The Gentlemen's Expedition - The Hunt For The Leviathan of The Lost Cavern

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- Solution: A successful Skill test (Difficulty

10) with bonuses for relevant skills (e.g.,


Cartography, Navigation).
- Possible Combat: Encounter with a pack
of wild, mutated wolves (1d6+1 wolves,
each with 7 Stamina, 5 Skill, 1d6+2 Bite)
Mein: (1) Playful. (2) Stalking. (3) Hungry.
(4) Inquisitive. (5) Aggressive. (6)
Defensive.
Overview:
The players are members of a distinguished Part 2: The Journey to the Cavern
Gentlemen's Hunting Club embarking on an - Objective: Navigate through the jungle and
expedition to capture or kill a legendary reach the cavern entrance.
creature known as the Leviathan of the Lost - Puzzle 2: The Overgrown Path:
Cavern. The adventure is set in a Jules - The players must clear a path through
Verne-inspired universe, combining dense, thorny underbrush.
elements of Victorian exploration and - Challenge: Use tools and teamwork to
fantastical creatures. clear the path without causing injury.
- Solution: A series of Skill tests (Difficulty
Setting: 8) for cutting through vegetation, with
The adventure takes place in a remote, consequences for failure (Stamina loss from
uncharted island known for its mysterious thorns).
caverns and treacherous terrain. The - Possible Combat: Encounter with a giant,
Gentlemen's Hunting Club has received a venomous snake (12 Stamina, 6 Skill,
tip about the presence of the Leviathan, a 1d6+2 Bite, Venom: Causes 1d6 Stamina
gigantic, serpent-like creature rumored to loss if not treated). Mein: (1) Shy. (2)
dwell in the depths of the Lost Cavern. Hostile. (3) Threatening. (4) Aggressive. (5)
Aggressive. (6) Cautious.
---
Part 3: The Lost Cavern
Adventure Structure: - Objective: Enter the cavern and locate the
Leviathan.
Part 1: Arrival and Exploration - Puzzle 3: The Crystal Maze:
- Arrival at the Island: The players arrive on - The players find themselves in a maze of
the island via a steam-powered airship. reflective crystals, making navigation
- Objective: Gather information and supplies difficult.
for the journey to the Lost Cavern. - Challenge: Find the correct path through
- Puzzle 1: The Ancient Map: the maze by observing subtle differences in
- The players discover an ancient map in a the crystals.
local's hut, partially burned and missing key - Solution: A successful Luck test for each
parts. player, with one guiding the rest (Difficulty
- Challenge: Decipher the map to find the 9).
safest route to the cavern. - Possible Combat: Encounter with
cave-dwelling creatures (3 Crystal Bats,
each with 5 Stamina, 4 Skill, 1d6 Screech Adventure Notes
causing temporary blindness). Mein: (1) - The GM should adjust combat difficulty
Detached. (2) Curious. (3) Hungry. (4) and puzzle challenges based on the players'
Aggressive. (5) Tired. (6) Stationary. skill levels and creativity.
- Encourage role-playing and creative
Part 4: The Final Confrontation problem-solving throughout the adventure.
- Objective: Capture or kill the Leviathan. - Use atmospheric descriptions and vivid
- Boss Encounter: The Leviathan: imagery to enhance the Jules
- Leviathan Stats: Verne-inspired setting.
- Stamina: 30
- Skill: 9
- Attacks: 2 per round (1d6+3 Bite, 1d6+2
Tail Swipe)
- Special Ability: Regeneration (recovers
2 Stamina per round unless damaged by
fire)
- Mein: (1) Spiteful. (2) Malicious. (3)
Hateful. (4) Aggressive. (5) Predatory. (6)
Barbaric.
- Strategy: The players must use their
skills and equipment wisely to weaken the
Leviathan. They can use environmental
elements such as stalactites, fire sources,
and traps.
- Puzzle 4: The Weak Point:
- The players can discover the Leviathan's
weak point (a soft spot behind its head)
through careful observation.
- Challenge: Notice the weak point during
combat (successful Skill test, Difficulty 10).
- Solution: Exploit the weak point for critical
damage (double damage if hit).

