Architecture Design
Architecture Design
Architecture Design
Introduction:
The software needs the architectural design to represents the design of software. IEEE
defines architectural design as “the process of defining a collection of hardware and software
components and their interfaces to establish the framework for the development of a
computer system.” The software that is built for computer-based systems can exhibit one of
these many architectural styles.
Each style will describe a system category that consists of:
The use of architectural styles is to establish a structure for all the components of the system.
A data store will reside at the center of this architecture and is accessed frequently by
the other components that update, add, delete or modify the data present within the store.
The figure illustrates a typical data centered style. The client software access a central
repository. Variation of this approach are used to transform the repository into a blackboard
when data related to client or data of interest for the client change the notifications to client
software. Data centered architecture
This kind of architecture is used when input data is transformed into output data through
a series of computational manipulative components.
The figure represents pipe-and-filter architecture since it uses both pipe and filter and it
has a set of components called filters connected by lines.
Pipes are used to transmitting data from one component to the next.
Each filter will work independently and is designed to take data input of a certain form
and produces data output to the next filter of a specified form. The filters don’t require
any knowledge of the working of neighboring filters.
If the data flow degenerates into a single line of transforms, then it is termed as batch
sequential. This structure accepts the batch of data and then applies a series of sequential
components to transform it.
3] Call and Return architectures: It is used to create a program that is easy to scale and
modify. Many sub-styles exist within this category. Two of them are explained below.
4] Object Oriented architecture: The components of a system encapsulate data and the
operations that must be applied to manipulate the data. The coordination and communication
between the components are established via the message passing.
5] Layered architecture:
A number of different layers are defined with each layer performing a well-defined set
of operations. Each layer will do some operations that becomes closer to machine
instruction set progressively.
At the outer layer, components will receive the user interface operations and at the inner
layers, components will perform the operating system interfacing(communication and
coordination with OS)
Intermediate layers to utility services and application software functions.
One common example of this architectural style is OSI-ISO (Open Systems
Interconnection-International Organisation for Standardisation) communication system.