Volume 3

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Story & Art by

Kazuki Jakahashi mg?


MAN, IT REALLY IS HARP WORKING ON A WEEKLY PEAP-
LINE! I'M 50 BUSY, I CAN'T PLAY THE GAMES I LIKE. I
WANNA SIT BACK ANP CET SOME GAMING TIME IN, ANP
THE CAME I WANT TO PLAY MOST RICHT NOW
IS... TABLBTOP ROLBPLAYING GAMBS CRPCS)/ IN THE
PAST, ME ANP MY FRIENPS WOULP CET TOCETHER ANP
HAVE A COOP OV TIME POINC THIS. WE'P STAY UP ALL
NICHT ANP HAVE TONS OF FUN. I PEFINITELY RECOM-
MENP TABLETOP RPCS TO ANYONE. RECENTLY, I
HAVEN'T BEEN ABLE TO HOOK UP WITH MY FRIENPS, BUT
SOON WE GOTTA CET TOCETHER ANP FIRE IT UP AGAIN!
-KAZUKI TAKAPASPl, 7997

A rtist/author Kazuki Takahashi first tried to


break into the manga business in 1982, but
success eluded him until Yu-GI-Oh! debuted
in the JapaneseWeekly Shonen Jump magazine in
1996. Yu-Gi-Oh!'s themes of friendship and fighting,
together with Takahashi's weird and wonderful art,
soon became enormously successful, spawning a
real-world card game, video games, and two anime
series. A lifelong gamer, Takahashi enjoys Shogi
(Japanese chess), Mahjong, card games, and table-
top RPGs, among other games.
YU-GI-OH! VOL. 3
The SHONEN JUMP Graphic Novel Edition

This graphic novel contains material that was originally published in English
in the second two-thirds of SHONEN JUMP #7, all of SHONEN JUMP #8 and
#9, and the first one-third of #10.

STORY AND ART BY


KAZUKITAKAHASHI

Translation & English Adaptation/Anita Sengupta


Touch-Up Art & Lettering/Kelle Han
Cover, Graphics & Layout Design/Sean Lee
Senior Editor/Jason Thompson

Managing Editor/Elizabeth Kawasaki


Director of Production/Noboru Watanabe
Vice President of Publishing/Alvin Lu
Vice President & Editor in Chief/Yumi Hoashi
Sr. Director of Acquisitions/Rika Inouye
Vice President of Sales & Marketing/Liza Coppola
Publisher/Hyoe Narita

YU-GI-OH! © 1996 by KazukiTakahashi.AII rights reserved. First published in


Japan in 1996 by SHUEISHA Inc.,Tokyo. English translation rights in the
United States of America and Canada arranged by SHUEISHA Inc.The stories,
characters, and incidents mentioned in this publication are entirely fictional.
No portion of this book may be reproduced or transmitted in any form or by
any means without written permission from the copyright holders.

Printed in Canada.

Published by VIZ Media, LLC


P.O. Box 77010 • San Francisco, CA 94107

SHONEN JUMP Graphic Novel Edition


109876543
First printing, November 2003
Second printing, October 2004
Third printing, September 2005

Yu-Gi-Oh! is rated T for Teen. It contains


violence, alcohol and tobacco usage, and
suggestive situations. It is recommended
for ages 13 and up.
SHONEN JUMP GRAPHIC NOVEL

Vol. 3
CAPSULE MONSTER CHESS
STORY AND ART BY
KAZUKITAKAHASHI
YUGI MUTOU
The main character. When (
he solved the ancient
Egyptian Millennium <
Puzzle, he developed an
alter ego,"Dark Yugi,"
which emerges in times <
of stress. Afterwards, the
regular Yugi doesn't *
remember what ,
happened.
KATSUYA JONOUCHI ANZU MAZAKI
Yugi's classmate, a tough guy who gets in Yugi's classmate and childhood friend. She fell
lots of fights. He used to think Yugi was a in love with the charismatic voice of Yugi's alter
wimp, but now they are good friends. In the ego, but doesn't know that they're the same
English anime he's known as "Joey Wheeler." person. Her first name means "Apricot." In the
English anime she's known as "Tea Gardner."

HIROTO HONDA SUGOROKU MUTOU


Yugi's classmate, a friend of Yugi's grandfather, the owner of the
Jonouchi. In the English anime Kame ("Turtle") game store, and a friend
he's known as "Tristan Taylor." of the archaeologist Professor Yoshimori.
•••••••
i • •
• • • Duel 16 Shadi’s Challenge 7
» • •
• • • Duel 17 Game Start! 33
• • •
Duel 18 Second Stage 57
Duel 19 Final Stage 79
Duel 20 Game Over 99
Duel 21 Digital Pet Duel 121
Duel 22 American Hero (Part 1) 141
Duel 23 American Hero (Part 2) 161
Duel 24 Capsule Monster Chess 182
Previews 208
com F@wrU*°

