported.
To remove the SteelWorks catalog list:
n
Select Remove SteelWorks Catalog List in Model > SteelWorks.
checked, all objects displayed in the 3D View are hidden except the one selected. All of the displayed objects
have their bulb icon turned to Off.
n If the option is checked, all objects displayed in the 3D View remain displayed. All displayed objects have their
After segmenting or sampling the Cloud Data, the Keep Only Displayed Cloud in Cloud Data and Delete Displayed Cloud
from Cloud Data icons (respectively for keeping/deleting points in/from the current Cloud Data (after decimation) and the
Reload Points icon become active.
Note:
- "None" displays in the Select Catalog field if there is no catalog file in your project.
- You can remove a catalog file from your project by selecting Remove SteelWorks Catalog List from the Model tab.
Optionally, use Selection Mode / Pan or Rotate to change the 2D Section position and orientation.
Once done, click . A temporary beam is created.
Note: The Walkthrough navigation mode is forbidden. If you are in that mode, the navigation mode will switch to
Examiner after starting drawing.
4. If required, change the Model to fit the point cloud.
Note: If "No" has been chosen in Step 1, the drawn 2D Section is only constrained by the Section type.
2. Or choose Adjust to refit the temporary beam with no constraints. The temporary beam will be moved in any dir-
ection to fit the Cloud Data.
14.6.8 Ladder
The Ladder is a tool that lets the users build a ladder based on a predefined model or on a model defined by the user.
Note: From here, when you press the Esc. key, this will close both the Drawing toolbar and the Ladder tool.
1 - The initial Cloud Data 3 - The cursor in the Set New Cloud Data
2 - The newly selected Point Cloud mode
4 - The new Cloud Data
Note: (*) The Hide Cloud icon becomes Display Cloud after clicking on it.
After segmenting/sampling the Cloud Data, the Keep Only Displayed Cloud in Cloud Data and Delete Displayed Cloud from
Cloud Data icons (respectively for keeping/deleting points in/from the current Cloud Data (after decimation) and the Reload
Points icon become active.
Tip: Outside the segmentation mode, you can select the Segmentation tool from the pop-up menu or use its related short-
cut key (S).
To delete the displayed cloud:
1. Draw a fence on the Cloud Data.
2. Use the In (or Out )* icon to keep points inside (or outside) the fence.
3. Or sample the Cloud Data.
4. Click the Delete Displayed Cloud from Cloud Data icon. Points displayed in the 3D View are unkept (removed
from the Cloud Data).
Notes:
n The Reload Points icon is only for reloading points of the current Cloud Data after sampling or segmenting.
n (*) You can skip the step of keeping In (or Out). In that case, points inside the fence are unkept.
Tip: Outside the segmentation mode, you can select the Segmentation tool from the pop-up menu or use its related short-
cut key (S).
button.
n Or customize a model by modifying each of the parameters, the Apply button, initially grayed-out, becomes
enabled, as well as the Save As button. The name of the chosen model changes to "Custom".
To edit parameters:
1. Click the Edit button. The Edit Parameters dialog opens.
2. Define the Width (1) of the ladder.
3. Click the Rail Section pull-down arrow.
4. Choose a shape for the Rail between Circular and Rectangular.
5. Define the parameters of the Rail by setting its:
n Depth (2) ,
n Thickness (3),
n and Interval (4),
n Depth (5),
n And Width (6).
9. Click the Apply button. The Edit Parameters dialog closes.
Note: You are not allowed to input either a negative or null value in each of the parameter fields.
Tip: You can use the Tab key to navigate through the parameter fields.
Or
3. Use the UCS Creation tool to create a new frame. Its Z axis must be aligned with one of the rails, as illustrated
below.
4. Select the created frame and display its top view by selecting Object Top .
5. If required, lock the view in 2D by clicking the Lock In 2D icon.
2. If required, adjust the position of the 2D Section so that it matches the position of the ladder, by clicking the Change
Move Mode pull-down arrow and choose among Pan and Rotate.
n If Pan has been chosen, move the 2D section in the 2D locked plane.
n If Rotate has been chosen, rotate the 2D section in the 2D locked plane.
3. If required, click the New 2D Section icon to delete the current 2D section.
4. Once satisfied, click the Validate Polyline icon.
Note: If the Drawing toolbar is not open, click the Polyline Drawing icon.
Note: There is no way to close the Drawing toolbar except to first draw and validate a 2D section.
Note: When you press the Esc. key after defining a 2D section, this will delete the 2D section.
Or
3. Adjust the Length of the ladder by using the manipulator (1).
4. Adjust the Start Height of the ladder by using the manipulator (2).
Note: A negative or null value cannot be considered for the Length and Start Height parameters.
View window.
After clicking Create, you are brought back to Step 1. You can start drawing another 2D Section and create a
new ladder without having to leave the tool. At the same time, the created ladder is by default selected and
set as a Model Group. You can change its layer or set it as a Non Model Group. To be able to do that, you
need to first leave the 2D Section drawing mode, and select Change Classification Layer or Set as Non
Model Group from the pop-up menu.
Note: The cloud displayed in the 3D View after clicking Create is not the cloud created within the ladder but the one selec-
ted as input of the tool. By this way, you can continue on fitting other ladders.
1. Select a ladder group (created previously with the Ladder tool) from the Project Tree.
2. Select Ladder Cage in Model > Access.
n The Ladder Cage dialog opens.
n All the items of the selected ladder, except the cloud, are hidden in the 3D View window.
n A preview of a ladder cage with a 3D plane is displayed in the 3D View. The ladder cage is obtained by fitting the
displayed cloud. In order to have a good fitting in models and in direction, we advise you to properly clean the
cloud that represents the ladder cage with the Segmentation (and/or Sampling) tool by removing undesirable
points (and/or to reduce the cloud in size).
Note: From here, when you press the Esc. key, this opens a dialog prompting you to create the ladder cage or not before
closing the tool.
Note: When you use the Segmentation (or Sampling) tool, a dialog opens asking you to keep (or not) the preview of the lad-
der cage.
To delete a hoop:
n Click the Delete button. The active hoop is then deleted.
Warning: In case you delete the active hoop which is not the first one, the next active hoop is not the one that comes after
the one that has been deleted but the first one.
Note: The number of hoops in Step 1 is updated consequently.
Note: The values in the Radius and Dimension fields are persistence. They remain unchanged until you change them. To
preserve the shape of the chosen hoop, the value in the Dimension field should be higher than the value in the Radius field.
If you input a value that is lower, the value won't be taken into account.
3. Pick an extrusion.
a. Click the Pick Extrusion icon.
b. Pick an entity.
Or
4. Draw a polyline:
a. Click the Polyline Drawing icon. The Drawing toolbar opens. The 3D View is locked in 2D, with the 2D Grid (if
not previously hidden).
b. Draw a polyline and validate by choosing Close Tool, from the toolbar or from the pop-up menu. A dialog opens
and prompts you to either create the drawn polyline or not.
5. Click the Create icon.
6. Click Close.
Note: You are not able to change the intrinsic parameters of a user-defined hoop. The Radius field in Step 2 is dimmed.
Only the Dimension field is enabled.
When you change the value in the Dimension field, its shape does not lengthen or shorten as for the predefined shapes.
You will only see the hoop(s) moving as well as the 3D plane.
You can apply any transformation you applied to a unique hoop, like changing its shape, radius, etc. except deleting several
of them or deleting them all. To deselect all the selected hoops, do the following:
n Enter a number to set a single hoop as active.
n Click the Display Last Hoop (or Display First Hoop) icon.
n Pick a hoop in the 3D View.
1. Leave the Inner Strap option unchecked to set all the straps out of the hoops (1).
2. Or check the Inner Strap option to set all the straps inside of the hoops (2).
n A group , named Ladder Cage Group, is created and rooted under the Project Tree.
n Under the group, the items below are also created:
n A set of Hoops, named Hoopx,
n And a set of Straps, each named Strapx.
14.6.10 Railing
The Railing is a tool that lets the users build a railing based on a predefined model or on a model defined by the user.
1 - The initial Cloud Data 3 - The cursor in the Set New Cloud Data
2 - The newly selected Point Cloud mode
4 - The new Cloud Data
Note: (*) The Hide Cloud icon becomes Display Cloud after clicking on it.
After segmenting or sampling the Cloud Data, the Keep Only Displayed Cloud in Cloud Data and Delete Displayed Cloud
from Cloud Data icons (respectively for keeping or deleting points in or from the current Cloud Data (after decimation) and
the Reload Points icon become active.
Tip: Outside the segmentation mode, you can select the Segmentation tool from the pop-up menu or use its related short-
cut key (S).
To delete the displayed cloud:
1. Draw a fence on the Cloud Data.
2. Use the In (or Out )* icon to keep points inside (or outside) the fence.
3. Or sample the Cloud Data.
4. Click the Delete Displayed Cloud from Cloud Data icon. Points displayed in the 3D View are unkept (removed
from the Cloud Data).
Notes:
n The Reload Points icon is only for reloading points of the current Cloud Data after sampling or segmenting.
n (*) You can skip the step of keeping In (or Out). In that case, points inside the fence are unkept.
Tip: Outside the segmentation mode, you can select the Segmentation tool from the pop-up menu or use its related short-
cut key (S).
the XY plane.
n If the 3D Path option has been checked, the railings will be computed perpendicularly from the path in 3D (not
the polyline along which the railings will be generated (polyline in red (3)). This value is by default equal to zero.
To draw a path:
1. Click the Draw and Create Path in Database icon. The Drawing toolbar appears. The scene is locked in a 2D
plane in the Top view with a 2D grid superimposed (if not hidden previously). The Picking Parameters toolbar
appears in the 2D constraint mode. The mouse cursor changes to a pencil.
2. Pick at least two points (free or constrained).
3. Click End Line. The last picked point ends the line.
4. Or click Close Line. The start and end picked points are linked with a segment in order to form a closed line.
5. Click Create. The drawn line is saved and created in the database as a polyline.
Note: If the 2D Grid has been hidden in a previous case, it will also be hidden when you activate the Polyline Drawing tool.
14.6.10.7.1 Configuration
To choose a configuration:
1. Click on the Configuration pull-down arrow.
2. Choose a configuration from the drop-down list.
n Top Rail Only.
14.6.10.7.2 Profiles
Note: The procedure explained in this section is about the 3 Rails and Toeboard configuration. Please, enter the para-
meters corresponding to the chosen configuration.
14.6.10.7.3 Heights
Note: The procedure explained in this section is about the 3 Rails and Toeboard configuration. Please, enter the para-
meters corresponding to the chosen configuration.
n Vertical.
14.6.11 Stairs
The Stairs is a tool that lets the users build stairs based on a predefined model or on a model defined by the user.
Note: From here, when you press the Esc. key, this will close the Stairs tool.
button.
n Or customize a model by modifying each of the parameters, the Apply button, initially grayed-out, becomes
enabled, as well as the Save As button. The name of the chosen model changes to "Custom".
Note: You can create as many stairs as needed without having to leave the tool.
Note: The cloud displayed in the 3D View after clicking Create is not the cloud created within the stairs but the one selected
as input of the tool. By this way, you can continue fitting the other stairs.
In order to accelerate the modeling of beams, the Auto-Segment Steel Beams allows you to automate the process of
extracting structural beam points from a point cloud.
Select the feature either in:
n Model > SteelWorks.
n Edit > Cloud.
The requirement to use the feature is to select a point cloud (or a set of point clouds) as input(s). Only point cloud(s) which
have been extracted from TZF Scans can be processed.
After launching the feature, a dialog appears and warns you about:
n The hardware that is used, either CPU or GPU. The program checks for your graphic card compatibility: NVIDIA®
GPU with CUDA® compatibility, and 4 GB of VRAM. If your graphic card is compatible with the requirements, your
GPU is used. If your graphic card is not compatible with the requirements, your CPU is used instead.
n The input(s) are either point clouds or associated TZF format files. If the selected point cloud is empty, or if it has not
been extracted from a TZF Scan, an error message pops up and the process is not launched. If the selected point
cloud has been extracted from a TZF Scan, the link to the TZF format file is missing, a warning message pops up
and the process is not launched.
If all requirements are met, you can proceed to the extraction by clicking Ok or abort it by clicking Cancel.
After the processing has completed, a point cloud of Beam type is created per selected point cloud. This new point cloud is
named according to the selected point cloud name with "Beam" as suffix. The number of points in the selected point cloud
is diminished from the amount of points in the created point cloud.
GPU with CUDA® compatibility, and 4 GB of VRAM. If your graphic card is compatible with the requirements, your
GPU is used. If your graphic card is not compatible with the requirements, your CPU is used instead.
n The input(s) are either point clouds or associated TZF format files. If the selected point cloud is empty, or if it has not
been extracted from a TZF Scan, an error message pops up and the process is not launched. If the selected point
cloud has been extracted from a TZF Scan, the link to the TZF format file is missing, a warning message pops up
and the process is not launched.
If all requirements are met, you can proceed to the extraction by clicking Ok or abort it by clicking Cancel.
After the processing has completed, a point cloud of Moving Objects type is created per selected point cloud. This new
point cloud is named according to the selected point cloud name with "Beam" as suffix. The number of points in the selec-
ted point cloud is diminished from the amount of points in the created point cloud.
The Storage Tank module is present in all RealWorks products except in the Viewer and Starter. Core and Performance
contain only Vertical Tank Calibration. Storage Tank contains all (Vertical Tank Calibration, Horizontal Tank Calibration,
Tank Setup, Vertical Tank Inspection, Tank Secondary Containment and Table Location tools).
The set of tools can be reached by selecting Storage Tank > Tank Object / Tank Inspection / Tank Calibration.
A Dipping Plate, also known by the name of Datum Plate is a level plate which defines the separation between the Sump
part and the Body part in a vertical tank. Its Height can be picked in the 3D View or a value that the user has to enter, if
known by the user. A Dipping Plate can also be defined by fitting a set of points.
Caution: The Dipping Plate must be below the maximum level height of the Body. If you enter a value (or pick a height) that
does not meet this requirement, an error dialog opens.
To input the height value of a dipping plate:
1. Enter a height value in the Dipping Plate Height field.
2. Press Enter.
To pick the height of a dipping plate:
1. In the VerticalTank Calibration dialog, click the Segmentation icon. The Segmentation toolbar opens. The two ini-
tial planes and the cross section center line disappear.
2. Switch to the Station-Based mode. By this way, the tank is then visualized from its interior. This will help you to
locate the Dipping Plate easily. Please note this is only available in case the scan data has been acquired from the
interior of the tank.
3. Navigate within the set of points to visually locate where the Dipping Plate is.
4. Isolate the Dipping Plate from the whole set of points by fencing.
5. If required, switch back to the Examiner mode.
6. Bring the view to Front, by selecting from the 3D View / Standard Views menu.
7. If required, remove unwanted points from the Dipping Plate, by fencing.
8. Close the Segmentation toolbar by clicking Close Tool . The two initial planes and the cross section center line
appear.
