Training EFFECTS Theory
Training EFFECTS Theory
02.12.2022
AGENDA
Day 1
• Introduction to consequence modelling
• Introduction to EFFECTS
• Key elements
• Functionality of user interface
• Theory of consequence models
• Release modelling
• Practical hands-on cases with EFFECTS
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AGENDA
Day 2
• Theory of consequence models
• Pool evaporation modelling
• Fire modelling
• Dispersion modelling
• Practical hands-on cases with EFFECTS
Day 3
• Theory of consequence models
• Explosion modelling
• Damage models
• Receivers: vulnerable areas & congestion areas
• Combined models
• Practical hands-on cases with EFFECTS
3
GENERAL INFORMATION
In the shared folder you can find:
• Course presentations
• Background reader Part 1 to 3 → info about user interface, model physics & calculation models.
• Background Reader Part 4 → all exercises completely worked out (but don’t CHEAT)
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BACKGROUND: GEXCON, INSTRUCTORS AND TRAINEES
02.12.2022
ABOUT US
• World-leading company in the field of safety and risk management and advanced dispersion,
explosion and fire modelling.
• Our experience arises from detailed knowledge of explosion phenomena built up:
• through years of extensive research,
• carrying out assessments,
• performing accident investigations
• and conducting physical tests
OUR GOAL
• World-leading company in the field of safety and risk management and advanced dispersion,
explosion and fire modelling.
OUR PRODUCTS & SERVICES
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ABOUT THE INSTRUCTOR
Hans Boot - Senior Research Scientist at Gexcon Netherlands
• Education
• Bachelor HTS Enschede (1984) Energy Technology
• Master University Twente (1988) Applied Thermodynamics
• Work experience
• Career at TNO, The Netherlands, since January 2019 Gexcon NL BV
• “Modelling thermodynamic processes”
• Research and Consultancy in
Industrial Energy conservation (1985 - 2003)
Industrial Safety (2003 - present)
• Responsible for contents EFFECTS and RISKCURVES software (incl. helpdesk)
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ABOUT THE TRAINEES
?
Who are you ?
What is your background ?
What is your level of experience with consequence modelling and/or risk assessment ?
Have you ever worked with EFFECTS or other consequence modelling tools ?
Do you have any special requests?
?
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INTRODUCTION TO CONSEQUENCE MODELLING
02.12.2022
SAFETY ASSESSMENT
Why and how
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SAFETY ASSESSMENT
Communication
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IT STARTS WITH LOSS OF CONTAINMENT
WHAT IS CONSEQUENCE MODELLING
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CONSEQUENCE AND RISK MODELLING MADE EASY
EFFECTS RISKCURVES
Advanced yet user-friendly software to analyse Advanced software for performing QRAs for
the effects and consequences of the accidental storing and transporting dangerous goods in
release of dangerous chemicals. process and (petro)chemical facilities.
Calculates heat radiation from fires , over- It presents location-specific individual risk
pressures from explosions , toxic contours, fN curves and societal risk maps, and risk
concentrations and dose from dispersion . ranking reports.
LITERATURE SOURCES
• EFFECTS & RISKCURVES based on “coloured Guidelines for the use of RISKCURVES
books”. Purple Book (NL: Handleiding Risicoberekening BEVI)
(CPR-18)
HAZID, HAZOP, FMEA Identification of
Chance scenario
accident scenario’s
Determining physical
Red Book
Yellow Book (CPR-14) Chance effect (CPR-12)
effects
Contains statistics
& failure frequencies
Determining the
Green Book (CPR-16) damage
Chance damage
• HSE publications
Evaluate risk
• Local regulations
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Risk Reducing proposals
INTRODUCTION TO EFFECTS
02.12.2022
HISTORY
1980’s
1990’s
2000’s
2010’s
2020
2022
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WHAT CAN EFFECTS DO
EFFECTS is used to “predict the consequences of an accidental release of a hazardous material” and is
aimed at flammable, explosive and/or toxic materials.
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THE MODELS
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THE MODELS FOR CONSEQUENCE ANALYSIS
Requires some background knowledge:
• Which effects/phenomena models to choose?
• What is the validity for this application? This is why you’re here
• What parameter values should I choose?
Typical phenomena:
• Fire: jet fire, pool fire, flash fire, local cloud fire, BLEVE fireball, warehouse fire
• Explosions: overpressure and pressure impulse
• Toxic: Dispersion poisonous cloud → dose → lethality
• Rupture of vessels: Fragmentation, projectile throwing range, glass damage
These phenomena are usually location and time dependent → results need to be presented in graphs
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WHAT’S NEW IN V12
• Extended dispersion model with automatic dispersion behaviour detection. Allows the simulation of all
dispersion behaviours including: dense, neutral and lighter than air.
• Improved high-speed jet releases, which is highly relevant for H2 releases (commonly stored and
transported at high pressures – up to 900 bar)
• Improved modelling to account for ground effects and plume reflection
• Fire models have been adjusted to account for hydrogen’s unique properties (e.g., max 70 kW/m2)
• Modernized user interface making it more user-friendly
• Import footprints from other consequence modelling tools into RISKCURVES to calculate accumulated risk
• New cloud licensing
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THE EFFECTS USER INTERFACE
02.12.2022
HOW DOES EFFECTS WORK
• A consequence model requires a specific set of inputs:
• Type of chemical (DIPPR substance database), dimensions, operating pressures, environment
conditions, etc.
• Typical output will contain:
• Values (max. concentrations, heat radiation, lethality, etc.)
• Graphs (value vs distance, value vs time)
• Maps (contours, value distributions), shown on top of background topographic map
• Models can be linked creating a chain : output outflow = input dispersion
Flow rate,
Dimensions, Exit conditions
Pressures, Outflow Concentration contours,
Temperatures Lethality footprint,
Dispersion Concentration vs distance,
Concentration vs time
Meteo data
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EFFECTS V12 USER INTERFACE
Menu bar Toolbar Result screen tabs (values/graphs/maps)
Model selection /
Project tree
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INPUTS & RESULTS SCREEN
• Each model has its own list of input & result parameters
• Input → Edit boxes & Combo boxes (Unit conversion, Colour highlighting)
• Choices made in combo boxes might modify list of input
(some models have “sub-models”: instantaneous or continuous)
• Tabs: Results, Graphs, Contours, Reports
• F1: help
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MODEL COMPARISON
• We often apply “parameter variation” evaluations:
• What if we had a bigger vessel?
• What if we had stronger wind?
• What if we had summer temperatures?
