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Lesson 1 How Is Technology Evolving - LP-1

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0% found this document useful (0 votes)
11 views6 pages

Lesson 1 How Is Technology Evolving - LP-1

Uploaded by

fern sueno
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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CompuThinkers 5

LESSON PLAN
School Grade Level
Teacher Learning Area CompuThinkers 5
Teaching Date and
Quarter
Time

Lesson Title: How Is Technology Evolving?


Suggested Time Allotment: 120 minutes
Suggested Number of Session/s: 2

I. OBJECTIVES
In this lesson, students will discuss some components of Industry 4.0, specifically the Internet of Things (IoT), cloud
computing, robotics and Artificial Intelligence (AI), augmented reality (AR), and virtual reality (VR).

Specific Objectives:
After studying this lesson, the students should be able to:
1. Understand mobile computing
2. Identify the types of mobile devices and their uses
3. Illustrate how technology can evolve

ISTE Empowered Learner 1A, Digital Citizen


Standards:
CSTA Impacts of Computing
Standards:
Values Integration:
1. Ability to think clearly and logically.
2. Longing to know and understand.
3. Independence of thought and flexibility of mind.
4. Awareness of the use of information technology skills in the world beyond the classroom.

II. SUBJECT MATTER


Content/Topic: Mobile Computing, Industry 4.0, The Internet of Things (IoT), Virtual Reality, Augmented Reality
Concepts:
i. Understand the importance of mobile computing.
ii. List some examples of mobile applications.
iii. Discuss the unique features of mobile devices.
iv. Discuss the evolution of Industrial revolution.
v. Define IOT
vi. What’s good in cloud computing?
vii. Differentiate robotics and artificial intelligence.
viii. Differentiate Augmented Reality (AR) and Virtual Reality (VR).

III. LEARNING RESOURCES


Materials/Equipment:
i. Lesson 1 How Is Technology Evolving PPT
ii. Laptop/Computer/Cellphone

References:
i. CompuThinkers 5 Pages

Websites:
i.

IV. PROCEDURES
ELICIT
The Teacher will ask the following questions:
A. Reviewing previous lesson 1. What springs to mind when you hear the word 'cellphone' or ‘computer’?
or presenting the new 2. Is it better for students to not use mobile phones in class?
lesson 3. What other bad things are there about mobile phones?
4. Is learning in classrooms better today than it was 50 years ago?
5. Would it be easy for you to be offline for 24 hours?

B. Establishing a purpose for


the lesson ENGAGE
1. The Teacher will ask the students to turn their mobile phones off. See how many
students reach for their phones to get a general idea of how many people in your
class have one. For those who don’t move ask if their phone is already off and
they’ll tell you if they have one or not. Elicit from them why using a mobile phone
in class or on the train can be inconsiderate. You can use the questions below to
C. Presenting
get them interested.
examples/instances of the
a. Do you have a mobile phone?
new lesson
b. If not, would you like to have one?
c. What do you think when you hear a mobile phone ring – in class? / On the
train? / In the street?
The teacher will introduce the lesson and the objectives that need to be achieved at.
D. Discussing new concepts
and practicing new skills #1 EXPLORE
E. Discussing new concepts The Teacher will discuss the following:
and practicing new skills #2
Teachers Discussion Part 1

1. Mobile Computing
2. Industry 4.0

Practice Activity:

The Teacher will ask the students to draw their own visualization of past, present
and future.
Example:

Source: https://www.unlvfreepress.com/wp-content/uploads/2020/01/Sophia-
Technology-Progress-1-pdf.jpg
Let the students show their drawing to class.

Teachers Discussion Part 2


1. The Internet of Things (IoT)
2. Virtual Reality
3. Augmented Reality

Practice Activity:

According to Geoff Mulgan, “As the internet of things advances, the very notion of
a clear dividing line between reality and virtual reality becomes blurred, sometimes
in creative ways.” Ask students to reflect on this statement and consider creative
ways in which the internet of things might impact their lives and/or the world in
the next five years.

