Skripsi Galuh
Skripsi Galuh
A THESIS
By:
GALUH NANDITA
2020406404007
PRINGSEWU LAMPUNG
2024
DEVELOPING INTERACTIVE MULTIMEDIA BY CANVA
A THESIS
By:
Galuh Nandita
2020406404007
PRINGSEWU LAMPUNG
2024
ii
DEVELOPING INTERACTIVE LEARNING MULTIMEDIA BY CANVA
By:
Galuh Nandita
202040640400
7
ABSTRACT
learning.
iii
APPROVAL
A THESIS
By:
Galuh Nandita
20204064007
APPROVED BY:
Advisor Committee
Advisor Co Advisor
Kurniati, M.Pd.
NIDN. 0205038501
iv
ADMISSION
1. Board of Examiner
Nurfaizal, M.Pd.
NIDN. 0216108601
v
DECLARATION OF ORIGINALITY
Undersigned below:
Student ID : 2020406404007
Hereby declare that the thesis I have written is entirely my own original work,
advisory team.
The written work I have created does not contain any previously published work
Pringsewu, 2024
Declared by,
GALUH NANDITA
SRN. 2020406404007
vi
DECLARATION OF PUBLICATION
Pringsewu, 2024
Declared by:
GALUH NANDITA
SRN. 2020406404007
vii
DEDICATION
1. Allah Subhanahu Wa Ta’ala the greatest and merciful who always gives me
guidance in everything.
Mrs. Kuswati. They never felt the warmth of the lecture bench, but it is
your love and sacrifice that has paved the way for me and My beloved
brother to study until this point. May God always bestow His blessings and
grace upon you, and give you endless happiness and health.
3. The one and only My beloved brother, Wahyu Gustian, S.E., sincerely I
would like to express My gratitued for your inspiration and support all this
time. Hopefully this work can be a form of appreciation for all your
4. To my dear cousins and nieces, who bring joy, love, new experiences and
Agvani Putri and Agvina Putri. Thank you for being with me sincerely.
Thank you for the positive affirmation for all my strengths and victories as
well as the acceptance and advice for my shortcomings without leaving me.
viii
MOTTO
“God have perfect timing, never early, never late. It takes a little patience and it
(Galuh Nandita)
ix
CURICULUM VITAE
The name of the reseracher’s is Galuh Nandita. She was born in May, 05
2002 in Pringsewu. She is the last child of two children of Mr. Suyadi and
Mrs.
Kuswati.
x
AKNOWLEDGEMENT
In the name Allah, the beenficent, and te Merciful. Praise and gratitude be to
Allah for giving the strength and guidence for the writer, so that this thesis can
During the writing this thesis, the researcher ralizes that she received musch
assistance, suggestion and advice form the number person. Then, the researcher
would like to thank Allah SWT for the Blessing given to researcher so that the
Additonally, the researcher is grateful to the following for their supports and
helps.
Muhammadiyah Pringsewu Lampung for her advice during her study at the
university.
Education Faculty.
4. Dr. Siswoyo, M.Pd., and Kurniati, M.Pd., as the first and second advisors,
thank you so much for the guidance, advice and convenience provided to
xi
5. Thank you so much to all the lectures of English Education Department,
6. And thanks to all friends from the English Department who have
7. Mr. Agus Dwinanto, S.Pd., Head of SMP N 3 Pringsewu and all staff.
8. Thank you to Mrs. Triyanti Viandani, M.Pd., and all Students of class
7.1 SMPN 3 Pringsewu for their willingness and ease to accept and help
improve future work. May Allah SWT reward everyone involved for their
assistance. May this thesis benefit education, especially the English study
program.
Pringsewu, 2024
The Researcher,
GALUH NANDITA
SRN. 2020406404007
xii
lTABLE OF CONTENT
Contents
COVER
............................................................................................................
i
ABSTRACT....................................................................................iii
APPROVAL....................................................................................iv
ADMISSION....................................................................................v
DECLARATION OF ORIGINALITY........................................vi
DECLARATION THEIS PUBLICATION................................vii
DEDICATION..............................................................................viii
MOTTO..........................................................................................ix
CURICULUM VITAE....................................................................x
AKNOWLEDGEMENT................................................................xi
TABLE OF CONTENTS............................................................xiii
TABLE OF PICTURES..............................................................xvi
TABLE OF TABLE....................................................................xvii
TABLE OF APPENDIX............................................................xviii
CHAPTER 1....................................................................................1
INTRODUCTION...........................................................................1
Background of Problem................................................................1
Identification of the Problem.........................................................3
Limitation of the Problem.............................................................4
Formulation of the Problem..........................................................4
Objective of the Research.............................................................4
Significance of the Research.........................................................5
Scope of the Research...................................................................5
CHAPTER II...................................................................................7
REVIEW OF LITERATURE........................................................7
Previous Study...............................................................................7
xiii
Literature Review........................................................................10
Vocabulary..................................................................................10
Interactive Multimedia................................................................15
Canva Application.......................................................................15
Material Development.................................................................16
Concept of Teaching-Learning Vocabulary................................17
Conceptual Framework...............................................................18
CHAPTER III................................................................................20
METHODOLOGY........................................................................20
Research Design..........................................................................20
Research Setting.........................................................................20
Reserach Subject.........................................................................20
Research Time.............................................................................21
Research Procedure.....................................................................21
Data Collection Technique..........................................................25
Qualitative...................................................................................26
Quantitative.................................................................................27
Data Analysis Techniques...........................................................29
CHAPTER IV................................................................................32
RESEARCH FINDING AND DISCUSSION.............................32
Research Findings.......................................................................32
The Results of the Need Analysis...............................................32
Teacher Interview Result............................................................32
Field Note Result.........................................................................33
Designing Media.........................................................................36
Development...............................................................................37
Implementation............................................................................44
Implementation of the Product....................................................50
Evaluation....................................................................................54
CHAPTER V.................................................................................56
CONCLUSIONS AND SUGGESTIONS....................................56
Conclusions.................................................................................56
Suggestions..................................................................................57
xiv
REFERENCE................................................................................58
APPENDIX.....................................................................................60
xv
TABLE OF FIGURE
xvi
TABLE OF TABLE
xvii
TABLE OF APPENDICES
Appendix 10 Documentation..................................................................100
Consultation Form...................................................................................115
xviii
CHAPTER 1
INTRODUCTION
A. Background of Problem
In the learning process there are several kinds of skills that must be mastered
And to master all skills in English, including listening, speaking, reading and
Vocabulary is the collection of words that a person knows and use in a given
understand reading, writing or speech and cannot express their own ideas
(Lessard-Clouston, 2013).
results of the interviews, it also stated that the process of teaching English in
class uses the teacher method and the teaching media only uses textbooks as a
learning resource. The teacher said that students liked learning with media and
learning
1
outside the classroom but were hampered by a lack of media and difficulties in
teaching using the teacher method was the only one that was currently
effective, but with this teaching method students became passive and less
class will be more enjoyable, students will be more active in the material being
questionnaire was created based on analysis with 3 points, namely needs, lack
and want.
