Mc21 The Mad Titans Shadow Rulebook-Compressed
Mc21 The Mad Titans Shadow Rulebook-Compressed
Mc21 The Mad Titans Shadow Rulebook-Compressed
Villain Cards
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Each of the five new scenarios in this expansion BLACK ORDER . MYSTIC
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in this rulebook. EBONY MAW (1/22)
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I dentity Cards N E W RU LES
1
Additional Forms
TH W
1
TH W
1 Two pre-built player
1 AT K
decks introduce two
AT K
1 Cards with the form keyword grant your identity unique
2
DE F
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new heroes: Spectrum forms, such as Spectrum’s “energy form.” These forms
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SIZE 5 /FFG
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HIT 31A McEvoy ©
MARVEL ©
2021 FFG
1A
decklists. into them. When an identity changes their additional
11 HAN D © 2021
PO INT S McEvoy © MARVEL
Patrick
E 5 / HIT
form, it does not count against the once-per-turn limit on
Patrick
HA ND SIZ
CO M PO N E NTS
effects such as Moxie (The Mad Titan’s Shadow #17).
S PECTR U M / LEAD E R S H I P
turn unwanted aspect cards into powerful abilities.
With Warlock’s Cape and Mystic Senses on the
Spectrum can take on the properties of any form table, you will ready him and draw a card when you
of energy. She begins the game with three energy do.
form upgrades in play. When you switch into hero Warlock has access to all four aspects, but he
form, use her Energy Transformation to change into cannot include more than one copy of any aspect
the form you need. Use Gamma Blast to switch to card in his deck. As a result, his pre-built deck
her Gamma energy form and attack, or gain overkill includes many powerful cards that are unique
if you were already in Gamma energy form. Play or “Max 1 per deck.” Shuffle the Cosmic Entity
Speed of Light to change forms again and set up events, such as The Gardener and Eternity, into
your next combo. the encounter deck to potentially replace your
As a one-time leader of the Avengers, Spectrum encounter card reveal with a positive effect!
comes with an assortment of Avenger allies in Adam Warlock cards: Pip the Troll, Soul World,
the leadership aspect. With the Mighty Avengers Karmic Staff, Warlock’s Cape, Cosmic Ward (x2),
support under your control, each of these allies gets Mystic Senses (x2), Karmic Blast (x3), Cosmic
+1 THW and +1 ATK. After you have three Avenger Awareness (x2), Quantum Magic (x2)
allies on the table, play Mass Attack to deal massive
damage to the villain! Aggression cards: Marvel Boy, In-Betweener,
Magic Attack, Uppercut, Combat Training,
Spectrum cards: Gamma, Photon, Pulsar, Blue Audacity
Marvel, Energy Duplication (x2), Gamma Blast (x3),
Photon Speed (x3), Pulsar Shield (x3), Speed of Light Justice cards: Quasar, Living Tribunal, For Justice!,
(x3) Zone of Silence, Heroic Intuition, Determination
Leadership cards: Captain America, Power Man, Leadership cards: Major Victory, Eternity,
White Tiger, Kaluu, Mighty Avengers (x3), Mass Summoning Spell, Make the Call, Inspired,
Attack (x3), Moxie (x3), Band Together (x3) Innovation
Basic cards: Blade, Avengers Tower, Avengers Protection cards: Charlie-27, The Gardener, Shield
Mansion, Ready to Rumble (x3), Energy, Genius, Spell, Counter-Punch, Armored Vest, Preservation
Strength Basic cards: Martinex
Nemesis set: Radioactive Man, Reactor Meltdown, Nemesis cards: The Magus, Universal Church of
Sap Power (x2), Radioactive Blast Truth, Zealot of Truth (x2), Cosmic Inquisition
Obligation: Loss of Control Obligation: Regeneration Cycle
3
CAM PAI G N M O D E R U LE S E XPERT C A MPA IGN
Each of the scenarios in this expansion can be played For players who want an even more challenging
individually as a standalone adventure, or together campaign experience, The Mad Titan’s Shadow
with the other scenarios as part of one epic campaign. expansion comes with everything you need to play an
Campaign mode combines all five scenarios in The Mad expert campaign. The rules for this alternate play format
Titan’s Shadow expansion into one epic experience where are found on page 25.
the outcome of each game impacts the next scenario.
