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Slap Royale Script

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kehyoungnim
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0% found this document useful (0 votes)
2K views7 pages

Slap Royale Script

Uploaded by

kehyoungnim
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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local userinputservice = game:GetService("UserInputService")

local LocalPlayer = game.Players.LocalPlayer.Name


Player = game.Players.LocalPlayer.Character.Name
local plr = game.Players.LocalPlayer

local GUI = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-


back-ups-for-libs/main/aaaa"))()

local UI = GUI:CreateWindow("Slap royale", "By Ok.")

local Home = UI:addPage("Combat", 1, true, 6)

local Items = UI:addPage("Items", 1, true, 6)

local Teleports = UI:addPage("Teleports", 1, true, 6)

local Discord = UI:addPage("Discord", 1, true, 6)

Home:addToggle(
"Slap aura",
function(SlapAura)
if SlapAura == true then
getgenv().SlapAura = true
spawn(
function()
while getgenv().SlapAura do
for _, ok in ipairs(workspace:GetChildren()) do
if ok:FindFirstChild("Humanoid") then

game:GetService("ReplicatedStorage").Events.Slap:FireServer(ok.Torso)
wait(0.01)
end
end
end
end
)
else
getgenv().SlapAura = false
end
end
)

Home:addToggle("Reach",function(SlapAura)
if SlapAura == true then
spawn(function()
getgenv().Reach = true
userinputservice.InputBegan:Connect(function(input, gameProcessedEvent)
local inputType = input.UserInputType
if inputType == Enum.UserInputType.MouseButton1 then -- When a
player clicks the screen
if getgenv().Reach then
for _, ok in ipairs(workspace:GetChildren()) do
if ok:FindFirstChild("Humanoid") then

game:GetService("ReplicatedStorage").Events.Slap:FireServer(ok.Torso);
wait(0.01)
end
end
end
end
end)
end)
else
getgenv().Reach = false
end
end)

Discord:addButton(
"Copy link to discord - for updates",
function()
setclipboard(tostring("https://discord.gg/HKJx3eQXxu"))
game.StarterGui:SetCore(
"SendNotification",
{
Title = "Discord",
Text = "Coppied!"
}
)
end
)

Home:addToggle(
"BUGGY DONT PRESS",
function(SlapAura)
if SlapAura == true then
getgenv().KILLPEOPLE = true

spawn(
function()
workspace[Player].Head:Destroy()
end
)

spawn(
function()
while getgenv().KILLPEOPLE do
for _, ok in ipairs(workspace:GetChildren()) do
if ok:FindFirstChild("Humanoid") then

game:GetService("ReplicatedStorage").Events.Slap:FireServer(ok.Torso)
wait(0.01)
end
end
end
end
)

while getgenv().KILLPEOPLE do
for _, v in pairs(game.Players:GetPlayers()) do
if v ~= game.Players.LocalPlayer and v.Character and
v.Character:FindFirstChild("Humanoid") then
while v.Character:IsDescendantOf(workspace) and
v.Character.Humanoid.Health > 1 do
wait(0.1)
tweenService, tweenInfo =
game:GetService("TweenService"),
TweenInfo.new(.5, Enum.EasingStyle.Linear)
tween =
tweenService:Create(
game:GetService("Players")
["LocalPlayer"].Character.HumanoidRootPart,
tweenInfo,
{CFrame = v.Character.HumanoidRootPart.CFrame *
CFrame.new(0, 5, 0)}
)
tween:Play()
Wait(0.2)
end
end
end
end
else
getgenv().KILLPEOPLE = false
end
end
)

Home:addButton(
"Destroy acid pits (use with kill people)",
function()
spawn(
function()
game:GetService("Workspace").Map.AcidAbnormality.Acid:Destroy()
game:GetService("Workspace").Map.AcidAbnormality.Acid:Destroy()
game:GetService("Workspace").Map.AcidAbnormality.Acid:Destroy()
end
)
end
)

Home:addButton(
"Destroy lab (items still remain)",
function()
spawn(
function()
game:GetService("Workspace").Map.OriginOffice:Destroy()
end
)
end
)

Items:addButton(
"Get all items",
function()
spawn(
function()

local charac = game.Players.LocalPlayer.Character


for i,v in pairs(workspace:GetChildren()) do
if v:IsA("Tool") then
wait(.1)
tweenService, tweenInfo = game:GetService("TweenService"),
TweenInfo.new(1.5, Enum.EasingStyle.Linear)
tween = tweenService:Create(game:GetService("Players")
["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = v.Handle.CFrame})
tween:Play()
wait(.2)
charac.Humanoid:EquipTool(v)
end
end
end
)
end
)