Students answered that they had difficulty understanding and knowing new
vocabulary due to limited media and the learning method used by teacher was
Futhermore, students want learning media that is more interesting and can be
used anywhere and anytime to learn. The students answered that students are
more interested in interactive learning media that has audio, pictures, colors
because it is more fun. Students want media that students can play with their
2
gadgets. Third, students answered that students need a more interactive way of
learning than before. Students need media that can foster their interest in
Based on the results of the needs analysis, the reseracher has thoughts on
can make students more interested and active in learning English vocabulary.
and colors.
Skills”.
Based on the background of the study, the researcher found several problems
as follows:
Vocabulary.
3
2. The teacher’s teaching method and media in teaching English are still not
atractive.
material.
learning vocabulary?
4
F. Significance of the Research
2. For Teachers
skill.
3. For Researcher
become an educator.
material.
The subject of this research was the students at 7th grade at the SMP N 3
5
2. Object of the research
4. Time of research
2023/2024.
6
CHAPTER II
REVIEW OF
LITERATURE
A. Previous Study
learners have to master. Therefore, there are a lot of studies related to the
learning.
The first research was conducted by Ken Dite Asmarani (2016). This research
development study. The research procedures for this study were adapted from
interactive multimedia content is suitable for use based on the results of expert
reviews and product testing. In this study, researcher developed game based
The similarity between the previous research and this research is that both
7
vocabulary skills, another similarity is that the research subject are grade 7th
students. Then, the difference between the previous research above and this
The second previous study conducted by Herry Derajad Wijaya and Yudo
English Vocabulary Learning with the ADDIE Method” this research uses the
use of interactive multimedia based on google drive will make it easier for
students to get material from the subjects taught by their teachers the use of
interactive multimedia based on google drive will make it easier for students to
The similarity in this study is the development method used is ADDIE, both of
these studies have the same discussion about problems in students vocabulary
learning. Then, there are differences between these two study namely, the
tools or media used are different, in the previous study using Google Drive as
Moreover, in the previous study there were 26 respondents while in this study
there were 32 respondents, which means that it has the potential to provide a
broader perspective.
8
The last previous study, conducted by Vita Dwi Susanti (2021). This research
Seventh Year Students of MTS Irsyadul Athfal Jatirembe Gresik ” this research
this researsh is seventh grade students of junior highschool. This media was
made with adobe flash professional Cs 5 software combined with audio and
The similarity of this research is that the research subjects are 7th grade
students. Then, the difference is that this previous research uses the 4D
development model while this research uses the ADDIE development model,
Based on the similarities and differences between this research and the three
products and the use of development model. So, in this study, researcher
for 7th grade students of SMP N 3 Pringsewu. In the design of this canva
based intearctive multimedia there are audio, images and features that can be
played
9
by students. The design of this canva based interactive learning multimedia
the researcher believes that this will foster interest and enthuasiasm in learning
B. Literature Review
1. Vocabulary
a. Definition of Vocabulary
The word vocabulary means all the words that a person knows or uses, and
10
Vocabulary is defined as “the entire stock of words belonging to a branch
“vocabulary is not only confined to the meaning of words but also includes
words and how they learn words and the relationship. The foundation of
a. Kinds of Vocabulary
Vocabulary has many types. Many expert have different views on the
(2021). The collection of words that one can actively utilise in writing or
person can produce and use fluently, while receptive vocabulary consists
b. Role of Vocabulary
thinking,
11
supports good writing, and enhances communication abilities. Futhermore,
cognitive abilities.
c. Vocabulary Mastery
coreectly, understanding their meanings, and being able to use them when
strongly with four skills in English, they are listening, speaking, reading,
d. Vocabulary Learning
language is to be able to retain it for extended periods of time, apply it, and
1) Reiteration
12
Practicing the content while it is stil fresh in “working memory” is one
repittition will function at it’s finest. For instance, a new world will be
2) Retrieval
aword repeatedly. One way to practise recovery is to use the new term
and are execute a task on it. The world will therefore have a greater
3) Spacing
two or three words, then take a test to ensure certain that students have
4) Pacing
learning process will allow them to learn at their own peace, their own
practice exercise,
13
including categorising or going over their vocabulary alone and in
5) Personal Organizing
ones that students may make. Students who silently practice new
words will not be able to recall as well as those who read aloud a
read them aloud and attempt to construct sentences with the new
vocabulary.
6) Imagining
words that are easily visualised are more likely to stick in memory than
7) Motivation
When students are motivated they are more likely to dedicate more
long- term memory. Regretfully, not all students prossess this level of
drive. However, that doesn’t mean that less motivated students can’t
14
2. Interactive Multimedia
and interact with its content. It involves combining elements such ass text,
3. Canva Application
design skills. With a variety of graphic elements, icons, colors, images that
15
4. Material Development
exploitation and research. (Leow & Neo, 2014) in (E. Kus Eddy
Sartono, 2022) stated that being able to combine text, images, audio,
16
5) Develop assesment instruments based on the objectives.
9) Revirse instruction.
can use activities such as word games, shared reading, using interactive
also help students apply and remember new words more effectively.
b. Learning of Vocabulary
17
reading, writing, listening, and speaking to improve understanding and
reading regularly, noting down new words, and practicing using them
in everyday conversation.
Rosyada AS, 2023) it has been found that there are four key factors
C. Conceptual Framework
structure are all important aspects to consider. Given the significance of these
18
vocabulary of the English language is no simple task and requires special
attention. Taking into account the limited amount of time available for
learning, the size of the vocabulary, and the overall lack of motivation.
In vocabulary teaching, the teacher should to present the new vocabulary with
centers, where students will play a more active role in learning activities. In
addition, one of the learning activities that involve students and can help them
Interactive learning multimedia by canva are not only interesting, but there are
many reasons for the teacher may use interactive learning in the classroom.
learning targets. With this media students can feel relax, active, and fun in
learning vocabulary.
19
CHAPTER III
METHODOLOGY
A. Research Design
In this study, researcher used the Research and Development (R and D).
research aims to develop an English learning model that suits the needs of
product. The results of research and development are not only to develop new
materials adopted from the ADDIE model and become the researcher’s guide
and evaluation.
B. Research Setting
1. Research Setting
schoolyard.
2. Reserach Subject
The subjects of this study were the 7th grade sudents at SMP N 3
20
Pringsewu. Research subject are limited to only one class. Researcher
conducted
21
research in class 7.1 grade which consisted of 32 students. The reason the
researcher choose this class as a research subject was because most of the
besides that students also still lack learning media, especially learning
3. Research Time
4. Research Procedure
1. Analysis
The need analysis in this research are based on the results of the need
7.1. The researcher found that the students still face many difficult in
English were that the teacher lacked a learning media to teach. Then,
22
the
23
difficulties faced by students are that students find it difficult to
learning media used and also monotonous, so students feel bored and
2. Design
stages, namely:
the English material with the theme “Describing People” for the
class
24
selction of
25
fonts (letters) that are tailored to the needs which then the final
3. Development
following stages:
Pringsewu.