9. Click the Pick Dipping Plate icon. The two initial planes and the cross section center line disappear again.
10. In the 3D View, pick a point on the Dipping Plate. The two initial planes and the cross section center line reappear
again and the Bottom Plane is then set to that point.
11. If required, reload the initial points that make up the tank by clicking the Reload Points icon (within the Vertical
Tank Calibration).
To determine the height of a dipping plate by fitting:
1. In the VerticalTank Calibration dialog, click the Fit Dipping Plate icon. The Fitting toolbar opens. The two initial
planes and the cross section center line disappear.
2. Switch to the Station-Based mode. By this way, the tank is then visualized from its interior. This will help you to
locate the Dipping Plate easily. Please note this is only available in case the scan data has been acquired from the
interior of the tank.
3. Navigate within the set of points to visually locate where the Dipping Plate is.
4. Isolate the Dipping Plate from the whole set of points by fencing.
5. If required, switch back to the Examiner mode.
6. Bring the view to Front, by selecting from the 3D View / Standard Views menu.
7. If required, remove unwanted points from the Dipping Plate, by fencing.
8. Click the Horizontal Plane icon. The fenced points are fitted with a blue horizontal plane.
9. Close the Fitting toolbar by clicking Close Tool . The two initial planes and the cross section center line appear
again. The Bottom Plane is then set to the position of the fitted plane.
10. If required, reload the initial points that make up the tank by clicking the Reload Points icon (within the Vertical
Tank Calibration tool).
To pick a height:
1. Click on the Pick Maximum Level icon.
2. If required, bring the view to Front .
3. Pick a point on the set of points in the 3D View.
An Interval is the distance between two consecutive Sections. It needs to be at least 5 mm.
resented by a set of closed and fitted (with points) Polylines. The information box, in the upper right corner, dis-
plays in text the values of the Sump Volume, Body Volume and Full Volume.
2. If required, check the Cloud options to display the point cloud in the 3D View.
3. If required, uncheck the Geometry options to hide the computed Volume and Sections in the 3D View.
4. Visually check the Sump Volume data to ensure that the entire area has been taken into account for the volume cal-
culation. If you detect "holes" in the Sump Volume display, choose a different resolution setting. Reiterate this step
until you achieve a satisfactory result.
Tip: You can leave the Vertical Tank Calibration tool by pressing Esc or by selecting Close from the pop-up menu.
Note: You can create as many sets of Sections and Volume as required without having to leave the tool. If you decide to
leave this tool without saving the results, a message appears and prompts you to confirm, undo or cancel the process.
n The Horizontal TankCalibration dialog opens as the third tab of the WorkSpace window. It is composed of sev-
eral parts.
n If the input is a point cloud, you can clean it by removing parasite points (or reduce its size by simplifying it). If the
input is a fitted mesh, only a point cloud is displayed.
n By default, two planes and a cross-section center line are displayed.
To pick a height:
1. Click on the Pick Maximum Level icon.
2. If required, bring the view to Front .
3. Pick a point on the set of points in the 3D View.
An Interval is the distance between two consecutive Sections. It needs to be at least 5 mm.
To define the interval between two consecutive sections:
1. Enter a distance value in the Interval field.
2. Or use the Up (or Down ) button to set a value.
Note: If the input value is lower than 5 millimeters, an error dialog opens.
resented by a set of closed and fitted (with points) polylines. The information box, in the upper right corner, dis-
plays in text the values of the Sump Volume, Body Volume and Full Volume.
2. If required, check the Cloud options to display the point cloud in the 3D View.
3. If required, uncheck the Geometry options to hide the computed Volume and Sections in the 3D View.
4. Visually check the Sump Volume data to ensure that the entire area has been taken into account for the volume cal-
culation. If you detect "holes" in the Sump Volume display, choose a different resolution setting. Reiterate this step
until you achieve a satisfactory result.
Tip: You can leave the Horizontal Tank Calibration tool by pressing Esc or by selecting Close from the pop-up menu.
Note: You can create as many sets of sections and volume as required without having to leave the tool. If you decide to
leave this tool without saving the results, a message appears and prompts you to confirm, undo or cancel the process.
The Tank Calibration Check feature lets you first check, and then if required, modify the Sections previously extracted from
either the Vertical Tank Calibration tool or the Horizontal Tank Calibration tool.
opens in place of the Horizontal (or Vertical) Tank Calibration dialog. The first Section with fitted points is displayed
in the 3D View with a 2D Grid superimposed (if not previously hidden).
Note: You can hide the 2D Grid or change its size by selecting its related command from the pop-up menu or from the 3D
View menu bar.
Note: You need to first generate a preview of Sections and Volume from the set of points; otherwise the Check button
remains dimmed.
If the selected (active) section is other than the first section, you can use the Up and Down keys of your keyboard (or Dis-
play Previous Contour and Display Next Contour buttons in the dialog) to display the next and the previous section in
the 3D View. The Display First Contour or Display Last Contour buttons will set the first section or last section as active
(selected). You can also key in a number in Step 2 to select it.
Tip: You can hide the slice of points that is associated with the selected section by un-checking the Display Cloud option.
Tip: The Polyline Drawing icon can also be selected from the pop-up menu.
A section is a fitted polyline which is composed of segments.
To select items from a section:
1. Click the Standard Selection Mode icon.
2. Draw a polygonal fence.
3. Double-click to end and validate the polygonal fence.
Note: To undo the previously drawn fence and start a new one, select the Standard Selection Mode icon again.
Tip: The Standard Selection Mode icon can also be selected from the pop-up menu.
To delete and connect Extremities:
1. Perform a selection as described previously.
2. Click the Delete and Connect Extremities icon. Segments inside the previous selection are deleted and the
extremities are connected together with a Segment.
Tip: The Reload Initial Section and Delete and Connection Extremities icons can be selected from the pop-up menu.
The Segmentation tool is a sub-tool. It enables you to prepare the selected point cloud, by reducing its size
and/or removing undesirable points.
The Reload Points enables you to reload the initial state of the selected point cloud.
n If a Tank object has been selected as input, the number of points of each part (of the tank) is displayed.
down the list to choose among Planar Bottom (Flat/Sloped), Cone Up Bottom and Cone Down Bottom.
n If Vertical Cylinder and Outside Scans have been chosen, the Bottom parameter is grayed-out.
n If Horizontal Cylinder has been chosen, the Bottom parameter is grayed-out.
1.
n Remaining, Roof and Shell, if Vertical Cylinder and Outside Scans have been chosen in Step 1.
n Remaining, Shell and Deadwood, if Horizontal Cylinder and Inside Scans have been chosen in Step 1.
n Remaining and Shell, if Horizontal Cylinder and Outside Scans have been chosen in Step 1.
5. Click the Assign to Desired Tank Part icon.
n The set of points inside the defined fence is colored with the color corresponding to the part of the tank you have
chosen.
n The number of points inside the defined fence appears, in Step 3 of the Tank Creation dialog, below the chosen
part.
n The number of points in the Remaining part is reduced by the amount of points inside the defined fence.
6. If necessary, fence another region on the set of points and add it to the previous.
Note: To end a fence, you can double-click (or press on the Space Bar).
Tip: You can select Assign to Desired Tank Part from the pop-up menu or use the P shortcut key.
All the parameters that compose the tank object can be viewed when displaying its properties.
Note: You cannot create a tank object without Shell. The Create button remains grayed-out until a Shell has been defined.
Note: The Tank Creation dialog remains open after a tank object is created. You need to close it manually to leave the Tank
Creation tool.
3. If required, cancel the current measurement and start a new one by doing one of the following:
n Press Esc.
n Select Tank Shell Measurement from the pop-up menu.
n Pick two new points.
Caution: Due to some changes in the verticality and roundness inspection methods in version 10.4, the format of the tank
object created in the database has changed. After saving the project in version 10.4, you will not be able to reopen your pro-
ject in previous versions of RealWorks.
1. Click the Pick Initial Inspection Station icon. The cursor takes the following shape .
2. In the 3D View, pick a point, over a vertical weld seam (or not). The 3D coordinates of the picked point are displayed
in the Initial Station field.
Or
3. Enter the 3D coordinates of a point in the Initial Station field.
4. Press Enter to validate.
Note: You can cancel the initial Inspection Station by selecting Undo.
Note: You can cancel the whole Stations except the initial one by selecting Undo.
Caution: The minimum of Stations, you entered, should be at least 4. If you enter a number lower than 4, an error message
appears.
Note: The numbering will start from the initial station, at 0 or at 1, depending on the convention chosen in step 2. The order
for the rest of the stations will be given by the chosen direction. See the Set the Orientation and Numbering Conventions
topic.
Note: A warning message appears and prompts you to continue or abort when the number of stations exceeds 250.
This step enables you to edit the Station lines previously defined by moving them.
To shift a station:
1. Click the Shift Stations button. The cursor takes the following shape .
2. In the 3D View, pick a Station. Its color turns to pink.
3. Pick a new position in a space delimited by the next Station and the previous Station. The selected Station is shifted
horizontally to the picked position.
Note: The conventions related to the Orientation and the Numbering of the Stations, defined here, will be visible when
checking the verticality and the roundness of the tank, in the report and in the created results.
In a tank, a Course is a circumferential ring bounded by two consecutive horizontal weld seams.
To pick welds:
1. Click the Pick Welds button. The cursor takes the following shape . The Pick Welds button takes the name of
Done.
2. In the 3D View, pick a point on the top horizontal weld seam of a Course.
A horizontal line in orange which symbolizes a horizontal weld seam is displayed as illustrated below.
Its position along the tank, which is displayed in the information box in the 3D View, defines its order in regards to
the others.
3. In the 3D View, pick on the bottom horizontal weld seam of the Course to define.
To remove welds:
1. Click the Remove Weld button. The cursor takes the following shape .
2. In the 3D View, pick a horizontal weld seam.
This step enables you to edit the Course lines (Welds) previously defined by moving them.
To shift a weld:
1. Click the Shift Welds button. The cursor takes the following shape .
2. In the 3D View, pick a weld. Its color turns to pink.
4. Click Done.
Note: You can cancel the shift by selecting Undo.
Tip: You can leave the picking mode by pressing Esc.
This step enables you to define a series of horizontal measurement rules, spaced at a regular distance inside a Course,
and/or above the top weld, and/or below the bottom weld.
Note: If a measurement rule is out of a tank, it won't be taken into account in the computation of the result.
Caution: Be aware that all of the parameters input in this step are persistent. You have to reset them manually.
Note: You can display (or hide) the measurement rules by checking (or un-checking) the Display Rules option.
14.7.6.4.2.1 Define Measurement Rules Spaced at Regular Distance Between Two Welds
14.7.6.4.2.2 Define a Unique (or a Series of) Measurement Rule(s) Above the Bottom Weld of a Course
To define a unique (or a series of) measurement rules above the bottom weld of a course:
1. In Step 4, enter a distance value in the Above field.
2. Press Enter. The input value is then displayed with the current unit of measurement and with a semi-colon.
14.7.6.4.2.3 Define a Unique (or a Series of) Measurement Rule(s) Below the Top Weld of a Course
To define a unique (or a series of) measurement rules below the top weld of a course:
1. In Step 4, enter a distance value in the Below field.
2. Press Enter. The input value is then displayed with the current unit of measurement and with a semi-colon.
Note: The value entered in the Below is always positive. If you input a negative value, the value will not be taken into
account.
The Apply button computes the distances between the fitted cylinder and the point cloud at the positions defined by inter-
secting the whole vertical lines (Inspections Stations) with the measurement rule lines. If no point has been found in a large
area around an intersection position, an error message will be displayed and the computation will not be done.
Caution: The user needs to first define a measurement rule to be able to inspect the verticality and the roundness of the
tank. Otherwise, after clicking Apply, the Verticality and Roundness buttons in step 4 remain grayed out.
n Or a depression (or budge) area on the bottom plate (as illustrated below):
The Bottom of the tank (1), the Radial Measurements (2) and the Inspection Stations previously defined (3) are dis-
played in the 3D View. You can hide (or display) each of them by unchecking and checking the corresponding
option in the dialog. The Bottom's theoretical model (4) is displayed in the information box at the top right corner of
the 3D View.
The user can generate an inspection map in order to visually check the settlement areas on the bottom plate. A settlement
can occur near to the edge of a tank, or on the bottom plate. The inspection map is obtained by comparing the point cloud of
the Bottom to its theoretical model. The theoretical model is the parameter chosen in the Tank Setup tool to classify the bot-
tom. The user has to define first the Outer Zone (4) which is the interval from the Shell to a given position, generally the pos-
ition where the bottom starts to be settled. The Inner Zone is the interval from this position to the center of the tank.
Half of the tank viewed from the Top:
3. If required, use the options to display (or hide) either the map or the point cloud.
14.7.6.5.2 Change the Rendering of the Inspection Map
You can change the rendering on the inspection map in order to highlight more or less the regions that may settle.
To change the rendering of the Inspection Map:
n Use the slider or a set a value in the Tolerance field to change the rendering of the inspection map. The bulges over
The default Radial Measurements are equally spaced around the circumference of the tank. This spacing corresponds to
the distance which separates two consecutive Inspection Stations. You can delete some that are not necessary for the
inspection, add some new ones over the settled areas highlighted by the inspection map in order to increase the number of
measurement lines, and by extension the number of measurement points.
To add a new radial measurement:
1. Click the Add New Radial button. The cursor takes the following shape . The Add New Radial button takes the
name of Done.
2. In the 3D View, pick a point on the Bottom.
A radial measurement line is added at the picked position.
3. Click the Done button.
To delete a radial measurement:
1. Click the Delete Radial button. The cursor takes the following shape . The Delete Radial button takes the name
of Done.
2. In the 3D View, pick a measurement line.
The picked measurement line is removed from the 3D View.
3. Click the Done button.
This step allows you to define a measurement rule that will be used to inspect the bottom part (Bottom) of the tank. This rule
enables you to obtain measurements along the centerlines (Radial Measurements) of the tank, at positions regularly
spaced at two distinct intervals (Outer Zone and Inner Zone).
Half of the tank viewed from the Top:
The Apply button computes the measurement lines (Radial Measurements) and on the measurement rule.
Caution: The user needs to first define a measurement rule to be able to inspect the settlement of the tank.
log.
Both the cylinder (fitted in Step 2 of the Vertical Tank Inspection) and the selected point cloud are hidden in the 3D
View.
The slicing of the selected point cloud along the Station lines, are called Sections. All are selected after entering into the
Tank Verticality Check sub-tool. The number of selected Stations is displayed in Step 1. The measurements, made at the
points by intersecting the Station lines with the measurement rule lines, are called Measurement Points.
By default, the first Section (in order) is the one selected (in Step 2) and displayed in the 3D View. The Apply Filter option is
by default not chosen. But when you choose it, it enables you to filter by only keeping the Sections for which some meas-
urement points are not in the Tolerance the user has to define.