Conclusion
- Resolution: If the players succeed in
capturing or killing the Leviathan, they gain
fame and the respect of the Gentlemen's
Hunting Club. They can also harvest
valuable materials from the creature for
scientific study and trophies.
- Failure: If the players are defeated, they
must retreat and regroup, with the option to
attempt the hunt again in the future.
11: Sir Reginald Fairweather 13: Lady Eleanor Winthrope
Background: Seasoned Explorer Background: Skilled Marksman
Skills: Skills:
- Climb (3) - Pistol Shooting (3)
- Sneak (2) - Knife Fighting (2)
- Tracking (2) - Acrobatics (2)
- Wilderness Lore (3) - Spot Hidden (3)
- Sword Fighting (2) - Etiquette (1)

Possessions: Possessions:
- Sturdy Climbing Gear - Dual Pistols (Damage: 1d6 each)
- Compass - Throwing Knives (Damage: 1d3)
- Machete (Damage: 1d6) - Binoculars
- Journal and Quill - Fine Clothing
- Water Flask - Pocket Watch

Stats: Stats:
- Stamina: 20 - Stamina: 18
- Skill: 4 - Skill: 5
- Luck: 9 - Luck: 10

--- ---

12: Professor Archibald Smythe 14: Captain Horatio Blackwood


Background: Naturalist and Expert in Exotic Background: Retired Naval Officer
Creatures Skills:
Skills: - Leadership (3)
- Knowledge (Creatures) (3) - Strategy (2)
- First Aid (2) - Navigation (3)
- Botany (2) - Sword Fighting (3)
- Identify Weak Points (2) - Intimidate (1)
- Rifle Shooting (1)
Possessions:
Possessions: - Naval Saber (Damage: 1d6+1)
- Research Notes - Spyglass
- Specimen Jars - Map Case
- Magnifying Glass - Flare Gun (Damage: 1d6, can set things on
- Field Rifle (Damage: 1d6+2) fire)
- Herbal Medicine Kit - Rations

Stats: Stats:
- Stamina: 16 - Stamina: 22
- Skill: 4 - Skill: 4
- Luck: 8 - Luck: 7

--- ---
15: Lord Edward Lancaster Character 21: Major William Ashcroft
Background: Big Game Hunter Background: Military Tactician
Skills: Skills:
- Big Game Hunting (3) - Strategy (3)
- Survival (3) - Leadership (3)
- Tracking (2) - Sword Fighting (2)
- Rifle Shooting (2) - Firearms (2)
- Intimidate (1) - Navigation (1)

Possessions: Possessions:
- Hunting Rifle (Damage: 1d6+2) - Saber (Damage: 1d6+1)
- Hunting Knife (Damage: 1d6) - Revolver (Damage: 1d6)
- Binoculars - Military Uniform
- Field Rations - Map Case
- Trophy Collection - Tactical Manuals

Stats: Stats:
- Stamina: 20 - Stamina: 22
- Skill: 5 - Skill: 6
- Luck: 8 - Luck: 7

--- ---

16: Dr. Victoria Hawthorne Character 22: Countess Isabella Devereux


Background: Renowned Physician Background: Aristocratic Adventurer
Skills: Skills:
- First Aid (3) - Diplomacy (3)
- Medicine (3) - Fencing (3)
- Herbology (2) - Acrobatics (2)
- Pistol Shooting (1) - Spot Hidden (1)
- Knowledge (Anatomy) (1) - Etiquette (1)

Possessions: Possessions:
- Medical Kit - Rapier (Damage: 1d6)
- Herbal Remedies - Elegant Clothing
- Pistol (Damage: 1d6) - Spyglass
- Surgical Tools - Jewels and Finery
- Field Journal - Personal Diary

Stats: Stats:
- Stamina: 18 - Stamina: 19
- Skill: 5 - Skill: 5
- Luck: 9 - Luck: 10

--- —
23: Mr. Percival Lockwood 25: Miss Victoria Kensington
Background: Zoologist Background: Botanist
Skills: Skills:
- Animal Handling (3) - Botany (3)
- Knowledge (Animals) (3) - Herbology (3)
- Survival (2) - Survival (2)
- Spot Hidden (1) - Knowledge (Plants) (1)
- Climb (1) - First Aid (1)

Possessions: Possessions:
- Field Journal - Herbarium
- Binoculars - Field Journal
- Tranquilizer Gun (Damage: 1d6, can sedate - Specimen Jars
animals) - Knife
- Rope - Botanical Samples
- Specimen Jars
Stats:
Stats: - Stamina: 18
- Stamina: 19 - Skill: 6
- Skill: 6 - Luck: 8
- Luck: 8

--- ---

24: Mr. Edgar Townsend 26: Miss Amelia Rutherford


Background: Engineer Background: Aviator
Skills: Skills:
- Engineering (3) - Pilot (3)
- Mechanics (3) - Navigation (3)
- Climb (1) - Mechanic (2)
- Firearms (2) - Climb (1)
- Knowledge (Physics) (1) - Spot Hidden (1)

Possessions: Possessions:
- Tool Kit - Pilot Goggles
- Blueprints - Aviator Jacket
- Revolver (Damage: 1d6) - Map
- Pocket Watch - Toolkit
- Notebook - Compass