26
4. Implementation
1) Try Out
At this stage, the reseracher carried out the try out of Interactive
SMPN
media.
At this stage, the researcher had to try the media on the original
5. Evaluation
27
media products developed. This stage is carried out at each stage in
28
developing the product. Evaluation is carried out on the assessment of
regarding the media that has been applied to them. This assessment
was carried out with the aim of knowing the feasibility of media
learning vocabulary.
the application of the product in the learning process, while quantitative data is
taken from student scores when using the product. The researcher used some
numerical data from sources. Creswell (2009) in April Liya (2021) defines
29
situation.
30
From some of the statements above, it can be concluded that qualitative
a. Interview
grade students and teacher. Interviews with students and teacher aim to
researcher can gain insight into the teaching method used and the
b. Observation
31
2. Quantitative
a. Questionnaire
In order to get the data needed for data analysis at the outset of the
questionnaires.
Target Needs
32
3. Want To find out the stuents wants related to the material
2) Expert Judgement
develop material.
Questionnaire
1 Content Completeness
Depth
Accuracy
Language features
2 Presentation Systematic
Autonomous
Self-Evaluation
Language Accuracy
4 Graphic Typography
33
3. Data Analysis Techniques
Is the data study will be two data analyzed, namely qualitative and
1. Qualitative Analysis
To present the data is that is easy to understand, the following steps are the
and Huberman in Sugiyono (2008: 237), who divides the steps in data
a. Data collection
The first model of data anlysis, data collection was carried out using
development objectives.
about the teaching and learning activities in the classroom. Then, the
researcher also made observations, the aspects that were observed were
about the learning situation in the classroom. The data will be selected,
b. Data Reduction
determine which aspects are crucial. The, the researcher began to read,
transcript.
34
After that, the researcher summerizing, choosing the main things and
focusing on the important aspects. Thus, the reduced data will provide
clearer information.
c. Data presentation
In this step, the researcher begins to display and enter the data from
what is going on and what to do. In addition, this will also make it
d. Drawing conclusions
teacher-students interviews.
2. Quantitative Analysis
Frequency and presentage analysis were used examine the data form
the needs analysis. The item that had the highest precentage was
35
P = Percentage of the item
frequency
b. Expert Judgement
use to analyse the data from the expert was descriptive statistic
Likert scale. Likert scale can be expressed in the several type such as
36
CHAPTER IV
A. Research Findings
In the need analysis, researcher found and collected some data, such as
namely data reduction, data display, and drawing conclusions. Here are
1) From the results of interviews with teacher, that there are still
The teacher said “If the problem of ability that really need to be
37
2) Teacher need a learning media other than books because during
with the teacher, the researcher found several points, teacher and
asked for permission again from the headmaster to interview the English
teacher, Mrs Triyanti Viandani, M.Pd. After that, the reseacher came to
teacher’s office and met Mrs. Triyanti Viandani, M.Pd. the researcher
went to Mrs, Triyanti desk to explain the purpose and objectives and ask
visit, Mrs.
38
Triyanti agreed to be interviewed regarding the English teaching she had
done in the 7th grade. The reseacher asked about English learning
Mrs. Triyanti Viandani also explained that the school only provides books
aspects, including need, lack, and want. The results are describe
bellow:
a) Necessities
and tecnology-based.
39
b) Lack
Lack refers to the gap between the learners’ existing profiency and
c) Wants
Wants refer to the students view about their needs. Based on the
40
d. Field Note Questionnare
data. Here are the analysis results from field note when distributing the
January 24 2024
the school to do a need analysis in class 7.1. the reseacher went to the
after all had finished filling out the questionnaire, the researcher
2. Designing Media
the researcher took several steps. The stages will be explained as follows:
interviews
41
with teacher and several students, and making obervations (observing
the English learning process). This step was carried out with the aim
that researcher get information about the lack, need, and want in
English learning.
Vocabulary
The analysis syllabus helps the researcher in creating the product for
create games. Last, the researcher made a prototype using the canva
application.
3. Development
a. Developing Media
42
learning
43
multimedia developed using the canva application. This multimedia
material. At the end of the section there is a game that can be played
b. Validation
After the researcher draft of the materials was developed, the material
experience and
44
expertise, his suggestions are considered valid. The following is an
a) Appropriate of Content
Based on table 4.2, it can be seen that the material expert assessor gave
material in the media presented is very suitable for the flow of learning
45
providing evaluation on the material describing people in interactive
because its position is in the interval 4.2 < X < 5Based on table 4.2, it
can be seen that the material expert assessor gave a score of 5 on points
1 to 4. That means “Very Good”. That is, the material in the media
< X < 5.
46
Table 4.3 Appropriate of Presentation
Based on table 4.3, it can be seen that the expert gave a score of 5 on
47
2) Media Expert Judgment
assesment.
aspect:
48
Mean 5 5 100
Based on table 4.4, it can be seen in all points that the media expert
gave a score of 5. That means “Very Good.” Its about the design on the
also easy to use, the menu display and navigation buttons are clear and
multimedia canva.
49
8. The suitability of the images used in 5 5 100
the material
9. Accuracy of sound/audio 5 5 100
presentation
10. Sound/audio quality 5 5 100
Total 50 50 1000
Mean 5 5 100
From table 4.1 it can be seen that the media expert judgment gave a
canva can be used easily with the accuracy of the control sequence and
for users to play the media. And media validators also assess aspect of
categorized as “ Very Good” because its position in the interval 4.2 <
X<5.
4. Implementation
This step is a continuation of the develpment step, namely all medi designs
that have been developed will be implemented. At this step there are two
trials, namely:
50
At this stage the researchers conducted a limited media trial with a
trial was conducted to determine the feasibility of the media for real
obstacles in the next stage. At this stage, the feasibility validity test is
a) Observation Results
51
try to play learning media, this statement can be seen in the
picture below:
in learning vocabulary
52
b) Students Interview After Try Out
multimedia canva that had been used. The following are the results
of the analysis:
point
2.e. The student said that “I like it, the media has pictures, so I
53
c) Field Note of the Try Out
Researcher made field notes during the trial. This aims to find out a
1) Tryout the product held in May 14, 2024. This statement was
field note explained on the first sentence “On May 14, 2024 at
08.15 the researcher came to the school to do a try out in class 7.3”.
So, researcher took the tryout of the product on May 14, 2024.
3) After all the activity finished, the researcher was asking students to
54
Based on the explanation of the product field note trial above, it
14, 2024. Then on that day the researcher also conducted interviews
response questionnaire.
(81 – 100%), the media has very good qualification for use in learning.
55
e) The Result of Students Response Questionnaire
questionnaire after try out. Here are the results of students response
table:
which means the qualifying media is very good for use in learning.
56
SMPN 3 Pringsewu on May 15, 2024. In addition to implementing the
a. Observation
each group
57
began to try to operate interactive multimedia as their learning
its a matter
58
of pictures, there’s no need to ask, it’s really good, and the
is very helpful”.
students questionnaire after try out. Here are the results of students
59
5. Evaluation
At this step contains the results of the assesment of the product developed.