To filter the sections:
1. Check the Apply Filter option. The Tolerance field becomes enabled.
2. Enter a distance value in the Tolerance field.
n The measurement points that are out of the defined Tolerance are in red.
n Those that are in the defined Tolerance are in blue.
n In Step 1, the number of selected Selections is updated according to the defined Tolerance.
n In Step 2, the number of Vertical Measurements is also updated.
1 - A measurement point out of the defined tol- 2 - A measurement point in the defined tol-
erance erance
Caution: Be aware that the value put in the Tolerance parameter is persistent. You have to reset it manually.
If the Step 1 has been skipped, all Sections are listed in Step 2. If the Step 1 has been executed, only the Sections that are
not in the defined Tolerance are listed here. By default, the first Section from the list is the selected one and is displayed in
the 3D View.
dialog.
Both the cylinder (fitted in Step 2 of the Vertical Tank Inspection) and the selected point cloud are hidden in the 3D
View.
The view is brought to Top, locked in 2D with the 2D Grid displayed.
The slicing of the selected point cloud along the measurement rule lines, are called Sections. All are selected after entering
into the Tank Roundness Check sub-tool. The number of selected Stations is displayed in Step 1. The measurements,
made at the points by intersecting the Station lines with the measurement rule lines, are called Measurement Points.
By default, the higher Section (in elevation) is the one selected (in Step 2) and displayed in the 3D View. The Apply Filter
option is by default not chosen. But when you choose it, it enables you to filter by only keeping the Sections for which some
measurement points are not in the Tolerance the user has to define.
To filter the sections:
1. Check the Apply Filter option. The Tolerance field becomes enabled.
2. Enter a distance value in the Tolerance field.
n The measurement points that are out of the defined Tolerance are in red.
n Those that are in the defined Tolerance are in yellow.
n In Step 1, the number of selected Selections is updated according to the defined Tolerance.
n In Step 2, the number of welds is also updated.
1 - A measurement point out of the defined Tol- 2 - A measurement point in the defined Tol-
erance erance
Caution: Be aware that the value put in the Tolerance parameter is persistent. You have to reset it manually.
If the Step 1 has been skipped, all Sections are listed in Step 2. If the Step 1 has been executed, only the Sections that are
not in the defined Tolerance are listed here. By default, the first Section from the list is the selected one and is displayed in
the 3D View.
and Roundness.
n If the Bottom Settlement Inspection option has been checked, choose a Bottom Reference.
n If the Shell Settlement Inspection option has been checked, define the Criteria for Shell Settlement.
n For any type of content, define the Conventions that will be used in the plots.
6. If required, check the Display Point Cloud in Plots option to enable the display of points in the plots.
7. If required, check the Display Difference Values in Roundness Plots option to display the values of the deviation in
radius between the measurement points and the circular reference in the report.
8. Click Create. The Vertical Tank Inspection Report dialog closes and the report opens on its own.
The unit of measurement that will be used in the report is the unit of measurement for Length.
n If the Verticality Inspection option has been checked, the Verticality Report part will be included in the report.
n If the Roundness Inspection option has been checked, the Roundness Report part will be included in the report.
n If the Verticality Inspection and the Roundness Inspection options have been checked, the Verticality and Round-
ness table in the first page will be displayed.
n If the Bottom Settlement Inspection option has been checked, the Bottom Settlement Report part will be included in
the report. In the first page the Bottom Settlement table will be added.
n If the Shell Settlement Inspection has been checked, the Shell Settlement Report part will be included in the report.
In the first page, the Shell settlement table will be added.
n If the Bottom model option has been chosen, the plots in the Bottom Settlement report will display the fitted bottom
as a reference line. This “fitted” reference line will be used to compute the elevation from reference in the tables.
n If the Horizontal (Average Elevation) option has been chosen, a line showing the average of the elevations for all
the points of the Bottom will be displayed. This horizontal average reference line will be used to compute the elev-
ation from reference in the tables.
n If the Horizontal (Automatic, Above) option has been chosen, a Reference Line is set.
The elevation of this reference line is the elevation of the highest measured point for all the profiles plus 25% of the
distance between the highest and the lowest elevations for all the profiles.
n The Tolerance is a threshold on the deviations from the verticality reference shape. If a measured deviation is
greater than this value, it will be highlighted in the report. You might want to use the estimated tank shell height
shown above for defining the tolerance.
n The Top Tolerance threshold applies on the upper part of the tank, i.e., above the ‘Height above Shell-to-Bottom
Weld’.
n The Bottom Tolerance threshold applies on the lower part of the tank, i.e., below the ‘Height above Shell-to-Bottom
Weld’.
n The Height above Shell-to-Bottom Weld field enables you to use two different tolerances.
n The estimated tank diameter is given as an aid for defining the tolerances.
The Young’s Modulus and the Yield Strength are used to compute the exceeds/does not exceed value based on API 653
with the formula:
Where:
n L is the arc length between two measurement points.
n Y is the Yield Strength (in lbf/in²).
n E is the Young's modulus (in lbf/in²).
n H Is the tank height.
14.7.6.8.6 Conventions
n The Unit field enables you to choose a unit system to be used in the report.
When you edit an already inspected tank object and save the results, a dialog appears and warns you that the new inspec-
tion will delete the existing one. If you wish to keep the old inspection, please make a copy of the tank object before entering
the tool. This way, you will create a new inspection.
n Tank Volume: Pre-filled with the volume of the displayed cylinder. The value can be edited.
n Ratio: The Ratio expresses the filling rate of the selected tank, 100% for the entire tank and 50% for the half.
n Rainfall:
An important factor that the user has to take into consideration in determining the necessary secondary con-
tainment capacity is the local precipitation condition, Rainfall.
n Amount: Average precipitation in mm per year. This field can be editable, and 0% can be input.
n Estimated Surface Area: Surface used to compute the rain volume, it cannot be edited.
n Estimated Volume: Rain volume computed thanks to rainfall height and surface.
n Units:
n Volume: The unit that is used in the report for quantifying a volume.
6. Click the Create button. The Tank Secondary Containment Report dialog closes.
Here is an example for which the contents of the selected tank combined with the rainfall rate do not exceed the capability
of the secondary containment.
Here is an example for which the contents of the selected tank combined with the rainfall rate exceed the capability of the
secondary containment.
14.7.7.5 Create
To create:
n Click the Create button. The computed result is then created in the database in a new folder named "Secondary
Containment".
Note: The Locate Table option can be selected in Storage Tank> Tank Calibration.
In the Station-Based mode, the top 3D viewer displays the global scene with only one keyframe. This keyframe is set at the
first station position of the Project Tree. The bottom 3D Viewer shows the viewpoint from that keyframe. The View Inward-
s/Outwards button is dimmed.
You can reverse the keyframe direction so that all keyframes diverge from the center instead of converging on it.
To view inwards/outwards:
n In the Video Creator dialog, click the View Inwards/Outwards icon.
n Or right-click in any 3D viewer and select View Inwards/Outwards from the pop-up menu.
Note: You can undo (or redo) the inversion by clicking on the Undo Operation (or Redo Operation) button in the Main tool-
bar.
Note: You can undo (or redo) the displacement by clicking on the Undo Operation (or Redo Operation) in the Main toolbar.
1. Click on a plane. It turns yellow. The plane in which you can displace the circular path (with keyframes) appears
highlighted in yellow and those you cannot displace along are in mauve.
2. Drag and drop to move the circular path (with keyframes) in that plane.
Note: You can undo (or redo) the displacement by clicking on the Undo Operation (or Redo Operation) in the Main toolbar.
Note: You can undo (or redo) the resizing by clicking on the Undo Operation (or Redo Operation) in the Main tool-
bar.
Keyframe
In the Station-Based mode, the top 3D viewer remains unchanged. The bottom 3D viewer shows the view from the first sta-
tion position with image(s) overlapped (if present). The initial keyframe is at the first station's position. The same navigation
rules are applied in both 3D viewers except that you cannot pan in the bottom 3D viewer.
To add a keyframe:
1. In the bottom 3D viewer, navigate through the scene to find the right point of view.
2. Click the Add New Keyframe icon.
In the Examiner navigation mode, a new keyframe is added in the top 3D viewer. A red curve path links this new key-
frame to the previous keyframe.
In the Walkthrough navigation mode, a new keyframe is added in the top 3D viewer at the same position as the pre-
vious keyframe but with a different direction if you tilt or look at a direction. A red curve path links this new keyframe
to the previous keyframe if you pan or walk through the scene.
In the Station-Based navigation mode, a new keyframe is added in the top 3D viewer at the same position as the pre-
vious keyframe but with a different orientation if you rotate (or zoom) or at the second station position if you jump to
the second station. There is no red curve path linking this new keyframe to the initial keyframe.
n You can switch from the Examiner navigation mode to the Walkthrough navigation mode and vice versa when
adding new keyframes. You cannot switch to the Station-Based navigation mode if there are already keyframes.
You need to delete all of them to be able to switch to this navigation mode.
A keyframe file is a data file with the *.dat extension. Select Load Keyframes from file from the pop-up menu.
The Save Keyframes to File command is only available after adding a keyframe. A keyframe file is a data file with the *.dat
extension. Select Save Keyframes to File from the drop-down menu.
After adding a keyframe, the Clear All Keyframes, and Delete Current Keyframe icons as well as the Save Keyframes to
File command become enabled.
To delete a Keyframe:
1. In Step 1 of the Video Creator dialog, click the Clear Current Keyframe icon. The current keyframe is removed
from the sequence.
2. Or browse the sequence of keyframes using the navigation buttons to find the one you want to delete and click
Clear Current Keyframe.
Note: You can undo (or redo) the deletion of a keyframe by clicking on the Undo Operation (or Redo Operation) button in
the Main toolbar.
To delete all keyframes:
1. In Step 1 of the Video Creator dialog, click the Clear all Keyframes icon.
2. Or right-click in a 3D viewer (top or bottom) and select Clear all Keyframes from the pop-up menu.
Note: You can undo the deletion of all keyframes.
To change the position and orientation of a keframe:
1. Browse the sequence of keyframes using the navigation buttons to find the one to edit.
2. In the bottom 3D viewer, navigate through the scene to find the right point of view.
If you are in the Examiner mode, the current keyframe position changes as well as the path's shape.
If you are in the Walkthrough mode, the current keyframe orientation changes while the path's shape remains
unchanged.
If you are in the Station-Based mode, the current keyframe position changes. All are at the same position.
Note: You can undo (or redo) the operation by clicking on the Undo Operation (or Redo Operation) button in the Main tool-
bar.
Note: The navigation mode is restricted to the Examiner (or Walkthrough) mode.
If the loaded project contains one (or several) polyline(s), you can select one as a path. The selected polyline needs to be
regular (composed of one or several continuous segments with (or without) arcs).
To select a path:
1. Click on the Choose Path pull down arrow.
2. Select a polyline from the drop down list.
n If the polyline is a set of continuous segments, a keyframe appears at each node.
n If the polyline is a set of arcs, a keyframe appears at each node (start, middles and end).
Note: If the selected polyline contains more than twenty-two nodes, a warning message appears and prompts you to select
the polyline or not.
When there is no polyline, you have to create at least one in the database. The top 3D viewer displays the global scene
locked in 2D with a 2D Grid superimposed (if not hidden previously). Movements while picking points are restricted to
Rotate around the Z-Axis, Zoom (In or Out) along this same axis and Pan in the XY plane. The drawn polyline needs to be
regular (composed of one or several continuous segments with or without arcs).
To draw and create a path:
1. Click Draw and Create Path in Database . The Drawing and Picking Parameters (in 2D constraint mode) toolbars
appear. The mouse cursor shape changes to a pencil.
2. Draw a polyline by picking several points
3. Click End Line. The last picked point ends the line.
4. Click Create to save the drawn polyline in the database.
n If the polyline is a set of continuous segments, a keyframe appears at each node.
n If the polyline is a set of arcs, a keyframe appears at each node (start, mids and end).
Tip: You can also select Create from the pop-up menu.
Notes:
n If the drawn polyline is composed of no continuous segments, an error dialog appears.
n If the drawn polyline contains more than twenty-two nodes, a warning message appears and prompts you to select
the polyline or not.
n If the drawn polyline is a circle, five keyframes are generated. The first and fifth keys are in the same position. That's
why only four keyframes are visible.
There is a polyline in your project or after drawing one, the Reverse Path Direction (1), and Smooth Curve (2) icons and the
Direction field become enabled.
first [AB] and last [DE] segments and the other keyframes [C e.g.] parallel to the line passing through the pre-
vious and next keyframes.
n If the polyline is a set of arcs, Straight sets each keyframe tangent to its node.
n Left rotates all keyframes to the right of the Straight direction.
n Right rotates all keyframes to the left of the Straight direction.
n Top rotates all keyframes so that they point upward.
n Bottom rotates all keyframes so that they point downward.
Note: The white dotted line in the picture above is not present in the top 3D viewer but just here for illustrating the explan-
ation.
To reverse the path direction:
1. Click the Reverse Path Direction icon.
2. Or select Reverse Path Direction from the pop-up menu.
n Straight sets the opposite direction.
n Left becomes Right.
n Right becomes Left.
n Top becomes Bottom.
n Bottom becomes Top.
Tip: You can combine the Reverse Path Direction feature with the Smooth Curve feature.
To smooth the path:
1. Click the Smooth Curve icon.
2. Or select Smooth Curve from the pop-up menu.
Tip: You can combine the Smooth Curve feature with the Reverse Path Direction feature.
The High Quality option enables you to create videos of significantly higher image quality. The produced video shows more
point cloud details and less visual artifacts - flickering and aliasing are highly reduced. This is especially visible when the
point clouds consist of several scans acquired from different stations.
This option is the recommended option because it enables you to create videos of the best quality but requires more graph-
ics card memory and more computation time.
A snapshot with the Anti-Aliasing applied and the Flickering filter enabled.
You can use the Quick Processing option for generating a video more quickly, e.g., for producing a first draft version.
1. Click Play. The video is launched and the Play button becomes dimmed.
2. Press Esc to stop the video preview.
n In the Main View window, a keyframe runs along the defined path from the first keyframe position to the last key-
frame position.
n In the Preview window, a preview of the video to create displays in the 4/3 format.
a. Select Custom. The two Pixels fields become editable with 320 x 240 as default values.
b. Set your own resolution.
8. Click on the Codec pull-down arrow.
9. Choose "Uncompressed" to not compress the video. In that case, the About and Options buttons remain dimmed.
10. Or choose a codec from the drop-down list. Both the About and Options buttons become active.
11. If required, click on the About button. A codec, for which the information is missing when clicking on the About but-
ton, will not open any dialog. Otherwise, an information box appears.
