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Unity Developer (TT)

The document outlines requirements for a 3rd person drift racing game including a custom car controller with drift physics, garage for tuning cars, an IAP shop, online multiplayer with photon, save system, and optimizations for performance.

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Christor 636
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0% found this document useful (0 votes)
14 views

Unity Developer (TT)

The document outlines requirements for a 3rd person drift racing game including a custom car controller with drift physics, garage for tuning cars, an IAP shop, online multiplayer with photon, save system, and optimizations for performance.

Uploaded by

Christor 636
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Unity Developer (TT)

Create a Drift Game with 3rd person camera view.

Important: Controller

Custom car controller with wheel colliders (no RCC, no UVC)

Drift physics (car need to go side ways) Auto steering while drifting

Counting points while drifting

Level timer (2 minutes) when over - give cash for drift points, and a button to double
reward it (IronSource Reward Ad with callback)

Important: Garage

Some tuning on car (Paint + change/add some parts)

Main menu (IAP shop, car shop, customization menu, settings menu, select level
menu, currency ex:“cash/gold”)

Important: Online

Photon (Online mode, at least 2 players)

Online sync between players (position, customization )

Important: General

Save System

SDKs: IronSource

Game optimizations (Texture compression, Occlusion Culling, lights optimizations -


bake, “void Update() / void FixedUpdate()” optimizations)

Optional:

SDKs: Facebook SDK, FirebaseSDK, IAP SDK, GameAnalytics SDK

Engine sound system, tyres sound system

Online sync between players (rotation wheels, steering, engine sound)

Leaderboard in room (All players drift points)

1
Web request (ex: get image from url and place on car body, or ex: stream radio
music into the game)

*Attach the finished test task as a full project, but without errors, to Google Drive or
GitHub and send me a link with access to it.

*Write at the end how many hours it took you to complete the task.
Good luck!

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