To complete the campaign, the players must win all five » Some setup and victory instructions are
scenarios in numerical order, starting with scenario #1 – preceded by Expert Campaign Only. Players
Ebony Maw and ending with scenario #5 – Loki. hawarMa
playing an expert campaign.
S
should ignore these instructions unless they are
To begin a campaign, the players start by choosing their
RESOURCE
heroes. Each player must use their chosen identity for
the entire campaign, but they are free to change aspects
and alter the contents of their deck following the deck Max 1 per deck.
customization rules in the Marvel Champions Rules -
"Have any of you ever tried shawarma?"
Campaign O nly Cards
Reference between scenarios. — Tony Stark
To play a scenario in campaign mode, set up the scenario
as per the normal rules of the game. Then, follow that
BASIC / CAMPAIGN (4/23)
scenario’s setup instructions in the order in which they are
Watermark Rights LTD © MARVEL © 2021 FFG 183
listed in the Campaign Instructions.
This card is Basic
When the game ends, if the players won, follow that but also Campaign
ShawarMa
scenario’s victory instructions in the order in which they RESOU RCE
O nly.
are listed in the Campaign Instructions. If the players lost, Max 1 per
"Have any of
deck.
you ever tried
shaw arma?"
they may reset the scenario and try again with no penalty.
— Tony Stark
IGN (4/23 )
BASIC / CAMPA 183
© 2021 FFG
LTD © MARVEL
Watermark Rights
C A MPA IGN LOG Cards 180–193 were created specifically for use
in The Mad Titan’s Shadow campaign. These
The campaign log found on the back cover of this
cards cannot be included in any deck unless
rulebook tracks the progress of the entire campaign. At
playing The Mad Titan’s Shadow campaign
the end of each scenario, the players record their results
and the players were directed to add them to a
by entering the required information in the campaign log.
deck by the Campaign Instructions.
A printable copy of the campaign log can be found on
our support page at:
www.fantasyflightgames.com/marvel-champions
7
SCE NAR I O #2 - TOWE R TWO MAI N SCH E M E S
D E FE N S E This scenario has two main scheme cards in play at the
same time: Stage 1B and Stage 2B. Both main schemes
Ebony Maw failed to capture the Power Stone, but in an
are active each round. Encounter cards that refer to “the
unexpected twist, it was delivered to Thanos by Loki,
main scheme” refer to both main scheme cards. Each
the God of Mischief. The outcast prince of Asgard also
main scheme gains threat during step 1 of the villain
revealed to Thanos that the Reality Stone could be found
phase, and they are each affected by any acceleration
in Avengers Tower on Earth. The Mad Titan immediately
and crisis icons in play.
ordered Corvus Glaive and Proxima Midnight, his two
most trusted generals, to attack the Avengers and seize When a someone plays a card that refers to “the main
the last Infinity Stone. Now it’s up to Earth’s mightiest scheme,” that card’s controller must choose which of the
heroes to protect the Stone, and their home, from the two schemes it is referring to. If a constant effect on a
Black Order. player card refers to “the main scheme,” that card always
refers to the scheme card with the attachment “Focused
Villain Deck: Corvus Glaive (I), Corvus Glaive (II), Proxima
Defense” attached to it.
Midnight (I), Proxima Midnight (II)
Players may thwart either main scheme on their turn.
Remove Corvus Glaive (I) and Proxima Midnight (I) and
When a player wishes to remove threat from the main
add Corvus Glaive (III) and Proxima Midnight (III) for
scheme by thwarting with a character or by a card
expert mode.
effect, that player must first choose which of the two
Main Scheme Deck: Under Siege, The Armies of Thanos main schemes to remove the threat from. For example,
Encounter Deck: Tower Defense, Armies of Titan, and if a player wishes to use For Justice! to remove three
Standard sets. (The Standard set can be found in the threat from the main scheme, that player must choose
Marvel Champions core set.) either stage 1B or stage 2B. If the player chooses stage
1B, then three threat is removed from that stage and no
The Armies of Titan set can be removed from this threat is removed from stage 2B (and vice versa).
scenario and/or added to other scenarios when using the
scenario customization rules.
