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0% found this document useful (0 votes)
95 views8 pages

Rate My Avatar

Uploaded by

cloud201536
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 8

local library =

loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-
for-libs/main/wall%20v3')))()
local w = library:CreateWindow("RMA GUI")
local b = w:CreateFolder("Animated Booths")
local c = w:CreateFolder("Animated Signs")
local d = w:CreateFolder("Other")
c:Button("Equip Sign", function()
local args = {
[1] = 17291420
}

game:GetService("ReplicatedStorage").RequestGamepassTool:FireServer(unpack(args))
end)
c:Button("lol ur gay troll", function()
local num = 10
local text = {"lol haha urgey","","lol haha urgey","","lol haha urgey","","lol
haha urgey","","lol haha urgey",""}
for i = 1,10 do
local args = {
[1] = "Text",
[2] = "? IMPORTANT MESSAGE ?"
}
game:GetService("ReplicatedStorage").UpdateSign:FireServer(unpack(args))
wait(0.25)
local args = {
[1] = "Text",
[2] = ""
}
game:GetService("ReplicatedStorage").UpdateSign:FireServer(unpack(args))
wait(0.25)
end
for i = 1, 11 do
local args = {
[1] = "Text",
[2] = "Message loading, please wait (" .. num .. ")"
}
game:GetService("ReplicatedStorage").UpdateSign:FireServer(unpack(args))
num=num-1
wait(1)
end
for i = 1, 100 do
local args = {
[1] = "Text",
[2] = "Generating... (" .. i .. "%)"
}
game:GetService("ReplicatedStorage").UpdateSign:FireServer(unpack(args))
wait(math.random(1/10,3/2))
end
wait(5)
for i = 1,6 do
local args = {
[1] = "Text",
[2] = "."
}
game:GetService("ReplicatedStorage").UpdateSign:FireServer(unpack(args))
wait(0.5)
local args = {
[1] = "Text",
[2] = ".."
}
game:GetService("ReplicatedStorage").UpdateSign:FireServer(unpack(args))
wait(0.5)
local args = {
[1] = "Text",
[2] = "..."
}
game:GetService("ReplicatedStorage").UpdateSign:FireServer(unpack(args))
wait(0.5)
end
local args = {
[1] = "Text",
[2] = "."
}
game:GetService("ReplicatedStorage").UpdateSign:FireServer(unpack(args))
wait(0.5)
local args = {
[1] = "Text",
[2] = ".."
}
game:GetService("ReplicatedStorage").UpdateSign:FireServer(unpack(args))
wait(5)
local args = {
[1] = "Text",
[2] = ""
}
game:GetService("ReplicatedStorage").UpdateSign:FireServer(unpack(args))
wait(3)
for i = 1,#text,1 do
local args = {
[1] = "Text",
[2] = text[i]
}
game:GetService("ReplicatedStorage").UpdateSign:FireServer(unpack(args))
wait(0.5)
end
end)
c:Button("rickroll", function()
local num = 10
local text = {"We're no strangers to love","You know the rules and so do I","A
full commitment's what I'm thinking of","You wouldn't get this from any other
guy","I just wanna tell you how I'm feeling","Gotta make you understand","Never
gonna give you up","Never gonna let you down","Never gonna run around and desert
you","Never gonna make you cry","Never gonna say goodbye","Never gonna tell a lie
and hurt you","We've known each other for so long","Your heart's been aching but
you're too shy to say it","Inside we both know what's been goin' on","We know the
game and we're gonna play it","And if you ask me how I'm feeling","Don't tell me
you're too blind to see","Never gonna give you up","Never gonna let you
down","Never gonna run around and desert you","Never gonna make you cry","Never
gonna say goodbye","Never gonna tell a lie and hurt you","Never gonna give you
up","Never gonna let you down","Never gonna run around and desert you","Never gonna