12. Click on the Options button and configure your own options.
13. Click Save. The Save Video File dialog closes. RealWorks will then encode the video. When encoding is complete,
a box with the following information - End of operation notified, Elapsed time for the encoding and location of the
video in your hard drive - appears.
Notes:
n A warning message appears when the resolution values are invalid. You can only set a value between 100 and
2000.
n Pressing Esc stops the video encoding. A message which prompts you to cancel the operation (or not) appears.
n In the Main View window, the keyframe, which runs along the defined path from the first keyframe position to the
last keyframe position when previewing the video, does not run anymore. In the Preview window, a preview of the
video to create displays in the 4/3 format, in the chosen resolution. The two bands, one on each side of the preview
video, take the color of the main window color.
Tip: The codecs from the drop-down list are those installed in your computer system. For practical purposes, we recom-
mend you to install the (free) codec to ensure that your videos reach a wide audience.
Caution: All Microsoft codecs (Microsoft RLE, Microsoft YUV and Microsoft Video 1) are removed from the RealWorks 8.1
release.
Caution: For all export features, a dialog opens and prompts you to input a File Name. Please, note that you cannot leave
the File Name field empty. You have to enter a name. Otherwise, you cannot export.
Note: There are two types of E57 exports: Export to non-Gridded E57 Format and Export to Gridded E57 Format.
In a basic Geodetic System, a location (or a point) on the Earth has its longitude and latitude as coordinates, both
expressed in angles. A latitude is measured from the equator and a longitude from a meridian (the Greenwich
meridian is used as reference). There are around a hundred Geodetic Systems in use around the world differing
from country to country. A unified Geodetic System (called WGS84, dating from 1984) is in use in Google Earth. In
the WGS84 coordinate system, the distance of one degree in longitude changes according to the latitude. This
drawback disappears in the Universal Transverse Mercator (UTM) system which is a grid-based method of spe-
cifying locations on the surface of the Earth. The surface of the Earth is divided between 80° S latitude and 84° N lat-
itude into 60 zones, each 6° of longitude in width and centered over a meridian of longitude. Zones are numbered
from 1 to 60.
n Define your own conversion Parameters.
n Convert UTM coordinates to WGS84 latitude and longitude.
Notes:
n You can also select a project with meshes (or geometries) inside.
n A geometry is converted into a mesh when exporting.
Tip: You can use the Add Placemark tool in Google Earth to get the longitude and latitude coordinates of the Reference
Point.
hardware and software systems and is not dependent on proprietary formats for storing and exchanging data. A file of E57
format carries the e57 file extension.
Only a Cloud (or 3D Inspection Cloud) can be exported. If an object has sub-objects with no points inside, a warning mes-
sage appears and warns the user that this (or these) sub-object(s) are not exported. The Intensity, and/or True Color
(RBG color), and/or Inspection Color as True Color information will be exported.
To export to a non-gridded E57 format file:
1. In the Export Options dialog, if there are several frames available in your project, click on the Export Frame pull-
down arrow.
2. Choose a frame to apply from the drop-down list.
3. If a Cloud has been selected as input, choose between Export Intensity and Export True Color.
4. If a 3D Inspection Cloud has been selected as input, choose between Export Intensity and Export Inspection Color
as True Color.
5. If both a Cloud and a 3D Inspection Cloud have been selected as input, choose between Export Intensity and
Export True Color.
6. Click Export. The Export Options dialog closes.
Caution: Data is exported to the E57 format as an irregular grid point set, in the Cartesian coordinates (XYZ). Data is expor-
ted in Meters.
than 2000 Km, you will have a precision to the millimeter. For a scene with a size larger than 2000 Km, you will have a pre-
cision to the centimeter. For a scene with a size larger than 20000 km, you will have a precision to the decimeter.
Warning: The dialog below appears if points to be exported are too far from the origin of the coordinate frame that will be
applied. Precision of the data may be reduced if you choose Yes.
Note: An error message appears in case some layers are out of the LAS classification range. Some information may be lost
because unsupported layers will be converted to "1 Unclassified", while compatible layers will be kept intact.
DGN for DesiGN is a file format of Bentley MicroStation®. Exporting to this format means exporting a selection from
RealWorks to the MicroStation® format. You can only export one project at a time. MicroStation® includes the notion of lay-
ers which can be used as a tool for organizing and gathering information about a drawing. These layers can be considered
as an electronic version of traditional layers. In addition to the layers, this format includes the notion of working units which
are the real-world units that you work with in drawing or creating your models in a DGN file. The working units are set as
Master Units (the largest units in common use in a design, such as meters) and fractional Sub Units (the smallest con-
venient unit to use, such as centimeters or millimeters). The Sub Units cannot be larger than Master Units.
To export to a DGN format file:
1. Select data to be exported from the Models Tree.
2. In the Import/Export group, click on the Export pull-down arrow.
3. Choose the Export Selection feature from the list. The Export dialog opens.
4. Click on the File of Type pull down arrow.
5. Select MicroStation Files (*.DGN) as file type.
6. Locate a drive/folder to store the file in the Look In field.
7. Enter a name in the File Name field.
8. Click Save. The Export as DGN File dialog opens.
n Layer: This option allows you to define a number of layers.
n Export Of: This option allows you to choose which kind of objects you want to export: Selected Clouds and Geo-
frame from the drop-down list you want to apply to the exported data.
n Master Unit: This option allows you to select a unit system to the Master unit.
n Sub Unit: This option allows you to select a unit system to the Sub unit.
n Positional Unit: This option allows you to enter a value for the Positional unit.
Note: The Exported Intensity option is always checked and dimmed. This means that the intensity information is
always exported.
Space).
n Decimal Char allows you to specify the decimal char (Point or Comma).
n Coordinate System allows you to choose between the Cartesian system (X, Y and Z) and the Global system
as a surface,
n All Contours (Polylines with a Normal direction parallel to the Z-axis) will be exported as a surface.
In the FBX format, the position and the orientation of an object are expressed in a right-hand coordinate system with the Y-
Axis directed to the Up. RealWorks has also a right-hand coordinate system, but with the Z-Axis directed to the Up instead.
When exporting, a conversion will be performed so that the views (Front, Up, Left) are identical in RealWorks and in the
FBX format.
To export as an Autodesk FilmBox format file:
1. In the Export as FBX (Autodesk FilmBox) File dialog, click on the Export Frame pull-down arrow.
2. Select a coordinate frame to apply from the drop-down list.
3. Click on the Unit pull-down arrow.
4. Select a unit system to apply in the Unit field.
n If a mesh has been selected as input, jump to step 5.
n If a geometry has been selected as input, define the Length and Angle parameters in the Convert to Mesh Para-
16.1.14.1 Inputs
Any selection of cloud types can be exported. In Production, the selection can be a project, a group, or a set of clouds. In
Registration, a selection can be a set of scans.
16.1.14.2 Outputs
If there is no frame other than the default one, i.e. the Home frame, only point clouds from the selection are exported with
the following attributes: Location (XYZ), Normal, Layer, Intensity and / or Color (if present), in Meters.
If there are several frames in the project, the Export Options dialog displays. You can choose a Frame to export.
Once the export is done, a file with the RCP extension and a folder, named following the file name with the "Support" exten-
sion, are created. For each selected object (scan or cloud), a scan, with the RCS extension is created.
Caution: ReCap has a hard limit of one point per cubic millimeter. As a result, the number of points in the Recap point cloud
may be less than the number of points of the exported point cloud.
Notes:
n (1) Export in DXF version R14.
n (2) Possibility to export in DWG version R12, R13, R14, R15 (2000/2002), R18 (2004/2005), R21 (2007) and R24
(2010).
n (3) DWG export case: ellipse arcs are exported as segments from start to end point.
n (4) LWPolyline by default, Polyline when exporting coplanar polyline as 3D Polyline checked.
n (5) DWG export case: Less powerful than DXF export. Use the last R24 version for best results.
n (6) DWG export case: Full ellipses well managed, ellipse arcs are exported as segments.
DWG - for DraWinG - is a binary file format used by AutoDesk's AutoCAD software. It can contain 2D or 3D objects. Export-
ing to the DWG format means to export a selection from RealWorks to the AutoCAD application. AutoCAD includes the
notion of layers which can be used as a tool for organizing and gathering information about a drawing. These layers can be
considered as an electronic version of traditional layers. The selection hierarchy is preserved during the export; each group
or lone object has its own layer. You can only export one project at a time; in this case every type of object (geometries and
clouds) in the project can be exported, except frames, measurements, feature code sets and registration entities.
To export to Solids for AutoCAD (DWG) format:
1. Select data to be exported from the Models Tree.
2. In the Import / Export group, click on the Export pull-down arrow.
3. Select the Export Selection feature from the list. The Export Selection dialog opens.
4. Click on the File of Type pull down arrow.
5. Select Solids for AutoCAD Files (*dwg) as file type.
6. Locate a drive / folder to store the file in the Look In field.
7. Enter a name in the File Name field.
8. Click Save. The Export as DWG File dialog opens.
9. Choose an option among the following:
n Version: This option lets you choose from the various versions of AutoCAD.
n Export Of: This option lets you choose the kind of object you want to export: Selected Clouds and Geometries,
The following entities cannot be exported. A warning message pops up when such items are selected.
n 3D point.
n Segment.
n Polyline,
n 2D Measurement.
n Cloud.
Name and color information are exported to IFC format and you need to be in the Production processing mode.
Note: You need to select which coordinate system to export in case there are several coordinate systems available in the
project.
You can select a pipe group and export it to the IFC format:
n
For a cylinder, a fitted cylinder is created .
n
For an elbow, a fitted circular torus is created .
n
For a tee, a fitted cylinder and a fitted sphere are created.
n
For a reducer, a fitted regular cone is created.
ted object; all the properties of the sub-objects will be exported as well.
n Project of Selection: The properties of all objects and sub-objects that belong to the project of the selection will
be exported.
n All Project Trees: The properties of all objects and sub-objects that belong to the Scans, Targets, Models and
its type, name and the angle value will be exported. For a 3D Point Measurement, its type, name and X,Y,Z values. For an
Orientation Measurement, its type, name and the center, azimuth angle and tilt angle values will be exported.
To export a measurement:
1. Select a measurement from the Models Tree.
2. Select Export Measurements in Home > Import/Export > Export.
3. Select one of the following:
n Export Frame: This option enables to select a frame that will be applied to the exported data.
n Separator: A separator can be a Semicolon, Comma or Tabulation.
n Decimal Char: A decimal symbol can be either a Point or a Comma.
n Options: There are five types of measurement: Point to Point Distance Measurement, Angle Measurement, 3D
point Measurement, Orientation Measurement and Polyline Measurement. Only one type can be selected at a
time.
Notes:
n The required Separator when exporting to the CSV format is a Comma. If you select a Semicolon (or Tabulation)
Separator instead, a warning message appears and informs you that the measurement(s) will be exported as a TXT
format report.
n When you select a type of measurement from the Models Tree, only the option (from the Options panel) of the same
type is enabled and the other options are dimmed. When you select several measurements with all types, the four
options are enabled. You need to choose an option; otherwise the Export button remains dimmed.
n You cannot use a Comma Separator with a Comma Decimal Char.
coordinate system or the Global coordinates system. If required, the user can add a description.
Notes:
n You can only export one Feature Set at a time. If you select a set of Feature Sets, only the last (from the selection
list) is exported.
n The Dash-Line Segments (or Continuous Segments) that have been chosen to link each Feature Point in the
Feature Set tool are not exported.
n You cannot combine a Comma Separator with a Comma Decimal Char.
Warning: A warning message appears if the selection (as input) is not a feature set and the export is aborted.
Note: In the case where the JPEG image files are not writable to the folder (lack of space or lack of permissions), an Error
message is then shown.
SAMPLING BY STEP:
In this sampling method, one point will be taken into account at each defined Step vertically and horizontally in
the 2D Image Data.
E57:
The E57 format is a file format specified by the ASTM (American Society for Testing and Materials), an inter-
national standards organization. It is compact and vendor-neutral. It was developed for storing data (Point
Clouds, images and metadata) produced by 3D imaging systems such as laser scanners. Such format enables
data interoperability among 3D imaging hardware and software systems and is not dependent on proprietary
formats for storing and exchanging data.
Note: An E57 format file is created for each TZF scan. The E57 format file is named according to the name of
the TZF format file.
Note: Each TZF Scan is exported to the E57 format as a regular grid point set.
PTX:
A PTX format file contains a set of line information. The Number of Columns and the Number of Points per
Column in the file are respectively at the first and the second line followed by a series of sets of lines. The Num-
ber of Lines in a set corresponds to the Number of Points. The first set - which comes after the two first lines of
the file - defines the first column, the next set the second column, and so on. Each line corresponds to a Point
with the following information: x,y,z,i (from 0.0 to 1.0). If there is no scanning data (because of sky e.g.), the
Point on the column still exists but contains zero.
Notes:
n The PTX option writes the station registration information in the file header and keeps point coordinates
unchanged.
n The unit of measurement is set to Meter.
A PTX format file is created for each TZF scan. The PTX format file is named according to the name of the TZF
format file. If the TZF Scan is colored, the color information is also exported into the PTX format file.
PTS:
A PTS format file contains a set of line information. The Number of Points in the file is at the first line followed by
as many lines as there are points. Each line corresponds to a Point with the X,Y,Z coordinates, intensity inform-
ation (from -2047 to +2048).
Notes:
n The PTS option first applies the station registrations to the point coordinates and then writes them.
n The unit of measurement is in Meter.
n A PTS format file is created for each TZF scan. The PTS format file is named according to the name of
the TZF format file.
RCP:
A file with the RCP extension and a folder named following the file name with the Support extension will be cre-
ated. For each selected object (scan or cloud), a scan with the RCS extension will be created.
Note: (*) The stations can be empty.
Notes:
n If the TZF format file(s) has (have) not been yet processed, the Processing TZF Scans dialog will open.
n All leveled TZF Scans will be automatically re-projected during the Post-Processing step.
Note: RealWorks internally computes the final number of points a full resolution extraction takes, and then checks the local
disk place. If there is a risk for the operation to fail due to a lack of disk space, an information box pops up, and displays an
estimated amount of needed space and the actual space left on the selected disk. If there is no risk, nothing happens.
Red Section and the Green Section. This constant step is a distance value.
n Vertical Interval: This interval is a constant step used for slicing horizontally the inspection map. It is the same as
the Interval used in Section & Shifts (in Inspection Map Analyzer tool) when multi-slicing. This constant step is a
distance value when the inspection map is a Plane (or Tunnel). It is an angle when the inspection map is a Cylin-
der.
n Amplification Factor: This factor is used for magnifying the differences in elevations when they are too small for
viewing.
n Reference Surface Title: This option enables to define a name for the Reference Surface.
n Comparison Surface Title: This option enables to define a name for the Comparison Surface.
n Layer Numbering Offset: This option enables to shift the naming of the exported slices.
n Unit: This option enables to choose a unit of measurement.
