Learners First
Learners First
Table of Contents
How to Use this Handbook ........................................................................................ 1
Acknowledgements ................................................................................................... 3
Chapter 1: Information for Course Designers and Instructors .............................. 5
Working with Learning Outcomes ........................................................................... 5
Understanding Bloom’s Taxonomy ......................................................................... 6
Understanding Adult Learners ................................................................................ 7
Knowles’ Adult Learning Principles .............................................................................................. 7
Learning and Instructional Preferences ....................................................................................... 8
Working with Different Types of Learners .................................................................................... 8
Meeting Learners’ Needs...................................................................................... 10
Maslow’s Hierarchy of Needs..................................................................................................... 10
Creating Classroom and Virtual Learning Spaces ..................................................................... 12
Activating Participants’ Prior Knowledge ................................................................................... 21
Supporting Participants .............................................................................................................. 23
Maximizing Participant Workbook Elements .............................................................................. 25
Providing Effective Feedback..................................................................................................... 26
Guiding Review .......................................................................................................................... 28
Chapter 2: Designing Courses for Adult Learners ................................................ 31
Identifying Learning Outcomes ............................................................................. 31
Using the Outcome Verb to Make Instructional Decisions .................................... 31
Assessing Learning .............................................................................................. 33
Chapter 3: Using Best Instructional Practices ...................................................... 36
Setting the Hook ................................................................................................... 36
Sharing the “What’s in it for me?” ......................................................................... 39
Creating a Positive Relationship ........................................................................... 40
Respecting Diversity ............................................................................................. 40
Communicating Ground Rules and “Netiquette” ................................................... 41
Redefining Instructor and Learner Roles .............................................................. 42
Dealing with Difficulties ......................................................................................... 44
Difficulties with Course Content ................................................................................................. 44
Difficulties with Technology ........................................................................................................ 45
Difficulties with Challenging Personalities .................................................................................. 46
Difficulties with Virtual Learning ................................................................................................. 47
Making It Your Own .............................................................................................. 48
Customizing Your Lesson Plan .................................................................................................. 48
Step 1: Analyze Participants’ Learning Needs ........................................................................... 50
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Learners First: Creating Engaging and Interactive Learning Experiences
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Learners First: Creating Engaging and Interactive Learning Experiences
Group Discussions................................................................................................ 89
Course Format Recommendations ............................................................................................ 90
Hands-on Practice Activities ................................................................................. 91
Course Format Recommendations ............................................................................................ 94
Infographics .......................................................................................................... 94
Job Aids ................................................................................................................ 96
Journaling ............................................................................................................. 99
Course Format Recommendations .......................................................................................... 100
K-W-L Charts ...................................................................................................... 101
Course Format Recommendations .......................................................................................... 102
Lectures and Interactive Lectures ....................................................................... 103
Course Format Recommendations .......................................................................................... 105
Models ................................................................................................................ 106
Course Format Recommendations .......................................................................................... 108
Observational Activities ...................................................................................... 108
Course Format Recommendations .......................................................................................... 111
Oral Presentations .............................................................................................. 111
Problem Solving/Problem-Based Learning ......................................................... 112
Course Format Recommendations .......................................................................................... 113
Projects ............................................................................................................... 114
Quick Writes/Entrance Tickets ............................................................................ 115
Course Format Recommendations .......................................................................................... 116
Real-World Problems.......................................................................................... 117
Course Format Recommendations .......................................................................................... 119
Role Playing ....................................................................................................... 119
Course Format Recommendations .......................................................................................... 124
Rubrics ............................................................................................................... 125
Self-Questioning ................................................................................................. 127
Skimming and Scanning ..................................................................................... 128
Course Format Recommendations .......................................................................................... 129
Soliciting Participants’ Expectations ................................................................... 129
Course Format Recommendations .......................................................................................... 130
Statistics ............................................................................................................. 130
Structured Notes ................................................................................................. 132
Course Format Recommendations .......................................................................................... 134
Summarizing ....................................................................................................... 134
Course format Recommendations ........................................................................................... 135
Surveys/Interactive Polls .................................................................................... 135
Course Format Recommendations .......................................................................................... 136
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Learners First: Creating Engaging and Interactive Learning Experiences
List of Figures
Figure 1. The connection between learning outcomes and learner mastery ................................................ 5
Figure 2. Bloom's Taxonomy ........................................................................................................................ 7
Figure 3. Maslow's hierarchy of needs........................................................................................................ 11
Figure 4: Sample course webpage ............................................................................................................. 17
Figure 5: Example prior knowledge activation activity slide........................................................................ 22
Figure 6: Example scaffolded calculation worksheet .................................................................................. 24
Figure 7: Example review question slides................................................................................................... 30
Figure 8: Performance outcomes, directions, and props from “Flagger Certification Training Course” ..... 34
Figure 9: Example assessment checklist .................................................................................................... 35
Figure 10: Screenshots of the dynamic opening for “Utility Investigations” course .................................... 38
Figure 11: Link from mock incident to “Utility Investigations” course content ............................................. 38
Figure 12: Impact of not using “Utility Investigations” course training ........................................................ 39
Figure 13: WIIFM screenshot from NHI “Utility Investigations” course ....................................................... 40
Figure 14: Brainstorming prompt from "Conducting Effective Program Reviews" ...................................... 43
Figure 15: Steps for Planning an Excellent Training Session ..................................................................... 50
Figure 16: Knowledge check slide from “Sidewalk Collapse US 1 over Earman River” ............................. 53
Figure 17: Knotted rope analogy for highway station numbering ............................................................... 60
Figure 18: “NEPA Impacts” anticipation guide ............................................................................................ 61
Figure 19: Centerline stationing assessment checklist ............................................................................... 63
Figure 20: Post-tensioning tendon installation and grouting concept map ................................................. 70
Figure 21: Coffee mugs used as a concrete example ................................................................................ 72
Figure 22: Slides relating cylinder volume to drilled shaft capacity from “Drilled Shaft Volume,”.............. 73
Figure 23: Learning outcomes from “Accelerated Bridge Construction” ..................................................... 74
Figure 24: Demonstration explanation slide from “Drilled Shaft Volume” ................................................... 78
Figure 25: BINGO card for “Steel Bridge Inspection” ................................................................................. 83
Figure 26: Looking Around game ................................................................................................................ 85
Figure 27: Bridge construction technique T-chart graphic organizer .......................................................... 86
Figure 28: Attribute matrix for intersection types ........................................................................................ 87
Figure 29: Underwater bridge inspection procedure flow chart .................................................................. 88
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Learners First: Creating Engaging and Interactive Learning Experiences
List of Tables
Table 1: Classroom Layout Options ............................................................................................................ 14
Table 2. Common Action Verbs Used in Learning Outcomes .................................................................... 31
Table 3: WCT Engagement Techniques ..................................................................................................... 47
Table 4: Seven Steps for Planning a Lesson .............................................................................................. 55
Table 5: Job Aid Options ............................................................................................................................. 96
Table 6: “Instructor Development Course” Grading Scheme.................................................................... 125
Table 7: Example Structured Notes Formats ............................................................................................ 132
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Learners First: Creating Engaging and Interactive Learning Experiences How to Use this Handbook
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Learners First: Creating Engaging and Interactive Learning Experiences How to Use this Handbook
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Learners First: Creating Engaging and Interactive Learning Experiences Acknowledgements
Acknowledgements
Thank you to all the NHI “Instructor Development Course” participants who generously
shared their final training presentation materials. Their slides, handouts, activities, and
assessments, and other materials provided many of the transportation-related examples
in this publication.
◼ Abdalla Abdelmoez
◼ Brett Sposito
◼ Brigitte Mandel
◼ Chris DiPalma
◼ Dan Sant Anselmo
◼ David Cornish
◼ David Cox
◼ David Lamb
◼ David Wright
◼ Don Dwyer
◼ Douglas Whittaker
◼ Eddie Curtis
◼ Edgard Baltodano
◼ Edward Woolford
◼ Emily Wilder
◼ Greg Doyle
◼ Ian Kiwan
◼ Jamal Elkaissi
◼ Jeff Jasper
◼ Jonathan McDade
◼ Jon-Paul Kohler
◼ Marvin Ta
◼ Michael Hughes
◼ Mignon Whitted
◼ Mike Ergler
◼ Noel Mehlo
◼ Olivia Phelps
◼ Patrick Kane
◼ Ray Murphy
◼ Richard Kerr
◼ Steve Miller
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Learners First: Creating Engaging and Interactive Learning Experiences Acknowledgements
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Learners First: Creating Engaging and Interactive Learning Experiences Chapter 1: Information for Course Designers and Instructors
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Learners First: Creating Engaging and Interactive Learning Experiences Chapter 1: Information for Course Designers and Instructors
Example
Learning outcomes for a lesson on underwater bridge inspection frequencies.
At the end of this lesson, you will be able to:
◼ Identify the National Bridge Inspection Standards (NBIS) inspection frequencies
for above water bridge inspections
◼ Identify the NBIS inspection frequencies for underwater bridge inspections
◼ Explain the difference between the NBIS and the National Bridge Inventory
(NBI)
◼ Estimate the scour undermining of an example bridge
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Learners First: Creating Engaging and Interactive Learning Experiences Chapter 1: Information for Course Designers and Instructors
Use Bloom’s Taxonomy to see how lower-level thinking skills are used to support
higher-level skills later in the course. Bloom’s Taxonomy can be used as a guide to
selecting appropriate instructional strategies and aligning the questions and activities
with the learning outcomes.
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Learners First: Creating Engaging and Interactive Learning Experiences Chapter 1: Information for Course Designers and Instructors
need help connecting it to new information. Explain how participants can use the
training to improve their lives or jobs, and create a supportive learning environment, so
participants will be less anxious about making mistakes when trying something new.
For more information on meeting the needs of adult learners, you can refer to the
following NHI publications:
◼ The Circle of Learning,
https://www.nhi.fhwa.dot.gov/resources/docs/circle_of_learning.pdf
◼ Adult Learning Considerations,
https://www.nhi.fhwa.dot.gov/resources/docs/adult_learning.pdf
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Learners First: Creating Engaging and Interactive Learning Experiences Chapter 1: Information for Course Designers and Instructors
The participants in any course will likely include a mix of these types of learners. It is
important that you, as their instructor, understand how each group prefers to engage
with the content and which activities are most fulfilling to them.
Activists
Have you had participants who seemed disinterested in the lecture and immediately
started looking ahead in their workbook? Or began exploring the software or the
equipment before instructions are finished? These people are what Honey and Mumford
called “activists.” They want to learn by doing and are willing to experiment and fail as
they figure it out on their own. They aren’t interested in abstract concepts or how-to
manuals. They just want to get involved now.
Suggested Activities
Here are some activities that can help satisfy the activists’ need for rich personal
engagement:
◼ Brainstorming
◼ Problem Solving/Problem-Based Learning
◼ Group Discussions
◼ Role Playing
◼ Hands-on Practice Activities
Theorists
Do you find that some participants tend to question everything? Are they interested in
the research behind the concepts or theories? Do they like to work logically through a
process? Do they prefer to have a model or system to follow? Are they uncomfortable
with ambiguity and ill-defined problems? These are what Honey and Mumford called the
“theorists.” They aren’t interested in creative assignments; they prefer structured
activities where they can analyze and synthesize information. They like activities that
allow them to work with statistics or to compile evidence to answer their questions. Here
are some activities that meet the “theorists” need for structure and data.
Suggested Activities
◼ Models
◼ Statistics
◼ Background Information
◼ Theories
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Learners First: Creating Engaging and Interactive Learning Experiences Chapter 1: Information for Course Designers and Instructors
Pragmatists
You may notice some participants need to know the relevance of abstract concepts or
theories to their lives. They want you to provide examples and will often ask for them.
They require clear information up front about how they are going to be assessed. These
participants are what Honey and Mumford call the “pragmatists.” They need to see how
they can put their learning into practice. They like activities where they can experiment
and try out new ideas, theories, and techniques in realistic scenarios.
Suggested Activities
◼ Group Discusions
◼ Theoretical Applications, see Theories
◼ Case Studies
◼ Problem Solving/Problem-Based Learning
◼ Action Plans
Reflectors
You may observe that some participants step back while others in the class participate
in a demonstration. Are they happy to take notes for their group? Or, do they ask for
additional sources of information on the topics discussed in class? These participants
are what Honey and Mumford call the “reflectors.” They prefer to gather data by reading
and observing others in action and reflect on what they have learned before they come
to a conclusion. They liked to be well prepared before joining in an activity and are often
uncomfortable when asked to take the leader role. Reflectors appreciate activities
where they can observe or obtain multiple perspectives on an idea.
Suggested Activities
◼ Think-Pair-Share
◼ Observational Activities
◼ Feedback—Peer or Instructor
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Learners First: Creating Engaging and Interactive Learning Experiences Chapter 1: Information for Course Designers and Instructors
achievement and gaining the respect of those around them. Only after all those needs
are fulfilled can they focus on self-actualization, or achieving their highest potential,
through professional growth, education, or other enrichment.
Offer to meet with participants privately so they can share their concerns and so you
can come up with ways to address them.
It is important to recognize and address participants’ social needs, for example:
◼ Are they among strangers?
◼ Are they seated with their supervisors or managers?
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Learners First: Creating Engaging and Interactive Learning Experiences Chapter 1: Information for Course Designers and Instructors
Icebreakers, team building activities, and temporarily mixing up groups and partners can
provide opportunities for participants to work collaboratively with different people and
become more comfortable with each other.
Participants’ self-esteem needs must be met as well, for example:
◼ Do they think they are in the right course for their needs?
◼ Are they different from other participants in terms of experience, age, culture, or
gender?
◼ Is someone dominating the conversations?
Collaborating with the participants in class to set and enforce ground rules will set clear
expectations for behavior. By partnering more experienced participants with novices,
the experts are given a role to play in the classroom while providing support that less
experienced learners need.
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Learners First: Creating Engaging and Interactive Learning Experiences Chapter 1: Information for Course Designers and Instructors
Classroom Layouts
When choosing a room layout, consider the following factors:
◼ Room size: The room should accommodate the number of participants
comfortably. If the room is large, you can move the tables closer to one another
and closer to the front of the room.
◼ Training requirements: If you expect participants to take notes, work in small
groups, or perform role plays, make sure they have the room to do so. Will they
work individually, frequently confer with a partner, or have small group
discussions? What seating arrangement will support the type(s) of learning?
◼ Accessibility: Leave at least 36 inches between rows of chairs to create aisles
wide enough for participants with mobility issues to maneuver. Check the
position of all chairs to ensure that all participants have an unobstructed view of
you and the projection screen. Make sure that they do not need to twist around
to see the screen and then twist back again to take notes or talk with their
tablemates. Make sure that extension cords and cables do not present tripping
hazards.
◼ Lighting: Make sure there is adequate lighting for reading and taking notes.
Close window blinds and adjust lighting configurations to minimize glare on the
screen. You may need to adjust the lights as the day progresses and conditions
change.
◼ Whiteboards and wall space: Some classrooms and video and web
conference platforms have whiteboards that you can use to record key points
or valuable information for participants to reference throughout the course.