TWO VI LL AI N S
This scenario has two villains: Proxima Midnight and
Corvus Glaive. Each of these villains is paired with one
of the main schemes. Stage 1B is identified as Proxima
Midnight’s scheme, and stage 2B is identified as Corvus
Glaive’s scheme. When either of the two villains schemes,
place the threat on their matching main scheme card
only. For example, when Proxima Midnight schemes,
place the threat only on stage 1B.
Because there are two villains in this scenario, it is
possible that players may not have enough dials for all
heroes and villains when playing with four players. If that
happens, players may use dice, counters, paper and
pencil, etc. to substitute for the last dial.
11
SUGGESTED PL AY ARE A FOR TOWE R D E FE N S E
1
SC H
Encounter 2
AT K Encounter
Deck BLACK ORDER.
Stage 1B Stage 2B
avEngErS towEr
6 undEr SiEgE
MAIN SCHEME
1B ENVIRONMENT
6 thE arMiES oF thanoS 2B
MAIN SCHEME
Focused
FocuSEd dEFEnSE
Defense
player phase ends, attach this card
to the other main scheme.
1 2
SCH SC H
2
1
Proxima AT K AT K
Corvus
Midnight BLACK ORDER.
Forced Interrupt: When Proxima
Midnight attacks you, choose to either deal
1 damage to Avenger’s Tower, or Proxima
BLACK ORDER.
Forced Response: After Corvus Glaive
makes an undefended attack, discard the
top card of the encounter deck → deal
Glaive
Midnight gets +2 ATK for this attack. 1 damage to Avenger’s Tower for each
boost icon () on that card.
Proxima Midnight cannot be defeated
while Corvus Glaive has any hit points Corvus Glaive cannot be defeated while
remaining. Proxima Midnight has any hit points
remaining.
TOWER DEFENSE (1/27) / HIT POINTS 9 TOWER DEFENSE (4/27) / HIT POINTS 8
Joey Vazquez © MARVEL © 2021 FFG 92 Eduardo Mello © MARVEL © 2021 FFG 95
13
SCE NAR I O #3 - THAN OS TH E I N FI N ITY GAU NTLET
The Black Order’s assault on Avengers Tower was brutal, E N COU NTE R SET
but the Avengers stood firm in the defense. The tide of
The Infinity Gauntlet is one of the most powerful
battle turned when the Guardians of the Galaxy arrived
artifacts in the Marvel universe. To represent its unique
to lift the seige. The combined forces of the Guardians
and unprecedented power, the Infinity Gauntlet has
and the Avengers was enough to drive back the armies
its own encounter set for Marvel Champions: The Card
of Thanos. Yet in the midst of that chaos, the Mad Titan
Game. This special modular set can be used in most
used the Space Stone to teleport directly into Avengers
Marvel Champions: The Card Game scenarios by using
Tower. Once inside, he seized the Reality Stone and
the following rules:
teleported back to his enormous space ship, Sanctuary.
When using the Infinity Gauntlet set in a scenario, attach
With all six Infinity Stones in his possession, it is only a
the Infinity Gauntlet attachment card to the villain during
matter of time before Thanos masters the power of the
setup. If there is more than one villain (or no villain) in
Infinity Gauntlet and wreaks havoc on the universe. You
play at the start of the game, The Infinity Gauntlet set
only have one shot at stopping him before it’s too late!
cannot be used.
Villain Deck: Thanos (I), Thanos (II)
After attaching the Infinity Gauntlet to the villain, shuffle
Remove Thanos (I) and add Thanos (III) for expert mode. the six Infinity Stone environment cards together and set
Main Scheme Deck: The Infinity Stones, Balance the them aside, facedown. This is the “Infinity Stone deck.”
Scales The Infinity Stone deck has its own discard pile. When an
Infinity Stone environment is discarded, it is placed in the
Encounter Deck: Thanos, Infinity Gauntlet, Black Order, Infinity Stone deck discard pile. If the Infinity Stone deck
Children of Thanos, and Standard sets. (The Standard set is ever empty, shuffle the Infinity Stone deck
can be found in the Marvel Champions core set.) discard pile back into the Infinity Stone deck.