• The model tree allows to simply “copy/paste” a model Ctrl-C + Ctrl-V
• We copy the model to the same location … or … we copy the location (equipment point) & change
coordinates
• We modify input and adjust description of the node (F2)
• After calculation (Italics or Out of date) : alternative results
• The selected node of tree determines results shown
• To illustrate differences/multiple results: Add a “Comparison set”
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GRAPH FUNCTIONALITY
• Profile selection • Unit conversion
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MAP FUNCTIONALITY
• Contours illustrate scale of event
• Toolbar: Show grid, Release point, Crosshair, Ruler, Lock scale vs Full extent
• Zoom / scroll
& colours for contours, export and copy layer, freeze layer
• Linked parameters will be illustrated in blue, and can be relinked <right mouse>
• Overwriting a value will UNLINK: black parameter caption
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USEFUL TOOLS
Edit → Options (all defaults):
• To indicate default expert parameters
• Environment
• Dispersion
• Display units
• Location of chemical databases
• To change language
Tools:
• Mass & volume calculator: converter Mass ↔ Volume
• Mortality/Probit calculator: concentration + time → dose
• Probit converter: unit converter
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PROJECT WORKFLOW
Use of the tree: work from top to bottom
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PRESENTATION SETTINGS
• Define (coordinate) projection system
• Relative or official system?
• Country dependent:
• Norway → NGO 1948
• Belgian → Lambert
• Australia →
• Which typical contour levels to show?
• Heat radiation
• Overpressure
• Concentration
• Lethality
• What colours to use for graphs and “footprint” grid distributions
• Changes don’t require recalculation! (just visualisation)
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BACKGROUNDS IN EFFECTS AND RISKCURVES
• EFFECTS supports multiple backgrounds, which are stored inside the project file to allow easy exchange of
projects between PC’s.
• Backgrounds can be at absolute positions to facilitate integration of results in GIS systems or Google Earth.
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BACKGROUNDS: TILE SERVER
• What → a set of images (tiles) retrieved from an internet connected server
• Why → always a correct scale and location
• Why not → internet connection dependent / sluggish behaviour / zoom-zoom-zoom
• But → a specific viewport can be saved including scale + projection
• And then → multiple saved viewports (files) can be combined
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EXERCISE: ADD GOOGLE HYBRID
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EXERCISE: ADD GOOGLE HYBRID
1. Add background map → Right-click mouse and browse for “add tile server background map”)
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BACKGROUNDS: FILE BASED MAPS
• Projection system: contains location of (0,0) coordinate + rotation to North.
The projection system is the first thing to decide when using maps
• Vector maps include a scale (and may include coordinate system):
Shape files SHP + DBF (+ PRJ)
AUTOCAD DXF (+ PRJ)
• Pixel oriented maps: JPG, PNG, TIF, GIF and BMP do not include coordinates.
A “GeoTIF” already contains projection system.
• How many pixels is how many meters? Absolute location of a pixel: stored in ascii “world file”
JGW/PGW/TFW
“Geo-referencing” of pixel-oriented maps (*.jgw/pgw/tfw, *.prj)
• Can be used with Google Earth “screen capture” !
• A tile server loads maps from internet, but tiles “field of view” can be saved as PNG (+ PGW/PRJ) or JPG
(+JGW/PRJ)
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WHY DO G.I.S SYSTEMS NEED A PROJECTION SYSTEM?
Projection system → Which coordinate system to apply
• Projection system describes HOW to project the earth on a 2D surface:
• Conversion Lat/Long degrees to (x,y) in Map units (any unit possible, often [m])
• There are hundreds of different projection systems
• Default: “Pseudo Mercator”: Unit meters relative to Lat/Long 0,0 = Greenwich / Equator
• Belgium: “Belgian Lambert”, Singapore: SVY21, Netherlands: Amersfoort RD, Norway: NGO 1948,
Australia: GDA94
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BACKGROUNDS
Working with geographic locations
Absolute system Relative system
Description Uses “real” locations as used in GIS systems. Uses locations relative to the origin (0,0).
• Select appropriate projection system. • Select the “Pseudo Mercator” projection system.
• Select background: tile server or geo-referenced image • Select background: Geo-reference background(s) taken
How? file(s). from Google Maps and set one point to (0,0).
• Input equipment locations: by locating them on map or • Input equipment locations: by locating them on the map.
use map coordinates from used projection system.
• Results on the “map tab” are correct and can be used in • Results on the “map tab” are correct and can be used in
reports. reports.
Result
• Exported contours / grids can be imported in GIS • Exported contours / grids cannot be imported in GIS
systems/Google Earth. systems/Google Earth.
• Tile server
Examples • AUTOCAD drawing (vector based)
• Geo-referenced image file (pixel based)
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EXERCISE: GEO-REFERENCE A JPG
BACKGROUND MAP
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EXERCISE: GEO-REFERENCE A JPG BACKGROUND MAP
Practice geo-referencing with “Barcelona GoogleEarth.jpg” (in “EFFECTS 12 Training Example files” folder in
USB memory stick).
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EXERCISE: EXPORT A GEO-REFERENCED
PIXEL BASED MAP FROM A TILE SERVER
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EXERCISE: EXPORT A GEO-REFERENCED PIXEL BASED MAP
FROM A TILE SERVER
Tile server requires internet → might be slow. Solution: export geo-referenced pixel-based-map from tile server.
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EXERCISE: EXPORT YOUR CONTOURS TO
GOOGLE EARTH
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EXERCISE: EXPORT YOUR CONTOURS TO GOOGLE EARTH
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CHEMICAL DATABASE
What is it? (1)
• The chemical database is an extensive database of rigorously evaluated pure component data on industrially
important chemical compounds.
• But then we need substance specific “properties”: LFL, boiling point, vapour pressure etc.
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CHEMICAL DATABASE
What is it? (2)
• Setup database locations → Chemical database manager (Edit-Options)
• Multiple files possible / can be combined
• Std EFFECTS database (Chemicals.tci)
• User defined database
• Corporate database (on server?)
• Client database
• Access database editor by toolbar button or behind Chemical
• Default sources: DIPPR 2015, DIPPR 2010, YAWS, Sample mixtures
• DIPPR: Licensed, >1500 chemicals, non ideal gas behaviour (compressibility)
• Any addition/modification will be stored as DIPPR EDITED record (in user defined file)
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CHEMICAL DATABASE
Editor (1)
Filter by...
• Name (synonyms, full CAS number,…)
• Flammable or toxic
• Source (DIPPR, YAWS…)
• Properties (liquid density, molecular weight,…)
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CHEMICAL DATABASE
Editor (2)
Adding parameters:
• Copy chemical to editable database
• Added chemical preceded by orange bullet
• Rename (traceability)
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CHEMICAL DATABASE
Editor (3)
Modifying existing parameters:
• Copy chemical to editable database
• Modify added chemical (e.g. local toxic Probit instead of Purple Book Probit)
Important for traceability: use a descriptive name for the new chemical: e.g. “Ammonia French Probits”
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CHEMICAL DATABASE
Editor (4)
• Threshold properties
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CHEMICAL DATABASE
Mixtures
• Some sample mixtures supplied
• But sample composition may deviate from local composition
• Limitations:
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EFFECTS PROJECT FILES
• Each model can contain multiple calculations (sessions): different parameter sets
• Clean-up your project from unintended model calculations (Use <delete> on selected model in tree)
• Use descriptive names for your model names (Use <F2> or node click to rename in tree)
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EFFECTS PROJECT FILES
• The program itself contains a version reference info for every model (that refers to the technical
documentation)
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THEORY OF CONSEQUENCE MODELS
02.12.2022
AVAILABLE MODELS IN EFFECTS
1. Release models → Outflow and Evaporation
2. Dispersion models → Plume rise, Neutral and Heavy Gas: Toxic dose, flammable cloud &
concentration
3. Fire models → Pool fire, Jet Fire, Flash Fire, Gas and BLEVE Fireball, Combustion products
4. Explosion models → TNT (solids), Multi Energy (VCE), Vessel Rupture, Gas and BLEVE Blast
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WHY SO MANY MODELS ?