Duel 16:
Shadi’s Challenge
10
I MUST ENTER
...AMP TURN
THE ROOM OF
THEM INTO A THE SOUL OF
PUPPET AS ^ ANOTHER
PERSON HERE..
/ THE LAST TIME WE
/ MET, X SEARCHED
f THE ROOM OF NOW THAT
YOUR SOUL TRyiNO
IN A yOU'RE HERE,
TO DETERMINE SHADOW THE TIME HAS
COME TO
yOUR POWER..
, BUT you FORCEP FINISH OUR
K ME OUT... > BATTLE...
v
YOU 5EEM ' ' LET ALONE HOW V
TO THINK yOU MANAOEP TO X DON'T KNOW '
IT 1S A COMPLBTB THE HOW you OOT
PUZZLE THAT NO yOUR HANDS
COINCIDENCE
ONE HAS BEEN ON THE
ABLE TO SOLVE MILLENNIUM /
, FOR 3,000 /EARS. A PUZZLE... /
SOMEWHERE
IN YOUR
HEART, YOU
ARE AFRAIP
OF THAT
v POWER.
IF A PERSON
WHO HAS BEEN
"REPECORATEP"
TOUCHES THE
MILLENNIUM
KEY, THEY
RETURN TO
NORMAL// /
IN THE SHAPOW
6AMES, THOSE WITH
WEAK HEARTS
ALWAYS LOSE/ YOU
HAVE BEEN CHOSEN
BY THE MILLENNIUM
PUZZLE/ YOU MUST
KNOW THAT/

rINP THE THE ONLY WAY


I TO REPEAT
THAT ILLUSION
IS TO HOLP
NATURE M YOUR HEART
OF THAT ^ STRONQ ANP
ANSWER MY
ILLUSION// | QUESTION...
IF I SOLVt
THE RIPPLE,
MYBB THE
ILLUSION
WILL
PISAPPE4R
Duel 18: Second Stag*
YOU ARB NOT
ALLOW BP TO
TURN OVBR
BVBN ONB OF
THB NINB
STONB
PLATBS!
mi mu
Duel 19: Final Stage
you STILL
HAVE THREE
OF youR
HEART'S
USHBBT!
HOLPINO UP
THE OIRL.

EUT NOW
YOUR THREE
USHEBT! WILL
7 SHATTER! %|

ANP THEN
BUT NO MATTER
SHAW'S
WHAT OAME HE
SPELL
THROWS AT ME,
WILL BE
f tWEN THE I CAN'T LET My ^
BROKEN/
MILLENNIUM { USHBBT! BREAK/ #
h KEV WILL I ANZU'SLIFE g
U SLIPE POWN ^ PSPENPS ON IT/ g
/THE ROPE TO ^
THAT IMA6E O?
YOUR PRIEND IS
CREATED PROM
A MEMOR/ INI
THE OTHER
yUOI'S HEART.

( ICAUOHTA
GLIMPSE OP
THOSE MEMORIES
WHEN I VISITED
V /OUR SOUL.

YUGI! IN THE
FINAL STAGE,
YOU WILL PLAY
THE "GAME
OF PEATH"
AGAINST YOUR
FR1ENPH
LBSS
PITH,
BOTTOM

y YOU WILL
TAKE TURN5
THROWING THE
MILLENNIUM
PUZZLE LIKE
v A PIE/

FOR EACH
THROW, YOUR
THE FIRST
OPPONENT MUST
ONE TO
MOVE TWO
FORCE HIS
SQUARES IN THE
OPPONENT
DIRECTION THE
INTO THE
TIP OF THE
PIT WINS/
.PUZZLE POINTS/

HE WANTS MB
TO PLAY SUCH
APANGEROUS
GAME WITH
; JONOUCHU!A
THROW IN THE ENP,
TRUST IS
THE IF yOU HAP SENT FRIENPSHIP IS
MORE
PUZZLE YOUR FRIENP TO NOTHING BUT WEAK
EASILy
FOR THE THE PIT, yOU HEARTS CUNOINO
BROKEN
LAST WOULP HAVE TOGETHER FOR
THAN
1 TIME! OAINEP TRUE USHEBTU
/A ^ STRENGTH...
IMPOSSIBLE...
IT'S AS IF
THEY SUPPORT
EACH OTHER..
WITHOUT
HESITATING
FOR AN
INSTANT...
TH£
POWER

TO TRUST
YOUR
FRIENIPS
103
F%1
IT'S STRANOE.
EVEN THOUOH HA HA HA!
IT'S JUST A moots
OAME, YOU JUST UKB
REALLY OET you, YUGH
ATTACHEP I NAMEP\
TO YOUR HIM
. PIOITAL PET. "U2r A

SO, PETS
PO LOOK
LIKE THEIR
OWNERS'

