Itemler
Itemler
QBShared.Items = {
weapon_unarmed = {name = 'weapon_unarmed', label =
'Yumruk', weight = 1000, type = 'weapon',
ammotype = nil, image = 'placeholder.png',
unique = true, useable = false, description = ''},
weapon_dagger = {name = 'weapon_dagger', label =
'Dagger', weight = 1000, type = 'weapon',
ammotype = nil, image = 'weapon_dagger.png',
unique = true, useable = false, description = ''},
weapon_bat = {name = 'weapon_bat', label =
'Sopa', weight = 1000, type = 'weapon',
ammotype = nil, image = 'weapon_bat.png',
unique = true, useable = false, description = ''},
weapon_bottle = {name = 'weapon_bottle', label =
'Kırık Cam', weight = 1000, type = 'weapon',
ammotype = nil, image = 'weapon_bottle.png',
unique = true, useable = false, description = ''},
weapon_crowbar = {name = 'weapon_crowbar', label =
'Levye', weight = 1000, type = 'weapon',
ammotype = nil, image = 'weapon_crowbar.png',
unique = true, useable = false, description = ''},
weapon_flashlight = {name = 'weapon_flashlight', label =
'El Feneri', weight = 1000, type = 'weapon',
ammotype = nil, image = 'weapon_flashlight.png',
unique = true, useable = false, description = ''},
weapon_golfclub = {name = 'weapon_golfclub', label =
'Golf Sopası', weight = 1000, type = 'weapon',
ammotype = nil, image = 'weapon_golfclub.png',
unique = true, useable = false, description = ''},
weapon_hammer = {name = 'weapon_hammer', label =
'Çekiç', weight = 1000, type = 'weapon',
ammotype = nil, image = 'weapon_hammer.png',
unique = true, useable = false, description = ''},
weapon_hatchet = {name = 'weapon_hatchet', label =
'Balta', weight = 1000, type = 'weapon',
ammotype = nil, image = 'weapon_hatchet.png',
unique = true, useable = false, description = ''},
weapon_knuckle = {name = 'weapon_knuckle', label =
'Muşta', weight = 1000, type = 'weapon',
ammotype = nil, image = 'weapon_knuckle.png',
unique = true, useable = false, description = ''},
weapon_knife = {name = 'weapon_knife', label =
'Bıçak', weight = 1000, type = 'weapon',
ammotype = nil, image = 'weapon_knife.png',
unique = true, useable = false, description = ''},
weapon_machete = {name = 'weapon_machete', label =
'Machete', weight = 1000, type = 'weapon',
ammotype = nil, image = 'weapon_machete.png',
unique = true, useable = false, description = ''},
weapon_switchblade = {name = 'weapon_switchblade', label =
'Sustalı', weight = 1000, type = 'weapon',
ammotype = nil, image = 'weapon_switchblade.png',
unique = true, useable = false, description = ''},
weapon_nightstick = {name = 'weapon_nightstick', label =
'Jop', weight = 1000, type = 'weapon',
ammotype = nil, image = 'weapon_nightstick.png',
unique = true, useable = false, description = ''},
weapon_wrench = {name = 'weapon_wrench', label =
'İngiliz Anahtarı', weight = 1000, type = 'weapon',
ammotype = nil, image = 'weapon_wrench.png',
unique = true, useable = false, description = ''},
weapon_battleaxe = {name = 'weapon_battleaxe', label =
'Savaş Baltası', weight = 1000, type = 'weapon',
ammotype = nil, image = 'weapon_battleaxe.png',
unique = true, useable = false, description = ''},
weapon_poolcue = {name = 'weapon_poolcue', label =
'Isteka', weight = 1000, type = 'weapon',
ammotype = nil, image = 'weapon_poolcue.png',
unique = true, useable = false, description = ''},
weapon_stone_hatchet = {name = 'weapon_stone_hatchet', label =
'Taş Balta', weight = 1000, type = 'weapon',
ammotype = nil, image = 'weapon_stone_hatchet.png',
unique = true, useable = true, description = ''},
weapon_candycane = {name = 'weapon_candycane', label =
'Şeker Kamışı', weight = 1000, type = 'weapon',
ammotype = nil, image = 'weapon_candycane',
unique = true, useable = true, description = ''},