Teleports:addButton(
"School",
function()
local players = game:GetService("Players")
local plr = players.LocalPlayer
local tween = game:GetService("TweenService")
local humroot = plr.Character:WaitForChild("HumanoidRootPart")
local startTween =
tween:Create(
humroot,
TweenInfo.new(4, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0,
false, 0),
{
CFrame = CFrame.new(
508.355164,
51.9435844,
-369.250031,
-0.0291695595,
0.696763933,
0.71670723,
-0.998238981,
0.0167474151,
-0.0569090843,
-0.0516551733,
-0.717105031,
0.695048273
)
}
)
startTween:Play()
startTween.Completed:Wait()
end
)

Teleports:addButton(
"Desert",
function()
local players = game:GetService("Players")
local plr = players.LocalPlayer
local tween = game:GetService("TweenService")
local humroot = plr.Character:WaitForChild("HumanoidRootPart")
local startTween =
tween:Create(
humroot,
TweenInfo.new(4, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0,
false, 0),
{CFrame = CFrame.new(-642, 15.1884031, -93.6500015, 1, 0, 0, 0, 1, 0,
0, 0, 1)}
)
startTween:Play()
startTween.Completed:Wait()
end
)
Teleports:addButton(
"Field",
function()
local players = game:GetService("Players")
local plr = players.LocalPlayer
local tween = game:GetService("TweenService")
local humroot = plr.Character:WaitForChild("HumanoidRootPart")
local startTween =
tween:Create(
humroot,
TweenInfo.new(4, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0,
false, 0),
{CFrame = CFrame.new(469.94043, 89.8776321, 385.162689, 1, 0, 0, 0, 1,
0, 0, 0, 1)}
)
startTween:Play()
startTween.Completed:Wait()
end
)
Teleports:addButton(
"Hallow Hills",
function()
local players = game:GetService("Players")
local plr = players.LocalPlayer
local tween = game:GetService("TweenService")
local humroot = plr.Character:WaitForChild("HumanoidRootPart")
local startTween =
tween:Create(
humroot,
TweenInfo.new(4, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0,
false, 0),
{
CFrame = CFrame.new(
-129.338455,
103.993027,
357.294373,
-0.998822331,
0.0428290665,
0.0228018295,
0.041174911,
0.996791124,
-0.0686445013,
-0.0256686416,
-0.067624785,
-0.997380614
)
}
)
startTween:Play()
startTween.Completed:Wait()
end
)
Teleports:addButton(
"Under Map",
function()
local players = game:GetService("Players")
local plr = players.LocalPlayer
local tween = game:GetService("TweenService")
local humroot = plr.Character:WaitForChild("HumanoidRootPart")
local startTween =
tween:Create(
humroot,
TweenInfo.new(4, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0,
false, 0),
{CFrame = CFrame.new()}
)
startTween:Play()
startTween.Completed:Wait()
end
)
Teleports:addButton(
"Caves",
function()
local players = game:GetService("Players")
local plr = players.LocalPlayer
local tween = game:GetService("TweenService")
local humroot = plr.Character:WaitForChild("HumanoidRootPart")
local startTween =
tween:Create(
humroot,
TweenInfo.new(4, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0,
false, 0),
{
CFrame = CFrame.new(
542.96228,
-43.080822,
-209.350006,
0.193205729,
-0.0219757352,
0.980912149,
-0.974057674,
0.115763538,
0.194449127,
-0.117827021,
-0.993033648,
0.000960545964
)
}
)
startTween:Play()
startTween.Completed:Wait()
end
)
Teleports:addButton(
"Mini Market",
function()
local players = game:GetService("Players")
local plr = players.LocalPlayer
local tween = game:GetService("TweenService")
local humroot = plr.Character:WaitForChild("HumanoidRootPart")
local startTween =
tween:Create(
humroot,
TweenInfo.new(4, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0,
false, 0),
{
CFrame = CFrame.new(
-568.477661,
15.0554562,
-490.663818,
-0.735443711,
-0.15264675,
0.660167813,
0.0225285366,
0.968246698,
0.248979419,
-0.677211165,
0.197982967,
-0.708652139
)
}
)
startTween:Play()
startTween.Completed:Wait()
end
)

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