• Different situations: instantaneous (catastrophic failure) vs continuous (leak)
• Different states: Gas, Liquid, Pressurised Liquefied Gas (PLG)
• Different chemical hazards: flammable or toxic material
• Different phenomena: fire, explosion, toxic exposure
• Sometimes a chain of models is required and/or multiple phenomena are possible:
• Gasoline leak (flammable): Outflow → Pool evaporation → Dispersion → Explosion of flammable cloud
• Acrolein leak (both flammable and toxic):
• Direct ignition: Outflow calculation → Pool fire
• Delayed ignition: Outflow → Pool evaporation → Dispersion → Toxic exposure / Explosion of
flammable cloud
• You should have a feeling of what to expect for specific situations (although combined models will detect this)
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WHAT PHENOMENA TO EXPECT ?
• Instantaneous/continuous release of liquid
• Distinguish “direct” and “delayed ignition”
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WHAT PHENOMENA TO EXPECT ?
• Instantaneous/continuous release of gas
• Distinguish “direct” and “delayed ignition”
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WHAT PHENOMENA TO EXPECT ?
• Instantaneous/continuous release of pressurized liquefied gas
• Distinguish “direct” and “delayed ignition”
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OUTFLOW MODELS IN EFFECTS
02.12.2022
INTRODUCTION
Important things to consider:
• Phase of chemical → Models for liquid, gas, pressurised liquefied gas
• Location leak:
• In vessel or pipe
• If length pipe > 1 km → use “long pipeline” model)
• Height of the leak: in liquid or in gas phase?
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TYPES OF OUTFLOW MODELS
Release models
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LIQUEFIED GAS (TWO-PHASE) RELEASE
• Liquefied gas vapour venting: for top venting releases. Includes liquid “bubbling effects” → B, D, F
• Liquefied gas instantaneous release: for catastrophic rupture. Instantaneous flashing release. Calculates rain-
out + airborne mass → J
• In 10 min: entire contents are released in 10 minutes (calculates corresponding hole size)
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LIQUID RELEASE – PB APPROXIMATION
Most release models provide a “time dependent source rate” q (kg/s) vs t (s) but …
What is the correct “Representative Source Rate” to be used use as dispersion rate? → PURPLE BOOK APPROXIMATION
• The PB approximation is a translation of time dependent flowrate into semi-continuous flowrate and duration
• Method applicable for release models and pool evaporation model
• Methodology (included in EFFECTS) 1st step representative rate
• Calculate the total amount of mass released in first 30 min Time at which representative
T/P/etc. is taken
• Divide in 5 blocks / steps
• Each block has 20% of total released mass 2nd step representative rate
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LIQUID RELEASE – INPUT PARAMETERS
• Driving force for outflow models → Pressure
• For liquids: liquid height (hydrostatic pressure)
• For gases: overpressure or vapour pressure
• For liquefied gases: overpressure above the liquid (typically the vapour pressure or actual pressure)
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LIQUID RELEASE – INPUT PARAMETERS
• Typical input parameters:
• Type of release: through hole in vessel, through (hole in) pipe, fixed feed
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LIQUID CASCADE NEW!
• Vaporization occurs from the small liquid droplets formed in the cascade, forming a highly flammable cloud
• Extended to allow:
• Calculation of concentration at foot of the cascade for all chemicals
• Can be linked to dense gas dispersion, explosion and pool fire models
• Calculates evaporation from cascade and generated liquid spill
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EXERCISES OUTFLOW MODELS:
EXAMPLES FOR RELEASES OF
LIQUID / GAS / LIQUEFIED GAS (EXERCISE 1 TO 5)
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LESSONS FROM OUTFLOW EXAMPLES
• Liquid release:
• Driving force → liquid height (=hydrostatic pressure) → vessel shape
• Liquid height (vertical vessel) > Liquid height (horizontal vessel/sphere)
• Liquid height (vertical vessel) decreases faster than Liquid height (horizontal vessel/sphere)
• If pipe → ↑Pipe friction → Flowrate↓
• Gas release:
• Driving force → Overpressure / vapour pressure
• Initial pressure (overpressure/vapour pressure) → gas flows out → P and T drop → Flowrate ↓
• If pipe → ↑Pipe friction → Flowrate↓
• Two-phase release:
• Driving force → Overpressure above the liquid (vapor pressure)
• If pipe → liquefied gas expands → vapour creation → less space for the liquid → Flowrate↓
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LESSONS FROM LIQUID CASCADE EXAMPLES
• Liquid cascade:
• Calculates the evaporation rate from the liquid cascade
• “Vaporization rate from liquid cascade”
• “Density after mixing with air due to vaporization from cascade”
• Cumulates all evaporation rates which are used as source rate for the dispersion
• Evaporation from cascade + splash products + pool
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EVAPORATION MODELS IN EFFECTS
02.12.2022
TYPES OF EVAPORATION MODELS
Flash evaporation Evaporation of liquid droplets in Pool evaporation (of liquids or
aerosol rain-out fraction)
EFFECTS model Liquefied Gas Instantaneous Liquefied Gas Spray Release Pool Evaporation model
Release (AMINAL) model model
Suitable for Evaporation of an instantaneous Evaporation of a release of Evaporation from a liquid pool
release of pressurized liquefied pressurized liquefied gas from a spreading on land or water
gas (flashing liquids) vessel or pipe with Tb < Ta, or
champagne release.
Calculates Adiabatic vapour flash fraction, Adiabatic vapour flash fraction, Evaporation rate and
liquid fraction airborne (droplets) liquid fraction airborne (droplets) evaporation duration
and rain-out and rain-out
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LIQUEFIED GAS INSTANTANEOUS RELEASE MODEL
• Aim: How much liquid ends up in the pool? And as an aerosol (liquid droplets) in the cloud?
• Based on rule of thumb → AMINAL model for instantaneous releases
• Adiabatic flash (χ) → amount of liquid mass that has been instantaneously evaporated upon expansion to Patm
• Spray fraction (δ) → fraction of inventory dragged into the cloud as liquid droplets
• Airborne mass (ABM) → Total mass in the cloud (both liquid and vapour) after instantaneous release = χ + δ
Adiabatic flash fraction (χ) Spray fraction (δ) Airborne mass (ABM) = χ + δ Comments
χ < 0.10 δ=χ ABM = 2 * χ
0.10 ≤ χ < 0.36 δ = (0.54*χ – 0.028)/0.26 ABM = (0.8*χ – 0.028)/0.26 2* χ < ABM < 100%
χ ≥ 0.36 δ = 1- χ ABM = 100% Nothing rains-out
Doutflow Dexpansion
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POOL EVAPORATION MODEL
Evaporation by heat transfer from:
• Internal energy → inlet flow at higher temperature. Can be warmer than evaporating pool
• Convection → Air and water vapour in air
• Radiation → Solar heat radiation
• Conduction → Subsoil type: land vs water.