Also, look to see if there is any space you can use to hang chart paper or easel
pad sheets for reference. Be sure to leave at least 6 inches of space at the
bottom, and hang any visual aid high enough so that people on the other side
of the room can read everything that is written on it.
◼ Climate control: It is impossible to find the perfect temperature for every
individual, but you need to be aware of how the room responds to thermostat
changes. Is the room cool in the morning but heats up because of afternoon
sun? Is there a noisy fan that makes it hard for participants to hear when it
turns on? Let participants know about known changes in advance and tell them
that the efforts that will be made to accommodate their learning needs.
◼ Audio: Is a microphone needed for the participants to hear the instructor? Is
there one to provide to participants for group report outs or question and
answer sessions? Will participants need headphones and microphones to
participate in the web conference training or virtual training?
There are many different types of classroom layouts (or seating arrangements). Table 1
displays some of the most common classroom layout options along with the pros and
cons of each of them.
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Learners First: Creating Engaging and Interactive Learning Experiences Chapter 1: Information for Course Designers and Instructors
Layout Description
Partner Groups—Arrange small tables in a
row with two seats per desk, facing the
instructor. More intimate than traditional
classroom layout. Good for hands-on work and
note taking. Facilitates partner discussions.
Small groups can be formed by pairs turning
and talking to the partners behind them. Easy
for instructor to observe and listen to
participants as they work together.
U-shape—Move tables to create a large U-
shape. Place chairs on the outside. The open
space in the middle provides room for the
instructor to walk and pass out handouts or to
place a low table for the projection system. This
layout allows participants to see both the
instructor and all their peers at the same time.
Plenty of room for note taking. Easy to break
the group into two or three small groups for
discussions. Harder to arrange a small group
discussion with participants from more than one
side of the U. If sides of the U are long, it can
be hard for participants at opposite ends to
make eye contact.
Conference—Similar to the U-shape, tables
are placed to make one long rectangle or
square and chairs are placed along three sides.
Participants have good visibility of instructor,
peers, and visuals. Sometimes there is limited
space for demonstrations or role play in front,
or to move behind chairs. Like with a U-shape,
easy to form groups along one side of the
joined tables. More difficult to hold discussions
across the joined tables.
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Learners First: Creating Engaging and Interactive Learning Experiences Chapter 1: Information for Course Designers and Instructors
Layout Description
Clusters—Four to six seats are arranged
around one half of round tables or tables
grouped to form small squares or rectangles.
This prevents participants from having their
backs to the instructor. This arrangement
promotes teamwork and facilitates discussions.
Best for courses where the majority of the
content will be delivered through small group
work. Easy for instructor to walk around and
monitor discussions.
V-shape or herringbone—Tables are
arranged in diagonal rows on either side of a
classroom. Two to five chairs are placed at
each table so that all seats face or are at right
angles to the instructor. Good for note taking
and partner work or small group work. Easy for
instructors to walk around and listen to
discussions. Effective for computer training as it
allows the instructor to see all participants and
move through the aisles.
Traditional classroom—Create long rows of
tables with chairs on one side facing the
instructor. Provides all participants with an
unobstructed view of the visuals. Good for
lectures and interactive lectures. Although
participants can turn and talk to a partner or
person behind them, is not conducive for small
group discussions.
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Learners First: Creating Engaging and Interactive Learning Experiences Chapter 1: Information for Course Designers and Instructors
There are other times when you may want to make a permanent change in participants’
seats (due to personality conflicts, physical accommodations, etc.) and you can re-
assign seats for all participants or shift one person from each table at the start of each
activity. For virtual instructor-led and web conference deliveries, you can change the
composition of participant breakout groups.
Online Course Web Pages
The virtual interface created for an online course can play a large role in usability and
student success. Most learning platforms and course development apps provide
templates that provide design options. No matter which design you choose, the location
of reading materials, assignments, tasks, collaborative opportunities, etc., should be
consistent and easy to find. You can create a course overview or home page that lists
all required readings, tasks and assignments, and their due dates. Some development
apps allow you to insert links directly to reading materials, assignments, and rubrics.
You can keep participants engaged by posting weekly announcements about due dates
or highlights of upcoming assignments. Adding instructor photos or videos and asking
participants to upload their photos also can help everyone associate a face with a
name. Course websites can offer many ways for participants to collaborate, including
emails, discussion boards, video conferencing, group phone calls, etc. Participants can
also create and post wikis, blogs and podcasts to engage their peers and demonstrate
their learning. Figure 4 shows a sample course webpage that provides a thumbnail
photo of the instructor, links to assignments, class discussion board, classmate
information, course files, collaboration platforms, etc.
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Learners First: Creating Engaging and Interactive Learning Experiences Chapter 1: Information for Course Designers and Instructors
Example
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Learners First: Creating Engaging and Interactive Learning Experiences Chapter 1: Information for Course Designers and Instructors
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Learners First: Creating Engaging and Interactive Learning Experiences Chapter 1: Information for Course Designers and Instructors
Research the features and technology tools available in the conference platform. Plan
interactions in advance, such as discussion questions, poll questions and response
options, assigning participants to small groups, etc., and set them up in the meeting
space before the course begins. Sometimes it is easier to manage a web or video
conference if a host or facilitator posts poll questions, reviews and answers participant
questions, sets timers, troubleshoots technical issues, etc., while you focus on
presenting the training.
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Learners First: Creating Engaging and Interactive Learning Experiences Chapter 1: Information for Course Designers and Instructors
Instructions
To run an effective web or video training conference:
1. Plan how you will incorporate the available technologies into the conference,
such as video clips, poll or survey questions, question and answer chats, small
group breakouts, collaborative documents or whiteboards, etc.
2. Create a one-page, timed agenda.
3. Gather all presentation and content materials and make sure they will appear
and function as intended.
4. If it is a web conference, create a slide that will appear when participants log in
so that they know they're at the right meeting site.
5. Plan to post a chat question for participants to answer while they are waiting for
the conference to begin that will give you an idea of their prior knowledge.
6. In the email invitation to participants include the link and access code, attach
any advance materials, and provide instructions on how they should prepare for
the conference. Including a link to an online pre-course survey to gather
feedback on participants’ background and expectations for the course is also
helpful.
7. Prepare another survey to gather feedback from participants after the
conference.
8. Practice! Run through the presentation using the moderator tools until to
practice posting questions, share your screen, switch to a different breakout
room, or review poll results. If there is a facilitator, practice with that person so
transitions are smooth.
9. Based on practice runs, make changes to the agenda, interactions, and/or
materials.
10. Conduct a dry run. Unlike a practice run, you will teach the entire course just
like you would during actual training.
11. Open the conferencing software at least 30 minutes before the meeting is
scheduled to start. Be sure all the links and content are working properly.
12. Send an email to participants, thanking them and asking them to complete the
post-course survey. Use the survey results to improve future web or video
conferences.
Refer to Surveys/Interactive Polls and Word Clouds/Interactive Polls for ideas on ways
to use interactive polls during a web conference course.
Refer to Group Discussions for more information on using small group discussions in a
web conference course.
For more information on classroom layouts, check out NHI’s Circle of Learning,
https://www.nhi.fhwa.dot.gov/resources/docs/circle_of_learning.pdf. For more
information on NHI’s web conference standards, refer to the NHI Web-conference
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Learners First: Creating Engaging and Interactive Learning Experiences Chapter 1: Information for Course Designers and Instructors
Example
Jonathan McDade created a matching activity for his NHI “Instructor Development
Course” training presentation, “Risk-Based Stewardship and Oversight.” The
activity was designed to activate participants’ prior knowledge. It also gave him an
idea of how familiar participants were with basic stewardship and oversight
terminology. Figure 5 displays the matching activity slide.
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Learners First: Creating Engaging and Interactive Learning Experiences Chapter 1: Information for Course Designers and Instructors
Supporting Participants
The primary role as an instructor is to bridge the gap between what the participants
currently know and what they are expected to do at the end of the training session. To
do that, you will need to move them step-by-step toward a deeper understanding. At the
end of the training, participants should be able to perform the skill, task, or behavior
independently. It is helpful is for participants who are new to the topic or skill to receive
a little extra help. This help is sometimes referred to as “scaffolding.” Like the framework
used to support a building under construction, instructional scaffolding is meant to
provide temporary assistance to learners as they grow more competent in their ability to
perform independently. In the scaffolding process, the instructor systematically gives
participants the chance to acquire the necessary skills incrementally. Participants can
practice and receive feedback that reinforces their learning. As participants become
more independent, the instructor gradually removes the “supports.” This process is
sometimes referred to as “crawl, walk, run.” There are many instructional strategies and
techniques you can use to scaffold participant learning.
However, there are some downsides to scaffolding. It takes time to plan and implement
scaffolding activities. It can be difficult to find the appropriate scaffold to meet the needs
of all participants in the class. And it is not always clear when participants are able to
work independently and no longer need the scaffolding.
Some common scaffolding strategies include the following:
◼ Clearly make connections to knowledge and skills that participants learned in a
previous lesson. Refer to Step 3: Plan Your Opening for ideas on creating links
during a lesson introduction and Activating Participants’ Prior Knowledge for a
list of effective activities.
◼ Break a lesson into mini-lessons that allow participants to master easier skills
first before moving onto more complex skills. Check for comprehension
between each mini-lesson.
◼ Present multiple opportunities for participants to engage with the material. For
example, you can orally describe the concept, show a video clip, and ask
participants to sketch a diagram or write a descriptions of how they would apply
the concept on the job. Using these or similar methods helps participants to
interact aurally, visually, and kinesthetically with the content.
◼ Provide participants with a high-quality example of what they are going to be
asked to complete. Explain the features of the assignment and what makes the
example exemplary. You can also model a process so participants can see
how it is performed before they try it themselves.
◼ Clearly explain the purpose of an activity, provide step-by-step instructions, and
supply the rubric, checklist, or other scoring tool that will be used to evaluate
participants’ work. When participants understand the relevance of an
assignment and how they will be assessed they will be more motivated to
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Learners First: Creating Engaging and Interactive Learning Experiences Chapter 1: Information for Course Designers and Instructors
achieve the learning goal. Refer to Assessing Learning for more information on
assessment tools.
Other instructional tools you can use to support participants’ learning are:
◼ Analogies
◼ Case Studies
◼ Concrete Examples
◼ Cooperative and Collaborative Learning
◼ Games
◼ Graphic Organizers
◼ Infographics
◼ Job Aids
◼ K-W-L Charts
◼ Models
◼ Role Playing
◼ Visual Aids
◼ Worked Examples
Example
As part of his NHI “Instructor Development Course” training presentation on
“Global Girder Stability,” Douglas Whittaker created scaffolded worksheets (figure
6) to help participants understand how length impacts the stability of a girder. He
provided the equation to calculate girder stability and the variables for two girders
of different length. A second sheet provided the same equations with boxes to
enter the data for the two girders. By providing the equation, participants could
focus on calculating the impact of a change in length—which was the intended
outcome for the lesson.
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Learners First: Creating Engaging and Interactive Learning Experiences Chapter 1: Information for Course Designers and Instructors
Return to Games
Return to How can I best meet participants’ learning needs?
Return to Job Aids
Return to Step 3: Plan Your Opening
Return to Worked Examples
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Learners First: Creating Engaging and Interactive Learning Experiences Chapter 1: Information for Course Designers and Instructors
◼ Structured Notes
◼ Summarizing
Familiarize yourself with the features of the course’s participant workbook. Plan how
participants can engage with their workbooks at key times during the lesson.
Participants won’t take advantage of all the benefits their participant workbooks provide
unless they are directed to do so.
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Learners First: Creating Engaging and Interactive Learning Experiences Chapter 1: Information for Course Designers and Instructors
Peer feedback can be as effective as instructor feedback. Participants all have different
perspectives and their feedback can supplement feedback from the instructor. Peer
feedback can have another advantage. Sometimes receiving feedback from a peer can
be less intimidating than receiving it from an instructor.
However, you need to manage peer feedback well. You need to train participants to
observe and objectively measure peer performance based on clearly defined standards.
They also need to be trained to provide specific details in their comments. As with
instructor-delivered feedback, peer feedback should include comments both about what
participants did well and suggestions for improvement. To help participants to be
receptive to feedback, explain that their role is to listen and not try to justify any choices
or actions.
Instructions
How to provide guidance on peer feedback:
1. Explain the purpose of peer feedback.
2. Emphasize that feedback should be objective, not personal.
3. Describe participants’ responsibilities during the observation process.
4. Explain that positive feedback will be delivered first and suggestions for
improvement will be shared afterward.
5. Share a peer assessment tool that details performance criteria.
6. Ask participants if they have any questions about the feedback procedure.
7. Remind participants that, when it is their turn to receive feedback, they are to
listen and not try to justify their choices or actions.
8. Once participants have gathered observational data on a peer’s performance,
ask for one or two volunteers to provide feedback.
9. Prompt the volunteers to first provide positive feedback and then provide
constructive feedback.
10. Ask all participants to share their completed assessment tool with comments
with the performer.
11. Continue the observation and feedback activity for the next participant.
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Learners First: Creating Engaging and Interactive Learning Experiences Chapter 1: Information for Course Designers and Instructors
Example
Every few years, the FHWA Discipline Council conducts peer reviews. The
disciplines represent 22 technical fields including construction, safety,
environment, human resources, etc. The peer review assessments evaluate the
health of the discipline—identify its areas of strength, challenge, and
improvement—and any best practices or lessons learned that should be
implemented by all disciplines. The peer assessments feature a rating system and
data collection form. To provide a wide perspective, representatives from the
disciplines are assigned the roles of both reviewers and receivers so they are
exposed to the practices of at least two other disciplines. Peer reviews can be
conducted virtually using SharePoint Online and MS Teams platforms. The FHWA
Discipline Council uses the results from the peer reviews to inform its action plan
and strengthen its overall Discipline Support System.
Guiding Review
Review activities clarify and highlight key points for participants. You can plan review
activities during or at the end of a lesson or unit. These reminders help overcome
participants’ natural tendency to forget what they have learned. Research has shown it
can up to seven exposures before people can consistently recall a message. To ensure
the training sinks in, you need to regularly incorporate review into the lessons. A good
rule of thumb is to build in some type of review activity every 15-20 minutes.
Some review should focus on recalling important details but you should spend more
time getting participants to explain how they plan apply their new knowledge. See Step
5: Plan for Knowledge Checks for more information on recall and application questions.
You can ask review questions orally or print them on a handout. If you ask for written
responses, you will need to give participants some time to think and compose their
responses. Reinforce the content by sharing the correct answers at the end of the
activity.
Instructions
To conduct an effective oral review session:
1. Identify topics that support the learning outcomes you want to reinforce.
2. Write questions to elicit the level of information required by the outcome and
also the answers.
3. Announce the oral review. Explain that participants will be able to share their
answers out loud and will not need to write anything down.
4. Pose the questions to the whole group, half of the room, or to a table group.
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5. If an answer is incomplete, ask if there is anyone else who can provide more
details.
6. At the end of the review, provide participants with a copy of the questions and
answers you created earlier.
7. End the review by asking, “What other questions do you have on the topic?”
To conduct a written review after a significant amount of new content has been covered:
1. Identify topics or concepts that support the learning outcomes you want to
reinforce.
2. Write questions to elicit the level of information required by the outcome and
also some expected answers.