make you cry","Never gonna say goodbye","Never gonna tell a lie and hurt you"}
for i = 1,10 do
local args = {
[1] = "Text",
[2] = "? IMPORTANT MESSAGE ?"
}
game:GetService("ReplicatedStorage").UpdateSign:FireServer(unpack(args))
wait(0.25)
local args = {
[1] = "Text",
[2] = ""
}
game:GetService("ReplicatedStorage").UpdateSign:FireServer(unpack(args))
wait(0.25)
end
for i = 1, 11 do
local args = {
[1] = "Text",
[2] = "Message loading, please wait (" .. num .. ")"
}
game:GetService("ReplicatedStorage").UpdateSign:FireServer(unpack(args))
num=num-1
wait(1)
end
for i = 1, 100 do
local args = {
[1] = "Text",
[2] = "Generating... (" .. i .. "%)"
}
game:GetService("ReplicatedStorage").UpdateSign:FireServer(unpack(args))
wait(math.random(1/10,3/2))
end
wait(5)
for i = 1,6 do
local args = {
[1] = "Text",
[2] = "."
}
game:GetService("ReplicatedStorage").UpdateSign:FireServer(unpack(args))
wait(0.5)
local args = {
[1] = "Text",
[2] = ".."
}
game:GetService("ReplicatedStorage").UpdateSign:FireServer(unpack(args))
wait(0.5)
local args = {
[1] = "Text",
[2] = "..."
}
game:GetService("ReplicatedStorage").UpdateSign:FireServer(unpack(args))
wait(0.5)
end
local args = {
[1] = "Text",
[2] = "."
}
game:GetService("ReplicatedStorage").UpdateSign:FireServer(unpack(args))
wait(0.5)
local args = {
[1] = "Text",
[2] = ".."
}
game:GetService("ReplicatedStorage").UpdateSign:FireServer(unpack(args))
wait(0.5)
wait(5)
local args = {
[1] = "Text",
[2] = ""
}
game:GetService("ReplicatedStorage").UpdateSign:FireServer(unpack(args))
wait(3)
for i = 1,#text,1 do
local args = {
[1] = "Text",
[2] = text[i]
}
game:GetService("ReplicatedStorage").UpdateSign:FireServer(unpack(args))
wait(3)
end
end)
d:Button("Anti-Barrier", function(bool)
spawn(function()
while wait() do
for i,v in pairs(workspace:GetChildren()) do
if v.Name:match("Barrier") and v:IsA("Part") then
v:Destroy()
end
end
end
end)
end)
c:Toggle("Rickroll Loop", function(bool)
rickroll = bool
end)
b:Toggle("Zero Two Bounce", function(bool)
zerotwo = bool
end)
b:Toggle("banana????", function(bool)
banana = bool
end)
b:Toggle("Loading...", function(bool)
loading = bool
end)
b:Toggle("Dance Party!", function(bool)
danceparty = bool
end)
b:Toggle("Pop Cat", function(bool)
pop = bool
end)
spawn(function()
while wait() do
local text = {"We're no strangers to love","You know the rules and so do
I","A full commitment's what I'm thinking of","You wouldn't get this from any other
guy","I just wanna tell you how I'm feeling","Gotta make you understand","Never
gonna give you up","Never gonna let you down","Never gonna run around and desert
you","Never gonna make you cry","Never gonna say goodbye","Never gonna tell a lie
and hurt you","We've known each other for so long","Your heart's been aching but
you're too shy to say it","Inside we both know what's been goin' on","We know the
game and we're gonna play it","And if you ask me how I'm feeling","Don't tell me
you're too blind to see","Never gonna give you up","Never gonna let you
down","Never gonna run around and desert you","Never gonna make you cry","Never
gonna say goodbye","Never gonna tell a lie and hurt you","Never gonna give you
up","Never gonna let you down","Never gonna run around and desert you","Never gonna
make you cry","Never gonna say goodbye","Never gonna tell a lie and hurt you"}
for i = 1,#text,1 do
if not rickroll then break end
local args = {
[1] = "Text",
[2] = text[i]
}