• Pool on water:
• Constant water circulation → ↑∆T (Twater - Tpool) → ↑heat transfer
• No limitation on pool size → Pool thickness small & ↑contact area pool → ↑heat transfer
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POOL EVAPORATION MODEL
Boiling vs non-boiling pools
Boiling pools (A, C).
E.g. LNG, pool at -161°C (Tb)
Evaporation highly influenced by…
• Heat transfer between subsoil and pool
• Subsoil type (land vs water)
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POOL EVAPORATION MODEL
Other input parameters (1)
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POOL EVAPORATION MODEL
Other input parameters (2)
• Subsoil roughness
The pool will spread until it reaches a minimum thickness. When this minimum thickness (= average
roughness) is reached, the pool size will start decreasing in size.
This minimum thickness is related to the surface roughness.
Subsoil Average roughness
Flat sandy soil, concrete, tiles, plant-yard 0.005 m
Relatively flat sandy soil, gravel 0.010 m
Rough sandy soil, arable land, meadows 0.020 m
Very rough overgrown sandy soil with holes 0.025 m
• Type of subsoil
Material in which the pool spreads on. Determines the heat transfer behaviour.
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POOL EVAPORATION MODEL
Output parameters
Density after mixing with air (=density of the cloud after the vapour from pool evaporation has mixed with air)
• What is now density mixture ? Is it ≈ to density air ?
• As of v12, you no longer need to decide what is the expected dispersion behaviour of the cloud, but this
result parameter is useful to understand what to expect.
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POOL EVAPORATION MODEL
Limitations
• Substance may create an ice layer while evaporating (e.g. LNG on very still water)
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POOL EVAPORATION MODEL
Water diluted mixtures (1)
3. Use that evaporation rate for the dispersion modelling but simulate as a mixture (so toxic properties are
also adapted)
However, this results tend to be unreliable when there are strong polar chemicals present in the mixture!!
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POOL EVAPORATION MODEL
Water diluted mixtures (2)
How to deal with water diluted strong polar chemicals (e.g. HCl-water, HNO3-water, etc.)?
If liquid vapour pressure deviates from ideal mixture….
1. Derive partial vapour pressure at Tstorage from experimental values or literature (≠ molar fraction * vapour pressure)
And either:
2. Adjust Tpool to corresponding temperature (read from graph “Liq. vapour pressure vs T” of the pure substance)
+ Adjust Tsubsoil and Tambient to obtain correct ∆T between pool and surroundings
or Adjust Antoine’s equation parameters A, B, C, D to describe correct vapour pressure (requires curve fitting app)
+ Adjust Tboiling
3. Simulate the pool evaporation with pure substance and adjusted temperatures
The dispersion calculation should be calculated with pure substance too, and the adjusted Tambient should be restored to its
original value. Also, toxic properties should be adapted to those of the mixture.
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EXERCISE POOL EVAPORATION:
EXERCISE 6
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LESSONS FROM POOL EVAPORATION EXERCISES
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FIRE MODELS IN EFFECTS
02.12.2022
FIRE MODELS IN EFFECTS
Fire models
Combustion &
Gas fireball (direct
BLEVE fireball Jet fire Pool fire toxic combustion
ignition)
products
Also…
• Delayed ignition flash fire → “Dispersion: Flammable cloud model” (determines flammable contour - LFL)
• Damage translation → using Probit relations (1st degree, 2nd degree, 3rd degree lethal burns)
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POINTS OF ATTENTION
BLEVE fireball:
• Dynamic (recommended) or static model
• Cold or hot BLEVE (fire underneath / external impact)
• Has overpressure effect: “BLEVE Blast model” included
Gas Fireball: NEW!
• Immediate ignition due to instantaneous release of compressed gas cloud (not drifting)
• Replaces former “Flash Fire” model (simple model that did not calculate radiation damage).
• Calculates both heat radiation and overpressure results
Jet fire:
• Connect to any gas / 2-phase outflow model to obtain flow rate
• Dominating influence of height and outflow angle
Pool fire:
• Free shape (circular, polygon, rectangle, rim fire)
Solid flame radiation approach
• “Yellow book” or “Two-zone pool fire” (HSE) model
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BLEVE FIREBALL
The BLEVE phenomena is one of the most feared consequences for LPG transport
• Static
• Based on the theory of the Yellow Book
• Simple modelling
• Not time dependent
• Fireball occurs at a static height
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BLEVE FIREBALL
Model functionality
• Two types of BLEVE
• Cold (external impact) → Burst pressure = Pvapour
• Hot (fire underneath) → Burst pressure > Pvapour (or Tliquid ↑)
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GAS FIREBALL NEW!
Direct ignition
• Based on the direct ignition of an instantaneous release of compressed gas.
• Replaces the former “Flash Fire (Instantaneous Gas Release) model”, which assumed
• Purple Book simple methodology
• Assumed no gas expansion due to combustion
• Did not include rising and growing behaviour of the fireball
• Assumed hemispheric expansion of the gas to UFL
• Only within this footprint, 100% lethality was assumed
• Not applicable for hydrogen (as it underestimated fire dimensions)
• Did not calculate heat radiation nor overpressure contours
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GAS FIREBALL NEW!
Direct ignition
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EXERCISE BLEVE FIREBALL:
EXERCISE 7
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JET FIRE
EFFECTS chooses between two models
• Chamberlain
• Solid flame shape model
• For jet fires due to pure vapour phase releases
• For vertical/inclined releases
• Flame represented as a frustum
• Cook
• Adaptation of Chamberlain model to allow the calculation
of jet fires due to two-phase releases
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JET FIRE
Input parameters
• Mass flow rate → Link to the representative release rate of a gas or two-phase outflow model
• Fraction of the flame covered by soot → the more soot the less heat radiated
• = 0 → No soot, clear flame
• = 1 → completely covered flame by soot
• Pool fires tend to generate more soot than jet fires due to the larger chain of hydrocarbons
• For jet fires we usually assume good mixing with air at the boundaries of the flame
• Therefore, usually there is no soot.
• Exception: hydrogen (as we expect a lower SEP than predicted)
• Maximum heat exposure duration → typically 20 seconds (time that takes the receiver to seek for shelter)
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JET FIRE
Modelling challenge: fireball / vertical jet
a) Condensation, propane T = - 43 °C
b) Ignition, looks like a fireball (1 s)
c) Rising and growing of the fireball
d) Stable situation → Jet fire
Fireball vertical
rises
jet
+ jet flame
flame
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JET FIRE
Latest improvement: hydrogen jet fires
• Characteristics H2 jet fire
• Wide flammable range (between 4% and 75% in air)
• Low ignition energy
• Burns quickly
• Low radiant heat
• Almost invisible
• Be aware that CH4/H2 mixtures have a much higher SEP (>>70 kW/m2).