Notes:
n The unit of measurement for a distance value is by-default set to Meter; you do not have to enter “m” and you can
change it when necessary (refer to the Preferences options for more details).
n The unit of measurement for an angular value is by-default set to Degree; you do not have to enter “°” and you can
change it when necessary (refer to the Preferences options for more details).
Caution: In Sections & Shifts of the Inspection Map Analyzer tool, you cannot slice an inspection map of tunnel shape hori-
zontally while in the Export Inspection Map Vertical Slices feature you can.
From a Plane Inspection:
If the selected inspection map is a Plane; a Horizontal Slice has the shape shown below:
1 - The difference of elevations between the 2 - The Hori- 3 - The Vertical Interval
Reference Surface and the Comparison Sur- zontal Interval parameter (=between two
face at constant interval parameter consecutive slices)
1 - The Vertical Interval para- 2 - The Hori- 3 - The difference of elevations between
meter (between two con- zontal Interval the Reference and Comparison surfaces
secutive slices) parameter at constant interval
1 - The Hori- 2 - The Vertical Interval para- 3 - The difference of elevations between
zontal Interval meter (=between two con- the Reference and Comparison surfaces
parameter secutive slices) at constant interval
If an Alignment Stationing has been applied to the selected 3D Path, the stationing information in the drawing helps the
user to visualize which Horizontal Slice is at which position along the alignment
Note: You can specify the style used to format a station value in the Preferences / Units.
and green sections. This constant step is a distance value when the inspection map is a Plane (or Tunnel). It is
an angle when the inspection map is a Cylinder.
n Vertical Interval: This interval is a constant step used for vertically slicing the inspection map. It is the same as
the Interval used in Section & Shifts when multi-slicing. The constant step is distance value.
n Amplification Factor: This factor is used for magnifying the differences in elevations when they are too small for
viewing.
n Reference Surface Title: This option enables to define a name for the Reference Surface.
n Comparison Surface Title: This option enables to define a name for the Comparison Surface.
n Layer Numbering Offset: This option enables to shift the naming of the exported slices.
n Unit: This option enables to choose a unit of measurement.
Notes:
n The unit of measurement for a distance value is set by default to Meter; you do not have to enter “m” and you can
change it when necessary (refer to the Preferences options for more details).
n The unit of measurement for an angular value is set by default to Degree; you do not have to enter “°” and you can
change it when necessary (refer to the Preferences options for more details).
From a Plane Inspection:
If the selected inspection map is a Plane; a Vertical Slice has the shape shown below:
If an Alignment Stationing has been applied to the selected 3D Path, the stationing information can be found in two loc-
ations:
n In the title of each drawing. This helps the user to visualize which Vertical Slice is at which position along the align-
ment:
Note: You can specify the style used to format a station value in the Preferences / Units.
organization. It is compact and vendor-neutral. It was developed for storing data (point clouds, images and
metadata) produced by 3D imaging systems such as laser scanners.
n RSP: Project file format from Riegl. This file is text file using an XML structure, and does not contain scan data but
only links to the scan data files which are stored in the RDB folder.
n Select Files: Enables to select a scan data file (or set of scan data files) to be added to the list of files to be imported.
The selected file (or set of files) can be of (or a mix of) any supported file formats.
n Select Folder: Enables to select a folder (or a set of folders) to be added to the list of files to be imported. All files
from the set of supported formats found under the selected folder(s) / sub folder(s) will be added to a default group.
The disk hierarchy will not be kept.
n New Group: Enables to create a new group.
If there is no existing project in Trimble RealWorks, all selected files will be added in a one-level group whose name is
Default Folder. The user will be able to rename this default group either by pressing F2 or double-clicking the name. If there
is an existing project in Trimble RealWorks, all TZF Scans files rooted directly under the project node will be selected and
put under a group named Scans Tree. Those that are under a first level group in Trimble RealWorks will be selected and
put under a first level group in the Import Scans and Register dialog with the same name. Those that are under a second
level group will not be selected and processed.
Caution: If there are some TZF format files out of the project RWI folder. These files will not be selected and processed.
When saving an existing Trimble RealWorks project file as a new project, please choose to copy the TZF Scan files into the
new project. It is possible to retrieve locally the TZF format files using the Get TZF Scan Files button of Trimble RealWorks.
It is also possible to retrieve locally the TZF Scan files using the Get TZF Scan Files button of Trimble RealWorks.
To remove a scan data file or a folder from the list of files to be imported, press the Red Cross at its right side. To remove all
files, click the Remove All button. Once scan data files are added, the total number of files to be processed displays in brack-
ets in the dialog.
Note: A Riegl's RSP format file is a project file that points to a set of scan data files. The number of files displayed in the dia-
log does not reflect the RSP format file itself but the number of scan data files.
All selected TZF format files will be copied to the project RWI folder. TZF format files, that need processing (Extended-
Range, Color, Re-projection, etc.), will be processed into new TZF files to the RWI folder. When processing the TZF format
files, the Import Scans and Register feature will re-compress the TZF format files. All non-TZF format files will be converted
to the TZF format. For those requiring additional inputs (i.e. the FLS format and the ZFS format), the corresponding import
parameters dialog pops up.
FLS Extraction Options:
n Filter by Intensity: This filter, when it is chosen, discards pixels that are below the Min. value and above the Max.
value in terms of Intensity. These two values are defined in percentage by the user. The default values depend on
the type of the scanner.
n Filter by Range: This filter, when it is chosen, discards pixels which are not in the defined range. The filter is not act-
ive when the Min. and the Max. values are equal to zero.
n Filter Edge Points: This filter, when it is chosen, removes pixels, which are on edges of objects and therefore not
valid. On edges you have mixed range values, these range values are often between the foreground and the back-
ground (but also possible in front or behind objects).
n Filter Bottom: This filter, when it is chosen, removes pixels from the bottom of the instrument (Nadir) up to a user
given angle.
n Remove Isolated Points: This filter, when it is chosen, removes pixels which have no valid neighbor.
n Remove Bad Lines: This filter, when it is chosen, deletes the first scan lines of recording, marked by the scanner as
“bad” due to laser warm-up procedure at the early beginning of the scan (first few scan-lines).
n TZS: Historical Trimble scan file format.
n Remove Scan Outer Boundary: This filter masks pixels at the outer borders of the scan. The first and last line and
the first and the last pixel of each line are filtered.
n Remove Points at Range Discontinuities: This filter detects jumps in range and filters out pixels.
n Remove Lines at Tilt Discontinuities: This filter, when it is chosen, removes lines which show too big tilt changes.
Note: The Import Scans and Register feature cannot import directly surveyed data produced by a data collector such as
Total Stations (or Field Stations, etc.), i.e. Topo Points. However, it is possible to use an existing project containing Topo
Points.
n Sampling by Step: With this sampling method, one point will be taken into account at each defined Step vertically
and horizontally in the 2D image data.
n Spatial Sampling: With this sampling method, you will obtain a point cloud with a homogeneous spatial density that
you have to define.
n Extract Preview: This option, when enabled, will create a scan by first getting points, not based on a TZF Scan but
from its preview, and by computing the normals on them. A scan is always named Preview. The number of points
for each is less than two million points.
n Filter by Range: This filter will let you to define twos distances (from the center of the instrument), before and bey-
ond which no point will be taken into account. This filter is only applied to the scan data.
Note: The default unit of measurement is the unit of measurement set in the Preferences / Units in Trimble RealWorks.
Note: A RWCX format file will be created for each extracted point cloud and, this file will be put under the RWI folder.
The Target-Based Registration feature allows the user to select between Black and White Flat Target and Spherical Target
as type to use. To select Black and White Flat Target, click the Black and White Flat Target button. To select Spherical Tar-
get, first enter a value in the Diameter field and then click the Spherical Target button.
Note: The default unit of measurement is the unit of measurement set in the Preferences / Units in Trimble RealWorks.
Note: A Black and White Flat Target can appear only once as it has no size while a Spherical Target can have several
sizes, thus appearing several times in the target list. The target extraction will be launched sequentially for the two types (if
the types have been defined) and for every diameter (if multiple sizes have been defined).
To remove a type of target to use, select it from the target list and press the Remove button at its right.
A Reference Station is a station whose position and orientation remain unchanged through the registration process. The
Import Scans and Register feature will use the first leveled station as the Reference Station. If no station is leveled, an arbit-
rary station is used. All registration operations are performed on groups, each group having its own Reference Station.
Groups are not registered together.
n Registration.
n Extraction of RMX format files.
n Update of TZF format files.
n Job status
There are three groups: In Progress, Completed and Failed. When the batch process starts, all steps initially are stacked in
the In Progress group.
Once a step is completed and succeeded, it is moved down under the Completed group.
If the step is completed and failed, it is moved down to the Failed group.
Before starting the batch processing, the user can go back and modify any parameters. Once the batch processing is
launched, the Start button becomes disabled. When the batch processing ends, the Finish button becomes enabled. A
folder whose name is Project Name_Batch Output opens and contains the items listed below:
n Registration Report is a report in the RTF format file.
n RMX Folder which contains a set of RMX format files, one per TZF format file. A RMX format file is an ASCII-based
file which contains the registration parameters (vector of translation, axis of rotation and angle of rotation).
n Set of JPG station panoramic images with the luminance information and / or with the color information (if avail-
able).
When the batch processing is ended, press the Close button. Trimble RealWorks switches back to "Enabled" in the Regis-
tration mode showing all scans.
Once launched, the batch process cannot be paused but canceled. All completed operations will be reflected in the project
file as the RWP file is saved on the go after every successful operation.
Note: An empty registration report means that a registration has been attempted but gave no result (no matching).
17.1 Publish
The input of Trimble Publisher is a single project with at least one TZF format file within. Otherwise, the feature is grayed
out. If the TZF format file has not yet been processed, the Processing TZF Scans dialog opens and prompts you to proceed
to do so. The output of the feature, both a published project and an embedded version of Trimble Scan Explorer, can then
be distributed via a media like a USB flash drive or DVD-Rom. To be able to view a published project with the embedded
version of Trimble Scan Explorer, the user needs to have a 64-bit OS (Seven, 8, 8.1 and 10), .Net Framework 4.7.1 and
Visual C++ Redistributable X64 2010, 2012, 2015 and 2017.
Note: All leveled TZF Scans will be automatically re-projected during the Post-Processing step.
To publish a project:
1. Select a project from the Project Tree.
2. Select Publish in Home > Sharing. The Publish 'Project_Name' dialog opens*.
3. Define the layout of a publication.
4. Add media in a publication.
5. Add links in a publication.
6. Reduce the data size.
7. Enable data extraction.
8. Click Publish to start publishing.
Tip: You can abort the publication in progress by clicking Cancel.
Note: (*) If the selected project contains some TZF Scans for which the links to the TZF format file are broken, a warning
dialog with all missing TZF files appears. Click OK to close it. The Publish 'Project_Name' dialog opens then.
Note: A RealWorks temporary project file is created during the publishing process. This project file is named according to
the current project name followed by the word "Publisher". It will disappear once the publishing process is terminated.
n
Logo - Click Open to add a logo file.
n
Project Image - Click Open to add an image file. If there is no Project Image file, the image of the first sta-
tion will be used by default and will be stored under the Data folder.
n
Output - Click Open to define an output folder.
n Background - Select a Standard Color (White, Gray, Black, Red, Green, Blue, Yellow, Orange, and Purple) or
click Advanced to define a color.
n Font Color - Select a Standard Color (White, Gray, Black, Red, Green, Blue, Yellow, Orange, and Purple) or
click Advanced to define a color.
1. Click Add . Another Media line is added to the previous one. becomes as illustrated below.
n
From the Media tab, click Subtract to remove the related line.
Note: You cannot remove a Media file if there is only one.
1. Click Add . Another Link line is added to the previous one. becomes as illustrated below.
The information about the "File Size" and the "Estimated Time" are not available if for each TZF Scan (of the pro-
ject), the link to the TZF format file is broken.
A Media once included is embedded in the Start Page. Click on the embedded Media to enlarge it.
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5. Trials and Betas. If Customer receives access to the Product(s) or any features thereof on a free or trial
basis or as an alpha, beta or early access offering (“Trials and Betas”), use is permitted only for Cus-
tomer’s internal evaluation to determine whether to purchase a full license or subscription to the Product(s)
during the period designated by Trimble (or if not designated, 30 days). If Customer purchases a full license
or subscription to the Product(s), this Agreement will apply to Customer’s use unless otherwise specified in
the applicable Order. Trials and Betas are optional and Trimble may cease offering Trials and Betas at any
time for any reason. Trials and Betas may be inoperable, incomplete or include features that Trimble may
never release, and their features and performance information are Trimble’s Confidential Information. If the
Product(s) includes a mechanism that limits access to Trials and Betas, Customer will not attempt to cir-
cumvent any such mechanism or restriction. Notwithstanding anything else in this Agreement: (a)
Trimble has no obligation to retain Customer Data used with Trials and Betas, (b) Trimble provides
the Trial and Betas “AS-IS”with no warranty, indemnity, service levels or support and (c) Trimble’s
liability for Trials and Betas will not exceed US$50.
6. Educational Versions. Notwithstanding the foregoing, for any version of the Product(s) designated as
“educational,” or a similar term, Customer may use the Product(s) solely for educational purposes (i.e., by
an instructor or a student at an educational institution and while engaged in educational work). Such edu-
cational versions may not be used (a) by any other person, (b) by any educational institution for any non-edu-
cational purposes, or (c) for any for-profit purpose, including professional work or training offered for a fee,
or by commercial entities.
7. Internet Connection. The Product(s) may require an active Internet connection or other means of elec-
tronic communications to operate, which are not the responsibility of Trimble.
8. Software Delivery and Deployment. Any Product(s) that are Software, and any applicable Documentation
and any applicable License Keys, will be delivered by electronic means unless otherwise specified on the
applicable Order. Delivery is deemed to occur on the date on which the Software and License Keys, if any,
are first made available to Customer. The Software may gather and transmit to Trimble license compliance
and activation data. Customer will not disable, modify or interfere with the operation of any such functionality
of the Software. Trimble may use the foregoing information to validate the authenticity of Customer’s license
to the Software, to register Customer’s Software, for license metering and to protect Trimble against unli-
censed or illegal use of the Software.
2. Data Rights.
1. Customer hereby grants to Trimble and its affiliates the non-exclusive, worldwide, irre-
vocable, royalty-free right: (i) to use Customer Data during the Utilization Term to provide the
Products and Professional Services to Customer; (ii) to use and disclose Customer Data as
otherwise permitted pursuant to this Agreement or any written consent and/or instructions of
the Customer; and, (iii) on a perpetual basis: (A) to create, use and disclose Anonymized
Data for any purpose; and (B) subject to Trimble’s confidentiality obligations in Section 13
(Confidentiality) and all applicable Data Protection Legislation, to use Customer Data to
develop, maintain and improve the Products(s) and any other products, software, and ser-
vices of Trimble and/or its affiliates.