3. Create a review handout with the questions and room for participants to write
their responses.
4. Announce the written review and tell participants the amount of time they will
have to answer the questions (typically 10-20 minutes).
5. When the allowed time is up, go over the answers while you display a slide or
slides with the questions and the answers. Encourage participants to add to
their notes or correct their answers.
6. End the review by asking, “What are your questions on this topic?”
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Example
For his NHI “Instructor Development Course” training presentation, “Sidewalk
Collapse US 1 over Earman River,” Richard Kerr created a True/False review
question slide (figure 7) that used animation to display the correct answers.
Figure 7: Review question slides from “Sidewalk Collapse US 1 over Earman River”
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Arrange Apply
Classify Choose
Compare Construct
Define Create
Describe Defend
Explain Demonstrate
Identify Derive
Label Diagram
List Differentiate
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Locate Illustrate
Match Interpret
Name Measure
Outline Operate
Relate Organize
Replace Perform
Report Set up
Restate Solve
Select Test
Sequence Translate
State Use
Summarize
Source: NHI (2018).
If a learning outcome begins with a recall verb like “explain,” such as in “Explain how
dimensional variables affect global buckling capacity,” it suggests that the instructor
should provide an explanation of the equation used to compute global buckling capacity
and provide an opportunity for participants to substitute different variables to see the
impact on the results. Then, participants should have an opportunity to discuss their
findings with a partner or table group.
However, if the learning outcome begins with an application verb like “demonstrate,”
such as in “Demonstrate how dimensional variables affect global buckling capacity,” it
suggests a very different learning experience for participants. To demonstrate how
changing the variables affects the equation results, participants would have to have
access to 3D modeling software or other simulation method.
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◼ What assessment activity will give them the opportunity to demonstrate their
learning?
Review the lesson plan in the instructor guide and make notes where you think
you need to add a discussion, practice opportunity, or other engagement activity to
best support the participants’ needs.
Assessing Learning
The final step in the training process is the assessment or evaluation of participant
learning. Assessments measure and document participants’ acquisition of skills and
knowledge. To measure the effectiveness of the training, some courses supply a pre-
course assessment. The pre-test results create a baseline. Any improvements
participants show on their post-course assessment scores are a direct result of the
training they received.
Assessments should not be an afterthought in course design and delivery. To
accurately measure training effectiveness, assessments need to be aligned with the
course learning outcomes. Once the learning outcomes are identified, it is good practice
to outline the assessment technique most appropriate to measure their mastery. Then,
design instructional and practice activities so participants can successfully complete the
assessments. See Using the Outcome Verb to Make Instructional Decisions.
The traditional multiple-choice final exam is the most used assessment tool. However,
there are several other options that might be better suited to measure the skills, tasks,
and behaviors expected in the learning outcomes:
◼ Assessment Checklists
◼ Case Studies
◼ Concept Maps
◼ Oral Presentations
◼ Rubrics
◼ Test Questions
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Example
A multiple-choice test would not be the best way to measure achievement of the
learning outcomes for the Arizona Department of Transportation “Flagger
Certification Training Course.” A performance assessment is a better option. An
assessment checklist or rubric can be used to document participants’ motions
during the assessment activity. During his NHI “Instructor Development Course”
training presentation, Edgard Baltodano provided props (paper copies of the
Slow/Stop paddle) so participants could demonstrate the motions while he
observed the sequence and clarity of the gestures.
Figure 8 shows slides from his training presentation and the mockup paddle props
he provided. Figure 9 displays an example assessment checklist for the activity.
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Date:
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Example
Figure 10 displays the hook for the NHI “Utility Investigations” web-based training
course. A TV news reporter announces that road construction crews have severed
a buried cable, causing a wide spread power outage. The next screenshot (figure
11) relates the factors that caused the mock incident to the purpose of the course.
A compelling diagram (figure 12) shows what happens if information from the
course is not applied during construction planning.
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Figure 11: Slide showing link from mock incident to “Utility Investigations” course content
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Figure 12: Illustration showing impact of not using “Utility Investigations” course training
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Example
The course overview in the NHI “Utility Investigations” course provides a clear link
between the course learning outcomes and the benefit to learners (figure 13).
Respecting Diversity
Course participants bring a wide range of characteristics, backgrounds, and
experiences to the classroom. It is the instructor’s responsibility to respect participants’
differences and create an inclusive environment that meets the communication needs of
all members of the class. Introductions, icebreakers, and team-building activities can
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It is critical to be aware of these factors because they affect both the instructor and the
course participants and they impact interpersonal relations in the class.
The lack of face-to-face interaction in an online course can sometimes result in a sense
of anonymity. To encourage courteous and respectful online dialogues between
participants and instructors, it is necessary to address the challenges of communicating
without body language and verbal cues. If you are instructing an online course, it is
important to publish and enforce “netiquette,” which refers to a list of expectations for
social and academic behavior and writing style for online participants.
Here are some examples of netiquette ground rules:
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Example
A brainstorming session is a fast and easy way to encourage participants to link
new learning to existing knowledge. In his NHI “Instructor Development Course”
training presentation, “Conducting Effective Program Reviews,” Jon-Paul Kohler
displayed this slide (figure 14) and asked table groups to brainstorm answers to
the question, “Why are objectives critical to a good review?” Kohler distributed
index cards so participants could record their ideas. After allowing time for small
group discussion, he called on one group to report their answers. He then added
onto participants’ prior experiences with the following explanation:
“There is a logical relationship among objectives, observations, and
recommendations. The review objectives focus the review and tie it all together.
Everything about the review can be traced back to the objectives and they are vital
for a review in establishing logic, structure, and meaning.”
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For more ideas on ways to help participants link new information to their existing
knowledge, refer to Activating Participants’ Prior Knowledge.
Online learning presents unique challenges, and the instructor’s role in this setting
expands to meet participants’ technological and learning needs. In an online course, the
participant accesses and consumes the new information. The instructor’s role can be to
create discussions among participants on the critical concepts, principles, and skills.
The instructor also must work hard to create a sense of class community, so
participants are comfortable working together and sharing their thoughts online. Student
introductions, group work assignments, and netiquette expectations can meet the social
and psychological needs of participants. Like in a face-to-face classroom setting, online
instructors manage the online classroom. It is also the instructor’s role to make sure
participants can use the features of the learning management system, including the
online discussion tools and any software required for the course. Instructors often share
“how-to” guides and instructions as part of pre-course reading assignments, along with
technical support resources.
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chart to start the activity. Then ask participants if they have any other rules they
would like to add. Post the rules in a visible spot in the room (or in the Notes pod
in Adobe Connect) and refer to them if you observe any behavior that violates
those rules.
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instructor can survey the group on their training and experience. Using the information
gathered, the instructor can then decide if it is necessary to present the information,
skim over it quickly, or provide it as a handout for reference. The beginning of the
course is the best time to gather information about participants’ general knowledge. The
start of a lesson is a good time to ascertain their background knowledge of key
concepts or topics. Write questions to elicit that information from participants. Think of
different ways to gather that information, for example, an oral survey with a show of
hands, a brainstorming session, or another method. For more information on gauging
participants’ prior knowledge, refer to Quick Writes/Entrance Tickets,
Surveys/Interactive Polls, and Activating Participants’ Prior Knowledge.
How can I best meet participants’ learning needs?
If the class features a mix of experienced and novice learners, an instructor has a
couple of instructional choices. If the majority of learners are experienced, the instructor
can discreetly ask for mentors to assist their less experienced table mates. The
instructor can also create supplemental handouts or job aids with calculations, step-by-
step instructions, or other essential information to support the struggling learners. If the
group is primarily made up of beginners, the instructor can again draw upon the
knowledge of the more experienced learners. It may be necessary to change how an
activity or discussion is structured to best take advantage of the brain power in the
classroom. For more information on how to bridge the gap between participants’
knowledge and the course content, refer to Supporting Participants.
How can I adapt a discussion or practice activity?
If novice participants will not benefit from whole group discussions and independent
activities, the instructor can adapt the instructional methods to better meet their needs.
Instead of posing questions to the group and calling on one or two participants to
answer, an instructor can turn it into a partner activity. After posing the question, the
instructor can ask participants to discuss their answers with a peer. This provides an
opportunity for the more experienced learners to share their knowledge with a peer and
provide additional feedback, if necessary. If the lesson plan describes an independent
practice activity, the instructor can alter the instructions so the task can be
accomplished either with a partner or as a group. Ask participants to work with one set
of material and ask each member of a group to be responsible for a part of the process.
To debrief the activity, call on table groups to report on their accomplishments,
challenges, and discoveries. For more information on collaborative learning activities,
refer to Think-Pair-Share and Cooperative and Collaborative Learning.
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They are just visual aids designed to be a reference tool for the instructor and a
common focus of attention for participants. If the slides are suddenly unavailable and
the participant workbook contains copies of the slides, the instructor can ask
participants to turn to the page in their workbook with the slide image and continue
instruction from there. If the participant workbook does not contain copies of the slides,
the instructor can continue teaching without the slides and, if possible, print lesson slide
handouts for the class during the next break. If the projection system malfunctions but
the video is available on the instructor’s laptop, small groups of participants can take
turns standing around the laptop to view the video. If the video is available on the
internet, the instructor can share the URL and participants can use their smart phones
to access it. The best way to deal with a malfunctioning microphone is to move away
from the projection screen and closer to the learners. This can mean pausing and
delivering instruction while you circulate around the tables or up and down the aisles. It
will be important to check in with participants to make sure they all can hear you. If they
cannot hear you, turn to face them and repeat the information. This is also a good
opportunity to convert whole group discussions into partner or small group activities.
Return to Visual Aids
Return to PowerPoint Slides
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Technique Description
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Technique Description
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handouts you have created, you are, in a sense, making the course your own. You can
refer to appendix: Tool and Techniques for information on a wide range of instructional
techniques and strategies, practice activities, assessment methods and tools, and ideas
you can use to customize the lesson plan. You can also add content with references to
local conditions or issues to increase the relevance of the course.
While instructors need to cover all the technical content in a course and use the
provided instructor guide and visuals, you can adapt the instructional strategies to meet
the needs of the participants. For instance, if a specific group of participants is hesitant
to join in the class discussions, you can switch to small group activities to encourage
their participation. Or, if you are pressed for time and you know that the participants
already have strong backgrounds in content in one unit, you can find a different way to
present what is review material without as much time on each of the slides in the unit.
The benefits to customizing the lesson plan include:
◼ Ownership of the material: If you have taken the time to customize your
lesson plan, you will have a better sense of ownership of the material. Based
on the instructional experience and your individual teaching style, you are free
to choose the specific teaching methods, illustrative examples, or practice
activities that meet the participants’ learning needs.
◼ Grasp of the delivery: As you review and make notes in the instructor guide,
you will become more familiar with the material and the options for delivery.
The process helps to create a more intimate relationship with the content. The
experience will help you project more confidence and personal experience
when you teach.
◼ Self-Awareness: When you customize the course lesson plan, consider how
you will deliver the content. It is important to recognize that the slides are not
your script and that they are just visual aids to help reinforce your training
delivery. It will help you think ahead regarding what you are going to say, do,
and ask participants. Thinking about this in advance will help you become more
self-aware as an instructor. It will also push you to assess what your strengths
are as an instructor.
• Are you effective at asking thought-provoking questions? Then brainstorm
interesting questions in advance to help learners think through problems
together with you.
• Do you have great examples to enhance the content? Use them.
• Can you think of an interesting scenario to role-play? Plan it out in advance.
The lesson plan customization process forces you to think about the flow of the training
session. It also gives you a chance to consider if there are other ways for you to explain
and sequence the content. You might choose to follow the sequence of slides, but if a
different sequence makes more sense for your approach to the content, you are free to
change the order of the slides. If you change the slide order, remember to let
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If you use the few minutes of the lesson strategically, you can create a sense of
excitement and desire to learn in the participants. At the same time, you can gather key
details about them that will help you tailor the course to their specific needs.
For example, if you choose to introduce a topic with a hypothetical scenario, you will
immediately engage participants in the content by getting them to consider possible
outcomes. Their responses will provide you with information about their background
knowledge and experience so you can better meet participants’ needs.
To start his NHI “Instructor Development Course” training presentation, the “Project
Development Process,” Ed Woolford led with a question, “How many of you have had
project delays caused by late utility discoveries?” The question served two purposes: it
immediately gave participants a reason to pay attention and gave Ed an idea of how
many participants in his group had project development experience.
For more information on options for creating a strong opening, refer to Setting the Hook.
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wait until the end of a lesson to determine that some participants have knowledge gaps
or came away with misconceptions.
One simple, but effective way for you and the participants to monitor their learning is to
ask thoughtful knowledge check questions at strategic points during a lesson. When
customizing your lesson plan, review the learning outcomes and ask yourself: “What are
the most important and difficult concepts in this lesson?” Then, write questions to
address those difficult concepts. It is a good rule of thumb to insert a meaningful
question every 3–5 minutes during an interactive lecture.
When writing questions, it is important to remember that there are two types of
questions: application and recall. Use recall questions when you want participants to
produce facts or other details from the course. For example, “What are the
characteristics of a Thru-Turn intersection?” Application questions require higher level
thinking because participants need to apply their knowledge in a unique way. They are
often open-ended and do not have a single, correct answer. An example of an
application question is, “How would you sell the concept of a Thru-Turn intersection to
your local planning committee?”
Another way to check on participants’ understanding is to insert short quiz questions at
key points in your training presentation. You can ask participants to respond through a
show of hands or, if you have the technology, use electronic “clickers.” For more
information on incorporating quiz questions into the lesson, refer to Surveys/Interactive
Polls.
Example
In his NHI “Instructor Development Course” training presentation, “Sidewalk
Collapse US 1 over Earman River,” Richard Kerr inserted an animated slide with a
multiple-choice question to help monitor his participants’ understanding (figure 16).
He presented the answer after participants responded.
Figure 16: Knowledge check slide from “Sidewalk Collapse US 1 over Earman River”
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Step Considerations
Step 1: Participants’ Needs The first step is to think about the course from the
participants’ viewpoint. Ask yourself:
◼ What are they going to learn from this training?
◼ What do they need to do differently?
◼ What job(s) do they want or need to get done?
◼ What decision(s) do they need to make?
◼ How will you know they are successful?
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Step Considerations
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Step Considerations
Step 5: Check for The instructor must plan to check for
Understanding understanding during each segment of training.
Thoughtful and timely questions are the best way
to measure participants’ progress and
comprehension ahead of formal assessments.
Use this space to record your
thoughts about how you will
evaluate the participant
understanding:
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Learners First: Creating Engaging and Interactive Learning Experiences Appendix: Tools and Techniques
Action Plans
An action plan is a strategic planning tool used to record the tasks required to reach a
goal. It is like a roadmap that divides the tasks into actionable segments along a
timeline. Each task has its own due date and person responsible for completing it. An
action plan can also be used to track a project’s schedule and budget. It is a living
document and can be updated or adjusted to meet the organization’s needs.