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POOL FIRE
The user can choose between two models
• Yellow Book model
• Simple model
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POOL FIRE
Non-circular pools
POOL FIRE
Non-circular pools
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POOL FIRE: REW & HULBERT Max. surface Unobscured ratio =
Substance specific values (1) Max. burning rate emissive power 1 - soot
• k∙β
To correct the reduction of burning rate with
decreasing diameter. The larger the diameter
the close the burning rate to the value in the
table.
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POOL FIRE: REW & HULBERT Max. surface Unobscured ratio =
Substance specific values (2) Max. burning rate emissive power 1 - soot
• SEPmax
Heat emission through clear lower part of
flame.
• km
Extinction factor with which transparency of
the flame is corrected. For sooty flames and
large diameters this factor can be canceled.
• UR
Unobscured ratio corresponding to 1 – soot.
E.g. UR = 0.02 → 98% flame protected by soot.
→ 2% radiation remains in lower
part 118
EXERCISE POOL FIRE:
EXERCISE 8
119
FLASH FIRE
Delayed ignition
• Based on the delayed ignition of a dispersing cloud → Calculated with the “flammable cloud dispersion
model”.
• The model can’t calculate the heat radiation footprint because the duration of the flash fire is unknown.
120
COMBUSTION & TOXIC COMBUSTION PRODUCTS
• Model to calculate the formation rate of toxic combustion products due to warehouse fires.
• The model can be used as the previous calculation required to run the dispersion model “plume rise
from fires”
NOx
CO HCl HF
Soot2 HBr
SO2
121
FIRE MODELS: CONSEQUENCES DUE TO HEAT RADIATION
• Effects to humans due to heat radiation damage:
Expressed as “Dose”. Calculated with Probit function dependent on heat load (Q) and time (t):
Dose = Q4/3 ∙ t → translated into 1st, 2nd and 3rd degree burns
• Lethality
If Q < 35 kW/m2 → safe inside / If Q > 35 kW/m2 → 100% lethal / Direct flame contact → 100% lethal
122
LESSONS FROM FIRE EXERCISES
• BLEVE:
• Hot or Cold ? → determined by pressure at failure
• Static or Dynamic → Dynamic accounts for rising and growing of the fireball
• Heat radiation (and overpressure results)
• Jet fire
• Influence outflow angle
• Pool fire:
• Differences between with/without clothing protection
• Burning rate, soot formation (2-zone has more realistic values)
123
DISPERSION MODELS IN EFFECTS
02.12.2022
DISPERSION MODELS IN EFFECTS
SMOKE PLUME GAS PLG LIQUID
Combustion model Gas release Two-phase release Liquid release Liquid cascade
Combustion
products & Rainout rate
heat generated
Spray release Pool evaporation
Airborne mass rate
Also…
• Damage translation for toxic models → Dosage and lethality outdoors (grid in map)
→ Dosage and lethality indoors (grid in map) 125
POINTS OF ATTENTION
Dispersion: dilution of airborne material
Gas turbulent free jet NEW!
• Under expanded jet creates huge turbulence Now incorporated within ALL
dispersion models
• Calculates rapid initial dilution due to turbulence
Dispersion (NEW)
• To simulate lighter than air, dense gas and neutral gas dispersion
• Concentration: at time t after the release, maximum concentration versus distance
• Toxic dose: cumulated (inhaled) toxic dose. Toxic dose = Cn ∙ t.
• Flammable cloud: explosive mass in cloud (above LEL), top view area and enclosed volume of the LEL cloud.
Neutral gas
• Only for “pure passive” situations! (no influence impulse, density differences, droplets)
Plume rise from fires (NEW)
• To simulate plume rise phenomenon due to warehouse fires
• Can be connected to the (toxic) combustion products fire model
126
GAS TURBULENT FREE JET
Why is needed?
Mechanisms of a gas turbulent free jet:
1. Upon the release of a ↑↑P gas, a jet is formed due its high velocity.
2. Velocity inside jet >> Velocity surrounding air
3. Friction is generated between high velocity gas and surrounding air
Calculates the jet’s predilution due
4. High velocity induces strong turbulence. to the turbulence created during a
5. Turbulence causes air entrainment and forces jet to spread sideways high-speed jet release
127
GAS TURBULENT FREE JET
Integration within dispersion models
The gas turbulent free jet model has been integrated within all dispersion
models and it is activated for jet releases regardless of whether the
dispersion’s behaviour is dense, neutral or light.
Why?
• Eliminates the risk of neglecting the gas turbulent free jet phase
• Allows a better connection between the TFJ and the dispersion models
• Requires less inputs and additional steps from the user
• Some extensions have been implemented in the dispersion models to
better accommodate the linking to the TFJ model
All dispersion models as of v12 simulate the transition from turbulent
region to expanded jet without the user having to take any additional
steps.
128
GAS TURBULENT FREE JET NEW!
Why?
• Hydrogen is commonly stored and transported at very high pressures: 200-900 bar
• Gaseous highly-pressurized releases lead to under-expanded high-speed jet outflow
• Which leads to generation of greater turbulence upon release
• High velocity jet leads to the cloud’s rapid dilution before we having buoyancy driven or passive
dispersion
• Neutral → Standard situations (e.g. non boiling pool evaporation of a gasoline leak,…)
130
ONE DISPERSION MODEL NEW!
• The former “dense gas dispersion model” in v11 was originally developed for dense gas applications, and
was never validated against experimental data for lighter than air cases.
• That is why we needed a dispersion model that would simulate these buoyant plumes
131
DISPERSION MODEL
To simulate all dispersion behaviours
The Dispersion Model takes into account the entire physics of the dispersion process and accounts for density
differences, making it suitable for:
It also properly simulates possible transition behaviour such as: from dense to lighter than air, or from dense to
passive, …
132
DISPERSION MODEL
To simulate the entire physics of the dispersion
v11
• Dense gas dispersion model Different mathematical approaches depending on
• Neutral gas dispersion model dispersion behaviour
v12
• ONE Dispersion Model to simulate
Benefits:
• Dense gas
• Lifting plume behaviour included
• Lighter than air gas
• Automatic dispersion behaviour
• Neutral gas
• No discontinuities
• (Ad-hoc neutral gas dispersion model)
DISPERSION MODEL
What about combined models?
Note:
• Combined models will only use the new
Dispersion model
136
EXAMPLES OF DISPERSION
Instantaneous Dense Gas Dispersion (2)
137
EXAMPLES OF DISPERSION
Continuous Dense Gas Dispersion
138
INPUTS IN DISPERSION MODEL
Input parameters: Type of release
• Evaporating pool release → dispersion due the evaporation from a liquid spill
• Link to Pool Evaporation model to calculate the evaporation rate from a liquid spill
139
INPUTS IN DISPERSION MODEL
Input parameters: Type of release
• Low momentum release → for the rare occasions where you have a jet release released at very low speed
• to reproduce experimental conditions
• site with a lot of pipes and high-speed jet release bounces against surrounding geometries. Then
momentum is gone, and gas expands. Low momentum release can be used to simulate dispersion
after impingement occurs.