At the evaluation step in the ADDIE model there are two types of
Valid”.
After the product was deemed suitable for testing, the process of
60
interest and ability in learning
61
vocabulary. Based on the educator response rsults from
62
CHAPTER V
CONCLUSIONS AND
SUGGESTIONS
A. Conclusions
The purpose of this research is to find out how the interactive multimedia is
need first before designing the product. Based on the results of the need
analysis, 82% for students’ needs, 80% for students’ lack, and 83% for
students’s want. Meanwhile, expert judgment from media expert and material
expert gave good score of 4 and 5. So, this media has very good qualifications
gave a good response when conductung trials, so that the product was valid
reliable.
images and sounds. This media can be played together or individually using
media there is also an evaluation to measure students’ abilities and games that
63
can be played together or individually.
64
Based on the results of the anlaysis that has been done, it van be concluded
students want and this media makes students interested and motivated to learn
English. Therefore, the Interactive Multimedia used in this research can help
students and teacher in teaching and learning vocabulary more active and fun.
B. Suggestions
Based on the results, the researcher believes that this study will be beneficial
to both the researcher and the teacher. The findings of this research are
developers.
1. As input for teacher, teacher should choose learning media that are
should not only be limited to finding the feasibility, but also looking for
the effectiveness so that the product being developed is more effective and
on target.
65
REFERENCE
journal.student.uny.ac.id, (5).
66
Ratna Sari Dewi, U. K. (2017). Using Communicative Games in Improving
(9).
67
APPENDICES
68
Appendix 1
69
Menulis - Menyajikan Pada akhir fase D, siswa Siswa mampu menyusun teks
mengomunikasikan ide dan deskriptif lisan dan tulis, sangat
pengalaman mereka melalui pendek dan sederhana terkait
paragraf sederhana dan terstruktur, orang dengan memeperhatikan
menunjukkan perkembangan fungsi sosial, struktur teks dan
penggunaan kosakata spesifik dan unsur kebahasaan yang benar
struktur kalimat sederhana. Siswa mampu mengarang teks
Menggunakan contoh, mereka deskriptif lisan dan tulis dalam
membuat perencanaan, menulis, mendeskripsikan orang.
dan menyajikan teks sederhana
untuk menyusun deskripsi
mengenai orang.
70
Teaching Module (Modul Ajar)
INFORMASI UMUM
A. IDENTITAS MODUL
Penyusun : Galuh Nandita
Instansi : SMPN 3 PRINGSEWU
Tahun : Tahun 2024
Jenjang Sekolah : SMP
Mata Pelajaran : Bahasa Inggris
Fase / Kelas : D/7
Semester : II (Genap)
Kegiatan : Penerapan Interactive Multimedia
Canva
Alokasi Waktu : 90 Menit
B. KOMPETENSI AWAL
Peserta didik mampu mengidentifikasikan dan menggunakan kata sifat
deskriptif (Descriptive Adjectives) untuk mendeskripsikan orang
Peserta didik mampu mengungkapkan penampilan seseorang dalam bahasa
Inggris
C. PROFIL PELAJAR PANCASILA
Beriman dan bertakwa kepada Tuhan Yang Maha Esa
Berkebinekaan global
Bernalar kritis
D. SARANA DAN PRASARANA
Sumber belajar : Buku cetak, Lembar Kerja Peserta Didik (LKPD)
Media pendukung pembelajaran : Interactive Multimedia Canva (Media
pembelajaran berbasis teknologi)
E. TARGET PESERTA DIDIK
Peserta didik mampu menguasai kosakata dan menggunakan kata sifat
deskriptif untuk mendeskripsikan orang
Peserta didik mampu atau berani untuk mengucapkan kosakata dan membuat
kalimat deskriptif sederhana mengenai penampilan orang
F. JUMLAH PESERTA DIDIK
71
32 Peserta Didik
G. MODEL PEMBELAJARAN
Pembelajaran Tatap Muka
KOMPONEN INTI
A. TUJUAN KEGIATAN PEMBELAJARAN
Capaian Pembelajaran :
Menulis – Memirsa
Pada akhir fase D, peserta didik mampu mengomunikasikan ide dan
pengalamannya secara lisan dengan struktur yang jelas dan runtut. Dengan
bantuan guru, mereka menghasikan teks deskriptif sederhana. Mereka
menulis kosakata dan teks deskriptif singkat yang berkaitan dengan
mendeskripsikan orang dalam bahasa Inggris menggunakan kata sifat
deskriptif yang tepat
Menyimak – Berbicara
Pada akhir fase D, peserta mendengarkan audio pengucapan kosakata
deskripsi orang. Peserta didik menggunakan bahasa Inggris untuk
mendeskripsikan seseorang.
Tujuan Pembelajaran
Memahami kata-kata yang digunakan untuk mendeksripsikan orang dengan
bantuan gambar dan audio
Menulis kosakata yang berkaitan dengan mendeskripsikan orang
menggunakan bahasa Inggris
Mengucapkan kosakata dan kalimat sederhana mengenai deskripsi orang
menggunakan bahasa Inggris
B. PERTANYAAN PEMANTIK
Pengajar menanyakan terjemahan bahasa Inggris dari kata sifat untuk
mendeskripsikan seseorang dan kata sifat untuk mendeskripsikan karakter
seseorang
72
Apa bahasa Inggris dari tinggi?
(Tall) Apa Bahasa Inggris dari baik?
(Kind)
Pengajar menanyakan bagaimana cara menyusun kalimat sederhana dengan
kata sifat untuk mendeskripsikan orang?
(subject + to be + adjective)
C. KEGIATAN PEMBELAJARAN
Kegiatan Pendahuluan
1. Siswa dan guru saling menyapa dalam bahasa Inggris, lalu
mempersiapkan diri untuk mengikuti pembelajaran.
2. Ketua kelas memimpin doa untuk memulia proses pembelajaran
3. Siswa menjawab pertanyaan dari guru mengenai perasaan dan kondisi
kesehatan mereka di hari itu.
Kegiatan Inti
1. Penulis meneragkan kepada siswa bahwa hari ini siswa akan belajar
deskriptif adjective menggunakan bahasa Inggris dengan media
Interactive Multimedia by Canva
2. Penulis menunjukan media Interactive Multimedia Canva yang akan
digunakan untuk menambah kosakata bahasa Inggris siswa
3. Penulis menjelaskan tujuan dan cara mengoperasikan Interactive
Multimedia Canva
4. Penulis menginstruksikan siswa untuk membuat beberapa kelompok
5. Penulis memberikan kesempatan siswa untuk memainkan Interactive
Multimedia Canva.
6. Setelah waktu yang diberikan selesai siswa diminta untuk mengerjakan
evaluasi yang ada pada media
7. Kemudian siswa diminta untuk memainkan game yang ada pada media
secara berkelompok
8. Pada permainan game ini kelompok siswa yang mendapatkan skor tinggi
namanya akan ada pada tingkatan pertama dalam game. Dan kelompok
73
dengan skor tertinggi akan mendapatkan penghargaan atau hadiah dari
Penulis sebagai apresiasi
Kegiatan Penutup
1. Peneliti meminta beberapa siswa untuk menyebutkan kembali kata sifat
yang telah dipelajari hari ini, untuk mengetahui pemahaman siswa
mengenai materi yang diajarkan.