2. Except for Trimble’s use rights set forth in this Agreement, as between the parties, Cus-
tomer retains all intellectual property and other rights in Customer Data provided to Trimble.
Trimble owns all right, title and interest in Anonymized Data (including, without limitation, any
and all intellectual property rights).
3. Customer will not have access to Customer Data after termination or expiration of the Util-
ization Term, unless otherwise indicated in the application Documentation, Order, Product-
Specific Terms, or the parties agree otherwise in writing.
4. In the event of any conflict between the terms of Section 13 (Confidentiality) and this Sec-
tion 2.1 (Data Usage and Ownership), the terms of this Section 2.1 (Data Usage and Own-
ership) will control.
2. Personal Information; Data Protection. The following section applies if Customer is an entity.
1. All applicable laws, rules, and regulations relating to the protection of privacy and data pro-
tection are referred to as “Data Protection Legislation”. “Personal Information” is defined
as in the applicable Data Protection Legislation, or if no definition is provided, any personally
identifiable information which is either (i) provided by Customer or on its behalf, or (ii) auto-
matically collected through the Service on Customer’s behalf. “Applicable”, in this context,
means the Data Protection Legislation applicable to Customer at Customer’s principal place
of business or to Trimble at Trimble’s principal place of business, and such laws that Cus-
tomer notifies Trimble in writing of that apply to the parties.
2. Each party will comply with all applicable requirements of the Data Protection Legislation
that applies to it. This Section 2.2(b) is in addition to, and does not relieve, remove or
replace, a party's obligations or rights under the applicable Data Protection Legislation.
3. The parties acknowledge that: (i) if Trimble processes any Personal Information here-
under, it is on the Customer's behalf when performing its obligations under this Agreement
and (ii) the Personal Information may be transferred or stored, and/or accessed from outside
of the country where the Customer’s principal place of business is located in order to provide
the Service and Trimble's other obligations under this Agreement.
4. Without prejudice to the generality of Section 2.2(b), Customer will ensure that it has all
necessary appropriate consents and notices in place (i) to enable lawful transfer of the per-
sonal information to Trimble for the duration and purposes of the Agreement and (ii) to
enable Trimble to lawfully use, process and transfer the Personal Information in accordance
with this Agreement, including on the Customer's behalf.
5. If the processing of Personal Information by Trimble is subject to the General Data Pro-
tection Regulation ((EU) 2016/679) or the Data Protection Act 2018 of the United Kingdom,
then, in addition, at the request of Customer, then the parties will execute an applicable data
processing addendum.
6. If the processing of Personal Information by Trimble is subject to the California Consumer
Privacy Act of 2018 (Title 1.81.5, §1798.100 et. seq.) (“CCPA”), then in addition, in con-
nection with a verified request by a data subject pursuant to an exercise of rights under
CCPA related to Personal Information, Trimble is Customer’s service provider, that Cus-
tomer (and not Trimble) will respond to such request, and that if necessary in connection
with such verified request Customer will utilize the tools and information provided or made
generally available by Trimble, such as Trimble’s online portals or APIs and standard doc-
umentation regarding Trimble’s products, software and services. To the extent such tools do
not enable Customer to respond to a verified request, upon Customer’s request Trimble will
provide reasonable assistance with respect to Personal information in Trimble’s systems
that is required for Customer’s response to such request. A consumer request to delete Per-
sonal Information will not require Trimble to delete Personal Information required to provide
Customer with the Product(s), which includes any of Trimble’s service provider(s) acting on
Trimble’s behalf to provide the Product(s); provided, however, that such service provider(s)
do not have a separate right to sell or use Customer’s Personal Information other than as
required for Trimble’s business purposes.
3. Customer Obligations.
1. Compliance with Laws. Customer is responsible for complying with all applicable Laws in its use of the
Product(s) and any results derived from the Product(s)
2. No High Risk Activities. Customer will not use the Product(s) for High Risk Activities. Customer acknow-
ledges that the Product(s) are not intended to meet any legal obligations for High Risk Activities.
3. No Prohibited Data. Customer will not use the Product(s) with Prohibited Data. Customer acknowledges
that the Product(s) are not intended to meet any legal obligations for these uses, including HIPAA require-
ments, that Trimble is not a Business Associate as defined under HIPAA.
4. Customer Data. Customer is responsible for its Customer Data, including its content and accuracy and
compliance with Laws. Customer represents and warrants that it has made all disclosures and has all rights,
consents and permissions necessary to use its Customer Data with the Product(s) and grant Trimble the
rights in Section 2.1 (Data Use and Ownership), all without violating or infringing Laws, third-party rights
(including intellectual property, publicity or privacy rights) or any terms or privacy policies that apply to its
Customer Data.
4. Suspension of Access to Product(s). Trimble may suspend Customer’s access to the Product(s) and/or Support,
without liability, and in whole or in part, if Customer breaches Section 1.4 (Restrictions) or Section 3 (Customer Oblig-
ations), if Customer’s account is 30 days or more overdue or if Customer’s actions risk harm to other customers or the
security, availability or integrity of the Product(s). Where practicable, Trimble will use reasonable efforts to provide Cus-
tomer with prior notice of the suspension. Once Customer resolves the issue requiring suspension, Trimble will promptly
restore Customer’s access to the Product(s) in accordance with this Agreement.
5. Certain Product Features. The following provisions apply to the extent applicable to the Product(s).
1. Devices. The Product(s) may be compatible with or require use of a device (“Device”). Compatible
Devices are specified in the applicable Documentation. Trimble makes no warranties regarding the oper-
ation of any Device or continued compatibility of the Product(s) with any such Device. You are solely
responsible for the configuration and operation of your Device. The results obtained through a Product may
be affected by, and Trimble will have no liability for, the compatibility, placement, configuration or operation
of your Device, weather or other environmental conditions, color or composition of materials being scanned,
or other factors outside of Trimble’s control.
2. Use with other Trimble Products. The Product(s) may allow Customer to connect with other Trimble
products or services. Use of such other products or services that are not part of the Product(s) may require
payment of a separate fee and are governed by those products or services’ respective terms of service, end
user license agreement, or other agreement, and not by this Agreement.
3. Scripts. The Product(s) may allow Customer to input and/or develop custom scripts, macros and com-
mands (collectively, “Scripts”) that control the operation of the Product(s). Scripts may be available for down-
load or purchase from Trimble or third parties, or created by Customer. Unless otherwise specified by
Trimble in writing, Scripts are not part of the Product. Customer’s development and/or use of any Scripts are
solely at its own risk. To the extent any Scripts are provided by a third party, such Scripts will be deemed to
be Third-Party Materials, and may be subject to Third-Party Terms.
4. Third-Party Materials.
1. Generally. The Product(s) may provide Customer with access to Third-Party Materials.
Third-Party Materials are not deemed to be part of the Product(s). To the extent specified by
Trimble (including in any Product-Specific Terms or Documentation), use of the Third-Party
Materials may be subject to additional terms or restrictions (“Third-Party Terms”). Cus-
tomer is solely responsible for its compliance with any Third-Party Terms, and failure to com-
ply with such terms may result in termination of Customer’s right to access any features of
the Product(s) that utilize such Third-Party Materials. If no Third-Party Terms are specified,
Customer may use Third-Party Materials solely in support of Customer’s authorized use of
the Product(s) in accordance with this Agreement.
2. Open Source. The Software may incorporate third-party open source software (“Open
Source”), as listed in the Documentation or Product-Specific Terms, or otherwise made
available by Trimble. To the extent the terms of the Open Source license prohibit the terms
of this Agreement from applying to the Open Source, the terms of the Open Source license
will apply to the Open Source on a stand-alone basis instead of this Agreement.
3. Content Subscriptions. This Section 5.4(c))Content Subscriptions) applies if the Product
makes available Third-Party Materials as a data or content subscription (“Subscription Con-
tent”). If you have a separate agreement with Trimble in place regarding the use of Sub-
scription Content (the "Subscription Content Agreement"), then such Subscription
Content Agreement governs the use of Subscription Content accessed through the Product,
but not the use of the Product itself, which will be governed by this Agreement. If no Sub-
scription Content Agreement is in place, then, unless otherwise authorized by Trimble in writ-
ing, such Subscription Content may only be used solely for Customer’s internal purposes
during the applicable Utilization Term and only when accessed pursuant to a manual end
user request. Customer will not: (i) access, extract or download any Subscription Content, or
portions thereof, in batch or mass by any means, (ii) sell, offer to sell, rent, sublicense or
transfer any copies of the Subscription Content, or portions thereof, to a third party or allow a
third party to use the Subscription Content; (iii) use the Subscription Content to develop ser-
vices or products for sale or include any portion of the Subscription Content in any product or
service; (iv) use any portion of the Subscription Content to create a competitive service,
product or technology; (v) recreate the Subscription Content or create otherwise a separate
database or other repository of Subscription Content, (vi) use Subscription Content to train,
augment, or correct another database or information repository, or (vii) make any portion of
the Subscription Content available to the public in any manner. Upon notice from Trimble
and/or any termination or expiration of the Utilization Term, Customer will immediately cease
using and delete/destroy all electronic and physical copies of Subscription Content.
5. Third-Party Platforms. Customer may choose to use the Product(s) with Third-Party Platforms. Third-
Party Platforms are not deemed to be part of the Product(s). Use of Third-Party Platforms is subject to Cus-
tomer’s agreement with the relevant provider and not this Agreement, and may enable data exchange
between the Product(s) and Third-Party Platform. Trimble does not control and has no liability for Third-
Party Platforms, including their security, functionality, operation, availability or interoperability or how the
Third-Party Platforms or their providers use Customer Data. If Customer enables a Third-Party Platform
with a Product(s), Trimble may access and exchange Customer Data with the Third-Party Platform on Cus-
tomer’s behalf.
6. Third-Party Application Stores.
1. This Agreement is between Customer and Trimble, and not with Apple.
However, as required by Apple, Apple and its subsidiaries will be third party
beneficiaries of this Agreement and will have the right (and will be deemed to
have accepted the right) to enforce this Agreement against Customer as a
third-party beneficiary.
2. As set forth in Section 8 (Warranties and Disclaimers) of this Agreement,
Trimble offers a refund in certain circumstances following a breach of
Trimble’s limited warranty for the Software. If Customer is entitled to such a
refund, Customer may notify Apple, and Apple will refund the purchase price
(if any) for the Software to Customer. To the maximum extent permitted by
Law, Apple will have no other warranty obligation with respect to the Soft-
ware, and, as between Apple and Trimble, any other claims, losses, liab-
ilities, damages, costs or expenses attributable to a failure to conform to a
warranty will be Trimble’s responsibility. Apple has no obligation whatsoever
to furnish any maintenance or support services with respect to the Software.
3. As between Trimble and Apple, Trimble is solely responsible for the Soft-
ware and for addressing any claims Customer or any third parties have about
the Software or your possession or use of the Software, including without lim-
itation (A) product liability claims, (B) any claim that the Software fails to con-
form to any applicable legal or regulatory requirement and (C) claims arising
under consumer protection or similar legislation. In the event of any third-
party claim that the Software or your possession or use of the Software
infringes that third party’s intellectual property rights, Apple will not be
responsible for the investigation, defense, settlement or discharge of such
claim.
1. Service Support. During the Utilization Term, Trimble will provide the support for the Service (“Service
Support”) and service level commitments specified on the applicable Order and/or the Product-Specific
Terms, if any (“Service Support Terms”).
2. Software Support. Trimble will provide the support and maintenance services for the Software (“Software
Support”) specified on the applicable Order and/or the Product-Specific Terms, if any, during such period
as Customer has paid the applicable fee. Unless (a) Trimble and Customer have entered into a separate
written agreement for Support or (b) different terms and conditions are set forth in the Order or Product-Spe-
cific Terms, Support will be provided pursuant to Trimble’s then-current Software Support and Maintenance
Terms, available at https://www.trimble.com/support/SoftwareSSMTerms or a successor URL (any such
terms and conditions from (a) or (b), “Software Support Terms”).
3. Professional Services. Professional Services are not covered by this Agreement. If the applicable Order
indicates that Trimble will provide any Professional Services to Customer, then Trimble’s provision of and
Customer’s receipt of such Professional Services will be governed by Trimble’s then-current standard Pro-
fessional Services terms, available at http://www.trimble.com/legal/tandcforservices or a successor URL,
unless otherwise mutually agreed by the parties in writing.
7. Commercial Terms.
1. Utilization Term; Utilization Commencement Date; Renewal Opt Out Deadline. Unless otherwise set forth
in the Product-Specific Terms or Order,
(1) the initial Utilization Term for each Product is 12 months from the Utilization Com-
mencement Date, and each Utilization Term will renew for successive 12-month periods
unless either party gives the other party notice of non-renewal by the Renewal Opt Out Dead-
line; and
(a) if Customer ordered such Product directly from Trimble, the later of (i)
applicable Initial Product Availability Date, or (ii) the start date of the term
indicated in the Order; or
(b) if Customer ordered such Product through a Reseller, the Initial Product
Availability Date.
(3) the “Renewal Opt Out Deadline” is the date that is 30 days before the expiration of the
then-current Utilization Term.
2. Fees and Taxes. Fees are as described in each Order. Fees are invoiced on the schedule in the Order
and reimbursable expenses are invoiced in arrears. Unless the Order provides otherwise, Custom will pay
all fees and expenses within 30 days of the invoice date. Fees for renewal Utilization Terms are at Trimble’s
then-current rates, regardless of any discounted pricing in a prior Order. Any amount due under this Agree-
ment that remains unpaid after its due date will bear interest at the lower of 1.5% per month or the maximum
rate permitted by Law, calculated from the data such amount was due until the date that payment is
received. Customer will pay all costs and expenses of collection (including attorneys’ fees) incurred by
Trimble collecting any amounts past due under this Agreement. Subject to any mandatory Laws to the con-
trary, all fees and expenses are non-refundable except as set out in Section 8.2 (Warranty Remedy). Cus-
tomer will pay any sales, use, GST, value-added, withholding or similar taxes or levies that apply to its
Orders, whether domestic or foreign (“Taxes”), other than Trimble’s income tax. Fees and expenses are
exclusive of Taxes. Customer will pay any foreign exchange transaction fees and any foreign exchange
profits or losses incurred on such transactions.
3. Purchase from Reseller. If Customer obtained the Product(s) through an authorized dealer, distributor or
reseller of Trimble (“Reseller”), the following terms are applicable and will prevail in event of any conflict
with any other provisions of this Agreement:
1. This Agreement is between Trimble and Customer and governs all access and use of the
Product(s) by Customer. Resellers are not authorized to modify this Agreement or make any
promises or commitments on Trimble’s behalf, and Trimble is not bound by any obligations
to Customer other than as set forth in this Agreement. Trimble is not party to (or responsible
under) any separate agreement between Customer and Reseller and is not responsible for
the Reseller’s acts, omissions, products or services. The applicable Product(s) list price for
the applicable Utilization Term will be deemed the amount paid or payable by Customer to
Trimble under this Agreement for purposes of Section 11 (Limitations of Liability).
