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Wrapper Class

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23 views4 pages

Wrapper Class

Uploaded by

shresthasudip574
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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WRAPPER CLASS

The wrapper class is a special type of class which uses primitive type of data (int,
float,double..etc) as a object.

The wrapper class in Java provides the mechanism to convert primitive into object and
object into primitive.

Since J2SE 5.0, autoboxing and unboxing feature convert primitives into objects and
objects into primitives automatically. The automatic conversion of primitive into an
object is known as autoboxing and vice-versa unboxing.

Autoboxing
The automatic conversion of primitive data type into its corresponding wrapper class
is known as autoboxing,

for example, byte to Byte, char to Character, int to Integer, long to Long, float to Float,
boolean to Boolean, double to Double, and short to Short.

Since Java 5, we do not need to use the valueOf() method of wrapper classes to convert
the primitive into objects.
public class WrapperExample1{
public static void main(String args[]){
int a=20;
Integer i=Integer.valueOf(a); //converting int into Integer explicitly
Integer j=a; //autoboxing, now compiler will write Integer.valueOf(a) internally
System.out.println(a+" "+i+" "+j);
}
}

Unboxing
The automatic conversion of wrapper type into its corresponding primitive type is
known as unboxing. It is the reverse process of autoboxing.

Since Java 5, we do not need to use the intValue() method of wrapper classes to
convert the wrapper type into primitives.

public class WrapperExample2{


public static void main(String args[]){
Integer a=new Integer(3);
int i=a.intValue();//converting Integer to int explicitly
int j=a;//unboxing, now compiler will write a.intValue() internally
System.out.println(a+" "+i+" "+j);
}
}
public class WrapperExample3{
public static void main(String args[]){
byte b=10;
short s=20;
int i=30;
long l=40;
float f=50.0F;
double d=60.0D;
char c='a';
boolean b2=true;

//Autoboxing: Converting primitives into objects


Byte byteobj=b;
Short shortobj=s;
Integer intobj=i;
Long longobj=l;
Float floatobj=f;
Double doubleobj=d;
Character charobj=c;
Boolean boolobj=b2;

//Printing objects
System.out.println("---Printing object values---");
System.out.println("Byte object: "+byteobj);
System.out.println("Short object: "+shortobj);
System.out.println("Integer object: "+intobj);
System.out.println("Long object: "+longobj);
System.out.println("Float object: "+floatobj);
System.out.println("Double object: "+doubleobj);
System.out.println("Character object: "+charobj);
System.out.println("Boolean object: "+boolobj);

//Unboxing: Converting Objects to Primitives


byte bytevalue=byteobj;
short shortvalue=shortobj;
int intvalue=intobj;
long longvalue=longobj;
float floatvalue=floatobj;
double doublevalue=doubleobj;
char charvalue=charobj;
boolean boolvalue=boolobj;

//Printing primitives
System.out.println("---Printing primitive values---");
System.out.println("byte value: "+bytevalue);
System.out.println("short value: "+shortvalue);
System.out.println("int value: "+intvalue);
System.out.println("long value: "+longvalue);
System.out.println("float value: "+floatvalue);
System.out.println("double value: "+doublevalue);
System.out.println("char value: "+charvalue);
System.out.println("boolean value: "+boolvalue);
}
}

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