2. Siswa berbagi pengalaman atau kesulitan yang mereka hadapi selama
pembelajaran berlangsung
3. Peneliti menyampaikan apresiasi kepada siswa yang telah aktif
berpartisipasi dan menunjukan kemajuan belajar.
4. Peneliti mengakhiri pembelajaran dengan salam penutup dan ucapan
terimakasih atas partisipasi siswa.
D. REFLEKSI
Refleksi Guru :
Apakah tujuan pembelajaran telah tercapai?
Bagaimana respon siswa terhadap materi yang disampaikan?
Refleksi Siswa :
Siswa terlibat aktif dalam pembelajaran dengan menggunakan media
Interactive Multimedia Canva.
Siswa mampu mengucapkan kosakata dalam mendeskripsikan seseorang.
74
Appendix 2
Field Note
76
Appendix 3
The Result of Need Analysis
77
26 Rafael 3 3 3 3 3 3 18 24 75
27 Raissa 3 3 3 3 3 3 18 24 75
28 Syakirah 3 4 4 4 4 3 22 24 91
29 Titania 4 3 3 3 4 3 20 24 83
30 Windra 3 4 4 3 4 3 21 24 87
31 Ya’afi 4 4 4 3 4 4 23 24 95
32 Zafran 4 3 4 3 3 3 20 24 83
Total Percentage 82%
78
19 M. Ibnu 3 3 4 4 14 16 87
20 M. Rafa 3 3 3 3 12 16 75
21 M. Syaiful 4 3 4 3 14 16 87
22 Nasywa 4 3 4 4 15 16 93
23 Novita 3 3 3 4 13 16 81
24 Novri 3 3 3 4 13 16 81
25 Nurhalizah 1 1 1 4 7 16 43
26 Rafael 3 3 3 3 12 16 75
27 Raissa 4 3 3 3 13 16 81
28 Syakirah 1 1 1 4 7 16 43
29 Titania 4 4 4 3 15 16 93
30 Windra 4 3 4 4 15 16 93
31 Ya’afi 3 4 3 3 13 16 81
32 Zafran 3 4 3 4 14 16 87
Total Percentage 80%
79
12 Hosea 3 3 3 4 4 17 20 85
13 Husnul 4 3 3 4 3 17 20 85
14 Icha 4 4 4 3 3 18 20 90
15 Kayla 3 4 3 3 3 16 20 80
16 Luthfia 4 4 4 3 3 18 20 90
17 Made 4 4 3 4 4 19 20 95
18 Miftah 3 4 4 4 3 18 20 90
19 M. Ibnu 3 3 4 3 3 16 20 80
20 M. Rafa 3 4 3 3 3 16 20 80
21 M. Syaiful 4 4 3 4 3 18 20 90
22 Nasywa 4 4 3 4 3 18 20 90
23 Novita 3 4 3 3 4 17 20 85
24 Novri 3 3 4 3 3 16 20 80
25 Nurhalizah 4 4 4 3 2 17 20 85
26 Rafael 3 3 3 3 3 15 20 75
27 Raissa 4 4 4 3 3 18 20 90
28 Syakirah 4 4 4 3 3 18 20 90
29 Titania 4 3 4 4 3 18 20 90
30 Windra 2 3 3 4 3 15 20 75
31 Ya’afi 3 3 3 4 3 16 20 80
32 Zafran 3 3 3 3 4 16 20 80
Total Percentage 83%
80
Appendix 4
Interview Transcript
waktunya sebentar.
for a moment.
terkhusus di kelas 7.
Okay mom, I will ask about what are the problems that exist in
81
Mrs. Triyanti Kalau masalah kemampuan yang sangat perlu ditingkatkan
they make it
Mrs. Triyanti Dari kesuluruh siswa itu beragam, ada yang dapat menerima
dengan baik ada yang cuek dan bahkan ada yang sama sekali
tidak menerima.
From all students it varies, some can accept well, some are
ignorant and there are even those who do not accept at all.
is scary.
82
Researcher Kalau dari pihak sekolah sendiri menyediakan media
Mrs. Triyanti Tidak, kalau ingin menggunakan media harus gurunya yang
menyediakan
ma'am?
Researcher Baik Bu, lalu bagaimana menurut Ibu dengan media belajar
Oke ma'am, then what do you think about the learning media
83
Mrs. Triyanti Bisa sekali, namun memang jika penggunaan media berbasis
Very well, but indeed if the use of this digital-based media must
remain in assistance.
Okay ma’am I think enough, thankyou very very much for your
time
a. Respondent 1
Researcher Assalammualaikum
Nadine Waalaikumsalam Kak
Researcher Boleh perkenalkan namanya siapa?
Can you introduce your name?
Nadine Nama saya Nadine Chandra Adira
My name is Nadine Chandra Adira
Researcher Tadi kan kita sudah mencoba media pembelajarannya, apakah
kamu suka dengan medianya?
Earlier we tried the learning media, did you like the media?
Nadine Suka kak
I like it
Researcher Menurut kamu untuk gambar, warna dan suara dalam
medianya sudah baik dan pas belum?
Do you think the pictures, the colors and the sound in the media
are right yet?
84
Nadine Sudah pas kak
Already fit Miss
Researcher Kamu merasa tertarik tidak belajar menggunakan media seperti
itu?
Do you feel interested in learning using media like that?
Nadine Sangat tertarik karena simpel untuk dipelajari
Very interested , because it is simple to learn
Researcher Apakah materi kosakata mudah dipahami?
Is the vocabulary material eassy to understand?
Nadine Lumayan mudah
Pretty easy
b. Respondent 2
Researcher : Assalammualaikum
Adivia Waalaikumsalam Kak
Researcher Boleh perkenalkan namanya siapa?
Can you introduce your name?
Adivia Nama saya Adivia Hana Wardani
My name is Adivia Hana Wardani
Researcher Tadi kan kita sudah mencoba media pembelajarannya, apakah
kamu suka dengan medianya?
Earlier we tried the learning media, did you like the media?
Adivia Suka banget kak seru
Realy like it Miss, because it’s fun
Researcher Menurut kamu untuk gambar, warna dan suara dalam
medianya sudah baik dan pas belum?
Do you think the pictures, the colors and the sound in the media
are right yet?
Adivia Sudah pas kak
Already fit Miss
Researcher Kamu merasa tertarik tidak belajar menggunakan media seperti
itu?
85
Do you feel interested in learning using media like that?
Adivia Tertarik banget ngga ngebosenin
Realy interesting not boring
Researcher Apakah materi kosakata mudah dipahami?
Is the vocabulary material eassy to understand?
Adivia Mudah kak ngga terlalu susah juga
Easy, not too difficult
Researcher Apakah ada masukan atau komentar untuk media kakak?
Do you have any input or comment for the media?