140
NEUTRAL GAS DISPERSION MODEL (AD-HOC MODEL)
When to use it?
• The new Dispersion Model substitutes the former neutral gas dispersion model.
• Neutral gas dispersion model remains available as an ad-hoc model
• When to use?
• For “pure passive” situations
• No impulse
• No density differences
• No droplets
• Simplified approach based on a Gaussian Plume Model
• Recommendation → use the new Dispersion Model for all dispersion behaviours
• Mathematical approach in the new dispersion model is based on the description of the entire physics
of the dispersion phenomenon
141
NEUTRAL GAS DISPERSION MODEL
Input parameters: Type of (semi-)continuous source
Type of (semi-)continuous source for Neutral Gas Dispersion (NGD)
• Evaporating pool release → to simulate the dispersion from an evaporating liquid spills
The model automatically adjusts the initial source dimensions of the dispersion based on provided pool surface
area
• Jet release → NGD model will automatically calculate the Gas Turbulent Free Jet zone
• User defined window → To apply NGD model in pure passive initial conditions (e.g. Lee Wake situation)
142
NEUTRAL GAS DISPERSION MODEL
Input parameters: Source dimensions for user defined window
• Initial source dimensions for user defined window in Neutral Gas Dispersion
• Length source in wind (x) direction
• Length source in crosswind (y) direction wind
• Length source in vertical (z) direction
• Type of release
• Instantaneous → initial dimensions correspond to a CUBE of gas
• Semi-continuous → outflow through virtual outflow WINDOW of gas
b) Neutral (“coning”)
144
ALL DISPERSION MODELS
Input parameters: Atmospheric stability (2)
• Pasquill/Gifford produced empirical results for variations of σy and σz for typical atmospheric turbulence
conditions
Class Definition Wind speed Day, Day, Day, Night, Night,
[m/s] Strong sun Moderate sun Slight sun overcast or > Clear or < 3/8
A Very unstable
4/8 low cloud cloud
B Unstable
2 A A-B B - -
C Lightly unstable 2-3 A-B B C E F
D Neutral 3-5 B B-C C D E
E Stable 5-6 C C-D D D D
F Very stable 6 C D D D D
• Turbulence defined by combination of = Pasquill class + wind speed + subsurface roughness length
• Monin-Obukov method: another way of defining atmospheric stability, using M-O length and mixing layer
height
145
ALL DISPERSION MODELS
Input parameters: Surface roughness length
147
ALL DISPERSION MODELS
Input parameters: Others
148
TOXIC DISPERSION
Input parameters: Toxic Exposure duration time
“Maximum toxic exposure duration” based on…
• Release duration → Non-limited exposure. Receiver is exposed for the whole duration of the release
• Cloud exposure → The exposure starts when cloud arrives to the receiver
• Time until sheltering → The exposure stops when people reacts & look for shelter
Concentration vs. Time for a 600 sec release at various distances
300 mtr 600 mtr 1200 mtr 1800 mtr 2400 mtr
Exposure duration = “max. duration release”
1,200,000
Concentration [mg/m3]
600,000
Exposure duration = “max. exposure cloud”
400,000
200,000
0
0 250 500 750 1,000 1,250 1,500 1,750 2,000 2,250 2,500 2,750 3,000 3,250 3,500 3,750
Time [s] 149
TOXIC DISPERSION
Input parameters: Indoor lethality
150
FLAMMABLE DISPERSION
Input parameters: Reporting time flammable cloud
“Reporting time flammable cloud”. The explosive mass, length and width of the cloud is calculated based on…
• Time maximum area cloud → tMAC → Results at the time when cloud has reached its max. area
• Cloud is bigger in size but more diluted (less explosive mass)
• Time maximum explosive mass → tMEM → Results at the time when cloud has reached its max. explosive mass
• Cloud is smaller in size but more concentrated (more explosive mass)
151
FLAMMABLE DISPERSION
Input parameters: Reporting time flammable cloud
152
ALL DISPERSION MODELS
Output parameters: Dynamic cloud presentation
153
LIMITATIONS INTEGRAL DISPERSION MODELS
• Influence of large obstacles on concentrations can be big (not included) → Dispersion concentrations are
averaged out
• Short scale modelling requires detailed 3D definition surroundings: important CFD input = geometry
→ Typical application field of Gexcon FLACS, FLACS Fire, FLACS Risk
• However, CFD…
• High complexity, long calculation duration
• Results only valid for one wind-direction, stability-class, …
154
LIMITATIONS INTEGRAL DISPERSION MODELS
• A dispersion experiment is always only ONE realisation of the stochastic nature of the atmosphere
• Wind speed, direction and stability will vary with location, height and time:
155
LIMITATIONS INTEGRAL DISPERSION MODELS
156
EXERCISES DISPERSION:
REAL WORLD EXAMPLES.
CASE 1 & CASE 2.
157
NEW!
PLUME RISE FROM FIRES
• Model to predict
behaviour of (toxic)
smoke plumes that
occur upon a
combustion process:
• Pool fire
• Warehouse fire
• Will there be
pollutants at ground
CO2 HCl level?
HF
Soot HBr
SO2 NOx
158
PLUME RISE FROM FIRES NEW!
Modelling approach
159
PLUME RISE FROM FIRES
Inversion layer
PLUME RISE FROM FIRES NEW!
Modelling approach
Increasing altitude
the dispersion behaviour
Increasing temperature
Top of inversion
75 m
Afternoon T
50 m profile
Increasing altitude
25 m
162
PLUME RISE FROM FIRES NEW!
Limitations:
• Heat production dominates behaviour (uncertain, oxygen restricted fire?)
• No plume meandering (important at x >> 10 km)
• No deposition
163
EXERCISE PLUME RISE FROM FIRES:
CASE 3.
164
EXPLOSION MODELS IN EFFECTS
02.12.2022
EXPLOSION MODELS IN EFFECTS
Explosion
models
Also…
• Damage translation → Fraction of mortality indoors vs distance
→ Fraction of mortality outdoors vs distance
→ Eardrum damage vs distance
→ Probability that glass is broken vs distance
166
POINTS OF ATTENTION
TNT model:
• For detonation of solids
• Also used for VCE but requires equivalency factor → Less suitable for VCE.
Multi Energy model:
• For (Confined) Vapour Cloud Explosion (VCE)
BLEVE Blast model:
• For BLEVE overpressure or vessel rupture (due to BLEVE)
Gas Blast model:
• For instantaneous release of gas (both direct & delayed ignition). Simulates depressurization phenomenon.
Rupture of Vessels model:
• For failure of HP vessels
• Includes throwing range of fragments
Dust explosions are not available yet! → determination depends on materials (grain, wood, flour,…), particle size, etc.