2. Instead of paying Trimble, Customer will pay the applicable amounts to the Reseller, as
agreed between Customer and the Reseller. If the Reseller fails to pay Trimble the applic-
able fees for Customer’s use of the Product(s), Trimble reserves the right to terminate the
applicable Utilization Term for such Product(s) and all related rights granted hereunder. Cus-
tomer may purchase renewal Utilization Terms for the Product(s) under this Agreement dir-
ectly from Trimble pursuant to an Order.
3. Customer’s order details (e.g., the applicable Product(s), the Utilization Term, Usage Lim-
itations, Authorized Users, and any additional scope of use restrictions) will be as stated in
the Order issued by Trimble (i.e., entitlement confirmation), and the Reseller is responsible
for the accuracy of any such information as communicated to Trimble. Unless otherwise des-
ignated by Trimble, the Reseller is solely responsible for delivering to Customer any Product
(s), and Trimble has no liability for the Reseller’s failure to deliver such materials.
4. The Reseller may fulfill Trimble’s warranty obligations under Section 8.1 (Limited War-
ranty) on behalf of Trimble, to the extent authorized by Trimble in writing. Notwithstanding
the foregoing, the Reseller has no authority to make any statements, representations, war-
ranties or commitments on Trimble’s behalf and any such statements, representations,
warranties or commitments are null and void. If the Reseller agrees to provide front-line sup-
port or professional services to Customer, Trimble has no responsibility for such Reseller-
provided support or professional services.
5. In the event Customer is entitled to a refund under this Agreement, Customer must
request such refund through the Reseller. Any request sent directly to Trimble may be redir-
ected to the Reseller. Trimble will refund any applicable fees to the Reseller and the Reseller
will be solely responsible for refunding such fees to Customer, unless otherwise specified by
Trimble. Trimble will have no further liability to Customer in the event the Reseller fails to
refund such fees to Customer.
1. Limited Warranty. Unless otherwise specified in the Product-Specific Terms, and subject to any man-
datory Laws to the contrary, Trimble warrants to Customer that during the Warranty Period the Product(s)
will perform materially as described in the Documentation. The “Warranty Period” is (1) for Software that is
licensed on a perpetual basis, 90 days from the Subscription Commencement Date, and (2) for any Service
and/or Software that is licensed for a limited Utilization Term, the applicable Utilization Term.
2. Warranty Remedy. If Trimble breaches Section 8.1 (Limited Warranty) during the Warranty Period and
Customer makes a reasonably detailed warranty claim within 30 days of discovering the issue, then Trimble
will use reasonable efforts to correct the non-conformity or provide a work-around. If Trimble determines
such remedy to be impracticable, either party may terminate the affected Order to the extent that it relates to
the non-conforming Product(s). Trimble will then refund to Customer any pre-paid, unused fees for the ter-
minated portion of the Utilization Term. Subject to any mandatory Laws to the contrary, these procedures
are Customer’s exclusive remedy and Trimble’s entire liability for breach of the warranty in Section 8.1 (Lim-
ited Warranty). These warranties do not apply to (a) issues caused by misuse or unauthorized modi-
fications, (b) unsupported versions of Software, (c) issues in or caused by Third-Party Platforms or other
third-party systems or (d) Trials and Betas or other free educational or evaluation use.
3. Disclaimers.
1. Term. This Agreement starts on the Effective Date and continues until expiration or termination of all Util-
ization Terms for all Product(s).
2. Termination. Either party may terminate this Agreement (including all Orders) if the other party (a) fails to
cure a material breach of this Agreement (including a failure to pay fees) within 30 days after notice, (b)
ceases operation without a successor or (c) seeks protection under a bankruptcy, receivership, trust deed,
creditors’ arrangement, composition or comparable proceeding, or if such a proceeding is instituted against
that party and not dismissed within 60 days.
3. Effect of Termination. Upon expiration or termination of this Agreement or an Order, Customer’s right to
use the Product(s) (including its license to any Software) will cease and Customer will immediately cease
any and all use of and access to the Product(s) and will delete (or, upon request, return) all copies of any
Software. At the disclosing party’s request upon expiration or termination of this Agreement, the receiving
party will delete all of the disclosing party’s Confidential Information (excluding Customer Data, which is
addressed in Section 2.1 (Date Usage and Ownership). Customer Data and other Confidential Information
may be retained in the receiving party’s standard backups after deletion but will remain subject to this Agree-
ment’s confidentiality restrictions.
4. Survival. These Sections survive expiration or termination of this Agreement: 1.4 (Restrictions), 2.1 (Data
Usage and Ownership), 3 (Customer Obligations), 7.2 (Fees and Taxes), 8.3 (Disclaimers), 9.3 (Effect of
Termination), 9.4 (Survival), 10 (Ownership), 11 (Limitations of Liability), 12 (Indemnification), 13 (Con-
fidentiality), 14 (Required Disclosures), 16 (General Terms) and 17 (Definitions). Except where an exclusive
remedy is provided, exercising a remedy under this Agreement, including termination, does not limit other
remedies a party may have.
10. Ownership. Neither party grants the other any rights or licenses not expressly set out in this Agreement. Except for
Customer’s use rights in this Agreement, Trimble and its licensors retain all intellectual property and other rights in the
Product(s), Documentation, other deliverables and related Trimble technology, templates, formats and dashboards, includ-
ing any modifications or improvements to these items made by Trimble. If Customer provides Trimble with any suggestions,
ideas, enhancement requests, feedback, recommendations or other information relating to the Products (“Feedback”), Cus-
tomer hereby grants to Trimble and its Affiliates a nonexclusive, worldwide, perpetual, irrevocable, transferable, sub-
licensable, royalty-free, fully paid up license to use and otherwise exploit the Feedback.
11. Limitations of Liability.
1. Consequential Damages Waiver; Liability Cap. EXCEPT FOR EXCLUDED CLAIMS (AS DEFINED
BELOW), TO THE GREATEST EXTENT PERMITTED BY APPLICABLE LAW, EVEN IF SUCH
DAMAGES COULD HAVE BEEN FORESEEN OR IF A PARTY HAS BEEN APPRAISED OF THE
POSSIBILITY OF SUCH DAMAGES, AND REGARDLESS OF WHETHER SUCH DAMAGES ARE
ARISING IN CONTRACT, TORT, NEGLIGENCE, STRICT LIABILITY, BREACH OF ANY STATUTORY
DUTY OR OTHERWISE, IN NO EVENT WILL (A) EITHER PARTY (OR ITS SUPPLIERS) BE LIABLE
FOR DAMAGES FOR LOSS OF PROFIT OR REVENUE, DATA THAT IS LOST OR CORRUPTED,
FAILURE OF SECURITY MECHANISMS, INTERRUPTION OF BUSINESS, LOSS OF GOODWILL, OR
ANY SPECIAL, INCIDENTAL, RELIANCE, INDIRECT, PUNITIVE OR CONSEQUENTIAL DAMAGES
OF ANY KIND OR (B) EACH PARTY’S (AND ITS SUPPLIERS) ENTIRE LIABILITY ARISING OUT OF
OR RELATED TO THIS AGREEMENT WILL NOT EXCEED IN AGGREGATE THE AMOUNTS PAID OR
PAYABLE BY CUSTOMER TO TRIMBLE DURING THE PRIOR 12 MONTHS UNDER THIS
AGREEMENT FOR THE APPLICABLE PRODUCT(S) GIVING RISE TO THE LIABILITY. SOME
JURISDICTIONS DO NOT ALLOW A LIMITATION OF LIABILITY FOR DEATH, PERSONAL INJURY,
FRAUDULENT MISREPRESENTATIONS OR CERTAIN INTENTIONAL OR NEGLIGENT ACTS, OR
VIOLATION OF SPECIFIC STATUTES, OR THE LIMITATION OF INCIDENTAL OR CONSEQUENTIAL
DAMAGES. IN SUCH AN EVENT THE FOREGOING LIMITATION(S) WILL NOT APPLY TO THE
EXTENT PROHIBITED BY LAW.
2. Excluded Claims. “Excluded Claims” means: (a) Customer’s breach of Section 1.3 (API Access and Cus-
tomer Applications), 1.4 (Restrictions), 3 (Customer Obligations), or 5.4 (Third-Party Materials), (b) either
party’s breach of Section 13 (Confidentiality) (but excluding claims relating to Customer Data); (c) amounts
payable to third parties under Customer’s obligations in Section 12 (Indemnification) or (d) any liabilities that
cannot be excluded or limited by Laws.
3. Nature of Claims and Failure of Essential Purpose. The waivers and limitations in this Section 11 (Lim-
itations of Liability) apply regardless of the form of action, whether in contract, tort (including negligence),
strict liability or otherwise and will survive and apply even if any limited remedy in this Agreement fails of its
essential purpose.
12. Indemnification.
1. Indemnification by Customer. Customer will defend, indemnify and hold harmless Trimble from and
against any and all third-party claims, costs, damages, losses, liabilities and expenses (including reas-
onable attorneys’ fees and costs) arising out of or in connection with (a) any Customer Data, Third-Party
Platforms, or third-party Devices, (b) Customer’s breach or alleged breach of 3 (Customer Obligations) or
5.4 (Third-Party Materials) or (c) any service or product offered by Customer (including any Customer Applic-
ation) in connection with or related to the Product(s) (each, a “Claim”).
2. Procedures. Trimble will give Customer prompt written notice of any Claim and will cooperate in relation
to the Claim at Customer’s expense. Customer will have the exclusive right to control and settle any Claim,
except that Customer may not settle a Claim without Trimble’s prior written consent (not to be unreasonably
withheld) if the settlement requires Trimble to admit any liability or take any action or refrain from taking any
action (other than ceasing use of infringing materials). Trimble may participate in the defense of any Claim
at its expense.
13. Confidentiality.
1. Definition. “Confidential Information” means information disclosed to the receiving party under this
Agreement that is designated by the disclosing party as proprietary or confidential or that should be reas-
onably understood to be proprietary or confidential due to its nature and the circumstances of its disclosure.
Trimble’s Confidential Information includes the terms and conditions of this Agreement and any technical or
performance information about the Product(s). Customer’s Confidential Information includes Customer
Data.
2. Obligations. As a receiving party, each party will use reasonable care to protect the disclosing Party’s
Confidential Information from being disclosed third parties except as permitted in this Agreement, including,
without limitation, in Section 2.1 (Data Usage and Ownership), and (b) only use Confidential Information to
fulfill its obligations and exercise its rights in this Agreement. The receiving party may disclose Confidential
Information to its employees, agents, Affiliates, contractors and other representatives having a legitimate
need to know (including, for Trimble, the subcontractors referenced in Section 16.9 (Subcontractors)),
provided it remains responsible for their compliance with this Section 13 (Confidentiality) and they are
bound to confidentiality obligations no less protective than this Section 13 (Confidentiality).
3. Exclusions. These confidentiality obligations do not apply to information that the receiving party can doc-
ument (a) is or becomes public knowledge through no fault of the receiving party, (b) it rightfully knew or pos-
sessed prior to receipt under this Agreement, (c) it rightfully received from a third party without breach of
confidentiality obligations or (d) it independently developed without using the disclosing party’s Confidential
Information.
4. Remedies. Unauthorized use or disclosure of Confidential Information may cause substantial harm for
which damages alone are an insufficient remedy. Each party may seek appropriate equitable relief, in addi-
tion to other available remedies, for breach or threatened breach of this Section 13 (Confidentiality).
14. Required Disclosures. Nothing in this Agreement prohibits either party from making disclosures, including of Cus-
tomer Data and other Confidential Information, if required by Law, subpoena or court order, provided (if permitted by Law) it
notifies the other party in advance and reasonably cooperates in any effort to obtain confidential treatment.
15. Publicity. Neither party may publicly announce this Agreement except with the other party’s prior consent or as
required by Law. However, Trimble may include Customer and its trademarks in Trimble’s customer lists and promotional
materials but will cease this use at Customer’s written request.
16. General Terms.
1. Assignment. Trimble may assign this Agreement upon notice to Customer. Customer may not assign or
transfer this Agreement (by operation of law or otherwise) without the prior consent of Trimble. Any non-per-
mitted assignment is void. This Agreement will bind and inure to the benefit of each party’s permitted suc-
cessors and assigns.
2. Notices. Except as set out in this Agreement, any notice or consent under this Agreement must be in writ-
ing and will be deemed given: (a) upon receipt if by personal delivery, (b) upon receipt if by certified or
registered mail (return receipt requested) or (c) one day after dispatch if by an internationally reputable com-
mercial overnight delivery service. If to Trimble, notice must be provided to the address in Section 16.15
(Trimble Entity; Governing Law; Jurisdiction) below, with a copy to Trimble Inc., Attn: General Counsel –
Important Notice, 935 Stewart Drive, Sunnyvale, CA 94085, USA. If to Customer, Trimble may provide
notice to the address Customer provided at registration or on the Order. Either party may update its address
with notice to the other party. Trimble may also send general and operational notices to Customer by email
or through the Product(s).
3. Entire Agreement. This Agreement (which includes the Order and all applicable, the Product-Specific
Terms, Support Terms, Product Policies) is the parties’ entire agreement regarding its subject matter and
supersedes any prior or contemporaneous agreements regarding its subject matter. In this Agreement,
headings are for convenience only and “including” and similar terms are to be construed without limitation.
The terms in any Customer purchase order, business form, or other similar documents will not amend or
modify this Agreement and are expressly rejected by Trimble; any of these Customer documents are for
administrative purposes only and have no legal effect.
4. Modifications to Agreement. Subject to Section 16.5 (Modifications to Product Policies) below, Trimble
may modify this Agreement from time to time with notice to Customer. Modifications take effect at
Customer’s next Utilization Term, if any, for an existing Order, or from the start of a new Order, unless
Trimble indicates an earlier effective date. If Trimble requires modifications with an earlier effective date and
Customer objects in writing, then Trimble may permit such modifications to take effect at the date indicated
above. If Trimble declines to do so, Customer’s exclusive remedy is to terminate this Agreement with notice
to Trimble, in which case Trimble will provide Customer a refund of any applicable pre-paid Product fees for
the terminated portion of the current Utilization Term. To exercise this termination right, Customer must
notify Trimble of its objections within 30 days after Trimble’s notice of the modified Agreement. Once the
modified Agreement takes effect Customer’s continued use of the Product(s) constitutes its acceptance of
the modifications. Trimble may require Customer to click to accept the modified Agreement.
5. Modifications to Product Policies. Product Policies are not subject to Section 16.4 (Modifications to Agree-
ment). With notice to Customer, Trimble may modify the Policies to reflect new features or changing prac-
tices, but the modifications will not materially decrease Trimble’s overall obligations during a Utilization
Term.