Adivia Tidak kak karena menurut saya medianya sudah bagus
No Miss, the media already good
c. Respondent 3
Researcher Assalammualaikum
Fatan Waalaikumsalam
Researcher Boleh perkenalkan namanya siapa?
Can you introduce your name
Fatan Nama saya Muhammad Fatan Rizky
My name is Muhammad Fatan Rizky
Researcher Tadi kan kita sudah mencoba media pembelajarannya, apakah
kamu suka dengan medianya?
Earlier we tried the learning media, did you like the media?
Fatan Saya sangat suka
I realy like it
Researcher Menurut kamu untuk gambar, warna dan suara dalam
medianya sudah baik dan pas belum?
Do you think the pictures, the colors and the sound in the media
are right yet?
Fatan Menurut saya sudah pas
I think it’s just right
86
Researcher Kamu merasa tertarik tidak belajar menggunakan media seperti
itu?
Do you feel interested in learning using media like that?
Fatan Iya, saya sangat tertarik
Yes, I very interested
Researcher Apakah materi kosakata mudah dipahami?
Is the vocabulary material eassy to understand?
Fatan Sangat mudah untuk dipahami
Very easy to understand
Researcher Apakah ada masukan atau komentar untuk media kakak?
Fatan No, the media is good
d. Respondent 4
Researcher Assalammualaikum
Adinda W. T Waalaikumsalam
Researcher Boleh perkenalkan namanya siapa?
Can you introduce your name?
Adinda W. T Nama aku Adinda Winata Tanjung
My name is Adinda Winata Tanjung
Researcher Tadi kan kita sudah mencoba media pembelajarannya, apakah
kamu suka dengan medianya?
Earlier we tried the learning media, did you like the media?
Adinda W. T Suka banget kak, soalnya aku liat gambar – gambar gitu
I really like it, because I see pictures like that.
Researcher Menurut kamu untuk gambar, warna dan suara dalam
medianya sudah baik dan pas belum?
Do you think the pictures, the colors and the sound in the media
are right yet?
Adinda W. T Sudah lumayan pas kok kak, soalnya kan pas itu hp nya
barengan jadi mungkin suaranya kurang terdengar
It's quite right, because when the cellphone is together so maybe
the sound is less audible.
87
Researcher Kamu merasa tertarik tidak belajar menggunakan media seperti
itu?
Do you feel interested in learning using media like that?
Adinda W. T Tertarik sih, soalnya pakai hp jadi gampang gitu
I'm interested, because using a cellphone is so easy.
Researcher Apakah materi kosakata mudah dipahami?
Is the vocabulary material eassy to understand?
Adinda W. T Kalau menurut aku lumayan paham
I think I understand quite well
Researcher Apakah ada masukan atau komentar untuk media kakak?
Do you have any input or comment for the media?
Adinda W. T Itu buatan kakak ya? Itu bagus banget kak soalnya jadi
kadang- kadang suka mainin game belajarnya. Semangat terus
ya kak Did you make that? That's really good, sis, so
sometimes I like
to play the learning game. Keep up the good work, sis.
e. Respondent 5
Researcher Assalammualaikum
Researcher Boleh perkenalkan namanya siapa?
Can you introduce your name?
Adinda Nama saya Adinda Julianty
My name is Adinda Julianty
Researcher Tadi kan kita sudah mencoba media pembelajarannya, apakah
kamu suka dengan medianya?
Earlier we tried the learning media, did you like the media?
Adinda Suka ka, medianya bergambar gitu jadi lebih semangat buat
mempelajarinya
I like it, the media has pictures so I'm more excited to learn it
Researcher Menurut kamu untuk gambar, warna dan suara dalam medianya
sudah baik dan pas belum?
88
Do you think the pictures, the colors and the sound in the media
are right yet?
Adinda InsyaAllah sudah kak, bagus banget
Insha'Allah it's already sis, really good.
Researcher Kamu merasa tertarik tidak belajar menggunakan media seperti
itu?
Do you feel interested in learning using media like that?
Adinda Tertarik kak, soalnya tidak buat bosan gitu
Interested Miss, because it doesn't make it boring
Researcher Apakah materi kosakata mudah dipahami?
Is the vocabulary material eassy to understand?
Adinda W. T Iya, tidak membingungkan kosakatanya
Yes, the vocabulary is not confusing
Researcher Apakah ada masukan atau komentar untuk media kakak?
Yes, the vocabulary is not confusing
Adinda Tidak ada kak
No, I don’t Miss
Researcher Assalammualaikum
Hosea Waalaikumsalam
Researcher Boleh perkenalkan namanya siapa?
Can you introduce your name?
Hosea Nama saya Hosea Adney F
My name is Hosea Adney F
Researcher Tadi kan kita sudah mencoba media pembelajarannya, apakah
kamu suka dengan medianya?
Earlier we tried the learning media, did you like the media?
Hosea Suka si kak, soalnya keliatan seru banget
I like the media, because it looks really exciting
89
Researcher Menurut kamu untuk gambar, warna dan suara dalam medianya
sudah baik dan pas belum?
Do you think the pictures, the colors and the sound in the media
are right yet?
Hosea Kalau masalah gambar sih ngga usah ditanya kak bagus banget
sama warna juga kontras bagus deh pokoknya, untuk suara ngga
terlalu terdengar kak karena kondisi kelasnya yang berisik juga
: If its a matter of pictures, there’s no need to ask, it’s really good,
and the color contrast is also good. Anyway, for the sound it’s not
too audible because the class condition are noisy too
Researcher Kamu merasa tertarik tidak belajar menggunakan media seperti itu?
Do you feel interested in learning using media like that?
Hosea Kalau masalah tertarik sih tertarik banget ya
If it’s matter of being interested, I am really interested
Researcher Apakah materi kosakata mudah dipahami?
Is the vocabulary material eassy to understand?
Hosea Mudah kak, soalnya pakai HP jadi enak tinggal dengerin
kosakatanya
Easy Miss, because the media uses a phone, so it’s good to just
listen to it
Researcher Apakah ada masukan atau komentar untuk media kakak?
Do you have any input or comment for the media?
Hosea Komentar? Ada, tentang buatan karya kakak itu, asli kakak kah
yang buat? Bagus banget semangat terus ya kak buat karya
medianya, biar semakin banyak yang tertarik.
Comment? Any, about your work, did you it originally? Very good,
keep up the spirit it Miss for the media work, so that more and
more people are interested
b. Respondent 2
90
Researcher Assalammualaikum
Syakirah Waalaikumsalam Kak
Researcher Boleh perkenalkan namanya siapa?
Can you introduce your name?
Syakirah Halo kak, nama aku Syakirah Nurul Izzah
Halo Miss, My name is Syakirah Nurul Izzah
Researcher Tadi kan kita sudah mencoba media pembelajarannya, apakah
kamu suka dengan medianya?
Earlier we tried the learning media, did you like the media?
Syakirah Suka banget kak! Soalnya bergambar gitu, buat jadi semanagat
untuk mempelajarinya
I realy like it Miss, because it’s illustrated, so it makes me excited
to learn it
Researcher Menurut kamu untuk gambar, warna dan suara dalam medianya
sudah baik dan pas belum?