The Black Order and Children of Thanos sets can be There is no built-in penalty for doing this.
removed from this scenario and/or added to other Each Infinity Stone environment has a unique Special
scenarios when using the scenario customization rules. effect that is triggered by the Infinity Gauntlet
The Infinity Gauntlet set may be used in other scenarios, when the attached villain activates. If there are no
but it is required when playing Thanos. Infinity Stone environment cards in play when the villain
activates, the Infinity Gauntlet’s ability places the top
card of the Infinity Stone deck into play instead.
VIC TORY:
» If Defensive Protocols is NOT in the victory display,
add System Shock to the campaign pool.
» If The Infinity Stones 1B was completed, record
that in the campaign log.
17
SCE NAR I O #4 - H E L A I N FI N ITE H IT PO I NTS
Against all odds, Thanos has been defeated and the In this scenario, the villain has infinite hit points (∞). A
Infinity Gauntlet wrested from his hand! The combined character with infinite hit points cannot be defeated by
power of the Guardians of the Galaxy and the Avengers taking damage. However, damage may still be dealt to
was just enough to save the universe from the Mad Titan. that character through attacks and card abilities.
The heroes all breathe a huge sigh of relief, but they
have to decide what to do with the Infinity Gauntlet. J OU R N EY TH ROU G H H E L
Tensions rise among the super-powered friends as an Hela is the Asgardian goddess of death and that makes
impassioned debate breaks out. Before the argument her nearly impossible to defeat. Without the aid of Odin
can spiral further out of control, the enigmatic Adam the All-Father of Asgard, the heroes would never be able
Warlock steps forward to offer his stewardship. His to vanquish the goddess of Hel. Unfortunately for the
unique connection to the Soul Stone makes him the heroes, Odin begins the game as a Captive attached to
ideal candidate to safeguard the Gauntlet. The gathered the main scheme. If the players want to defeat Hela, they
Avengers and Guardians agree to this, and the Gauntlet must rescue Odin first.
is entrusted to Warlock’s care.
To help bring Hela’s formidable tenacity to the game,
Relieved to have the mattered settled, the exhausted she is represented by a single double-sided villain card.
heroes move to the lounge to eat and celebrate their She begins the game on her Mystic side. When Hela
victory. After they leave, the stoic figure of Adam would be defeated, the players must resolve the Forced
Warlock is replaced by the grinning God of Mischief. Interrupt on stage 1B, Odin’s Torment: “When Hela
Loki used his magic arts to impersonate Warlock and would be defeated, if Odin is attached to this scheme,
fool the heroes into giving him the Infinity Gauntlet! discard each attachment from Hela and flip her to her
The trickster uses the power of the Gauntlet to enact the Wounded side instead.” Flipping Hela from her Mystic
final part of his plan: to usurp the Throne of Asgard from side to her Wounded side and vice versa is resolved just
Odin. He casts the All-Father down to Hel, consigning like advancing to the next villain stage: her hit points are
him to the cruel ministrations of Hela, goddess of reset and any status cards attached to Hela remain
death. Only the stalwart watchman of Asgard, Heimdall, attached.
escapes to bring news of Loki’s treachery to Avengers If the players control the Odin ally
Tower. He warns that only Odin has the power to defeat when Hela is defeated, they win
Loki and insists that the heroes journey into Hel to the game.
rescue the All-Father from Hela’s grasp.
Villain Deck: Hela (A)
Remove Hela (A) and add Hela (B) for expert mode.
Main Scheme Deck: Odin’s Torment
Encounter Deck: Hela, Legions of Hel, Frost Giants, and
Standard sets. (The Standard set can be found in the
Marvel Champions core set.)
The Legions of Hel and Frost Giants sets can be
removed from this scenario and/or added to other
scenarios when using the scenario customization rules.
VIC TORY:
» If Find the Norn Stones was defeated, add Norn
Stone to the campaign pool.
» If Retrieve Odin’s Armor is in the victory display,
add Odin to the campaign pool.
21
SCE NAR I O #5 - LO KI W I N N I N G TH E GAM E &
The heroes have defeated Hela and rescued Odin from M O DU L AR D I FFI CU LTY
the dungeons of Hel, but Loki still sits on the throne of
To win the game, the players must defeat a certain
Asgard with the Infinity Gauntlet. Heimdall can take you
number of Loki villains. Each version has Victory 1 to
to the Golden Realm, and the All-Father can offer you
indicate that it is added to the victory display when it is
some protection from Loki’s magic, but it is up to you to
defeated. When Loki is defeated, that triggers the Forced
defeat the trickster god and secure the Infinity Stones.