Stats: Stats:
- Stamina: 20 - Stamina: 19
- Skill: 6 - Skill: 6
- Luck: 7 - Luck: 7

--- —
31: Mr. George Whitaker 33: Miss Jane Whitaker
Background: Inventor Background: Inventor
Skills: Skills:
- Mechanics (3) - Mechanics (3)
- Chemistry (2) - Chemistry (2)
- Engineering (2) - Engineering (2)
- Spot Hidden (1) - Spot Hidden (1)
- Negotiation (2) - Negotiation (2)

Possessions: Possessions:
- Tool Kit - Tool Kit
- Blueprints - Blueprints
- Pocket Watch - Pocket Watch
- Small Steam Engine Model - Small Steam Engine Model
- Notebook - Notebook

Stats: Stats:
- Stamina: 16 - Stamina: 16
- Skill: 5 - Skill: 5
- Luck: 8 - Luck: 8

--- ---

32: Jack Turner 34: Dr. Eleanor Winters


Background: Chimney Sweep Background: Physician
Skills: Skills:
- Climb (3) - Medicine (3)
- Sneak (2) - Surgery (3)
- Spot Hidden (2) - First Aid (2)
- Escape Artist (1) - Anatomy (2)
- Locksmith (2) - Etiquette (0)

Possessions: Possessions:
- Chimney Brushes - Medical Bag
- Ropes - Surgical Tools
- Small Crowbar - Herbal Remedies
- Lockpicks - Stethoscope
- Sooty Clothing - Medical Texts

Stats: Stats:
- Stamina: 18 - Stamina: 20
- Skill: 6 - Skill: 5
- Luck: 7 - Luck: 6

--- ---
35: Dr. Horace Benson 41: Miss Emily Thorncroft
Background: Doctor Background: Botanist
Skills: Skills:
- Medicine (3) - Botany (3)
- Surgery (3) - Herbology (2)
- First Aid (2) - Survival (2)
- Anatomy (2) - Knowledge (Plants) (2)
- Etiquette (1) - First Aid (1)

Possessions: Possessions:
- Medical Bag - Herbarium
- Surgical Tools - Field Journal
- Herbal Remedies - Specimen Jars
- Stethoscope - Knife
- Medical Texts - Botanical Samples

Stats: Stats:
- Stamina: 20 - Stamina: 18
- Skill: 5 - Skill: 5
- Luck: 6 - Luck: 8

--- ---

36: Captain Thomas Blakely 42: Miss Clara Addison


Background: Sea Captain Background: Archaeologist
Skills: Skills:
- Navigation (3) - Archaeology (3)
- Leadership (2) - History (3)
- Sword Fighting (2) - Spot Hidden (2)
- Firearms (2) - Climb (1)
- Seamanship (1) - Knowledge (Ancient Languages) (1)

Possessions: Possessions:
- Saber - Archaeological Tools
- Flintlock Pistol - Notebooks
- Compass - Lantern
- Spyglass - Rope
- Nautical Charts - Ancient Artifacts

Stats: Stats:
- Stamina: 22 - Stamina: 18
- Skill: 4 - Skill: 6
- Luck: 7 - Luck: 7

--- —
43: Mr. Arthur Greene 45: Miss Evelyn Sinclair
Background: Journalist Background: Explorer
Skills: Skills:
- Writing (3) - Survival (3)
- Research (2) - Navigation (3)
- Persuasion (2) - Climb (2)
- Sneak (1) - Spot Hidden (1)
- Photography (2) - Rifle Shooting (1)

Possessions: Possessions:
- Notebook - Hunting Rifle (Damage: 1d6+2)
- Camera - Compass
- Press Pass - Rope
- Pencil - Field Journal
- Inkwell - Rations

Stats: Stats:
- Stamina: 18 - Stamina: 20
- Skill: 6 - Skill: 4
- Luck: 8 - Luck: 7

--- ---

44: Mr. Oliver Grant 46: Miss Alice Fairfield


Background: Banker Background: Chemist
Skills: Skills:
- Accounting (3) - Chemistry (3)
- Negotiation (3) - Medicine (2)
- Persuasion (2) - Herbology (2)
- Etiquette (2) - First Aid (2)
- Intimidate (0) - Knowledge (Poisons) (1)

Possessions: Possessions:
- Ledgers - Chemistry Set
- Pen and Ink - Vials of Various Chemicals
- Fine Suit - First Aid Kit
- Pocket Watch - Herbal Samples
- Small Safe - Protective Goggles

Stats: Stats:
- Stamina: 16 - Stamina: 18
- Skill: 6 - Skill: 6
- Luck: 9 - Luck: 8