Do you think the pictures, the colors and the sound in the media
are right yet?
Syakirah Sudah pas kak, keren banget
Already appropriate Miss, really cool
Researcher Kamu merasa tertarik tidak belajar menggunakan media seperti itu?
Do you feel interested in learning using media like that?
Syakirah Tertarik pake banget, soalnya ngga ngebosenin
Really interested Miss, beacuse it’s not boring
Researcher Apakah materi kosakata mudah dipahami?
Is the vocabulary material eassy to understand?
Syakirah Iyaa, ngga buat bingung kosakatanya
Yes easy, not confusing
Researcher Apakah ada masukan atau komentar untuk media kakak?
Do you have any input or comment for the media?
Syakirah Tidak kak
No Miss
91
c. Respondent 3
Researcher Assalammualaikum
Cantika Waalaikumsalam Kak
Researcher Boleh perkenalkan namanya siapa?
Can you introduce your name?
Cantika Nama saya Cantika Nur Fadila bisa dipanggil Cantika
My name is Cantika Nur Fadila, you can call me Cantika
Researcher Tadi kan kita sudah mencoba media pembelajarannya, apakah
kamu suka dengan medianya?
Earlier we tried the learning media, did you like the media?
Cantika Suka, karena medianya menarik dari gambar, warna yang
terang dan cerita serta teks dan gambar yang jelas.
I like, because the media is attractive from pictures, bright
colors and clear stories and texts.
Researcher Menurut kamu untuk gambar, warna dan suara dalam
medianya sudah baik dan pas belum?
Do you think the pictures, the colors and the sound in the media
are right yet?
Cantika Sudah, warna yang meanarik dan mencolok serta suara yang
jelas dan enak didengar
Already, the colors are attractive and striking and the voice is
clear and pleasant to hear.
Researcher Kamu merasa tertarik tidak belajar menggunakan media seperti
itu?
Do you feel interested in learning using media like that?
Cantika Saya sangat tertarik, selain karena warna serta terapat suara dan
gambar yang unik dengan ornament tata surya
I'm very interested, apart from the colors and there are unique
sounds and images with solar system ornaments
Researcher Apakah materi kosakata mudah dipahami?
Is the vocabulary material eassy to understand?
92
Cantika Ya! Sangat mudah dipahami karena memiliki suara serta gambar
yang jelas
Yes! Very easy to understand as it has clear sounds and images
Researcher Apakah ada masukan atau komentar untuk media kakak?
Do you have any input or comment for the media?
Cantika Sebaiknya ditambahkan tema lain seperti kebun binatang dan
ornamen – ornamen lainnya agar terlihat lebih menarik, tapi
sejauh ini sudah sangat bagus.
It would be good to add other themes such as zoos and other
ornaments to make it look more interesting, but so far so good.
d. Respondent 4
Researcher Assalammualaikum
Nurhalizah Waalaikumsalam Kak
Researcher Boleh perkenalkan namanya siapa?
Can you introduce your name?
Nurhalizah Nama saya Nurhalizah bisa dipanggil Liza
My name is Nurhalizah can be called Liza
Researcher Tadi kan kita sudah mencoba media pembelajaran interaktif
multimedia, apakah kamu suka sama medianya?
Earlier we tried the learning media, did you like the media?
Nurhalizah Suka, karena gambarnya menarik dan suaranya jelas
I like it because the pictures are interesting and the sound is
clear
Researcher Menurut kamu untuk gambar, warna dan suara dalam
medianya sudah baik dan pas belum?
Do you think the pictures, the colors and the sound in the media
are right yet?
Nurhalizah Sudah, semuanya sudah bagus
Already, everything is good
93
Researcher Tadikan mengerjakan evaluasi juga, apakah kamu kesulitan
dalam mengerjakan evaluasi?
Also, did you have any difficulties in doing the evaluation?
Nurhalizah Tidak kak
No, I did not
Researcher Game nya menyenangkan tidak untuk belajar secara individu
ataupun bersama-sama?
Is the game fun to learn individually or together?
Nurhalizah Menyenangkan kak
It was fun Miss
Researcher Apakah ada masukan atau komentar untuk media kakak?
Do you have any input or comment for the media?
Nurhalizah Tidak ada, medianya sangat membantu
Nothing, the media is very helpful
e. Respondent 5
Researcher Assalammualaikum
Ibnu Waalaikumsalam
Researcher Boleh perkenalkan namanya siapa?
Can you introduce your name?
Ibnu Halo kak, nama aku Muhammad Ibnu Ilham
Hallo, My name is muhammad Ibnu Ilham
Researcher Tadi kan kita sudah mencoba media pembelajarannya, apakah
kamu suka dengan medianya?
Earlier we tried the learning media, did you like the media?
Ibnu Suka kak, soalnya ada gamenya juga
I like it, because there are games too
Researcher Menurut kamu untuk gambar, warna dan suara dalam
medianya sudah baik dan pas belum?
Do you think the pictures, the colors and the sound in the media
are right yet?
Ibnu Sudah pas kak
94
Already right
Researcher Kamu merasa tertarik tidak belajar menggunakan media seperti
itu?
Do you feel interested in learning using the media?
Ibnu Tertarik, soalnya ngga buat kita bosan
Interested, because it doesn't make us bored
Researcher Apakah materi kosakata mudah dipahami?
Is the vocabulary material easy to understand?
Ibnu Mudah dipahami kak
Easy to understand Miss
Researcher Apakah ada masukan atau komentar untuk media kakak?
Do you have any input or comment for the media?
Ibnu Susah buat masuknya aja sih kak bingung soalnya
It's just hard to get in, I'm confused
f. Respondent 6
Researcher : Assalammualaikum
Novita : Waalaikumsalam
Researcher : Boleh perkenalkan namanya siapa?
Can you introduce your name?
Novita : Perkenalkan nama saya Novita Dewi
Introducing my name is Novita Dewi
Researcher : Tadi kan kita sudah mencoba media pembelajarannya, apakah
kamu suka dengan medianya?
Earlier we tried the learning media, did you like the media?
Novita : Suka, karena bagus dan menarik
Love it, because it's good and interesting
Researcher : Menurut kamu untuk gambar, warna dan suara dalam
medianya sudah baik dan pas belum?
Do you think the pictures, the colors and the sound in the media
are right yet?
95
Novita : Sudah
Already right
Researcher : Kamu merasa tertarik tidak belajar menggunakan media seperti
itu?
Do you feel interested in learning using the media?
Novita : Tertarik, karena seru
Interested, because it's fun
Researcher : Apakah materi kosakata mudah dipahami?
Is the vocabulary material easy to understand?
Novita : Iya
Yes
Researcher : Apakah ada masukan atau komentar untuk media kakak?
Do you have any input or comment for the media?
Novita : Tidak ada
Nothing
g. Respondent 7
Researcher Assalammualaikum
Ya’afi Waalaikumsalam
Researcher Boleh perkenalkan namanya siapa?
Can you introduce your name?