The Teacher will group the students to 5 and ask them to answer the following:
a. Identify three devices that are connected to the internet of things that can be
utilized in the home.
b. Identify three devices that are connected to the internet of things that are
utilized in our communities.
c. In paragraph form, describe how the internet of things has impacted one of
EXPLAIN
Ask the students, to answer the following:
1. List some examples of mobile applications.
2. Discuss the unique features of mobile devices.
F. Developing mastery (leads 3. Discuss the evolution of Industrial revolution.
to Formative Assessment 3) 4. Define IOT
5. What’s good in cloud computing?
6. Differentiate robotics and artificial intelligence.
7. Differentiate Augmented Reality (AR) and Virtual Reality (VR).

G. Finding practical
applications of concepts
and skills in daily living
ELABORATE
Ask the students to make a list of mobile devices or technology they own and let them
H. Making generalizations and explain what they use these devices for. Ask them in what ways these devices made their
abstractions about the lives better or easier.
lesson

I. Evaluating learning EVALUATE


STUDENT ACTIVITY:
I. The Teacher will ask the students to Use the words from the box to complete the
sentences below.

Smartwatch Cortana HTC Vive


Industry 4.0 cloud Robotics
backup feature Augmented Reality Alexa
Virtual Reality touchscreen feature Bluetooth headset
Unimate Internet of Things Siri
Pokémon GO face filters Artificial Intelligence

1. ________________ is another word for the Internet.


2. ________________ and ________________ are examples of mobile devices that are
wearable.
3. ________________ is the virtual assistant for Apple products and ________________ is
for Windows.
4. ________________ is the age of Artificial Intelligence (AI) and Smart technology.
5. Cloud computing services have a ________________ that keeps our files from being lost
forever if we lose or break our mobile devices.
6. ________________ is a term for when our mobile devices are connected to the Internet.
7. ________________ adds virtual elements to the world around us through our mobile
devices, while ________________ brings us to a virtual world with the use of special
goggles.
8. The first robot used for manufacturing was the ________________.
9. ________________ and ________________ are examples of Augmented Reality (AR)
technologies.
10. ________________ involves creating robots to help people while ________________
makes robots act like humans.

EXTEND
The Teacher will ask the students to do the following:
J. Additional activities for Based on Industry 1.0 to 4.0, what do you think Industry 5.0 could be about? What problems
application or remediation do you think it can solve? Make a short comic strip based on your answers. Present your
ideas as creatively as you can and share your work with the class.

V. REMARKS

Answer Keys
EVALUATE

STUDENT ACTIVITY
Use the words from the box to complete the sentences below.
1. Cloud
2. Smartwatch, Bluetooth headset
3. Siri, Cortana
4. Industry 4.0
5. backup feature
6. Internet of Things
7. Augmented Reality, Virtual Reality
8. Unimate
9. Pokémon GO, face filters
10. Robotics, Artificial Intelligence

ELABORATE
Student based output.

EXTEND

Comic Strip
Student based output.

NEEDS
SATISFACTORY
CATEGORY EXCELLENT (4) GOOD (3) IMPROVEMENT
(2)
(1)
Creativity The pictures and All but 1 of the All but 2 of the More than 2 of the
captions reflect an pictures and captions pictures and pictures and captions
exceptional degree reflect an exceptional captions reflect an reflect little degree of
of student creativity. degree of student exceptional degree student creativity.
There is great creativity. of student creativity.
attention to detail.
Theme All 20 panels relate Only 15 panels relate Only 10 panels relate Less than 10 panels
to the theme. to the theme. to the theme. relate to the theme.
Characters and The main characters The main characters The main characters It is hard to tell who
Dialogue are clearly identified, are clearly identified, are identified but not the main characters
and their actions and and their actions and well developed and are.
dialogue are well- dialogue match most their actions and
matched to each of the time. dialogue are too
other. general.
Landscape and Landscape and Landscape and Landscape and Landscape and
Props props are directly props are directly props are generally props seem
related to the theme related to the theme related to the theme randomly chosen OR
or purpose of the or purpose of the or purpose of the distract the reader.
comic and enhance comic. comic.
understanding of the
scene.
Spelling, There are no There are 1-3 There are 4-5 There are more than
Punctuation, and spelling, punctuation, spelling, punctuation, spelling, punctuation, 5 spelling,
Grammar or grammar errors. or grammar errors. and grammar errors. punctuation, and
grammar errors.
Total

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