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Blackmagic Fusion Keyboard Shortcuts
Playback Keyframes & Render Range Standard
Beg -1 f Rew Stop Play +1 f End ctrl + Z : Undo
ctrl + [ [ J K L ] ctrl + ] ctrl + Y : Redo
Last Keyframe Next Keyframe Set Render Range or ctrl + S : Save comp ctrl + ← ← space → ctrl + → alt + [ alt + ] ctrl + drag : to selection alt + ← alt + → : to current frame ctrl + N : New comp ● Playback in bin viewer only supports 2nd line of ctrl + shortcuts ctrl + dbl. : to ruler range ctrl + O : Open comp ● Preview (Flipbook) only supports 2nd line without space. Hold shift for 10 frame steps. ctrl + W : Close comp
Zoom and Pan ctrl + X : Cut
Viewer For scalable areas like in Viewer, ctrl + C : Copy Nodes, Spline, and Keyframe Editor: Toggle to a specific channel & back to color: ctrl + V : Paste + : Zoom in - : Zoom out R : Red G : Green B : Blue A : Alpha ctrl + : Zoom in/out with mouse Z : Z-Depth C : Back to color wheel A/B comparison in the viewer. Switch to: ctrl + F : Zoom to fit (not in Nodes) Polylines , : A-image . : B-image / : A/B splitwipe Set the mode of the active polyline to: ctrl + 1 : Zoom to 100% shift + C : Click append V : Display subview : Pan with middle mouse button shift + D : Draw append shift + V : Swap main & subview ctrl + shift: + : Simulate middle shift + I : Insert & Modify ctrl + L : Lock/freeze frame current image in viewer button on 2-button mouse shift + M : Modify only shift + Q : Quad View shift + N : Done ctrl + K : Turn on screen tool controls on/off Display Dialogue/Editor shift + A : Select all points ctrl + G K : Display Guides ctrl + space : Select Tool Dialogue shift + O : Close active polyline tab : Toggle on-screen tool controls in viewer ctrl + B : Bins shift + P : Publishes the selected points : Move the center control of selected alt + drag ctrl + M : Render Manager tool. Useful when zoomed in and the shift + F : Set selected points to follow center is off screen. Also works with F1 : Help for selected tool/object existing published points other selected on-screen controls. shift + R : toggle rendering of polylines during F4 : Toggle single/multiple viewer manipulation in area shift + B : Box for Spline Shaping F5 : Nodes Editor shift + K : Toggle display of key points F7 : Keyframes Editor Spline/Keyframes shift + H : Toggle display of spline handles Common Controls F8 : Spline Editor shift + T : Display numbers for each point (ids) After selecting points/keyframes in the Spline Editor F9 : Inspector - Tools drag : Only for B-Splines: Adjust smoothing or Keyframes Editor do: W + F11 : Inspector - Modifiers tension at a point shift + S : Smoothe points Works also on F12 : Render Settings E : Display the point editor dialogue shift + L : Linearize points polylines ctrl + alt + O : Toggle onion skinning on/off page ↑ : Move to next point (Polygon, page ↓ : Move to prev point B-Spline) Nodes Editor Hold the following keys to perform an F : Flatten keyframes/spline handles View selected node on: action around the mouse pointer: 1 : Left viewer 2 : Right viewer S : Scale X : Scale in X Y : Scale in Y V : Reverse spline/keyframes : set points to step in mode 3 , 4 ,... : Additional viewers T : Twist (Rotate) I if available (e.g. I/O card) O : set points to step out mode ~ : Clear all viewers shift : Restricts movement in x or y drag : copy selected points ctrl + direction while moving control points ctrl + F : Find nodes in flow shift + G : Display guides list ctrl + A : Select all nodes in fow Spline Editor ctrl + K : Create a keyframe for selected V : Display Navigator tools/active splines at current : Allows to draw a rectangle to zoom ctrl + R timeline position. ctrl + shift + V : Paste instance into an area (region zoom) copy of copied tool ctrl + A : Select all points of active splines For all selected nodes do: shift + K : Toggle display of key points 3D Viewer F2 : Rename shift + H : Toggle display of spline handles ● Zoom/Pan controls work like in 2D ctrl + G : Group ● Quad View displays 4 viewing angles T : Show slider controls to adjust ease in ctrl + T : Swap FG/BG input and hout handles alt + : Rotate with middle mouse button ● The relevant tools from the Polyline section work ctrl + L : Lock/unlock D : Center view on selected object also in the Spline Editor ctrl + U : Toggle update mode ● The spline editor in the Inspector (e.g. curves tool) F : Fit selected object also uses these shortcuts but shortcuts using ctrl ctrl + P : Pass Through (deactivate) do not work. Furthermore, pan requires holding shift + F : Fit all objects in the scene the ctrl key.
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