An action plan can include:
◼ A well-defined goal description
◼ Steps or tasks that need to be complete to reach the goal
◼ Names of people assigned to each task
◼ Deadlines and milestones
◼ Necessary resources
◼ Measures for evaluating progress
Analogies
An analogy is a comparison of two things that are alike in some way. Research has
shown that analogies can help participants understand the structure of new material in
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terms of what they already know. You can help participants recognize key features of a
new concept by creating analogies based on physical similarities or other relationships
such as synonyms, antonyms, part/whole, cause effect, thing/function, etc.
Analogies are very useful but they have their limitations. Participants can learn the
analogy but not truly understand the underlying relationship. When that happens, they
are unable to transfer their knowledge to a new situation. You can help them stretch
their understanding by providing more than one analogy. Or ask them to come up with
their own analogy and share it with a partner or small group. If you overhear an
incorrect analogy, you can help the participant understand what is incorrect about the
relationship they are trying to make and suggest another conceptually correct one.
Examples
During his NHI “Instructor Development Course” training presentation, “Highway
Plan Reading: Centerline Stationing,” Jeff Jasper used a knotted rope as an
analogy to explain highway stationing notation (figure 17).
“Highway stationing might be compared with a rope having knots at 100-foot
intervals. The beginning of the rope would be 0, the first knot at 100 feet would be
Station number 1 and would be written as 1+00. The second station number would
be 2 (which is 200 feet from the beginning) and would be written as 2+00 and so
on.”
Anticipation Guides
Anticipation guides are an easy way to get participants to think of what they know about
a topic and then help them link new information to their prior knowledge. Anticipation
guides are a list of statements related to a topic. Participants read the statements and
mark whether they agree or disagree. Anticipation guides also help participants set a
purpose for learning because they will want to look for information to confirm their initial
beliefs or provide reasons to rethink them.
Writing anticipation guide statements takes some thinking. Good anticipation guide
statements should:
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Instructions
How to use an anticipation guide:
1. Create an anticipation guide using 2–10 statements and provide a way for
participants to mark their agreement or disagreement. The statements should
relate to the learning outcomes.
2. Ask participants to complete the anticipation guide independently. Then ask
participants to discuss their responses with a partner or small group. After the
discussion, give participants the opportunity to change their response if they
want.
3. Participants read and/or listen and engage with your interactive lecture with the
purpose of finding information about the statements. They take notes as to
where they found their supporting or disproving information and should be
allowed to change their response if they want.
4. At the end of the lesson or unit, conduct a brief class discussion and ask
participants if they changed their position about any of the statements. Ask
participants to supply specific examples from the course materials.
Example
An example of one statement in an anticipation guide that Abdalla Abdelmoez
could have used in his NHI “Instructor Development Course” training presentation,
“Impacts under the National Environmental Policy Act (NEPA)”, is shown in figure
18.
Statement Before Notes After
National Environmental Policy Act T/F T/F
(NEPA) mandates are unreasonable.
T/F T/F
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Assessment Checklists
A checklist is an assessment tool that lists the specific criteria for the skills, behaviors,
or attitudes that participants should demonstrate to show successful learning from
training. Checklists usually feature statements or questions about the participant’s
performance of each criteria. Answer choices are generally limited to “Yes” or “No.”
Because they clearly state the skills, behaviors, and/or attitudes expected at the end of
training, both participants and instructors can use checklists to monitor learning.
Instructors and peers can use checklists to record their observations during participant
demonstrations or performances.
Instructions
To create an assessment checklist:
1. Identify the key skills, behaviors, or attitudes in a learning outcome, as well as
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Example
Figure 19 displays an assessment checklist that could be used with Jeff Jasper’s
NHI “Instructor Development Course” training presentation, “Highway Plan
Reading: Centerline Stationing,” is shown below.
Participant Name: _______________________ Date: __________________
Comments:
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Return to Projects
Return to Test Questions
Background Information
Background information should provide the participants with relevant information about
the topic to be studied. Background information can include research studies, records of
historical events, statistics, case studies, interviews, etc. Background information can
provide context for the topic and help participants evaluate and organize new
information.
Brainstorming
Brainstorming is a creative, collaborative method you can use to generate a list of ideas
or possible solutions to a problem. It is a powerful team building activity because all
participants can play a role. Everyone is invited to share their ideas without fear of
criticism. The goal of brainstorming is to generate many ideas quickly, and “out-of-the-
box” thinking can be encouraged. The ideas are then discussed, merged, and refined.
The group eventually works to achieve a consensus on the final list or best approach to
solve the problem.
You can also encounter challenges running a brainstorming activity. Some participants
need more time to formulate their ideas or are reluctant to speak in front of a group.
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Other participants will sometimes try to dominate the session. Also, if you find that you
are working in an organization with hierarchical leadership, participants may be less
motivated to share new ideas if they believe they will be ignored. You may have to
actively manage the activity so all voices can be heard. While the idea-generating part
of the activity is supposed to be judgement-free, disagreements can flare up during the
review and evaluation stage. Consensus building is not always peaceful.
Here are some guidelines for an effective brainstorming session:
◼ Set a time limit
◼ Provide a clearly defined question or goal
◼ Prohibit negative feedback (words or body language)
◼ Encourage different perspectives
◼ Allow one speaker at a time
◼ Encourage quantity and quality
◼ Expand on others’ ideas
◼ Record all ideas
Instructions
How to conduct a brainstorming activity:
1. Introduce the challenge (generate a list, come up with solutions, etc.).
2. Explain the ground rules for the activity.
3. Set the timer.
4. Participants take turns sharing their ideas.
5. Encourage creative, non-traditional thinking.
6. Record all ideas on a white board, easel paper, or sticky notes.
7. When time is up, review the ideas.
8. Guide a discussion on how to group or organize the ideas to refine the list
9. If the goal is to arrive at a recommended solution, facilitate a discussion on the
merits of the refined ideas.
10. Achieve a consensus with the group on the best option.
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Example
At a meeting on a corporate initiative, the Knowledge Management Unit gathered
participant input during a problem-solving brainstorming session using
crowdsourcing. The goal of the brainstorming session was to get information on
best practices, lessons learned, and action items. To encourage participation, the
unit sent registrants pre-event emails with question prompts and explained how
participant input would be used. At scheduled times during the event, the session
host posted open-ended questions, polls, and word cloud prompts in the virtual
platform (i.e., Microsoft Teams or Adobe Connect.) After the set time elapsed for
each prompt, the session host displayed the answers, poll results, or word cloud.
The session moderator facilitated discussions on the brainstorming results and
explained what would be done with the collected information. For registrants who
may have missed the event, a post-event survey was provided with all the
crowdsource questions.
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Return to Summarizing
Case Studies
A case study refers to an in-depth study of a person or issue to get a multifaceted view.
Information is gathered from different sources, such as through observation and
interviews. The collected data is reviewed and relevant theories are applied to
recommend a course of action. While the case study method originated in the medical
field as a study of a patient, many professional fields use the case study method to
better understand a person, group, community, or event.
There are two types of case studies:
◼ Problem-solving case studies are used to investigate a problem or situation and
use analysis and theory to recommend a solution.
◼ Descriptive case studies are used to understand a situation better. This type of
case study looks closely at particular aspects of a situation, person, or group to
identify what happened and why. Descriptive case studies are useful for
guiding decision making in other cases with similar features.
Case studies offer some unique benefits. They provide in-depth information that
otherwise might not be able to be phyiscally or ethically created. Case studies also
provide a wealth of context to help understand a problem or situation. They allow
participants to analyze concrete data, and then view it through a theoretical lens, and
apply theoretical knowledge in real-life situations. Because the situation may resemble
actual workplace problems, case studies support the transfer of knowledge.
For more information on effectively using theories in instruction, refer to Theories.
There are also cons to using case studies in training. An existing case study may not fit
your training needs and developing a case study is a time-consuming process. It also
takes participants more time to work with a case study than other instructional methods.
To manage class time, make sure that participants clearly understand the objectives of
the case study analysis, any outside resources they can use, your expecations of their
final product, and the time limit. A rubric is the best assessment tool to measure the
quality and completeness of participant work. As there is no one, correct answer, the
results of the case study can be ambiguous. This can be a source of frustration to some
participants.
There are two options for using a case study in the training environment. You can
present one or more short scenarios that focus on a single aspect or problem. This is
good if you have a short class or want to concentrate on one learning outcome. Or you
can weave a case study of a complex situation throughout the course so the
participants can use it to master several objectives. In any case, you need to orient
participants to the points to note, provide questions for them to answer, and, in the end,
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Example
Here is an example to show how to use one case study throughout a course. The
activity is designed to meet the following objectives:
◼ Manage changes to construction projects
◼ Manage stakeholder expectations of change
The instructor presents a project charter with limited background information and
project requirements. The participants analyze the project charter and ask
questions to get a better perspective on the project scope and objectives.
Throughout the course, participants refer to the case study scenario to develop
project planning components including a:
◼ Scope statement
◼ Communication plan
◼ Project schedule
◼ Risk identification and management
◼ Stakeholder matrix
At some point during the activity, the instructor adds a change to the project to
force participants to think through how they can manage project changes. By the
end of the course, the participants have practiced applying all the topics they had
learned to a “real-life” project.
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Concept Maps
A concept map is a diagram that visually represents relationships between concepts
and ideas. Ideas are contained in boxes or circles (or nodes) and are arranged in a
hierarchical structure connected with lines or arrows. The concepts are connected by
lines labeled with words and phrases to help explain the connections. You can hand-
draw a concept map or use an online concept map maker.
You can create a concept map to give participants a “big picture” view of a course and
show how the different topics fit together. Or you can ask participants to create their
own concept maps to demonstrate their understanding. One of the downsides to using a
concept map as an assessment is that you will need to develop a checklist or rubric to
assess the quality and completeness of the participants’ concept maps. Another
downside is that grading concept maps can be a time-consuming process.
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Example
Figure 20 displays a concept map based on some details from NHI’s Post-
Tensioning Tendon Installation and Grouting Manual.
Instructions
To create a concept map activity:
1. Create a focus question from a learning outcome, such as “Why is
cybersecurity important to the transportation ecosystem?” or “How do all the
elements of a construction program review report relate?"
2. At the beginning of a lesson or module, ask participants to generate a list of
relevant concepts and details to answer the question. Encourage them to
organize their information hierarchically by level of specificity.
3. Demonstrate how they can draw or create a draft concept map using the
chosen method. Explain that, if needed, they can make multiple connections
between concepts.
4. At different points in the lesson, allow participants to add details to their map.
Ask them to provide examples to clarify the meaning of concepts.
5. If designed as an assessment, collect the concept maps for grading.
6. If designed as a practice activity, display an example concept map and ask
participants to discuss the map with a partner and share any other details or
connections they identified.
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Concrete Examples
Concrete examples are specific, real-life examples used to illustrate an idea. They can be
useful in helping participants grasp abstract concepts because they present the conceptual
elements in a recognizable context. Concrete examples can be verbal descriptions, stories,
actual objects (realia), and models. It can take time to come up with a concrete example.
Some ways to identify examples are to recognize concrete examples used by your peers;
search books, articles, and other courses for examples; and be on the lookout for examples
as you go about your day. As vivid and captivating as they may be, concrete examples may
not be enough for participants to truly grasp the underlying concepts. You will need to
explicitly point out the elements of the concept in the example. You will also need to
reference them again when you ask participants to transfer their conceptual understanding
to a new context.
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Example
In his NHI “Instructor Development Course” presentation, “Drilled Shaft Volume,” Don
Dwyer used three coffee mugs as a concrete examples to explain the challenges of
estimating the capacity of an irregularly-shaped hole. The mugs were the same height
but had different diameters (figure 21). He filled the mugs with water, then measured
the capacity of each by pouring its contents into a translucent measuring cup. Next,
he asked participants to explain why the mugs had different capacities even though
their heights were the same. He then asked participants to use what they had learned
about the impact of diameter on the capacity of the mugs to estimate the capacity of a
drilled shaft. Figure 22 shows slides containing the formula for calculating capacity of
a cylinder, instructions for plotting the depth of poured concrete in a drilled shaft, and
examples of the data recorded for concrete poured into two irregularly shaped shafts.
He explained, “A drilled shaft has the ‘perfect’ volume of concrete for its designed
diameter and length. But because the ‘mouth’ of the shaft is at the surface of the
ground and the rest is hidden underground, you cannot see the shape. So how can
we learn something about the shape using the volume?”
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Figure 22: Slides relating cylinder volume to drilled shaft capacity from
“Drilled Shaft Volume,”
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Example
Jamal Elkaissi incorporated a collaborative activity into his NHI “Instructor
Development Course” training presentation on “Accelerated Bridge Construction.”
Figure 23 displays the learning outcomes for his training presentation. To assess
achievement of the first outcome, “identify the advantages for using Accelerated
Bridge Construction,” he divided the class into groups of three. He then asked
them to identify the advantages from the perspectives of a bridge owner, bridge
engineer/designer, and construction contractor. The activity helped reinforce the
purpose of lesson: to be able to communicate the advantages of the novel
construction method. Participants had to reflect on their learning and then evaluate
it based on their assigned role. The activity served not only as a review and
assessment but also provided participants with an opportunity to practice using
their new information when they were back on the job.
Collaborative and cooperative learning is beneficial for groups with mixed skill or
experience levels. Despite their differences, members can share and contribute. When
participants engage in collaborative and cooperative learning activities, they “construct”
new ideas based on both their own experiences and understandings and those of their
team members. The two learning strategies result in deeper understanding of the
content, increased engagement, and heightened motivation. Participants in
collaborative and cooperative learning activities tend to take ownership of the material
and think more critically about related issues when they work as a team. Collaborative
and cooperative learning also increases the number of opportunities learners get to
receive feedback. Unlike in whole group activities, where just one or two participants get
feedback from the instructor, small group members get personal feedback from their
peers on their ideas and responses.
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As with any group activity, group dynamics can come into play, and instructors may
occasionally need to address any conflicts that arise. The instructor should be aware
that collaborative or cooperative activities may place an unfair burden on more
experienced participants if they are expected to both teach their less experienced team
members and also produce more of the finished product. More assertive members also
may take it upon themselves to take over their groups and discount or ignore the
contributions of their peers. Instructors need to monitor group work and keep in touch
with all participants to make sure that all participants’ voices are heard and that their
contributions are valued.
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Course Outline/Syllabus
A course outline, or syllabus, is a document that contains key information about a
course. It also explains the class rules, policies, and procedures and expectations for
behavior. A course outline can be a learning tool for participants because it clearly
describes what they need to be effective learners and provides information about
academic resources to support them. As it documents what is covered in a course, at
what level, and for what kind of credit, a course outline also serves as a permanent
record for the course.
Course outlines generally include the following information:
◼ Course description
◼ Course schedule
◼ Learning outcomes
◼ Learning/assessment tasks
◼ Due dates for assessments
◼ Assessment criteria
◼ Assessment submission procedures
◼ Prescribed texts and recommended readings
◼ Grades of assessment
◼ Participant responsibilities
If participants have a course outline, they will know what to expect from the course and
can plan their workloads accordingly. A course outline also allows participants to see
how the course content fits into other learning they may have accomplished or how it is
part of a larger learning progression. However, as many an instructor can relate,
participants do not always read their course outlines completely or carefully.