game:GetService("ReplicatedStorage").UpdateSign:FireServer(unpack(args))
wait(3)
end
end
end)
spawn(function()
local popframes =
{6350611831,6350614405,6350611831,6350614405,6350611831,6350614405,6350611831,63506
14405,6350611831}
local poptext =
{"POPpopPOP","PPOPpopPO","OPPOPpopP","POPPOPpop","pPOPPOPpo","opPOPPOPp","popPOPPOP
","PpopPOPPO","OPpopPOPP"}
local loadframes =
{14604998937,14605001141,14605002597,14605979446,14605984309,14605985705,1460500958
6,14657266725,14605011414,14605012942,14605014685,14605016501,14605019582,146050211
34,14605022828,14605024243,14605026155,14605031161,14605038462,14605040295,14605041
902,14605998120,14605999654,14606000959,14605050628,14605052919,14605054895,1460601
0601,14605063105,14605066040,14606012290,14605070373,14605070373,14605074121,146050
72141,14605077299,14605080961,14605083330,14606024024,14605087291,14605088775,14606
026236,14606028211,14605094586,14605096531,14605098965,14605102038,14605104238,1460
6030034,14605109245,14605111795,14605118511,14605120590,14605123605,14605125544,146
05128682,14605135598,14605137604,14605140554,14605143561,14605145690,14605147486,14
605149910,14605151933,14605154765,14605157609,14657509574,14657511525,14657512947,1
4657519667,14657521404,14657522851,14657524590,14657526042,14657527967,14657530628,
14657541706,14657544624,14657546515,14657551894,14657553535,14657555244,14657556918
,14657558199,14657560293,14657562363,14657876759,14657879462,14657881278,1465788270
4,14657884380,14657889503,14657890553,14657891452,14657892223,14657893190,146578941
98,14658262816,14657896315,14657897157,14657898334,14657898845,14657907521,14657909
270,14657911104,14657912152,14657913342,14657920097,14657922247,14657924785,1465792
9076,14657931637,14657933727,14657942515,14658285080,14658292535,14657945152,146579
48011,14657950331,14657953347,14657955798,14657957754,14657960033,14657962440,14657
964854,14657967482,14657970172,14657990023,14657991869,14657994449,14657996669,1465
7996669,14657998256,14658010284,14658014271,14658016830,14658019177,14658021262,146
58330664,14658025418,14658027271,14658029384,14658391577,14658034122,14658037755,14
658040598,14658129087,14658131537,14658133654,14658712800,14658404920,14658406592,1
4658138160,14658140305,14658421730,14658432458,14658434080,14658435829,14658448713,
14658450923,14658453291,14658464742,14658466584,14658470741,14658468279,14658472352
,14658474515}
local loadtext =
{"Loading.","Loading..","Loading...","Loading....","Loading....."}
local danceframes =
{2341413171,2341413419,2341413676,2341414872,2341415235,2341416248,2341416486,23414
16757,2341416989,2341417265,2341417500,2341417696,2341417920,2341418170,2341418369,
2341418637,2341418888,2341419117,2341419376,2341419633,2341419901,2341420162,234142
0389,2341413171,2341413419,2341413676,2341414872,2341415235,2341416248,2341416486,2
341416757,2341416989,2341417265,2341417500,2341417696,2341417920,2341418170,2341418
369,2341418637,2341418888,2341419117,2341419376,2341419633,2341419901,2341420162,23
41420389,5585557866,5614068667,5585559063,5585560343,5585561015,5585561812,55855623
48,5585564154,5614075649,5614075987,5614076404,5614077498,5614078516,5585573778,558
5574780,5585557866,5614068667,5585559063,5585560343,5585561015,5585561812,558556234
8,5585564154,5614075649,5614075987,5614076404,5614077498,5614078516,5585573778,5585
574780,5585557866,5614068667,5585559063,5585560343,5585561015,5585561812,5585562348
,5585564154,5614075649,5614075987,5614076404,5614077498,5614078516,5585573778,55855
74780}
local dancetext = {"dance party ♪┏(・o・ )┛♪","dance party ♪┏(・o・ )┛♪","dance
party ♪┏(・o・ )┛♪","dance party ♪┏(・o・ )┛♪","dance party ♪┗( ・o・)┓♪","dance
party ♪┗( ・o・)┓♪","dance party ♪┗( ・o・)┓♪","dance party ♪┗( ・o・)┓♪","dance
party ♪┏(・o・ )┛♪","dance party ♪┏(・o・ )┛♪","dance party ♪┏(・o・ )┛♪","dance
