Gameanalytics q1 2024
Gameanalytics q1 2024
Gameanalytics.com
Gameanalytics.com
GameAnalytics provides game studios and mobile app developers with a full
suite of powerful analytics tools, helping them better understand their users
and optimize their entire app portfolio. Our analytics solution enhances
overall app performance, offering insights into crucial user metrics such as
GameAnalytics Benchmarks
12
Session length
13
North America
Key takeaways
14
Europe
15
Middle East
Methodology
16
Asia
17
6
Retention
7
North America
18
Session count
8
Europe
19
North America
9
Middle East
20
Europe
10
Asia
21
Middle East
2
Access industry benchmarks
and compare your game to
your competitors
While paying attention to your game performance cannot be overstated,
it is equally important to deeply understand player preferences and
industry standards. Conveniently packaged in GameAnalytics Pro, our
industry benchmarks can help you identify areas of strength for their
game, or weaknesses that need improvement. Helps game studios
prioritize efforts and optimizations alongside the access to next-gen
analytics solutions for your game.
Platform Africa
Region Asia
For instance, by analyzing how changes in session length correlate with Countries Southeast Asia
retention rates, you can pinpoint optimal session durations that keep
Spenders Europe
Middle East
players coming back for more. Similarly, understanding how playtime North America
affects retention can inform decisions about game pacing, content Central America
Q1 retention median
The median global retention rates across
The median global D1 retention in that quarter was 22.91%, day all genres are 22.91% on the first day,
7 was 4.20%, and 0.85% on day 28. While these percentages may 4.20% on day 7, and 0.85% on day 28.
seem lower than what is typically considered good retention, it's
essential to remember that these are related to the excellent
performing games, not the usual ones (which we monitor in this Classic games leading the charts
report).
Puzzle games
An honorary mention goes to puzzle games, which, regardless of This genre consistently maintains solid
how other games, especially within the casual category, are performance across all regions in terms
performing, consistently perform well across metrics and of session lengths, session counts, and
regions with minimal fluctuation. retention rates, without significant
fluctuations.
4
Methodology
To compile this report, we have utilized data from over 10K The data in this report, with the exception of retention, are
games leveraging GameAnalytics to optimize their strategies presented in quantiles, specifically highlighting the top 25%,
refine mechanics. It's worth noting that, on average, each game median 50%, and bottom 25% segments. This way, we can offer
was published in at least 3 regions. This implies that a single a holistic view of the industry landscape, catering to a range of
game may contribute data in multiple regions (including MAU).
Consequently, the summarized count of games within individual Want to know how the top 2%, 5% or 10% games perform in
regions may exceed the actual total of games tracked. long-term? Access this data with GameAnalytics Pro.
OC
1.514
SA
3.698
Q1 2024
The data in this report were collected
during the first quarter of 2024.
5
Retention
Retention tracks the number of players who continue to engage
with the game over time, in the case of this report measured at
day 1, day 7, and day 28 after install. High retention rates mean
players found the game compelling and were likely return. On Puzzles
the other hand, low retention rates suggest issues with Highest D7 retention in Casual category
gameplay, onboarding, or overall user experience.
North America
This region displays highest average of
Looking for diverse metrics? D1, D7, and D28 retention rates across all
Unlock wide range of benchmarks from regions, quantiles, or platforms of regions.
your choice. Upgrade to GameAnalytics Pro for unlimited access.
6
Genre
North America boasts the highest day 1 retention in mid-core titles, with an average of 31.7% for the genre. This is buoyed by particularly
strong day 1 retention for multiplayer games. Remarkably, retention in mid-core games is also the highest when comparing to other regions.
7
Genre
In Europe, casual games boast the highest retention at 31.79%. Adventure games display high day 1 retention but lag on day 7. Additionally,
this region ties North America for top puzzle day 1 retention. It also leads in word games with 34% day 1 retention and tops simulation and
racing games rates.
8
Genre
In the Middle East, classic games boast the highest day 1, day 7, and day 28 retention rates across all regions. Classic games also
outperform casual and mid-core games within the region. This is mainly driven by word and casino games, although all sub-genres exhibit
high or good retention rates. While other categories aren't low performing, they lag behind North America and Europe.