Return to Maximizing Participant Workbook Elements
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Demonstrations
Demonstrations can prime participants for learning because they make participants
think of what they already know about a topic. Watching a demonstration can
sometimes highlight a participant’s misconceptions or gaps in knowledge and create a
desire to learn more.
Demonstrations can include:
◼ Experiments
◼ Surveys
◼ Data analysis
◼ Simulations
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class.
4. After the demonstration, ask participants to reflect on what they saw and
identify the differences between what occurred and their predictions.
Example
In his NHI “Instructor Development Course” training presentation, “Drilled Shaft
Volume,” Don Dwyer presented a demonstration on the challenges of estimating
drilled shaft volume. He used three coffee mugs that had the same height but
different diameters. He then related the volume and shape of the mugs to the
volume and shape of a drilled shaft. Figure 24 displays the slide he used to link the
coffee mug demonstration to the task.
◼ Put out three coffee cups of the same height.
◼ Ask the class to describe and compare the volume and shape of the cups.
◼ Ask if you can you infer relative volumes from your observations?
◼ Ask how could you better determine volumes of each cup?
◼ Connect this to drilled shafts.
◼ A drilled shaft has the “perfect” volume of concrete for its designed diameter
and length. But because the “mouth” of the shaft is at the surface of the ground
and the rest is hidden underground, you cannot see the shape. So how can we
learn something about the shape using the volume?
◼ We know the theoretical volume of the shaft. The volume vs. depth plots in a
straight line because Volume = Area x Depth.
◼ When area is constant, volume is linearly related to depth.
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◼ Concrete is delivered in trucks holding known volumes. If we plot the volume vs.
depth to top of concrete, we can compare this to the theoretical volume.
Feedback—Peer or Instructor
Constructive feedback, in the form of comments or suggestions from instructors or
peers, plays an important role in participants’ mastery of learning outcomes. Without
feedback, participants are unsure if they have grasped a concept or are performing a
task correctly. Instructor feedback can be informal, like clarifications after a class
discussion, or formal, like notes on a checklist or rubric or final exam results. However,
participants may not always perceive feedback positively, provide effective feedback to
avoid damaging participants’ morale and negatively impacting their job performance.
Research has shown that to be effective, feedback must be:
◼ Specific and objective—The feedback must provide participants with exact
details on what they have done correctly and the areas that still require
improvement. It can also be useful to tell the participants what they are doing
differently than before.
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Peer feedback can be as effective as instructor feedback. If work teams are training
together, members can learn about each other’s strengths and weaknesses and build
friendships based on mutual support during feedback sessions. Participant peers that
work closely together can provide each other accurate and detailed feedback based on
their unique perspective. Also, receiving feedback from a peer can be less intimidating
than from an instructor.
However, you must manage peer feedback well. Participants must be trained to observe
and objectively measure peer performance based on identified criteria. They also need
to be trained to provide specific details in their comments. As with instructor delivered
feedback, peer reviews should include comments on what participants are doing well as
well as suggestions for improvement. To help participants receiving feedback to remain
open to suggestions, explain that their role is to listen to the feedback and not try to
justify any choices or actions.
Instructions
How to provide guidance on peer feedback:
1. Share peer assessment tool that details performance criteria.
2. Explain the purpose of peer feedback.
3. Emphasize that feedback should be objective, not personal.
4. Describe participants’ responsibilities during the observation process.
5. Explain that positive feedback will be delivered first, suggestions for
improvement will be shared afterwards.
6. Ask for questions about the feedback procedure.
7. Remind participants that, when it is their turn to receive feedback, they are to
listen and not try to justify their choices or actions.
8. Once participants have gathered observational data on a peer’s performance,
ask for one or two volunteers to provide feedback.
9. Prompt the volunteers to provide positive feedback first, then constructive
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feedback second.
10. Ask all participants to share their completed assessment tool with comments
with the performer.
11. Continue the observation and feedback activity for the next participant.
Example
Every few years, the FHWA Discipline Council conducts peer reviews. The
disciplines represent 22 technical fields including construction, safety,
environment, human resources, etc. The peer review assessments evaluate the
health of the discipline—identify its areas of strength, challenge, and
improvement—and any best practices or lessons learned that should be
implemented by all disciplines. The peer assessments feature a rating system and
data collection form. To provide a wide perspective, representatives from the
disciplines are assigned the role of reviewers and receivers so they are exposed to
the practices of at least two other disciplines. Peer reviews can be conducted
virtually using SharePoint Online and MS Teams platforms. The FHWA Discipline
Council uses the results from the peer reviews to inform its action plan and
strengthen its overall Discipline Support System.
Games
Typically, games are competitive activities based on rules. Competitive games include
BINGO and other games based on popular TV shows. Players compete individually or
as part of a team. Competitive games are versatile and are great for openings, team
building, review, or to energize a group during a period of low energy.
But did you know there are noncompetitive games that encourage participants to
interact or collaborate to achieve a common goal? These are great to use as
icebreakers at the start a course or new day of training.
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Games introduce pleasure, reward, and spontaneity into the classroom. They provide a
safe environment for experimentation and failure. Games are motivating because they
give participants a sense of autonomy and competency. Games force participants to
demonstrate their learning and they receive immediate feedback. As a result, games
increase learning and retention. Research shows that after playing a training game,
employees become more confident in their ability to perform the task, skill, or behavior
on the job.
Games have some drawbacks, though. Not all content is suitable for a game. Some
participants don’t see the value in games and feel they make the training less “serious”.
Games also take time to plan, test, and describe. Participants can become confused
and disengaged if a game is poorly designed. Games may also bring out the hyper
competitiveness in some participants and they may overwhelm or apply undue pressure
on their teammates to perform. Quieter, less assertive participants may feel
uncomfortable participating in boisterous team activities. Games may also inhibit
learning if the focus is on winning and not the support of learning outcomes.
Instructions
How to conduct a game:
1. Explain the objective of the game, how it will be scored, what is required to win,
and any time limits.
2. Describe the possible actions or moves.
3. If the game will involve more than one round, explain the game sequence.
4. Assign the players to teams if the game features team play.
5. Allow the team to choose their own captain or leader.
6. Distribute any game materials.
7. Answer any questions.
8. Start the game and remind players of the time limit.
9. At the end of the stated time, signal to the players that the game or round is
over.
10. If the game is aligned with a learning outcome, conduct a short debrief with the
participants on their takeaway.
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Example
You can use a BINGO generating app to produce customized cards with words or
phrases. The app scrambles the location of the items to produce unique cards.
The BINGO card shown in figure 25 is based on key vocabulary and concepts
from Steve Miller’s NHI “Instructor Development Course” training presentation,
“Steel Bridge Inspection: Understanding and Identifying Fracture Critical
Members.” Participants would attentively listen to the lecture and read the slides to
identify the words and phrases and mark them on their cards. The winner of the
game would mark all squares in a vertical, horizontal, or diagonal row. Another
option is to require the winner to mark the four corner squares.
B I N G O
cause a
performing the
steel member portion or the structural
weld detail bridge
in tension entire bridge redundancy
inspection
to collapse
primary
tension fracture critical
element
causes of FREE member
failure stage
failure
more
multiple
stress degree of elements of hands-on
independent
concentration redundancy support than inspection
load paths
are necessary
subject to
internal continuity of
cyclical fatigue life crack initiation
redundancy load path
loading
Source: Miller (2018).
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Graphic Organizers
A graphic organizer is a visual representation of the relationships between facts, terms, or
ideas. They are usually a one-page form with blank areas. Graphic organizers come in a
variety of formats, each one best suited to organizing a particular type of information. They
allow participants to organize, clarify, or simplify complex information. You can find or
create graphic organizers to document sequences, to organize ideas during brainstorming,
to compare and contrast, for planning or decision making, and many other purposes. For
more ideas on how to use graphic organizers to support participant learning, refer to K-W-L
Charts and Concept Maps. You can create graphic organizers using Word, PowerPoint,
and other document design tools, or you can find templates online.
Graphic organizers scaffold learning because they provide participants with a way to
categorize a large amount of information, recognize patterns, and compare perspectives.
However, if the task is limited to participants filling in the boxes, they may not develop the
conceptual understanding or unique insights you intended. Participants need an opportunity
to apply the information they have deconstructed. They can apply the information through a
discussion, written explanation, plan for action, or other method as determined by the
learning outcome.
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T-charts
A T-chart is a simple table that provides space for participants to list two facets of a topic, for
example, pros and cons, advantages and disadvantages, before and after, etc. They can be
used for brainstorming, decision making, preparation for writing, and many other purposes.
Because you only need to draw two lines, T-charts are fast to create on the fly. They are
suitable to any topic. However, you can only consider two options or sides of an issue.
Example
Figure 27 displays an example T-chart for comparing conventional bridge
construction and accelerated bridge construction techniques.
Attribute Matrices
An attribute matrix, or decision matrix, is a table where you can enter the names of
options and list their respective attributes. Unlike the T-chart, which is limited to two
options, an attribute matrix can be used to compare the attributes of several options.
You can use an attribute matrix to prioritize tasks, support decision making, solve
problems, or defend a decision you have already made. For decision making or
prioritizing, you can assign weights to the different attributes and total the score for each
choice. The highest scoring option will be the best or first choice of action. Attribute
tables are best for comparing options with quantifiable criteria. They can become
unwieldy if there are too many options to consider.
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Example
Figure 28 displays an example attribute matrix for comparing the attributes of
Median U-Turn, Thru-Turn, and Four-way intersections. This matrix is based on
the NHI “Instructor Development Course” training presentation, “Thru-Turn
Intersections,” by David Cox.
Signal phasing
Vehicle
conflict points
Pedestrian
conflict points
Flow Charts
A flow chart is a diagram that represents the sequential steps in a process or plan. All
the actions, inputs and outputs, decision points, people involved, time involved, and
process measurements can all be displayed in a flow chart. Flow charts are useful for
understanding how a process works, explaining a process to someone else, finding
ways to improve a process, or planning a process. You can provide a flowchart to
participants to support their learning, or you can ask them to create their own to
document their understanding. A downside of flow charts is that you need to manually
trace the path to find any errors. Depending on the complexity of the process, it can be
tricky to make changes to a flowchart. Flowcharts for very complex logical processes
can also become messy and disorganized.
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Example
Figure 29 displays a simplified flow chart for level 1 and level 2 underwater bridge
inspections procedures.
Mind Maps
Mind maps diagram used to visually organize information. To create a mind map, write
the title, main idea, or concept in the center and write related concepts or ideas around
the center. Draw lines to show how they link to the main idea. You can use words,
phrases, or images in a mind map. As you add more details, or “nodes” to the main idea
or related ideas, the diagram spreads out. Mind maps created during a brainstorming
session often become free-form and flowing. You can also use mind maps for taking
meeting notes, outlining reports or documents, or documenting tasks. It is important to
keep mind maps uncomplicated. If you use complete sentences instead of key words
and phrases, they become difficult to understand. You can draw mind map free hand or
create them using software programs. If you create them by hand, it is sometimes hard
to predict how much space you will need and it is difficult to move a node to another
place on the diagram. Mind maps are best for less complex ideas or concepts because
the number of nodes and lines increases with each detail.
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Example
Figure 30 displays a mind map that captures some of the main points of the NHI
Post-Tensioning Tendon Installation and Grouting Manual.
Group Discussions
Group discussions are more than requests to respond to recall questions. Group
discussions can help participants explore and interpret a topic. You can plan whole
group discussions, small group discussions, or even one-on-one partner discussions.
They all provide an opportunity for critical thinking in the classroom. Participants get a
chance to share their experiences and defend their opinions. Group discussions
promote a deeper understanding of a topic and increase long-term retention. Group
discussions can also help increase participants’ attention and help maintain their focus
by involving them in the learning process. Group discussions can also provide feedback
to instructors on participant comprehension. If you notice that participants are struggling
with a concept or are missing key information, you can step in and provide more context
or rephrase the information to fill the gap.
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3. Ask participants to turn and describe the process to their partner. This helps
participants internalize what they have learned. It also serves as a knowledge
check as they can verify their memories of details with their partner.
4. Ask participants questions about the key points of the demonstration. Answer
participant questions.
5. Monitor and provide guidance as participants practice performing the task,
technique, or procedure.
6. Provide both positive and corrective feedback so participants understand when
they did something right and when they made mistakes.
7. Allow participants to practice until they can perform the action without any
errors.
Example
In the NHI “Bridge Inspector Refresher Training” course, participants practice
selecting the appropriate codes for structure inventory and appraisal and structure
type for the National Bridge Inventory (NBI). For his NHI “Instructor Development
Course” training presentation, “Superstructure Type Identification,” Patrick Kane
created a job aid for a hands-on activity using a page from the participant
workbook. Figure 31 displays the practice coding worksheet Kane created for his
training presentation. Figure 32 displays the job aid for used in the NBI coding
activity.
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Infographics
An infographic is a visual representation of information or data. Infographics combine
imagery, statistics, and minimal text to convey large amounts of information quickly and
clearly. They allow readers to get a quick overview of a topic. Because they use eye-
catching visuals, diagrams, graphs, and charts, they are useful in presenting complex
processes or cause and effect relationships in a user friendly way. You can incorporate
existing U.S. Department of Transportation or other infographics into a course, if
appropriate, or create one of your own using a template. However, because
infographics are simplified by nature, they don’t always give the full story. They also
require careful distillation of data to create a clear message. A graphics designer is
often required to create the most effective layout and images. Sometimes infographics
can be overwhelming because they present too many statistics without providing
enough interpretation to help the reader grasp the meaning behind the numbers.
Example
USDOT has published a variety of infographics on Intelligent Transportation
Systems. Figure 33 displays an infographic showing how the Connected Vehicle
Safety for Rail system works.
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Job Aids
Job aids are any tool that directs or guides a performance of work. They can be high
tech, like the mobile Bridge Inspector Reference Manual app (available at
https://www.fhwa.dot.gov/bridge/birm/); low tech, like a document template; or no tech,
like a reminder scribbled on a sticky note. What makes job aids so useful is that they
are handy, easy to read, and focused. Job aids can feature graphics, tables, diagrams,
and photographs to support workers with low literacy skills or non-native English
readers. They can be used in a classroom setting, for on-the-job training, or as post-
training reinforcements. Job aids can be created for all kinds of repetitive tasks,
complex processes, unique situations, or changes in work routines.
Job aids help to decrease training or retraining time, reduce errors; boost productivity;
and increase customer and employee satisfaction. One downside to job aids is that
those designed for complex tasks or processes can be very long. Workers may need to
scan a large poster or flip pages in a manual to find the section(s) they need to
reference.
Common job aids include:
◼ Information sources—Contain facts that are organized according to their
natural structure or how they will be used. A phone directory or a list of error
codes are examples of information sources.
◼ Process prompts—Explain how and when to do something. Tend to be verb-
oriented. Examples of process prompts include instruction sheets or flow
charts.
◼ Coaching guides—Provide suggestions, not directions on how to complete the
work. Good for new, difficult, or ambiguous situations. Sometimes present
different perspectives. This handbook is an example of a coaching guide.
Table 5 presents several job aids and when they may be useful.
