Wart (Dragged)
Wart (Dragged)
Wart (Dragged)
INSPIRATION
STRENGTH
13 +3 30
-1 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
8 PERSONALITY TRAITS
+2 +2
0
Constitution
Intelligence
CURRENT HIT POINTS IDEALS
14 +1 Wisdom
+6 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
0 +6
+2
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
Backpack
Dagger +4 1d4+2 piercing
10 +2 Insight (Wis)
Bedroll
+8 Intimidation (Cha) Crossbow, hand +4 1d6+2 piercing
Candle x5
WISDOM +1 Investigation (Int)
+2
Crossbow, light +4 1d8+2 piercing Costume x2
+1 +1
Medicine (Wis)
Nature (Int)
Number of Attacks: 1
Disguise Kit
Drum
+2 Perception (Wis)
12 Leather
+5 Performance (Cha)
+8 Persuasion (Cha)
Rations (1 day) x5
CHARISMA
+1 Religion (Int)
Waterskin
+4 +6 Sleight of Hand (Dex)
+4 Stealth (Dex)
19 +2 Survival (Wis)
SP
Tool Proficiencies: Dice Set;
Drum; Flute; Horn; Playing EP
Card Set; Thieves' Tools
GP
15
Weapon Proficiencies:
Crossbow, hand; Longsword; PP
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