YBAH, ANV SURE/ //SHOWME


rrsGor NO > >WK
YOUR BAP
ATTITUPB'.r mEM<f
/ \ JONOUCHI

/ SO WITH N
THOUSANDS 0? THE/SAY YOU
CREATURE TYPES, TRANSFER YOUR
YOU CAN HAVE AN PERSONALITY TO
INFINITB NUMBER
YOUR PET IN THE
THAT'S 0? PETS, ALL 0?
THEM UNIQUE/ y
WAY YOU TAKE
WHAT
CARE IF IT/
MAKES IT
SO MUCH
yj LjSTcTv W IMPOSSIBLE ;
ffum pip rr
... PI6ITAL I
yougftmf JUSTSAY
BFTTFB FOOD,
PETS CAN C
oNLyBEEP : 2)«gfvWww
m L1VF FVFN
LONGER? vouu
BF FAMOUS
BFCBUSF OF MF7
REJOICE! YOU
WILL BECOME
PART OF THE
ULTIMATE
» PET! AHUH-
AHUH-HUH-
nay ouys/
oo you OARAOE/ STORE, IMPORT
WANT TO KITS ZOM8IRE ACTION
COME TO My TOO PIOURES
HOUSE?/ ...? HAVE BEEN
X\ SELLING LIKE
HOTCAKES/

' I'LL SHOW


you M/
COLLECTION
Ph FIRST YOU

ir$ L soak the


parts in

Wsmii y.y
'\'X
WARM WATER
ANP MOLP
them INTO THE
ISN'T it r \RIOHT SHAPE/

COOL!?,
JL,
HE'S CALLED
ZOMBIRE,
TOMDYA. HE'S
THE STRONGEST
HERO IM
AMERICA..
NO...HE'S THE
STRONGEST
HERO IN THE
WORLD/
Duel 23:
American Hero (Part 2)
IT MUST
8B TUB
WORK OF
THOSB
PUNKS'
RUN! RUN
TO THE BNP
THE TRUE HERO'S
FACE WAS HIPPEN
THERE'S HO 8BHINQ THE MASK
my i cou iv ... THE FACE THAT
BE A HERO... GOT BRUISEP
VBFBNWNG YOUR
Duel 24:
Capsule Monster Chess
AL WAYS
GOT A
CPOWV op
KIPS
AROUNP IT.

SACH EGG' ITS THB ^ THEY" RE


SHAPEP
CAPSULE HAS
BIGGBST A \ CAPSULE PIOHTINO
OVER ONE
THING WITH
A PIPPERENT
\TOY MONSTER
BLBMBNTARY< MONSTERS PARTICULAR
COIN
SCHOOL ANtT
V INSIPE. JUNIOR c 7 / MACHINE...

///<?// N 7 "CAPMON"
SCHOOL _ POR SHORT/
ATZPS/ /

a
THE MONSTERS
THE OAME IS
PIOHT ON AN 8X8 :
PLAYEP LIKE
OAME BOARP
i CHESS. TWO
THAT'S SUPPOSEP :
PLAYERS PICK PIVE
TO BE THE MYTHICAL ;
OP THEIR BEST
PLANET OARNASTER :
MONSTERS, ANP
CBOARPS SOLP
PIT THEM AGAINST
SEPARATELY}. \ EACH OTHER/
MY BROTHER
MASTERS ANY
CAME HE PLAYS.
HE'S MY HERO. I
CAN'T BELIEVE THAT
A LITTLE SHRIMP
LIKE YOU ACTUALLY A
BEAT HIM... ^

I THOUGHT 1
YOU MIOHT
BE PRETTY
COOL, BUT I
OUESS X
WAS WRONC7

I JUST
STARTEP
A LITTLE
GET YOUR/
FILTHY
HANVS OFF
THE
PUZZLE,
YOU LITTLE
BRATS m
BUT BEFORE
WE GET GOING...
|TH!5 GAME NEEPS
\ 60ME PANG&R
k TO MAKE IT
^INTERESTING/
^ Tpi-u m
THAT
lAUGH'S A
STUPIP
RUL£ TOO/
□IBM
Roll the die,
LET'S GO! IT'S STAGE
and subtract 2, AW KA\BA AWA\TS!
100 times the
result from KEEP A RECORD OF
your Life
Points.
YOUR LIFE POINTS
FROM THE PREVIOUS
STAGE AW GO FOR
THE GOAL. GOOV LUCK!

Roll the die, and _


[7*1 add 100 times the r^~]ri*)|%*|f
(¥7*1 result to your Life I—j
Points.

Tvn
N Roll the die. If you’
get a 2, 4, or 6, add
1 * I 1,000 to your life!

0 BEKS □HO
+ 1000
0OT“5


Roll the die. If you
get a 1, 3, or 5, add __
1,000 to your life! [ • ||«**||***|

B
*0 + 1000
>

^
*~*1 ▲

Ten l
O
r-1

Roll the die,


F
to your Life
Points.
measure upr
• Over 3,000 points
Game Expert
• Over 5,000 points
Game Master
•Over 10,000 A
For more information, visit vizmanga.com

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