Interrupt on stage 1B: “When Loki is defeated, advance
Villain Deck: Loki (five different versions) to a random set-aside Loki villain.” When a new version
Main Scheme Deck: All Hail King Loki of Loki enters play, transfer all attachments, status cards,
counters, and tokens that were on the previous version of
Encounter Deck: Loki, The Infinity Gauntlet, Enchantress, Loki to the one that enters play.
Frost Giants, and Standard sets. (The Standard set can be
found in the Marvel Champions core set.) The victory condition for the scenario is written in bold on
stage 1B: “If the number of Lokis in the victory display
The Enchantress and Frost Giants sets can be removed is equal to the victory condition, the players win the
from this scenario and/or added to other scenarios game.” The number of different versions of Loki that
when using the scenario customization rules. The Infinity must be defeated is determined by the players before
Gauntlet set may be used in other scenarios, but it is the game begins. Below is the suggested number of Loki
required when playing Loki. villains that must be in the victory display for each mode
of play:
TH E G O D O F M I SCH I E F Rookie Mode – One version of Loki
Loki is the Asgardian god of mischief. To represent the Standard Mode – Two versions of Loki
trickster god’s sorcerous powers, Loki does not have
ordinary villain stages. Instead, Loki has five different Expert Mode – Three versions of Loki
stage-I villain cards. When setting up Loki’s scenario, Heroic Mode – Four versions of Loki
choose one Loki villain card at random, reveal it and put
it into play. Set the remaining four versions of Loki aside,
out of play. When the players defeat Loki, instead of
R U LE S CL AR I FI CATI O N
revealing the next villain stage, the players reveal one of Q. When the Loki villain card is swapped out for one that
the set-aside versions of Loki at random. has the stalwart keyword, what happens to any stunned
or confused status cards that were on Loki?
SWAPPI N G LO KI A. When Loki gains the stalwart keyword, discard any
stunned or confused status cards from him.
When a card effect instructs the players to “swap Loki
with a random set-aside Loki,” they should replace
the Loki card that is in play with one of the remaining
set-aside versions of Loki. This does not cause Loki to
leave play, enter play, or be revealed. Attachments and
status cards on Loki should be transferred to the new
version of Loki that was swapped in. The Loki card that
was swapped out should be set-aside with the other
remaining set-aside versions of Loki.
VIC TORY:
» Loki is defeated and the players win the
campaign! Turn the page to read the conclusion.
25
CRE D ITS M A RVEL
Expansion Design and Development: Caleb Grace Licensing Approvals: Brian Ng
Additional Design and Development: Michael Boggs To the Marvel Comics artists whose amazing work is
and Aaron Haltom featured in this game: Thank you, thank you, thank you.
FANTASY
FLIGHT
GAMES
UK: EU:
Asmodee United Kingdom Asmodee Nordics Asmodee The Netherlands
PROOF OF
© MARVEL. Fantasy Flight Games. Fantasy Flight Games, the FFG PURCHASE
Unit 6 Waterbrook Road Valseholmen 1 Vossenbeemd 51 logo, Living Card Game, LCG, and the LCG logo are ® Fantasy
Alton Hampshire, GU34 2UD, 2650 Hvidovre, Danemark 5705 CL Helmond Flight Games. Fantasy Flight Games is located at 1995 West MC21en
United Kingdom The Netherlands County Road B2, Roseville, Minnesota, 55113, USA, 651-639-1905. The Mad Titan’s
Actual components may vary from those shown. Shadow
CAMPAIGN LOG
Player Information
Player #1’s Identity: Player #2’s Identity: Player #3’s Identity: Player #4’s Identity:
Remaining hit points: Remaining hit points: Remaining hit points: Remaining hit points:
Check here if
Avengers Tower
has the Damaged
trait.
Notes
Permission granted to photocopy for personal use only. © MARVEL © 2021 FFG Campaign log also available for download at www.fantasyflightgames.com/marvel-champions