Ya’afi Nama saya Ya’afi Narabyan kelas 7.1
My name is Ya’afi Narabyan from class 7.1
Researcher Tadi kan kita sudah mencoba media pembelajarannya, apakah
kamu suka dengan medianya?
Earlier we tried the learning media, did you like the media?
Ya’afi Menurut saya media yang disiapkan kemarin saya suka
I think I like the learning media prepared
Researcher Menurut kamu untuk gambar, warna dan suara dalam medianya
sudah baik dan pas belum?
96
Do you think the pictures, the colors and the sound in the media
are right yet?
Ya’afi Untuk warna, gambar dan sebagainya bagus
For color, picture and so on are good
Researcher Kamu merasa tertarik tidak belajar menggunakan media seperti
itu?
Do you feel interested in learning using the media?
Ya’afi Saya merasa tertarik menggunakan media itu
I feel interested in using the media
Researcher Apakah materi kosakata mudah dipahami?
Is the vocabulary material easy to understand?
Ya’afi Gampang dimengerti
Easy to understand
Researcher Apakah ada masukan atau komentar untuk media kakak?
Do you have any input or comment for the media?
Ya’afi Very Good
h. Respondent 8
97
Okay, so every material has a picture so it makes it easier to
learn, right?
Aura Iya
Yes
Researcher Kalau untuk suara/ audio tadi kan ada untuk cara
pengucapannya, cukup membantu tidak untuk?
As for the sound/audio, there is a pronunciation, is that helpful?
Aura Iya kak
Yes
Researcher Kalau untuk kekurangan dari produknya ada tidak?
What are the disadvantages of the product?
Aura Tidak ada kak
No, I dont
Researcher Secara keseluruhan suka dengan medianya?
Overall like the media?
Aura Iya suka
Yes, I like
i. Respondent 9
98
Well, for the media, is it helpful to know the new vocabulary and
the pronunciation?
Devika Iya
Yes
Researcher Menurut Devika masih ada kekurangan atau tidak dari medianya
According to Devika, there are still shortcomings or not from
the media
Devika Tidak
No
Researcher Apakah ada masukan lain untuk medianya?
Do you have any other suggestions for the media?
Devika tidak
No, I dont
Researcher Tadikan mengerjakan evaluasi juga didalam medianya, apakah
tadi bisa mengerjakannya
Make the evaluation also in the media, whether you can do it?
Devika Bisa
Yes, I can
Researcher Apakah isi evaluasi sesuai dengan materinya?
Make the evaluation also in the media, whether you can do it?
Devika Iya sesuai
Yes, appropriate
j. Respondent 10
99
Dzaki Lumayan, karena asik ada gambarnya, ada suaranya jernih
Quite like, because it's cool that there are pictures, there is clear
sound
Researcher Baik, apakah ada masukan untuk medianya
Well, do you have any suggestion for the media?
Dzaki Sejauh ini belum ada
So far, not yet
Researcher Tadi kan melakukan evaluasi dan game juga, kamu mengalami
kesulitan tidak?
Did you do the evaluation and game too, did you have any
difficulties?
Dzaki Lumayan sukit di evaluasi
Yes, quite difficult in evaluation
Researcher Baik, kemudian untuk isi soal dan materi sesuai tidak?
Okay, then for the content of the questions and the material is
appropriate?
Dzaki Iya sama
Yes, appropriate
Researcher Baik, terimakasih ya.
Okey thanyou
100
Appendix 5
101
102
103
2. Expert Judgment Material
104
105
106
Appendix 6
107
108
Appendix 7
en 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1 1 1 1
0 1 2 3 4 5 6 7 8
1 Aziz 3 3 3 3 3 3 3 2 3 3 3 3 3 3 3 3 3 3
2 Aura 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3
3 Azzalea 4 3 3 4 4 3 4 4 4 4 3 3 4 4 3 4 4 3
4 Bayza 3 3 2 2 3 4 3 3 3 3 3 3 3 3 3 2 3 3
5 Cantika 3 4 3 3 4 3 3 3 4 4 4 4 4 4 4 3 3 3
6 Dara 3 3 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3
7 Devika 3 3 3 3 3 4 4 4 4 3 4 3 4 4 4 4 3 3
8 Dzakiy 3 3 2 3 3 3 3 3 3 3 3 4 3 3 3 4 4 3
9 Dzaki 3 3 4 3 3 3 3 2 3 3 3 3 3 3 3 3 3 3
10 Falih 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4
11 Filza 4 3 3 2 2 3 3 3 3 3 3 3 3 3 3 2 3 3
12 Hosea 3 3 4 3 3 3 3 4 4 3 3 4 4 4 4 4 3 3
13 Husnul 3 4 3 3 3 3 3 4 4 3 4 4 3 4 3 4 4 3
14 Icha 3 3 3 3 3 3 3 3 3 3 2 3 3 3 3 3 3 2
15 Kayla 4 4 3 3 3 3 3 3 3 4 4 4 4 4 4 3 4 4
16 Luthfia 3 4 3 3 3 3 3 4 3 4 4 4 3 4 4 3 3 3
17 Made 3 3 3 3 3 3 3 4 4 3 3 3 4 4 3 3 4 3
109
18 Miftah 3 3 3 3 3 3 3 4 3 3 3 3 4 3 3 3 3 3
19 Ibnu 3 3 3 4 3 3 3 4 4 4 3 3 4 4 4 4 3 3
20 M.Rafa 3 3 3 4 4 3 3 4 3 3 3 3 4 3 4 3 4 4
21 Syaiful 3 3 3 3 3 3 3 4 4 3 3 3 4 4 3 4 4 3
22 Nasywa 3 4 3 4 4 3 4 3 3 4 3 3 3 4 4 4 3 4
23 Novita 3 4 3 3 4 3 3 3 4 3 4 3 4 4 4 3 3 3
24 Novri 3 3 3 3 3 3 3 2 3 3 3 3 3 3 3 4 3 3
25 Lizah 3 3 3 3 3 4 4 4 4 3 4 3 4 4 4 3 3 3
26 Rafa 3 3 3 3 3 3 3 4 4 3 3 3 4 4 3 3 4 3
27 Raissa 3 3 3 3 3 3 3 4 3 3 3 3 4 3 3 4 3 3
28 Syakira 3 3 3 3 3 4 4 3 3 3 3 4 3 3 3 3 4 4
29 Titania 3 3 3 3 3 3 3 4 3 3 3 3 3 3 3 3 3 3
30 Windra 3 3 3 3 3 3 3 2 3 3 3 3 3 3 3 3 3 3
31 Ya’afi 3 3 3 3 3 3 3 2 3 3 3 3 3 3 3 3 3 3
32 Zafran 3 3 3 3 3 3 4 3 3 3 3 3 3 3 3 3 3 3
110
Appendix 8
111
112
113
114
115
116
Scan the barcode to open the Interactive Multimedia
117
Appendix 9
Documentations
118
3. Did Media Validation
119
5. Implementation of the Product
120
7. Student Interview After Try Out
121
Appendix 10
Letter Permission
122
Consultation Form
123
124
125