Mcqs Cs 201
Mcqs Cs 201
A. tellp()
B. tellg()
C. seekp()
D. seekg()
…………. operator can be used for masking of flags.
A. ^
B. &&
C. ||
D. >>
int main(){
int i = 20;
for(int i=1;i<10;i++);
cout<<i;
return 0;
}
A. 10
B. 20
C. 9
D. 1
int main() {
change();
return 0;
}
int change (int a=12){
int b=12;
a = a + b;
cout<<a++;
}
A. 12
B. 24
C. 25
D. 26
While handling files in C++, the default mode of “ifstream” library for opening file is.
A. ios::ate
B. ios::out
C. ios::in
D. ios::app
In C++, “getline()” function is a built-in function that allows accepting and reading.
A. Single line
B. Multiple lines
C. Single and Multiple lines
D. Only multiword input
Which one of the following is correct definition of structure?
A. struct Student{char name[30]}
B. struct Student {char name[30];}
C. struct Student {char name[35];};
D. struct {char name[30]};
struct book {
char title[20];
};
int main(){
book * sptr;
}
From the above code the correct way to access the data member title of the structure book
through pointer is?
A. sptr.title
B. sptr:title
C. sptr->title
D. .sptr*title
#include <iostream>
#define LIMIT 3
int main()
{
for (int i = 2; i < LIMIT; i++) {
std::cout << i* LIMIT << "\t";
}
return 0;
}
A. 6
B. 2 3 6
C. 3
D. 9
The proper way of defining a macro is.
A. #define SIZE 5;
B. #define SIZE 5
C. Set SIZE 5;
D. #set SIZE 5
A. Static
B. Stack
C. Heap
D. Hard Disk
A. Attribute
B. Method
C. Instance
D. Dimensions
A. +
B. -
C. /
D. ->
A class includes both data members as well as functions to manipulate the data. These functions
are called ___________.
A. Member functions
B. Constant functions
C. Rational functions
D. Memory functions
A. Data member
B. Constructor
C. Member function
D. Object
In friend function, which operator is utilized to access members of a class using class objects.
A. ::
B. +
C. *
D. .
Which of the following is the correct way of referring a data member “buf” of a class name
“String”? Consider “buf” data member declared as a character pointer.
A. buf;
B. this->buf;
C. *(this).buf;
D. *this.buf
A. sizeof
B. ?:
C. ::
D. %
When a unary operator is overloaded and is a member of a class, how many arguments need to
be passed explicitly when it is called?
A. Zero
B. One
C. Two
D. Three
#include<iostream>
using namespace std;
class A
{
int a;
public:
A(int x):a(x){}
int geta() {return a;}
};
int main ()
{
A M(10),N(20);
N = M;
cout<<N.geta();
return 0;
}
A. 20
B. 10
C. 30
D. 15
A. endl
B. flush
C. ends
D. ws
A. 3.144
B. 3.143
C. 3.1436
D. 3.145
A. ios::dec
B. ios::showpoint
C. ios::showcause
D. ios::right
If we press the key 1 from the keyboard to store it in integer i, the digit 1 travels as a(an)
_________ but stored as number inside i.
A. integer
B. character
C. float
D. double
In C++, whenever have an “&” ampersand symbol appears on right hand side of an “=”
assignment operator, it is taken as ______ of an object.
A. Pointer
B. Reference
C. Address
D. Function
A. Function
B. Instance
C. Class
D. Operator
In C++, which one from the following errors can be encountered when dealing with references.
A. Memory Leak
B. Dangling Reference
C. Static Reference
D. Global Reference
A. Macros.
B. Inline function
C. Function overloading
D. Object Creation
Considering knowledge of using a friend functions in C/C++, choose which rule is applicable on
friend functions?
In C/C++, the array index number for representing last element of an array of size 10 is _____.
A. 5
B. 7
C. 9
D. 11
A. 2
B. 4
C. 5
D. 6
A. 6
B. 10
C. 3
D. 1
int arr[]={2,5,6,8,9,10,6,3,1};
int * ptr= &arr[3];
cout<<*(ptr+4);
A. 10
B. 6
C. 3
D. 5
Which one of the following is not a keyword and can be used as an identifier in C/C++?
A. friends
B. template
C. this
D. new
What is the masking operator? Write the code snippet and determine the output of expression
which masks a variable int x = 100; with int m = 50;
class Output{
private:
int a,b,c;
public:
Output(){
a = 8;
b = 4;
c = 0;
}
void Display(){
c=a/b;
cout <<a<<"\n"<<b<<"\n"<<c;
}
};
int main() {
Output ob;
ob.Display();
return 0;
}
#include <iostream>
using namespace std;
int main () {
double x = 123.4;
cout.precision(4);
cout<< scientific;
cout<< x << endl;
return 0;
What will be the output of the following code written in C++. (Assuming memory is successfully
allocated in both calls)
int main(){
int *ptr, sum=0, i=0, n=3;
if (ptr==NULL) {
cout<<"Memory allocation is not successful";
return 1;
}
while (i<=n) {
*(ptr+i) = i;
i++;
}
n=5;
class first
{
friend void add(first *, int);
private:
int variable;
public:
void print()
{
cout << "Variable = " <<variable<<endl;
}
first();
};
first::first()
{
variable = 0;
}
void add(first *x, int y){
x->variable += y;
}
int main(){
first z;
z.print();
add(&z, 10);
z.print();
}
Question No: 49 (Marks: 05)
Write the C++ syntax to create and delete a dynamic array using new and delete operator.
class One {
public:
One(){
cout << "Class One Constructor" << endl;
}
~One(){
cout << "Class One Destructor" << endl;
}
};
class Three {
private:
One one;
public:
Three() {
cout << "Class Three Constructor" << endl;
}
~Three(){
cout << "Class three Destructor" << endl;
}
};
class Two {
private:
Three three;
public:
Two(){
cout << "Class Two Constructor" << endl;
}
};
int main()
{
Two two;
return 0;
}