Saigon Grand Tournament - EN - 2024
Saigon Grand Tournament - EN - 2024
Saigon Grand Tournament - EN - 2024
3. Participants:
3.1. Maximum 40
4. Prize
4.1 1st Place: 1x Skaventide Box – 1x Trophy – 1,500,000VND
4.2 2nd Place: 1x Be’Lakor Box – 1x Trophy – 1,000,000VND
4.3 3rd Place: 1x Callis and Toll Box – 1x Trophy
4.4 Best Painted Army: 1x Trophy – 500,000VND
4.5 Sportmanship: 500,000VND
The winner will claim the Golden Ticket to join Warhammer World Championship in the US.
In case the winner could not go, the Golden Ticket will pass down to the second place and
so on.
To support the Champion to get the Golden Ticket to the US, the Organizing Committee will
also use budget after deducting the cost depend on the total number of registered tickets
to support the cost of attending the Warhammer Championship.
5. Participation Fee:
5.1. For 2 days – 5 game is 500,000VND/ person
To make the payment for the tournament fee, you can transfer to the T.O bank account:
Ngân hàng : Vietcombank
STK: 1020467954
Tên TK: CONG TY TNHH THE LORDS- WARGAMES
Or directly at The Lords Wargames – 86 Võ Oanh, F.25, Q. Bình Thạnh, TP. HCM
6. Schedule:
6.1. Saturday 03
6.1.1. 8:30AM – 9:00AM: Check-in
6.1.2. 9:00AM – 12:00PM: Game # 1
6.1.3. 12:00AM – 1:30PM: Lunch Break and pairing
6.1.4. 1:30PM - 4:30PM: Game #2
6.1.5. 4:30PM – 5:00PM: Break and pairing
6.1.6. 5:00PM – 8:00PM: Game #3
6.2. Sunday 04
6.2.1. 8:30AM - 9:00AM: Check-in
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SAIGON AOS GT 2024
9. Game format
9.1. Warhammer Age of Sigmar 4.0 edition, latest Battletome/ Supplement and FAQ update
to July 26.
9.2. 2000 pts
9.3. Time per game: 3.00 hours, using the clock. The exception will be for the last game of
round 5: Players will be allowed to go for longer games to complete the 5 turns.
9.4. Swiss pairing. Pairings for the first game on Saturday will be randomly determined.
Subsequent games will be paired in respect of players scoring at first round.
9.5. In case a player concedes:
9.5.1. If a player concedes after finishing a game but before the next pairing, then that
player will be removed from the tournament.
9.5.2. If a player concedes after the pairing was already done, then a victory will be
automatically given to the opponent.
9.5.3. If a Player concedes during a game, then the player conceding score the already
gained points. For the opponent the maximum points will be calculated.
9.6. Players will review all other lists before the first elimination round begins. After that
time, no complaints regarding list violations will be heard.
10. Scoring
10.1. Battle Points: As per General’s Handbook Pitches Battles for the match victory points.
10.2. Painted armies: Players will lose 5 Battle points at round 5 in case the army is not
painted as required.
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SAIGON AOS GT 2024
11.1.3. Models MUST use the current factory provided base sizes. Older, out of print
versions of models are legal so long as they meet the following two
requirements: One, models are updated to the current factory provided base
size. Two, the size/profile of the older model is not materially different from the
current version such that it would affect gameplay.
11.2. Painting
11.2.1. All models must be painted to a 3-color minimum standard.
12. Terrains
12.1. Terrains layouts will be set up by Tournament Organized
13. Dices
13.1. At the start of the game both players agree on which set(s) of dice to be used & players
may decide to use one set of dice or both.
13.2. If your opponent feels discomfort about your dice (too big / too custom made /
unreadable) then both players should agree on one set of dice to use.
13.3. All of a player's dice with symbols must only have symbols on either the 6 facing or none
at all.
13.4. Rules that cause you to roll multiple dice at the same (2ds, 3d6 etc) time for example
casting roll must be thrown at the same time, dice cannot be thrown separately.
13.5. When rolling off to determine who gets the Turn Initiative, both players need to roll the
dice at the same time.
14. Battleplans
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SAIGON AOS GT 2024
15.2.8. Players are required to check and fully prepare the relevant rules including
FAQ, ready to provide necessary evidence when requested (from organizers or
other players).
15.4. To avoid unnecessary calls of the referee, Players are asked to follow this procedure:
15.4.1. Always search for the answer through the publications, like the rulebook, the
Battletome or the FAQs.
15.4.2. If an answer cannot be found within the documents, to solve the situation in a
speedy manner, there is the option of rolling a die: on a 1-3 player A is right in
this case, 4-6 player B is right in this case. This is final once rolled. This method is
only to be used if both players agree to accept the result before rolling, without
any objections. If this solution feels unsatisfactory for one of the players, a
referee is to be called. A Referee’s call is final and cannot be altered at ANY
time.
15.5. In addition, if an individual player is responsible for 3 infractions during the event, they
will be expelled from the event immediately. Any remaining games of that Player
immediately are allotted a 0-50 score.
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