Table 5: Job Aid Options
Job Aid Format Description Useful Situations
Checklist Groups of items to A task with:
remember or consider ◼ Steps that do not need to be
completed in specific
sequence
◼ Inspection, observation, or
planning components
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Example
For his NHI “Instructor Development Course” training presentation on “Business
Objects Basics: Building a Simple Query,” Ian Kiwan created a set of job aids
using his PowerPoint slides. He combined images of the slides with his slide
notes. Participants could see where to click on the software interface and what
information they needed to enter to complete the task. Figure 34 displays one
page of the job aid that guides participants through opening the Business Objects
program.
From the FMIS Launch Page, mouse over the “Reports” button
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Figure 34: Excerpt from “Getting into Business Objects” job aid
Journaling
Journaling is the practice of writing accounts of the day, reactions to experiences,
personal reflections, and questions. Journaling promotes critical thinking because
participants will ponder and then express the links between new information and their
existing knowledge. Journaling is beneficial to those participants who need more time to
reflect to be able to express their ideas or who are not good oral speakers. Journaling
can be free-form reflective writing or you can add more structure to the exercise by
providing short answer prompts linked to learning outcomes.
Some of the types of prompts you can use in a journaling activity include:
◼ Self-questioning: This type of journaling prompt asks participants to create
their own questions about their learning. They can choose to answer them or
just pose them for reflection.
◼ Metacognitive: Participants are asked to write about their own thinking, that is,
if they noticed any trends, recognized any knowledge gaps or misconceptions,
or realized their thinking changed during the course.
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K-W-L Charts
A K-W-L chart is a three-column graphic organizer that provides space for participants
to record what they Know, what they Want to know, and what they have Learned. K-W-
L charts are an easy way to activate participants’ prior knowledge and get them to set
an intention for their learning. You can start the activity as a brainstorming session and
use the chart to record information gathered or ask participants to fill them out
individually. At the end of a lesson or module, participants can reflect and record their
new, expanded knowledge in their own words.
One drawback to a K-W-L chart is that participants sometimes recall incorrect
information, and it may be a challenge for them to let go of their misconceptions.
Instructions
How to use a K-W-L chart:
1. Create a blank K-W-L chart following the example and make a copy for each
participant. Or ask participants to fold a piece of paper into three sections and
label them Know, Want to Know, and Learned.
2. Ask participants to brainstorm the words, phrases, or terms they associate with
the topic and record them in the Know column.
3. Ask participants to record what they want to learn about the topic, in the form of
questions, in the Want to Know column. Ask for a few volunteers to share their
learning intentions with the group.
4. As a review activity, ask participants to share the new knowledge they recorded
in the Learned column, as well as their “ah ha” moments and unanswered
questions.
5. Provide resources to assist participants in locating additional information to
answer unresolved questions.
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Example
Figure 35 shows a K-W-L chart based on David Cornish’s NHI “Instructor
Development Course” training presentation, “Diving Inspection Intensity Levels.”
Know Want to Know Learned
Basic visual and tactile What do I need to do and Level I:
techniques for look for at the different ◼ Detect obvious
underwater bridge levels of inspections?
damage/deterioration of
inspections How are the procedures the total exterior
different for piers and
surface
pilings?
◼ Detect undermining or
exposure
◼ Limited probing
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platform.
Return to Sharing the “What’s in it for me?”
Return to Activating Participants’ Prior Knowledge
Return to Graphic Organizers
Return to Summarizing
Return to Supporting Participants
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Instructions
To direct a question to the whole class, one side of the room, or a table group:
1. Ask—Pose the question to the whole class
2. Plant—Wait 5–10 seconds for someone to respond
3. Call—If you don’t get an answer, call out to the class, one side of the room, or
a table group for a response
It is not a good idea to direct a question to an individual participant without first asking
permission. When surprised, some participants may not be able to provide their best
answer or may become embarrassed because they were singled out. Other participants
may shut down for fear that you will do the same to them.
To direct a question to an individual:
1. Confirm—Make sure the participant you plan to question is an expert in the
topic.
2. Ask permission—Before class or on a break (or via a private chat during a
WCT course), explain that you would like to draw on their expertise. Ask
permission to direct a question to them.
3. Call—Call on the individual participant.
4. Ask—Pose the question.
5. Plant—Wait for the response.
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Example
At a key point in his interactive lecture on “Construction Quality Assurance:
Measuring Quality with Inspection,” Greg Doyle asked participants in his NHI
“Instructor Development Course” training session a thought-provoking question,
“Who is responsible for inspection?” To prompt a robust class discussion, he
displayed four photographs on the slide (figure 36) that showed workmen during
different stages of a paving project.
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assistant sorts the answers and provides you with a summary of the results. For
instructions on how to conduct this activity, refer to Surveys/Interactive Polls.
Return to Step 4: Select the Learning Strategies
Models
A model is a representation of a system, thing, phenomena, or process that is used to
make it easier to understand. Models are used to describe observed behavior or results
from an experiment, to explain why the behaviors or results occurred as they did, and to
predict future behaviors or results.
There are four types of models:
◼ Visual models: Graphical representations of objects and systems. They
include flowcharts, pictures, and diagrams. Visual models are useful as
educational tools.
◼ Physical models: Larger or smaller three-dimensional representations of an
object. They display the characteristics of the original but on a scale that is
easier to view. Some physical models are interactive and have moving parts.
They are used for experiments, visualization, or education.
Example 1
Before the new Woodrow Wilson Bridge was built across the Potomac River,
physical models were tested for scour in FHWA Hydraulics labs (figure 37).
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Example 2
During his NHI “Instructor Development Course” training presentation, “Vibration
vs. Oscillation,” Daniel Sant Anselmo used a cut-out model of a Hamm asphalt
roller drum (figure 38) to demonstrate how the inner mechanisms created the
oscillating effect. He rotated the drum by turning a handle. The participants could
see the resulting movement of the weighted cams.
There are some limitations to working with models. While model makers strive for
accuracy, they are not always able to include all the details of the actual object or
complex natural phenomena. Because our knowledge of the world is limited, some
models include approximations which affects the accuracy of predictions upon which
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they are based. To help us understand complex structures or concepts, some models
are simplified and lack details that are present in real life.
Observational Activities
Solid thinking depends on careful observations. Critical thinkers gather data during
observations, and they sift out the irrelevant details to focus on the meaningful
information. They look for subtle differences or patterns in the details. They compare
their observations to information that already exists to form new ideas or hypotheses.
Participants can make observations when viewing role play scenarios, videos, photo
series, and other activities.
You can help participants become better observers by setting expectations. Participants
need to why they are to observe, what their role is as observers, and the specific
information you want them to look for. They need to know what question they are
expected to answer at the end of their observation. You can also ask participants to
come up with their own questions about what they have seen. A graphic organizer or
other structured note-taking form can help participants record their observations. Before
you debrief the activity, it is a good idea to give participants time to reflect on their
notes. You can ask them to reflect individually, with a partner, or in a small group before
holding a whole group discussion.
Instructions
How to conduct an observational activity:
1. Identify a learning outcome from the module or lesson.
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2. Obtain an appropriate video (or video clip) or develop a role play or other
physical activity for observation that supports the learning outcome.
3. Write one or more essential questions for participants to seek answers to or
identify a hypothesis for them to gather data to test during their observation.
4. Explain the purpose of the observational activity.
5. Describe participants’ roles and responsibilities as observers.
6. Share the essential question or hypothesis with participants.
7. Distribute graphic organizer or note-taking outline.
8. Encourage participants to formulate their own questions to be answered.
9. Begin the role play/video/other activity. Set a time limit for the activity.
10. At the end of the observational activity, provide 5 minutes for participants to
review their notes with a partner or group.
11. Conduct a whole group discussion to identify key details, patterns, or other
observations to answer the essential question or support or refute the
hypothesis.
12. Ask volunteers to share their questions and use the class as a resource for the
answers.
Example
For his NHI “Instructor Development Course” training presentation, “Local Road
Safety,” Marvin Ta developed an observational activity to illustrate the impact of a
community’s vision on its roadway design. Ta asked participants to share their
observations on the road designs in two communities (figure 39 and figure 40). This
activity was modified so that, participants could use Cornell notes (figure 41) to
record their observations and questions before sharing them in a group discussion.
Source: Ta (2019)
Figure 39: Photo of Community #1’s road design in “Local Road Safety”
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Source: Ta (2019)
Figure 40: Photo of Community #2’s road design in “Local Road Safety”
Figure 41: Cornell notes for observational activity in “Local Road Safety”
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“What questions do you have about the situation, the behaviors, or the reactions?”
Debrief the activity by asking for volunteers to share their observations and questions.
Web Conference Training
If the task or skill is being performed by others at the same workplace, assign
participants an on-the-job observational activity to be completed between web
conferences. Set a time limit for the observation. Provide a list of questions to answer
and behaviors to observe, and ask them to generate their own questions about what
they see. During the next web conference, break the class into groups. Ask participants
to type their observations (redacting names of observed employees) into their small
group chat pod. Encourage participants to share their observations and questions.
Then, reconvene the group and ask for volunteers to share salient observations and
unanswered questions.
Return to Reflectors
Return to Oral Presentations
Return to Cooperative and Collaborative Learning
Oral Presentations
An oral presentation is a short talk on a topic given to class or group. In an oral
presentation one or more participants present their views on a topic based on their
reading or research. A discussion generally follows, prompted by questions from the
instructor and class. Oral presentations tend to be short, around 10–15 minutes.
Participants may need to prepare visual aids, such as PowerPoint slides or handouts, or
may mark impromptu sketches or notes on a white board or easel pad. Oral
presentations can be held in person or via web or video conferences.
A good oral presentation will have the following components:
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◼ Introduction—The participant should state the topic and the focus of the
presentation and outline its main points.
◼ Body—The participant should develop the main points. The presentation can
be organized chronologically, by theme, or order of importance. The participant
should provide clear links between main points, explanations, and examples.
◼ Conclusion—The participant should clearly restate the premise and
summarize the main points.
Oral presentations are good for both mid-course and final assessments. They can
reveal participants’ abilities to find relevant information and combine it into a logical and
coherent package. Instructors can use probing follow-on questions to assess
participants’ deeper comprehension. Another advantage to oral presentations is that
they don’t take long to grade. An assessment checklist or rubric can be used as a
scoring tool. For more information on how to structure and describe assessment criteria,
refer to Assessment Checklists and Rubrics. Whatever the assessment tool, it must be
shared in advance with students so they know exactly what they need to do to achieve
the highest scores.
There are a few downsides to oral presentations. Good public speakers have an
advantage with oral presentations. However, it may be difficult for non-native speakers
or participants who find public speaking intimidating to fully demonstrate their learning. It
also takes time, often outside of class, for participants to prepare their presentations
and it takes in-class time to present them.
Return to Assessing Learning
Return to Cooperative and Collaborative Learning
Return to Observational Activities
Return to Rubrics
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They are engaged in the information gathering and evaluation process and reflect on
their effectiveness as a learner at the end. PBL promotes knowledge retention and
transfer to the workplace. PBL also supports interpersonal and group problem-solving
skills. Some of the downsides to a PBL activity are the amount of time required for
participants to complete the assignment and the time involved in monitoring and grading
of participants’ performances. For more information on facilitating and monitoring group
work on projects, refer to Projects.
Instructions
1. Identify the learning outcomes for participants to achieve.
2. Determine how participants will demonstrate their learning.
3. Develop assessment tools to measure participant mastery (rubric, learning
reflection/self-assessment, etc.)
4. Design the scenario or scenarios based on a real-life problem.
5. Introduce the PBL, the assignment expectations, rubrics, and timelines and lets
the groups read through the scenario(s).
6. Facilitate a brainstorming activity to activate participants’ background
knowledge and identify what other information they need, along with available
information sources.
7. Ask groups to create a hypothesis to test as they research their solution.
8. Groups self-assign roles and research responsibilities.
9. Groups synthesize their research and create a presentation on their solution(s).
10. Evaluate the groups’ products and performances.
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together to find a solution. Use a rotating team of four instructors/assistants to meet with
each group during web conferences to provide the needed facilitation/monitoring time.
Provide a template for group meeting minutes and require groups to submit them after
each facilitation period. Post recorded mini-lectures by guest speakers related to the
course content so participants can access instruction at times that are convenient to
them. At the end of the course, each group uploads a recorded presentation of its
solution and research. Peers post questions and feedback on the presentations.
Return to Activists
Return to Pragmatists
Projects
A project requires participants, either working on their own or as part of a team, to
develop a unique product that demonstrates their learning. To complete their projects,
participants need to synthesize and apply their new learning to solve a problem. The
assignment also may require participants to practice their communication skills if it
includes a final presentation. Working through projects, participants practice their critical
thinking, problem-solving, interpersonal, and time management skills.
Because participants work to solve authentic problems, projects enhance
comprehension and improve retention and transfer of knowledge and skills to the
workplace. Collaborative projects also allow participants to share their experiences and
hear different viewpoints. The working relationships created in a project group can
continue outside of the classroom and can expand participants’ professional networks.
Participants take ownership of their projects and become fully engaged as they direct
their own learning. As a result, the instructor becomes more of a guide during the
project.
Depending on the time available and the learning outcomes, projects can be simple or
complex. More involved projects can feature interim deadlines to allow participants to
get feedback from instructors and/or peers. Rubrics or assessment checklists are often
used to clarify the project’s requirements and grading scale. For more information on
assessment tools, refer to Assessment Checklists and Rubrics. Because participants
are more focused on applying knowledge than memorizing details, often they do not
perform well on multiple-choice and short-answer question tests. It is recommended that
a course not include both written tests and projects.
While less time is spent on direct instruction, instructors still need to monitor and assess
participants’ work. The instructor will need to explain the project, its deadlines, and how
to interpret the grading tool. If a project has interim deadlines, the instructor will need to
review and provide feedback to all learners on each deliverable as well as on the final
product(s). Sometimes the instructor may be asked to counsel personality conflicts or
adjust grades based on individual contributions to group projects.
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However, the biggest drawback for using projects in training is that it takes time for
participants to complete the work and deliver their presentations. This work often needs
to occur outside of the classroom. As class time is limited, projects are more appropriate
for blended learning or web-conference courses where independent and online
collaboration are already part of the course structure. For instructor-led courses,
projects are most appropriate for advanced level courses that meet several times over
the course of a year.
Instructions:
How to create a project:
1. Determine the essential question. It should tie directly to the course content.
The best essential questions are open ended and have more than one possible
solution or answer.
2. Create a plan for the project. What are learners expected to be able to do by
the end of the course? What will participants need to research, create, and/or
communicate to achieve those outcomes? What resources do they need? Will
they create the project in stages? How will all the project components come
together? What will the final product look like? How will it be shared with the
class?
3. Create an assessment tool. What is required to complete the project? What are
the most important project components or elements? What are the less
important ones? What will be the grading scheme? How would you describe
good (excellent and unacceptable) work? What will be the passing and failing
scores?
4. Develop a schedule. How much time do you have for the entire project
(including presentations)? How much time should each component take to
complete? How much time will be needed for reviews and revisions? Will they
work on the project in class or work online with their teammates?
5. Prepare to monitor progress. Schedule check-ins to observe participant
progress, assess interim components, and answer questions. How do you want
participants to share their work with you or their peers? What feedback will they
need to guide their project development? Refer to the assessment tool you
created. Can you suggest any additional resources?