9
Genre
In Asia, there's a general trend of the lowest performance when comparing to other genres across monitored regions. However, classic
games stand out as the best performers in this region, particularly card games.
10
Game analytics 100: The
retention curve
Retaining customers is paramount for game studios, as
acquiring new customers involves significant costs. In “Game
Analytics 100: The Retention Curve,” Russell Ovans from East Side
Games delves into the critical aspect of customer retention in
the gaming industry.
11
Session length
Session length measures the average duration of a single
gaming session, indicating how long players typically play the
game in one sitting. Longer session lengths suggest high player
engagement and enjoyment, while shorter session lengths may Global median
indicate issues with pacing, content depth, or player frustration.
12
North America | Session length Top 25% of games
Genre median
Adventure
Card
Role playing
Arcade
Casino
Simulation
Casual
Trivia
Strategy
0 min
Puzzle Word Racing
13
Europe | Session length Top 25% of games
Genre median
Adventure
Card
Role playing
10 min
Arcade
Casino
Simulation
Casual
Trivia
Strategy
0 min
14
Middle East | Session length Top 25% of games
Genre median
5 min Adventure
Card
Role playing
Arcade
Casino
Simulation
Casual
Trivia
Strategy
15
Asia | Session length Top 25% of games
Genre median
20 min
However, similar to the Middle East, the majority
of games (genre medians) do not extend sessions
15 min beyond 5 minutes.
10 min
Adventure
Card
Role playing
Arcade
Casino
Simulation
Casual
Trivia
Strategy
0 min
16
How to successfully
optimize session length?
To increase session length, it's important to integrate updates and promotions to keep players engaged. This blend of
captivating gameplay mechanics, clear progression paths, and content-driven and data-driven strategies enhances the gaming
social features that foster player interaction. Engaging gameplay experience and prolongs session length.
elements like challenging levels, rewarding achievements, and
dynamic content keep players activated and motivated to
continue playing. Providing clear goals and milestones will
encourage players to play your game longer. Additionally,
incorporating social features such as multiplayer modes and in-
game chat facilitates social interaction, making the gaming
experience more enjoyable and encouraging longer play Total users
Understanding player behavior through data insights will help 2 World_001 and Stage_002 49.44% 50.56% 49.44 %
you optimize session length effectively. Analyzing funnels,
3 World_001 and Stage_003 67.87 % 32.13 % 33.56 %
digging into player segmentation and conducting A/B tests can Biggest drop
session lengths. Additionally embracing LiveOps methodologies 5 World_001 and Stage_005 83.81 % 16.19 % 22.55 %
allows real-time adaptation based on player feedback and 6 World_001 and Stage_006 82.22 % 17.78 % 18.54 %
67.40%
metrics, and session lengths, you can respond promptly with 8 World_001 and Stage_008 82.57 % 17.43 % 12.84 %
11
Session count
Session count tracks the number of gaming sessions initiated by
players within a defined timeframe, providing insights into
player engagement frequency and habits. Higher session counts
indicate strong player engagement and interest in the game, Average number of daily sessions
while lower session counts may signal waning interest or Across all regions, the majority of games
competing priorities.
Genre median
18
North America | Session count Top 25% of games
Genre median
Adventure
Card
Role playing
Arcade
Casino
Simulation
Casual
Trivia
Strategy
19
Europe | Session count Top 25% of games
Genre median
5
Additionally, multiplayer games in Europe
4
generated as few as approximately 2.4 daily
average sessions among the bottom 25% of
3
games.
2
Casual Classic Mid-core
1 Action
Board
Multiplayer
Adventure
Card
Role playing
Arcade
Casino
Simulation
Casual
Trivia
Strategy
20
Middle East | Session count Top 25% of games
Genre median
Adventure
Card
Role playing
4 Arcade
Casino
Simulation
Casual
Trivia
Strategy
21
Asia | Session count Top 25% of games
Genre median
Adventure
Card
Role playing
2 Arcade
Casino
Simulation
Casual
Trivia
Strategy
22
Turning data into insights.