--- ---
51: Mr. William Abernathy 53: Miss Beatrice Halloway
Background: Aristocrat Background: Librarian
Skills: Skills:
- Diplomacy (3) - Research (3)
- Etiquette (3) - History (3)
- Fencing (2) - Appraise (2)
- History (2) - Etiquette (1)
- Knowledge (Politics) (1) - Knowledge (Languages) (1)

Possessions: Possessions:
- Rapier - Ancient Tome
- Elegant Clothing - Magnifying Glass
- Pocket Watch - Reading Glasses
- Signet Ring - Notebook
- Family Heirloom - Pen and Ink

Stats: Stats:
- Stamina: 18 - Stamina: 16
- Skill: 5 - Skill: 6
- Luck: 10 - Luck: 8

--- ---

52: Mr. Samuel Wainwright 54: Lady Cordelia Ravenscroft


Background: Detective Background: Noblewoman Adventurer
Skills: Skills:
- Investigation (3) - Fencing (3)
- Tracking (2) - Diplomacy (2)
- Sneak (2) - Etiquette (2)
- Intimidate (1) - Riding (2)
- Firearms (2) - Persuasion (1)

Possessions: Possessions:
- Revolver - Rapier (Damage: 1d6)
- Magnifying Glass - Elegant Clothing
- Notebook - Riding Crop
- Disguise Kit - Spyglass
- Handcuffs - Signet Ring

Stats: Stats:
- Stamina: 20 - Stamina: 17
- Skill: 5 - Skill: 4
- Luck: 7 - Luck: 9

--- ---
55: Mr. Frederick Barnaby 61: Miss Helena Forsythe
Background: Balloonist Background: Mechanic
Skills: Skills:
- Aeronautics (3) - Mechanics (3)
- Mechanics (2) - Engineering (2)
- Navigation (2) - Climb (2)
- Climb (1) - Firearms (2)
- Knowledge (Weather) (2) - Spot Hidden (1)

Possessions: Possessions:
- Hot Air Balloon - Tool Kit
- Tool Kit - Wrench
- Barometer - Revolver (Damage: 1d6)
- Map - Goggles
- Notebook - Notebook

Stats: Stats:
- Stamina: 18 - Stamina: 18
- Skill: 6 - Skill: 5
- Luck: 7 - Luck: 7

--- ---

56: Mr. Henry Blackwell 62: Dr. Rosalind Hawke


Background: Blacksmith Background: Naturalist
Skills: Skills:
- Smithing (3) - Natural History (3)
- Mechanics (2) - Animal Handling (2)
- Strength (3) - Survival (2)
- Firearms (1) - Knowledge (Plants and Animals) (2)
- Knowledge (Metallurgy) (1) - First Aid (1)

Possessions: Possessions:
- Hammer - Field Journal
- Anvil - Specimen Collection Kit
- Toolkit - Binoculars
- Revolver - Herbal Remedies
- Protective Apron - Knife

Stats: Stats:
- Stamina: 20 - Stamina: 19
- Skill: 5 - Skill: 6
- Luck: 8 - Luck: 8

--- ---
63: Mr. Louis Beaumont 65: Miss Lillian Whitby
Background: Explorer Background: Stage Magician
Skills: Skills:
- Survival (3) - Sleight of Hand (3)
- Climb (2) - Disguise (2)
- Navigation (2) - Persuasion (2)
- Wilderness Lore (1) - Escape Artist (2)
- Rifle Shooting (2) - Acting (1)

Possessions: Possessions:
- Hunting Rifle - Deck of Cards
- Machete - Disguise Kit
- Compass - Lockpicks
- Field Rations - Silk Handkerchiefs
- Notebook - Top Hat

Stats: Stats:
- Stamina: 22 - Stamina: 17
- Skill: 6 - Skill: 4
- Luck: 7 - Luck: 9

--- ---

64: Mr. Nathaniel Drake 66: Miss Eliza Montague


Background: Archaeologist Background: Photographer
Skills: Skills:
- Archaeology (3) - Photography (3)
- History (3) - Sneak (2)
- Spot Hidden (2) - Research (2)
- Climb (1) - Spot Hidden (2)
- Knowledge (Ancient Languages) (1) - Persuasion (1)

Possessions: Possessions:
- Archaeological Tools - Camera
- Notebooks - Flash Powder
- Lantern - Notebook
- Rope - Stealthy Clothing
- Ancient Artifacts - Pocket Watch

Stats: Stats:
- Stamina: 18 - Stamina: 18
- Skill: 4 - Skill: 5
- Luck: 7 - Luck: 8

--- ---

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