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piece of paper or large notecard. Quick writes can be used before a module or lesson
(called an entrance ticket), during a module or lesson, or after a module or lesson
(called an exit ticket) to encourage participants to think about what they already know
about a concept or to reflect on their learning.
If you use a quick write as part of an introduction, you can get a quick measure of
participant’s past experiences with the topic so you can better tailor your message to
their level of understanding. You can also use a quick write as a quick knowledge check
to help you and participants monitor their comprehension. Because time is limited and
the focus is on content, it is important to stress to participants that grammar and spelling
are not graded in a quick write activity.
Writing is a challenge for some participants and adding a time limit can increase the
stress they feel to produce something of value. This activity may also be challenging for
non-native English writers. Depending on the size of the group, you may find it hard to
find enough time to review dozens of quick writes. Also, it is often difficult to read other
people’s handwriting, especially when it was hastily written.
Instructions
How to use a quick write as an entrance ticket:
1. Write an open-ended question or prompt.
2. Print the prompt and instructions for the activity on a half sheet of paper.
3. Distribute the entrance ticket to participants as they enter the classroom.
4. Explain the activity and set a timer.
5. Collect the unsigned writing sheets and review them on your next break.
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collect participants’ quick writes/entrance tickets. Some platforms allow you to save and
print out chat threads so you can review and analyze them later.
Return to Activating Participants’ Prior Knowledge
Return to Sharing the “What’s in it for me?”
Return to Step 4: Select the Learning Strategies
Return to Summarizing
Return to Think-Pair-Share
Return to What do participants already know?
Real-World Problems
Real-world problems are authentic issues that affect people outside of the classroom
environment. Participants learn best when a topic is of immediate value to them. You
can instill a sense of purpose if you introduce a real-world problem at the start of the
course. During the course, ask participants to consider or investigate potential solutions
to the problem.
Example 1
To begin his NHI “Instructor Development Course” presentation on “Local Road
Safety,” Marvin Ta cited this statistic and considered its impact on a family:
◼ “In 2014, there were 511 passenger car deaths. But think of how many
devasted family and friends. What if this was your child? Your world’s gone just
like that? Witnessing a mother lose a child. Attending your child’s funeral is
something you hope to never experience.”
◼ “Is it preventable? Certainly.”
◼ “On March 28, 2014, I lost a good friend, Adiv Lift, in a car crash.”
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Figure 42 displays the slide Ta showed during his presentation to personalize the
problem.
Source: Ta (2019).
Example 2
To being his NHI “Instructor Development Course” training presentation on “Drilled
Shaft Volume,” Don Dwyer displayed a photo of exposed reinforcement bars to
illustrate the negative impact of miscalculating the volume of a drilled shaft. Figure
43 displays the slide that graphically demonstrates the impact of poor monitoring
during concrete pours.
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Role Playing
In role playing scenarios, a participant assumes the role of an employee to practice job
skills or behaviors in simulated work conditions. Role playing allows participants to
interact with other people in managed situations so they can try different strategies and
gain experience in a supportive environment. Role play activities are best for practicing
listening skills and quick decision making. While they role play, participants demonstrate
their current level of skill and can use instructor and peer feedback to improve their
performance. Group discussions can produce additional responses or solutions,
expanding the options available on the job. It is important to note that role play is not for
everyone. Some participants may be uncomfortable acting in front of others, while
others may find it too theatrical and may not take the exercise seriously. Also, there
might not be enough time for all participants to take part in the activity, so the role play
becomes a demonstration exercise for them.
Instructions
To conduct role playing activities:
1. Identify the learning outcomes for the lesson.
2. Craft or choose a scenario around this content.
3. Explain the role play activity and your expectations.
4. Introduce the problem and allow a 3–5 minutes for participants to discuss the
relevant issues.
5. Describe the workplace scenario, adding details to make it realistic.
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Example
For his NHI “Instructor Development Course” training presentation, the “Influence
of Context on Traffic Signal Operational Objectives,” Eddie Curtis developed a role
play activity with two scenarios to illustrate how people in the community respond
to poor signal timing. The purpose of the activity was to help participants articulate
the operations objectives for equitable distribution of green time and smooth flow
at the intersection and network level in under-saturated conditions. Below are his
instructor notes and the slides that support the activity.
Role Play #1 Set-up: Break the class in to pairs. One person is the driver, and the
other person is the agency official that you meet at a dinner party, have the two
roles introduce themselves. The agency person describes who they are and that
they’ve just completed a signal retiming on the main street corridor that connects
the driver’s neighborhood local road to Main Street. The instructor will provide a
picture of an intersection with a red light. The driver will explain to the agency
official why they are dissatisfied with the operation.
Based on the outcome of the discussion, using the flip chart, articulate the
objective of equitable distribution of green time.
Figure 44: Context slide for role playing activity #1 in “Influence of Context on Traffic Signal
Operational Objectives”
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Figure 45: Character slide for role playing activity #1 in “Influence of Context on Traffic
Signal Operational Objectives”
Figure 46: Intersection photo for role playing activity #1 in “Influence of Context on Traffic
Signal Operational Objectives”
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Role Play #2 Set-up: Break the class into pairs. One person is the driver the other
person is the agency official that meet at a dinner party. Have the two roles
introduce themselves, the agency person describes who they are and that they’ve
just completed a signal retiming on the main street corridor that provides regional
connectivity along the arterial. The instructor will provide three photos of
consecutive intersections where the driver experiences red lights. The driver will
explain to the agency official why they are dissatisfied with the operation.
Based on the outcome of the discussion, using the flip chart, articulate the
objective of smooth flow.
Figure 47: Context slide for role playing activity #2 in “Influence of Context on Traffic Signal
Operational Objectives”
Figure 48: Character slide for role playing activity #1 in “Influence of Context on Traffic
Signal Operational Objectives”
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Figure 49: Intersection photo #1 for role playing activity #2 in “Influence of Context on
Traffic Signal Operational Objectives”
Figure 50: Intersection photo #2 for role playing activity #2 in “Influence of Context on
Traffic Signal Operational Objectives”
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Figure 51: Intersection photo #3 for role playing activity #2 in “Influence of Context on
Traffic Signal Operational Objectives”
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Rubrics
A rubric is an assessment matrix used to score or provide feedback on a participant’s
performance. Rubrics can be used for a variety of work: papers, projects, oral
presentations, group projects, demonstrations, etc. A rubric may be appropriate when a
multiple-choice test would not provide an accurate measure of participant learning.
A rubric lists the major components or elements of a performance and establishes a
scale for quality. Explicit descriptions of the work expected at the different levels of a
quality scale are provided for each element so that each element can be scored
separately. Higher quality work receives more points than lower quality work. Additional
weight can be assigned to more important elements, and the final score is based on the
total points.
Rubrics are beneficial to both instructors and participants. The explicit descriptions in a
rubric give participants a clear understanding of what is expected from them. They also
can get a better idea of their strengths and weaknesses and can use that information to
direct their learning. Rubrics also help instructors grade more consistently by requiring
them to rely on the rubric descriptions instead of assigning their own values to
participant performances. While rubrics do have their advantages, they are also time
consuming to create, explain, and use. Writing multiple performance descriptions for
each element takes time. Explaining the rubric to learners takes time. Reviewing a
report or performance and rating the quality of each of its elements takes time. If more
than one person will be using the rubric to grade, it also take time to train each person
to make sure they are consistent in their scoring.
Example
Instructors for the NHI “Instructor Development Course” use a rubric to assess
participants when they give their final training presentation. The rubric is based on
behaviors demonstrated by competent instructors. Table 6 displays the rubric
grading scheme and definitions for the different levels of mastery. Figure 52 shows
an excerpt from the classroom management portion of the NHI instructor rubric.
Table 6: “Instructor Development Course” Grading Scheme
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Section
Total
Source: NHI (2018).
Figure 52: Excerpt from classroom management section of NHI Instructor Rubric
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Self-Questioning
The self-questioning strategy asks learners to generate, contemplate, and answer high-
level questions about a text or lecture. The activity increases participants’ curiosity and
they engage more deeply with the content. Self-questioning helps to focus participants’
attention, asks them to mentally organize the information, and helps them integrate new
information with their existing knowledge. Some participant workbooks provide space
for participant questions and answers. If they don’t, participants can write their
questions and answers on index cards or sticky notes. One disadvantage of this
strategy is that it takes more time to explain the activity and for participants to compose
their questions and responses than conducting a simple question and answer session.
More time is required for one or two volunteers to share their questions and answers.
Also, the self-questioning strategy demands a higher mental load. For participants who
have difficulty juggling multiple mental tasks at one time, the strategy may overload their
ability to process information effectively.
Example
Some questions participants may ask themselves before a lecture or reading
assignment may include:
◼ Why am I reading/listening to this?
◼ How can I use this information?
◼ What will I learn in this lesson?
Questions participants might seek answers to while listening to the lecture or
during their reading may include:
◼ What is the main idea of _____?
◼ How does this relate to what I already know/have learned?
◼ What is different or what conflicts with my personal experience or knowledge?
At the end of the lesson or reading passage, participants can ask themselves
questions like these:
◼ How has my knowledge changed?
◼ What other questions do I have about the topic?
◼ How will I apply this information on the job?
Instructions:
To conduct a self-answering question activity:
1. Decide whether participants will generate and answer their questions before,
during, or after the lesson.
2. Create a list of example questions for participant consideration.
3. If space is not provided in the participant workbook, distribute index cards or
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sticky notes.
4. Explain the purpose of the self-questioning activity.
5. Share the example questions and encourage participants to use one or more of
the examples or generate their own questions and write them on the note card,
sticky note, or space provided in the participant workbook.
6. For “before” questions, allow time before the lesson for participants to write their
predictions.
7. For “during” or “after” questions, allow time after the completion of the lesson for
participants to write their answers.
8. Circulate around the room to observe participants’ questions and responses.
9. Call on one or two participants to share their questions and answers.
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Instructions
You can guide participants through a skimming and scanning activity. Ask them to
complete one or more of the following steps:
1. Read the table of contents or chapter overview to learn how the information is
organized.
2. Quickly scan main headings and subheadings.
3. Read the sentences that contain bolded or italicized key words.
4. Read the introductory paragraph or abstract.
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◼ How do you envision applying your learning from this course at your job?
◼ What questions do you hope to get answered in this course?
◼ What would you like to accomplish this year? How do you see this course
helping you to achieve that goal?
Instructions
Statistics
Statistics are a collection of quantitative data. They are produced by analyzing large
quantities of numerical data. Statistics are often used to estimate what proportion a
sample of data represents in the whole set of data. There are pros and cons for using
statistics. Statistics and data can help us better understand the world. They help us to
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make predictions and evaluate the quality of products or processes. You can use
statistics to increase your credibility or create an emotional impact on participants. But
be careful in your choice of statistics. It is important to use trusted sources for data and
statistics. Government statistics are generally high quality because they are based on
very large samples. However, the information sometimes is collected for a political
purpose. Data collection or calculation may be manipulated to fit that bias. Make sure
that the statistics you choose supports the message or argument. When choosing a
statistic, think about what data the participants will find interesting. Showing how the
statistic has changed over time can increase the power of the message. Be sure to
connect the statistic to the participants’ lives or jobs. Sometimes you will need to help
participants understand statistical terminology, like mean, median, standard deviation,
and statistical significance, so they can interpret statistical data. You can help put
statistics into context for the participants by creating graphs or other visual aids.
Instructions
To present statistics for maximum impact:
1. Identify the appropriate statistic.
2. Create a slide to display the statistic. Highlight it in a chart or graph or use a
photograph to make an emotional connection.
3. When instructing, speak slower than your normal rate to signal the importance
of the statistic.
4. Pause immediately before the statistic, to create suspense.
5. Use body language, like spreading your arms, to demonstrate the magnitude of
the statistic.
6. Pause immediately after the statistic, to allow participants to process the
meaning.
7. Use facial expressions to convey the appropriate reaction.
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Structured Notes
Many participants use their workbook’s margins and blank spaces to take free-form
notes during a course. But a more effective retention method is to ask them to answer
questions or jot down key details in structured notes sections in their participant
workbooks. Structured notes prompt participants to recall and process information at
key points during a lesson. They help keep participants engaged and create a sense of
ownership in the learning process. Structured notes also provide a great take away from
the training that participants can refer to later. However, participants will grow bored if
note taking becomes predictable. It is best to provide a variety of formats and match
them to the participants’ information processing needs. If structured notes are not part
of the course’s participant workbook, create them as handouts for participants to slip
into their books at the appropriate spot. Table 7 displays some structured notes formats
available in course participant workbooks.
Table 7: Example Structured Notes Formats
Structured Notes Format Example
Questions with lines—Participants will
find a box or a dedicated area that
displays a question and provides space
for precise answers or steps.
Sometimes the lines are numbered to
help participants recall all the details or
a sequence. These are effective for
answering critical or complex questions
or recalling multi-step processes or
workflows.
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Blank or partially-completed
diagrams or graphic organizers—
These are useful because they help
participants identify discrete features or
visualize how information, systems, or
processes are organized. More
examples of common graphic
organizers, refer to Graphic Organizers.
Instructions
◼ If you choose to write answers on a whiteboard or easel pad, you will need to
write down exactly what is shown on the structured note-taking section in
advance. Use different colored markers to record participants’ ideas as you fill it
out together.
◼ If you choose to create a slide for displaying answers, use animation and a
remote to display first the prompt and then the answer(s). Make sure you walk
around and monitor participants’ progress, because it takes them more time to
write than for you to click.
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Summarizing
A summary is a brief statement of the main points of something. When participants are
asked to summarize, they must determine the most important ideas, ignore any
irrelevant information, and integrate the central ideas in a meaningful way. The mental
effort involved in producing a summary supports long-term retention. Studies have
shown that participants asked to summarize recalled more information than those who
engaged in self-question and note-taking activities. But summarizing has its limitations.
Because learners focus on main ideas and major details, they often can’t recall smaller
details.
There are five different ways to summarize:
◼ Generalization followed by an example
◼ General statement followed by a more particular statement
◼ General preview followed by a discussion of detail
◼ Compatibility review where different situations are compared and contrasted
◼ Situation evaluation:
• If the situation is satisfactory, then the summary outlines the positive
evaluation.
• If the situation is unsatisfactory, then the summary outlines the problem and
the attempts to find a solution.
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Provide an index card or sticky note for participants to write their answers or ask them
to share their responses with a partner. Call on one or two participants to share with the
group.
Web Conference Training
The 3-2-1 summary activity adapts well to web conference training. At the end of a
lesson or day, ask participants to list three main points, two controversial ideas (or
things they disagree with), and one question related to the key concept or learning.
Participants can post their summaries to the chat pod on the web conference platform.
Return to Guiding Review
Return to Maximizing Participant Workbook Elements
Surveys/Interactive Polls
A quick survey at the start of a course, lesson, or module can engage the participants
and provide them with a glimpse of the important concepts they are going to encounter.
You can use a survey to get a rough measure of the participants’ background
knowledge so you can adjust your delivery to better meet their needs.
To get the answers you need, ask the right questions. Use the learning outcomes as a
guide when choosing question topics. Depending on the information needed, you can
write questions that require factual answers or questions that solicit participants’
opinions.
