0% found this document useful (0 votes)
17 views

Com - Hkfuliao.chamet ZegoRealTimeSequentialDataManager - Java

NnnjCada id jala unos 300 a 500 cada app y jala x unas 5 o 10appsCada id jala unos 300 a 500 cada app y jala x unas 5 o 10apps300Cada id jala unos 300 a 500 cada app y jala x unas 5 o 10apps

Uploaded by

ricardotavera228
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
17 views

Com - Hkfuliao.chamet ZegoRealTimeSequentialDataManager - Java

NnnjCada id jala unos 300 a 500 cada app y jala x unas 5 o 10appsCada id jala unos 300 a 500 cada app y jala x unas 5 o 10apps300Cada id jala unos 300 a 500 cada app y jala x unas 5 o 10apps

Uploaded by

ricardotavera228
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 3

package im.zego.

zegoexpress;

import android.app.Application;
import android.graphics.*;
import im.zego.zegoexpress.*;
import im.zego.zegoexpress.callback.*;
import im.zego.zegoexpress.constants.*;
import im.zego.zegoexpress.entity.*;
import im.zego.zegoexpress.internal.*;
import java.nio.*;
import java.util.*;
import org.json.*;

public abstract class ZegoRealTimeSequentialDataManager {


/**
* Sets up the real-time sequential data event handler.
*
* Available since: 2.14.0
* Description: Set up real-time sequential data callback to monitor callbacks
such as sending data results, receiving data, etc.
* When to call:After create the [ZegoRealTimeSequentialDataManager] instance.
* Restrictions: None.
* Caution: Calling this function will overwrite the callback set by the last
call to this function.
*
* @param handler Event handler for real-time sequential data
*/
public abstract void setEventHandler(IZegoRealTimeSequentialDataEventHandler
handler);

/**
* Start broadcasting real-time sequential data stream.
*
* Available since: 2.14.0
* Description: This function allows users to broadcast their local real-time
sequential data stream to the ZEGO RTC server, and other users in the same room can
subscribe to the real-time sequential data stream for intercommunication through
"streamID".
* Use cases: Before sending real-time sequential data, you need to call this
function to start broadcasting.
* When to call: After creating the [ZegoRealTimeSequentialDataManager]
instance.
* Restrictions: None.
* Caution: After calling this function, you will receive the
[onPublisherStateUpdate] callback to tell you the broadcast state (publish state)
of this stream. After the broadcast is successful, other users in the same room
will receive the [onRoomStreamUpdate] callback to tell them this stream has been
added to the room.
*
* @param streamID Stream ID, a string of up to 256 characters.
* Caution:
* 1. Need to be globally unique within the entire AppID (Note that it cannot
be the same as the stream ID passed in [startPublishingStream]). If in the same
AppID, different users publish each stream and the stream ID is the same, which
will cause the user to publish the stream failure. You cannot include URL keywords,
otherwise publishing stream and playing stream will fails.
* 2. Only support numbers, English characters and '-', '_'.
*/
public abstract void startBroadcasting(String streamID);
/**
* Stop broadcasting real-time sequential data stream.
*
* Available since: 2.14.0
* Description: This function allows users to stop broadcasting their local
real-time sequential data stream.
* Use cases: When you no longer need to send real-time sequential data, you
need to call this function to stop broadcasting.
* When to call: After creating the [ZegoRealTimeSequentialDataManager]
instance.
* Restrictions: None.
* Caution: After calling this function, you will receive the
[onPublisherStateUpdate] callback to tell you the broadcast state (publish state)
of this stream. After stopping the broadcast, other users in the same room will
receive the [onRoomStreamUpdate] callback to tell them this stream has been deleted
from the room.
*
* @param streamID The ID of the stream that needs to stop broadcasting.
*/
public abstract void stopBroadcasting(String streamID);

/**
* Send real-time sequential data to the broadcasting stream ID.
*
* Available since: 2.14.0
* Description: This function can be used to send real-time sequential data on
the stream currently being broadcast.
* Use cases: You need to call this function when you need to send real-time
sequential data.
* When to call: After calling [startBroadcasting].
* Restrictions: None.
* Caution: None.
*
* @param data The real-time sequential data to be sent.
* @param streamID The stream ID to which the real-time sequential data is
sent.
* @param callback Send real-time sequential data result callback.
*/
public abstract void
sendRealTimeSequentialData(byte[] data, String streamID,
IZegoRealTimeSequentialDataSentCallback callback);

/**
* Start subscribing real-time sequential data stream.
*
* Available since: 2.14.0
* Description: This function allows users to subscribe to the real-time
sequential data stream of remote users from the ZEGO RTC server.
* Use cases: When you need to receive real-time sequential data sent from
other remote users, you need to call this function to start subscribing to the
stream broadcasted by other remote users.
* When to call: After creating the [ZegoRealTimeSequentialDataManager]
instance.
* Restrictions: None.
* Caution: After calling this function, you will receive the
[onPlayerStateUpdate] callback to tell you the subscribe state (play state) of this
stream.
*
* @param streamID Stream ID, a string of up to 256 characters.
* Caution:
* Only support numbers, English characters and '-', '_'.
*/
public abstract void startSubscribing(String streamID);

/**
* Stop subscribing real-time sequential data stream.
*
* Available since: 2.14.0
* Description: This function can be used to stop subscribing to the real-time
sequential data stream.
* Use cases: When you no longer need to receive real-time sequential data sent
by other users, you need to call this function to stop subscribing to the other
user's stream.
* When to call: After creating the [ZegoRealTimeSequentialDataManager]
instance.
* Restrictions: None.
* Caution: After calling this function, you will receive the
[onPlayerStateUpdate] callback to tell you the subscribe state (play state) of this
stream.
*
* @param streamID The ID of the stream that needs to stop subscribing.
*/
public abstract void stopSubscribing(String streamID);

/**
* Get real-time sequential data manager index.
*
* @return Index of the real-time sequential data manager.
*/
public abstract int getIndex();
}

You might also like