167
TNT MODEL
Methodology
168
MULTI ENERGY MODEL
Methodology
• Results determined by
• Chemical properties
• Curve number
• % confined
169
MULTI ENERGY MODEL
Selection of blast curve (1)
• Set of 10 graphs (curve 1-10), overpressure versus distance P(x)
• Curve 1-2 → Very weak deflagration
• Curve 10 → Detonation
170
MULTI ENERGY MODEL
Selection of blast curve (2)
Curve number determines the (initial) overpressure, accounting for: Ignition strength, Obstruction & Parallel plane confinement
Blast strength Ignition strength Obstruction Parallel plane Curve
category (High / Low) (High / Low / None) (Confined / Unconfined) number
1 H H C 7 – 10
2 H H U 7 – 10 Conclusion:
3 L H C 5–7
Application of Multi Energy
4 H L C 5–7
5 H L U 4–6 model requires expert
6 H N C 4–6 judgement!
7 L H U 4–5
(Blast curve, % Confinement)
8 H N U 4–5
9 L L C 3–5
10 L L U 2–3
11 L N C 1–2
12 L N U 1
171
MULTI ENERGY MODEL
Extension with GAME relations (1)
To estimate the fraction of the cloud captured in congested area…
LFL footprint
Only small part of cloud
covers installations: e.g.
10%
The GAME model calculates % confinement and curve number based on overlap of “drifting cloud” with congestion area:
1. Define congestion area (receiver)
2. Link to flammable cloud dispersion model
172
MULTI ENERGY MODEL
Extension with GAME relations (2)
• Parameters of congestion block:
• 2D or 3D confinement → 2D (confined between parallel planes) vs 3D (confined between planes + ceiling)
• Volume Blockage Ratio (VBR) → amount of free space (not occupied by obstacles) available for expansion of a
burning cloud
• Typical obstacle diameter (Davg) → representative diameter for obstacles in congested area
173
BLEVE BLAST
• Does not include heat radiation results. For that → BLEVE Fireball model
• The BLEVE Fireball model also contains the overpressure results as calculated in the BLEVE Blast model.
174
GAS BLAST
• Reports overpressure damage, calculates 1% lethality contour and hazard distance to a threshold
overpressure level
• The model is based on the “Rupture of Vessels” model which is used where the cause of vessel rupture is
“pressure vessel burst ideal gas”.
• Does not include heat radiation results. For that → Gas Fireball model
• The Gas Fireball model also contains the overpressure results as calculated in the Gas Blast model.
175
RUPTURE OF VESSELS
• Different causes for vessel rupture depending on type of burst are included:
• Pressure vessel burst (with ideal or non-ideal gas)
• BLEVE phenomenon due to rupture of vessel containing pressurized liquefied gas
• Decomposition of materials → requires mass of decomposable chemical & heat of reaction
• Runaway reaction (with ideal or non-ideal gas)
• Internal explosion
176
OTHER VCE MODELS
177
RECEIVERS IN EFFECTS
02.12.2022
RECEIVERS
• Receiver = area that interferes with a consequence model. Can be added to end-models (i.e. fire, explosion & dispersion)
• Two types:
• Vulnerable Areas → Areas with specific vulnerability thresholds
• Congestion Areas → Congestion region for VCE evaluation (to be linked to Multi Energy model)
• IMPORTANT: Dynamic concentration presentation = YES (we need a time depending cloud location)
179
EXERCISE: DRAWING RECEIVERS (AREAS)
Drawing shapes on top of a background map
180
VULNERABLE AREAS
181
CONGESTION AREAS
• A flammable cloud will only give overpressure IF a degree of congestion/confinement occurs (Flash fire vs VCE)
• Better estimation of cloud confinement and explosive strength with definition of
• Area and height → cloud overlap and maximum enclosed volume
• Level of congestion → fixed blast strength or GAME parameters
• Used only in combination with flammable cloud dispersion models
• Results specific for area: explosive mass, blast curve strength
182
CONGESTION AREAS
Congestion area parameters & confined mass → determine Blast strength
183
EXERCISE EXPLOSION MODELS & RECEIVERS:
CASE 4: METHANE VCE
184
DAMAGE MODELS IN EFFECTS
02.12.2022
TRANSLATION FROM PHYSICAL EFFECT TO DAMAGE
The Probit function (Pr) is a measure of probability (fraction of people) to assess damage due to a physical effect:
𝐏𝐫 = 𝐀 + 𝐁 ∙ 𝐥𝐧 𝐃𝐨𝐬𝐞
Where dose can be
• Toxic dose, D = Cn ∙ t, with C in [mg/m3 or ppm]
• Heat load, D = Qn ∙ t, with Q in [W/m2]
• Pressure impulse, D = Pn ∙ t, with P in [bar or Pa] (Bevi uses 100 & 300 mbar as 2.5% & 100% lethality)
Points of attention:
• A, B, n Probit values are substance/effect specific & unit dependent !
• Accepted values can be country specific!
• Changing or adding Probit values per Chemical: stored in “user defined database”
186
TRANSLATION FROM PHYSICAL EFFECT TO DAMAGE
% 0 1 2 3 4 5 6 7 8 9
Probit = 2,67 → 1% damage 0 - 2,67 2,95 3,12 3,25 3,36 3,45 3,52 3,59 3,66
10 3,72 3,77 3,82 3,897 3,92 3,96 4,01 4,05 4,08 4,12
Probit = 5,00 → 50% damage
20 4,16 4,19 4,23 4,26 4,29 4,33 4,36 4,39 4,42 4,45
Probit = 8,09 → 99% damage
30 4,48 4,50 4,53 4,56 4,59 4,61 4,64 4,67 4,69 4,72
40 4,75 4,77 4,80 4,82 4,85 4,87 4,90 4,92 4,95 4,97
Damage is calculated with…
50 5,00 5,03 5,05 5,08 5,10 5,13 5,15 5,18 5,20 5,23
1 Pr − 5
p = ∙ 1 + erf 60 5,25 5,28 5,31 5,33 5,36 5,39 5,41 5,44 5,47 5,50
2 2
70 5,52 5,55 5,58 5,61 5,64 5,67 5,71 5,74 5,77 5,81
80 5,84 5,88 5,92 5,95 5,99 6,04 6,08 6,13 6,18 6,23
90 6,28 6,34 6,41 6,48 6,55 6,64 6,75 6,88 7,08 7,33
-- 0,0 0,1 0,3 0,3 0,4 0,5 0,6 0,7 0,8 0,9
99 7,33 7,37 7,41 7,46 7,51 7,58 7,65 7,75 7,88 8,09
187
DAMAGE RELATIONS IN EFFECTS MODELS
Heat radiation & Toxic effects
188
DAMAGE RELATIONS IN EFFECTS MODELS
Overpressure
• Pressure impulse, D = Pn ∙ t, with D in [Pa] and t in [s]. No consensus for Pressure-Damage relation.