Survey questions can include:
◼ What is your experience with the topic?
◼ What other courses related to this topic have you taken?
◼ What is your job title (or job responsibilities)?
◼ What are the “pain points” in your job?
◼ What are you interested in learning from this course?
◼ How do you see yourself applying what you will learn from this course?
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Example
Module 5 of the NHI “Bridge Inspector Refresher Training” course includes the
following survey question about structure inventory and appraisal and structure
type codes. The module is designed to gauge participants’ experiences in
appraising bridge structural components and entering codes into the National
Bridge Inventory database. Figure 53 displays the survey question slide from the
Superstructure Type Identification module.
Source: NHI
Figure 53: Survey question slide from “Bridge Inspector Refresher Training”
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Test Questions
Test questions are used to assess participants’ familiarity with course content and to
check for misconceptions. They can be written to assess a wide range of learning
objectives in all content areas. Test questions are either objective or subjective.
◼ Objective questions have one correct answer. Participants either select the
answer from a list of options or complete a sentence by providing a missing
word or phrase. Objective tests are appropriate when large groups need to be
tested. They are also useful if the test will be reused. Objective tests are used
when impartiality and fairness are a high priority and there can be no scoring
bias. Well-designed and tested objective questions also can produce highly
reliable scores that support statistical analysis.
◼ On the other hand, subjective questions require participants to provide an
original answer. For some subjective questions, responses can be as short as
a single word or as long as multiple paragraphs. Subjective test questions are
good when testing a small group and the test won’t be reused. They are also
good if you want to support written communication and/or analysis, synthesis,
and evaluation skills. Because participants’ responses are not always uniform,
grader bias is a real concern. Essay questions may require a rubric or
assessment checklist to standardize grading. For more information on creating
assessment tools to measure mastery of learning outcomes, refer to Rubrics
and Assessment Checklists.
Within the objective and subjective categories, there are several different types of test
questions, each of which have advantages and disadvantages. Regardless of their type,
test questions can be written to test comprehension and application of knowledge, as
well as critical thinking and problem-solving abilities. Choosing a type or type(s) of
questions to use will be based on the course’s learning outcomes, time available for
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testing and scoring, and the testing requirements or restrictions. Table 8 describes
different types of objective test question. For more information on linking assessments
and learning outcomes, refer to Using the Outcome Verb to Make Instructional
Decisions.
Table 8: Objective Test Questions
Question Type Description
Multiple choice Most often multiple choice questions have a question stem
and multiple answer choices. Typically there is one correct
answer and the others are distractors. One of the drawbacks
to this type of question is that writing several plausible
distractors for each multiple-choice test item is time
consuming. Multiple-choice questions are popular because
participants can answer them quickly. Machine-readable
response sheets and templates can make grading a fast and
accurate process.
True/False True/false questions feature a statement and two possible
answers: True or False. Like multiple-choice questions,
True/False questions are useful for assessing familiarity with
content and checking for common misconceptions. They are
also easy to grade. However, since participants have a 50%
chance of choosing the correct answer, guessing may create
a misleading picture of participant learning. To follow
International Association for Continuing Education and
Training’s (IACET) guidelines, assessments should have no
more than 10 percent true/false questions.
Matching Matching questions feature sets of stems and a list of options
(e.g., match key terms to their correct definitions). Matching
questions are good when participants are expected to
recognize and recall detailed information. They are easy to
create but often take participants more time to complete than
multiple-choice or True/False questions.
Here are some best practices to follow when writing objective test questions and
response options:
◼ It is best to avoid:
• Long or complex sentences
• Trivial statements (focus on the essence of the learning outcome)
• Negative and double negatives (e.g., no, not, etc.)
• Restrictions (e.g., except, all except, etc.)
• Clues to which items are the wrong answer
• Distractors too close to the correct answer
• Distractors that are shorter than the others
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Here are some best practices to follow when writing subjective test questions:
◼ It is best to avoid:
• Trivia
• Long, complex sentences
• Complex or ambiguous wording
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Theories
Theories are a set of statements that describe and predict behavior. They are important
because they guide and give meaning to what we see. It is important to remember that
theories are influenced by the cultural values and belief systems of their times. Valid
theories are supported by research and can be used to guide decision making.
Theoretical knowledge, on its own, provides a valuable foundation for participants’
learning. But, because real life is often more complex than theories, participants tend to
separate theory from practice. You must provide the link between theory and the real
world. Case studies give participants the opportunity to apply theoretical concepts in
realistic settings. This practice will support the long-term retention of theoretical
information and transfer of knowledge to the workplace.
For more ideas on using case studies to support the application of theories in the
workplace, refer to Case Studies.
Return to Theorists
Return to Pragmatists
Think-Pair-Share
In a Think-Pair-Share (TPS) activity, participants consider their response to a question,
then take turns sharing their ideas with a partner. (If you have an odd number of
participants you can create a trio for the activity.) Depending on the prompt, the partner
teams either come to a consensus or discuss their different perspectives. You can walk
around listening in on the discussions, and at the end of the activity can call on
representative partners to share their thoughts with the class.
TPS is a fast way to get all participants engaged with the content. You can plan to use
the activity to break up a lecture or insert it into the lesson plan on the fly if you find that
the same participants are responding to whole group questions. For most participants,
talking with a familiar table mate is less anxiety producing than addressing the whole
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class. And even the least motivated participant is likely to respond when they have a
partner waiting expectantly for their answer.
TPS is flexible. It works with all kinds and levels of questions. Allow more time for
discussion on more thought-provoking questions and less time for recall questions.
Instructions
How to incorporate a Think-Pair-Share activity:
1. Identify the learning outcome or difficult concept you want to address.
2. Write a question to elicit the information from participants. For application
outcomes, use an open-ended question to stimulate a discussion. For recall
outcomes, use a closed-ended question to elicit facts.
3. Explain the steps to the activity (listen, think, take turns sharing ideas, and
prepare a joint response in the case you team is called on for a report).
4. Identify the partner groups and their roles: Partner A and Partner B.
5. State the time limits for thinking and sharing.
6. Share the prompt verbally and/or on screen.
7. At the midpoint in the sharing part of the activity, announce that it is Partner B’s
turn.
8. Circulate around the room to listen in to the discussions.
9. At the end of the sharing part, ask selected teams to share their report.
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Visual Aids
Visual aids are items speakers use to enhance their message. The most commonly
used visual aid is a PowerPoint presentation. In addition to or in place of a slide show,
some instructors will incorporate photos, videos, posters, charts, diagrams, or other
visual items into their presentations. Real-life objects or models that participants can
see and touch can also be used as visual aids.
Visual aids are valuable for many reasons:
◼ Clarification—Visual aids can make complicated information more digestible.
The adage, “a picture is worth a thousand words,” is true. Visual aids can
convey meaning and essence more effectively that words alone. For example,
it would be hard for an instructor to adequately describe the different levels of
bridge and pier deterioration without photographs.
◼ Recall—When they both listen and view (or touch), participants use more than
one sensory channel to process the information. Then, they connect the new
information to their existing memories in multiple ways. As a result, they retain
the new information better and longer than if they had just heard words alone.
◼ Focus—Visual aids can focus participants’ attention on essential information.
Bulleted phrases on a PowerPoint slide or easel pad can highlight and reinforce
key points from a lesson. Maps, diagrams, photos, or other media can
emphasize important details and put new information into an understandable
context.
◼ Variety—Visual aids also add variety to a training presentation. Video clips and
images provide an interesting visual and/or audio break from a lecture or text-
heavy slides. But it is important not to add novelty or decorative images or
animation to a presentation. They actually can backfire and distract learners
from the message.
While visual aids are a valuable support for an instructor, they should not replace the
instructor. A good rule of thumb is if the instructor can’t present the training without the
visual aids, then the instructor is relying on them too much. Human error and
technological glitches can and do happen. A competent instructor should be able to
adapt and deliver the training without the support of visual aids. For more information on
dealing with challenging issues, refer to Difficulties with Technology.
It is also important to make sure that all participants can see the visual aids clearly.
When setting up the training room, take a moment to sit in chairs in all four corners of
the room. Check to make sure that participants in those locations would have a clear
sight line to the projection screen, easel pads, whiteboard, etc. If they would not, move
the chair or shift the visual aid to improve visibility. For more information on effective
classroom layouts, refer to Creating Classroom and Virtual Learning Spaces.
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Also, consider how a participant with visual, hearing, or motor difficulties will be able to
access the information in the visual aid. Section 508 of the Americans with Disabilities
Act of 2007 guidelines include print, audio, and video media and websites. For more
information on how to ensure a visual aid complies with the law, refer to the following
sources:
◼ Create Accessible Digital ProductsCreate Accessible Digital Products, available
at https://section508.gov/create
◼ NHI Web-Based Training Standards Guide, available at
https://www.nhi.fhwa.dot.gov/resources/docs/NHI_Web_Based_Standards_Gui
de_20201013_v2.pdf
◼ NHI Instructor-led Training Standards Guide, available at
https://www.nhi.fhwa.dot.gov/resources/docs/ilt_standards_guide_072018_01.p
df
◼ NHI Web-conference Training Standards Guide, available at
https://www.nhi.fhwa.dot.gov/resources/docs/wct_standards_guide_May2017.p
df
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magic markers create nearly unlimited opportunities for expression. They can be used
to highlight key points, capture participant ideas, and create expressive diagrams on the
fly; or they can be prepared in advance and revealed at appropriate times in the lesson.
One tip is to write the information in pencil and trace over it later with a marker. Another
tip is to fold the corner of a page you want to turn to later or attach a small sticky note at
the bottom of each pre-made sheet to help you flip to the correct page.
Participants can engage with easel pads and chart paper as well. Instructors can hand a
marker to one or more participants to record key ideas at the front of the room. If there
are enough easels and pads, one can be positioned by each table for a small group
activity. If there aren’t enough, sheets can be torn off and distributed so the groups can
record their ideas. If the information is going to be referred to in the future, the sheets
can be tacked or taped to the wall.
Savvy instructors will verify that the training site host will provide enough chart paper or
easel pads. Prepared instructors also travel with a set of fresh markers to avoid being
stopped mid-sentence if the ink runs out. Paper and markers are expensive and the
easel pads’ size and shape makes them awkward to transport. Attaching several binder
clips to the bottom and sides of an easel pad will keep the pages from separating or
from flapping in the wind. In the classroom, they present another disadvantage:
participants in the back may not be able to see the full easel pad. For participants to be
able to view the entire message, it’s a good idea to avoid writing on the bottom of the
pad and continue on a new sheet, if necessary. Remember to attach sheets as high on
the wall as you can to provide the greatest visibility. Even participants in the front of the
room may struggle to read writing that is too small or too close together. For greatest
clarity, use wide-tip markers and make letters at least 2 inches high. Leave another 2
inches of space between each line.
Videos
Videos increase participants’ interest because they add motion, images, and audio into
the classroom. They also introduce variety with a new “instructor” voice. Videos
enhance learning because they can transport participants outside the classroom or
provide complex demonstrations. No matter who the instructor is, participants will
always get a consistent message from a training video.
Technology is making it easier and less expensive to create videos, but it is not always
easy to find one that fits with the learning outcomes in a lesson. Some videos may be
available, but are out of date. If a suitable video exists, don’t waste participants’ time by
showing the whole thing. Just show a pertinent clip. Clips should be a maximum of 2
minutes long. Be sure any video you show for a federal government course or
presentation is Section 508 compliant. Keep in mind that viewing a video is a passive
experience. To increase participant engagement, explain the purpose of the video, how
long it will last, and set a clear task for them to accomplish as they watch and listen.
Follow the video with a discussion or other engagement activity. And remember, too
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much of anything is not good for you. Participants will become bored if videos are
overused as an instructional tool.
Handouts
Handouts are extremely versatile. They can provide review information to support
struggling learners. They can provide full-sized versions of charts, tables, and other
images that are too small to be read on a slide. They can offer articles or documents
related to the content, provide additional resources, and provide a structured space for
participants to take notes. Handouts can support skill transfer because participants can
use them as job aids or references when they return to their jobs.
Handouts can sometimes present document management challenges. If handouts are
distributed too early, they may get lost or may be reviewed out of order, and time will be
wasted as participants search for the right page. Participants may become confused if
there aren’t clear document titles or page numbers. Some participants may become
distracted by handouts because they will focus on what is coming up next and not on
the current lesson. It is sometimes best to take the just-in-time approach and distribute
handouts only when they are needed.
Whiteboards
Whiteboards are often available in training rooms. Web and video conference platforms
also offer interactive, online versions. Like easel pads and chart paper, they are colorful,
easy to use, and readily available. They are ideal for reinforcing key information,
creating diagrams, explaining key words and phrases, or showing how the material is
organized. Like with easel pads and chart paper, whiteboards can be used to capture
and share participant input. Important information, like Wi-Fi passwords, key
vocabulary, or ground rules can be retained, and participants can refer to them again
when needed. Less important information is easily erased.
Because whiteboards are often attached to the wall and can’t be repositioned, some
participants may not have a clear view of them. It also may be difficult to read
something written on a whiteboard from the back of the room. Like easel pads and chart
paper, it is necessary to form large, legible letters and leave space between lines of text
so participants can read the message. Even on large whiteboards, space is limited and
it may be necessary to erase frequently to record new information. Check with
participants to make sure they have finished copying information before you erase.
Fresh dry-erase markers, erasers, and cleaners are essential, and instructors often
need to bring their own supply.
Return to Creating Classroom and Virtual Learning Spaces
Return to Supporting Participants
Return to Difficulties with Technology
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Example
A word cloud generated from text selected from the Soils and Foundations
Reference Manual is shown below (figure 54).
Figure 54: Word cloud from Soils and Foundations Reference Manual
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Worked Examples
Worked examples, or worked problems, are sometimes provided to support participants
who have little or no experience and must learn how to complete a multi-step task or
problem. A worked example presents the thought process or interim calculation for each
step of the task or problem, as well as the final result. As the instructor explains each
step of the required sequence, participants can focus on mastering the individual steps.
Instructors can check participant understanding at each step and answer any questions.
If you introduce a worked example with an error, you can ask participants to find flaws in
the logic or calculations. Participants can also refer to worked examples when doing
independent practice. The downside to worked examples is, if participants are provided
with only one example, they may not be able to solve a related problem that varies in
any way from the example. This challenge can be overcome by creating a series of
worked examples with minor variations in the different steps so that participants can
experience thinking through small changes to the task or problem.
Instructions
To effectively use worked examples:
1. Show the problem with the solution steps obscured.
2. Ask participants to think about how they would approach the problem.
3. Reveal the entire worked solution and give participants time to read through each
step.
4. Ask participants to discuss the steps to solve the example worked problem with a
partner.
5. Call on participants to have them discuss how to solve the problem.
6. Provide a worked example with a common flaw in the calculation or routine.
7. Ask participants to discuss the flawed example with a partner.
8. Call on one or more participants to explain the error and how to correct it.
9. Provide related practice problems with small changes for participants to try to
solve on their own.
10. To check participants’ conceptual understanding, call on participants to explain
how they solved the practice problem. If errors are discovered, ask for help from
other participants to reinforce correct thinking.
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Learners First: Creating Engaging and Interactive Learning Experiences References
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