party ♪┏(・o・ )┛♪","dance party ♪┗( ・o・)┓♪","dance party ♪┗( ・o・)┓♪","dance
party ♪┗( ・o・)┓♪","dance party ♪┗( ・o・)┓♪","dance party ♪┏(・o・ )┛♪","dance
party ♪┏(・o・ )┛♪","dance party ♪┏(・o・ )┛♪","dance party ♪┏(・o・ )┛♪","dance
party ♪┗( ・o・)┓♪","dance party ♪┗( ・o・)┓♪","dance party ♪┗( ・o・)┓♪","dance
party ♪┏(・o・ )┛♪","dance party ♪┏(・o・ )┛♪","dance party ♪┏(・o・ )┛♪","dance
party ♪┏(・o・ )┛♪","dance party ♪┗( ・o・)┓♪","dance party ♪┗( ・o・)┓♪","dance
party ♪┗( ・o・)┓♪","dance party ♪┗( ・o・)┓♪","dance party ♪┏(・o・ )┛♪","dance
party ♪┏(・o・ )┛♪","dance party ♪┏(・o・ )┛♪","dance party ♪┏(・o・ )┛♪","dance
party ♪┗( ・o・)┓♪","dance party ♪┗( ・o・)┓♪","dance party ♪┗( ・o・)┓♪","dance
party ♪┗( ・o・)┓♪","dance party ♪┏(・o・ )┛♪","dance party ♪┏(・o・ )┛♪","dance
party ♪┏(・o・ )┛♪","dance party ♪┏(・o・ )┛♪","dance party ♪┗( ・o・)┓♪","dance
party ♪┗( ・o・)┓♪","dance party ♪┗( ・o・)┓♪","dance party ♪┏(・o・ )┛♪","dance
party ♪┏(・o・ )┛♪","dance party ♪┏(・o・ )┛♪","dance party ♪┏(・o・ )┛♪","dance
party ♪┗( ・o・)┓♪","dance party ♪┗( ・o・)┓♪","dance party ♪┗( ・o・)┓♪","dance
party ♪┗( ・o・)┓♪","dance party ♪┏(・o・ )┛♪","dance party ♪┏(・o・ )┛♪","dance
party ♪┏(・o・ )┛♪","dance party ♪┏(・o・ )┛♪","dance party ♪┗( ・o・)┓♪","dance
party ♪┗( ・o・)┓♪","dance party ♪┗( ・o・)┓♪","dance party ♪┗( ・o・)┓♪","dance
party ♪┏(・o・ )┛♪","dance party ♪┏(・o・ )┛♪","dance party ♪┏(・o・ )┛♪","dance
party ♪┏(・o・ )┛♪","dance party ♪┗( ・o・)┓♪","dance party ♪┗( ・o・)┓♪","dance
party ♪┗( ・o・)┓♪","dance party ♪┏(・o・ )┛♪","dance party ♪┏(・o・ )┛♪","dance
party ♪┏(・o・ )┛♪","dance party ♪┏(・o・ )┛♪","dance party ♪┗( ・o・)┓♪","dance
party ♪┗( ・o・)┓♪","dance party ♪┗( ・o・)┓♪","dance party ♪┗( ・o・)┓♪","dance
party ♪┏(・o・ )┛♪","dance party ♪┏(・o・ )┛♪","dance party ♪┏(・o・ )┛♪","dance
party ♪┏(・o・ )┛♪","dance party ♪┗( ・o・)┓♪","dance party ♪┗( ・o・)┓♪","dance
party ♪┗( ・o・)┓♪","dance party ♪┗( ・o・)┓♪","dance party ♪┏(・o・ )┛♪","dance
party ♪┏(・o・ )┛♪","dance party ♪┏(・o・ )┛♪","dance party ♪┏(・o・ )┛♪","dance
party ♪┗( ・o・)┓♪","dance party ♪┗( ・o・)┓♪"}
local bananaframes =
{6060496216,6060496903,6060497968,6060499865,6060501105,6060501728,6060502885,60605
03662,6060504210,6060504927,6060505515,6060506241,6060506691,6060507089,6060507603}
local bananatext =
{"BaNaNa","BBanBaBA","BANanNba","banANBa","baNba","BaNNA","bANAban","BANbaNba","BAB
ABABABABABABA","BANnabABAn","nanananA","banana","BANBANab","abbanab","banananananan
anana"}
local zerotwoframes =
{6475416149,6475418429,6475420097,6475420745,6475421473,6475433206,6475435035,64754
36383}
local zerotwotext =
{"??????","??????","??????","??????","??????","??????","??????","??????"}
while wait() do
if loading then
for i=1,#loadframes,1 do
local args = {
[1] = "Update",
[2] = {
["DescriptionText"] = loadtext[i],
["ImageId"] = loadframes[i]
}
}

game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
wait(0.08)
end
end
if pop then
for i = 1,#popframes,1 do
local args = {
[1] = "Update",
[2] = {
["DescriptionText"] = poptext[i],
["ImageId"] = popframes[i]
}
}

game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
wait(0.1)
end
end
if danceparty then
for i=1,#danceframes,1 do
local args = {
[1] = "Update",
[2] = {
["DescriptionText"] = dancetext[i],
["ImageId"] = danceframes[i]
}
}

game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
wait(0.02)
end
end
if banana then
for i=1,#bananaframes,1 do
local args = {
[1] = "Update",
[2] = {
["DescriptionText"] = bananatext[i],
["ImageId"] = bananaframes[i]
}
}

game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
wait(0.08)
end
end
if zerotwo then
for i=1,#zerotwoframes,1 do
local args = {
[1] = "Update",
[2] = {
["DescriptionText"] = zerotwotext[i],
["ImageId"] = zerotwoframes[i]
}
}

game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
wait(0.08)
end
end
end
end)

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