Methods:
• Pressure Impulse Probit (Flemish region )
• Pr = -8,23 + 1,31 ∙ ln(P1 ∙ t)
• Pressure vs Lethality relation (Singapore)
• 5 psi → 3% lethality
• 7 psi → 10% lethality
• 10 psi → 50% lethality
• Threshold Pressure Level (The Netherlands)
• 300 mbar → 100% lethality (total destruction level)
• 100 mbar → 2,5% lethality
189
DAMAGE CALCULATIONS IN EFFECTS MODELS
The EFFECTS models include multiple approaches to translate from consequence effects to damage:
• Toxic exposure models
• Fraction of mortality vs distance
• Toxic dose vs distance
• Dosage indoors/outdoors for every grid location
• Overpressure models
• Fraction of mortality indoors/outdoors vs distance
• Eardrum damage vs distance
• Breaking of windows vs distance
190
DEDICATED DAMAGE MODELS
Damage models
Consequences Consequences
Conversion from Protection by Consequences
to structures to individuals
animal experiments remaining indoors to individuals
Direct effects Indirect effects
During a During a semi-
Construction Glass continuous release continuous release
fragments fragments
• Toxic damage
• Conversion animal experiments → To derive Probits (A, B, n) from LC50 (Animal type) experimental values
• Protection by remaining indoors→ Calculates lethality indoors/outdoors given an outdoor concentration
• Consequences to individuals → To calculate lethality due to toxic inhalation
192
COMBINED MODELS IN EFFECTS
02.12.2022
COMBINED MODELS
The easy way
Combined models contain the full chain of models required to calculate all possible phenomena for a specific
LoC scenario.
Combined models
G1: Instantaneous G2: Release 10 min G3: Leak G1: Instantaneous G2: Release 10 min G3: Leak
194
POINTS OF ATTENTION
Unified LOC:
• Universal model
• Detects chemical phase depending on storage conditions
• Contains all the “phase specific LOCs”
195
POINTS OF ATTENTION
Phenomena to calculate:
• Auto detect mode → EFFECTS assesses relevant phenomena based on substance properties and conditions
• User defined → Only BLEVE, only Toxic etc.
196
POINTS OF ATTENTION
• Flammable Cloud: to assess the amount of flammable mass that can potentially be involved in an explosion
• Toxic Cloud: to assess the toxic concentration of the cloud and dose received depending on the exposure duration
197
ADVANTAGES OF USING THE COMBINED MODELS
Source rate for the dispersion calculation of a two-phase release:
• Air borne spray → leads to dense gas dispersion
+
• Evaporation rate (from the liquid pool due to rain-out) → leads to neutral gas dispersion
The two dispersion calculations are shown: Pool (plume mode) vs Instantaneous (puff mode)
Calculation of the direct ignition of pool for continuous releases (G2 & G3):
• Max. size of the pool is determined by equilibrium between release rate & burn rate
198
EXERCISE COMBINED MODELS:
• Start the Unified LOC (Loss Of Containment),
• Use simple mode, click defaults (Propane, Instantaneous)
• Evaluate results
• Change Chemical to “Ammonia”: Recalculate and evaluate
199
MODELS THAT REQUIRE CUMULATION OF SOURCE RATES
Mode: Instantaneous
Gas LoC G1 2 dispersion models (Toxic cloud, Flammable cloud)
Mode: semi-continuous
Gas LoC Gas LoC G2 2 dispersion models (Toxic cloud, Flammable cloud)
Mode: semi-continuous
Gas LoC G3 2 dispersion models (Toxic cloud, Flammable cloud)
Mode: Combination
Liq gas LoC instantaneous & semi-continuous
4 dispersion models
G1
G3
Liquid LoC
Mode: Instantaneous
G1 2 dispersion models (Toxic cloud, Flammable cloud)
Liquid LoC
Liquid LoC Mode: semi-continuous
G2 2 dispersion models (Toxic cloud, Flammable cloud)
Flammable
Airborne mass cloud
Combine
Outflow Spray
Rainout
Temperature sources
Toxic cloud
Pool size
Pool-
Wind speed Evaporation rate
evap
Chemical
201
CONTINUOUS TWO-PHASE RELEASES (G2/G3)
Cumulation of source terms
mevaporation
Tcombined
Dispersion model:
Toxic Cloud or Flammable Cloud
Pool
evaporation
202
INSTANTANEOUS TWO-PHASE RELEASES (G1)
Model tree
• Dispersion simulation is based on a PUFF (instantaneous) or a PLUME (semi-continuous)
Flammable
Cloud
Instantaneous mode: PUFF
Toxic Dose
Airborne mass Cumulate
Flash
sources
Rainout
Flammable
Cloud
Pool size Pool Semi-continuous mode: PLUME
evaporation
Wind speed Toxic Dose
203
INSTANTANEOUS TWO-PHASE RELEASES (G1)
Cumulation of source terms
204
INSTANTANEOUS TWO-PHASE RELEASES (G1)
Cumulation of flammable clouds
3. Correct LEL cloud size dominating source with ratio Mcumulated / Moriginal
205
INSTANTANEOUS TWO-PHASE RELEASES (G1)
Cumulation of flammable clouds
What is the dominating cloud (at time tmac)? → In this case, instantaneous flash presents a dominating
flammable cloud.
Session 37 - Explosive mass (HGDE Instantaneous 27)
Session 37 - Explosive mass (HGDE Poolevap 31) Session 37 - Area (HGDE Instantaneous 27) Session 37 - Area (HGDE Poolevap 31)
16,000 140,000
15,000
130,000
14,000
120,000
13,000
110,000
12,000
9,000 80,000
8,000 70,000
7,000 60,000
6,000
50,000
5,000
40,000
4,000
30,000
3,000
20,000
2,000
1,000 10,000
0 0
0 50 100 150 200 250 300 350 400 0 50 100 150 200 250 300 350 400
Time [s] Time [s]
206
INSTANTANEOUS TWO-PHASE RELEASES (G1)
Cumulation of toxic clouds
Cumulate toxics:
1. Calculate toxic dose grid for both models (instantaneous & continuous dispersion)
207
INSTANTANEOUS TWO-PHASE RELEASES (G1)
Cumulation of toxic clouds
Combining → cumulation of the 2 calculated doses (instantaneous – flash vs semi-continuous – pool)
208
OBJECTIVES TRAINING EFFECTS
❑ Understand and distinguish several modes of releases, and potential phenomena occurring (which model to use for
which situation)
209
UPCOMING UPDATES (2023-2024)
Software improvements
• Import/Export tool
Model extensions
• 3D results for fire, dispersion and explosion
• Directional shielding
• Liquid jet fires
• Improvements on mixtures: water dilution, binary interaction, liquid compressibility, etc.
• Dispersion model that handles 3D terrain and mitigating measures (e.g., walls)
210
FINALIZING REMARKS
• Feedback is essential to us (either bug reports, comments on usage, or request for functionalities):
• We learn from your reactions!
• The programme improves
• You’ll be informed about updates and new releases (also see: download.gexcon.nl)
211
EFFECTS & RISKCURVES QUICKSTART TRAINING
212