6. Amendments. Except as otherwise provided herein, any amendments, modifications or supplements to
this Agreement must be in writing and signed by each party’s authorized representatives or, as appropriate,
agreed through electronic means provided by Trimble.
7. Waivers and Severability. Waivers must be in writing signed by the waiving party’s authorized rep-
resentative and cannot be implied from conduct. Each provision contained in this Agreement constitutes a
separate and distinct provision severable from all other provisions. If any provision (or any part thereof) is
unenforceable under or prohibited by any present or future law or is held by a court of competent jurisdiction
or arbitrator to be invalid, void or unenforceable, then such provision (or part thereof) will be amended, and
is hereby amended, so as to be in compliance with such law, while preserving to the maximum extent pos-
sible the intent of the original provision. Any provision (or part thereof) that cannot be so amended will be
severed from this Agreement; and, all the remaining provisions of this Agreement will remain unimpaired.
8. Force Majeure. Neither party is liable for any delay or failure to perform any obligation under this Agree-
ment (except for a failure to pay fees) due to events beyond its reasonable control, such as a strike, block-
ade, war, act of terrorism, riot, Internet or utility failures, refusal of government license, pandemics or natural
disaster.
9. Subcontractors. Trimble may use subcontractors and permit them to exercise Trimble’s rights in con-
nection with this Agreement, including for hosting purposes. Trimble remains responsible for compliance of
any such subcontractors with this Agreement and for its overall performance under this Agreement.
10. Independent Contractors. The parties are independent contractors, not agents, partners or joint ven-
turers.
11. Compliance; Export Control.
1. Compliance with Laws. Customer is responsible for complying with all applicable Laws in
its use of the Product(s).
2. Export Restrictions. Customer acknowledges that the Product(s) are subject to export
restrictions by the United States government and import restrictions by certain foreign gov-
ernments. Customer will not, and will not allow any third-party to, remove or export from the
United States or allow the export or re-export of any part of the Product(s) or any direct
product thereof: (i) into (or to a national or resident of) any embargoed or terrorist-supporting
country; (ii) to anyone on the U.S. Commerce Department’s Table of Denial Orders or U.S.
Treasury Department’s list of Specially Designated Nationals; (iii) to any country to which
such export or re-export is restricted or prohibited, or as to which the United States gov-
ernment or any agency thereof requires an export license or other governmental approval at
the time of export or re-export without first obtaining such license or approval; or (iv) oth-
erwise in violation of any export or import restrictions, Laws s of any United States or foreign
agency or authority. Customer warrants that it is not located in, under the control of, or a
national or resident of any such prohibited country or on any such prohibited party list. The
Product(s) are further restricted from being used for the design or development of nuclear,
chemical, or biological weapons or missile technology, or for terrorist activity, without the
prior permission of the United States government. Customer will defend, indemnify and hold
Trimble harmless against any liability (including attorneys’ fees) arising out of Customer’s fail-
ure to comply with the terms of this provision. Customer’s obligations under this paragraph
will survive the termination of this Agreement for any reason whatsoever.
12. Government End-Users. Elements of the Product(s) are commercial computer software. If the user or
licensee of the Product(s) is an agency, department, or other entity of the United States Government, the
use, duplication, reproduction, release, modification, disclosure, or transfer of the Product(s) or any related
documentation of any kind, including technical data and manuals, is restricted by the terms of this Agree-
ment in accordance with Federal Acquisition Regulation 12.212 for civilian purposes and Defense Federal
Acquisition Regulation Supplement 227.7202 for military purposes. The Product(s) were developed fully at
private expense. All other use is prohibited.
13. No Third Party Beneficiaries. This Agreement does not confer any rights or remedies upon any third
party except to the extent expressly set forth in this Agreement. The parties to this Agreement may rescind
or vary this Agreement without the consent of any such third party beneficiaries.
14. Official Language. The official language of this Agreement is English. If there is a conflict between ver-
sions of this Agreement in any other language, the English language version controls.
15. Trimble Entity; Governing Law and Venue. Unless a different entity is specified in the applicable Order
or the Product-Specific Terms or in this Agreement, “Trimble” for purposes of this Agreement will mean the
“Trimble Entity” set forth below. The Agreement is governed exclusively by, and construed and enforced
exclusively in accordance with, the laws of the applicable jurisdiction set forth below under “Governing Law”,
without regard to or application of its conflicts of laws provisions and without regard to or application of the
United Nations Convention on the International Sale of Goods. The parties agree that any legal proceeding
arising out of or related to this Agreement will be subject to the sole and exclusive jurisdiction and venue set
forth below under “Exclusive Venue/Jurisdiction,” to the exclusion of all others. Each party irrevocably con-
sents and hereby submits to the personal jurisdiction thereof.
Customer Location*
Trimble Entity and Notice Address
Governing Law
Exclusive Venue/Jurisdiction
United States
Trimble Inc.
935 Stewart Drive, Sunnyvale, CA 94085 USA
California
State of California and United States federal courts located in Sunnyvale, California
Australia
Trimble Europe B.V.
Industrieweg 187a, 5683 CC, Best, The Netherlands
New South Wales
Courts of New South Wales and the courts having appeal from them
Any other country or geography not specified above
Trimble Europe B.V.
Industrieweg 187a, 5683 CC, Best, The Netherlands
The Netherlands
An arbitrator located in Eindhoven, The Netherlands, selected in accordance with the International Cham-
ber of Commerce (“ICC”)***
Notes:
* Customer location determined by Customer’s billing address specified on the Order, or if none, then the
address provided by Customer to Trimble when registering its online account.
** See additional required notice address for Trimble in Section 16.2 (Notices).
*** In the event arbitration under an ICC process is specified above, except as provided in this paragraph
with respect to injunctive relief, all disputes regarding the Product(s) or this Agreement will be finally
resolved by binding and final arbitration before a single arbitrator, selected in accordance with the rules of
the ICC. Any arbitration will be conducted at the indicated location in the English language. After each party
has been afforded a reasonable opportunity to present written and testimonial evidence in support of its pos-
ition in any such arbitration proceeding, the arbitrator will issue his/her decision and award, which will (i) be
in writing, stating the reasons therefore, (ii) be based solely on the terms and conditions of the Agreement,
and (iii) except as provided in this paragraph regarding injunctive relief, be final and binding upon the
parties. The arbitrator will not award punitive or exemplary damages. The parties, their representatives, and
any other participants will hold the existence, content, and result of arbitration in confidence. The provisions
of this paragraph may be enforced by any court of competent jurisdiction. Notwithstanding the foregoing, (A)
either party may, at its sole discretion, seek injunctive relief in any court of competent jurisdiction (including,
but not limited to, preliminary injunctive relief), and (B) Trimble may bring suit against Customer in the courts
at Customer's place of business for infringement of intellectual property rights, over usage of Product(s) and
breach of restrictions of license or usage limitations and misappropriations of confidential information and
trade secrets or other intellectual property rights.
16. Australia-Specific Terms. For Customer who purchase Product(s) in Australia, the following provisions
apply:
1. For the purposes of this Section 16.16 (Australia-Specific Terms), “Australian Consumer
Law” means the Competition and Consumer Act 2010 (Cth) and “Non-excludable Condi-
tion” means certain consumer guarantees, warranties, rights, or remedies under the Aus-
tralian Consumer Law that cannot be limited, excluded, restricted, or modified, and to which
Customer may be entitled. For purposes of the following limitation of liability statement, the
Parties intend for the following: “service” means a Service and “goods” means Software.
2. To the extent permitted by law, Trimble’s liability in relation to breach of any such Non-
excludable Condition shall be limited as follows (and in which “our” “or “us” means Trimble,
and “you” means Customer):
i) in the case of the goods, to repairing or replacing the goods, supplying equi-
valent goods, or paying the costs of repairing or replacing the goods or acquir-
ing equivalent goods; and
ii) in the case of the services, to re-supplying the services or paying the cost
of re-supplying the services.
3. Nothing in these terms excludes, restricts or modifies any condition, warranty, right or rem-
edy implied or imposed by any statute or regulation which cannot lawfully be excluded,
restricted or modified.
4. Nothing in these terms is intended to derogate from Trimble’s obligations under the Pri-
vacy Act 1988 (Cth) as amended from time to time.
17. Definitions.
“Affiliate” means an entity that, directly or indirectly, owns or controls, is owned or controlled by or is under common own-
ership or control with a party, where “ownership” means the beneficial ownership of fifty percent (50%) or more of an
entity’s voting equity securities or other equivalent voting interests, and “control” means the power to direct the man-
agement or affairs of an entity.
“Anonymized Data” means any data collected in connection with the Product(s) (including Customer Data) that has been
aggregated and/or de-identified in such a manner that neither Customer nor any of its Authorized Users or any other indi-
vidual can be identified from the data when it is shared outside of Trimble or its Affiliates.
“Authorized User” means (a) any employee or contractor of Customer that Customer allows to use the Product(s) for its
sole benefit, and/or (b) any other party(ies) expressly permitted to be “Authorized Users” in this Agreement (including the
Order or any Product-Specific Terms), if any.
“Customer Data” means any information, documents, materials, or other data of any type that is input by or on behalf of
Customer into the Product(s), including without limitation information or data that is submitted manually by Authorized
Users or through a Third-Party Platform, or that Customer may provide to Trimble in connection with receipt of Support.
“Documentation” means Trimble’s then-current usage guidelines and standard technical documentation applicable to the
Product(s).
“High Risk Activities” means any mission critical, hazardous, strict liability or other activity(ies) where use or failure of the
Product(s) could lead to death, personal injury or physical or environmental damage. Examples of High Risk Activities
include, but are not limited to: aircraft or other modes of human mass transportation, nuclear or chemical facilities, life sup-
port systems, implantable medical equipment, motor vehicles, autonomous vehicles, air traffic control, emergency ser-
vices, weaponry systems. High Risk Use does not include utilization of Cloud Service for administrative purposes, to store
configuration data, engineering and/or configuration tools, or other non-control applications, the failure of which would not
result in death, personal injury, or physical or environmental damage. These non-controlling applications may com-
municate with the applications that perform the control, but must not be directly or indirectly responsible for the control func-
tion.
“Law(s)” means all applicable local, state, federal and international laws, regulations and conventions, including those
related to data privacy and data transfer, international communications and export of technical or personal data.
“License Keys” means electronic passwords or other enabling mechanisms provided for use with Software.
“Order” means (a) any ordering documents, proposals, quotations, sales agreement or similar documents issued by
Trimble or executed by both parties or, or (b) any Trimble-issued entitlement confirmation or online order acknow-
ledgement, in each case of (a) or (b) for the Product(s) or Support for Software.
“Product(s)” means the applicable Software or Service.
“Product Policies” means the applicable Support Terms, acceptable use policies, service level commitments, or other
policies referenced in this Agreement (including, without limitation, the Order or Product-Specific Terms) for a Product.
“Professional Services” means any training, enablement, configuration or other professional consulting services provided
by Trimble related to the Product(s), as identified in the Order.
“Prohibited Data” means any (a) special categories of data enumerated in European Union Regulation 2016/679, Article 9
(1) or any successor legislation, (b) patient, medical or other protected health information regulated by the Health Insurance
Portability and Accountability Act (as amended and supplemented) (“HIPAA”), (c) credit, debit or other payment card data
subject to the Payment Card Industry Data Security Standards (PCI DSS), (d) other information subject to regulation or pro-
tection under specific Laws such as the Children’s Online Privacy Protection Act or Gramm-Leach-Bliley Act (or related
rules or regulations), (e) social security numbers, driver’s license numbers or other government ID numbers or (f) any data
similar to the above protected under foreign or domestic Laws.
“Service” means a Trimble proprietary cloud service, as identified in the relevant Order and as modified from time to time.
The Service includes Documentation but does not include Third-Party Materials or Third Party Platforms.
“Software” means the object code form of Trimble’s proprietary installed software product, as identified in the relevant
Order. The Software includes the Documentation, and any maintenance releases of the same Software product provided
by Trimble (or a Reseller) to Customer under this Agreement, and optional software component module(s) that provides
specific features and functionality enhancements for the Software not available in the standard configuration of the Soft-
ware. Software does not include Third-Party Materials or Third Party Platforms.
“Support” means the Service Support or Software Support, as applicable.
“Support Terms” means the Service Support Terms or Software Support Terms, as applicable.
“Third-Party Materials” means any third-party data, content or proprietary software.
“Third-Party Platform” means any platform, add-on, service or product not provided by Trimble that Customer elects to
integrate or enable for use with the Product(s).
“Trimble” means the Trimble entity identified in Section 16.15 (Trimble Entity; Governing Law and Venue); provided that (ii)
for purchases made through a Reseller located in the United States, “Trimble” means Trimble Inc., and (iii) for purchases
made through a Reseller located outside the United States, “Trimble” means Trimble Europe B.V.
“Usage Limitations” means Customer’s authorized scope of use for the Product(s) as specified in the applicable Order or
Product-Specific Terms, which may include any user, seat, copy, instance, CPU, computer, field of use, location or other
restrictions.
“Utilization Term(s)” means the period of time, as identified in an Order, for which Customer is at any point in time cur-
rently authorized to use a Service or licensed to use a Software (including if perpetual).
Exhibit A
Product-Specific Terms
THE SOFTWARE IS A TOOL INTENDED TO BE USED BY TRAINED PROFESSIONALS ONLY. IT IS NOT A
SUBSTITUTE FOR YOUR PROFESSIONAL JUDGEMENT OR INDEPENDENT TESTING. DUE TO THE LARGE
VARIETY OF POTENTIAL APPLICATIONS FOR THE SOFTWARE, THE SOFTWARE HAS NOT BEEN TESTED IN ALL
SITUATIONS UNDER WHICH IT MAY BE USED. ANY USE BY YOU OF THE SOFTWARE OR ANY THIRD-PARTY
MATERIALS IS SOLELY AT YOUR OWN RISK AND YOU AGREE THAT TRIMBLE WILL HAVE NO LIABILITY FOR
SUCH USE. TRIMBLE SHALL NOT BE LIABLE IN ANY MANNER WHATSOEVER FOR THE RESULTS OBTAINED
THROUGH THE USE OF THE SOFTWARE. YOU ARE RESPONSIBLE FOR THE SUPERVISION, MANAGEMENT, AND
CONTROL OF THE SOFTWARE.
THIS RESPONSIBILITY INCLUDES, BUT IS NOT LIMITED TO, THE DETERMINATION OF APPROPRIATE USES FOR
THE SOFTWARE AND THE SELECTION OF THE SOFTWARE AND OTHER PROGRAMS TO ACHIEVE INTENDED
RESULTS. YOU ARE ALSO RESPONSIBLE FOR ESTABLISHING THE ADEQUACY OF INDEPENDENT
PROCEDURES FOR TESTING THE RELIABILITY AND ACCURACY OF ANY OUTPUT OF THE SOFTWARE.